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CloudKit Documentation

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Does @Relationship(inverse:) create a memory leak?
Hi, I am creating (or trying to) my first app using SwiftData - and I have questions :-) The main question I can't get my head wrapped around is the following: Let's say I have the sample below... @Model class Person { @Relationship(inverse:\Hat.owner) var hat:Hat } @Model class Hat { var owner:Person? } It looks like I am creating a strong reference cycle between the person and the hat objects? And in fact I am seeing these kinds of reference cycles when I look at the memory debugger. Many code samples I have seen so far use this type of relationship declaration... And I am wondering: Am I missing something? Admittedly I don't find many discussions about memory leaks caused by SwiftData despite the syntax being used in many examples? So what is the situation? Did Apple just miss to explain that the inverse: declaration causes memory leaks or is there some kind of magic that I should understand?
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Mar ’25
Core Data: lightweight migration
Hi everyone, I’m working on an offline-first iOS app using Core Data. I have a question about safe future updates: in my project, I want to be able to add new optional fields to existing Entities or even completely new Entities in future versions — but nothing else (no renaming, deleting, or type changes). Here’s how my current PersistenceController looks: import CoreData struct PersistenceController { static let shared = PersistenceController() let container: NSPersistentContainer init(inMemory: Bool = false) { container = NSPersistentContainer(name: "MyApp") if inMemory { container.persistentStoreDescriptions.first!.url = URL(fileURLWithPath: "/dev/null") } container.loadPersistentStores(completionHandler: { (storeDescription, error) in if let error = error as NSError? { print("Core Data failed to load store: \(error), \(error.userInfo)") } }) container.viewContext.automaticallyMergesChangesFromParent = true } } Do I need to explicitly set these properties to ensure lightweight migration works? shouldMigrateStoreAutomatically = true shouldInferMappingModelAutomatically = true Or, according to the documentation, are they already true by default, so I can safely add optional fields and new Entities in future versions without breaking users’ existing data? Thanks in advance for your guidance!
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223
Jan ’26
Old CloudKit Data Repopulating after a Local Reset
We are trying to solve for the following condition with SwiftData + CloudKit: Lots of data in CloudKit Perform "app-reset" to clear data & App settings and start fresh. Reset data models with try modelContext.delete(model:_) myModel.count() confirms local deletion (0 records); but iCloud Console shows expectedly slow process to delete. Old CloudKit data is returning during the On Boarding process. Questions: • Would making a new iCloud Zone for each reset work around this, as the new zone would be empty? We're having trouble finding details about how to do this with SwiftData. • Would CKSyncEngine have a benefit over the default SwiftData methods? Open to hearing if anyone has experienced a similar challenge and how you worked around it!
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228
Jun ’25
Cannot Accept CloudKit Share After First App Install
I have an iOS app (1Address) which allows users to share their address with family and friends using CloudKit Sharing. Users share their address record (CKRecord) via a share link/url which when tapped allows the receiving user to accept the share and have a persistent view into the sharing user's address record (CKShare). However, most users when they recieve a sharing link do not have the app installed yet, and so when a new receiving user taps the share link, it prompts them to download the app from the app store. After the new user downloads the app from the app store and opens the app, my understanding is that the system (iOS) will/should then vend to my app the previously tapped cloudKitShareMetadata (or share url), however, this metadata is not being vended by the system. This forces the user to re-tap the share link and leads to some users thinking the app doesn't work or not completing the sharing / onboarding flow. Is there a workaround or solve for this that doesn't require the user to tap the share link a second time? In my scene delegate I am implementing: func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {...} And also func scene(_ scene: UIScene, continue userActivity: NSUserActivity) {...} And also: func windowScene(_ windowScene: UIWindowScene, userDidAcceptCloudKitShareWith cloudKitShareMetadata: CKShare.Metadata) {...} And: func scene(_ scene: UIScene, openURLContexts URLContexts: Set<UIOpenURLContext>) {...} Unfortunately, none of these are called or passed metadata on the initial app run after install. Only after the user goes back and taps a link again can they accept the share. This documentation: https://developer.apple.com/documentation/cloudkit/ckshare says that adding the CKSharingSupported key to your app's Info.plist file allows the system to launch your app when a user taps or clicks a share URL, but it does not clarify what should happen if your app is being installed for the first time. This seems to imply that the system is holding onto the share metadata and/or url, but for some reason it is not being vended to the app on first run. Open to any ideas here for how to fix and I also filed feedback: FB20934189.
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273
Jan ’26
Extreme increase in app storage size after enabling CloudKit
I have a SwiftData flashcard app which I am syncing with CloudKit using NSPersistentCloudKitContainer. While syncing itself is working perfectly, I have noticed a dramatic increase in the app size after enabling sync. Specifically, without CloudKit, 15k flashcards results in the default.store file being about 4.5 MB. With CloudKit, default.store is about 67 MB. I have inspected the store and found that most of this increase is due to the ANSCKRECORDMETADATA table. My question is, does implementing CloudKit normally cause this magnitude of increase in storage? If it doesn’t, is there something in my model, schema, implementation, etc. that could be causing it? Below are two other posts describing a similar issue, but neither with a solution. I replied to the first one about a month ago. I then submitted this to Developer Technical Support, but was asked to post my question in the forums, so here it is. Strange behavior with 100k+ records in NSPersistentCloudKitContainer Huge increase in sqlite file size after adopting CloudKit
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Jan ’26
Crash with NSAttributedString in Core Data
I am trying out the new AttributedString binding with SwiftUI’s TextEditor in iOS26. I need to save this to a Core Data database. Core Data has no AttributedString type, so I set the type of the field to “Transformable”, give it a custom class of NSAttributedString, and set the transformer to NSSecureUnarchiveFromData When I try to save, I first convert the Swift AttributedString to NSAttributedString, and then save the context. Unfortunately I get this error when saving the context, and the save isn't persisted: CoreData: error: SQLCore dispatchRequest: exception handling request: <NSSQLSaveChangesRequestContext: 0x600003721140> , <shared NSSecureUnarchiveFromData transformer> threw while encoding a value. with userInfo of (null) Here's the code that tries to save the attributed string: struct AttributedDetailView: View { @ObservedObject var item: Item @State private var notesText = AttributedString() var body: some View { VStack { TextEditor(text: $notesText) .padding() .onChange(of: notesText) { item.attributedString = NSAttributedString(notesText) } } .onAppear { if let nsattributed = item.attributedString { notesText = AttributedString(nsattributed) } else { notesText = "" } } .task { item.attributedString = NSAttributedString(notesText) do { try item.managedObjectContext?.save() } catch { print("core data save error = \(error)") } } } } This is the attribute setup in the Core Data model editor: Is there a workaround for this? I filed FB17943846 if someone can take a look. Thanks.
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Jun ’25
Using relationships in SortDescriptor crashing on release
If use a SortDescriptor for a model and sort by some attribute from a relationship, in DEBUG mode it all works fine and sorts. However, in release mode, it is an instant crash. SortDescriptor(.name, order: .reverse) ---- works SortDescriptor(.assignedUser?.name, order: .reverse) ---- works in debug but crash in release. What is the issue here, is it that SwiftData just incompetent to do this?
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Aug ’25
CKSyncEngine save existing CKRecord
I have transitioned to CKSyncEngine for syncing data to iCloud, and it is working quite well. I have a question regarding best practices for modifying and saving a CKRecord which already exists in the private or shared database. In my current app, most CKRecords will never be modified after saving to the database, so I do not persist a received record locally after updating my local data model. In the rare event that the local data for that record is modified, I manually fetch the associated server record from the database, modify it, and then use CKSyncEngine to save the modified record. As an alternative method, I can create a new CKRecord locally with the corresponding recordID and the modified data, and then use CKSyncEngine to attempt to save that record to the database. Doing so generates an error in the delegate method handleSentRecordZoneChanges, where I receive the local record I tried to save back inevent.failedRecordSaves with a .serverRecordChanged error, along with the corresponding server CKRecord. I can then update that server record with the local data and re-save using CKSyncEngine. I have not yet seen any issues when doing it this way. The advantage of the latter method is that CKSyncEngine handles the entire database operation, eliminating the manual fetch step. My question is: is this an acceptable practice, or could this result in other unforeseen issues?
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Apr ’25
@ModelActor with default actor isolation = MainActor
If I set my build settings "default actor isolation" to MainActor, how do my @ModelActor actors and model classes need to look like ? For now, I am creating instances of my @ModelActor actors and passing my modelContext container and processing all data there. Everything stays in this context. No models are transferred back to MainActor. Now, after changing my project settings, I am getting a huge amount of warnings. Do I need to set all my model classes to non-isolated and the @ModelActor actor as well? Is there any new sample code to cover this topic ... did not find anything for now. Thanks in advance, Marc
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Jun ’25
NSPersistentCloudKitContainer causes crash on watchOS when device is offline
Hi. I'm hoping someone might be able to help us with an issue that's been affecting our standalone watchOS app for some time now. We've encountered consistent crashes on Apple Watch devices when the app enters the background while the device is offline (i.e., no Bluetooth and no Wi-Fi connection). Through extensive testing, we've isolated the problem to the use of NSPersistentCloudKitContainer. When we switch to NSPersistentContainer, the crashes no longer occur. Interestingly, this issue only affects our watchOS app. The same CloudKit-based persistence setup works reliably on our iOS and macOS apps, even when offline. This leads us to believe the issue may be specific to how NSPersistentCloudKitContainer behaves on watchOS when the device is disconnected from the network. We're targeting watchOS 10 and above. We're unsure if this is a misconfiguration on our end or a potential system-level issue, and we would greatly appreciate any insight or guidance.
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Jun ’25
Swift Data Recovery
Hi Writing an app in Swift on Xcode for my iPhone, all software is the latest version. If after making a minor change and re-building all the application data has disappeared, is there a way to see if it is still in the .modelContainer and just not showing up?
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Core Data, Swift 6, Concurrency and more
I have the following struct doing some simple tasks, running a network request and then saving items to Core Data. Per Xcode 26's new default settings (onisolated(nonsending) & defaultIsolation set to MainActor), the struct and its functions run on the main actor, which works fine and I can even safely omit the context.perform call because of it, which is great. struct DataHandler { func importGames(withIDs ids: [Int]) async throws { ... let context = PersistenceController.shared.container.viewContext for game in games { let newGame = GYGame(context: context) newGame.id = UUID() } try context.save() } } Now, I want to run this in a background thread to increase performance and responsiveness. So I followed this session (https://developer.apple.com/videos/play/wwdc2025/270) and believe the solution is to mark the struct as nonisolated and the function itself as @concurrent. The function now works on a background thread, but I receive a crash: _dispatch_assert_queue_fail. This happens whether I wrap the Core Data calls with context.perform or not. Alongside that I get a few new warnings which I have no idea how to work around. So, what am I doing wrong here? What's the correct way to solve this simple use case with Swift 6's new concurrency stuff and the default main actor isolation in Xcode 26? Curiously enough, when setting onisolated(nonsending) to false & defaultIsolation to non isolating, mimicking the previous behavior, the function works without crashing. nonisolated struct DataHandler { @concurrent func importGames(withIDs ids: [Int]) async throws { ... let context = await PersistenceController.shared.container.newBackgroundContext() for game in games { let newGame = GYGame(context: context) newGame.id = UUID() // Main actor-isolated property 'id' can not be mutated from a nonisolated context; this is an error in the Swift 6 language mode } try context.save() } }
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Jun ’25
SwiftData with CloudKit Sync Issue
I am using SwiftData with CloudKit to synchronize data across multiple devices, and I have encountered an issue: occasionally, abnormal sync behavior occurs between two devices (it does not happen 100% of the time—only some users have reported this problem). It seems as if synchronization between the two devices completely stops; no matter what operations are performed on one end, the other end shows no response. After investigating, I suspect the issue might be caused by both devices simultaneously modifying the same field, which could lead to CloudKit's logic being unable to handle such conflicts and causing the sync to stall. Are there any methods to avoid or resolve this situation? Of course, I’m not entirely sure if this is the root cause. Has anyone encountered a similar issue?
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Jan ’26
Container Failing to Initialize After a Successful Migration & Initialization
I'm experiencing the following error with my SwiftData container when running a build: Code=134504 "Cannot use staged migration with an unknown model version." Code Structure - Summary I am using a versionedSchema to store multiple models in SwiftData. I started experiencing this issue when adding two new models in the newest Schema version. Starting from the current public version, V4.4.6, there are two migrations. Migration Summary The first migration is to V4.4.7. This is a lightweight migration removing one attribute from one of the models. This was tested and worked successfully. The second migration is to V5.0.0. This is a custom migration adding two new models, and instantiating instances of the two new models based on data from instances of the existing models. In the initial testing of this version, no issues were observed. Issue and Steps to Reproduce Reproduction of issue: Starting from a fresh build of the publicly released V4.4.6, I run a new build that contains both Schema Versions (V4.4.7 and V5.0.0), and their associated migration stages. This builds successfully, and the container successfully migrates to V5.0.0. Checking the default.store file, all values appear to migrate and instantiate correctly. The second step in reproduction of the issue is to simply stop running the build, and then rebuild, without any code changes. This fails to initialize the model container every time afterwards. Going back to the simulator after successive builds are stopped in Xcode, the app launches and accesses/modifies the model container as normal. Supplementary Issue: I have been putting up with the same, persistent issue in the Xcode Preview Canvas of "Failed to Initialize Model Container" This is a 5 in 6 build issue, where builds will work at random. In the case of previews, I have cleared all data associated with all previews multiple times. The only difference being that the simulator is a 100% failure rate after the initial, successful initialization. I assume this is due to the different build structure of previews. Lastly, of note, the Xcode previews fail at the same line in instantiating the model container as the simulator does. From my research into this issue, people say that the Xcode preview is instantiating from elsewhere. I do have a separate model container set up specifically for canvas previews, but the error does not occur in that container, but rather the app's main container. Possible Contributing Factors & Tested Facts iOS: While I have experienced issues with SwiftData and the complier in iOS 26, I can rule that out as the issue here. This has been tested on simulators running iOS 18.6, 26.0.1, and 26.1, all encountering failures to initialize model container. While in iOS 18, subsequent builds after the successful migration did work, I did eventually encounter the same error and crash. In iOS 26.0.1 and 26.1, these errors come immediately on the second build. Container Initialization for V4.4.6 do { container = try ModelContainer( for: Job.self, JobTask.self, Day.self, Charge.self, Material.self, Person.self, TaskCategory.self, Service.self, migrationPlan: JobifyMigrationPlan.self ) } catch { fatalError("Failed to Initialize Model Container") } Versioned Schema Instance for V4.4.6 (V4.4.7 differs only by versionIdentifier) static var versionIdentifier = Schema.Version(4, 4, 6) static var models: [any PersistentModel.Type] { [Job.self, JobTask.self, Day.self, Charge.self, Material.self, Person.self, TaskCategory.self, Service.self] } Container Initialization for V5.0.0 do { let schema = Schema([Jobify.self, JobTask.self, Day.self, Charge.self, MaterialItem.self, Person.self, TaskCategory.self, Service.self, ServiceJob.self, RecurerRule.self]) container = try ModelContainer( for: schema, migrationPlan: JobifyMigrationPlan.self ) } catch { fatalError("Failed to Initialize Model Container") } Versioned Schema Instance for V5.0.0 static var versionIdentifier = Schema.Version(5, 0, 0) static var models: [any PersistentModel.Type] { [ JobifySchemaV500.Job.self, JobifySchemaV500.JobTask.self, JobifySchemaV500.Day.self, JobifySchemaV500.Charge.self, JobifySchemaV500.Material.self, JobifySchemaV500.Person.self, JobifySchemaV500.TaskCategory.self, JobifySchemaV500.Service.self, JobifySchemaV500.ServiceJob.self, JobifySchemaV500.RecurerRule.self ] } Addressing Differences in Object Names Type-aliasing: All my model types are type-aliased for simplification in view components. All types are aliased as 'JobifySchemeV446.<#Name#>' in V.4.4.6, and 'JobifySchemaV500.<#Name#>' in V5.0.0 Issues with iOS 26: My type-aliases dating back to iOS 17 overlapped with lower level objects in Swift, including 'Job' and 'Material'. These started to be an issue with initializing the model container when running in iOS 26. The type aliases have been renamed since, however the V4.4.6 build with the old names runs and builds perfectly fine in iOS 26 If there is any other code that may be relevant in determining where this error is occurring, I would be happy to add it. My current best theory is simply that I have mistakenly omitted code relevant to the SwiftData Migration.
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Nov ’25
Core Data complaining about store being opened without persistent history tracking... but I don't think that it has been
Since running on iOS 14b1, I'm getting this in my log (I have Core Data logging enabled): error: Store opened without NSPersistentHistoryTrackingKey but previously had been opened with NSPersistentHistoryTrackingKey - Forcing into Read Only mode store at 'file:///private/var/mobile/Containers/Shared/AppGroup/415B75A6-92C3-45FE-BE13-7D48D35909AF/StoreFile.sqlite' As far as I can tell, it's impossible to open my store without that key set - it's in the init() of my NSPersistentContainer subclass, before anyone calls it to load stores. Any ideas?
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1.2k
May ’25
SwiftData "Auto Inserts" array into ModelContext
Definitely one of the stranger quirks of SwiftData I've come across. I have a ScriptView that shows Line entities related to a Production, and a TextEnterScriptView that’s presented in a sheet to input text. I’m noticing that every time I type in the TextEditor within TextEnterScriptView, a new Line shows up in ScriptView — even though I haven’t explicitly inserted it into the modelContext. I'm quite confused because even though I’m only assigning a new Line to a local @State array in TextEnterScriptView, every keystroke in the TextEditor causes a duplicate Line to appear in ScriptView. In other words, Why is SwiftData creating new Line entities every time I type in the TextEditor, even though I’m only assigning to a local @State array and not explicitly inserting them into the modelContext? Here is my minimal reproducible example: import SwiftData import SwiftUI @main struct testApp: App { var body: some Scene { WindowGroup { ContentView() .modelContainer(for: Line.self, isAutosaveEnabled: false) } } } struct ContentView: View { @Environment(\.modelContext) var modelContext @Query(sort: \Production.title) var productions: [Production] var body: some View { NavigationStack { List(productions) { production in NavigationLink(value: production) { Text(production.title) } } .navigationDestination(for: Production.self) { production in ScriptView(production: production) } .toolbar { Button("Add", systemImage: "plus") { let production = Production(title: "Test \(productions.count + 1)") modelContext.insert(production) do { try modelContext.save() } catch { print(error) } } } .navigationTitle("Productions") } } } struct ScriptView: View { @Query private var lines: [Line] let production: Production @State private var isShowingSheet: Bool = false var body: some View { List { ForEach(lines) { line in Text(line.content) } } .toolbar { Button("Show Sheet") { isShowingSheet.toggle() } } .sheet(isPresented: $isShowingSheet) { TextEnterScriptView(production: production) } } } struct TextEnterScriptView: View { @Environment(\.dismiss) var dismiss @State private var text = "" @State private var lines: [Line] = [] let production: Production var body: some View { NavigationStack { TextEditor(text: $text) .onChange(of: text, initial: false) { lines = [Line(content: "test line", production: production)] } .toolbar { Button("Done") { dismiss() } } } } } @Model class Production { @Attribute(.unique) var title: String @Relationship(deleteRule: .cascade, inverse: \Line.production) var lines: [Line] = [] init(title: String) { self.title = title } } @Model class Line { var content: String var production: Production? init(content: String, production: Production?) { self.content = content self.production = production } }
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Apr ’25
What is going on with transformable
Hi, I keep trying to use transformable to store an array of strings with SwiftData, and I can see that it is activating the transformer, but it keeps saying that I am still using NSArray instead of NSData. *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Unacceptable type of value for attribute: property = "category"; desired type = NSData; given type = Swift.__SwiftDeferredNSArray; value = ( yo, gurt ).' terminating due to uncaught exception of type NSException CoreSimulator 1010.10 - Device: iPhone 16 18.0 (6879535B-3174-4025-AD37-ED06E60291AD) - Runtime: iOS 18.0 (22A3351) - DeviceType: iPhone 16 Message from debugger: killed @Model class MyModel: Identifiable, Equatable { @Attribute(.transformable(by: StringArrayTransformer.self)) var category: [String]? @Attribute(.transformable(by: StringArrayTransformer.self)) var amenities: [String]? var image: String? var parentChunck: MyModelDataChunk_V1? init(category: [String]?, amenities: [String]?) { self.category = category self.amenities = amenities } } class StringArrayTransformer: ValueTransformer { override func transformedValue(_ value: Any?) -> Any? { print(value) guard let array = value as? [String] else { return nil } let data = try? JSONSerialization.data(withJSONObject: array, options: []) print(data) return data } override func reverseTransformedValue(_ value: Any?) -> Any? { guard let data = value as? Data else { return nil } let string = (try? JSONSerialization.jsonObject(with: data, options: [])) as? [String] print(string) return string } override class func transformedValueClass() -> AnyClass { return NSData.self } override class func allowsReverseTransformation() -> Bool { return true } static func register() { print("regitsering") ValueTransformer.setValueTransformer(StringArrayTransformer(), forName: .stringArrayTransformerName) } } extension NSValueTransformerName { static let stringArrayTransformerName = NSValueTransformerName("StringArrayTransformer") }
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Jul ’25
CK WebServices getting 500 Internal Error
Hello, If I want to modify records in my public database, this works fine. However, if I change from public to private in the requesturl, I get the response: "500 - Internal Error". According to the CK WebService Reference, it is possible to access the private database. Could someone explain to me if it is really an internal error and if it could be fixed by Apple, since I would like to access my own private database with the server-to-server key. Thanks in advance.
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Nov ’25
Does @Relationship(inverse:) create a memory leak?
Hi, I am creating (or trying to) my first app using SwiftData - and I have questions :-) The main question I can't get my head wrapped around is the following: Let's say I have the sample below... @Model class Person { @Relationship(inverse:\Hat.owner) var hat:Hat } @Model class Hat { var owner:Person? } It looks like I am creating a strong reference cycle between the person and the hat objects? And in fact I am seeing these kinds of reference cycles when I look at the memory debugger. Many code samples I have seen so far use this type of relationship declaration... And I am wondering: Am I missing something? Admittedly I don't find many discussions about memory leaks caused by SwiftData despite the syntax being used in many examples? So what is the situation? Did Apple just miss to explain that the inverse: declaration causes memory leaks or is there some kind of magic that I should understand?
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2
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159
Activity
Mar ’25
Core Data: lightweight migration
Hi everyone, I’m working on an offline-first iOS app using Core Data. I have a question about safe future updates: in my project, I want to be able to add new optional fields to existing Entities or even completely new Entities in future versions — but nothing else (no renaming, deleting, or type changes). Here’s how my current PersistenceController looks: import CoreData struct PersistenceController { static let shared = PersistenceController() let container: NSPersistentContainer init(inMemory: Bool = false) { container = NSPersistentContainer(name: "MyApp") if inMemory { container.persistentStoreDescriptions.first!.url = URL(fileURLWithPath: "/dev/null") } container.loadPersistentStores(completionHandler: { (storeDescription, error) in if let error = error as NSError? { print("Core Data failed to load store: \(error), \(error.userInfo)") } }) container.viewContext.automaticallyMergesChangesFromParent = true } } Do I need to explicitly set these properties to ensure lightweight migration works? shouldMigrateStoreAutomatically = true shouldInferMappingModelAutomatically = true Or, according to the documentation, are they already true by default, so I can safely add optional fields and new Entities in future versions without breaking users’ existing data? Thanks in advance for your guidance!
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2
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0
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223
Activity
Jan ’26
Old CloudKit Data Repopulating after a Local Reset
We are trying to solve for the following condition with SwiftData + CloudKit: Lots of data in CloudKit Perform "app-reset" to clear data & App settings and start fresh. Reset data models with try modelContext.delete(model:_) myModel.count() confirms local deletion (0 records); but iCloud Console shows expectedly slow process to delete. Old CloudKit data is returning during the On Boarding process. Questions: • Would making a new iCloud Zone for each reset work around this, as the new zone would be empty? We're having trouble finding details about how to do this with SwiftData. • Would CKSyncEngine have a benefit over the default SwiftData methods? Open to hearing if anyone has experienced a similar challenge and how you worked around it!
Replies
2
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0
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228
Activity
Jun ’25
Cannot Accept CloudKit Share After First App Install
I have an iOS app (1Address) which allows users to share their address with family and friends using CloudKit Sharing. Users share their address record (CKRecord) via a share link/url which when tapped allows the receiving user to accept the share and have a persistent view into the sharing user's address record (CKShare). However, most users when they recieve a sharing link do not have the app installed yet, and so when a new receiving user taps the share link, it prompts them to download the app from the app store. After the new user downloads the app from the app store and opens the app, my understanding is that the system (iOS) will/should then vend to my app the previously tapped cloudKitShareMetadata (or share url), however, this metadata is not being vended by the system. This forces the user to re-tap the share link and leads to some users thinking the app doesn't work or not completing the sharing / onboarding flow. Is there a workaround or solve for this that doesn't require the user to tap the share link a second time? In my scene delegate I am implementing: func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {...} And also func scene(_ scene: UIScene, continue userActivity: NSUserActivity) {...} And also: func windowScene(_ windowScene: UIWindowScene, userDidAcceptCloudKitShareWith cloudKitShareMetadata: CKShare.Metadata) {...} And: func scene(_ scene: UIScene, openURLContexts URLContexts: Set<UIOpenURLContext>) {...} Unfortunately, none of these are called or passed metadata on the initial app run after install. Only after the user goes back and taps a link again can they accept the share. This documentation: https://developer.apple.com/documentation/cloudkit/ckshare says that adding the CKSharingSupported key to your app's Info.plist file allows the system to launch your app when a user taps or clicks a share URL, but it does not clarify what should happen if your app is being installed for the first time. This seems to imply that the system is holding onto the share metadata and/or url, but for some reason it is not being vended to the app on first run. Open to any ideas here for how to fix and I also filed feedback: FB20934189.
Replies
2
Boosts
1
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273
Activity
Jan ’26
Extreme increase in app storage size after enabling CloudKit
I have a SwiftData flashcard app which I am syncing with CloudKit using NSPersistentCloudKitContainer. While syncing itself is working perfectly, I have noticed a dramatic increase in the app size after enabling sync. Specifically, without CloudKit, 15k flashcards results in the default.store file being about 4.5 MB. With CloudKit, default.store is about 67 MB. I have inspected the store and found that most of this increase is due to the ANSCKRECORDMETADATA table. My question is, does implementing CloudKit normally cause this magnitude of increase in storage? If it doesn’t, is there something in my model, schema, implementation, etc. that could be causing it? Below are two other posts describing a similar issue, but neither with a solution. I replied to the first one about a month ago. I then submitted this to Developer Technical Support, but was asked to post my question in the forums, so here it is. Strange behavior with 100k+ records in NSPersistentCloudKitContainer Huge increase in sqlite file size after adopting CloudKit
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2
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202
Activity
Jan ’26
Crash with NSAttributedString in Core Data
I am trying out the new AttributedString binding with SwiftUI’s TextEditor in iOS26. I need to save this to a Core Data database. Core Data has no AttributedString type, so I set the type of the field to “Transformable”, give it a custom class of NSAttributedString, and set the transformer to NSSecureUnarchiveFromData When I try to save, I first convert the Swift AttributedString to NSAttributedString, and then save the context. Unfortunately I get this error when saving the context, and the save isn't persisted: CoreData: error: SQLCore dispatchRequest: exception handling request: <NSSQLSaveChangesRequestContext: 0x600003721140> , <shared NSSecureUnarchiveFromData transformer> threw while encoding a value. with userInfo of (null) Here's the code that tries to save the attributed string: struct AttributedDetailView: View { @ObservedObject var item: Item @State private var notesText = AttributedString() var body: some View { VStack { TextEditor(text: $notesText) .padding() .onChange(of: notesText) { item.attributedString = NSAttributedString(notesText) } } .onAppear { if let nsattributed = item.attributedString { notesText = AttributedString(nsattributed) } else { notesText = "" } } .task { item.attributedString = NSAttributedString(notesText) do { try item.managedObjectContext?.save() } catch { print("core data save error = \(error)") } } } } This is the attribute setup in the Core Data model editor: Is there a workaround for this? I filed FB17943846 if someone can take a look. Thanks.
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227
Activity
Jun ’25
Using relationships in SortDescriptor crashing on release
If use a SortDescriptor for a model and sort by some attribute from a relationship, in DEBUG mode it all works fine and sorts. However, in release mode, it is an instant crash. SortDescriptor(.name, order: .reverse) ---- works SortDescriptor(.assignedUser?.name, order: .reverse) ---- works in debug but crash in release. What is the issue here, is it that SwiftData just incompetent to do this?
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125
Activity
Aug ’25
CKSyncEngine save existing CKRecord
I have transitioned to CKSyncEngine for syncing data to iCloud, and it is working quite well. I have a question regarding best practices for modifying and saving a CKRecord which already exists in the private or shared database. In my current app, most CKRecords will never be modified after saving to the database, so I do not persist a received record locally after updating my local data model. In the rare event that the local data for that record is modified, I manually fetch the associated server record from the database, modify it, and then use CKSyncEngine to save the modified record. As an alternative method, I can create a new CKRecord locally with the corresponding recordID and the modified data, and then use CKSyncEngine to attempt to save that record to the database. Doing so generates an error in the delegate method handleSentRecordZoneChanges, where I receive the local record I tried to save back inevent.failedRecordSaves with a .serverRecordChanged error, along with the corresponding server CKRecord. I can then update that server record with the local data and re-save using CKSyncEngine. I have not yet seen any issues when doing it this way. The advantage of the latter method is that CKSyncEngine handles the entire database operation, eliminating the manual fetch step. My question is: is this an acceptable practice, or could this result in other unforeseen issues?
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115
Activity
Apr ’25
@ModelActor with default actor isolation = MainActor
If I set my build settings "default actor isolation" to MainActor, how do my @ModelActor actors and model classes need to look like ? For now, I am creating instances of my @ModelActor actors and passing my modelContext container and processing all data there. Everything stays in this context. No models are transferred back to MainActor. Now, after changing my project settings, I am getting a huge amount of warnings. Do I need to set all my model classes to non-isolated and the @ModelActor actor as well? Is there any new sample code to cover this topic ... did not find anything for now. Thanks in advance, Marc
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197
Activity
Jun ’25
NSPersistentCloudKitContainer causes crash on watchOS when device is offline
Hi. I'm hoping someone might be able to help us with an issue that's been affecting our standalone watchOS app for some time now. We've encountered consistent crashes on Apple Watch devices when the app enters the background while the device is offline (i.e., no Bluetooth and no Wi-Fi connection). Through extensive testing, we've isolated the problem to the use of NSPersistentCloudKitContainer. When we switch to NSPersistentContainer, the crashes no longer occur. Interestingly, this issue only affects our watchOS app. The same CloudKit-based persistence setup works reliably on our iOS and macOS apps, even when offline. This leads us to believe the issue may be specific to how NSPersistentCloudKitContainer behaves on watchOS when the device is disconnected from the network. We're targeting watchOS 10 and above. We're unsure if this is a misconfiguration on our end or a potential system-level issue, and we would greatly appreciate any insight or guidance.
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Activity
Jun ’25
Swift Data Recovery
Hi Writing an app in Swift on Xcode for my iPhone, all software is the latest version. If after making a minor change and re-building all the application data has disappeared, is there a way to see if it is still in the .modelContainer and just not showing up?
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610
Activity
6d
Core Data, Swift 6, Concurrency and more
I have the following struct doing some simple tasks, running a network request and then saving items to Core Data. Per Xcode 26's new default settings (onisolated(nonsending) & defaultIsolation set to MainActor), the struct and its functions run on the main actor, which works fine and I can even safely omit the context.perform call because of it, which is great. struct DataHandler { func importGames(withIDs ids: [Int]) async throws { ... let context = PersistenceController.shared.container.viewContext for game in games { let newGame = GYGame(context: context) newGame.id = UUID() } try context.save() } } Now, I want to run this in a background thread to increase performance and responsiveness. So I followed this session (https://developer.apple.com/videos/play/wwdc2025/270) and believe the solution is to mark the struct as nonisolated and the function itself as @concurrent. The function now works on a background thread, but I receive a crash: _dispatch_assert_queue_fail. This happens whether I wrap the Core Data calls with context.perform or not. Alongside that I get a few new warnings which I have no idea how to work around. So, what am I doing wrong here? What's the correct way to solve this simple use case with Swift 6's new concurrency stuff and the default main actor isolation in Xcode 26? Curiously enough, when setting onisolated(nonsending) to false & defaultIsolation to non isolating, mimicking the previous behavior, the function works without crashing. nonisolated struct DataHandler { @concurrent func importGames(withIDs ids: [Int]) async throws { ... let context = await PersistenceController.shared.container.newBackgroundContext() for game in games { let newGame = GYGame(context: context) newGame.id = UUID() // Main actor-isolated property 'id' can not be mutated from a nonisolated context; this is an error in the Swift 6 language mode } try context.save() } }
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206
Activity
Jun ’25
SwiftData with CloudKit Sync Issue
I am using SwiftData with CloudKit to synchronize data across multiple devices, and I have encountered an issue: occasionally, abnormal sync behavior occurs between two devices (it does not happen 100% of the time—only some users have reported this problem). It seems as if synchronization between the two devices completely stops; no matter what operations are performed on one end, the other end shows no response. After investigating, I suspect the issue might be caused by both devices simultaneously modifying the same field, which could lead to CloudKit's logic being unable to handle such conflicts and causing the sync to stall. Are there any methods to avoid or resolve this situation? Of course, I’m not entirely sure if this is the root cause. Has anyone encountered a similar issue?
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294
Activity
Jan ’26
Container Failing to Initialize After a Successful Migration & Initialization
I'm experiencing the following error with my SwiftData container when running a build: Code=134504 "Cannot use staged migration with an unknown model version." Code Structure - Summary I am using a versionedSchema to store multiple models in SwiftData. I started experiencing this issue when adding two new models in the newest Schema version. Starting from the current public version, V4.4.6, there are two migrations. Migration Summary The first migration is to V4.4.7. This is a lightweight migration removing one attribute from one of the models. This was tested and worked successfully. The second migration is to V5.0.0. This is a custom migration adding two new models, and instantiating instances of the two new models based on data from instances of the existing models. In the initial testing of this version, no issues were observed. Issue and Steps to Reproduce Reproduction of issue: Starting from a fresh build of the publicly released V4.4.6, I run a new build that contains both Schema Versions (V4.4.7 and V5.0.0), and their associated migration stages. This builds successfully, and the container successfully migrates to V5.0.0. Checking the default.store file, all values appear to migrate and instantiate correctly. The second step in reproduction of the issue is to simply stop running the build, and then rebuild, without any code changes. This fails to initialize the model container every time afterwards. Going back to the simulator after successive builds are stopped in Xcode, the app launches and accesses/modifies the model container as normal. Supplementary Issue: I have been putting up with the same, persistent issue in the Xcode Preview Canvas of "Failed to Initialize Model Container" This is a 5 in 6 build issue, where builds will work at random. In the case of previews, I have cleared all data associated with all previews multiple times. The only difference being that the simulator is a 100% failure rate after the initial, successful initialization. I assume this is due to the different build structure of previews. Lastly, of note, the Xcode previews fail at the same line in instantiating the model container as the simulator does. From my research into this issue, people say that the Xcode preview is instantiating from elsewhere. I do have a separate model container set up specifically for canvas previews, but the error does not occur in that container, but rather the app's main container. Possible Contributing Factors & Tested Facts iOS: While I have experienced issues with SwiftData and the complier in iOS 26, I can rule that out as the issue here. This has been tested on simulators running iOS 18.6, 26.0.1, and 26.1, all encountering failures to initialize model container. While in iOS 18, subsequent builds after the successful migration did work, I did eventually encounter the same error and crash. In iOS 26.0.1 and 26.1, these errors come immediately on the second build. Container Initialization for V4.4.6 do { container = try ModelContainer( for: Job.self, JobTask.self, Day.self, Charge.self, Material.self, Person.self, TaskCategory.self, Service.self, migrationPlan: JobifyMigrationPlan.self ) } catch { fatalError("Failed to Initialize Model Container") } Versioned Schema Instance for V4.4.6 (V4.4.7 differs only by versionIdentifier) static var versionIdentifier = Schema.Version(4, 4, 6) static var models: [any PersistentModel.Type] { [Job.self, JobTask.self, Day.self, Charge.self, Material.self, Person.self, TaskCategory.self, Service.self] } Container Initialization for V5.0.0 do { let schema = Schema([Jobify.self, JobTask.self, Day.self, Charge.self, MaterialItem.self, Person.self, TaskCategory.self, Service.self, ServiceJob.self, RecurerRule.self]) container = try ModelContainer( for: schema, migrationPlan: JobifyMigrationPlan.self ) } catch { fatalError("Failed to Initialize Model Container") } Versioned Schema Instance for V5.0.0 static var versionIdentifier = Schema.Version(5, 0, 0) static var models: [any PersistentModel.Type] { [ JobifySchemaV500.Job.self, JobifySchemaV500.JobTask.self, JobifySchemaV500.Day.self, JobifySchemaV500.Charge.self, JobifySchemaV500.Material.self, JobifySchemaV500.Person.self, JobifySchemaV500.TaskCategory.self, JobifySchemaV500.Service.self, JobifySchemaV500.ServiceJob.self, JobifySchemaV500.RecurerRule.self ] } Addressing Differences in Object Names Type-aliasing: All my model types are type-aliased for simplification in view components. All types are aliased as 'JobifySchemeV446.<#Name#>' in V.4.4.6, and 'JobifySchemaV500.<#Name#>' in V5.0.0 Issues with iOS 26: My type-aliases dating back to iOS 17 overlapped with lower level objects in Swift, including 'Job' and 'Material'. These started to be an issue with initializing the model container when running in iOS 26. The type aliases have been renamed since, however the V4.4.6 build with the old names runs and builds perfectly fine in iOS 26 If there is any other code that may be relevant in determining where this error is occurring, I would be happy to add it. My current best theory is simply that I have mistakenly omitted code relevant to the SwiftData Migration.
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Activity
Nov ’25
Core Data complaining about store being opened without persistent history tracking... but I don't think that it has been
Since running on iOS 14b1, I'm getting this in my log (I have Core Data logging enabled): error: Store opened without NSPersistentHistoryTrackingKey but previously had been opened with NSPersistentHistoryTrackingKey - Forcing into Read Only mode store at 'file:///private/var/mobile/Containers/Shared/AppGroup/415B75A6-92C3-45FE-BE13-7D48D35909AF/StoreFile.sqlite' As far as I can tell, it's impossible to open my store without that key set - it's in the init() of my NSPersistentContainer subclass, before anyone calls it to load stores. Any ideas?
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1.2k
Activity
May ’25
SwiftData "Auto Inserts" array into ModelContext
Definitely one of the stranger quirks of SwiftData I've come across. I have a ScriptView that shows Line entities related to a Production, and a TextEnterScriptView that’s presented in a sheet to input text. I’m noticing that every time I type in the TextEditor within TextEnterScriptView, a new Line shows up in ScriptView — even though I haven’t explicitly inserted it into the modelContext. I'm quite confused because even though I’m only assigning a new Line to a local @State array in TextEnterScriptView, every keystroke in the TextEditor causes a duplicate Line to appear in ScriptView. In other words, Why is SwiftData creating new Line entities every time I type in the TextEditor, even though I’m only assigning to a local @State array and not explicitly inserting them into the modelContext? Here is my minimal reproducible example: import SwiftData import SwiftUI @main struct testApp: App { var body: some Scene { WindowGroup { ContentView() .modelContainer(for: Line.self, isAutosaveEnabled: false) } } } struct ContentView: View { @Environment(\.modelContext) var modelContext @Query(sort: \Production.title) var productions: [Production] var body: some View { NavigationStack { List(productions) { production in NavigationLink(value: production) { Text(production.title) } } .navigationDestination(for: Production.self) { production in ScriptView(production: production) } .toolbar { Button("Add", systemImage: "plus") { let production = Production(title: "Test \(productions.count + 1)") modelContext.insert(production) do { try modelContext.save() } catch { print(error) } } } .navigationTitle("Productions") } } } struct ScriptView: View { @Query private var lines: [Line] let production: Production @State private var isShowingSheet: Bool = false var body: some View { List { ForEach(lines) { line in Text(line.content) } } .toolbar { Button("Show Sheet") { isShowingSheet.toggle() } } .sheet(isPresented: $isShowingSheet) { TextEnterScriptView(production: production) } } } struct TextEnterScriptView: View { @Environment(\.dismiss) var dismiss @State private var text = "" @State private var lines: [Line] = [] let production: Production var body: some View { NavigationStack { TextEditor(text: $text) .onChange(of: text, initial: false) { lines = [Line(content: "test line", production: production)] } .toolbar { Button("Done") { dismiss() } } } } } @Model class Production { @Attribute(.unique) var title: String @Relationship(deleteRule: .cascade, inverse: \Line.production) var lines: [Line] = [] init(title: String) { self.title = title } } @Model class Line { var content: String var production: Production? init(content: String, production: Production?) { self.content = content self.production = production } }
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Apr ’25
Good Morning I am building a app that uses cloudkit and am trying to find our the app limits allowed
I have been trying to find out the app limits to my app when released into the app store, I understand that in the public database the app worldwide can use 200g of bandwidth free per month. What happens after that? is it throttled? is there a pricing structure for overages? thanks
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149
Activity
Jun ’25
What is going on with transformable
Hi, I keep trying to use transformable to store an array of strings with SwiftData, and I can see that it is activating the transformer, but it keeps saying that I am still using NSArray instead of NSData. *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Unacceptable type of value for attribute: property = "category"; desired type = NSData; given type = Swift.__SwiftDeferredNSArray; value = ( yo, gurt ).' terminating due to uncaught exception of type NSException CoreSimulator 1010.10 - Device: iPhone 16 18.0 (6879535B-3174-4025-AD37-ED06E60291AD) - Runtime: iOS 18.0 (22A3351) - DeviceType: iPhone 16 Message from debugger: killed @Model class MyModel: Identifiable, Equatable { @Attribute(.transformable(by: StringArrayTransformer.self)) var category: [String]? @Attribute(.transformable(by: StringArrayTransformer.self)) var amenities: [String]? var image: String? var parentChunck: MyModelDataChunk_V1? init(category: [String]?, amenities: [String]?) { self.category = category self.amenities = amenities } } class StringArrayTransformer: ValueTransformer { override func transformedValue(_ value: Any?) -> Any? { print(value) guard let array = value as? [String] else { return nil } let data = try? JSONSerialization.data(withJSONObject: array, options: []) print(data) return data } override func reverseTransformedValue(_ value: Any?) -> Any? { guard let data = value as? Data else { return nil } let string = (try? JSONSerialization.jsonObject(with: data, options: [])) as? [String] print(string) return string } override class func transformedValueClass() -> AnyClass { return NSData.self } override class func allowsReverseTransformation() -> Bool { return true } static func register() { print("regitsering") ValueTransformer.setValueTransformer(StringArrayTransformer(), forName: .stringArrayTransformerName) } } extension NSValueTransformerName { static let stringArrayTransformerName = NSValueTransformerName("StringArrayTransformer") }
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Activity
Jul ’25
Swift Data initiate
I am working with SwiftData and get the below error. I can't find any documentation on it to see what to fix. Any help would be appreciated. Fatal error: This relationship already has a value but it's not the target:
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Activity
Apr ’25
CK WebServices getting 500 Internal Error
Hello, If I want to modify records in my public database, this works fine. However, if I change from public to private in the requesturl, I get the response: "500 - Internal Error". According to the CK WebService Reference, it is possible to access the private database. Could someone explain to me if it is really an internal error and if it could be fixed by Apple, since I would like to access my own private database with the server-to-server key. Thanks in advance.
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148
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Nov ’25