I've had a Unreal Engine project that uses libwebsocket to make a websocket connection with SSL to a server. Recently I made a build using Unreal Engine 5.4.4 on MacOS Sequoia 15.5 and XCode 16.4 and for some reason the websocket connection now fails because it can't get the local issuer certificate. It fails to access the root certificate store on my device (Even though, running the project in the Unreal Editor works fine, it's only when making a packaged build with XCode that it breaks)
I am not sure why this is suddenly happening now. If I run it in the Unreal editor on my macOS it works fine and connects. But when I make a packaged build which uses XCode to build, it can't get the local issuer certificate. I tried different code signing options, such as sign to run locally or just using sign automatically with a valid team, but I'm not sure if code signing is the cause of this issue or not.
This app is only for development and not meant to be published, so that's why I had been using sign to run locally, and that used to work fine but not anymore.
Any guidance would be appreciated, also any information on what may have changed that now causes this certificate issue to happen.
I know Apple made changes and has made notarizing MacOS apps mandatory, but I'm not sure if that also means a non-notarized app will now no longer have access to the root certificate store of a device, in my research I haven't found anything about that specifically, but I'm wondering if any Apple engineers might know something about this that hasn't been put out publicly.
Networking
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Are the Wifi-Aware's WAEndpoint's discovered ephemeral? I'm trying to understand what's the best way to reconnect a disconnected WifiAware connection - Can I just cache the endpoint and start a new connection with the same endpoint or do I need to browse again and get a new WAEndpoint?
My use case requires both WifiAware connection to another device and the devices also need to be connected to infrastructure wifi most of the time. I'm concerned about the WifiAware's connection having any impact on infrastructure wifi. What is the impact on the infrastructure wifi here in comparison to using the Apple peer to peer wifi(That Multipeer framework or Network framework use)?
I am currently creating a MacOS app that uses NetworkExtension and SystemExtension without going through the Store.
Using entitlements, I manually codesign and create a pkg Installer, but when I run it I get an error message saying "No matching profile found."
Below is the log
/Applications/Runetale.app/Contents/MacOS/Runetale not valid: Error Domain=AppleMobileFileIntegrityError Code=-413 "No matching profile found" UserInfo={NSURL=file:///Applications/Runetale.app/, unsatisfiedEntitlements=<CFArray 0x71c040fa0 [0x1f7bec120]>{type = immutable, count = 3, values = (
0 : <CFString 0x71c04f340 [0x1f7bec120]>{contents = "com.apple.developer.system-extension.install"}
1 : <CFString 0x71c1ccaf0 [0x1f7bec120]>{contents = "com.apple.developer.networking.networkextension"}
2 : <CFString 0x71c04fc00 [0x1f7bec120]>{contents = "com.apple.developer.team-identifier"}
)}, NSLocalizedDescription=No matching profile found}
I looked into it myself and found that if you want to install the app without going through the Store, you need to use packet-tunnel-provider-systemextension instead of packet-tunnel-provider. here
However, simply changing to packet-tunnel-provider-systemextension does not allow the build to pass.
I use a build method that changes the value of entitlements only during codesign in order to pass the build.
SYSEXT="$APP_BUNDLE/Contents/Library/SystemExtensions/com.runetale.desktop.PacketTunnel.systemextension"
if [ -d "$SYSEXT" ]; then
echo "Signing PacketTunnel system extension with entitlements..."
cp macos/PacketTunnel/PacketTunnelRelease.entitlements macos/PacketTunnel/PacketTunnelRelease-sign.entitlements
sed -i '' 's/packet-tunnel-provider/packet-tunnel-provider-systemextension/' macos/PacketTunnel/PacketTunnelRelease-sign.entitlements
codesign --force --options runtime --timestamp --entitlements "$ENTITLEMENTS_FILE" --sign "$DEV_ID_APP_CERT" "$SYSEXT"
fi
# 3. Sign the entire .app bundle (deep sign by signing the outer app after inner ones)
echo "Signing Runetale App with entitlements..."
cp macos/Runner/Release.entitlements macos/PacketTunnel/Release-sign.entitlements
sed -i '' 's/packet-tunnel-provider/packet-tunnel-provider-systemextension/' macos/PacketTunnel/Release-sign.entitlementsmacos/PacketTunnel/Release-sign.entitlements
codesign --force --options runtime --timestamp --entitlements "$APP_ENTITLEMENTS_FILE" --sign "$DEV_ID_APP_CERT" "$APP_BUNDLE"
Is this build method wrong?
The next solution I'm thinking of is as follows.
Is there a way to write packet-tunnel-provider-systemextension directly to entitlments and pass the build? (provisioning profile?)
Apply to forum and get permission to use packet-tunnel-provider-systemextension
Thank you.
Topic:
App & System Services
SubTopic:
Networking
Tags:
Entitlements
System Extensions
Network Extension
This happens when trying to connect to my development web server. The app works fine when connecting to my production server.
The production server has a certificate purchased from a CA.
My development web server has a locally generated certificate (from mkcert).
I have dragged and dropped the rootCA.pem onto the Simulator, although it doesn't indicate it has been loaded the certificate does appear in the Settings app and is checked to be trusted.
I have enabled "App Sandbox" and "Outgoing connections (Client)".
I have tested the URL from my local browser which is working fine.
What am I missing?
I'm looking at implementing an iOS app that has includes a Content Filter Provider to block access to certain domains when accessed on the device.
This uses NEFilterManager, NEFilterDataProvider and NEFilterControlProvider to handle configuration and manage the network flows and block as necessary.
My question is can you deploy this in an iOS 18+ app on the App Store to devices which are unmanaged, unsupervised and don't use Screen Time APIs?
Although not 100% clear, this technote seems to say it is not possible:
https://developer.apple.com/documentation/Technotes/tn3134-network-extension-provider-deployment
Testing this on a Developer device and build works successfully without any MDM profiles installed.
A similar approach using the same APIs also works on macOS once user permissions have been given.
If it can't work on unsupervised, unmanaged iOS devices, is possible for the user to first manually install a MDM profile which includes the required 'Content Filter' details and then have it work?
If not, how would you filter iOS network traffic on an unmanaged, unsupervised device?
Is it necessary to use a VPN or DNS approach instead (which may be a lot less privacy compliant)?
We're encountering an issue with our Network Extension (utilizing NEPacketTunnelProvider and NETransparentProxy) on macOS 14.5 (23F79).
On some systems, the VPN fails to automatically start after a reboot despite calling startVPNTunnel(). There are no error messages.
Our code attempts to start the tunnel:
.......
do {
try manager.connection.startVPNTunnel()
Logger.default("Started tunnel successfully")
} catch {
Logger.error("Failed to launch tunnel")
}
......
System log analysis reveals the tunnel stopping due to userLogout (NEProviderStopReason(rawValue: 12)) during reboot.
However, the Transparent Proxy stops due to userInitiated (NEProviderStopReason(rawValue: 1)) for the same reboot.
We need to understand:
Why the VPNTunnel isn't starting automatically.
Why the userLogout reason is triggered during reboot.
Additional Context:
We have manually started the VPN from System Settings before reboot.
[Q] How many instances of the same NEFilterDataProvider subclass can there be in a single running Network Extension at any given time?
I would expect that there can be only 1 instance but I'm looking at a memgraph where 2 instances are listed.
As it's the Network Extension framework that is responsible for creating, starting and stopping these instances, this is rather strange.
I've had no problem running my app in a simulator or on a device, but today my app is failing on a URLRequest to my local machine (in a sim). From the same simulator I can go to Safari and manually enter the URL that the app is using (and that appears in the error message), and it works fine.
I think there was a recent Xcode update; did something change in this regard?
Our app server is having some TLS related issue with the new iOS 26 (It works with iOS 18 and below).
When opening the domain url in iPhone Safari browser with iOS 26, it showing the error as below:
We followed the instructions from this link (https://support.apple.com/en-sg/122756), to run the following command: nscurl --tls-diagnostics https://test.example in Terminal app. It shows TLS failed with error: -9808
Could anyone please help explain what exactly the issue is with our server certificate, and how we should fix it? Thanks so much!
But the NMI and NDI of Samsung's Wi Fi Aware are not the same MAC address. May I ask Apple engineers why they are different from Samsung?
We currently supporting proxy app with Tunnel.appEx and PacketTunnelProvider.
Some users report about constant error "The VPN session failed because an internal error occurred." on VPN start (which fails rapidly).
This error occur mostly after user updated app with active VPN.
Rebooting device solves the problem and it doesnt come again, but it is still very frustrating.
I can provide any required info about app setup to solve this issue if you need. Thanks
I did watch WWDC 2019 Session 716 and understand that an active audio session is key to unlocking low‑level networking on watchOS. I’m configuring my audio session and engine as follows:
private func configureAudioSession(completion: @escaping (Bool) -> Void) {
let audioSession = AVAudioSession.sharedInstance()
do {
try audioSession.setCategory(.playAndRecord, mode: .voiceChat, options: [])
try audioSession.setActive(true, options: .notifyOthersOnDeactivation)
// Retrieve sample rate and configure the audio format.
let sampleRate = audioSession.sampleRate
print("Active hardware sample rate: \(sampleRate)")
audioFormat = AVAudioFormat(standardFormatWithSampleRate: sampleRate, channels: 1)
// Configure the audio engine.
audioInputNode = audioEngine.inputNode
audioEngine.attach(audioPlayerNode)
audioEngine.connect(audioPlayerNode, to: audioEngine.mainMixerNode, format: audioFormat)
try audioEngine.start()
completion(true)
} catch {
print("Error configuring audio session: \(error.localizedDescription)")
completion(false)
}
}
private func setupUDPConnection() {
let parameters = NWParameters.udp
parameters.includePeerToPeer = true
connection = NWConnection(host: "***.***.xxxxx.***", port: 0000, using: parameters)
setupNWConnectionHandlers()
}
private func setupTCPConnection() {
let parameters = NWParameters.tcp
connection = NWConnection(host: "***.***.xxxxx.***", port: 0000, using: parameters)
setupNWConnectionHandlers()
}
private func setupWebSocketConnection() {
guard let url = URL(string: "ws://***.***.xxxxx.***:0000") else {
print("Invalid WebSocket URL")
return
}
let session = URLSession(configuration: .default)
webSocketTask = session.webSocketTask(with: url)
webSocketTask?.resume()
print("WebSocket connection initiated")
sendAudioToServer()
receiveDataFromServer()
sendWebSocketPing(after: 0.6)
}
private func setupNWConnectionHandlers() {
connection?.stateUpdateHandler = { [weak self] state in
DispatchQueue.main.async {
switch state {
case .ready:
print("Connected (NWConnection)")
self?.isConnected = true
self?.failToConnect = false
self?.receiveDataFromServer()
self?.sendAudioToServer()
case .waiting(let error), .failed(let error):
print("Connection error: \(error.localizedDescription)")
DispatchQueue.main.asyncAfter(deadline: .now() + 2) {
self?.setupNetwork()
}
case .cancelled:
print("NWConnection cancelled")
self?.isConnected = false
default:
break
}
}
}
connection?.start(queue: .main)
}
I am reaching out to seek further assistance regarding the challenges I've been experiencing with establishing a UDP, TCP & web socket connection on watchOS using NWConnection for duplex audio streaming. Despite implementing the recommendations provided earlier, I am still encountering difficulties. Or duplex audio streaming not possible on apple watch?
I've implemented a custom system extension VPN for macOS using Packet Tunnel Provider.
The VPN is configured with on-demand, and a rule to always connect whenever there's traffic:
onDemandRules = [NEOnDemandRuleConnect()]
As for the tunnel's settings (at the Packet Tunnel Provider), I've configured a split tunnel, so some routes are excluded from the tunnel.
Now I have the following scenario:
The VPN is connected
The Mac enters sleep
The sleep() function is called (at my Packet Tunnel Provider)
The Mac briefly awakes to check emails/push notifications/etc. This traffic is excluded from the tunnel.
What is the expected behavior here? Should the wake function be called because of the on-demand rule? Or should the VPN remain asleep because this traffic is excluded from the tunnel?
In my Packet Tunnel Provider, I'm setting the NEDNSSettings to localhost as I have a local DNS server listening on port 53 (this is a dns forwarder which conditionally forwards to different upstreams based on rules).
On iOS it works just fine, I'm able to listen on localhost:53 in the Network Extension, then set NEDNSSettings servers to "127.0.0.1".
However on macOS due to the port being under 1024, I get a Permission denied OS code 13 error. I'm assuming this is due to the Network Extension not running as root. Can this be changed?
This could be rectified if you could customize the port in NEDNSSettings, as the listener could be on port 5353, but it doesn't look like it is possible?
Just wondering if there is some other way to accomplish what I'm trying to do in the macOS Network Extension?
I have an iOS app which contains a Network Extension that subclasses the NEPacketTunnelProvider, acting as a packet-tunnel VPN. After deploying the app on the device as a regular app, it runs the following code fragment:
NETunnelProviderManager.loadAllFromPreferences { managers, _ in
self.manager = managers?.first ?? NETunnelProviderManager()
self.manager.protocolConfiguration = getConfiguration()
self.manager.saveToPreferences { error in
// Handle errors or show a "Connect" button in the UI
}
}
This asks the user to install the extension as a "Device VPN". I can then use try? self.manager?.connection.startVPNTunnel() to start the VPN (and later stop it when needed). So far, this works fine.
Now, I want to deploy the app with an MDM and set it up as the "custom VPN" of a "Per-App VPN". I have tested the setup using
a real MDM, AND
using the "development" setup described in NETunnelProviderManager.
In both cases, the "Per-App VPN" shows up as a VPN in the "Settings" app.
However, in both cases I am unable to retrieve, configure or use the "Per-App VPN". The code fragment posted above returns no NETunnelProviderManager at all. When instantiating one on my own and triggering self.manager.saveToPreferences(), it queries the user to install a "Device VPN". While I can control and use the latter, this is clearly not what I want after having gone through the pain of installing the "Per-App VPN".
How can I retrieve the NETunnelProviderManager of the "Per-App VPN"? And then use it to configure and control the VPN connection? (Ideally, I would like to use the same app and the same Network Extension for both use cases, leaving the choice of which VPN type to use to the user or the user's MDM administrator.)
Topic:
App & System Services
SubTopic:
Networking
My app has local network permission on macOS Sequoia and works in most cases. I've noticed that after unlocking my MacBook Pro, the very first request will regularly fail with a No Route to Host. A simple retry resolves the issue, but I would have expected the very first request to succeed.
Is this is a known issue on macOS Sequoia or by design? I'd prefer not to add a retry for this particular request as the app is a network utility.
Topic:
App & System Services
SubTopic:
Networking
On iOS 26 beta 5, it is impossible to add a VPN configuration when a passcode is set on the device. Every time, all it does is redirect to the Settings app with no prompt for passcode.
The only way around this is to disable passcode on the device so adding a VPN configuration doesn’t have to open the Settings app.
This issue happened intermittently in the past with previous iOS 26 betas and even on iOS 18, but the problem has worsened on iOS 26 beta 5 to the point where you have to turn off passcode to add a VPN.
Feedback ID: FB17974765
I am developing a program on my chip and attempting to establish a connection with the WiFi Aware demo app launched by iOS 26. Currently, I am encountering an issue during the pairing phase.
If I am the subscriber of the service and successfully complete the follow-up frame exchange of pairing bootstrapping, I see the PIN code displayed by iOS.
Question 1: How should I use this PIN code?
Question 2: Subsequently, I need to negotiate keys with iOS through PASN. What should I use as the password for the PASN SAE process?
If I am the subscriber of the service and successfully complete the follow-up frame exchange of pairing bootstrapping, I should display the PIN code.
Question 3: How do I generate this PIN code?
Question 4: Subsequently, I need to negotiate keys with iOS through PASN. What should I use as the password for the PASN SAE process?
Topic:
App & System Services
SubTopic:
Networking
Hello,
I am working to integrate the new com.apple.developer.networking.carrier-constrained.app-optimized entitlement in my iOS 26 app so that my app can use a carrier-provided satellite network, and want to confirm my understanding of how to detect and optimize for satellite network conditions.
(Ref: https://developer.apple.com/documentation/bundleresources/entitlements/com.apple.developer.networking.carrier-constrained.app-optimized )
My current approach:
I plan to set the entitlement to true once my app is optimized for satellite networks.
To detect if the device is connected to a satellite network, I intend to use the Network framework’s NWPath properties:
isUltraConstrained — I understand this should be set to true when the device is connected to a satellite network.
(Ref: https://developer.apple.com/documentation/network/nwpath/isultraconstrained )
linkQuality == .minimal — I believe this will also be set in satellite scenarios, though it may not be exclusive to satellite connections.
(Ref:
https://developer.apple.com/documentation/network/nwpath/linkquality-swift.enum/minimal )
Questions:
Is it correct that isUltraConstrained will reliably indicate a satellite connection?
Should I also check for linkQuality == .minimal, or is isUltraConstrained sufficient?
Are there any additional APIs or best practices for detecting and optimizing for satellite connectivity that I should be aware of?
Thank you for confirming whether my understanding and approach are correct, and for any additional guidance.
My company has a server that supports ticket-based TLS session resumption (per RFC 5077).
We have done Wireshark captures that show that our iOS client app, which uses URLSession for REST and WebSocket connections to the server, is not sending the TLS "session_ticket" extension in the Client Hello package that necessary to enable ticket-based resumption with the server.
Is it expected that URLSession does not support ticket-based TLS session resumption?
If "yes", is there any way to tell URLSession to enable ticket-based session resumption? the lower-level API set_protocol_options_set_tls_tickets_enabled() hints that the overall TLS / HTTP stack on IOS does support ticket-based resumption, but I can't see how to use that low-level API with URLSession.
I can provide (lots) more technical details if necessary, but hopefully this is enough context to determine whether ticket-based TLS resumption is supported with URLSession.
Any tips / clarifications would be greatly appreciated.