Networking

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Explore the networking protocols and technologies used by the device to connect to Wi-Fi networks, Bluetooth devices, and cellular data services.

Networking Documentation

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Bonjour Connectivity Optimization
Hi folks, I'm building an iOS companion app to a local hosted server app (hosted on 0.0.0.0). The MacOS app locally connects to this server hosted, and I took the approach of advertising the server using a Daemon and BonjourwithTXT(for port) and then net service to resolve a local name. Unfortunately if there's not enough time given after the iPhone/iPad is plugged in (usb or ethernet), the app will cycle through attempts and disconnects many times before connecting and I'm trying to find a way to only connect when a viable en interface is available. I've run into a weird thing in which the en interface only becomes seen on the NWMonitor after multiple connection attempts have been made and failed. If I screen for en before connecting it simply never appears. Is there any way to handle this such that my app can intelligently wait for an en connection before trying to connect? Attaching my code although I have tried a few other setups but none has been perfect. func startMonitoringAndBrowse() { DebugLogger.shared.append("Starting Bonjour + Ethernet monitoring") if !browserStarted { let params = NWParameters.tcp params.includePeerToPeer = false params.requiredInterfaceType = .wiredEthernet browser = NWBrowser(for: .bonjourWithTXTRecord(type: "_mytcpapp._tcp", domain: nil), using: params) browser?.stateUpdateHandler = { state in if case .ready = state { DebugLogger.shared.append("Bonjour browser ready.") } } browser?.browseResultsChangedHandler = { results, _ in self.handleBrowseResults(results) } browser?.start(queue: .main) browserStarted = true } // Start monitoring for wired ethernet monitor = NWPathMonitor() monitor?.pathUpdateHandler = { path in let hasEthernet = path.availableInterfaces.contains { $0.type == .wiredEthernet } let ethernetInUse = path.usesInterfaceType(.wiredEthernet) DebugLogger.shared.append(""" NWPathMonitor: - Status: \(path.status) - Interfaces: \(path.availableInterfaces.map { "\($0.name)[\($0.type)]" }.joined(separator: ", ")) - Wired Ethernet: \(hasEthernet), In Use: \(ethernetInUse) """) self.tryToConnectIfReady() self.stopMonitoring() } monitor?.start(queue: monitorQueue) } // MARK: - Internal Logic private func handleBrowseResults(_ results: Set<NWBrowser.Result>) { guard !self.isResolving, !self.hasResolvedService else { return } for result in results { guard case let .bonjour(txtRecord) = result.metadata, let portString = txtRecord["actual_port"], let actualPort = Int(portString), case let .service(name, type, domain, _) = result.endpoint else { continue } DebugLogger.shared.append("Bonjour result — port: \(actualPort)") self.resolvedPort = actualPort self.isResolving = true self.resolveWithNetService(name: name, type: type, domain: domain) break } } private func resolveWithNetService(name: String, type: String, domain: String) { let netService = NetService(domain: domain, type: type, name: name) netService.delegate = self netService.includesPeerToPeer = false netService.resolve(withTimeout: 5.0) resolvingNetService = netService DebugLogger.shared.append("Resolving NetService: \(name).\(type)\(domain)") } private func tryToConnectIfReady() { guard hasResolvedService, let host = resolvedHost, let port = resolvedPort else { return } DebugLogger.shared.append("Attempting to connect: \(host):\(port)") discoveredIP = host discoveredPort = port connectionPublisher.send(.connecting(ip: host, port: port)) stopBrowsing() socketManager.connectToServer(ip: host, port: port) hasResolvedService = false } } // MARK: - NetServiceDelegate extension BonjourManager: NetServiceDelegate { func netServiceDidResolveAddress(_ sender: NetService) { guard let hostname = sender.hostName else { DebugLogger.shared.append("Resolved service with no hostname") return } DebugLogger.shared.append("Resolved NetService hostname: \(hostname)") resolvedHost = hostname isResolving = false hasResolvedService = true tryToConnectIfReady() } func netService(_ sender: NetService, didNotResolve errorDict: [String : NSNumber]) { DebugLogger.shared.append("NetService failed to resolve: \(errorDict)") } }
10
0
265
May ’25
Local Network permission on macOS 15 macOS 26: multicast behaves inconsistently and regularly drops
Problem description Since macOS Sequoia, our users have experienced issues with multicast traffic in our macOS app. Regularly, the app starts but cannot receive multicast, or multicast eventually stops mid-execution. The app sometimes asks again for Local Network permission, while it was already allowed so. Several versions of our app on a single machine are sometimes (but not always) shown as different instances in the System Settings > Privacy & Security > Local Network list. And when several instances are shown in that list, disabling one disables all of them, but it does not actually forbids the app from receiving multicast traffic. All of those issues are experienced by an increasing number of users after they update their system from macOS 14 to macOS 15 or 26, and many of them have reported networking issues during production-critical moments. We haven't been able to find the root cause of those issues, so we built a simple test app, called "FM Mac App Test", that can reproduce multicast issues. This app creates a GCDAsyncUdpSocket socket to receive multicast packets from a piece of hardware we also develop, and displays a simple UI showing if such packets are received. The app is entitled with "Custom Network Protocol", is built against x86_64 and arm64, and is archived (signed and notarized). We can share the source code if requested. Out of the many issues our main app exhibits, the test app showcases some: The app asks several times for Local Network permission, even after being allowed so previously. After allowing the app's Local Network and rebooting the machine, the System Settings > Privacy & Security > Local Network does not show the app, and the app asks again for Local Network access. The app shows a different Local Network Usage Description than in the project's plist. Several versions of the app appear as different instances in the Privacy list, and behave strangely. Toggling on or off one instance toggles the others. Only one version of the app seems affected by the setting, the other versions always seem to have access to Local Network even when the toggle is set to off. We even did see messages from different app versions in different user accounts. This seems to contradicts Apple's documentation that states user accounts have independent Privacy settings. Can you help us understand what we are missing (in terms of build settings, entitlements, proper archiving...) so our app conforms to what macOS expects for proper Local Network behavior? Related material Local Network Privacy breaks Application: this issue seemed related to ours, but the fix was to ensure different versions of the app have different UUIDs. We ensured that ourselves, to no improvement. Local Network FAQ Technote TN3179 Steps to Reproduce Test App is developed on Xcode 15.4 (15F31d) on macOS 14.5 (23F79), and runs on macOS 26.0.1 (25A362). We can share the source code if requested. On a clean install of macOS Tahoe (our test setup used macOS 26.0.1 on a Mac mini M2 8GB), we upload the app (version 5.1). We run the app, make sure the selected NIC is the proper one, and open the multicast socket. The app asks us to allow Local Network, we allow it. The alert shows a different Local Network Usage Description than the one we set in our project's plist. The app properly shows packets are received from the console on our LAN. We check the list in System Settings > Privacy & Security > Local Network, it includes our app properly allowed. We then reboot the machine. After reboot, the same list does not show the app anymore. We run the app, it asks again about Local Network access (still with incorrect Usage Description). We allow it again, but no console packet is received yet. Only after closing and reopening the socket are the console packets received. After a 2nd reboot, the System Settings > Privacy & Security > Local Network list shows correctly the app. The app seems to now run fine. We then upload an updated version of the same app (5.2), also built and notarized. The 2nd version is simulating when we send different versions of our main app to our users. The updated version has a different UUID than the 1st version. The updated version also asks for Local Network access, this time with proper Usage Description. A 3rd updated version of the app (5.3, also with unique UUID) behaves the same. The System Settings > Privacy & Security > Local Network list shows three instances of the app. We toggle off one of the app, all of them toggle off. The 1st version of the app (5.1) does not have local network access anymore, but both 2nd and 3rd versions do, while their toggle button seems off. We toggle on one of the app, all of them toggle on. All 3 versions have local network access.
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1
368
19h
Too many mach ports?
We have a customer reporting a bunch of problems with our (Transparent Proxy Provider-based) suite. Looking at a sysdiagnose, I see that our GUI applet was killed: Termination Reason: Namespace PORT_SPACE, Code 14123288431434181290 (Limit 305834 ports) Exceeded system-wide per-process Port Limit Looking at the top.txt file from it, I see that it has 193,086 ports -- compared to about ~250 on one of my test systems. Has anyone run into this? Any idea what might be causing it? (I'm still poring over the sysdiagnose, but I don't see any kernel logs around that time -- except that our process does close a dozen or so ports because of cancellation.)
10
0
219
Sep ’25
NWBrowser scan for arbitrary Bonjour Services with Multicast Entitlement ?!
Dear Girls, Guys and Engineers. I'm currently building a Home Network Scanner App for People which want to know which Bonjour Devices are in her/his Home Network environment. From an older Question I got the answer, that I need an Entitlement to do this. I started to work on the App and requested the Multicast Entitlement from Apple. They gave me the Entitlement for my App and now I'm trying to discover all devices in my Home Network but I got stuck and need Help. I only test direct on device, like the recommendation. I also verified that my app is build with the multicast entitlement there where no problems. My problem is now, that is still not possible to discover all Bonjour services in my Home Network with the Help of the NWBrowser. Can you please help me to make it work ? I tried to scan for the generic service type: let browser = NWBrowser(for: .bonjour(type: "_services._dns-sd._udp.", domain: nil), using: .init()) but this is still not working even tough I have the entitlement and the app was verified that the entitlement is correctly enabled if I scan for this service type, I got the following error: [browser] nw_browser_fail_on_dns_error_locked [B1] Invalid meta query type specified. nw_browser_start_dns_browser_locked failed: BadParam(-65540) So what's the correct way now to find all devices in the home network ? Thank you and best regards Vinz
10
0
2.4k
Jun ’25
Bluetooth 5 Coded PHY (Long Range) removed in iOS 14
I am pretty sure iOS 13.4 (beta and later) did support Coded PHY (Long Range). Tested devices are iPhone SE2 and iPhone 11 Pro. However, it seems iOS 14 removed the support of Coded PHY, accidentally or on purpose, I don't know? The same PHY update request returns "1M PHY" in iOS 14, but "Coded PHY" in iOS 13 (13.4 beta and later). Anyone knows why? Samson
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1
5.7k
Oct ’25
DNS Proxy system extension – OSSystemExtensionErrorDomain error 9 “validationFailed” on clean macOS machine
Hi, I’m implementing a macOS DNS Proxy as a system extension and running into a persistent activation error: OSSystemExtensionErrorDomain error 9 (validationFailed) with the message: extension category returned error This happens both on an MDM‑managed Mac and on a completely clean Mac (no MDM, fresh install). Setup macOS: 15.x (clean machine, no MDM) Xcode: 16.x Team ID: AAAAAAA111 (test) Host app bundle ID: com.example.agent.NetShieldProxy DNS Proxy system extension bundle ID: com.example.agent.NetShieldProxy.dnsProxy The DNS Proxy is implemented as a NetworkExtension system extension, not an app extension. Host app entitlements From codesign -d --entitlements :- /Applications/NetShieldProxy.app: xml com.apple.application-identifier AAAAAAA111.com.example.agent.NetShieldProxy <key>com.apple.developer.system-extension.install</key> <true/> <key>com.apple.developer.team-identifier</key> <string>AAAAAAA111</string> <key>com.apple.security.app-sandbox</key> <true/> <key>com.apple.security.application-groups</key> <array> <string>group.com.example.NetShieldmac</string> </array> <key>com.apple.security.files.user-selected.read-only</key> <true/> xml com.apple.application-identifier AAAAAAA111.com.example.agent.NetShieldProxy.dnsProxy <key>com.apple.developer.networking.networkextension</key> <array> <string>dns-proxy-systemextension</string> </array> <key>com.apple.developer.team-identifier</key> <string>AAAAAAA111</string> <key>com.apple.security.application-groups</key> <array> <string>group.com.example.NetShieldmac</string> <string>group.example.NetShieldmac</string> <string>group.example.agent.enterprise.macos</string> <string>group.example.com.NetShieldmac</string> </array> DNS Proxy system extension Info.plist On the clean Mac, from: bash plutil -p "/Applications/NetShieldProxy.app/Contents/Library/SystemExtensions/com.example.agent.NetShieldProxy.dnsProxy.systemextension/Contents/Info.plist" I get: json { "CFBundleExecutable" => "com.example.agent.NetShieldProxy.dnsProxy", "CFBundleIdentifier" => "com.example.agent.NetShieldProxy.dnsProxy", "CFBundleName" => "com.example.agent.NetShieldProxy.dnsProxy", "CFBundlePackageType" => "SYSX", "CFBundleShortVersionString" => "1.0.1.8", "CFBundleSupportedPlatforms" => [ "MacOSX" ], "CFBundleVersion" => "0.1.1", "LSMinimumSystemVersion" => "13.5", "NSExtension" => { "NSExtensionPointIdentifier" => "com.apple.dns-proxy", "NSExtensionPrincipalClass" => "com_example_agent_NetShieldProxy_dnsProxy.DNSProxyProvider" }, "NSSystemExtensionUsageDescription" => "SYSTEM_EXTENSION_USAGE_DESCRIPTION" } The DNSProxyProvider class inherits from NEDNSProxyProvider and is built in the system extension target. Activation code In the host app, I use: swift import SystemExtensions final class SystemExtensionActivator: NSObject, OSSystemExtensionRequestDelegate { private let extensionIdentifier = "com.example.agent.NetShieldProxy.dnsProxy" func activate(completion: @escaping (Bool) -> Void) { let request = OSSystemExtensionRequest.activationRequest( forExtensionWithIdentifier: extensionIdentifier, queue: .main ) request.delegate = self OSSystemExtensionManager.shared.submitRequest(request) } func request(_ request: OSSystemExtensionRequest, didFailWithError error: Error) { let nsError = error as NSError print("Activation failed:", nsError) } func request(_ request: OSSystemExtensionRequest, didFinishWithResult result: OSSystemExtensionRequest.Result) { print("Result:", result.rawValue) } } Runtime behavior on a clean Mac (no MDM) config.plist is created under /Library/Application Support/NetShield (via a root shell script). A daemon runs, contacts our backend, and writes /Library/Application Support/NetShield/state.plist with a valid dnsToken and other fields. The app NetShieldProxy.app is installed via a notarized, stapled Developer ID .pkg. The extension bundle is present at: /Applications/NetShieldProxy.app/Contents/Library/SystemExtensions/com.example.agent.NetShieldProxy.dnsProxy.systemextension. When I press Activate DNS Proxy in the UI, I see in the unified log: text NetShieldProxy: [com.example.agent:SystemExtensionActivator] Requesting activation for system extension: com.example.agent.NetShieldProxy.dnsProxy NetShieldProxy: [com.example.agent:SystemExtensionActivator] SystemExtensionActivator - activation failed: extension category returned error (domain=OSSystemExtensionErrorDomain code=9) NetShieldProxy: [com.example.agent:SystemExtensionActivator] SystemExtensionActivator - OSSystemExtensionError code enum: 9 NetShieldProxy: [com.example.agent:SystemExtensionActivator] SystemExtensionActivator - validationFailed And: bash systemextensionsctl list -> 0 extension(s) There is no prompt in Privacy & Security on this clean Mac. Question Given: The extension is packaged as a system extension (CFBundlePackageType = SYSX) with NSExtensionPointIdentifier = "com.apple.dns-proxy". Host and extension share the same Team ID and Developer ID Application cert. Entitlements on the target machine match the provisioning profile and Apple’s docs for DNS Proxy system extensions (dns-proxy-systemextension). This is happening on a clean Mac with no MDM profiles at all. What are the likely reasons for OSSystemExtensionErrorDomain error 9 (validationFailed) with "extension category returned error" in this DNS Proxy system extension scenario? Is there any additional configuration required for DNS Proxy system extensions (beyond entitlements and Info.plist) that could trigger this category-level validation failure? Any guidance or examples of a working DNS Proxy system extension configuration (host entitlements + extension Info.plist + entitlements) would be greatly appreciated. Thanks!
9
0
290
1w
Wi-Fi Aware device support?
I was excited to find out about Wi-Fi Aware in i[Pad]OS 26 and was eager to experiment with it. But after wiping and updating two devices (an iPhone 11 Pro and a 2018 11" iPad Pro) to Beta 1 I found out that neither of them support Wi-Fi Aware 🙁. What current and past iPhone and iPad models support Wi-Fi Aware? And is there a new UIRequiredDeviceCapabilities key for it, to indicate that an app requires a Wi-Fi Aware capable device?
9
3
389
Aug ’25
macos 15.3.x local network restrictions leading to EHOSTUNREACH "No route to host"
Continuing with my investigations of several issues that we have been noticing in our testing of the JDK with macosx 15.x, I have now narrowed down at least 2 separate problems for which I need help. For a quick background, starting with macosx 15.x several networking related tests within the JDK have started failing in very odd and hard to debug ways in our internal lab. Reading through the macos docs and with help from others in these forums, I have come to understand that a lot of these failures are to do with the new restrictions that have been placed for "Local Network" operations. I have read through https://developer.apple.com/documentation/technotes/tn3179-understanding-local-network-privacy and I think I understand the necessary background about these restrictions. There's more than one issue in this area that I will need help with, so I'll split them out into separate topics in this forum. That above doc states: macOS 15.1 fixed a number of local network privacy bugs. If you encounter local network privacy problems on macOS 15.0, retest on macOS 15.1 or later. We did have (and continue to have) 15.0 and 15.1 macos instances within our lab which are impacted by these changes. They too show several networking related failures. However, I have decided not to look into those systems and instead focus only on 15.3.1. People might see unexpected behavior in System Settings > Privacy & Security if they have multiple versions of the same app installed (FB15568200). This feedback assistant issue and several others linked in these documentations are inaccessible (even when I login with my existing account). I think it would be good to have some facility in the feedback assistant tool/site to make such issues visible (even if read-only) to be able to watch for updates to those issues. So now coming to the issue. Several of the networking tests in the JDK do mulicasting testing (through BSD sockets API) in order to test the Java SE multicasting socket API implementations. One repeated failure we have been seeing in our labs is an exception with the message "No route to host". It shows up as: Process id: 58700 ... java.net.NoRouteToHostException: No route to host at java.base/sun.nio.ch.DatagramChannelImpl.send0(Native Method) at java.base/sun.nio.ch.DatagramChannelImpl.sendFromNativeBuffer(DatagramChannelImpl.java:914) at java.base/sun.nio.ch.DatagramChannelImpl.send(DatagramChannelImpl.java:871) at java.base/sun.nio.ch.DatagramChannelImpl.send(DatagramChannelImpl.java:798) at java.base/sun.nio.ch.DatagramChannelImpl.blockingSend(DatagramChannelImpl.java:857) at java.base/sun.nio.ch.DatagramSocketAdaptor.send(DatagramSocketAdaptor.java:178) at java.base/java.net.DatagramSocket.send(DatagramSocket.java:593) (this is just one example stacktrace from java program) That "send0" is implemented by the JDK by invoking the sendto() system call. In this case, the sendto() is returning a EHOSTUNREACH error which is what is then propagated to the application. The forum text editor doesn't allow me to post long text, so I'm going to post the rest of this investigation and logs as a reply.
9
0
712
Mar ’25
Title: Accessing Wi-Fi SSID for custom On-Demand logic in PacketTunnelProvider on macOS
We are developing a macOS VPN application using NEPacketTunnelProvider with a custom encryption protocol. We are using standard On-Demand VPN rules with Wi-Fi SSID matching but we want to add some additional feature to the native behaviour.  We want to control the 'conenect/disconnect' button status and allow the user to interact with the tunnel even when the on demand rule conditions are satisfied, is there a native way to do it? In case we need to implement our custom on-demand behaviour we need to access to this information: connected interface type ssid name and being informed when it changes so to trigger our logic, how to do it from the app side? we try to use CWWiFiClient along with ssidDidChangeForWiFiInterface monitoring, it returns just the interface name en0 and not the wifi ssid name. Is location access mandatory to access wifi SSID on macOS even if we have a NEPacketTunnelProvider? Please note that we bundle our Network Extension as an App Extension (not SystemExtension).
9
2
259
5d
VPN profile corruption
We've often observed connectivity issues from our VPN app that can only be remedied by removing the VPN profile. It happens to a small but significant amount of our users, this often happens more when the app is updated, but the VPN profile corruption can happen without that too. The behavior we're observing is that any socket opened by the packet tunnel process just fails to send any data whatsoever. Stopping and restarting the packet tunnel does not help. The only solution is to remove the profile and create a new one. We believe our app is not the only one suffering from this issue as other VPN apps have added a specific button to refresh their VPN profile, which seemingly deletes and re-created the VPN configuration profile. Previously, we've caught glimpses of this in a sysdiagnose, but that was a while ago and we found nothing of interest. Alas, the sysdiagnose was not captured on a device with the network extension diagnostic profile (it was not a developer device). I would love to get technical support with this, as our bug reports have gone unanswered for long enough, yet we are still struggling with this issue. But of course, there is no minimum viable xcodeproject that reproduces this. Is there anything we can feasibly do to help with this issue? Is it even an acknowledged issue?
9
0
271
2w
IOS app on MacOS 15 local network access
Our app is developed for iOS, but some users also run it on macOS (as an iOS app via Apple Silicon). The app requires local network permission, which works perfectly on iOS. Previously, the connection also worked fine on macOS, but since the recent macOS update, the app can no longer connect to our device. Additionally, our app on macOS doesn't prompt for local network permission at all, whereas it does on iOS. Is this a known issue with iOS apps running on macOS? Has anyone else experienced this problem, or is there a workaround? Any help would be appreciated!
9
0
917
Oct ’25
"Assertion failed: (false) function _onqueue_rdar53306264_addWaiter file TubeManager.cpp line 1042" Crash
We are experiencing a large number of crashes in our production environment, mainly occurring on iOS 16 systems and iPhone 8 and iPhone X devices. The crash log and stack trace are as follows: Error: Assertion failed: (false) function _onqueue_rdar53306264_addWaiter file TubeManager.cpp line 1042 Crashed: com.apple.CFNetwork.LoaderQ 0 libsystem_kernel.dylib 0x7198 __pthread_kill + 8 1 libsystem_pthread.dylib 0xd5f8 pthread_kill + 208 2 libsystem_c.dylib 0x1c4b8 abort + 124 3 libsystem_c.dylib 0x70d8c err + 266 4 CFNetwork 0x1eb80 CFURLRequestSetMainDocumentURL + 6288 5 CFNetwork 0x44fd8 CFURLCacheRemoveAllCachedResponses + 22624 6 CFNetwork 0x39460 _CFHostIsDomainTopLevel + 968 7 CFNetwork 0x1f754 CFURLRequestSetMainDocumentURL + 9316 8 CFNetwork 0x233e0 CFURLRequestSetRequestPriority + 8792 9 CFNetwork 0x20d38 CFURLRequestCopyHTTPRequestBodyStream + 1612 10 CFNetwork 0x4f950 CFHTTPCookieStorageCopyCookies + 16276 11 CFNetwork 0x15878 CFURLRequestSetURL + 7600 12 libdispatch.dylib 0x637a8 _dispatch_call_block_and_release + 24 13 libdispatch.dylib 0x64780 _dispatch_client_callout + 16 14 libdispatch.dylib 0x3f6fc _dispatch_lane_serial_drain$VARIANT$armv81 + 600 15 libdispatch.dylib 0x401e4 _dispatch_lane_invoke$VARIANT$armv81 + 432 16 libdispatch.dylib 0x41304 _dispatch_workloop_invoke$VARIANT$armv81 + 1620 17 libdispatch.dylib 0x49f14 _dispatch_workloop_worker_thread + 608 18 libsystem_pthread.dylib 0x1bd0 _pthread_wqthread + 284 19 libsystem_pthread.dylib 0x1720 start_wqthread + 8 Have you encountered a similar issue before?
9
0
430
Aug ’25
Add "local network access" permission for macOS 15 runners
Hi, We have an issue (https://github.com/actions/runner-images/issues/10924) raised by a user requesting to add 'local network access' permission for macOS 15 and macOS 15-arm64 image runners. Apple introduced a new LNP policy with macOS Sequoia that is not controlled by TCC or MDM. Could you please guide us on how to add 'local network access' permission for macOS 15 and macOS 15-arm64 image runners? Thanks.
9
1
1.6k
Mar ’25
Multiple PushProviders Instantiated at one time
I have an issue that causes multiple instances of the push provider to be initialized. And I'd like to ask you what could trigger the instantiation NEAppPushProvider subclass. It seems like it's being triggered excessively. If there's documentation that I have overlooked then just show it to me and I'll be on my way. Here's the details. But really all I want to know is why is my subclass for NEAppPushProvider keeps getting initialized. If you can answer me that than maybe all these details don't really matter but here they are. Here's why I believe there's multiple push provider. I see logs for my push provider initializing but I don't see it de-initializing. I also see redundant logs showing multiple instances trying to log into my server. Each time it initializes, an additional log is added for trying to log into my server. In the app, the system saves it's configuration shortly after initialization, after saving and loading the push configuration, the app doesn't touch config. Meanwhile in the extension, after 8 or so hours, the extension starts creating a new instance of the push provider. Then a few hours later it does it again. And again. Until the watch dog kills us for wasting too much CPU. Normally on a fresh install, I'll observe turning off the wifi to call stop on the push provider and later have the push provider de-initialize. The extension maintains a socket connection to the server, the server can send it messages to display push notifications. The software runs on hospital networks, which will not have access to the internet. It seems like the connection to the server is stable from the logs. I don't detect any disconnections. I'll check with the server to confirm. In the app I call removeFromPreferences to clear out any extensions before logging in/saving push configurations. And I call saveToPreferences on the NEAppPushManager. I do this to make sure I don't have more than one push configuration saved at one time. I also have many logs looking out for this. I used the sample code from apple as the basis of the my own Push Manager. I can post code if you deem it necessary. Hope to here from you soon. Thank you.
9
0
434
Feb ’25
How to avoid my local server flows in Transparent App Proxy
I have written the Transparent App Proxy and can capture the network flow and send it to my local server. I want to avoid any processing on the traffic outgoing from my server and establish a connection with a remote server, but instead of connecting to the remote server, it again gets captured and sent back to my local server. I am not getting any clue on how to ignore these flows originating from my server. Any pointers, API, or mechanisms that will help me?
9
2
283
Apr ’25
Autogenerated UI Test Runner Blocked By Local Network Permission Prompt
I've recently updated one of our CI mac mini's to Sequoia in preparation for the transition to Tahoe later this year. Most things seemed to work just fine, however I see this dialog whenever the UI Tests try to run. This application BoostBrowerUITest-Runner is auto-generated by Xcode to launch your application and then run your UI Tests. We do not have any control over it, which is why this is most surprising. I've checked the codesigning identity with codesign -d -vvvv as well as looked at it's Info.plist and indeed the usage descriptions for everything are present (again, this is autogenerated, so I'm not surprised, but just wanted to confirm the string from the dialog was coming from this app) &lt;?xml version="1.0" encoding="UTF-8"?&gt; &lt;!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"&gt; &lt;plist version="1.0"&gt; &lt;dict&gt; &lt;key&gt;BuildMachineOSBuild&lt;/key&gt; &lt;string&gt;22A380021&lt;/string&gt; &lt;key&gt;CFBundleAllowMixedLocalizations&lt;/key&gt; &lt;true/&gt; &lt;key&gt;CFBundleDevelopmentRegion&lt;/key&gt; &lt;string&gt;en&lt;/string&gt; &lt;key&gt;CFBundleExecutable&lt;/key&gt; &lt;string&gt;BoostBrowserUITests-Runner&lt;/string&gt; &lt;key&gt;CFBundleIdentifier&lt;/key&gt; &lt;string&gt;company.thebrowser.Browser2UITests.xctrunner&lt;/string&gt; &lt;key&gt;CFBundleInfoDictionaryVersion&lt;/key&gt; &lt;string&gt;6.0&lt;/string&gt; &lt;key&gt;CFBundleName&lt;/key&gt; &lt;string&gt;BoostBrowserUITests-Runner&lt;/string&gt; &lt;key&gt;CFBundlePackageType&lt;/key&gt; &lt;string&gt;APPL&lt;/string&gt; &lt;key&gt;CFBundleShortVersionString&lt;/key&gt; &lt;string&gt;1.0&lt;/string&gt; &lt;key&gt;CFBundleSignature&lt;/key&gt; &lt;string&gt;????&lt;/string&gt; &lt;key&gt;CFBundleSupportedPlatforms&lt;/key&gt; &lt;array&gt; &lt;string&gt;MacOSX&lt;/string&gt; &lt;/array&gt; &lt;key&gt;CFBundleVersion&lt;/key&gt; &lt;string&gt;1&lt;/string&gt; &lt;key&gt;DTCompiler&lt;/key&gt; &lt;string&gt;com.apple.compilers.llvm.clang.1_0&lt;/string&gt; &lt;key&gt;DTPlatformBuild&lt;/key&gt; &lt;string&gt;24A324&lt;/string&gt; &lt;key&gt;DTPlatformName&lt;/key&gt; &lt;string&gt;macosx&lt;/string&gt; &lt;key&gt;DTPlatformVersion&lt;/key&gt; &lt;string&gt;15.0&lt;/string&gt; &lt;key&gt;DTSDKBuild&lt;/key&gt; &lt;string&gt;24A324&lt;/string&gt; &lt;key&gt;DTSDKName&lt;/key&gt; &lt;string&gt;macosx15.0.internal&lt;/string&gt; &lt;key&gt;DTXcode&lt;/key&gt; &lt;string&gt;1620&lt;/string&gt; &lt;key&gt;DTXcodeBuild&lt;/key&gt; &lt;string&gt;16C5031c&lt;/string&gt; &lt;key&gt;LSBackgroundOnly&lt;/key&gt; &lt;true/&gt; &lt;key&gt;LSMinimumSystemVersion&lt;/key&gt; &lt;string&gt;13.0&lt;/string&gt; &lt;key&gt;NSAppTransportSecurity&lt;/key&gt; &lt;dict&gt; &lt;key&gt;NSAllowsArbitraryLoads&lt;/key&gt; &lt;true/&gt; &lt;/dict&gt; &lt;key&gt;NSAppleEventsUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSBluetoothAlwaysUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSCalendarsUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSCameraUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSContactsUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSDesktopFolderUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSDocumentsFolderUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSDownloadsFolderUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSFileProviderDomainUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSFileProviderPresenceUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSLocalNetworkUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSLocationUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSMicrophoneUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSMotionUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSNetworkVolumesUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSPhotoLibraryUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSRemindersUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSRemovableVolumesUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSSpeechRecognitionUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSSystemAdministrationUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;NSSystemExtensionUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;key&gt;OSBundleUsageDescription&lt;/key&gt; &lt;string&gt;Access is necessary for automated testing.&lt;/string&gt; &lt;/dict&gt; &lt;/plist&gt; Additionally, spctl --assess --type execute BoostBrowserUITests-Runner.app return an exit code of 0 so I assume that means it can launch just fine, and applications are allowed to be run from "anywhere" in System Settings. I've found the XCUIProtectedResource.localNetwork value, but it seems to only be accessible on iOS for some reason (FB17829325). I'm trying to figure out why this is happening on this machine so I can either fix our code or fix the machine. I have an Apple script that will allow it, but it's fiddly and I'd prefer to fix this the correct way either with the machine or with fixing our testing code.
9
1
466
Jun ’25
Thoughts while looking into upgrading from SCNetworkReachabilityGetFlags to NWPathMonitor
I have been using the SCNetworkReachabilityGetFlags for 10+ years to inform users that their request won't work. In my experience this works pretty well although i am aware of the limitations. Now, i am looking into the NWPathMonitor, and i have one situation that i'm trying to. get my head around - it's asynchronous. Specifically, i am wondering what to do when my geofences trigger and i want to check network connectivity - i want to tell the user why the operation i'll perform because of the trigger couldn't be done. SO. say i start a NWPathMonitor in didFinishLaunchingWithOptions. When the app is booted up because of a geofence trigger, might i not end up in a case where my didEnterRegion / didExitRegion gets called before the NWPathMonitor has gotten its first status? The advantage here with SCNetworkReachabilityGetFlags, as i understand it, would be that it's synchronous? If i want to upgrade to nwpathmonitor, i guess i have to do a method that creates a nwpathmonitor, uses a semaphore to wait for the first callback, then contunues? Thoughts appreciated
9
0
500
Dec ’25
Unable to send/receive IPv6 Mutlicast packets on NWConnectionGroup using Apple NF
Hello Everyone, I am currently using macOS 15.5 and XCode 16.4. I am using the following code to send/receive multicast packets on multicast group ff02::1 and port 49153 using Apple NF's NWConnectionGroup. import Network import Foundation // Creating a mutlicast group endpoint let multicastIPv6GroupEndpoint: NWEndpoint = NWEndpoint.hostPort(host: NWEndpoint.Host.ipv6(IPv6Address("ff02::1")!), port: NWEndpoint.Port("49153")!) do { let multicastGroupDescriptor: NWMulticastGroup = try NWMulticastGroup (for: [multicastIPv6GroupEndpoint]) let multicastConnectionGroupDescriptor = NWConnectionGroup (with: multicastGroupDescriptor, using: .udp) multicastConnectionGroupDescriptor.stateUpdateHandler = { state in print ("🕰️ Connection Group state: \(state)") if state == .ready { multicastConnectionGroupDescriptor.send (content: "👋🏻 Hello from the Mac 💻".data (using: .utf8)) { err in print ("➡️ Now, I am trying to send some messages.") if let err = err { print ("💥 Error sending multicast message: \(err)") } else { print ("🌚 Initial multicast message sent") } } } } multicastConnectionGroupDescriptor.setReceiveHandler { message, content, isComplete in if let content = content, let messageString = String (data: content, encoding: .utf8) { print ("⬅️ Received message: \(messageString)") } } multicastConnectionGroupDescriptor.start (queue: .global()) } catch { print ("💥 Error while creating Multicast Group: \(error)") } RunLoop.main.run() I am able to successfully create a NWConnectionGroup without any warnings/errors. The issue occurs when the stateUpdateHandler's callback gets invoked. It first gives me this warning: nw_listener_socket_inbox_create_socket IPV6_LEAVE_GROUP ff02::1.49153 failed [49: Can't assign requested address But then it shows me that the state is ready: 🕰️ Connection Group state: ready After this, when the send is performed, it gives me a bunch of errros: nw_endpoint_flow_failed_with_error [C1 ff02::1.49153 waiting parent-flow (unsatisfied (Local network prohibited), interface: en0[802.11], ipv4, ipv6, uses wifi)] already failing, returning nw_socket_connect [C1:1] connectx(7, [srcif=0, srcaddr=::.62838, dstaddr=ff02::1.49153], SAE_ASSOCID_ANY, 0, NULL, 0, NULL, SAE_CONNID_ANY) failed: [48: Address already in use] nw_socket_connect [C1:1] connectx failed (fd 7) [48: Address already in use] nw_socket_connect connectx failed [48: Address already in use] nw_endpoint_flow_failed_with_error [C1 ff02::1.49153 in_progress socket-flow (satisfied (Path is satisfied), interface: en0[802.11], ipv4, ipv6, dns, uses wifi)] already failing, returning There is no other background process running on the same port. I tried using different ports as well as multicast groups but the same error persists. The same code works fine for an IPv4 multicast group. I have following questions: Why am I getting these errors specifically for IPv6 multicast group but not for IPv4 multicast group? Are there any configurations that needed to be done in order to get this working?
8
0
237
Jun ’25