Explore best practices for creating inclusive apps for users of Apple accessibility features and users from diverse backgrounds.

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Too small font in Notes app
Dear developer team, After updating to iOS 18.3.1 I noticed the font in the Notes app became too small to read comfortably, and I have already got poor eyesight. There is no way to increase the font size. When I select my preferred text size through Accessibility settings, it only changes the size of headings in the Notes app but the text remains too small in the note itself. I’m using the IPhone 13. I googled the issue and seems like other users across the Internet are also unhappy about the lack of ability to change the text size in Notes to suit their comfortable levels. I hope that this issue will be addressed by developers in the next version of the iOS because the reading size in the standard app can affect health for the tired and diminished eyesight. Kind regards, Maria
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517
Feb ’25
How to capture 48MP capture with Ultra wide lens using iPhone 16 pro max
I am working on capturing 48MP images using the iPhone 16 Pro Max with the Ultra-wide camera. I’ve updated the code to capture the maximum supported dimensions with the following snippet: if #available(iOS 16.0, *) { photoOutput.maxPhotoDimensions = device.activeFormat.supportedMaxPhotoDimensions.last! photoSettings.maxPhotoDimensions = .init(width: 5712, height: 4284) } However, I’m still not getting the expected results. My goal is to capture 48MP images, and I want to confirm if the Ultra-wide camera supports this resolution or if I’m missing any other configuration. Any guidance would be appreciated!
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831
Sep ’25
RTT call option and confirmation dialog missing when dialing emergency numbers
Hello, In our app we provide a button that initiates a phone call using tel://. For normal numbers, tapping the button presents the standard iOS confirmation sheet with Call and Cancel. If RTT is enabled on the device, the sheet instead shows three options: Call, Cancel, and RTT Call. However, when dialing a national emergency number, this confirmation dialog does not appear at all — the call is placed immediately, without giving the user the choice between voice or RTT. Is this the expected system behavior for emergency numbers on iOS? 
And if so, how does RTT get applied in the emergency-call flow — is it managed entirely by the OS rather than exposed as a user-facing option? Thanks in advance for clarifying.
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624
Sep ’25
AssistiveTouch pointer cannot move past center of screen in landscape orientation on iPhone
Hello everyone, I’d like to report an issue I’ve encountered when using a Bluetooth mouse together with AssistiveTouch on iPhone running iOS 16.5. This has also been reported via Feedback Assistant with Feedback ID: FB17806167 Description: When using a Bluetooth mouse together with AssistiveTouch on iPhone (iOS), the pointer behaves incorrectly in landscape orientation. Specifically: The pointer cannot move past the center of the screen Horizontal and vertical (X/Y) movements appear to be swapped or misaligned Natural movement of the pointer is not possible It seems as if the internal coordinate mapping remains locked in portrait orientation, even when the device is physically rotated to landscape. This issue occurs system-wide, regardless of the current app. It is observable in Settings, on the Home screen, and in third-party apps. Steps to Reproduce: Enable AssistiveTouch Connect a Bluetooth mouse to the iPhone Rotate the device to landscape orientation Try moving the mouse pointer across the screen → Notice that: Pointer cannot move past the center Horizontal/vertical input is interpreted incorrectly (as if still in portrait) Expected Behavior: The mouse pointer should move across the entire screen correctly, regardless of device orientation. Actual Behavior: In landscape orientation, the pointer is either restricted to part of the screen or misaligned. It behaves as if the device is still in portrait. Horizontal mouse movement causes vertical pointer movement, and vice versa User experience feels broken and unintuitive Feature Suggestion: Please improve the synchronization between physical device orientation and AssistiveTouch pointer mapping on iOS. I also suggest exposing AssistiveTouch orientation control via a public API, so developers can help maintain consistent pointer behavior. Thanks in advance for any insights or suggestions. Best regards, Jannis
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270
Jun ’25
Haptics seem to stop working in iOS 18.3 (22D5055b)
I checked the latest release notes for latest beta, and there doesn't seem to be a fix for this. But basically, the vibrations that you receive for when you long press a message to react, or hold down on an app in Home Screen, seem to stop working after a while. This issue is reoccurring randomly. Steps to repro: Not fully sure on this, but I'm on iPhone 16 pro max and running the iOS 18.3 dev beta described in the title. I have the default haptics enabled in which you receive a vibration when you long press on a message in iMessage or Messenger, and also when you long press on an app on the Home Screen. These seem to stop working, along with any other vibrations apart from calls and notifications) after a while. The only workaround is to restart the iPhone entirely. anyone else face the same?
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1.3k
Jan ’25
Safari to app relationship
if you are on the tik tok website on safari, you are able to view a video that originally brought you to the website the from the search log, but if you want to click on another video listed on the website, it claims you need to use the app to go farther, and upon proceeding it just brings you to the App Store regardless if you have the app already or not , and you are unable to view the video displayed on the website without searching for it separately on the app.
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406
Feb ’25
AXChildren does not get all children
I'd like to add borders to all buttons in the iOS simulator from my Mac app. First I get the simulator window. Then I access the children of all AXGroup and if it's a button or a static text, I add a border. But for some buttons this does not work. In the example image the NavigationBarButtons are not found. I guess the problem is, that for some AXGroup the children array access with AXChildren is empty. Here is some relevant code: - (NSArray<DDHOverlayElement *> *)overlayChildrenOfUIElement:(AXUIElementRef)element index:(NSInteger)index { NSMutableArray<DDHOverlayElement *> *tempOverlayElements = [[NSMutableArray alloc] init]; NSLog(@">>> -----------------------------------------------------"); NSString *role = [UIElementUtilities roleOfUIElement:element]; NSRect frame = [UIElementUtilities frameOfUIElement:element]; NSLog(@"%@, role: %@, %@", element, role, [NSValue valueWithRect:frame]); NSArray *lineage = [UIElementUtilities lineageOfUIElement:element]; NSLog(@"lineage: %@", lineage); NSArray<NSValue *> *children = [UIElementUtilities childrenOfUIElement:element]; if (children.count < 1) { NSLog(@"NO CHILDREN"); } for (NSInteger i = 0; i < [children count]; i++) { NSValue *child = children[i]; AXUIElementRef uiElement = (__bridge AXUIElementRef)child; NSString *role = [UIElementUtilities roleOfUIElement:uiElement]; NSRect frame = [UIElementUtilities frameOfUIElement:uiElement]; NSLog(@"----%@, role: %@, %@", child, role, [NSValue valueWithRect:frame]); } NSLog(@"<<< -----------------------------------------------------"); for (NSInteger i = 0; i < [children count]; i++) { NSValue *child = children[i]; AXUIElementRef uiElement = (__bridge AXUIElementRef)child; NSString *role = [UIElementUtilities roleOfUIElement:uiElement]; NSRect frame = [UIElementUtilities frameOfUIElement:uiElement]; NSLog(@"%@, role: %@, %@", child, role, [NSValue valueWithRect:frame]); if ([role isEqualToString:@"AXButton"] || [role isEqualToString:@"AXTextField"] || [role isEqualToString:@"AXStaticText"]) { NSString *tag = [NSString stringWithFormat:@"%ld%ld", (long)index, (long)i]; NSLog(@"tag: %@", tag); DDHOverlayElement *overlayElement = [[DDHOverlayElement alloc] initWithUIElementValue:child tag:tag]; [tempOverlayElements addObject:overlayElement]; } else if ([role isEqualToString:@"AXGroup"] || [role isEqualToString:@"AXToolbar"]) { [tempOverlayElements addObjectsFromArray:[self overlayChildrenOfUIElement:uiElement index:++index]]; } else if ([role isEqualToString:@"AXWindow"]) { [self.overlayWindowController setFrame:[UIElementUtilities frameOfUIElement:uiElement]]; [tempOverlayElements addObjectsFromArray:[self overlayChildrenOfUIElement:uiElement index:index]]; } } return [tempOverlayElements copy]; } For some AXGroup the children are found. For some they are empty. I cannot figure out why. Does anyone have an idea what I'm doing wrong?
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147
May ’25
Issue with “Vocal Shortcuts” disabling after one day of use
Hello Apple Community, I'm experiencing an issue with "Vocal Shortcuts" on iOS. I created a trigger in Vocal Shortcuts to run a specific shortcut, and it works perfectly on the first day. However, by the next day, the voice command stops functioning entirely. To make it work again, I have to disable and then re-enable Vocal Shortcuts in the settings. I've tested this on multiple devices (iPhone 11, iPhone 13, and iPhone X), all running the latest iOS version, and the same problem occurs on each one. Is there any additional configuration needed, or could this be a bug? Any advice or insights would be greatly appreciated! Thank you in advance,
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638
Jan ’25
Keyboard navigation not working in native iOS Wallet interface
Hi guys, I'm facing an issue with the native interface to add a card into the wallet - does someone have some ideas on how to fix/work around that? STEPS TO REPRODUCE: Disable VoiceOver (Settings → Accessibility → VoiceOver → Off). Connect and confirm that you can navigate other iOS interfaces using an external keyboard. In any app, present a PKAddPassesViewController with a valid .pkpass file. When the Wallet “Add Pass” sheet appears, attempt to navigate using only the external keyboard (Tab/Arrow/Enter). Observe that focus does not move to the Cancel or Add buttons, and no elements receive keyboard focus. EXPECTED RESULT: All interactive elements in PKAddPassesViewController (e.g., Cancel and Add) should be fully keyboard accessible without requiring VoiceOver. Users should be able to navigate, select, and complete actions using only a hardware keyboard. ACTUAL RESULT: Keyboard navigation is not possible. No elements receive focus. Users cannot activate Cancel or Add buttons using keyboard input. The only way to interact is by touch or enabling VoiceOver, which does not satisfy keyboard accessibility requirements. IMPACT: Violates WCAG 2.1 Success Criterion 2.1.1 (Keyboard Accessible). Prevents keyboard-only users (including users with motor disabilities) from adding passes to Wallet. Affects users of external keyboards who rely on tab/arrow navigation. Creates an inconsistent accessibility experience compared to other iOS system modals.
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1.4k
Aug ’25
DUNS Number
Hello, I’m in the process of enrolling my business (Carzo Rent A Car, Prishtine, Kosovo) in the Apple Developer Program, but I have been waiting for my D-U-N-S number to be issued. I submitted the request to Dun & Bradstreet on July 28, 2025 (Case #9142648) and have only received a system-generated email with a tracking ID (#9086421). There has been no further update. My questions are: Is there a way for Apple to expedite or provisionally approve my enrollment while the D-U-N-S number is pending? How long does Apple typically wait for D&B updates before the enrollment is affected? Are there any alternative steps I can take to avoid further delays? Thank you for your guidance.
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174
Jul ’25
IOS18 Crash
At present, in iOS, if using the in-house app, there may be crashes in the new iOS 18.3 and later versions, but it works normally on other phones and the certificate is not problematic. A total of 3 machines were found, and there was no pattern between the machines and the system, with different models and versions. We tested it on a machine that crashes, but the app downloaded from the store doesn't. If the same app is packaged and installed directly in the development tool, it will crash. Is this related to compatibility with the new version of IOS? Is there a solution? Do others also have relevant situations?
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123
Jun ’25
Discussion on Location Services and Green light (Will someone deaf or blind ever know when their location was last on?)
Haptic or Sound queue to allow for the accessibility of the blind (sound) and deaf population (haptic) for even knowing when location services and the camera were last used? Also, the grey notification rather than the purple notification for location services should appear for the full 24 hours after an application has used the app, if the correct description is within the "copy" of Settings The green light lets them know that the application has changed to the camera and fade out orange light both could even have subtle simply click sounds, like a shutter, big haptic, softer sound, but editable in Settings, of course
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206
May ’25
PHPickerViewController No Auto Focus
The issue is, I cannot auto acquire bluetooth keyboard focus in PHPickerViewController after enabling 'Full Keyboard Access' in my IPhone 14 with iOS version 18.3.1. The keyboard focus in PHPickerViewController will show, however, after I tapped on the blank space of the PHPickerViewController. How to make the focus on at the first place then? I'm using UINavigationController and calling setNavigationBarHidden(true, animated: false). Then I use this controller to present PHPickerViewController using some configuration setup below. self.configuration = PHPickerConfiguration() configuration.filter = .any(of: filters) configuration.selectionLimit = selectionLimit if #available(iOS 15.0, *), allowOrdering { configuration.selection = .ordered } configuration.preferredAssetRepresentationMode = .current Finally I set the delegate to PHPickerViewController and call UINavigationController.present(PHPickerViewController, animated: true) to render it. Also I notice animation showing in first video then disappear.
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289
Mar ’25
Custom tab bar in SwiftUI
I made a (very simple) custom tab bar in SwiftUI. It's simply an HStack containing two buttons. These buttons control the selection of a paged TabView. This works well, but in VoiceOver they don't behave like the bottom tab bar or e.g. a segmented picker. Specifically, VoiceOver does not say something like "tab one of two" when the first button is focused. According to my research, in UIKit this can be accomplished by giving the container view the accessibility trait tabBar, hiding it as an accessibility element and give it the accessibility container type semanticGroup. In SwiftUI, there is also the trait isTabBar, but that does not seem to have any impact for VoiceOver. I don't see an equivalent of semanticGroup in SwiftUI. I tried accessibilityElement(children: .contain) but that also does not seem to have any impact. So, is there any way in SwiftUI to make a button behave like a tab-button in VoiceOver? And how is SwiftUI's isTabBar accessibility trait supposed to be used?
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324
Aug ’25