Hello,
How long does it usually take for a URL Filter request to be reviewed?
It's been 2.5 weeks since we submitted the request form but we haven't received any feedback yet.
Just in case, the request ID is D3633USVZZ
Networking
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Hi all,
I work on a smart product that, for setup, uses a captive portal to allow users to connect and configure the device.
It emits a WiFi network and runs a captive portal - an HTTP server operates at 10.0.0.1, and a DNS server responds to all requests with 10.0.0.1 to direct "any and all" request to the server.
When iOS devices connect, they send a request to captive.apple.com/hotspot-detect.html; if it returns success, that means they're on the internet; if not, the typical behavior in the past has been to assume you're connected to a captive portal and display what's being served.
I serve any requests to /hotspot-detect.html with my captive portal page (index.html).
This has worked reliably on iOS18 for a long time (user selects my products WiFi network, iOS detects portal and opens it).
But almost everyone who's now trying with iOS26 is having the "automatic pop up" behavior fail - usually it says "Error opening page - Hotspot login cannot open the page because the network connection was lost." However, if opening safari and navigating to any URL (or 10.0.0.1) the portal loads - it's just the iOS auto-detect and open that's not working
iOS18 always succeeds; iOS26 always fails.
Anybody have any idea what changes may have been introduced in iOS26 on this front, or anything I can do to help prompt or coax iOS26 into loading the portal? It typically starts reading, but then stops mid-read.
Topic:
App & System Services
SubTopic:
Networking
Questions about FTP crop up from time-to-time here on DevForums. In most cases I write a general “don’t use FTP” response, but I don’t have time to go into all the details. I’ve created this post as a place to collect all of those details, so I can reference them in other threads.
IMPORTANT Apple’s official position on FTP is:
All our FTP APIs have been deprecated, and you should avoid using deprecated APIs.
Apple has been slowly removing FTP support from the user-facing parts of our system. The most recent example of this is that we removed the ftp command-line tool in macOS 10.13.
You should avoid the FTP protocol and look to adopt more modern alternatives.
The rest of this post is an informational explanation of the overall FTP picture.
This post is locked so I can keep it focused. If you have questions or comments, please do create a new thread in the App & System Services > Networking subtopic and I’ll respond there.
Don’t Use FTP
FTP is a very old and very crufty protocol. Certain things that seem obvious to us now — like being able to create a GUI client that reliably shows a directory listing in a platform-independent manner — aren’t possible to do in FTP. However, by far the biggest problem with FTP is that it provides no security [1]. Specifically, the FTP protocol:
Provides no on-the-wire privacy, so anyone can see the data you transfer
Provides no client-authenticates-server authentication, so you have no idea whether you’re talking to the right server
Provides no data integrity, allowing an attacker to munge your data in transit
Transfers user names and passwords in the clear
Using FTP for anonymous downloads may be acceptable (see the explanation below) but most other uses of FTP are completely inappropriate for the modern Internet.
IMPORTANT You should only use FTP for anonymous downloads if you have an independent way to check the integrity of the data you’ve downloaded. For example, if you’re downloading a software update, you could use code signing to check its integrity. If you don’t check the integrity of the data you’ve downloaded, an attacker could substitute a malicious download instead. This would be especially bad in, say, the software update case.
These fundamental problems with the FTP protocol mean that it’s not a priority for Apple. This is reflected in the available APIs, which is the subject of the next section.
FTP APIs
Apple provides two FTP APIs:
All Apple platforms provide FTP downloads via URLSession.
Most Apple platforms (everything except watchOS) support CFFTPStream, which allows for directory listings, downloads, uploads, and directory creation.
All of these FTP APIs are now deprecated:
URLSession was deprecated for the purposes of FTP in the 2022 SDKs (macOS 13, iOS 16, iPadOS 16, tvOS 16, watchOS 9) [2].
CFFTPStream was deprecated in the 2016 SDKs (macOS 10.11, iOS 9, iPadOS 9, tvOS 9).
CFFTPStream still works about as well as it ever did, which is not particularly well. Specifically:
There is at least one known crashing bug (r. 35745763), albeit one that occurs quite infrequently.
There are clear implementation limitations — like the fact that CFFTPCreateParsedResourceListing assumes a MacRoman text encoding (r. 7420589) — that won’t be fixed.
If you’re looking for an example of how to use these APIs, check out SimpleFTPSample.
Note This sample hasn’t been updated since 2013 and is unlikely to ever be updated given Apple’s position on FTP.
The FTP support in URLSession has significant limitations:
It only supports FTP downloads; there’s no support for uploads or any other FTP operations.
It doesn’t support resumable FTP downloads [3].
It doesn’t work in background sessions. That prevents it from running FTP downloads in the background on iOS.
It’s only supported in classic loading mode. See the usesClassicLoadingMode property and the doc comments in <Foundation/NSURLSession.h>.
If Apple’s FTP APIs are insufficient for your needs, you’ll need to write or acquire your own FTP library. Before you do that, however, consider switching to an alternative protocol. After all, if you’re going to go to the trouble of importing a large FTP library into your code base, you might as well import a library for a better protocol. The next section discusses some options in this space.
Alternative Protocols
There are numerous better alternatives to FTP:
HTTPS is by far the best alternative to FTP, offering good security, good APIs on Apple platforms, good server support, and good network compatibility. Implementing traditional FTP operations over HTTPS can be a bit tricky. One possible way forward is to enable DAV extensions on the server.
FTPS is FTP over TLS (aka SSL). While FTPS adds security to the protocol, which is very important, it still inherits many of FTP’s other problems. Personally I try to avoid this protocol.
SFTP is a file transfer protocol that’s completely unrelated to FTP. It runs over SSH, making it a great alternative in many of the ad hoc setups that traditionally use FTP.
Apple doesn’t have an API for either FTPS or SFTP, although on macOS you may be able to make some headway by invoking the sftp command-line tool.
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
[1] In another thread someone asked me about FTP’s other problems, those not related to security, so let’s talk about that.
One of FTP’s implicit design goals was to provide cross-platform support that exposes the target platform. You can think of FTP as being kinda like telnet. When you telnet from Unix to VMS, it doesn’t aim to abstract away VMS commands, so that you can type Unix commands at the VMS prompt. Rather, you’re expected to run VMS commands. FTP is (a bit) like that.
This choice made sense back when the FTP protocol was invented. Folks were expecting to use FTP via a command-line client, so there was a human in the loop. If they ran a command and it produced VMS-like output, that was fine because they knew that they were FTPing into a VMS machine.
However, most users today are using GUI clients, and this design choice makes it very hard to create a general GUI client for FTP. Let’s consider the simple problem of getting the contents of a directory. When you send an FTP LIST command, the server would historically run the platform native directory list command and pipe the results back to you. To create a GUI client you have to parse that data to extract the file names. Doing that is a serious challenge. Indeed, just the first step, working out the text encoding, is a challenge. Many FTP servers use UTF-8, but some use ISO-Latin-1, some use other standard encodings, some use Windows code pages, and so on.
I say “historically” above because there have been various efforts to standardise this stuff, both in the RFCs and in individual server implementations. However, if you’re building a general client you can’t rely on these efforts. After all, the reason why folks continue to use FTP is because of it widespread support.
[2] To quote the macOS 13 Ventura Release Notes:
FTP is deprecated for URLSession and related APIs. Please adopt
modern secure networking protocols such as HTTPS. (92623659)
[3] Although you can implement resumable downloads using the lower-level CFFTPStream API, courtesy of the kCFStreamPropertyFTPFileTransferOffset property.
Revision History
2025-10-06 Explained that URLSession only supports FTP in classic loading mode. Made other minor editorial changes.
2024-04-15 Added a footnote about FTP’s other problems. Made other minor editorial changes.
2022-08-09 Noted that the FTP support in URLSession is now deprecated. Made other minor editorial changes.
2021-04-06 Fixed the formatting. Fixed some links.
2018-02-23 First posted.
For important background information, read Extra-ordinary Networking before reading this.
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
Broadcasts and Multicasts, Hints and Tips
I regularly see folks struggle with broadcasts and multicasts on Apple platforms. This post is my attempt to clear up some of the confusion.
This post covers both IPv4 and IPv6. There is, however, a key difference. In IPv4, broadcasts and multicasts are distinct concepts. In contrast, IPv6 doesn’t support broadcast as such; rather, it treats broadcasts as a special case of multicasts. IPv6 does have an all nodes multicast address, but it’s rarely used.
Before reading this post, I suggest you familiarise yourself with IP addresses in general. A good place to start is The Fount of All Knowledge™.
Service Discovery
A lot of broadcast and multicast questions come from folks implementing their own service discovery protocol. I generally recommend against doing that, for the reasons outlined in the Service Discovery section of Don’t Try to Get the Device’s IP Address.
There are, however, some good reasons to implement a custom service discovery protocol. For example, you might be working with an accessory that only supports this custom protocol [1]. If you must implement your own service discovery protocol, read this post and also read the advice in Don’t Try to Get the Device’s IP Address.
IMPORTANT Sometimes I see folks implementing their own version of mDNS. This is almost always a mistake:
If you’re using third-party tooling that includes its own mDNS implementation, it’s likely that this tooling allows you to disable that implementation and instead rely on the Bonjour support that’s built-in to all Apple platforms.
If you’re doing some weird low-level thing with mDNS or DNS-SD, it’s likely that you can do that with the low-level DNS-SD API.
[1] And whose firmware you can’t change! I talk more about this in Working with a Wi-Fi Accessory.
API Choice
Broadcasts and multicasts typically use UDP [1]. TN3151 Choosing the right networking API describes two recommended UDP APIs:
Network framework
BSD Sockets
Our general advice is to prefer Network framework over BSD Sockets, but UDP broadcasts and multicasts are an exception to that rule. Network framework has very limited UDP broadcast support. And while it’s support for UDP multicasts is less limited, it’s still not sufficient for all UDP applications. In cases where Network framework is not sufficient, BSD Sockets is your only option.
[1] It is possible to broadcast and multicast at the Ethernet level, but I almost never see questions about that.
UDP Broadcasts in Network Framework
Historically I’ve claimed that Network framework was useful for UDP broadcasts is very limited circumstances (for example, in the footnote on this post). I’ve since learnt that this isn’t the case. Or, more accurately, this support is so limited (r. 122924701) as to be useless in practice.
For the moment, if you want to work with UDP broadcasts, your only option is BSD Sockets.
UDP Multicasts in Network Framework
Network framework supports UDP multicast using the NWConnectionGroup class with the NWMulticastGroup group descriptor. This support has limits. The most significant limit is that it doesn’t support broadcasts; it’s for multicasts only.
Note This only relevant to IPv4. Remember that IPv6 doesn’t support broadcasts as a separate concept.
There are other limitations, but I don’t have a good feel for them. I’ll update this post as I encounter issues.
Local Network Privacy
Some Apple platforms support local network privacy. This impacts broadcasts and multicasts in two ways:
Broadcasts and multicasts require local network access, something that’s typically granted by the user.
Broadcasts and multicasts are limited by a managed entitlement (except on macOS).
TN3179 Understanding local network privacy has lots of additional info on this topic, including the list of platforms to which it applies.
Send, Receive, and Interfaces
When you broadcast or multicast, there’s a fundamental asymmetry between send and receive:
You can reasonable receive datagrams on all broadcast-capable interfaces.
But when you send a datagram, it has to target a specific interface.
The sending behaviour is the source of many weird problems. Consider the IPv4 case. If you send a directed broadcast, you can reasonably assume it’ll be routed to the correct interface based on the network prefix. But folks commonly send an all-hosts broadcast (255.255.255.255), and it’s not obvious what happens in that case.
Note If you’re unfamiliar with the terms directed broadcast and all-hosts broadcast, see IP address.
The exact rules for this are complex, vary by platform, and can change over time. For that reason, it’s best to write your broadcast code to be interface specific. That is:
Identify the interfaces on which you want to work.
Create a socket per interface.
Bind that socket to that interface.
Note Use the IP_BOUND_IF (IPv4) or IPV6_BOUND_IF (IPv6) socket options rather than binding to the interface address, because the interface address can change over time.
Extra-ordinary Networking has links to other posts which discuss these concepts and the specific APIs in more detail.
Miscellaneous Gotchas
A common cause of mysterious broadcast and multicast problems is folks who hard code BSD interface names, like en0. Doing that might work for the vast majority of users but then fail in some obscure scenarios.
BSD interface names are not considered API and you must not hard code them. Extra-ordinary Networking has links to posts that describe how to enumerate the interface list and identify interfaces of a specific type.
Don’t assume that there’ll be only one interface of a given type. This might seem obviously true, but it’s not. For example, our platforms support peer-to-peer Wi-Fi, so each device has multiple Wi-Fi interfaces.
When sending a broadcast, don’t forget to enable the SO_BROADCAST socket option.
If you’re building a sandboxed app on the Mac, working with UDP requires both the com.apple.security.network.client and com.apple.security.network.server entitlements.
Some folks reach for broadcasts or multicasts because they’re sending the same content to multiple devices and they believe that it’ll be faster than unicasts. That’s not true in many cases, especially on Wi-Fi. For more on this, see the Broadcasts section of Wi-Fi Fundamentals.
Snippets
To send a UDP broadcast:
func broadcast(message: Data, to interfaceName: String) throws {
let fd = try FileDescriptor.socket(AF_INET, SOCK_DGRAM, 0)
defer { try! fd.close() }
try fd.setSocketOption(SOL_SOCKET, SO_BROADCAST, 1 as CInt)
let interfaceIndex = if_nametoindex(interfaceName)
guard interfaceIndex > 0 else { throw … }
try fd.setSocketOption(IPPROTO_IP, IP_BOUND_IF, interfaceIndex)
try fd.send(data: message, to: ("255.255.255.255", 2222))
}
Note These snippet uses the helpers from Calling BSD Sockets from Swift.
To receive UDP broadcasts:
func receiveBroadcasts(from interfaceName: String) throws {
let fd = try FileDescriptor.socket(AF_INET, SOCK_DGRAM, 0)
defer { try! fd.close() }
let interfaceIndex = if_nametoindex(interfaceName)
guard interfaceIndex > 0 else { fatalError() }
try fd.setSocketOption(IPPROTO_IP, IP_BOUND_IF, interfaceIndex)
try fd.setSocketOption(SOL_SOCKET, SO_REUSEADDR, 1 as CInt)
try fd.setSocketOption(SOL_SOCKET, SO_REUSEPORT, 1 as CInt)
try fd.bind("0.0.0.0", 2222)
while true {
let (data, (sender, port)) = try fd.receiveFrom()
…
}
}
IMPORTANT This code runs synchronously, which is less than ideal. In a real app you’d run the receive asynchronously, for example, using a Dispatch read source. For an example of how to do that, see this post.
If you need similar snippets for multicast, lemme know. I’ve got them lurking on my hard disk somewhere (-:
Other Resources
Apple’s official documentation for BSD Sockets is in the man pages. See Reading UNIX Manual Pages. Of particular interest are:
setsockopt man page
ip man page
ip6 man page
If you’re not familiar with BSD Sockets, I strongly recommend that you consult third-party documentation for it. BSD Sockets is one of those APIs that looks simple but, in reality, is ridiculously complicated. That’s especially true if you’re trying to write code that works on BSD-based platforms, like all of Apple’s platforms, and non-BSD-based platforms, like Linux.
I specifically recommend UNIX Network Programming, by Stevens et al, but there are lots of good alternatives.
https://unpbook.com
Revision History
2025-09-01 Fixed a broken link.
2025-01-16 First posted.
Hi Team,
We are getting below error when we try to connect our REST APIs from our device. Our application is enterprise application and its connecting all backend calls via MobileIron Secure Tunnel(VPN). We are not encountering this error when we try to connect backend system from Simulator on VPN connected machine. We are calling 13 APIs but we are getting below error intermittently for different APIs i.e each time we are facing this issue for different APIs. We connected with our Helpdesk team to troubleshoot the error and they checked the MobileIron VPN firewall and there is no log
We configured below things
Allow Arbitrary Loads - True
<key>NSExceptionMinimumTLSVersion</key>
<string>TLSv1.2</string>
We are using Alamofire library to connect backend. We disabled all site validation and we configured minTLSVersion 1.2. Please find below code snippet
static let serverTrustPolicies:[String: ServerTrustEvaluating] = {
var sites = [String]()
sites.append("apis.xyz.com")
return sites.reduce([String: ServerTrustEvaluating]()) { (dictionary, site) -> [String: Alamofire.ServerTrustEvaluating] in
var dictionary = dictionary
dictionary[site] = DisabledTrustEvaluator()
return dictionary
}
}()
static let manager: Session = {
var serverTrustPolicies: [String: ServerTrustEvaluating] = NetworkClient.serverTrustPolicies
let configuration = URLSessionConfiguration.default
configuration.tlsMinimumSupportedProtocolVersion = .TLSv12
return Alamofire.Session(configuration: configuration,
serverTrustManager: CustomTrustManager(evaluators: serverTrustPolicies))
}()
error from Alamofire
Topic:
App & System Services
SubTopic:
Networking
I have an iOS app that connects to a server running on macOS by leveraging NWListener & NWBrowser. It also makes use of the peerToPeer functionality / AWDL offered via the Network framework. This works great in the iOS app. Now I would like to add support for Shortcuts / App Intents in general.
The NWConnection on its own is also working great in the App Intent, but only if I provide the host/port manually, which means I can't use the peer to peer functionality. If I try to run my NWBrowser in the AppIntent it immediately changes its state to failed with a NoAuth (-65555) error:
nw_browser_cancel [B1517] The browser has already been cancelled, ignoring nw_browser_cancel().
nw_browser_fail_on_dns_error_locked [B1518] DNSServiceBrowse failed: NoAuth(-65555)
NWClientManager: Browser failed: -65555: NoAuth
I haven't found documentation/information on whether NWBrowser should work in an AppIntent extension or not.
We are trying to connect an accessory to the home's Wi-Fi network and we want to pass that name from the app to the accessory. Passing via Bluetooth.
Is there and API available on iOS to list the networks that the phone can see?
I am working on watch os project. I need to check network connectivity when user turn on and off the network.
I am using NWPathMonitor for check network availability. I am connected with wifi but it still showing unsatisfied not real device but it's working perfect on simulator.
Hi all!
I’m having trouble distributing an iOS app with a DNS Proxy NetworkExtension via AdHoc. The app and extension work perfectly with development profiles, but when I export and install the AdHoc IPA, I get a “permission denied” error when trying to install/enable the DNS Proxy extension.
What I’ve done:
Both the app and the DNS Proxy extension have their own App IDs in the Apple Developer portal.
Both App IDs have the same App Group enabled: group.com.irakai.SafeLinkApp2.
The extension App ID has the NetworkExtension capability with dns-proxy enabled.
I created two AdHoc provisioning profiles (one for the app, one for the extension), both including the same devices and the correct entitlements.
I assigned the correct AdHoc profiles to each target in Xcode and exported the IPA via Organizer.
I install the IPA on a registered device using Apple Configurator.
Entitlements (extracted from the signed binaries on device):
App:
<key>application-identifier</key><string>6PBG234246.com.irakai.SafeLinkApp2</string>
<key>com.apple.developer.networking.networkextension</key><array>
<string>packet-tunnel-provider</string>
<string>dns-proxy</string>
</array>
<key>com.apple.developer.team-identifier</key><string>6PBG234246</string>
<key>com.apple.security.application-groups</key><array>
<string>group.com.irakai.SafeLinkApp2</string>
</array>
<key>get-task-allow</key><false/>
DNSProxy Extension:
<key>application-identifier</key><string>6PBG234246.com.irakai.SafeLinkApp2.DNSProxy</string>
<key>com.apple.developer.networking.networkextension</key><array>
<string>dns-proxy</string>
</array>
<key>com.apple.developer.team-identifier</key><string>6PBG234246</string>
<key>com.apple.security.application-groups</key><array>
<string>group.com.irakai.SafeLinkApp2</string>
</array>
<key>get-task-allow</key><false/>
Error message (from my app’s logs):
Error instalando DNS Proxy: permission denied
Usuario: Roberto
AppGroup: group.com.irakai.SafeLinkApp2
AppGroupPath: /private/var/mobile/Containers/Shared/AppGroup/D8AD2DED-AD96-4915-9B7A-648C9504679B
Entitlements:
BundleId: com.irakai.SafeLinkApp2
Debug info: Error Domain=NEDNSProxyErrorDomain Code=1 "permission denied" UserInfo={NSLocalizedDescription=permission denied}
Other details:
The device is included in both AdHoc profiles.
The App Group is present and identical in both entitlements.
The extension’s bundle identifier matches the App ID in the portal.
The extension is signed with the correct AdHoc profile.
I have tried rebooting the device and reinstalling the IPA.
The error only occurs with AdHoc; development builds work fine.
Questions:
Is there anything else I should check regarding AdHoc provisioning for NetworkExtension DNS Proxy?
Are there any known issues with AdHoc and NetworkExtension on recent iOS versions?
Is there a way to get more detailed diagnostics from the system about why the permission is denied?
Could this be a bug in iOS, or am I missing a subtle configuration step?
Any help or suggestions would be greatly appreciated.
Thank you!
Hello, I have encountered an issue with an iPhone 15PM with iOS 18.5. The NSHTTPCookieStorage failed to clear cookies, but even after clearing them, I was still able to retrieve them. However, on the same system
It is normal on iPhone 14PM. I would like to know the specific reason and whether there are any adaptation related issues. Following code:
NSHTTPCookie *cookie;
NSHTTPCookieStorage *storage = [NSHTTPCookieStorage sharedHTTPCookieStorage];
for (cookie in [storage cookies]) {
[storage deleteCookie:cookie];
}
I am learning about layer 3 VPN implementations for MacOS, and am slowly making my way through docs and tutorials. I noticed that part of creating an instance of NETunnelProviderManager on the app side of the project requires the specification of protocolConfiguration via an instance of NETunnelProviderProtocol. One of the arguments for this class is serverAdress, which to my understanding, tells the OS where to route traffic towards at the end of the day.
My question: many VPNs these days allow the option to specify the location for which you want your traffic to be routed through. I imagine this would necessitate changing this serverAddress field in the backend. However, setting this option (on a commercially available VPN) doesn't typically prompt the OS notification that you get when initially installing a VPN configuration for the first time. How is this functionality achieved? I could see one possible solution being that most VPN providers route through a main service beforehand (so the first IP in the chain never has to change), though I could see this being problematic for a number of other reasons.
Assuming you have a valid NETunnelProviderManager object called manager, is this valid?
self.manager?.protocolConfiguration?.serverAddress = "somewhereElse"
Even if it compiles, will the traffic be properly re-routed?
My understanding of the flow right now is that in order to "lock in" a new configuration, or modify it, you need to call manager.saveToPreferences, which triggers the OS notification I mentioned earlier.
I have an accessory which uses both Bluetooth and WiFi to communicate with the app. I am trying to migrate to Accessory Setup Kit.
However, the API expects both the bluetooth identifiers and WIFI SSID or SSID prefix in the ASDiscoveryDescriptor. The problem is we only have the WIFI SSID after BLE pairing.
Our current flow looks like this:
Pair via BLE
Connect via BLE
Send a BLE command to request WIFI settings (SSID and password) (Each device has a different SSID and password)
Connect to WI-FI hotspot by calling NEHotspotConfigurationManager applyConfiguration with the retrieved credentials.
Is there a way to set the Wi-Fi SSID of an ASAccessory object after the initial setup?
To use Accessory Setup Kit we would need something like this:
Call Accessory Setup Kit with bluetooth identifiers in the descriptor, finish the setup and get ASAccessory object.
Connect via BLE
Send a BLE command to request WIFI settings (SSID and password)
Set the SSID of the ASAccessory to the retrieved value.
Connect to WI-FI hotspot by calling `NEHotspotConfigurationManager joinAccessoryHotspot.
Thanks!
Topic:
App & System Services
SubTopic:
Networking
Hello everyone,
I'm trying to figure out how to transmit a UIImage (png or tiff) securely to an application running in my desktop browser (Mac or PC). The desktop application and iOS app would potentially be running on the same local network (iOS hotspot or something) or have no internet connection at all.
I'm trying to securely send over an image that the running desktop app could ingest. I was thinking something like a local server securely accepting image data from an iPhone.
Any suggestions ideas or where to look for more info would be greatly appreciated!
Thank you for your help.
In our iOS networking related app for the app store (with network extension using packet tunnel provider), we are supposed to read the list of nameservers for the network. We use res_ninit function.
This function returns only 3 items (but in reality the network has more dns servers. In my case 5. Some ipv4 and some ipv6)
Looking at the header file at iOS 18.2 -> user/include/resolve.h, it shows that the __res_state struct has a maximum limit of 3 for the nsaddr_list array.
It seems that the reason the res_ninit function returns only 3 values is because of this. For our code to work correctly, it needs to know all the dns servers, but we only get partial results.
Is there any other api that can get us all the dns servers ?
On my macOS 15.x device, frequently encountering the error:
Error Domain=com.apple.wifi.apple80211API.error Code=-528342014 "tmpErr"
when connecting to an EAP WiFi network using CWWiFiClient. Restarting the device temporarily resolves the issue, but it reoccurs after some time.
What could be causing this, and how can it be resolved programmatically?
We are a Layer 3 VPN provider offering a comprehensive SASE (Secure Access Service Edge) solution that includes TLS inspection, threat protection, granular access control, and secure access to private resources.
One of the key challenges we face involves TLS inspection. Many mobile applications, especially on iOS, implement certificate pinning, which causes them to fail when TLS inspection is applied. These apps expect connections to be secured with a specific certificate or trusted certificate authority, and inspection disrupts this trust model.
On iOS, the current limitation is that the Packet Tunnel Provider extension does not provide visibility into the originating application (i.e., there is no API to obtain the app’s bundle ID or package name associated with a given network connection). Due to this, we are unable to dynamically determine whether TLS inspection should be bypassed for a particular app.
While Apple’s Per-App VPN is one possible solution, it introduces a significant drawback: any applications that are excluded from the VPN configuration are entirely outside the VPN tunnel. This means they do not benefit from any of our SASE features — including secure access to internal resources, DNS/web content filtering, or threat detection. This limits the effectiveness of our solution in environments where both inspection and secure access are critical.
We would like to understand whether iOS has any current or planned capabilities to associate a network flow (e.g., a 5-tuple: source IP, destination IP, source port, destination port, and protocol) with the originating app. Such a capability would allow us to programmatically identify certificate-pinned apps and selectively disable TLS inspection without excluding them entirely from the VPN, thereby preserving the full set of SASE protections.
Is there any guidance or roadmap update from Apple that addresses this use case?
I have checked the storage space of my phone. There is still over a hundred gigabytes of space left. An error occurred when the app was checking the network interface status. The error message is as follows:Error : Error Domain=NSPOSIXErrorDomain Code=28 "No space left on device" UserInfo={_NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <7DB1CBFD-B9BE-422D-9C9A-78D8FC04DC1B>.<76>, _kCFStreamErrorDomainKey=1, _kCFStreamErrorCodeKey=28, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <7DB1CBFD-B9BE-422D-9C9A-78D8FC04DC1B>.<76>" ), _NSURLErrorNWPathKey=satisfied (Path is satisfied), interface: pdp_ip0[lte], ipv4, ipv6, dns, expensive, estimated upload: 65536Bps, uses cell}
Hello,
I'm running into an issue while developing an iOS app that requires local network access. I’m using the latest MacBook Air M4 with macOS sequoia 15.5 and Xcode 16.1. In the iOS Simulator, my app fails to discover devices connected to the same local network.
I’ve already added the necessary key to the Info.plist:
NSLocalNetworkUsageDescription
This app needs access to local network devices.
When I run the app on a real device and M2 Chip Macbook's simulators, it works fine for local network permission as expected. However, in the M4 Chip Macbook's Simulator:
The app can’t find any devices on the local network
Bonjour/mDNS seems not to be working as well
I’ve tried the following without success:
Restarting Simulator and Mac
Resetting network settings in Simulator
Confirming app permissions under System Settings > Privacy & Security
Has anyone else encountered this issue with the new Xcode/macOS combo? Is local network access just broken in the Simulator for now, or is there a workaround?
Thanks in advance!
I am creating an application that needs to connect to an Iot device, so i want to make a wifi hotspot with a custom SSID and password and WPA3.
Could you please provide an example code in Objective-C to get started?
On iOS 18.3, I noted that partition "HTTPCookiePropertyKey: StoragePartition" is not observed to be set for cookies returned from the wkwebview cookie store.
Now on 18.4 beta 4 we are now seeing those same cookies are populated with a partition property. Is there documentation for this change? Is it intended to be suddenly populated in 18.4?
Now that partition property is set, HTTPCookieStorage.shared.cookies(for: serverUri) doesn't seem to return the expected cookies correctly. For context, we are using the cookies extracted from wkwebview, setting them in HTTPCookieStorage.shared and using URLSession to make network calls outside the webivew. Works fine once I forcefully set partition on the cookie to nil.
More details on what the cookie looks like here:
https://feedbackassistant.apple.com/feedback/16906526
Hopefully this is on your radar?