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Way to suppress local network access prompt in sequoia for Unix Domain Socket from swift
Hello, We have a SwiftUI-based application that runs as a LaunchAgent and communicates with other internal components using Unix domain sockets (UDS). On Sequoia (macOS virtualized environment), when installing the app, we encounter the Local Network Privacy Alert, asking: "Allow [AppName] to find and connect to devices on the local network?" We are not using any actual network communication — only interprocess communication via UDS. Is there a way to prevent this system prompt, either through MDM configuration or by adjusting our socket-related implementation? Here's a brief look at our Swift/NIO usage: class ClientHandler: ChannelInboundHandler { ... public func channelRead(context: ChannelHandlerContext, data: NIOAny) { ... } ... } // init bootstrap. var bootstrap: ClientBootstrap { return ClientBootstrap(group: group) // Also tried to remove the .so_reuseaddr, the prompt was still there. .channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1) .channelInitializer { channel in // Add ChannelInboundHandler reader. channel.pipeline.addHandler(ClientHandler()) } } // connect to the UDS. self.bootstrap.connect(unixDomainSocketPath: self.path).whenSuccess { (channel) in .. self.channel = channel } ... ... // Send some data. self.channel?.writeAndFlush(buffer).wait() Any guidance would be greatly appreciated.
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171
May ’25
didRegisterForRemoteNotificationsWithDeviceToken Not Called on iOS 18.1.1
I'm experiencing issues with didRegisterForRemoteNotificationsWithDeviceToken not being called on iOS 18.1.1. Here's what I've tried: Basic Setup: Properly configured UNUserNotificationCenter Requested permissions with requestAuthorization(options:) Registered for remote notifications with registerForRemoteNotifications() Environment: Xcode 16.3 iOS 18.1.1 (physical device) Firebase (tried with and without it) Troubleshooting: Verified provisioning profile includes Push Notifications Confirmed APNs certificate is valid Disabled Firebase's method swizzling Tested on a clean project (works fine) Checked device logs (no relevant errors) Code Snippet: // In AppDelegate.swift public func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) { let tokenParts = deviceToken.map { data in String(format: "%02.2hhx", data) } let tokenString = tokenParts.joined() print("📱 Device Token: \(tokenString)") // Store the token for your backend UserDefaults.standard.set(tokenString, forKey: "deviceToken") // Send to backend Task { do { try await APIService.shared.setDeviceToken(tokenString) } catch { print("❌ [AppDelegate] Failed to send device token to backend: \(error)") } } } public func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? = nil) -> Bool { // IMPORTANT: First handle push notification registration UNUserNotificationCenter.current().delegate = self // Request notification permissions self.requestNotificationPermissions() // Register for remote notifications DispatchQueue.main.async { UIApplication.shared.registerForRemoteNotifications() } return true } private func requestNotificationPermissions() { UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .badge, .sound]) { granted, error in guard granted else { print("❌ Notification permission not granted") return } print("✅ Notification permission granted") } }
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133
May ’25
CarPlay vs. AccessoryKit & NEHotspotHelper
CarPlay woes. I think it's unacceptable that it silently kills an ongoing WiFi connection that has been established using ASAccessoryKit and NEHotspotHelper which is in active use. This is responsible for angry clients because their processes break a lot when they are in reach of the connected car. (And yes, they have to be in the reach of the car, because it is a diagnostic/maintenance app for cars…) Do I really need to ask my clients to unpair from CarPlay before using our app or is there another way?
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158
May ’25
Clarification on ManagedSettings Shield Precedence (Application vs. Category)
I'm encountering what appears to be a specific precedence behavior with ManagedSettingsStore.shield and would appreciate some further clarification. My current understanding is that category-level shields take precedence over individual app allowances. My test involved... Using FamilyActivityPicker to select a single target application (e.g., "Calculator," which falls under the "Utilities" category). Using FamilyActivityPicker again to select the category of that target application. I applied shields using ManagedSettingsStore (named .individual): store.shield.applicationCategories = .specific(Set([utilitiesCategoryToken])) store.shield.applications = Set([calculatorApplicationToken]) Result: The calculator app remains shielded, suggesting that the category-level shield on Utilities overrides the attempt to allow the individual app. I also tried this using a single picker, but received only the category token instead of all application tokens in that category. Is this observed precedence (where store.shield.applicationCategories effectively overrides store.shield.applications for apps within the shielded category) the intended behavior? If so, are there any mechanisms available within the main app's capabilities (potentially using a Device Activity Report Extension or Shield Extension) to allow a specific ApplicationToken if its corresponding ActivityCategoryToken is part of the store.shield.applicationCategories set? Essentially, can store.shield.applications be used to create "allow exceptions" for individual apps that fall into an otherwise shielded category? Additionally, I mentioned that selecting an entire category in the picker only returns the opaque category token, not any application tokens. Is there any way in which I could return both the category and all application tokens by just selecting the category? Any insights or pointers would be greatly appreciated!
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168
May ’25
SMAppService getting notified when status changes externally (from System Settings)
Say I want to sync a toggle in my app with SMAppService's .status property. If the status changes from my app I can track it. But if user toggles it from System Settings, I don't see a notification so then the UI in my app is out of date. The status property is not key value observable and there doesn't appear to be a SMAppServiceStatusDidChangeNotification ? I can re-read it every time my app will become active but feels kind of wrong to do it this way.
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190
May ’25
EndpointSecurity Entitlement Request
I wrote a simple program to hide the build-in camera by entitlement restriction as DTS suggested in the post: https://developer.apple.com/forums//thread/784511?answerId=839753022#839753022 But the program failed as the error message: Fail to open service: 0xe00002e6: Caller is not entitled to connect to EndpointSecurity. How can I apply for the entitlement to run the program? Is there any other solution to resolve hide build-in camera?
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167
May ’25
Inquiry regarding StoreKit Messages for Free Trial Conversion and Recurring Payment Consent in South Korea
Dear Apple Developer Support, Our iOS application offers subscriptions with a free trial period. We understand that in South Korea, due to local subscription regulations, users must explicitly provide consent for recurring payments before the subscription converts from a free trial to a paid period. We have the following questions regarding how StoreKit handles this scenario: When a free trial is about to convert to a paid subscription for a user in South Korea, does StoreKit send a StoreKit.Message (or SKStorefront.Message) to the application to obtain the required consent for recurring payments? If such a message is sent, would the Reason for this message be StoreKit.Message.Reason.priceIncreaseConsent, or would it be another specific reason related to initial recurring payment consent after a trial? If our application receives such a message and we choose to defer its display, what is the maximum recommended or permissible deferral period? Is it possible to save the data of a received StoreKit.Message and display it to the user at a later time, for instance, after the application has been closed and subsequently reopened? Are there any best practices or limitations regarding this? We need this information to ensure our application correctly handles these consent requirements in compliance with South Korean policies and provides a smooth user experience. Thank you for your guidance.
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147
May ’25
Issue with Test Users in Sandbox Environment Unable to Complete Payment on Apple Pay Demo Page
I am writing regarding an issue I have encountered while attempting to complete a payment using test users created within the Sandbox environment of Apple Pay. The problem persists specifically when trying to make payments through the demo page at https://applepaydemo.apple.com/. Problem Description: When initiating a payment process with either of the following test user accounts. The flow proceeds as follows: The Apple Pay window appears correctly. Processing begins but does not conclude successfully. After processing concludes, there is no prompt for 'Pay with Touch ID'. Additional Information: Device & OS Version: MacOS 15.3.2 Browser & Version: Safari 18.3.1 Real Device or Simulator: Real device used First Occurrence: Before January 1st, 2025 Custom Configurations or Backend Used: No custom configurations or backend modifications are being utilized during interaction with the demo page. Could you please provide assistance in resolving this issue?
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May ’25
Persistent CloudKit Server-to-Server INTERNAL_ERROR (500) Despite Correct Key Parsing & Request Formatting for /users/current
Hello Devs, I'm encountering a persistent INTERNAL_ERROR (HTTP 500) when making Server-to-Server API calls to CloudKit, specifically when trying to hit the /users/current endpoint, even after meticulously verifying all client-side components. I'm hoping someone might have insight into what could cause this. Context: Goal: Authenticate to CloudKit from a Vercel Serverless Function (Node.js) to perform operations like record queries. Problem Endpoint: POST https://api.apple-cloudkit.com/database/1/iCloud.com.dannybaseball.Danny-Baseball/production/public/users/current Key Generation Method: Using the CloudKit Dashboard's "Tokens & Keys" -> "New Server-to-Server Key" flow, where I generate the private key using openssl ecparam -name prime256v1 -genkey -noout -out mykey.pem, then extract the public key using openssl ec -in mykey.pem -pubout, and paste the public key material (between BEGIN/END markers) into the dashboard. The private key was then converted to PKCS#8 format using openssl pkcs8 -topk8 -nocrypt -in mykey.pem -out mykey_pkcs8.pem. Current Setup Being Tested (in a Vercel Node.js function): CLOUDKIT_CONTAINER: iCloud.com.dannybaseball.Danny-Baseball CLOUDKIT_KEY_ID: 9368dddf141ce9bc0da743b9f69bc3eda132b9bb3e62a4167e428d4f320b656e (This is the Key ID generated from the CloudKit Dashboard for the public key I provided). CLOUDKIT_P8_KEY (Environment Variable): Contains the base64 encoded string of the entire content of my PKCS#8 formatted private key file. Key Processing in Code: const p8Base64 = process.env.CLOUDKIT_P8_KEY; const privateKeyPEM = Buffer.from(p8Base64, 'base64').toString('utf8'); // This privateKeyPEM string starts with "-----BEGIN PRIVATE KEY-----" and ends with "-----END PRIVATE KEY-----" const privateKey = crypto.createPrivateKey({ key: privateKeyPEM, format: 'pem' }); // This line SUCCEEDS without DECODER errors in my Vercel function logs. Use code with caution. JavaScript Request Body for /users/current: "{}" Signing String (message = Date:BodyHash:Path): Date: Correct ISO8601 format (e.g., "2025-05-21T19:38:11.886Z") BodyHash: Correct SHA256 hash of "{}", then Base64 encoded (e.g., "RBNvo1WzZ4oRRq0W9+hknpT7T8If536DEMBg9hyq/4o=") Path: Exactly /database/1/iCloud.com.dannybaseball.Danny-Baseball/production/public/users/current Headers: X-Apple-CloudKit-Request-KeyID: Set to the correct Key ID. X-Apple-CloudKit-Request-ISO8601Date: Set to the date used in the signature. X-Apple-CloudKit-Request-SignatureV1: Set to the generated signature. X-Apple-CloudKit-Environment: "production" Content-Type: "application/json" Observed Behavior & Logs: The Node.js crypto.createPrivateKey call successfully parses the decoded PEM key in my Vercel function. The request is sent to CloudKit. CloudKit responds with HTTP 500 and the following JSON body (UUID varies per request): { "uuid": "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx", "serverErrorCode": "INTERNAL_ERROR" } Use code with caution. Json This happens consistently. Previously, with other key pairs or different P8 processing attempts, I was getting AUTHENTICATION_FAILED (401) or local DECODER errors. Now that the key parsing is successful on my end with this current key pair and setup, I'm hitting this INTERNAL_ERROR. Troubleshooting Done: Verified Key ID (9368dddf...) is correct and corresponds to the key generated via CloudKit Dashboard. Verified Container ID (iCloud.com.dannybaseball.Danny-Baseball) is correct. Successfully parsed the private key from the environment variable (after base64 decoding) within the Vercel function. Meticulously checked the signing string components (Date, BodyHash, Path) against Apple's documentation. Path format is /database/1////. Ensured all required headers are present with correct values. Local Node.js tests (bypassing Vercel but using the same key data and signing logic) also result in this INTERNAL_ERROR. Question: What could cause CloudKit to return an INTERNAL_ERROR (500) for a /users/current request when the client-side key parsing is successful and all request components (path, body hash for signature, date, headers) appear to conform exactly to the Server-to-Server Web Services Reference? Are there any known subtle issues with EC keys generated via openssl ecparam (and then converted to PKCS#8) that might lead to this, even if crypto.createPrivateKey parses them in Node.js? Could there be an issue with my specific Key ID or container that would manifest this way, requiring Apple intervention? Any insights or suggestions would be greatly appreciated. I can provide more detailed logs of the request components if needed. Thank you!
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May ’25
TCP/IP Connection Reset --- request Timeout
send a request and it returns with timeout Integration Team are Using Fortigate as a firewall and NGINX for some reasons so we use VPN TO Access , requests always succeed but at once it failed with timeout in randomize request not specific one we are using URLSession as a network layer when I retry the same failed request again, it success the request cannot connect apigee Sec Team concern { app session hits the security gateway with lots of SYN step to try to initiate a new session and doesn’t wait for (SYN-ACK / ACK) steps to happen to make sure the connection initiated correctly and gateway consider it flooding attack }
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140
May ’25
Twitch Like Subscriptions - Many-to-Many
Hi guys, We are trying to implement a solution that would allow users to subscribe to other users in our app. The system should work the same way as Twitch's subscription model works. Users should be able to subscribe to anyone and each subscription should have different tiers. From what we were able to gather, users cannot have multiples of the same subscription on applestoreconnect. Meaning that we would probably need to make a custom subscription per every user? Here we have also learned that there is a limit of 10 000 types of subscriptions and that it is not possible to dynamically create/delete them for users. (correct me if I am wrong) Is there a solution for handling this type of a scenario? Appreciate all answers.
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May ’25
Push Notifications Failing - Xcode shows "Untitled" Certificates & "No App ID" for Push Console after Org Account Migration
Hi everyone, I recently migrated my individual Apple Developer account to an Organization account for my company "". My Team ID remained the same. I'm now facing persistent issues with code signing and push notifications for my iOS app (Bundle ID: com.).
 Current Problems:
 "Untitled" Certificates in Xcode: When I go to Xcode -> Settings -> Accounts -> [My Apple ID] -> Select "" Team -> "Manage Certificates...", a number of my newly created Apple Development and Apple Distribution certificates are listed древ "Untitled". Some older ones are "Revoked". (See attached screenshot if possible).
 "No App ID" for Push Notifications Console: In my app target's "Signing & Capabilities" tab, I've added the "Push Notifications" capability. However, when I click the info button to open the "Push Notifications Console", it states: "no app IDs: Register an App ID with the Push Notifications capability enabled to use the Push Notifications console." This is despite the fact that the Push Notifications capability IS enabled for my App ID com. in the Developer Portal, and I've configured an APNs Auth Key (.p8) for it.
 Push Notifications Not Received (from Backend): While I can successfully send a test push notification directly from the Firebase Console to my device's FCM token, notifications triggered by my backend (Firebase Cloud Functions writing to a Firestore collection, which then triggers another function to send via FCM) are not being delivered to iOS devices. (Android seems to be working more reliably now).
 Setup: Using an APNs Authentication Key (.p8) linked to my Organization Team ID in Firebase Cloud Messaging. Main App ID com. has "Push Notifications" capability enabled. Notification Service Extension com..ImageNotification also has its App ID and Provisioning Profile set up for the Organization team. Created new Development and Distribution certificates and Provisioning Profiles specifically for the Organization team. Using "Automatically manage signing" in Xcode with the Organization team selected for both the main app target and the extension target.
 Troubleshooting Done: Revoked old/problematic certificates and profiles. Recreated CSRs and new Development/Distribution certificates under the Organization team multiple times. Recreated Provisioning Profiles. Cleaned Derived Data in Xcode. Ensured Bundle Identifiers are consistent. Verified APNs Auth Key details (Key ID, Team ID) in Firebase.
 I suspect there's a fundamental issue with how Xcode is recognizing or linking the signing assets for my Organization team after the account type change, despite the Team ID being the same. The "Untitled" certificates are a major red flag.
 Has anyone encountered similar issues, particularly the "Untitled" certificates or the "No App ID" message for the Push Console, after an account migration or when working with Organization accounts? Any insights on how to resolve this would be greatly appreciated.
 Thanks,
Benni
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May ’25
LaunchAgent can't connect to CloudKit daemon
For this code: let status = try await container.accountStatus() Seeing this error: 2025-05-08 15:32:00.945731-0500 localhost myAgent[2661]: (myDaemon.debug.dylib) [com.myDaemon.cli:networking] Error Domain=CKErrorDomain Code=6 "Error connecting to CloudKit daemon. This could happen for many reasons, for example a daemon exit, a device reboot, a race with the connection inactivity monitor, invalid entitlements, and more. Check the logs around this time to investigate the cause of this error." UserInfo={NSLocalizedDescription=Error connecting to CloudKit daemon. This could happen for many reasons, for example a daemon exit, a device reboot, a race with the connection inactivity monitor, invalid entitlements, and more. Check the logs around this time to investigate the cause of this error., CKRetryAfter=5, CKErrorDescription=Error connecting to CloudKit daemon. This could happen for many reasons, for example a daemon exit, a device reboot, a race with the connection inactivity monitor, invalid entitlements, and more. Check the logs around this time to investigate the cause of this error., NSUnderlyingError=0x600001bfc270 {Error Domain=NSCocoaErrorDomain Code=4099 UserInfo={NSDebugDescription= I initially started the this process as System Daemon to see what would happen (which obviously does not have CloudKit features). Then moved it back to /Library/LaunchAgents/ and can't get rid of that error. I see also following message from CloudKit daemon: Ignoring failed attempt to get container proxy for <private>: Error Domain=NSCocoaErrorDomain Code=4099 UserInfo={NSDebugDescription=<private>} Automatically retrying getting container proxy due to error for <private>: Error Domain=NSCocoaErrorDomain Code=4099 UserInfo={NSDebugDescription=<private>} XPC connection interrupted for <private> And this error for xpc service: [0x130e074b0] failed to do a bootstrap look-up: xpc_error=[3: No such process] If I start the same cli process directly from XCode, then it works just fine.
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May ’25
Critical Alerts and Notification Permissions
Back story: I'm developing an app that communicates with a personal medical device. We use critical alerts when we have hardware issues that could result in harm to the patient. The audio file is a 30 second file to make sure the patient is aware. If the app is open when they occur, we pop up a modal message in the app. When the user dismisses the notice, we call UNNotificationCenter::removeDeliveredNotifications(withIdentifiers:) to remove the critical alert and also to stop the audio file that is playing. This normally works fine. However we discovered that if the patient leaves critical alert enabled but disables notifications for our app, that we can still post the critical alert and it goes off. However when the user dismisses the message, the removeDeliveredNotifications call does not work. I did some debugging and if call getDeliveredNotifications with this permission combination, it return 0 (normally it would return 1). Does anyone know of another way to remove the critical alert in this situation? (or should I be submitting this as a bug?)
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May ’25
public API which allows to get information about APFS
Hello, I am working on a daemon which collects information about disk space usage on macOS. APFS has quite complex structure and there is a challenge to get detailed info. My application must provide disk usage by APFS containers. Are there any recommended way to get space usage by particular APFS volume? Are there any recommended way to get free space on particular APFS container? Are there any recommended way to enumerate APFS containers and volumes? I am using Disk Arbitration to get APFS info. However, I get restricted info about space usage because I get get disk usage for mounted volumes only. Are there any public API (daemon-safe) which allows to easily get disk space usage on macOS? Thank you in advance, Pavel
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May ’25
Clarification on Use of exit(0) in iOS App for Fatal Error Recovery
I am reaching out to seek clarification on the usage of exit(0) within an iOS application under specific circumstances, as I have not been able to find concrete guidance on this in the App Store Review Guidelines Context of Our Application: We are developing a mobile game using Cocos2d-JS (Cocos2d-x JavaScript bindings). The game is built in C++ with JavaScript used for game logic, and it runs on both Android and iOS. Occasionally, due to an unrecoverable fatal JavaScript error (e.g., corrupted state or unexpected runtime crash), the game’s screen goes completely black. When this occurs, the rendering engine halts, user interaction becomes impossible, and the app enters a non-functional state. From this point, the only way to return to a working state is to manually terminate and relaunch the app. We are exploring a user-friendly solution where, upon detecting such a critical failure, we present a native UIAlertController to the user explaining the issue and informing them that the app needs to restart. Upon confirmation (i.e., tapping “OK”), we call exit(0) to gracefully close the app, so the user can relaunch it in a working state. Our Question: Is it acceptable to use exit(0) in this very limited and clearly explained context? The intention is to improve the user experience during unrecoverable fatal states that cannot be handled through standard UI or engine resets. I understand that the use of exit(0) is generally discouraged, but in our case: The user explicitly initiates the exit via a native prompt. The app is not quitting on its own or in response to a policy violation. We are not using exit(0) to bypass App Review or circumvent system behavior. There is no mention in the App Review Guidelines explicitly stating whether or not exit(0) is disallowed in such edge cases. Please confirm whether this approach aligns with Apple's policies, or suggest an alternative method for cleanly handling such irrecoverable errors on iOS? Looking forward to your guidance.
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May ’25
BLE Performance Issue – Increased Latency When Running Scan Algorithm via iPad
I'm developing an application in Swift using Xcode on an iPad Pro. The app communicates over BLE with a custom hardware board. The board runs a scan algorithm in response to commands from the iPad application. When testing the scan algorithm on the board independently, it completes in approximately 35 ms. However, when triggered via BLE communication from the iPad, the same algorithm takes around 150 ms to complete (roughly equivalent to 3 BLE messages). Is this level of latency expected when using BLE on iOS, or is there a way to reduce it? I’d appreciate any guidance on improving the performance. Thank you!
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150
May ’25
NWConnections in Network Extension Redirected to Proxy
We have a setup where the system uses proxy settings configured via a PAC file. We are investigating how NWConnection behaves inside a Network Extension (NETransparentProxyProvider) with a transparent proxy configuration based on this PAC file. Scenario: The browser makes a connection which the PAC file resolves as "DIRECT" (bypassing the proxy) Our Network Extension intercepts this traffic for analysis The extension creates a new connection using NWConnection to the original remote address. The issue: despite the PAC file’s "DIRECT" decision, NWConnection still respects the system proxy settings and routes the connection through the proxy. Our questions: Is it correct that NWConnection always uses the system proxy if configured ? Does setting preferNoProxies = true guarantee bypassing the system proxy? Additionally: Whitelisting IPs in the Network Extension to avoid interception is not a viable solution because IPs may correspond to multiple services, and the extension only sees IP addresses, not domains (e.g., we want to skip scanning meet.google.com traffic but still scan other Google services on the same IP range). Are there any recommended approaches or best practices to ensure that connections initiated from a Network Extension can truly bypass the proxy (for example, for specific IP ranges or domains)?
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May ’25
Way to suppress local network access prompt in sequoia for Unix Domain Socket from swift
Hello, We have a SwiftUI-based application that runs as a LaunchAgent and communicates with other internal components using Unix domain sockets (UDS). On Sequoia (macOS virtualized environment), when installing the app, we encounter the Local Network Privacy Alert, asking: "Allow [AppName] to find and connect to devices on the local network?" We are not using any actual network communication — only interprocess communication via UDS. Is there a way to prevent this system prompt, either through MDM configuration or by adjusting our socket-related implementation? Here's a brief look at our Swift/NIO usage: class ClientHandler: ChannelInboundHandler { ... public func channelRead(context: ChannelHandlerContext, data: NIOAny) { ... } ... } // init bootstrap. var bootstrap: ClientBootstrap { return ClientBootstrap(group: group) // Also tried to remove the .so_reuseaddr, the prompt was still there. .channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1) .channelInitializer { channel in // Add ChannelInboundHandler reader. channel.pipeline.addHandler(ClientHandler()) } } // connect to the UDS. self.bootstrap.connect(unixDomainSocketPath: self.path).whenSuccess { (channel) in .. self.channel = channel } ... ... // Send some data. self.channel?.writeAndFlush(buffer).wait() Any guidance would be greatly appreciated.
Replies
1
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0
Views
171
Activity
May ’25
didRegisterForRemoteNotificationsWithDeviceToken Not Called on iOS 18.1.1
I'm experiencing issues with didRegisterForRemoteNotificationsWithDeviceToken not being called on iOS 18.1.1. Here's what I've tried: Basic Setup: Properly configured UNUserNotificationCenter Requested permissions with requestAuthorization(options:) Registered for remote notifications with registerForRemoteNotifications() Environment: Xcode 16.3 iOS 18.1.1 (physical device) Firebase (tried with and without it) Troubleshooting: Verified provisioning profile includes Push Notifications Confirmed APNs certificate is valid Disabled Firebase's method swizzling Tested on a clean project (works fine) Checked device logs (no relevant errors) Code Snippet: // In AppDelegate.swift public func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) { let tokenParts = deviceToken.map { data in String(format: "%02.2hhx", data) } let tokenString = tokenParts.joined() print("📱 Device Token: \(tokenString)") // Store the token for your backend UserDefaults.standard.set(tokenString, forKey: "deviceToken") // Send to backend Task { do { try await APIService.shared.setDeviceToken(tokenString) } catch { print("❌ [AppDelegate] Failed to send device token to backend: \(error)") } } } public func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? = nil) -> Bool { // IMPORTANT: First handle push notification registration UNUserNotificationCenter.current().delegate = self // Request notification permissions self.requestNotificationPermissions() // Register for remote notifications DispatchQueue.main.async { UIApplication.shared.registerForRemoteNotifications() } return true } private func requestNotificationPermissions() { UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .badge, .sound]) { granted, error in guard granted else { print("❌ Notification permission not granted") return } print("✅ Notification permission granted") } }
Replies
1
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0
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133
Activity
May ’25
CarPlay vs. AccessoryKit & NEHotspotHelper
CarPlay woes. I think it's unacceptable that it silently kills an ongoing WiFi connection that has been established using ASAccessoryKit and NEHotspotHelper which is in active use. This is responsible for angry clients because their processes break a lot when they are in reach of the connected car. (And yes, they have to be in the reach of the car, because it is a diagnostic/maintenance app for cars…) Do I really need to ask my clients to unpair from CarPlay before using our app or is there another way?
Replies
2
Boosts
0
Views
158
Activity
May ’25
Clarification on ManagedSettings Shield Precedence (Application vs. Category)
I'm encountering what appears to be a specific precedence behavior with ManagedSettingsStore.shield and would appreciate some further clarification. My current understanding is that category-level shields take precedence over individual app allowances. My test involved... Using FamilyActivityPicker to select a single target application (e.g., "Calculator," which falls under the "Utilities" category). Using FamilyActivityPicker again to select the category of that target application. I applied shields using ManagedSettingsStore (named .individual): store.shield.applicationCategories = .specific(Set([utilitiesCategoryToken])) store.shield.applications = Set([calculatorApplicationToken]) Result: The calculator app remains shielded, suggesting that the category-level shield on Utilities overrides the attempt to allow the individual app. I also tried this using a single picker, but received only the category token instead of all application tokens in that category. Is this observed precedence (where store.shield.applicationCategories effectively overrides store.shield.applications for apps within the shielded category) the intended behavior? If so, are there any mechanisms available within the main app's capabilities (potentially using a Device Activity Report Extension or Shield Extension) to allow a specific ApplicationToken if its corresponding ActivityCategoryToken is part of the store.shield.applicationCategories set? Essentially, can store.shield.applications be used to create "allow exceptions" for individual apps that fall into an otherwise shielded category? Additionally, I mentioned that selecting an entire category in the picker only returns the opaque category token, not any application tokens. Is there any way in which I could return both the category and all application tokens by just selecting the category? Any insights or pointers would be greatly appreciated!
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0
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168
Activity
May ’25
Entitlements for VMWare et al access to access USB devices
How does VMWare access USB devices without have any specifics of the USB device? Does it use the same profile/entitlement process or does it take a different approach?
Replies
14
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2.4k
Activity
May ’25
SMAppService getting notified when status changes externally (from System Settings)
Say I want to sync a toggle in my app with SMAppService's .status property. If the status changes from my app I can track it. But if user toggles it from System Settings, I don't see a notification so then the UI in my app is out of date. The status property is not key value observable and there doesn't appear to be a SMAppServiceStatusDidChangeNotification ? I can re-read it every time my app will become active but feels kind of wrong to do it this way.
Replies
2
Boosts
0
Views
190
Activity
May ’25
EndpointSecurity Entitlement Request
I wrote a simple program to hide the build-in camera by entitlement restriction as DTS suggested in the post: https://developer.apple.com/forums//thread/784511?answerId=839753022#839753022 But the program failed as the error message: Fail to open service: 0xe00002e6: Caller is not entitled to connect to EndpointSecurity. How can I apply for the entitlement to run the program? Is there any other solution to resolve hide build-in camera?
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167
Activity
May ’25
Inquiry regarding StoreKit Messages for Free Trial Conversion and Recurring Payment Consent in South Korea
Dear Apple Developer Support, Our iOS application offers subscriptions with a free trial period. We understand that in South Korea, due to local subscription regulations, users must explicitly provide consent for recurring payments before the subscription converts from a free trial to a paid period. We have the following questions regarding how StoreKit handles this scenario: When a free trial is about to convert to a paid subscription for a user in South Korea, does StoreKit send a StoreKit.Message (or SKStorefront.Message) to the application to obtain the required consent for recurring payments? If such a message is sent, would the Reason for this message be StoreKit.Message.Reason.priceIncreaseConsent, or would it be another specific reason related to initial recurring payment consent after a trial? If our application receives such a message and we choose to defer its display, what is the maximum recommended or permissible deferral period? Is it possible to save the data of a received StoreKit.Message and display it to the user at a later time, for instance, after the application has been closed and subsequently reopened? Are there any best practices or limitations regarding this? We need this information to ensure our application correctly handles these consent requirements in compliance with South Korean policies and provides a smooth user experience. Thank you for your guidance.
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147
Activity
May ’25
Issue with Test Users in Sandbox Environment Unable to Complete Payment on Apple Pay Demo Page
I am writing regarding an issue I have encountered while attempting to complete a payment using test users created within the Sandbox environment of Apple Pay. The problem persists specifically when trying to make payments through the demo page at https://applepaydemo.apple.com/. Problem Description: When initiating a payment process with either of the following test user accounts. The flow proceeds as follows: The Apple Pay window appears correctly. Processing begins but does not conclude successfully. After processing concludes, there is no prompt for 'Pay with Touch ID'. Additional Information: Device & OS Version: MacOS 15.3.2 Browser & Version: Safari 18.3.1 Real Device or Simulator: Real device used First Occurrence: Before January 1st, 2025 Custom Configurations or Backend Used: No custom configurations or backend modifications are being utilized during interaction with the demo page. Could you please provide assistance in resolving this issue?
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146
Activity
May ’25
Persistent CloudKit Server-to-Server INTERNAL_ERROR (500) Despite Correct Key Parsing & Request Formatting for /users/current
Hello Devs, I'm encountering a persistent INTERNAL_ERROR (HTTP 500) when making Server-to-Server API calls to CloudKit, specifically when trying to hit the /users/current endpoint, even after meticulously verifying all client-side components. I'm hoping someone might have insight into what could cause this. Context: Goal: Authenticate to CloudKit from a Vercel Serverless Function (Node.js) to perform operations like record queries. Problem Endpoint: POST https://api.apple-cloudkit.com/database/1/iCloud.com.dannybaseball.Danny-Baseball/production/public/users/current Key Generation Method: Using the CloudKit Dashboard's "Tokens & Keys" -> "New Server-to-Server Key" flow, where I generate the private key using openssl ecparam -name prime256v1 -genkey -noout -out mykey.pem, then extract the public key using openssl ec -in mykey.pem -pubout, and paste the public key material (between BEGIN/END markers) into the dashboard. The private key was then converted to PKCS#8 format using openssl pkcs8 -topk8 -nocrypt -in mykey.pem -out mykey_pkcs8.pem. Current Setup Being Tested (in a Vercel Node.js function): CLOUDKIT_CONTAINER: iCloud.com.dannybaseball.Danny-Baseball CLOUDKIT_KEY_ID: 9368dddf141ce9bc0da743b9f69bc3eda132b9bb3e62a4167e428d4f320b656e (This is the Key ID generated from the CloudKit Dashboard for the public key I provided). CLOUDKIT_P8_KEY (Environment Variable): Contains the base64 encoded string of the entire content of my PKCS#8 formatted private key file. Key Processing in Code: const p8Base64 = process.env.CLOUDKIT_P8_KEY; const privateKeyPEM = Buffer.from(p8Base64, 'base64').toString('utf8'); // This privateKeyPEM string starts with "-----BEGIN PRIVATE KEY-----" and ends with "-----END PRIVATE KEY-----" const privateKey = crypto.createPrivateKey({ key: privateKeyPEM, format: 'pem' }); // This line SUCCEEDS without DECODER errors in my Vercel function logs. Use code with caution. JavaScript Request Body for /users/current: "{}" Signing String (message = Date:BodyHash:Path): Date: Correct ISO8601 format (e.g., "2025-05-21T19:38:11.886Z") BodyHash: Correct SHA256 hash of "{}", then Base64 encoded (e.g., "RBNvo1WzZ4oRRq0W9+hknpT7T8If536DEMBg9hyq/4o=") Path: Exactly /database/1/iCloud.com.dannybaseball.Danny-Baseball/production/public/users/current Headers: X-Apple-CloudKit-Request-KeyID: Set to the correct Key ID. X-Apple-CloudKit-Request-ISO8601Date: Set to the date used in the signature. X-Apple-CloudKit-Request-SignatureV1: Set to the generated signature. X-Apple-CloudKit-Environment: "production" Content-Type: "application/json" Observed Behavior & Logs: The Node.js crypto.createPrivateKey call successfully parses the decoded PEM key in my Vercel function. The request is sent to CloudKit. CloudKit responds with HTTP 500 and the following JSON body (UUID varies per request): { "uuid": "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx", "serverErrorCode": "INTERNAL_ERROR" } Use code with caution. Json This happens consistently. Previously, with other key pairs or different P8 processing attempts, I was getting AUTHENTICATION_FAILED (401) or local DECODER errors. Now that the key parsing is successful on my end with this current key pair and setup, I'm hitting this INTERNAL_ERROR. Troubleshooting Done: Verified Key ID (9368dddf...) is correct and corresponds to the key generated via CloudKit Dashboard. Verified Container ID (iCloud.com.dannybaseball.Danny-Baseball) is correct. Successfully parsed the private key from the environment variable (after base64 decoding) within the Vercel function. Meticulously checked the signing string components (Date, BodyHash, Path) against Apple's documentation. Path format is /database/1////. Ensured all required headers are present with correct values. Local Node.js tests (bypassing Vercel but using the same key data and signing logic) also result in this INTERNAL_ERROR. Question: What could cause CloudKit to return an INTERNAL_ERROR (500) for a /users/current request when the client-side key parsing is successful and all request components (path, body hash for signature, date, headers) appear to conform exactly to the Server-to-Server Web Services Reference? Are there any known subtle issues with EC keys generated via openssl ecparam (and then converted to PKCS#8) that might lead to this, even if crypto.createPrivateKey parses them in Node.js? Could there be an issue with my specific Key ID or container that would manifest this way, requiring Apple intervention? Any insights or suggestions would be greatly appreciated. I can provide more detailed logs of the request components if needed. Thank you!
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173
Activity
May ’25
TCP/IP Connection Reset --- request Timeout
send a request and it returns with timeout Integration Team are Using Fortigate as a firewall and NGINX for some reasons so we use VPN TO Access , requests always succeed but at once it failed with timeout in randomize request not specific one we are using URLSession as a network layer when I retry the same failed request again, it success the request cannot connect apigee Sec Team concern { app session hits the security gateway with lots of SYN step to try to initiate a new session and doesn’t wait for (SYN-ACK / ACK) steps to happen to make sure the connection initiated correctly and gateway consider it flooding attack }
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4
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140
Activity
May ’25
Alarm when phone power off
Hi, I would like to asking , can I setup a. alarm to alert when phone if OFF power ? since we would like to design a timer with emergence alert. so I need a alert on even phone power is off , Thanks.
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130
Activity
May ’25
Twitch Like Subscriptions - Many-to-Many
Hi guys, We are trying to implement a solution that would allow users to subscribe to other users in our app. The system should work the same way as Twitch's subscription model works. Users should be able to subscribe to anyone and each subscription should have different tiers. From what we were able to gather, users cannot have multiples of the same subscription on applestoreconnect. Meaning that we would probably need to make a custom subscription per every user? Here we have also learned that there is a limit of 10 000 types of subscriptions and that it is not possible to dynamically create/delete them for users. (correct me if I am wrong) Is there a solution for handling this type of a scenario? Appreciate all answers.
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3
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133
Activity
May ’25
Push Notifications Failing - Xcode shows "Untitled" Certificates & "No App ID" for Push Console after Org Account Migration
Hi everyone, I recently migrated my individual Apple Developer account to an Organization account for my company "". My Team ID remained the same. I'm now facing persistent issues with code signing and push notifications for my iOS app (Bundle ID: com.).
 Current Problems:
 "Untitled" Certificates in Xcode: When I go to Xcode -> Settings -> Accounts -> [My Apple ID] -> Select "" Team -> "Manage Certificates...", a number of my newly created Apple Development and Apple Distribution certificates are listed древ "Untitled". Some older ones are "Revoked". (See attached screenshot if possible).
 "No App ID" for Push Notifications Console: In my app target's "Signing & Capabilities" tab, I've added the "Push Notifications" capability. However, when I click the info button to open the "Push Notifications Console", it states: "no app IDs: Register an App ID with the Push Notifications capability enabled to use the Push Notifications console." This is despite the fact that the Push Notifications capability IS enabled for my App ID com. in the Developer Portal, and I've configured an APNs Auth Key (.p8) for it.
 Push Notifications Not Received (from Backend): While I can successfully send a test push notification directly from the Firebase Console to my device's FCM token, notifications triggered by my backend (Firebase Cloud Functions writing to a Firestore collection, which then triggers another function to send via FCM) are not being delivered to iOS devices. (Android seems to be working more reliably now).
 Setup: Using an APNs Authentication Key (.p8) linked to my Organization Team ID in Firebase Cloud Messaging. Main App ID com. has "Push Notifications" capability enabled. Notification Service Extension com..ImageNotification also has its App ID and Provisioning Profile set up for the Organization team. Created new Development and Distribution certificates and Provisioning Profiles specifically for the Organization team. Using "Automatically manage signing" in Xcode with the Organization team selected for both the main app target and the extension target.
 Troubleshooting Done: Revoked old/problematic certificates and profiles. Recreated CSRs and new Development/Distribution certificates under the Organization team multiple times. Recreated Provisioning Profiles. Cleaned Derived Data in Xcode. Ensured Bundle Identifiers are consistent. Verified APNs Auth Key details (Key ID, Team ID) in Firebase.
 I suspect there's a fundamental issue with how Xcode is recognizing or linking the signing assets for my Organization team after the account type change, despite the Team ID being the same. The "Untitled" certificates are a major red flag.
 Has anyone encountered similar issues, particularly the "Untitled" certificates or the "No App ID" message for the Push Console, after an account migration or when working with Organization accounts? Any insights on how to resolve this would be greatly appreciated.
 Thanks,
Benni
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194
Activity
May ’25
LaunchAgent can't connect to CloudKit daemon
For this code: let status = try await container.accountStatus() Seeing this error: 2025-05-08 15:32:00.945731-0500 localhost myAgent[2661]: (myDaemon.debug.dylib) [com.myDaemon.cli:networking] Error Domain=CKErrorDomain Code=6 "Error connecting to CloudKit daemon. This could happen for many reasons, for example a daemon exit, a device reboot, a race with the connection inactivity monitor, invalid entitlements, and more. Check the logs around this time to investigate the cause of this error." UserInfo={NSLocalizedDescription=Error connecting to CloudKit daemon. This could happen for many reasons, for example a daemon exit, a device reboot, a race with the connection inactivity monitor, invalid entitlements, and more. Check the logs around this time to investigate the cause of this error., CKRetryAfter=5, CKErrorDescription=Error connecting to CloudKit daemon. This could happen for many reasons, for example a daemon exit, a device reboot, a race with the connection inactivity monitor, invalid entitlements, and more. Check the logs around this time to investigate the cause of this error., NSUnderlyingError=0x600001bfc270 {Error Domain=NSCocoaErrorDomain Code=4099 UserInfo={NSDebugDescription= I initially started the this process as System Daemon to see what would happen (which obviously does not have CloudKit features). Then moved it back to /Library/LaunchAgents/ and can't get rid of that error. I see also following message from CloudKit daemon: Ignoring failed attempt to get container proxy for <private>: Error Domain=NSCocoaErrorDomain Code=4099 UserInfo={NSDebugDescription=<private>} Automatically retrying getting container proxy due to error for <private>: Error Domain=NSCocoaErrorDomain Code=4099 UserInfo={NSDebugDescription=<private>} XPC connection interrupted for <private> And this error for xpc service: [0x130e074b0] failed to do a bootstrap look-up: xpc_error=[3: No such process] If I start the same cli process directly from XCode, then it works just fine.
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236
Activity
May ’25
Critical Alerts and Notification Permissions
Back story: I'm developing an app that communicates with a personal medical device. We use critical alerts when we have hardware issues that could result in harm to the patient. The audio file is a 30 second file to make sure the patient is aware. If the app is open when they occur, we pop up a modal message in the app. When the user dismisses the notice, we call UNNotificationCenter::removeDeliveredNotifications(withIdentifiers:) to remove the critical alert and also to stop the audio file that is playing. This normally works fine. However we discovered that if the patient leaves critical alert enabled but disables notifications for our app, that we can still post the critical alert and it goes off. However when the user dismisses the message, the removeDeliveredNotifications call does not work. I did some debugging and if call getDeliveredNotifications with this permission combination, it return 0 (normally it would return 1). Does anyone know of another way to remove the critical alert in this situation? (or should I be submitting this as a bug?)
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596
Activity
May ’25
public API which allows to get information about APFS
Hello, I am working on a daemon which collects information about disk space usage on macOS. APFS has quite complex structure and there is a challenge to get detailed info. My application must provide disk usage by APFS containers. Are there any recommended way to get space usage by particular APFS volume? Are there any recommended way to get free space on particular APFS container? Are there any recommended way to enumerate APFS containers and volumes? I am using Disk Arbitration to get APFS info. However, I get restricted info about space usage because I get get disk usage for mounted volumes only. Are there any public API (daemon-safe) which allows to easily get disk space usage on macOS? Thank you in advance, Pavel
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6
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235
Activity
May ’25
Clarification on Use of exit(0) in iOS App for Fatal Error Recovery
I am reaching out to seek clarification on the usage of exit(0) within an iOS application under specific circumstances, as I have not been able to find concrete guidance on this in the App Store Review Guidelines Context of Our Application: We are developing a mobile game using Cocos2d-JS (Cocos2d-x JavaScript bindings). The game is built in C++ with JavaScript used for game logic, and it runs on both Android and iOS. Occasionally, due to an unrecoverable fatal JavaScript error (e.g., corrupted state or unexpected runtime crash), the game’s screen goes completely black. When this occurs, the rendering engine halts, user interaction becomes impossible, and the app enters a non-functional state. From this point, the only way to return to a working state is to manually terminate and relaunch the app. We are exploring a user-friendly solution where, upon detecting such a critical failure, we present a native UIAlertController to the user explaining the issue and informing them that the app needs to restart. Upon confirmation (i.e., tapping “OK”), we call exit(0) to gracefully close the app, so the user can relaunch it in a working state. Our Question: Is it acceptable to use exit(0) in this very limited and clearly explained context? The intention is to improve the user experience during unrecoverable fatal states that cannot be handled through standard UI or engine resets. I understand that the use of exit(0) is generally discouraged, but in our case: The user explicitly initiates the exit via a native prompt. The app is not quitting on its own or in response to a policy violation. We are not using exit(0) to bypass App Review or circumvent system behavior. There is no mention in the App Review Guidelines explicitly stating whether or not exit(0) is disallowed in such edge cases. Please confirm whether this approach aligns with Apple's policies, or suggest an alternative method for cleanly handling such irrecoverable errors on iOS? Looking forward to your guidance.
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2
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412
Activity
May ’25
BLE Performance Issue – Increased Latency When Running Scan Algorithm via iPad
I'm developing an application in Swift using Xcode on an iPad Pro. The app communicates over BLE with a custom hardware board. The board runs a scan algorithm in response to commands from the iPad application. When testing the scan algorithm on the board independently, it completes in approximately 35 ms. However, when triggered via BLE communication from the iPad, the same algorithm takes around 150 ms to complete (roughly equivalent to 3 BLE messages). Is this level of latency expected when using BLE on iOS, or is there a way to reduce it? I’d appreciate any guidance on improving the performance. Thank you!
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150
Activity
May ’25
NWConnections in Network Extension Redirected to Proxy
We have a setup where the system uses proxy settings configured via a PAC file. We are investigating how NWConnection behaves inside a Network Extension (NETransparentProxyProvider) with a transparent proxy configuration based on this PAC file. Scenario: The browser makes a connection which the PAC file resolves as "DIRECT" (bypassing the proxy) Our Network Extension intercepts this traffic for analysis The extension creates a new connection using NWConnection to the original remote address. The issue: despite the PAC file’s "DIRECT" decision, NWConnection still respects the system proxy settings and routes the connection through the proxy. Our questions: Is it correct that NWConnection always uses the system proxy if configured ? Does setting preferNoProxies = true guarantee bypassing the system proxy? Additionally: Whitelisting IPs in the Network Extension to avoid interception is not a viable solution because IPs may correspond to multiple services, and the extension only sees IP addresses, not domains (e.g., we want to skip scanning meet.google.com traffic but still scan other Google services on the same IP range). Are there any recommended approaches or best practices to ensure that connections initiated from a Network Extension can truly bypass the proxy (for example, for specific IP ranges or domains)?
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172
Activity
May ’25