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Explore the networking protocols and technologies used by the device to connect to Wi-Fi networks, Bluetooth devices, and cellular data services.

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Transparent proxy crash on macOS 15.5
Hello! I develop transparent proxy based application, and I'm receiving a lot of crash reports from macOS 15.5 for crash in __88-[NEExtensionAppProxyProviderContext setInitialFlowDivertControlSocket:extraValidation:]_block_invoke.90 when stopping. Even very old versions of my software started crashing on macOS 15.5. I checked my extension that it correctly calls setTunnelNetworkSettings:nil on proxy stop, but crash is still here. Does anybody else have this problem? Do you know any workaround for it?
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157
Jun ’25
URLSession download looping indefinitely until it times out
Hi, I’m trying to download a remote file in the background, but I keep getting a strange behaviour where URLSession download my file indefinitely during a few minutes, without calling urlSession(_:downloadTask:didFinishDownloadingTo:) until the download eventually times out. To find out that it’s looping, I’ve observed the total bytes written on disk by implementing urlSession(_:downloadTask:didWriteData:totalBytesWritten:totalBytesExpectedToWrite:). Note that I can't know the size of the file. The server is not able to calculate the size. Below is my implementation. I create an instance of URLSession like this: private lazy var session: URLSession = { let configuration = URLSessionConfiguration.background(withIdentifier: backgroundIdentifier) configuration.isDiscretionary = false configuration.sessionSendsLaunchEvents = true return URLSession(configuration: configuration, delegate: self, delegateQueue: nil) }() My service is using async/await so I have implemented an AsyncThrowingStream : private var downloadTask: URLSessionDownloadTask? private var continuation: AsyncThrowingStream<(URL, URLResponse), Error>.Continuation? private var stream: AsyncThrowingStream<(URL, URLResponse), Error> { AsyncThrowingStream<(URL, URLResponse), Error> { continuation in self.continuation = continuation self.continuation?.onTermination = { @Sendable [weak self] data in self?.downloadTask?.cancel() } downloadTask?.resume() } } Then to start the download, I do : private func download(with request: URLRequest) async throws -> (URL, URLResponse) { do { downloadTask = session.downloadTask(with: request) for try await (url, response) in stream { return (url, response) } throw NetworkingError.couldNotBuildRequest } catch { throw error } } Then in the delegate : public func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didFinishDownloadingTo location: URL) { guard let response = downloadTask.response, downloadTask.error == nil, (response as? HTTPURLResponse)?.statusCode == 200 else { continuation?.finish(throwing: downloadTask.error) return } do { let documentsURL = try FileManager.default.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false) let savedURL = documentsURL.appendingPathComponent(location.lastPathComponent) try FileManager.default.moveItem(at: location, to: savedURL) continuation?.yield((savedURL, response)) continuation?.finish() } catch { continuation?.finish(throwing: error) } } I also tried to replace let configuration = URLSessionConfiguration.background(withIdentifier: backgroundIdentifier) by let configuration = URLSessionConfiguration.default and this time I get a different error at the end of the download: Task <0457F755-9C52-4CFB-BDB2-F378D0C94912>.<1> failed strict content length check - expected: 0, received: 530692, received (uncompressed): 0 Task <0457F755-9C52-4CFB-BDB2-F378D0C94912>.<1> finished with error [-1005] Error Domain=NSURLErrorDomain Code=-1005 "The network connection was lost." UserInfo={NSLocalizedDescription=The network connection was lost., NSErrorFailingURLStringKey=https:/<host>:8190/proxy?Func=downloadVideoByUrl&SessionId=slufzwrMadvyJad8Lkmi9RUNAeqeq, NSErrorFailingURLKey=https://<host>:8190/proxy?Func=downloadVideoByUrl&SessionId=slufzwrMadvyJad8Lkmi9RUNAeqeq, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDownloadTask <0457F755-9C52-4CFB-BDB2-F378D0C94912>.<1>" ), _NSURLErrorFailingURLSessionTaskErrorKey=LocalDownloadTask <0457F755-9C52-4CFB-BDB2-F378D0C94912>.<1>, NSUnderlyingError=0x300d9a7c0 {Error Domain=kCFErrorDomainCFNetwork Code=-1005 "(null)" UserInfo={NSErrorPeerAddressKey=<CFData 0x302139db0 [0x1fcb1f598]>{length = 16, capacity = 16, bytes = 0x10021ffe91e227500000000000000000}}}} The log "failed strict content length check” made me look into the response header, which has the following: content-length: 0 Content-Type: application/force-download Transfer-encoding: chunked Connection: KEEP-ALIVE Content-Transfer-Encoding: binary So it should be fine the way I setup my URLSession. The download works fine in Chrome/Safari/Chrome or Postman. My code used to work a couple of weeks before, so I expect something has changed on the server side, but I can’t find what, and I don’t get much help from the guys on the server side. Has anyone an idea of what’s going on?
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201
May ’25
Network.framework UDP requiredLocalEndpoint/allowLocalEndpointReuse still broken in macOS 26
Just tried to re-run the code below (previously discussed https://developer.apple.com/forums/thread/747815) and filed as bug: https://feedbackassistant.apple.com/feedback/13678278 Still broken on macOS 26 first beta. Any chance anything can be done about this @eskimo? thanks, Martin import Foundation import Network let localPort: NWEndpoint.Port = 12345 var connections: [NWConnection] = [] func startFlow(remotePort: UInt16) { let params = NWParameters.udp params.allowLocalEndpointReuse = true params.requiredLocalEndpoint = NWEndpoint.hostPort(host: "0.0.0.0", port: localPort) let conn = NWConnection(host: "93.184.216.34", port: .init(rawValue: remotePort)!, using: params) conn.stateUpdateHandler = { newState in print("connection \(remotePort) did change state, new: \(newState)") } conn.start(queue: .main) connections.append(conn) } func main() { startFlow(remotePort: 23456) startFlow(remotePort: 23457) dispatchMain() } main()
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113
Jun ’25
NSURLSession background downloadTasks sometimes calling urlSession(_:downloadTask:didFinishDownloadingTo:) *twice*
I've just implemented background session downloads, and in testing (with 1044 downloadTasks), I'm seeing some strange behavior that's not 100% reproducible. Sometimes when I background the app, when I foreground it (or the OS does), the URLSessionDownloadDelegate's function urlSession(_:downloadTask:didFinishDownloadingTo:) gets called twice. I'm also logging the URLSessionTaskDelegate's function urlSession(_:task:didCompleteWithError:) and in this case, it does not get called between calls to didFinishDownloadingTo. Both cases are being called with the exactly same task, session and location. The first call copies the location to a semi-permanent destination (and I confirmed that file is correct), and the second call fails on move because the destination already exists. I can obviously work around this fairly easily, but wondering if I'm missing something or if there's a bug. It does appear to happen more reliably when I background for 15 seconds or longer. A second issue which is reproducible is that while backgrounded, some files are completing downloads and never calling the download delegate's urlSession(_:downloadTask:didWriteData:totalBytesWritten:totalBytesExpectedToWrite:) I tried resuming one or all of the tasks in applicationDidBecomeActive as suggested in multiple other forums posts, but neither of those seems to resolve the issue. Again, I can work around this (using a combination of totalBytesWritten and the known size of files which have completed downloads), but I'm wondering if I'm missing something obvious. I actually thought that perhaps the resume() workaround was causing the first issue, but removing it does not have an effect.
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How to Keep Cellular Data Active While Connected to a Local Hotspot for File Transfer?
Hi all, I’m developing a companion iOS app that connects to a device-created Wi-Fi hotspot to transfer videos or other files WebSocket. The challenge is: once the iPhone connects to this hotspot, it loses internet access because iOS routes all traffic through Wi-Fi. However, I’d like to keep the iPhone’s cellular data active and usable while staying connected to the local hotspot — so the app can access cloud APIs, or the user can continue using other apps that require internet access. I understand that iOS prioritizes Wi-Fi over cellular, but are there any supported workarounds or patterns (e.g., MFi programs, local-only Wi-Fi access, NEHotspotConfiguration behavior, etc.) that : • Using Wi-Fi only for local communication; • cellular to remain active for internet access. Any insights or Apple-recommended best practices would be greatly appreciated — especially any official references regarding MFi Accessory setup or NEHotspotConfiguration behavior in this context. Thanks in !
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130
Jun ’25
Content Filter: sourceAppAuditToken empty only for Firefox
Starting on macOS Sequoia, flows originated in Firefox have an empty sourceAppAuditToken. Other apps contain a valid token. Background: in order to fetch process info for a certain NEFilterFlow, my content filter extension uses sourceAppAuditToken, audit_token_to_pid() and proc_* (as recommended in #126820). When that fails, we use SecCodeCopyGuestWithAttributes, recommended in some other thread as a better alternative. Both approaches break when the sourceAppAuditToken is empty since they need the pid. Debugging: My logging shows audit token is empty for Firefox Typical logs from com.apple.networkextension also indicate it fails to fetch the same info I'm looking for: com.apple.networkextension debug 11:22:07.024588-0300 Fetching appInfo from cache for pid: 948 uuid: 5C40B765-C6C9-3641-A822-2BC44D264361 bundle id: (null) com.apple.networkextension debug 11:22:07.024657-0300 Calling delegate lookup handler with pid: 948, uuid: 5C40B765-C6C9-3641-A822-2BC44D264361, bundleID: (null) com.apple.networkextension debug 11:22:07.025856-0300 Could not look up appInfo for pid: 948 bundle id: (null) uuid: 5C40B765-C6C9-3641-A822-2BC44D264361 com.apple.networkextension error 11:22:07.025897-0300 Could not find app info, return the original flow without filling in app info Handling new flow: identifier = D89B5B5D-793C-4940-D992-4E90F2AD1900 procPID = 953 eprocPID = 948 direction = outbound inBytes = 0 outBytes = 0 signature = {length = 32, bytes = 0x4afeafde b484aa0c c5cb8698 0567343d ... 7cdee33e 135666dd } socketID = 19adf2904e92d9 localEndpoint = 0.0.0.0:0 remoteEndpoint = 17.33.202.170:443 protocol = 6 family = 2 type = 1 procUUID = 0C68E603-967E-3643-B225-378BD2A655F7 eprocUUID = 5C40B765-C6C9-3641-A822-2BC44D264361 Perhaps there's a bug when generating the audit token or could it be something with the Firefox signature? I double-checked Firefox and it seems fine: $ codesign --verify --verbose /Applications/Firefox.app /Applications/Firefox.app: valid on disk /Applications/Firefox.app: satisfies its Designated Requirement Not sure if relevant, but codesign with -dv showed different flags in CodeDirectory when compared to chrome: codesign -dv /Applications/Firefox.app ... CodeDirectory v=20500 size=863 flags=0x10000(runtime) hashes=18+5 ... Versus chrome CodeDirectory v=20500 size=1821 flags=0x12a00(kill,restrict,library-validation,runtime) hashes=46+7 location=embedded
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599
Aug ’25
NEHotspotNetwork headaches
I'm trying to use NEHotspotNetwork to configure an IoT. I've read all the issues that have plagued other developers when using this framework, and I was under the impression that bugs were filed and fixed. Here are my issues in hopes that someone can catch my bug, or has finally figured this out and it's not a bug in the framework with no immediate fix on the horizon. If I use the following code: let config = NEHotspotConfiguration(ssid: ssid) config.joinOnce = true KiniStatusBanner.shared.show(text: "Connecting to Kini", in: presentingVC.view) NEHotspotConfigurationManager.shared.apply(config) { error in DispatchQueue.main.async { if let nsError = error as NSError?, nsError.domain == NEHotspotConfigurationErrorDomain, nsError.code == NEHotspotConfigurationError.alreadyAssociated.rawValue { print("Already connected to \(self.ssid)") KiniStatusBanner.shared.dismiss() self.presentCaptivePortal(from: presentingVC, activationCode: activationCode) } else if let error = error { // This doesn't happen print("❌ Failed to connect: \(error.localizedDescription)") KiniStatusBanner.shared.update(text: "Failed to Connect to Kini. Try again later.") KiniStatusBanner.shared.dismiss(after: 2.5) } else { // !!!! Most often, this is the path the code takes NEHotspotNetwork.fetchCurrent { current in if let ssid = current?.ssid, ssid == self.ssid { log("✅✅ 1st attempt: connected to \(self.ssid)") KiniStatusBanner.shared.dismiss() self.presentCaptivePortal(from: presentingVC, activationCode: activationCode) } else { // Dev forums talked about giving things a bit of time to settle and then try again DispatchQueue.main.asyncAfter(deadline: .now() + 2) { NEHotspotNetwork.fetchCurrent { current in if let ssid = current?.ssid, ssid == self.ssid { log("✅✅✅ 2nd attempt: connected to \(self.ssid)") KiniStatusBanner.shared.dismiss() self.presentCaptivePortal(from: presentingVC, activationCode: activationCode) } else { log("❌❌❌ 2nd attempt: Failed to connect: \(self.ssid)") KiniStatusBanner.shared.update(text: "Could not join Kini network. Try again.") KiniStatusBanner.shared.dismiss(after: 2.5) self.cleanupHotspot() DispatchQueue.main.asyncAfter(deadline: .now() + 2) { print("cleanup again") self.cleanupHotspot() } } } } log("❌❌ 1st attempt: Failed to connect: \(self.ssid)") KiniStatusBanner.shared.update(text: "Could not join Kini network. Try again.") KiniStatusBanner.shared.dismiss(after: 2.5) self.cleanupHotspot() } As you can see, one can't just use NEHotspotConfigurationManager.shared.apply and has to double-check to make sure that it actually succeeds, by checking to see if the SSID desired, matches the one that the device is using. Ok, but about 50% of the time, the call to NEHotspotNetwork.fetchCurrent gives me this error: NEHotspotNetwork nehelper sent invalid result code [1] for Wi-Fi information request Well, there is a workaround for that randomness too. At some point before calling this code, one can: let locationManager = CLLocationManager() locationManager.requestWhenInUseAuthorization() That eliminates the NEHotspotNetwork nehelper sent invalid result code [1] for Wi-Fi information request BUT... three issues. The user is presented with an authorization alert: Allow "Kini" to use your location? This app needs access to you Wi-Fi name to connect to your Kini device. Along with a map with a location pin on it. This gives my users a completely wrong impression, especially for a device/app where we promise users not to track their location. They actually see a map with their location pinned on it, implying something that would freak out anyone who was expecting no tracking. I understand why an authorization is normally required, but since all we are getting is our own IoT's SSID, there should be no need for an authorization for this, and no map associated with the request. Again, they are accessing my IoT's network, NOT their home/location Wi-Fi SSID. My app already knows and specifies that network, and all I am trying to do is to work around a bug that makes it look like I have a successful return from NEHotspotConfigurationManager.shared.apply() when in fact the network I was looking for wasn't even on. Not only do I get instances where the network doesn't connect, and result codes show no errors, but I also get instances where I get an alert that says that the network is unreachable, yet my IoT shows that the app is connected to its Wi-Fi. On the iOS device, I go to the Wi-Fi settings, and see that I am on the IoT's network. So basically, sometimes I connect, but the frameworks says that there is no connection, and sometimes it reports a connection when there is none. As you can see in the code, I call cleanupHotspot() to make the iOS device get off of my temp Wi-Fi SSID. This is the code: func cleanupHotspot() { NEHotspotConfigurationManager.shared.removeConfiguration(forSSID: ssid) } That code gets called by the above code when things aren't as I expect and need to cleanup. And I also call it when the user dismisses the viewcontroller that is attempting to make the connection. It doesn't always work. I get stuck on the tempo SSID, unless I go through this whole thing again: try to make the connection again, this time it succeeds quickly, and then I can disconnect. Any ideas? I'm on iOS18.5, and have tried this on multiple iPhones including 11, 13 and 16.
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220
Nov ’25
IOS App tcp connect and local network permission
Recently, my application was having trouble connecting socket using TCP protocol after it was reinstalled. The cause of the problem was initially that I did not grant local network permissions when I reinstalled, I was aware of the problem, so socket connect interface worked fine after I granted permissions. However, the next time I repeat the previous operation, I also do not grant local network permissions, and then turn it back on in the Settings, and socket connect interfcae does not work properly (connect interface return errno 65, the system version and code have not changed). Fortunately, socket connect success after rebooting the phone, and more importantly, I was able to repeat the problem many times. So I want to know if the process between when I re-uninstall the app and deny local network permissions, and when I turn it back on in Settings, is that permissions have been granted normally, and not fake, and not required a reboot to reset something for socket coonnect to take effect.
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300
Jun ’25
On FTP
Questions about FTP crop up from time-to-time here on DevForums. In most cases I write a general “don’t use FTP” response, but I don’t have time to go into all the details. I’ve created this post as a place to collect all of those details, so I can reference them in other threads. IMPORTANT Apple’s official position on FTP is: All our FTP APIs have been deprecated, and you should avoid using deprecated APIs. Apple has been slowly removing FTP support from the user-facing parts of our system. The most recent example of this is that we removed the ftp command-line tool in macOS 10.13. You should avoid the FTP protocol and look to adopt more modern alternatives. The rest of this post is an informational explanation of the overall FTP picture. This post is locked so I can keep it focused. If you have questions or comments, please do create a new thread in the App & System Services > Networking subtopic and I’ll respond there. Don’t Use FTP FTP is a very old and very crufty protocol. Certain things that seem obvious to us now — like being able to create a GUI client that reliably shows a directory listing in a platform-independent manner — aren’t possible to do in FTP. However, by far the biggest problem with FTP is that it provides no security [1]. Specifically, the FTP protocol: Provides no on-the-wire privacy, so anyone can see the data you transfer Provides no client-authenticates-server authentication, so you have no idea whether you’re talking to the right server Provides no data integrity, allowing an attacker to munge your data in transit Transfers user names and passwords in the clear Using FTP for anonymous downloads may be acceptable (see the explanation below) but most other uses of FTP are completely inappropriate for the modern Internet. IMPORTANT You should only use FTP for anonymous downloads if you have an independent way to check the integrity of the data you’ve downloaded. For example, if you’re downloading a software update, you could use code signing to check its integrity. If you don’t check the integrity of the data you’ve downloaded, an attacker could substitute a malicious download instead. This would be especially bad in, say, the software update case. These fundamental problems with the FTP protocol mean that it’s not a priority for Apple. This is reflected in the available APIs, which is the subject of the next section. FTP APIs Apple provides two FTP APIs: All Apple platforms provide FTP downloads via URLSession. Most Apple platforms (everything except watchOS) support CFFTPStream, which allows for directory listings, downloads, uploads, and directory creation. All of these FTP APIs are now deprecated: URLSession was deprecated for the purposes of FTP in the 2022 SDKs (macOS 13, iOS 16, iPadOS 16, tvOS 16, watchOS 9) [2]. CFFTPStream was deprecated in the 2016 SDKs (macOS 10.11, iOS 9, iPadOS 9, tvOS 9). CFFTPStream still works about as well as it ever did, which is not particularly well. Specifically: There is at least one known crashing bug (r. 35745763), albeit one that occurs quite infrequently. There are clear implementation limitations — like the fact that CFFTPCreateParsedResourceListing assumes a MacRoman text encoding (r. 7420589) — that won’t be fixed. If you’re looking for an example of how to use these APIs, check out SimpleFTPSample. Note This sample hasn’t been updated since 2013 and is unlikely to ever be updated given Apple’s position on FTP. The FTP support in URLSession has significant limitations: It only supports FTP downloads; there’s no support for uploads or any other FTP operations. It doesn’t support resumable FTP downloads [3]. It doesn’t work in background sessions. That prevents it from running FTP downloads in the background on iOS. It’s only supported in classic loading mode. See the usesClassicLoadingMode property and the doc comments in <Foundation/NSURLSession.h>. If Apple’s FTP APIs are insufficient for your needs, you’ll need to write or acquire your own FTP library. Before you do that, however, consider switching to an alternative protocol. After all, if you’re going to go to the trouble of importing a large FTP library into your code base, you might as well import a library for a better protocol. The next section discusses some options in this space. Alternative Protocols There are numerous better alternatives to FTP: HTTPS is by far the best alternative to FTP, offering good security, good APIs on Apple platforms, good server support, and good network compatibility. Implementing traditional FTP operations over HTTPS can be a bit tricky. One possible way forward is to enable DAV extensions on the server. FTPS is FTP over TLS (aka SSL). While FTPS adds security to the protocol, which is very important, it still inherits many of FTP’s other problems. Personally I try to avoid this protocol. SFTP is a file transfer protocol that’s completely unrelated to FTP. It runs over SSH, making it a great alternative in many of the ad hoc setups that traditionally use FTP. Apple doesn’t have an API for either FTPS or SFTP, although on macOS you may be able to make some headway by invoking the sftp command-line tool. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" [1] In another thread someone asked me about FTP’s other problems, those not related to security, so let’s talk about that. One of FTP’s implicit design goals was to provide cross-platform support that exposes the target platform. You can think of FTP as being kinda like telnet. When you telnet from Unix to VMS, it doesn’t aim to abstract away VMS commands, so that you can type Unix commands at the VMS prompt. Rather, you’re expected to run VMS commands. FTP is (a bit) like that. This choice made sense back when the FTP protocol was invented. Folks were expecting to use FTP via a command-line client, so there was a human in the loop. If they ran a command and it produced VMS-like output, that was fine because they knew that they were FTPing into a VMS machine. However, most users today are using GUI clients, and this design choice makes it very hard to create a general GUI client for FTP. Let’s consider the simple problem of getting the contents of a directory. When you send an FTP LIST command, the server would historically run the platform native directory list command and pipe the results back to you. To create a GUI client you have to parse that data to extract the file names. Doing that is a serious challenge. Indeed, just the first step, working out the text encoding, is a challenge. Many FTP servers use UTF-8, but some use ISO-Latin-1, some use other standard encodings, some use Windows code pages, and so on. I say “historically” above because there have been various efforts to standardise this stuff, both in the RFCs and in individual server implementations. However, if you’re building a general client you can’t rely on these efforts. After all, the reason why folks continue to use FTP is because of it widespread support. [2] To quote the macOS 13 Ventura Release Notes: FTP is deprecated for URLSession and related APIs. Please adopt modern secure networking protocols such as HTTPS. (92623659) [3] Although you can implement resumable downloads using the lower-level CFFTPStream API, courtesy of the kCFStreamPropertyFTPFileTransferOffset property. Revision History 2025-10-06 Explained that URLSession only supports FTP in classic loading mode. Made other minor editorial changes. 2024-04-15 Added a footnote about FTP’s other problems. Made other minor editorial changes. 2022-08-09 Noted that the FTP support in URLSession is now deprecated. Made other minor editorial changes. 2021-04-06 Fixed the formatting. Fixed some links. 2018-02-23 First posted.
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5.9k
Oct ’25
Could not delete cookies on IOS18
Hello, I have encountered an issue with an iPhone 15PM with iOS 18.5. The NSHTTPCookieStorage failed to clear cookies, after clearing them, I was still able to retrieve them. However, on the same system NSHTTPCookie *cookie; NSHTTPCookieStorage *storage = [NSHTTPCookieStorage sharedHTTPCookieStorage]; for (cookie in [storage cookies]) { [storage deleteCookie:cookie]; } NSArray *cookies = [[NSHTTPCookieStorage sharedHTTPCookieStorage] cookiesForURL:[[self url] absoluteURL]]; // still able to get cookies,why???
1
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131
Jun ’25
adhoc ipa, installed on iOS 18 devices, udp and tcp cannot access the local network, such as 17.25.11.128
I have read all the information and forum posts about local network, such as TN3179, etc., and have added NSLocalNetworkUsageDescription, but it does not solve my problem. The problem I encountered is described as follows: Device: iOS18.1.1 Signing method: automatic Xcode debug directly runs, and the app can access 17.25.11.128 normally. However, relase run or packaged into adhoc installation, this IP cannot be accessed. There is a phenomenon that the app package of the App Store can also be used. Our test team has few iOS18+ devices, and internal testing is not possible. Please contact us as soon as possible, thank you. ======= 我已经了解了所有关于local network 相关的资料和论坛帖子,比如TN3179 等等, 已经添加了 NSLocalNetworkUsageDescription, 但是不解决我的问题。 我遇到的问题描述如下: 设备:iOS18.1.1 签名方式:自动 xcode debug 直接运行,app是可以正常访问17.25.11.128的。 但是 relase run 或者 打包成 adhoc 安装,就无法访问这个IP了。 有一个现象, App Store 的app包 也是可以的。 我们的测试团队,iOS18+的设备就没几个,还不能内部测试了。请尽快联系我们,谢谢。
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432
May ’25
Extracting IP with swift on visionOS
Hey everyone, I’m developing an app for visionOS where I need to display the Apple Vision Pro’s current IP address. For this I’m using the following code, which works for iOS, macOS, and visionOS in the simulator. Only on a real Apple Vision Pro it’s unable to extract an IP. Could it be that visionOS currently doesn’t allow this? Have any of you had the same experience and found a workaround? var address: String = "no ip" var ifaddr: UnsafeMutablePointer<ifaddrs>? = nil if getifaddrs(&ifaddr) == 0 { var ptr = ifaddr while ptr != nil { defer { ptr = ptr?.pointee.ifa_next } let interface = ptr?.pointee let addrFamily = interface?.ifa_addr.pointee.sa_family if addrFamily == UInt8(AF_INET) { if let name: Optional<String> = String(cString: (interface?.ifa_name)!), name == "en0" { var hostname = [CChar](repeating: 0, count: Int(NI_MAXHOST)) getnameinfo(interface?.ifa_addr, socklen_t((interface?.ifa_addr.pointee.sa_len)!), &hostname, socklen_t(hostname.count), nil, socklen_t(0), NI_NUMERICHOST) address = String(cString: hostname) } } } freeifaddrs(ifaddr) } return address } Thanks in advance for any insights or tips! Best Regards, David
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1
190
Jun ’25
Local network access disabled after macOS restart
My application needs local network access. When it is started for the first time, the user gets a prompt to enable local network access (as expected). The application is then shown as enabled in Privacy & Security / Local Network and local network access is working. If macOS is then shutdown and restarted, local network access is blocked for the application even though it is still shown as enabled in Privacy & Security / Local Network. Local network access can be restored either by toggling permission off and on in Privacy & Security / Local Network or by disabling and enabling Wi-Fi. This behaviour is consistent on Sequoia 15.1. It happens sometimes on 15.0 and 15.0.1 but not every time. Is my application doing something wrong or is this a Sequoia issue? If it is a Sequoia issue, is there some change I can make to my application to work around it?
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2
3.8k
Jan ’26
Unable to Intercept Inbound Traffic on macOS Using Network Extensions
Hi all, I have a requirement to intercept and modify inbound connections on macOS. For example, if I’m running a server on TCP port 8080 on macOS, I want to intercept all traffic to and from this port. I’m open to working at the level of TCP flows or even raw Ethernet packets, depending on what’s feasible. I’m already successfully using NETransparentProxy to intercept outbound traffic, but I haven’t found a way to handle inbound connections using any of the Network Extension APIs. Is there any supported or alternative approach for intercepting inbound traffic (via NE, NKEs, PF, or something else)? Any guidance would be greatly appreciated. Thanks in advance!
2
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148
Jun ’25
QWAC validation
Hello there, Starting from iOS 18.4, support was included for QWAC Validation and QCStatements. Using the official QWAC Validator at: https://eidas.ec.europa.eu/efda/qwac-validation-tool I was able to check that the domain "eidas.ec.europa.eu" has a valid QWAC certificate. However, when trying to obtain the same result using the new API, I do not obtain the same result. Here is my sample playground code: import Foundation import Security import PlaygroundSupport PlaygroundPage.current.needsIndefiniteExecution = true @MainActor class CertificateFetcher: NSObject, URLSessionDelegate { private let url: URL init(url: URL) { self.url = url super.init() } func start() { let session = URLSession(configuration: .ephemeral, delegate: self, delegateQueue: nil) let task = session.dataTask(with: url) { data, response, error in if let error = error { print("Error during request: \(error)") } else { print("Request completed.") } } task.resume() } nonisolated func urlSession(_ session: URLSession, didReceive challenge: URLAuthenticationChallenge, completionHandler: @escaping (URLSession.AuthChallengeDisposition, URLCredential?) -&gt; Void) { guard let trust = challenge.protectionSpace.serverTrust else { completionHandler(.cancelAuthenticationChallenge, nil) return } if let certificates = SecTrustCopyCertificateChain(trust) as? [SecCertificate] { self.checkQWAC(certificates: certificates) } let credential = URLCredential(trust: trust) completionHandler(.useCredential, credential) } nonisolated func checkQWAC(certificates: [SecCertificate]) { let policy = SecPolicyCreateSSL(true, nil) var trust: SecTrust? guard SecTrustCreateWithCertificates(certificates as CFArray, policy, &amp;trust) == noErr, let trust else { print("Unable to create SecTrust") return } var error: CFError? guard SecTrustEvaluateWithError(trust, &amp;error) else { print("Trust evaluation failed") return } guard let result = SecTrustCopyResult(trust) as? [String : Any] else { print("No result dictionary") return } let qwacStatus = result[kSecTrustQWACValidation as String] let qcStatements = result[kSecTrustQCStatements as String] print("QWAC Status: \(String(describing: qwacStatus))") print("QC Statements: \(String(describing: qcStatements))") } } let url = URL(string: "https://eidas.ec.europa.eu/")! let fetcher = CertificateFetcher(url: url) fetcher.start() Which prints: QWAC Status: nil QC Statements: nil Request completed. Am I making a mistake while using the Security framework? I would greatly appreciate any help or guidance you can provide.
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386
Mar ’26
WebAuthenticationSession under a carrier-provided satellite network?
(related post: How to optimize my app for for a carrier-provided satellite network? ) I am trying to implement an app so that it works under a carrier-provided satellite network. The app uses (AS)WebAuthenticationSession for signing in. If the app is entitled to access a satellite network, will (AS)WebAuthenticationSession work as well? How about WKWebView and SFSafariViewController? Is there a way to test(simulate) a ultra-constrained network on a device or a simulator to see the expected behavior? Thanks,
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Jul ’25
A Peek Behind the NECP Curtain
From time to time the subject of NECP grows up, both here on DevForums and in DTS cases. I’ve posted about this before but I wanted to collect those tidbits into single coherent post. If you have questions or comments, start a new thread in the App & System Services > Networking subtopic and tag it with Network Extension. That way I’ll be sure to see it go by. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" A Peek Behind the NECP Curtain NECP stands for Network Extension Control Protocol. It’s a subsystem within the Apple networking stack that controls which programs have access to which network interfaces. It’s vitally important to the Network Extension subsystem, hence the name, but it’s used in many different places. Indeed, a very familiar example of its use is the Settings > Mobile Data [1] user interface on iOS. NECP has no explicit API, although there are APIs that are offer some insight into its state. Continuing the Settings > Mobile Data example above, there is a little-known API, CTCellularData in the Core Telephony framework, that returns whether your app has access to WWAN. Despite having no API, NECP is still relevant to developers. The Settings > Mobile Data example is one place where it affects app developers but it’s most important for Network Extension (NE) developers. A key use case for NECP is to prevent VPN loops. When starting an NE provider, the system configures the NECP policy for the NE provider’s process to prevent it from using a VPN interface. This means that you can safely open a network connection inside your VPN provider without having to worry about its traffic being accidentally routed back to you. This is why, for example, an NE packet tunnel provider can use any networking API it wants, including BSD Sockets, to run its connection without fear of creating a VPN loop [1]. One place that NECP shows up regularly is the system log. Next time you see a system log entry like this: type: debug time: 15:02:54.817903+0000 process: Mail subsystem: com.apple.network category: connection message: nw_protocol_socket_set_necp_attributes [C723.1.1:1] setsockopt 39 SO_NECP_ATTRIBUTES … you’ll at least know what the necp means (-: Finally, a lot of NECP infrastructure is in the Darwin open source. As with all things in Darwin, it’s fine to poke around and see how your favourite feature works, but do not incorporate any information you find into your product. Stuff you uncover by looking in Darwin is not considered API. [1] Settings > Cellular Data if you speak American (-: [2] Network Extension providers can call the createTCPConnection(to:enableTLS:tlsParameters:delegate:) method to create an NWTCPConnection [3] that doesn’t run through the tunnel. You can use that if it’s convenient but you don’t need to use it. [3] NWTCPConnection is now deprecated, but there are non-deprecated equivalents. For the full story, see NWEndpoint History and Advice. Revision History 2025-12-12 Replaced “macOS networking stack” with “Apple networking stack” to avoid giving the impression that this is all about macOS. Added a link to NWEndpoint History and Advice. Made other minor editorial changes. 2023-02-27 First posted.
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2.7k
Dec ’25
Transparent proxy crash on macOS 15.5
Hello! I develop transparent proxy based application, and I'm receiving a lot of crash reports from macOS 15.5 for crash in __88-[NEExtensionAppProxyProviderContext setInitialFlowDivertControlSocket:extraValidation:]_block_invoke.90 when stopping. Even very old versions of my software started crashing on macOS 15.5. I checked my extension that it correctly calls setTunnelNetworkSettings:nil on proxy stop, but crash is still here. Does anybody else have this problem? Do you know any workaround for it?
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3
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157
Activity
Jun ’25
URLSession download looping indefinitely until it times out
Hi, I’m trying to download a remote file in the background, but I keep getting a strange behaviour where URLSession download my file indefinitely during a few minutes, without calling urlSession(_:downloadTask:didFinishDownloadingTo:) until the download eventually times out. To find out that it’s looping, I’ve observed the total bytes written on disk by implementing urlSession(_:downloadTask:didWriteData:totalBytesWritten:totalBytesExpectedToWrite:). Note that I can't know the size of the file. The server is not able to calculate the size. Below is my implementation. I create an instance of URLSession like this: private lazy var session: URLSession = { let configuration = URLSessionConfiguration.background(withIdentifier: backgroundIdentifier) configuration.isDiscretionary = false configuration.sessionSendsLaunchEvents = true return URLSession(configuration: configuration, delegate: self, delegateQueue: nil) }() My service is using async/await so I have implemented an AsyncThrowingStream : private var downloadTask: URLSessionDownloadTask? private var continuation: AsyncThrowingStream&lt;(URL, URLResponse), Error&gt;.Continuation? private var stream: AsyncThrowingStream&lt;(URL, URLResponse), Error&gt; { AsyncThrowingStream&lt;(URL, URLResponse), Error&gt; { continuation in self.continuation = continuation self.continuation?.onTermination = { @Sendable [weak self] data in self?.downloadTask?.cancel() } downloadTask?.resume() } } Then to start the download, I do : private func download(with request: URLRequest) async throws -&gt; (URL, URLResponse) { do { downloadTask = session.downloadTask(with: request) for try await (url, response) in stream { return (url, response) } throw NetworkingError.couldNotBuildRequest } catch { throw error } } Then in the delegate : public func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didFinishDownloadingTo location: URL) { guard let response = downloadTask.response, downloadTask.error == nil, (response as? HTTPURLResponse)?.statusCode == 200 else { continuation?.finish(throwing: downloadTask.error) return } do { let documentsURL = try FileManager.default.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false) let savedURL = documentsURL.appendingPathComponent(location.lastPathComponent) try FileManager.default.moveItem(at: location, to: savedURL) continuation?.yield((savedURL, response)) continuation?.finish() } catch { continuation?.finish(throwing: error) } } I also tried to replace let configuration = URLSessionConfiguration.background(withIdentifier: backgroundIdentifier) by let configuration = URLSessionConfiguration.default and this time I get a different error at the end of the download: Task &lt;0457F755-9C52-4CFB-BDB2-F378D0C94912&gt;.&lt;1&gt; failed strict content length check - expected: 0, received: 530692, received (uncompressed): 0 Task &lt;0457F755-9C52-4CFB-BDB2-F378D0C94912&gt;.&lt;1&gt; finished with error [-1005] Error Domain=NSURLErrorDomain Code=-1005 "The network connection was lost." UserInfo={NSLocalizedDescription=The network connection was lost., NSErrorFailingURLStringKey=https:/&lt;host&gt;:8190/proxy?Func=downloadVideoByUrl&amp;SessionId=slufzwrMadvyJad8Lkmi9RUNAeqeq, NSErrorFailingURLKey=https://&lt;host&gt;:8190/proxy?Func=downloadVideoByUrl&amp;SessionId=slufzwrMadvyJad8Lkmi9RUNAeqeq, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDownloadTask &lt;0457F755-9C52-4CFB-BDB2-F378D0C94912&gt;.&lt;1&gt;" ), _NSURLErrorFailingURLSessionTaskErrorKey=LocalDownloadTask &lt;0457F755-9C52-4CFB-BDB2-F378D0C94912&gt;.&lt;1&gt;, NSUnderlyingError=0x300d9a7c0 {Error Domain=kCFErrorDomainCFNetwork Code=-1005 "(null)" UserInfo={NSErrorPeerAddressKey=&lt;CFData 0x302139db0 [0x1fcb1f598]&gt;{length = 16, capacity = 16, bytes = 0x10021ffe91e227500000000000000000}}}} The log "failed strict content length check” made me look into the response header, which has the following: content-length: 0 Content-Type: application/force-download Transfer-encoding: chunked Connection: KEEP-ALIVE Content-Transfer-Encoding: binary So it should be fine the way I setup my URLSession. The download works fine in Chrome/Safari/Chrome or Postman. My code used to work a couple of weeks before, so I expect something has changed on the server side, but I can’t find what, and I don’t get much help from the guys on the server side. Has anyone an idea of what’s going on?
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1
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201
Activity
May ’25
Network.framework UDP requiredLocalEndpoint/allowLocalEndpointReuse still broken in macOS 26
Just tried to re-run the code below (previously discussed https://developer.apple.com/forums/thread/747815) and filed as bug: https://feedbackassistant.apple.com/feedback/13678278 Still broken on macOS 26 first beta. Any chance anything can be done about this @eskimo? thanks, Martin import Foundation import Network let localPort: NWEndpoint.Port = 12345 var connections: [NWConnection] = [] func startFlow(remotePort: UInt16) { let params = NWParameters.udp params.allowLocalEndpointReuse = true params.requiredLocalEndpoint = NWEndpoint.hostPort(host: "0.0.0.0", port: localPort) let conn = NWConnection(host: "93.184.216.34", port: .init(rawValue: remotePort)!, using: params) conn.stateUpdateHandler = { newState in print("connection \(remotePort) did change state, new: \(newState)") } conn.start(queue: .main) connections.append(conn) } func main() { startFlow(remotePort: 23456) startFlow(remotePort: 23457) dispatchMain() } main()
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2
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113
Activity
Jun ’25
NSURLSession background downloadTasks sometimes calling urlSession(_:downloadTask:didFinishDownloadingTo:) *twice*
I've just implemented background session downloads, and in testing (with 1044 downloadTasks), I'm seeing some strange behavior that's not 100% reproducible. Sometimes when I background the app, when I foreground it (or the OS does), the URLSessionDownloadDelegate's function urlSession(_:downloadTask:didFinishDownloadingTo:) gets called twice. I'm also logging the URLSessionTaskDelegate's function urlSession(_:task:didCompleteWithError:) and in this case, it does not get called between calls to didFinishDownloadingTo. Both cases are being called with the exactly same task, session and location. The first call copies the location to a semi-permanent destination (and I confirmed that file is correct), and the second call fails on move because the destination already exists. I can obviously work around this fairly easily, but wondering if I'm missing something or if there's a bug. It does appear to happen more reliably when I background for 15 seconds or longer. A second issue which is reproducible is that while backgrounded, some files are completing downloads and never calling the download delegate's urlSession(_:downloadTask:didWriteData:totalBytesWritten:totalBytesExpectedToWrite:) I tried resuming one or all of the tasks in applicationDidBecomeActive as suggested in multiple other forums posts, but neither of those seems to resolve the issue. Again, I can work around this (using a combination of totalBytesWritten and the known size of files which have completed downloads), but I'm wondering if I'm missing something obvious. I actually thought that perhaps the resume() workaround was causing the first issue, but removing it does not have an effect.
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8
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2k
Activity
1w
How to Keep Cellular Data Active While Connected to a Local Hotspot for File Transfer?
Hi all, I’m developing a companion iOS app that connects to a device-created Wi-Fi hotspot to transfer videos or other files WebSocket. The challenge is: once the iPhone connects to this hotspot, it loses internet access because iOS routes all traffic through Wi-Fi. However, I’d like to keep the iPhone’s cellular data active and usable while staying connected to the local hotspot — so the app can access cloud APIs, or the user can continue using other apps that require internet access. I understand that iOS prioritizes Wi-Fi over cellular, but are there any supported workarounds or patterns (e.g., MFi programs, local-only Wi-Fi access, NEHotspotConfiguration behavior, etc.) that : • Using Wi-Fi only for local communication; • cellular to remain active for internet access. Any insights or Apple-recommended best practices would be greatly appreciated — especially any official references regarding MFi Accessory setup or NEHotspotConfiguration behavior in this context. Thanks in !
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1
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130
Activity
Jun ’25
XCode no access to local network
i unfortunatly upgraded to Sequoia since then I see when: i select XCode -&gt;Product-&gt;run i see Error: No route to host i cannot grant access to local network for XCode i can no longer debug my program as i did with Sonora
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1
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0
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111
Activity
May ’25
QNE2TransparentProxyMac sample code
I'm working on a project that says it's to be based on the QNE2TransparentProxyMac sample code but don't have the original sample code. Can I get a pointer to the sample code and documentation please? Google search didn't find it for some reason. Thanks! Peter
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18
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0
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509
Activity
Aug ’25
Content Filter: sourceAppAuditToken empty only for Firefox
Starting on macOS Sequoia, flows originated in Firefox have an empty sourceAppAuditToken. Other apps contain a valid token. Background: in order to fetch process info for a certain NEFilterFlow, my content filter extension uses sourceAppAuditToken, audit_token_to_pid() and proc_* (as recommended in #126820). When that fails, we use SecCodeCopyGuestWithAttributes, recommended in some other thread as a better alternative. Both approaches break when the sourceAppAuditToken is empty since they need the pid. Debugging: My logging shows audit token is empty for Firefox Typical logs from com.apple.networkextension also indicate it fails to fetch the same info I'm looking for: com.apple.networkextension debug 11:22:07.024588-0300 Fetching appInfo from cache for pid: 948 uuid: 5C40B765-C6C9-3641-A822-2BC44D264361 bundle id: (null) com.apple.networkextension debug 11:22:07.024657-0300 Calling delegate lookup handler with pid: 948, uuid: 5C40B765-C6C9-3641-A822-2BC44D264361, bundleID: (null) com.apple.networkextension debug 11:22:07.025856-0300 Could not look up appInfo for pid: 948 bundle id: (null) uuid: 5C40B765-C6C9-3641-A822-2BC44D264361 com.apple.networkextension error 11:22:07.025897-0300 Could not find app info, return the original flow without filling in app info Handling new flow: identifier = D89B5B5D-793C-4940-D992-4E90F2AD1900 procPID = 953 eprocPID = 948 direction = outbound inBytes = 0 outBytes = 0 signature = {length = 32, bytes = 0x4afeafde b484aa0c c5cb8698 0567343d ... 7cdee33e 135666dd } socketID = 19adf2904e92d9 localEndpoint = 0.0.0.0:0 remoteEndpoint = 17.33.202.170:443 protocol = 6 family = 2 type = 1 procUUID = 0C68E603-967E-3643-B225-378BD2A655F7 eprocUUID = 5C40B765-C6C9-3641-A822-2BC44D264361 Perhaps there's a bug when generating the audit token or could it be something with the Firefox signature? I double-checked Firefox and it seems fine: $ codesign --verify --verbose /Applications/Firefox.app /Applications/Firefox.app: valid on disk /Applications/Firefox.app: satisfies its Designated Requirement Not sure if relevant, but codesign with -dv showed different flags in CodeDirectory when compared to chrome: codesign -dv /Applications/Firefox.app ... CodeDirectory v=20500 size=863 flags=0x10000(runtime) hashes=18+5 ... Versus chrome CodeDirectory v=20500 size=1821 flags=0x12a00(kill,restrict,library-validation,runtime) hashes=46+7 location=embedded
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3
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599
Activity
Aug ’25
NEHotspotNetwork headaches
I'm trying to use NEHotspotNetwork to configure an IoT. I've read all the issues that have plagued other developers when using this framework, and I was under the impression that bugs were filed and fixed. Here are my issues in hopes that someone can catch my bug, or has finally figured this out and it's not a bug in the framework with no immediate fix on the horizon. If I use the following code: let config = NEHotspotConfiguration(ssid: ssid) config.joinOnce = true KiniStatusBanner.shared.show(text: "Connecting to Kini", in: presentingVC.view) NEHotspotConfigurationManager.shared.apply(config) { error in DispatchQueue.main.async { if let nsError = error as NSError?, nsError.domain == NEHotspotConfigurationErrorDomain, nsError.code == NEHotspotConfigurationError.alreadyAssociated.rawValue { print("Already connected to \(self.ssid)") KiniStatusBanner.shared.dismiss() self.presentCaptivePortal(from: presentingVC, activationCode: activationCode) } else if let error = error { // This doesn't happen print("❌ Failed to connect: \(error.localizedDescription)") KiniStatusBanner.shared.update(text: "Failed to Connect to Kini. Try again later.") KiniStatusBanner.shared.dismiss(after: 2.5) } else { // !!!! Most often, this is the path the code takes NEHotspotNetwork.fetchCurrent { current in if let ssid = current?.ssid, ssid == self.ssid { log("✅✅ 1st attempt: connected to \(self.ssid)") KiniStatusBanner.shared.dismiss() self.presentCaptivePortal(from: presentingVC, activationCode: activationCode) } else { // Dev forums talked about giving things a bit of time to settle and then try again DispatchQueue.main.asyncAfter(deadline: .now() + 2) { NEHotspotNetwork.fetchCurrent { current in if let ssid = current?.ssid, ssid == self.ssid { log("✅✅✅ 2nd attempt: connected to \(self.ssid)") KiniStatusBanner.shared.dismiss() self.presentCaptivePortal(from: presentingVC, activationCode: activationCode) } else { log("❌❌❌ 2nd attempt: Failed to connect: \(self.ssid)") KiniStatusBanner.shared.update(text: "Could not join Kini network. Try again.") KiniStatusBanner.shared.dismiss(after: 2.5) self.cleanupHotspot() DispatchQueue.main.asyncAfter(deadline: .now() + 2) { print("cleanup again") self.cleanupHotspot() } } } } log("❌❌ 1st attempt: Failed to connect: \(self.ssid)") KiniStatusBanner.shared.update(text: "Could not join Kini network. Try again.") KiniStatusBanner.shared.dismiss(after: 2.5) self.cleanupHotspot() } As you can see, one can't just use NEHotspotConfigurationManager.shared.apply and has to double-check to make sure that it actually succeeds, by checking to see if the SSID desired, matches the one that the device is using. Ok, but about 50% of the time, the call to NEHotspotNetwork.fetchCurrent gives me this error: NEHotspotNetwork nehelper sent invalid result code [1] for Wi-Fi information request Well, there is a workaround for that randomness too. At some point before calling this code, one can: let locationManager = CLLocationManager() locationManager.requestWhenInUseAuthorization() That eliminates the NEHotspotNetwork nehelper sent invalid result code [1] for Wi-Fi information request BUT... three issues. The user is presented with an authorization alert: Allow "Kini" to use your location? This app needs access to you Wi-Fi name to connect to your Kini device. Along with a map with a location pin on it. This gives my users a completely wrong impression, especially for a device/app where we promise users not to track their location. They actually see a map with their location pinned on it, implying something that would freak out anyone who was expecting no tracking. I understand why an authorization is normally required, but since all we are getting is our own IoT's SSID, there should be no need for an authorization for this, and no map associated with the request. Again, they are accessing my IoT's network, NOT their home/location Wi-Fi SSID. My app already knows and specifies that network, and all I am trying to do is to work around a bug that makes it look like I have a successful return from NEHotspotConfigurationManager.shared.apply() when in fact the network I was looking for wasn't even on. Not only do I get instances where the network doesn't connect, and result codes show no errors, but I also get instances where I get an alert that says that the network is unreachable, yet my IoT shows that the app is connected to its Wi-Fi. On the iOS device, I go to the Wi-Fi settings, and see that I am on the IoT's network. So basically, sometimes I connect, but the frameworks says that there is no connection, and sometimes it reports a connection when there is none. As you can see in the code, I call cleanupHotspot() to make the iOS device get off of my temp Wi-Fi SSID. This is the code: func cleanupHotspot() { NEHotspotConfigurationManager.shared.removeConfiguration(forSSID: ssid) } That code gets called by the above code when things aren't as I expect and need to cleanup. And I also call it when the user dismisses the viewcontroller that is attempting to make the connection. It doesn't always work. I get stuck on the tempo SSID, unless I go through this whole thing again: try to make the connection again, this time it succeeds quickly, and then I can disconnect. Any ideas? I'm on iOS18.5, and have tried this on multiple iPhones including 11, 13 and 16.
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3
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220
Activity
Nov ’25
How to clean useless NetworkExtension
Question 1: After NetworkExtension is installed, when the software receives a pushed uninstall command, it needs to download the entire software but fails to uninstall this NetworkExtension. Are there any solutions? Question 2: How can residual, uninstalled NetworkExtensions be cleaned up when SIP (System Integrity Protection) is enabled?
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5
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207
Activity
Jun ’25
IOS App tcp connect and local network permission
Recently, my application was having trouble connecting socket using TCP protocol after it was reinstalled. The cause of the problem was initially that I did not grant local network permissions when I reinstalled, I was aware of the problem, so socket connect interface worked fine after I granted permissions. However, the next time I repeat the previous operation, I also do not grant local network permissions, and then turn it back on in the Settings, and socket connect interfcae does not work properly (connect interface return errno 65, the system version and code have not changed). Fortunately, socket connect success after rebooting the phone, and more importantly, I was able to repeat the problem many times. So I want to know if the process between when I re-uninstall the app and deny local network permissions, and when I turn it back on in Settings, is that permissions have been granted normally, and not fake, and not required a reboot to reset something for socket coonnect to take effect.
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5
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300
Activity
Jun ’25
On FTP
Questions about FTP crop up from time-to-time here on DevForums. In most cases I write a general “don’t use FTP” response, but I don’t have time to go into all the details. I’ve created this post as a place to collect all of those details, so I can reference them in other threads. IMPORTANT Apple’s official position on FTP is: All our FTP APIs have been deprecated, and you should avoid using deprecated APIs. Apple has been slowly removing FTP support from the user-facing parts of our system. The most recent example of this is that we removed the ftp command-line tool in macOS 10.13. You should avoid the FTP protocol and look to adopt more modern alternatives. The rest of this post is an informational explanation of the overall FTP picture. This post is locked so I can keep it focused. If you have questions or comments, please do create a new thread in the App & System Services > Networking subtopic and I’ll respond there. Don’t Use FTP FTP is a very old and very crufty protocol. Certain things that seem obvious to us now — like being able to create a GUI client that reliably shows a directory listing in a platform-independent manner — aren’t possible to do in FTP. However, by far the biggest problem with FTP is that it provides no security [1]. Specifically, the FTP protocol: Provides no on-the-wire privacy, so anyone can see the data you transfer Provides no client-authenticates-server authentication, so you have no idea whether you’re talking to the right server Provides no data integrity, allowing an attacker to munge your data in transit Transfers user names and passwords in the clear Using FTP for anonymous downloads may be acceptable (see the explanation below) but most other uses of FTP are completely inappropriate for the modern Internet. IMPORTANT You should only use FTP for anonymous downloads if you have an independent way to check the integrity of the data you’ve downloaded. For example, if you’re downloading a software update, you could use code signing to check its integrity. If you don’t check the integrity of the data you’ve downloaded, an attacker could substitute a malicious download instead. This would be especially bad in, say, the software update case. These fundamental problems with the FTP protocol mean that it’s not a priority for Apple. This is reflected in the available APIs, which is the subject of the next section. FTP APIs Apple provides two FTP APIs: All Apple platforms provide FTP downloads via URLSession. Most Apple platforms (everything except watchOS) support CFFTPStream, which allows for directory listings, downloads, uploads, and directory creation. All of these FTP APIs are now deprecated: URLSession was deprecated for the purposes of FTP in the 2022 SDKs (macOS 13, iOS 16, iPadOS 16, tvOS 16, watchOS 9) [2]. CFFTPStream was deprecated in the 2016 SDKs (macOS 10.11, iOS 9, iPadOS 9, tvOS 9). CFFTPStream still works about as well as it ever did, which is not particularly well. Specifically: There is at least one known crashing bug (r. 35745763), albeit one that occurs quite infrequently. There are clear implementation limitations — like the fact that CFFTPCreateParsedResourceListing assumes a MacRoman text encoding (r. 7420589) — that won’t be fixed. If you’re looking for an example of how to use these APIs, check out SimpleFTPSample. Note This sample hasn’t been updated since 2013 and is unlikely to ever be updated given Apple’s position on FTP. The FTP support in URLSession has significant limitations: It only supports FTP downloads; there’s no support for uploads or any other FTP operations. It doesn’t support resumable FTP downloads [3]. It doesn’t work in background sessions. That prevents it from running FTP downloads in the background on iOS. It’s only supported in classic loading mode. See the usesClassicLoadingMode property and the doc comments in <Foundation/NSURLSession.h>. If Apple’s FTP APIs are insufficient for your needs, you’ll need to write or acquire your own FTP library. Before you do that, however, consider switching to an alternative protocol. After all, if you’re going to go to the trouble of importing a large FTP library into your code base, you might as well import a library for a better protocol. The next section discusses some options in this space. Alternative Protocols There are numerous better alternatives to FTP: HTTPS is by far the best alternative to FTP, offering good security, good APIs on Apple platforms, good server support, and good network compatibility. Implementing traditional FTP operations over HTTPS can be a bit tricky. One possible way forward is to enable DAV extensions on the server. FTPS is FTP over TLS (aka SSL). While FTPS adds security to the protocol, which is very important, it still inherits many of FTP’s other problems. Personally I try to avoid this protocol. SFTP is a file transfer protocol that’s completely unrelated to FTP. It runs over SSH, making it a great alternative in many of the ad hoc setups that traditionally use FTP. Apple doesn’t have an API for either FTPS or SFTP, although on macOS you may be able to make some headway by invoking the sftp command-line tool. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" [1] In another thread someone asked me about FTP’s other problems, those not related to security, so let’s talk about that. One of FTP’s implicit design goals was to provide cross-platform support that exposes the target platform. You can think of FTP as being kinda like telnet. When you telnet from Unix to VMS, it doesn’t aim to abstract away VMS commands, so that you can type Unix commands at the VMS prompt. Rather, you’re expected to run VMS commands. FTP is (a bit) like that. This choice made sense back when the FTP protocol was invented. Folks were expecting to use FTP via a command-line client, so there was a human in the loop. If they ran a command and it produced VMS-like output, that was fine because they knew that they were FTPing into a VMS machine. However, most users today are using GUI clients, and this design choice makes it very hard to create a general GUI client for FTP. Let’s consider the simple problem of getting the contents of a directory. When you send an FTP LIST command, the server would historically run the platform native directory list command and pipe the results back to you. To create a GUI client you have to parse that data to extract the file names. Doing that is a serious challenge. Indeed, just the first step, working out the text encoding, is a challenge. Many FTP servers use UTF-8, but some use ISO-Latin-1, some use other standard encodings, some use Windows code pages, and so on. I say “historically” above because there have been various efforts to standardise this stuff, both in the RFCs and in individual server implementations. However, if you’re building a general client you can’t rely on these efforts. After all, the reason why folks continue to use FTP is because of it widespread support. [2] To quote the macOS 13 Ventura Release Notes: FTP is deprecated for URLSession and related APIs. Please adopt modern secure networking protocols such as HTTPS. (92623659) [3] Although you can implement resumable downloads using the lower-level CFFTPStream API, courtesy of the kCFStreamPropertyFTPFileTransferOffset property. Revision History 2025-10-06 Explained that URLSession only supports FTP in classic loading mode. Made other minor editorial changes. 2024-04-15 Added a footnote about FTP’s other problems. Made other minor editorial changes. 2022-08-09 Noted that the FTP support in URLSession is now deprecated. Made other minor editorial changes. 2021-04-06 Fixed the formatting. Fixed some links. 2018-02-23 First posted.
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Oct ’25
Could not delete cookies on IOS18
Hello, I have encountered an issue with an iPhone 15PM with iOS 18.5. The NSHTTPCookieStorage failed to clear cookies, after clearing them, I was still able to retrieve them. However, on the same system NSHTTPCookie *cookie; NSHTTPCookieStorage *storage = [NSHTTPCookieStorage sharedHTTPCookieStorage]; for (cookie in [storage cookies]) { [storage deleteCookie:cookie]; } NSArray *cookies = [[NSHTTPCookieStorage sharedHTTPCookieStorage] cookiesForURL:[[self url] absoluteURL]]; // still able to get cookies,why???
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Jun ’25
adhoc ipa, installed on iOS 18 devices, udp and tcp cannot access the local network, such as 17.25.11.128
I have read all the information and forum posts about local network, such as TN3179, etc., and have added NSLocalNetworkUsageDescription, but it does not solve my problem. The problem I encountered is described as follows: Device: iOS18.1.1 Signing method: automatic Xcode debug directly runs, and the app can access 17.25.11.128 normally. However, relase run or packaged into adhoc installation, this IP cannot be accessed. There is a phenomenon that the app package of the App Store can also be used. Our test team has few iOS18+ devices, and internal testing is not possible. Please contact us as soon as possible, thank you. ======= 我已经了解了所有关于local network 相关的资料和论坛帖子,比如TN3179 等等, 已经添加了 NSLocalNetworkUsageDescription, 但是不解决我的问题。 我遇到的问题描述如下: 设备:iOS18.1.1 签名方式:自动 xcode debug 直接运行,app是可以正常访问17.25.11.128的。 但是 relase run 或者 打包成 adhoc 安装,就无法访问这个IP了。 有一个现象, App Store 的app包 也是可以的。 我们的测试团队,iOS18+的设备就没几个,还不能内部测试了。请尽快联系我们,谢谢。
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May ’25
Extracting IP with swift on visionOS
Hey everyone, I’m developing an app for visionOS where I need to display the Apple Vision Pro’s current IP address. For this I’m using the following code, which works for iOS, macOS, and visionOS in the simulator. Only on a real Apple Vision Pro it’s unable to extract an IP. Could it be that visionOS currently doesn’t allow this? Have any of you had the same experience and found a workaround? var address: String = "no ip" var ifaddr: UnsafeMutablePointer<ifaddrs>? = nil if getifaddrs(&ifaddr) == 0 { var ptr = ifaddr while ptr != nil { defer { ptr = ptr?.pointee.ifa_next } let interface = ptr?.pointee let addrFamily = interface?.ifa_addr.pointee.sa_family if addrFamily == UInt8(AF_INET) { if let name: Optional<String> = String(cString: (interface?.ifa_name)!), name == "en0" { var hostname = [CChar](repeating: 0, count: Int(NI_MAXHOST)) getnameinfo(interface?.ifa_addr, socklen_t((interface?.ifa_addr.pointee.sa_len)!), &hostname, socklen_t(hostname.count), nil, socklen_t(0), NI_NUMERICHOST) address = String(cString: hostname) } } } freeifaddrs(ifaddr) } return address } Thanks in advance for any insights or tips! Best Regards, David
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Jun ’25
Local network access disabled after macOS restart
My application needs local network access. When it is started for the first time, the user gets a prompt to enable local network access (as expected). The application is then shown as enabled in Privacy & Security / Local Network and local network access is working. If macOS is then shutdown and restarted, local network access is blocked for the application even though it is still shown as enabled in Privacy & Security / Local Network. Local network access can be restored either by toggling permission off and on in Privacy & Security / Local Network or by disabling and enabling Wi-Fi. This behaviour is consistent on Sequoia 15.1. It happens sometimes on 15.0 and 15.0.1 but not every time. Is my application doing something wrong or is this a Sequoia issue? If it is a Sequoia issue, is there some change I can make to my application to work around it?
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Jan ’26
Unable to Intercept Inbound Traffic on macOS Using Network Extensions
Hi all, I have a requirement to intercept and modify inbound connections on macOS. For example, if I’m running a server on TCP port 8080 on macOS, I want to intercept all traffic to and from this port. I’m open to working at the level of TCP flows or even raw Ethernet packets, depending on what’s feasible. I’m already successfully using NETransparentProxy to intercept outbound traffic, but I haven’t found a way to handle inbound connections using any of the Network Extension APIs. Is there any supported or alternative approach for intercepting inbound traffic (via NE, NKEs, PF, or something else)? Any guidance would be greatly appreciated. Thanks in advance!
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148
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Jun ’25
QWAC validation
Hello there, Starting from iOS 18.4, support was included for QWAC Validation and QCStatements. Using the official QWAC Validator at: https://eidas.ec.europa.eu/efda/qwac-validation-tool I was able to check that the domain "eidas.ec.europa.eu" has a valid QWAC certificate. However, when trying to obtain the same result using the new API, I do not obtain the same result. Here is my sample playground code: import Foundation import Security import PlaygroundSupport PlaygroundPage.current.needsIndefiniteExecution = true @MainActor class CertificateFetcher: NSObject, URLSessionDelegate { private let url: URL init(url: URL) { self.url = url super.init() } func start() { let session = URLSession(configuration: .ephemeral, delegate: self, delegateQueue: nil) let task = session.dataTask(with: url) { data, response, error in if let error = error { print("Error during request: \(error)") } else { print("Request completed.") } } task.resume() } nonisolated func urlSession(_ session: URLSession, didReceive challenge: URLAuthenticationChallenge, completionHandler: @escaping (URLSession.AuthChallengeDisposition, URLCredential?) -&gt; Void) { guard let trust = challenge.protectionSpace.serverTrust else { completionHandler(.cancelAuthenticationChallenge, nil) return } if let certificates = SecTrustCopyCertificateChain(trust) as? [SecCertificate] { self.checkQWAC(certificates: certificates) } let credential = URLCredential(trust: trust) completionHandler(.useCredential, credential) } nonisolated func checkQWAC(certificates: [SecCertificate]) { let policy = SecPolicyCreateSSL(true, nil) var trust: SecTrust? guard SecTrustCreateWithCertificates(certificates as CFArray, policy, &amp;trust) == noErr, let trust else { print("Unable to create SecTrust") return } var error: CFError? guard SecTrustEvaluateWithError(trust, &amp;error) else { print("Trust evaluation failed") return } guard let result = SecTrustCopyResult(trust) as? [String : Any] else { print("No result dictionary") return } let qwacStatus = result[kSecTrustQWACValidation as String] let qcStatements = result[kSecTrustQCStatements as String] print("QWAC Status: \(String(describing: qwacStatus))") print("QC Statements: \(String(describing: qcStatements))") } } let url = URL(string: "https://eidas.ec.europa.eu/")! let fetcher = CertificateFetcher(url: url) fetcher.start() Which prints: QWAC Status: nil QC Statements: nil Request completed. Am I making a mistake while using the Security framework? I would greatly appreciate any help or guidance you can provide.
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Mar ’26
WebAuthenticationSession under a carrier-provided satellite network?
(related post: How to optimize my app for for a carrier-provided satellite network? ) I am trying to implement an app so that it works under a carrier-provided satellite network. The app uses (AS)WebAuthenticationSession for signing in. If the app is entitled to access a satellite network, will (AS)WebAuthenticationSession work as well? How about WKWebView and SFSafariViewController? Is there a way to test(simulate) a ultra-constrained network on a device or a simulator to see the expected behavior? Thanks,
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Jul ’25
A Peek Behind the NECP Curtain
From time to time the subject of NECP grows up, both here on DevForums and in DTS cases. I’ve posted about this before but I wanted to collect those tidbits into single coherent post. If you have questions or comments, start a new thread in the App & System Services > Networking subtopic and tag it with Network Extension. That way I’ll be sure to see it go by. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" A Peek Behind the NECP Curtain NECP stands for Network Extension Control Protocol. It’s a subsystem within the Apple networking stack that controls which programs have access to which network interfaces. It’s vitally important to the Network Extension subsystem, hence the name, but it’s used in many different places. Indeed, a very familiar example of its use is the Settings > Mobile Data [1] user interface on iOS. NECP has no explicit API, although there are APIs that are offer some insight into its state. Continuing the Settings > Mobile Data example above, there is a little-known API, CTCellularData in the Core Telephony framework, that returns whether your app has access to WWAN. Despite having no API, NECP is still relevant to developers. The Settings > Mobile Data example is one place where it affects app developers but it’s most important for Network Extension (NE) developers. A key use case for NECP is to prevent VPN loops. When starting an NE provider, the system configures the NECP policy for the NE provider’s process to prevent it from using a VPN interface. This means that you can safely open a network connection inside your VPN provider without having to worry about its traffic being accidentally routed back to you. This is why, for example, an NE packet tunnel provider can use any networking API it wants, including BSD Sockets, to run its connection without fear of creating a VPN loop [1]. One place that NECP shows up regularly is the system log. Next time you see a system log entry like this: type: debug time: 15:02:54.817903+0000 process: Mail subsystem: com.apple.network category: connection message: nw_protocol_socket_set_necp_attributes [C723.1.1:1] setsockopt 39 SO_NECP_ATTRIBUTES … you’ll at least know what the necp means (-: Finally, a lot of NECP infrastructure is in the Darwin open source. As with all things in Darwin, it’s fine to poke around and see how your favourite feature works, but do not incorporate any information you find into your product. Stuff you uncover by looking in Darwin is not considered API. [1] Settings > Cellular Data if you speak American (-: [2] Network Extension providers can call the createTCPConnection(to:enableTLS:tlsParameters:delegate:) method to create an NWTCPConnection [3] that doesn’t run through the tunnel. You can use that if it’s convenient but you don’t need to use it. [3] NWTCPConnection is now deprecated, but there are non-deprecated equivalents. For the full story, see NWEndpoint History and Advice. Revision History 2025-12-12 Replaced “macOS networking stack” with “Apple networking stack” to avoid giving the impression that this is all about macOS. Added a link to NWEndpoint History and Advice. Made other minor editorial changes. 2023-02-27 First posted.
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Dec ’25