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SwiftData Migration: Objects Created in Custom Migration Aren't Persisted or Queryable
Description: I'm experiencing a critical issue with SwiftData custom migrations where objects created during migration appear to be inserted successfully but aren't persisted or found by queries after migration completes. The migration logs show objects being created, but subsequent queries return zero results. Problem Details: I'm migrating from schema version V2 to V3, which involves: Renaming Person class to GroupData Keeping the same data structure but changing the class name Using a custom migration stage to copy data from old to new schema Migration Code: swift static let migrationV2toV3 = MigrationStage.custom( fromVersion: LinkMapV2.self, toVersion: LinkMapV3.self, willMigrate: { context in do { let persons = try context.fetch(FetchDescriptor<LinkMapV2.Person>()) print("Found (persons.count) Person objects to migrate") // ✅ Shows 11 objects for person in persons { let newGroup = LinkMapV3.GroupData( id: person.id, // Same UUID name: person.name, // ... other properties ) context.insert(newGroup) print("Inserted GroupData: '\(newGroup.name)'") // ✅ Confirms insertion } try context.save() // ✅ No error thrown print("Successfully migrated \(persons.count) objects") // ✅ Confirms save } catch { print("Migration error: \(error)") } }, didMigrate: { context in do { let groups = try context.fetch(FetchDescriptor<LinkMapV3.GroupData>()) print("Final GroupData count: \(groups.count)") // ❌ Shows 0 objects! } catch { print("Verification error: \(error)") } } ) Console Output: text === MIGRATION STARTED === Found 11 Person objects to migrate Migrating Person: 'Riverside of pipewall' with ID: 7A08C633-4467-4F52-AF0B-579545BA88D0 Inserted new GroupData: 'Riverside of pipewall' ... (all 11 objects processed) ... === MIGRATION COMPLETED === Successfully migrated 11 Person objects to GroupData === MIGRATION VERIFICATION === New GroupData count: 0 // ❌ PROBLEM: No objects found! What I've Tried: Multiple context approaches: Using the provided migration context Creating a new background context with ModelContext(context.container) Using context.performAndWait for thread safety Different save strategies: Calling try context.save() after insertions Letting SwiftData handle saving automatically Multiple save calls at different points Verification methods: Checking in didMigrate closure Checking in app's ContentView after migration completes Using both @Query and manual FetchDescriptor Schema variations: Direct V2→V3 migration Intermediate V2.5 schema with both classes Lightweight migration with @Attribute(originalName:) Current Behavior: Migration runs without errors Objects appear to be inserted successfully context.save() completes without throwing errors But queries in didMigrate and post-migration return empty results The objects seem to exist in a temporary state that doesn't persist Expected Behavior: Objects created during migration should be persisted and queryable Post-migration queries should return the migrated objects Data should be available in the main app after migration completes Environment: Xcode 16.0+ iOS 18.0+ SwiftData Swift 6.0+ Key Questions: Is there a specific way migration contexts should be handled for data to persist? Are there known issues with object persistence in custom migrations? Should we be using a different approach for class renaming migrations? Is there a way to verify that objects are actually being written to the persistent store? The migration appears to work perfectly until the verification step, where all created objects seem to vanish. Any guidance would be greatly appreciated! Additional Context from my investigation: I've noticed these warning messages during migration that might be relevant: text SwiftData.ModelContext: Unbinding from the main queue. This context was instantiated on the main queue but is being used off it. error: Persistent History (76) has to be truncated due to the following entities being removed: (Person) This suggests there might be threading or context lifecycle issues affecting persistence. Let me know if you need any additional information about my setup or migration configuration!
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89
Nov ’25
SwiftData: Crash when deleting from model, but only in prod
I'm testing my app before releasing to testers, and my app (both macOS and iOS) is crashing when I perform one operation, but only in the production build. I have data that loads from a remote source, and can be periodically updated. There is an option to delete all of that data from the iCloud data store, unless the user has modified a record. Each table has a flag to indicate that (userEdited). Here's the function that is crashing: func deleteCommonData<T:PersistentModel & SDBuddyModel>(_ type: T.Type) throws { try modelContext.delete(model: T.self, where: #Predicate<T> { !$0.userEdited }) } Here's one of the calls that results in a crash: try modelManager.deleteCommonData(Link.self) Here's the error from iOS Console: SwiftData/DataUtilities.swift:85: Fatal error: Couldn't find \Link.<computed 0x0000000104b9d208 (Bool)> on Link with fields [SwiftData.Schema.PropertyMetadata(name: "id", keypath: \Link.<computed 0x0000000104b09b44 (String)>, defaultValue: Optional("54EC6602-CA7C-4EC7-AC06-16E7F2E22DE7"), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "name", keypath: \Link.<computed 0x0000000104b09b84 (String)>, defaultValue: Optional(""), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "url", keypath: \Link.<computed 0x0000000104b09bc4 (String)>, defaultValue: Optional(""), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "desc", keypath: \Link.<computed 0x0000000104b09c04 (String)>, defaultValue: Optional(""), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "userEdited", keypath: \Link.<computed 0x0000000104b09664 (Bool)>, defaultValue: Optional(false), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "modified", keypath: \Link.<computed 0x0000000104b09c44 (Date)>, defaultVal<…> Here's a fragment of the crash log: Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000001, 0x000000019373222c Termination Reason: Namespace SIGNAL, Code 5, Trace/BPT trap: 5 Terminating Process: exc handler [80543] Thread 0 Crashed: 0 libswiftCore.dylib 0x19373222c _assertionFailure(_:_:file:line:flags:) + 176 1 SwiftData 0x22a222160 0x22a1ad000 + 479584 2 SwiftData 0x22a2709c0 0x22a1ad000 + 801216 3 SwiftData 0x22a221b08 0x22a1ad000 + 477960 4 SwiftData 0x22a27b0ec 0x22a1ad000 + 844012 5 SwiftData 0x22a27b084 0x22a1ad000 + 843908 6 SwiftData 0x22a28182c 0x22a1ad000 + 870444 7 SwiftData 0x22a2809e8 0x22a1ad000 + 866792 8 SwiftData 0x22a285204 0x22a1ad000 + 885252 9 SwiftData 0x22a281c7c 0x22a1ad000 + 871548 10 SwiftData 0x22a27cf6c 0x22a1ad000 + 851820 11 SwiftData 0x22a27cc48 0x22a1ad000 + 851016 12 SwiftData 0x22a27a6b0 0x22a1ad000 + 841392 13 SwiftData 0x22a285b2c 0x22a1ad000 + 887596 14 SwiftData 0x22a285a10 0x22a1ad000 + 887312 15 SwiftData 0x22a285bcc 0x22a1ad000 + 887756 16 SwiftData 0x22a27cf6c 0x22a1ad000 + 851820 17 SwiftData 0x22a27cc48 0x22a1ad000 + 851016 18 SwiftData 0x22a27a6b0 0x22a1ad000 + 841392 19 SwiftData 0x22a27c0d8 0x22a1ad000 + 848088 20 SwiftData 0x22a27a654 0x22a1ad000 + 841300 21 SwiftData 0x22a1be548 0x22a1ad000 + 70984 22 SwiftData 0x22a1cfd64 0x22a1ad000 + 142692 23 SwiftData 0x22a1b9618 0x22a1ad000 + 50712 24 SwiftData 0x22a1d2e8c 0x22a1ad000 + 155276 25 CoreData 0x187fbb568 thunk for @callee_guaranteed () -> (@out A, @error @owned Error) + 28 26 CoreData 0x187fc2300 partial apply for thunk for @callee_guaranteed () -> (@out A, @error @owned Error) + 24 27 CoreData 0x187fc19c4 closure #1 in closure #1 in NSManagedObjectContext._rethrowsHelper_performAndWait<A>(fn:execute:rescue:) + 192 28 CoreData 0x187fbbda8 thunk for @callee_guaranteed @Sendable () -> () + 28 29 CoreData 0x187fbbdd0 thunk for @escaping @callee_guaranteed @Sendable () -> () + 28 30 CoreData 0x187f663fc developerSubmittedBlockToNSManagedObjectContextPerform + 252 31 libdispatch.dylib 0x180336ac4 _dispatch_client_callout + 16 32 libdispatch.dylib 0x18032c940 _dispatch_lane_barrier_sync_invoke_and_complete + 56 33 CoreData 0x187fd7290 -[NSManagedObjectContext performBlockAndWait:] + 364 34 CoreData 0x187fc1fb8 NSManagedObjectContext.performAndWait<A>(_:) + 544 35 SwiftData 0x22a1b877c 0x22a1ad000 + 46972 36 SwiftData 0x22a1be2a8 0x22a1ad000 + 70312 37 SwiftData 0x22a1c0e34 0x22a1ad000 + 81460 38 SwiftData 0x22a23ea94 0x22a1ad000 + 596628 39 SwiftData 0x22a256828 0x22a1ad000 + 694312 40 Sourdough Buddy 0x104e5dc98 specialized ModelManager.deleteCommonData<A>(_:) + 144 (ModelManager.swift:128) [inlined] 41 Sourdough Buddy 0x104e5dc98 closure #1 in SettingsView.clearStarterData.getter + 876 (SettingsView.swift:243) It works if I do the following instead: try modelContext.delete(model: Link.self, where: #Predicate { !$0.userEdited }) Why would the func call work in development, but crash in production? And why does doing the more verbose way work instead? I think this is a bug. Thanks
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102
Oct ’25
Swift Data Predicate Evaluation Crashes in Release Build When Generics Used
I'm using Swift Data for an app that requires iOS 18. All of my models conform to a protocol that guarantees they have a 'serverID' String variable. I wrote a function that would allow me to pass in a serverID String and have it fetch the model object that matched. Because I am lazy and don't like writing the same functions over and over, I used a Self reference so that all of my conforming models get this static function. Imagine my model is called "WhatsNew". Here's some code defining the protocol and the fetching function. protocol RemotelyFetchable: PersistentModel { var serverID: String { get } } extension WhatsNew: RemotelyFetchable {} extension RemotelyFetchable { static func fetchOne(withServerID identifier: String, inContext modelContext: ModelContext) -> Self? { var fetchDescriptor = FetchDescriptor<Self>() fetchDescriptor.predicate = #Predicate<Self> { $0.serverID == identifier } do { let allModels = try modelContext.fetch(fetchDescriptor) return allModels.first } catch { return nil } } } Worked great! Or so I thought... I built this and happily ran a debug build in the Simulator and on devices for months while developing the initial version but when I went to go do a release build for TestFlight, that build reliably crashed on every device with a message like this: SwiftData/DataUtilities.swift:65: Fatal error: Couldn't find \WhatsNew. on WhatsNew with fields [SwiftData.Schema.PropertyMetadata(name: "serverID", keypath: \WhatsNew., defaultValue: nil, metadata: Optional(Attribute - name: , options: [unique], valueType: Any, defaultValue: nil, hashModifier: nil)), SwiftData.Schema.PropertyMetadata(name: "title", keypath: \WhatsNew., defaultValue: nil, metadata: nil), SwiftData.Schema.PropertyMetadata(name: "bulletPoints", keypath: \WhatsNew.)>, defaultValue: nil, metadata: nil), SwiftData.Schema.PropertyMetadata(name: "dateDescription", keypath: \WhatsNew., defaultValue: nil, metadata: nil), SwiftData.Schema.PropertyMetadata(name: "readAt", keypath: \WhatsNew.)>, defaultValue: nil, metadata: nil)] It seems (cannot confirm) that something in the release build optimization process is stripping out some metadata / something about these models that makes this predicate crash. Tested on iOS 18.0 and 18.1 beta. How can I resolve this? I have two dozen types that conform to this protocol. I could manually specialize this function for every type myself but... ugh.
2
2
1.4k
Oct ’25
I want to make sure to make my app’s data persist across devices, updates, and reinstalls, you need to store it in the cloud.
i want to save data like images, text,amd mapviews with swiftui. It is only saved but if you delete the app of buy a new iPhone everything is deleted, how can I make if that the information saved on my app is saved even after I update the app, delete the app, or put the app in another iPhone with SwiftUI? i have watched youtube videos and im still confused,please help.
1
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98
Oct ’25
Is a 3-way merge possible when resolving CloudKit conflicts?
I'm trying to handle the serverRecordChanged return code you get in CKError when you have a conflict and your using the savePolicy of ifServerRecordUnchanged. According to the CKError.Code.serverRecordChanged documentation, I should be receiving all three records that I need to do a 3-way merge. The problem is that the ancestorRecord (CKRecordChangedErrorAncestorRecordKey can also be used to look it up in the userInfo) doesn't actually contain a record. It only contains the record metadata. Is there something I need to be doing to get the full ancestorRecord in the CKError? If not is it possible to query iCloud for the ancestorRecord? Given that iCloud has the change history (as I understand it), then it is theoretically possible. I just don't know how to do it if it is possible. Are 3-way merges even possible? The design of the serverRecordChanged looks like that is the intent, but I can't see how to do it with the data that CloudKit is providing.
2
2
790
Oct ’25
Increase Background Asset Limitations
Hello, From the documentation linked below, the limitations for Background Assets are the following: Size Limit: 200 GB Asset Pack Count: 100 I'm expecting I will need ~175 Asset Packs and around 500GB of storage. I understand Background Assets is a new, but is there a process or a potential that these limits will be increased in the future? Or is there a way to request an increase? I've tried contacting Apple Support as this is more of an Admin issue, however they've directed me here. Case ID 102725356578 https://developer.apple.com/help/app-store-connect/reference/apple-hosted-asset-pack-size-limits Thank you, Tanner
4
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221
Oct ’25
SwiftData and CloudKit not synching between devices
Hi, Not sure how to describe my issue best: I am using SwiftData and CloudKit to store my data. In the past, when I tested my app on different devices, the data would sync between the devices automatically. For whatever reason this has stopped now and the data no longer syncs. No matter what I do, it feels as if all the data is actually stored just locally on each device. How can I check if the data is actually stored in the cloud and what could be reasons, why its no longer synching between my devices (and yes, I am logged in with the same Apple ID on all devices). Thanks for any hint! Max
6
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189
Oct ’25
SwiftData: Unexpected backing data for snapshot creation
When deleting a SwiftData entity, I sometimes encounter the following error in a document based SwiftUI app: Fatal error: Unexpected backing data for snapshot creation: SwiftData._FullFutureBackingData<MyEntityClass> The deletion happens in a SwiftUI View and the code used to retrieve the entity is standard (the ModelContext is injected from the @Environment): let myEntity = modelContext.model(for: entityIdToDelete) modelContext.delete(myEntity) Unfortunately, I haven't yet managed to isolate this any further in order to come up with a reproducible PoC. Could you give me further information about what this error means?
3
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216
Oct ’25
NSFileVersion.currentVersionOfItem not consistent across devices after simultaneous edit
I’m building an app that edits files in iCloud and uses an NSFilePresenter to monitor changes. When a conflict occurs, the system calls presentedItemDidGain(_:). In that method, I merge the versions by reading the current (canonical) version using NSFileVersion.currentVersionOfItem(at:) and the conflicting ones using NSFileVersion.unresolvedConflictVersionsOfItem(at:). This generally works, but sometimes, if two devices edit the same file at the same time, each device sees its own local version as the current one. For example: Device A writes fileVerA (slightly later in real time) Device B writes fileVerB On Device A all works fine, currentVersionOfItem returns fileVerA, as expected, and unresolvedConflictVersionsOfItem returns [fileVerB]. But on Device B, currentVersionOfItem returns fileVerB!? And unresolvedConflictVersionsOfItem returns the same, local file [fileVerB], without any hint of the other conflicting version, fileVerA. Later, the newer version from the Device A arrives on Device B as a normal, non-conflicting update via presentedItemDidChange(_:). This seems to contradict Apple’s documentation: “The currentVersionOfItemAtURL: method returns an NSFileVersion object representing what’s referred to as the current file; the current file is chosen by iCloud on some basis as the current “conflict winner” and is the same across all devices.” Is this expected behavior, or a bug in how iCloud reports file versions?
3
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188
Oct ’25
Best Practices for Binary Data (“Allows External Storage”) in Core Data with CloudKit Sync
Hello Apple Team, We’re building a CloudKit-enabled Core Data app and would like clarification on the behavior and performance characteristics of Binary Data attributes with “Allows External Storage” enabled when used with NSPersistentCloudKitContainer. Initially, we tried storing image files manually on disk and only saving the metadata (file URLs, dimensions, etc.) in Core Data. While this approach reduced the size of the Core Data store, it introduced instability after app updates and broke sync between devices. We would prefer to use the official Apple-recommended method and have Core Data manage image storage and CloudKit syncing natively. Specifically, we’d appreciate guidance on the following: When a Binary Data attribute is marked as “Allows External Storage”, large image files are stored as separate files on device rather than inline in the SQLite store. How effective is this mechanism in keeping the Core Data store size small on device? Are there any recommended size thresholds or known limits for how many externally stored blobs can safely be managed this way? How are these externally stored files handled during CloudKit sync? Does each externally stored Binary Data attribute get mirrored to CloudKit as a CKAsset? Does external storage reduce the sync payload size or network usage, or is the full binary data still uploaded/downloaded as part of the CKAsset? Are there any bandwidth implications for users syncing via their private CloudKit database, versus developer costs in the public CloudKit database? Is there any difference in CloudKit or Core Data behavior when a Binary Data attribute is managed this way versus manually storing image URLs and handling the file separately on disk? Our goal is to store user-generated images efficiently and safely sync them via CloudKit, without incurring excessive local database bloat or CloudKit network overhead. Any detailed guidance or internal performance considerations would be greatly appreciated. Thank you, Paul Barry Founder & Lead Developer — Boat Buddy / Vessel Buddy iOS App Archipelago Environmental Solutions Inc.
2
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258
Oct ’25
Core Data: Main actor-isolated property can not be mutated from a Sendable closure
I'm running a project with these settings: Default Actor Isolation: MainActor Approachable Concurrency: Yes Strict Concurrency Checking: Complete (this issue does not appear on the other two modes) I receive a warning for this very simple use case. Can I actually fix anything about this or is this a case of Core Data not being entirely ready for this? In reference to this, there was a workaround listed in the release notes of iOS 26 beta 5 (https://forums.swift.org/t/defaultisolation-mainactor-and-core-data-background-tasks/80569/22). Does this still apply as the only fix for this? This is a simplified sample meant to run on a background context. The issue obviously goes away if this function would just run on the MainActor, then I can remove the perform block entirely. class DataHandler { func createItem() async { let context = ... await context.perform { let newGame = Item(context: context) /// Main actor-isolated property 'timestamp' can not be mutated from a Sendable closure newGame.timestamp = Date.now // ... } } } The complete use case would be more like this: nonisolated struct DataHandler { @concurrent func saveItem() async throws { let context = await PersistenceController.shared.container.newBackgroundContext() try await context.perform { let newGame = Item(context: context) newGame.timestamp = Date.now try context.save() } } }
2
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347
Oct ’25
Best Practices for Using CKAssets in Public CloudKit Database for Social Features
Hello Apple Team, We are looking at developing an iOS feature on our current development that stores user-generated images as CKAssets in the public CloudKit database, with access control enforced by our app’s own logic (not CloudKit Sharing as that has a limit of 100 shares per device). Each story or post is a public record, and users only see content based on buddy relationships handled within the app. We’d like to confirm that this pattern is consistent with Apple’s best practices for social features. Specifically: Is it acceptable to store user-uploaded CKAssets in the public CloudKit database, as long as access visibility is enforced by the app? Are there any performance or quota limitations (e.g., storage, bandwidth, or user sync limits) that apply to CKAssets in the public database when used at scale? Would CloudKit Sharing be recommended instead, even if we don’t require user-to-user sharing invitations? For App Review, is this model (public CKAssets + app-enforced access control) compliant with Apple’s data and security expectations? Are there any caching or bandwidth optimization guidelines for handling image-heavy public CKAsset data in CloudKit? Thanks again for your time
2
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178
Oct ’25
CKSyncEngine on macOS: Automatic Fetch Extremely Slow Compared to iOS
Hi everyone, We’re currently using CKSyncEngine to sync all our locally persisted data across user devices (iOS and macOS) via iCloud. We’ve noticed something strange and reproducible: On iOS, when the CKSyncEngine is initialized with manual sync behavior, both manual calls to fetchChanges() and sendChanges() happen nearly instantly (usually within seconds). Automatic syncing is also very fast. On macOS, when the CKSyncEngine is initialized with manual sync behavior, fetchChanges() and sendChanges() are also fast and responsive. However, once CKSyncEngine is initialized with automatic syncing enabled on macOS: sendChanges() still appears to transmit changes immediately. But automatic fetching becomes significantly slower — often taking minutes to pick up changes from the cloud, even when new data is already available. Even manual calls to fetchChanges() behave as if they’re throttled or delayed, rather than performing an immediate fetch. Our questions: Is this delay in automatic (and post-automatic manual) fetch behavior on macOS expected, or possibly a bug? Are there specific macOS constraints that impact CKSyncEngine differently than on iOS? Once CKSyncEngine has been initialized in automatic mode, is fetchChanges() no longer treated as a truly manual trigger? Is there a recommended workaround to enable fast sync behavior on macOS — for example, by sticking to manual sync configuration and triggering sync using a CKSubscription-based mechanism when remote changes occur? Any guidance, clarification, or experiences from other developers (or Apple engineers) would be greatly appreciated — especially regarding maintaining parity between iOS and macOS sync performance. Thanks in advance!
1
1
143
Oct ’25
Swiftdata cloudkit synchronization issues
Hi, I did cloudkit synchronization using swiftdata. However, synchronization does not occur automatically, and synchronization occurs intermittently only when the device is closed and opened. For confirmation, after changing the data in Device 1 (saving), when the data is fetched from Device 2, there is no change. I've heard that there's still an issue with swiftdata sync and Apple is currently troubleshooting it, is the phenomenon I'm experiencing in the current version normal?
2
1
544
Oct ’25
Using SwiftData with a local and CloudKit backed configuration at the same time
I'm trying to set up an application using SwiftData to have a number of models backed by a local datastore that's not synced to CloudKit, and another set of models that is. I was able to achieve this previously with Core Data using multiple NSPersistentStoreDescription instances. The set up code looks something like: do { let fullSchema = Schema([ UnsyncedModel.self, SyncedModel.self, ]) let localSchema = Schema([UnsyncedModel.self]) let localConfig = ModelConfiguration(schema: localSchema, cloudKitDatabase: .none) let remoteSchema = Schema([SyncedModel.self]) let remoteConfig = ModelConfiguration(schema: remoteSchema, cloudKitDatabase: .automatic) container = try ModelContainer(for: fullSchema, configurations: localConfig, remoteConfig) } catch { fatalError("Failed to configure SwiftData container.") } However, it doesn't seem to work as expected. If I remove the synced/remote schema and configuration then everything works fine, but the moment I add in the remote schema and configuration I get various different application crashes. Some examples below: A Core Data error occurred." UserInfo={Reason=Entity named:... not found for relationship named:..., Fatal error: Failed to identify a store that can hold instances of SwiftData._KKMDBackingData<...> Has anyone ever been able to get a similar setup to work using SwiftData?
3
0
369
Oct ’25
SwiftData Fatal error
I'm developing an app that uses CloudKit synchronization with SwiftData and on visionOS I added an App Settings bundle. I have noticed that sometimes, when the app is open and the user changes a setting from the App Settings bundle, the following fatal error occurs: SwiftData/BackingData.swift:831: Fatal error: This model instance was destroyed by calling ModelContext.reset and is no longer usable. The setting is read within the App struct in the visionOS app target using @AppStorage and this value is in turn used to set the passthrough video dimming via the .preferredSurroundingsEffect modifier. The setting allows the user to specify the dimming level as dark, semi dark, or ultra dark. The fatal error appears to occur intermittently although the first time it was observed was after adding the settings bundle. As such, I suspect there is some connection between those code changes and this fatal error even though they do not directly relate to SwiftData.
1
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253
Oct ’25
Custom NSMigrationPolicy methods not invoked when NSMappingModel is created in code
Hi, I’m running into an issue with Core Data migrations using a custom NSMappingModel created entirely in Swift (not using .xcmappingmodel files). Setup: • I’m performing a migration with a manually constructed NSMappingModel • One of the NSEntityMapping instances is configured as follows: • mappingType = .customEntityMappingType (or .transformEntityMappingType) • entityMigrationPolicyClassName is set to a valid subclass of NSEntityMigrationPolicy • The class implements the expected methods like: @objc func createDestinationInstances(…) throws { … } @objc func createCustomDestinationInstance(…) throws -> NSManagedObject { … } The policy class is instantiated (confirmed via logging in init()), but none of the migration methods are ever called. I have also tried adding valid NSPropertyMapping instances with real valueExpression bindings to force activation, but that didn’t make a difference. Constraints: • I cannot use .xcmappingmodel files in this context due to transformable attributes not compatible with the visual editor. • Therefore, I need the entire mapping model to be defined in Swift. Workaround: As a temporary workaround, I’m migrating the data manually using two persistent stores and NSManagedObjectContext, but I’d prefer to rely on NSMigrationManager as designed. Question: Is there a known limitation that prevents Core Data from invoking NSMigrationPolicy methods when using in-memory NSMappingModel instances? Or is there any specific setup required to trigger them when not loading from .xcmappingmodel? Thanks in advance.
3
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124
Oct ’25
How to handle required @relationship optionals in SwiftData CloudKit?
Hi all, As you know, when using SwiftData Cloudkit, all relationships are required to be optional. In my app, which is a list app, I have a model class Project that contains an array of Subproject model objects. A Subproject also contains an array of another type of model class and this chain goes on and on. In this type of pattern, it becomes really taxxing to handle the optionals the correct way, i.e. unwrap them as late as possible and display an error to the user if unable to. It seems like most developers don't even bother, they just wrap the array in a computed property that returns an empty array if nil. I'm just wondering what is the recommended way by Apple to handle these optionals. I'm not really familiar with how the CloudKit backend works, but if you have a simple list app that only saves to the users private iCloud, can I just handwave the optionals like so many do? Is it only big data apps that need to worry? Or should we always strive to handle them the correct way? If that's the case, why does it seem like most people skip over them? Be great if an Apple engineer could weigh in.
3
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161
Oct ’25