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AppStore.sync() not restoring purchases
On an app that was using the old API for In-App Purchases (StoreKit 1). The app is already published on the App Store. The purchase is non-consumable. While trying to migrate to StoreKit 2, I'm unable to restore purchases. Specifically displaying and purchasing products works as expected, but when deleting and reinstalling the app, and then trying to restore purchases I can't do it. I'm trying to restore them using the new APIs but it doesn't seem to be working. What I have tried so far: I'm listening for transaction updates during the whole lifetime of the app, with: Task.detached { for await result in Transaction.updates { if case let .verified(safe) = result { } } } I have a button that calls this method, but other than prompting to log in again with the Apple ID it doesn't seem to have any effect at all: try? await AppStore.sync() This doesn't return any item for await result in Transaction.currentEntitlements { if case let .verified(transaction) = result { } } This doesn't return any item for await result in Transaction.all { if case let .verified(transaction) = result { } } As mentioned before I'm trying this after purchasing the item and deleting the app. So I'm sure it should be able to restore the purchase. Am trying this both with a Configuration.storekit file on the simulator, and without it on a real device, in the Sandbox Environment. Has anyone being able to restore purchases using StoreKit 2? PD: I already filed a feedback report on Feedback Assistant, but so far the only thing that they have replied is: Because StoreKit Testing in Xcode is a local environment, and the data is tied to the app, when you delete the app you're also deleting all the transaction data for that app in the Xcode environment. The code snippets provided are correct usage of the API. So yes, using a Configuration.storekit file won't work on restoring purchases, but if I can't restore them on the Sandbox Environment I'm afraid that this won't work once released, leaving my users totally unable to restore what they have already purchased.
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Jul ’25
JWT Token Errors
I have an app using weatherkit and its currently live and up on the app store, recently I had some users report to me that they had been receiving errors loading weather data, I had error handling built in and it reported an issue with apples authentication server Failed to generate jwt token for: com.apple.weatherkit.authservice with error: Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)" I have not come across this during the development lifecycle of my project, there where no codebase changes, it just stopped functioning. The app entitlements are valid and correct, Weatherkit is enabled in both xcode and across my Certs, identifiers and profiles. I was not experiencing this issue until I reinstalled the app from the app store completly by first removing it and then re-installing fresh. Hard reboots do not help and I do not want to start suggesting to my users to factory reset their devices. We are using WeatherKit in both our main app and widget, relying entirely on Apple’s framework for authentication and token management. We do not generate or inject our own JWT tokens; all token handling is managed by WeatherKit. We have implemented a debug menu with the following actions: Clear WeatherKit JWT tokens from the keychain Clear all related UserDefaults key Clear all app group data and all UserDefaults. Perform a “nuclear” cache clear (removes all app data, keychain, and cached files). We log all WeatherKit fetch attempts and failures, including authentication errors, both in the app and widget and get nothing but code 2. We have attempted all of the above steps, but continue to experience issues with WeatherKit JWT authentication We would appreciate any guidance or insight into what else could be causing persistent WeatherKit JWT/authentication issues, or if there are any additional steps we should try. P.S. - Tested and experiencing the same issues on an iPhone 15 Pro Max and iPhone 15 The Pro Max is on the iOS 26 Beta // and the 15 is on the latest iOS 18
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Jun ’25
New push notifications for widgets seem too limited for actual production-level apps
I was very excited to see the addition of push notifications for widgets. However upon further inspection, the way it is implemented seems too limiting for real life apps. I have an app for time tracking with my own backend. The app syncs with my backend in the main executable (main target). My widgets are more lightweight as they only access data in the shared app container, but they don't perform sync with the server directly to avoid race conditions with the main app. I was under the impression that the general direction of the platform is to be doing most things in the main app target (also App Intents work that way for the most part), so the fact that the WidgetPushHandler just calls the widget's method to reload the timeline is very unfortunate. In an ideal scenario I also need the main app to be 'woken up' to perform the sync with the server, and once that's done I'd update the widget's timeline and where I would just read data from the shared app container. So, my questions are: What is the recommended way of updating the widgets when this push notification arrives in the case that the main app target needs to perform the sync first? Is there any way how to detect that the method func timeline(for configuration: InteractiveTrackingWidgetConfigurationAppIntent, in context: Context) was called as a result of the push notification being received? Can I somehow schedule a background task from the widget's reloadTimeline() function? How can I get the push token later, in case that I don't save it right away the first time the WidgetPushHandler's pushTokenDidChange() is called? Thank you for your work on this and hopefully for your answers. FB19356256
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Jan ’26
Is it possible to use the Matter.xcframework without using the MatterSupport extension for onboarding a device to our ecosystem?
Is it possible to use the Matter.xcframework without the MatterSupport extension for onboarding a Matter device to our own ecosystem(own OTBR and matter controller) for an official App Store release? Currently, we can achieve this in developer mode by adding the Bluetooth Central Matter Client Developer mode profile (as outlined here https://github.com/project-chip/connectedhomeip/blob/master/docs/guides/darwin.md). For an official release, what entitlements or capabilities do we need to request approval from Apple to replace the Bluetooth Central Matter Client Developer mode profile? Thank you for your assistance.
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Jan ’26
How do you get user consent for ConsumptionRequest?
https://developer.apple.com/documentation/appstoreserverapi/send_consumption_information If the customer provided consent, respond by calling this API and sending the consumption data in the ConsumptionRequest to the App Store. If not, respond by calling this API and setting the customerConsented value to false in the ConsumptionRequest; don't send any other information. Since our server would be receiving CONSUMPTION_REQUEST server notifications and will be the one calling the Consumption API, how do we know if the user has provided consent? That info doesn't seem to be in the server notification or anywhere else.
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1.1k
Oct ’25
Transactions Finish does not work on iOS 26 beta3
On iOS 26 beta 3, after a user purchases an item, initiating a second order for the same product fails to process payment. The system returns the same transaction ID and displays an interface message stating: "You've already purchased this In-App Purchase. It will be restored for free."​​ ​​I’ve tested this – not only did the legacy StoreKit finishTransaction method fail to work, but StoreKit2 finish method also malfunctioned.​​ ​​When will Apple fix this issue? If unresolved, it will prevent a large number of users from making purchases normally, leading to disastrous consequences.​
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590
Jul ’25
How to determine TX region when using Declared Age Range (SB2420 compliance)
Hello, I’m working on implementing SB2420 compliance using the Declared Age Range framework. While referring to the documentation at https://developer.apple.com/documentation/declaredagerange, I couldn’t find details on how the TX region (transaction region or territory) is determined when using Declared Age Range. Specifically, I’d like to confirm the following points: How does the system determine the TX region when the user’s declared age range is retrieved? Is it based on the App Store region, the device locale, or the user’s Apple ID country? If the app’s backend needs to verify or log the TX region, is there a way to obtain or infer it from the API response or receipt data? Is there any difference in TX region determination between Sandbox and Production environments? If anyone has experience implementing Declared Age Range (SB2420) and handling region determination, I’d appreciate your insights or best practices. Thank you.
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Nov ’25
How to Set Up Deferred Deep Linking
I have universal links configured for my iOS app which work as expected when the app is installed. When the app is not installed the universal link will go to the browser as expected. What I want to do is redirect to the app store, allow the user to install the app, then redirect them to the initial universal link. Redirecting them to the app store isn't the hard part I can achieve that from the webpage, however I don't know how to save a reference to that initial link to redirect them once they instal the app. What I want the flow to be for a user who doesn't have the app is: visit a universal link (example.com/UUID) redirect to the app store and install the app open the app and redirect to example.com/UUID I've seen some ways people are doing this with the clipboard but I don't love that solution, I also don't want to use a 3rd party service if I can avoid it - how are the 3rd party services making this happen?
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Apr ’25
AccessorySetupKit documentation
This is not a question but rather a small bit of documentation on how Accessory Setup Kit actually works. I spent a couple days figuring this out so I thought let's share my findings. The example app is very light and the documentation definitely has room for improvement so here are a couple important notes. Findings: If you're running > iOS 18 and add any property to your Info.plist file you're no longer able to scan for devices by using CBCentralManager.scanForPeriphals. This will no longer return discoverable devices. Below iOS 18 these properties in the Info.plist are ignored by the OS and you can safely use the "legacy" method of connecting to bluetooth devices. If you're running > iOS 26 the removeAccessory will show a prompt to the user. If you're running < 26 you can silently remove the accessory and start each session with a clean state. If you create CBCentralManager before you start the ASK session you'll not get the state = PoweredOn. If you have 0 accessories connected to your application CBCentralManager will never enter the state = PoweredOn when you create the CBCentralManager. Pre-ASK this would be the trigger for iOS to ask the user permission. This is no longer necessary with ASK. If you have have 1 or more accessories authorized to your app this will be returned in the session.accessories after the session has started. This is an important indicator to determine app behavior. If you have 1 or more accessories CBCentralManager.scanForPeripherals will ONLY return previously authorized AND discoverable devices. Use this for when you want to connect to a previously authorized device. If you have 1 or more accessories and the CBCentralManager.scanForPeripherals returns nothing you can (safely) assume the user attempts to onboard a new device. So for my application I take the following steps: Check for iOS version, if > iOS 18 start ASK session. Are there previously authorized devices? -- yes: run CBCentralManger.scanForPeripherals -- no: show the picker Did the scan return any devices? -- yes: show UI to select device or connect with first available device in the list -- no: show the picker Feel free to add any of your findings and @Apple please update the documentation!
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Jan ’26
Extreme increase in app storage size after enabling CloudKit
I have a SwiftData flashcard app which I am syncing with CloudKit using NSPersistentCloudKitContainer. While syncing itself is working perfectly, I have noticed a dramatic increase in the app size after enabling sync. Specifically, without CloudKit, 15k flashcards results in the default.store file being about 4.5 MB. With CloudKit, default.store is about 67 MB. I have inspected the store and found that most of this increase is due to the ANSCKRECORDMETADATA table. My question is, does implementing CloudKit normally cause this magnitude of increase in storage? If it doesn’t, is there something in my model, schema, implementation, etc. that could be causing it? Below are two other posts describing a similar issue, but neither with a solution. I replied to the first one about a month ago. I then submitted this to Developer Technical Support, but was asked to post my question in the forums, so here it is. Strange behavior with 100k+ records in NSPersistentCloudKitContainer Huge increase in sqlite file size after adopting CloudKit
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Jan ’26
Dynamic Options for Configurable Widgets
Hello, I'm trying to create a widget using the WidgetKit framework. In this part, I'm using Intents along with a DynamicOptionsProvider. As shown in the Medium article below, I want to present multiple options when "Edit Widget" is tapped: https://levelup.gitconnected.com/swiftui-configurable-widget-to-let-our-user-choose-4a54e398f42f However, in this example, the options are provided statically. What I want to achieve is to display a list of devices based on the selected HomeId after the user selects a Home. I’ve set up the interface accordingly, but when I select a Home, the device list does not update. How can I make this work? The two options should be dependent on each other.
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May ’25
Clarification on AskCenter and Age Assurance APIs for Texas Regulatory Compliance
Hello, I’m currently reviewing and implementing age assurance and parental approval flows using AgeRangeService and PermissionKit (AskCenter) in the context of Texas regulatory compliance requirements. While the high-level APIs are clear, there are several technical aspects where the intended usage patterns are not fully explicit in the documentation. Clarification on these points would help ensure our implementation aligns with system expectations and regulatory obligations. ⸻ Querying the current approval state for SignificantAppUpdateTopic AskCenter.ask(...) returns Void, and AskCenter.responses(for:) provides an AsyncSequence of approval events. Is there an official or recommended way to determine whether a SignificantAppUpdateTopic has already been approved when the app launches, or is listening for future responses events the only supported mechanism? ⸻ Behavior of AskCenter.responses(for:) regarding past approvals When subscribing to AskCenter.responses(for:): • Does the stream replay previously recorded approval or decline decisions? • Or does it only emit events that occur after subscription? This affects whether the listener must be registered early in the app lifecycle. ⸻ Recommended lifecycle timing for registering a responses(for:) listener What is the intended or recommended time to register a responses(for:) listener? • At application launch • Immediately before calling ask(...) • When entering a specific gated feature Clarification on the expected lifecycle usage would be helpful. ⸻ Repeated calls to ask(...) after approval If AskCenter.ask(...) is called again for the same SignificantAppUpdateTopic after parental approval has already been granted: • Is the request ignored? • Is a new approval request sent to the parent? • Or is the call handled idempotently by the system? ⸻ Delivery of approval results when the child app is not running If a parent approves or declines a SignificantAppUpdateTopic while the child app is not running: • Will the approval decision be delivered as a responses(for:) event on the next app launch? • Or is the app expected to persist approval state locally? ⸻ Persistence of approval state Is the approval decision for SignificantAppUpdateTopic persisted by the system at the OS level, or is the app responsible for storing approval state? Additionally, does the approval persist across: • app restarts? • app deletion and reinstallation? ⸻ Meaning of activeParentalControls.significantAppChangeApprovalRequired How is activeParentalControls.significantAppChangeApprovalRequired determined? • Is this value explicitly configured by a parent (for example via Screen Time)? • Or is it automatically determined by the system based on region, age, or regulatory requirements? ⸻ Relationship between significantAppChangeApprovalRequired and AgeRangeService When activeParentalControls contains significantAppChangeApprovalRequired, is it still expected that apps call AgeRangeService.requestAgeRange(...)? Or can the presence of this flag be treated as sufficient indication that the user is a minor for gating purposes? ⸻ Recommended interpretation of AgeRangeDeclaration Is the intended usage of AgeRangeDeclaration to handle each case individually, or is it acceptable and recommended to interpret the values as different trust levels (for example, self-declared vs. government ID or payment verified)? ⸻ Clarification on these points would help ensure that implementations of age assurance and parental approval flows are consistent with system behavior while meeting regulatory compliance requirements. Thank you for your guidance.
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Dec ’25
ExtensionKit and iOS 26
It looks like ExtensionKit (and ExtensionFoundation) is fully available on iOS 26 but there is no mention about this in WWDC. From my testing, it seems as of beta 1, ExtensionKit allows the app from one dev team to launch extension provided by another dev team. Before we start building on this, can someone from Apple help confirm this is the intentional behavior and not just beta 1 thing?
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Dec ’25
iOS 26 can no longer report sms messages using Unwanted Communication Extension
Hi! Sms reporting is no longer available in iOS beta 26 builds. I can set my app as the SMS/Call Reporting Extensions but the report button is missing for sms messages in the messages app. Xcode 26 beta 7 build the app without errors. This is a breaking change. Same extension was previously broken for calls but has been fixed in beta 7 build, as reported here. It is however still missing for sms messages in the messages app (beta 9 build).
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Sep ’25
The relationship between age verification and permission kit isn't clear (IMO)
I'm trying to digest and understand the new set of APIs relating age verification that were released last week. I have say that without some cohesive overview, example app, just a simple diagram showing the relationship of everything, its not at all clear to me what's going on nor what an app developer is expected to do to use these apis (I'm a senior engineer with 15 year's iOS experience, but hey maybe I'm just a bit slow in the head). I have a few questions, but the topic of this post is what is the relationship between age verification i.e. between the declared age range/significant change and Permission Kit? The documentation for the former mentions the Significant Change API/Topic (https://developer.apple.com/news/?id=2ezb6jhj / https://developer.apple.com/documentation/PermissionKit/SignificantAppUpdateTopic). Now the Significant Change Topic is documented as being part of PermissionKit, however the documentation for that (https://developer.apple.com/documentation/permissionkit) States emphatically at the top: "Communication experiences using the PermissionKit framework are only available using iMessage." Meaning you can't use PermissionKit for anything other than iMessage? If it doesn't mean that, then why does it state so? If it does mean that, then how does an app which has nothing to do with iMessage make use of Significant Change - because this documentation:https://developer.apple.com/news/?id=2ezb6jhj Is talking about using significant change for all apps, not iMessage. So there is a contradiction here.
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Nov ’25
dtrace freezes macOS Sequoia 15.3.1 on M2
Hi gurus, Recently I tried to use dtrace on macOS to do some performance analysis, and found that dtrace reliably freezes the whole system. I have disabled SIP (recovery mode, csrutil disable), when I run sudo filebyproc.d (or any other dtrace command), the whole system just freezes, only hard restart (press power button) can restore the system. I saw someone answered in https://developer.apple.com/forums/thread/735939 mentioning restart the system without sleep can work around this issue, but in my case, it doesn't work, even after fresh restart, it's the same. Is this a known issue? Any way around this issue? My system: macOS Sequoia 15.3.1 on M2. Regards, jz
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Apr ’25
can't reach CloudKit dashboard
Hello there, I have a problem reaching the CloudKit dashboard. Every time I login, the login successes but then I get the error: An error has caused this web page to stop working correctly. This also happens when I click on the Button CloudKit dashboard. Then I can reload the page, but the same errors occurs again and again. Can someone help me with this problem? Thank you very much
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May ’25
Getting a basic URL Filter to work
I haven’t been able to get this to work at any level! I’m running into multiple issues, any light shed on any of these would be nice: I can’t implement a bloom filter that produces the same output as can be found in the SimpleURLFilter sample project, after following the textual description of it that’s available in the documentation. No clue what my implementation is doing wrong, and because of the nature of hashing, there is no way to know. Specifically: The web is full of implementations of FNV-1a and MurmurHash3, and they all produce different hashes for the same input. Can we get the proper hashes for some sample strings, so we know which is the “correct” one? Similarly, different implementations use different encodings for the strings to hash. Which should we use here? The formulas for numberOfBits and numberOfHashes give Doubles and assign them to Ints. It seems we should do this conversing by rounding them, is this correct? Can we get a sample correct value for the combined hash, so we can verify our implementations against it? Or ignoring all of the above, can we have the actual code instead of a textual description of it? 😓 I managed to get Settings to register my first attempt at this extension in beta 1. Now, in beta 2, any other project (including the sample code) will redirect to Settings, show the Allow/Deny message box, I tap Allow, and then nothing happens. This must be a bug, right? Whenever I try to enable the only extension that Settings accepted (by setting its isEnabled to true), its status goes to .stopped and the error is, of course, .unknown. How do I debug this? While the extension is .stopped, ALL URL LOADS are blocked on the device. Is this to be expected? (shouldFailClosed is set to false) Is there any way to manually reload the bloom filter? My app ships blocklist updates with background push, so it would be wasteful to fetch the filter at a fixed interval. If so, can we opt out of the periodic fetch altogether? I initially believed the API to be near useless because I didn’t know of its “fuzzy matching” capabilities, which I’ve discovered by accident in a forum post. It’d be nice if those were documented somewhere! Thanks!!
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5h
Live Activity triggered by AlarmKit remains as an empty state
I configured my app to show a Live Activity when an alarm rings using AlarmKit. However, if I dismiss the Live Activity by tapping somewhere other than the X button, and then long-press the Dynamic Island, a new Live Activity appears that is long but contains no information. Currently, the only way I can remove this empty Live Activity is to press the X button while the alarm is in the snooze state. Pressing the X button on the initial alarm does not remove it. Is there any way to prevent this behavior or properly handle / clean up this empty Live Activity?
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AppStore.sync() not restoring purchases
On an app that was using the old API for In-App Purchases (StoreKit 1). The app is already published on the App Store. The purchase is non-consumable. While trying to migrate to StoreKit 2, I'm unable to restore purchases. Specifically displaying and purchasing products works as expected, but when deleting and reinstalling the app, and then trying to restore purchases I can't do it. I'm trying to restore them using the new APIs but it doesn't seem to be working. What I have tried so far: I'm listening for transaction updates during the whole lifetime of the app, with: Task.detached { for await result in Transaction.updates { if case let .verified(safe) = result { } } } I have a button that calls this method, but other than prompting to log in again with the Apple ID it doesn't seem to have any effect at all: try? await AppStore.sync() This doesn't return any item for await result in Transaction.currentEntitlements { if case let .verified(transaction) = result { } } This doesn't return any item for await result in Transaction.all { if case let .verified(transaction) = result { } } As mentioned before I'm trying this after purchasing the item and deleting the app. So I'm sure it should be able to restore the purchase. Am trying this both with a Configuration.storekit file on the simulator, and without it on a real device, in the Sandbox Environment. Has anyone being able to restore purchases using StoreKit 2? PD: I already filed a feedback report on Feedback Assistant, but so far the only thing that they have replied is: Because StoreKit Testing in Xcode is a local environment, and the data is tied to the app, when you delete the app you're also deleting all the transaction data for that app in the Xcode environment. The code snippets provided are correct usage of the API. So yes, using a Configuration.storekit file won't work on restoring purchases, but if I can't restore them on the Sandbox Environment I'm afraid that this won't work once released, leaving my users totally unable to restore what they have already purchased.
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2
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0
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1.8k
Activity
Jul ’25
JWT Token Errors
I have an app using weatherkit and its currently live and up on the app store, recently I had some users report to me that they had been receiving errors loading weather data, I had error handling built in and it reported an issue with apples authentication server Failed to generate jwt token for: com.apple.weatherkit.authservice with error: Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)" I have not come across this during the development lifecycle of my project, there where no codebase changes, it just stopped functioning. The app entitlements are valid and correct, Weatherkit is enabled in both xcode and across my Certs, identifiers and profiles. I was not experiencing this issue until I reinstalled the app from the app store completly by first removing it and then re-installing fresh. Hard reboots do not help and I do not want to start suggesting to my users to factory reset their devices. We are using WeatherKit in both our main app and widget, relying entirely on Apple’s framework for authentication and token management. We do not generate or inject our own JWT tokens; all token handling is managed by WeatherKit. We have implemented a debug menu with the following actions: Clear WeatherKit JWT tokens from the keychain Clear all related UserDefaults key Clear all app group data and all UserDefaults. Perform a “nuclear” cache clear (removes all app data, keychain, and cached files). We log all WeatherKit fetch attempts and failures, including authentication errors, both in the app and widget and get nothing but code 2. We have attempted all of the above steps, but continue to experience issues with WeatherKit JWT authentication We would appreciate any guidance or insight into what else could be causing persistent WeatherKit JWT/authentication issues, or if there are any additional steps we should try. P.S. - Tested and experiencing the same issues on an iPhone 15 Pro Max and iPhone 15 The Pro Max is on the iOS 26 Beta // and the 15 is on the latest iOS 18
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5
Boosts
5
Views
301
Activity
Jun ’25
New push notifications for widgets seem too limited for actual production-level apps
I was very excited to see the addition of push notifications for widgets. However upon further inspection, the way it is implemented seems too limiting for real life apps. I have an app for time tracking with my own backend. The app syncs with my backend in the main executable (main target). My widgets are more lightweight as they only access data in the shared app container, but they don't perform sync with the server directly to avoid race conditions with the main app. I was under the impression that the general direction of the platform is to be doing most things in the main app target (also App Intents work that way for the most part), so the fact that the WidgetPushHandler just calls the widget's method to reload the timeline is very unfortunate. In an ideal scenario I also need the main app to be 'woken up' to perform the sync with the server, and once that's done I'd update the widget's timeline and where I would just read data from the shared app container. So, my questions are: What is the recommended way of updating the widgets when this push notification arrives in the case that the main app target needs to perform the sync first? Is there any way how to detect that the method func timeline(for configuration: InteractiveTrackingWidgetConfigurationAppIntent, in context: Context) was called as a result of the push notification being received? Can I somehow schedule a background task from the widget's reloadTimeline() function? How can I get the push token later, in case that I don't save it right away the first time the WidgetPushHandler's pushTokenDidChange() is called? Thank you for your work on this and hopefully for your answers. FB19356256
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3
Boosts
2
Views
305
Activity
Jan ’26
Is it possible to use the Matter.xcframework without using the MatterSupport extension for onboarding a device to our ecosystem?
Is it possible to use the Matter.xcframework without the MatterSupport extension for onboarding a Matter device to our own ecosystem(own OTBR and matter controller) for an official App Store release? Currently, we can achieve this in developer mode by adding the Bluetooth Central Matter Client Developer mode profile (as outlined here https://github.com/project-chip/connectedhomeip/blob/master/docs/guides/darwin.md). For an official release, what entitlements or capabilities do we need to request approval from Apple to replace the Bluetooth Central Matter Client Developer mode profile? Thank you for your assistance.
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9
Boosts
3
Views
447
Activity
Jan ’26
How do you get user consent for ConsumptionRequest?
https://developer.apple.com/documentation/appstoreserverapi/send_consumption_information If the customer provided consent, respond by calling this API and sending the consumption data in the ConsumptionRequest to the App Store. If not, respond by calling this API and setting the customerConsented value to false in the ConsumptionRequest; don't send any other information. Since our server would be receiving CONSUMPTION_REQUEST server notifications and will be the one calling the Consumption API, how do we know if the user has provided consent? That info doesn't seem to be in the server notification or anywhere else.
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1
Boosts
0
Views
1.1k
Activity
Oct ’25
Transactions Finish does not work on iOS 26 beta3
On iOS 26 beta 3, after a user purchases an item, initiating a second order for the same product fails to process payment. The system returns the same transaction ID and displays an interface message stating: "You've already purchased this In-App Purchase. It will be restored for free."​​ ​​I’ve tested this – not only did the legacy StoreKit finishTransaction method fail to work, but StoreKit2 finish method also malfunctioned.​​ ​​When will Apple fix this issue? If unresolved, it will prevent a large number of users from making purchases normally, leading to disastrous consequences.​
Replies
4
Boosts
5
Views
590
Activity
Jul ’25
How to determine TX region when using Declared Age Range (SB2420 compliance)
Hello, I’m working on implementing SB2420 compliance using the Declared Age Range framework. While referring to the documentation at https://developer.apple.com/documentation/declaredagerange, I couldn’t find details on how the TX region (transaction region or territory) is determined when using Declared Age Range. Specifically, I’d like to confirm the following points: How does the system determine the TX region when the user’s declared age range is retrieved? Is it based on the App Store region, the device locale, or the user’s Apple ID country? If the app’s backend needs to verify or log the TX region, is there a way to obtain or infer it from the API response or receipt data? Is there any difference in TX region determination between Sandbox and Production environments? If anyone has experience implementing Declared Age Range (SB2420) and handling region determination, I’d appreciate your insights or best practices. Thank you.
Replies
0
Boosts
5
Views
156
Activity
Nov ’25
How to Set Up Deferred Deep Linking
I have universal links configured for my iOS app which work as expected when the app is installed. When the app is not installed the universal link will go to the browser as expected. What I want to do is redirect to the app store, allow the user to install the app, then redirect them to the initial universal link. Redirecting them to the app store isn't the hard part I can achieve that from the webpage, however I don't know how to save a reference to that initial link to redirect them once they instal the app. What I want the flow to be for a user who doesn't have the app is: visit a universal link (example.com/UUID) redirect to the app store and install the app open the app and redirect to example.com/UUID I've seen some ways people are doing this with the clipboard but I don't love that solution, I also don't want to use a 3rd party service if I can avoid it - how are the 3rd party services making this happen?
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4
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5
Views
4.8k
Activity
Apr ’25
KDK for recent MacOS Sequoia versions (15.6, 15.7RC)
The most recent KDK for MacOS Sequoia that appears in the Downloads is for MacOS 15.5 (24F74), but the current version of MacOS Sequoia is 15.6 (24G84) and 15.7 (24G207) is in RC. Is there an ETA for the KDKs for 15.6 (24G84) and 15.7 (24G207) to be made available to download? Many thanks for any help.
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4
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4
Views
1.5k
Activity
Oct ’25
AccessorySetupKit documentation
This is not a question but rather a small bit of documentation on how Accessory Setup Kit actually works. I spent a couple days figuring this out so I thought let's share my findings. The example app is very light and the documentation definitely has room for improvement so here are a couple important notes. Findings: If you're running > iOS 18 and add any property to your Info.plist file you're no longer able to scan for devices by using CBCentralManager.scanForPeriphals. This will no longer return discoverable devices. Below iOS 18 these properties in the Info.plist are ignored by the OS and you can safely use the "legacy" method of connecting to bluetooth devices. If you're running > iOS 26 the removeAccessory will show a prompt to the user. If you're running < 26 you can silently remove the accessory and start each session with a clean state. If you create CBCentralManager before you start the ASK session you'll not get the state = PoweredOn. If you have 0 accessories connected to your application CBCentralManager will never enter the state = PoweredOn when you create the CBCentralManager. Pre-ASK this would be the trigger for iOS to ask the user permission. This is no longer necessary with ASK. If you have have 1 or more accessories authorized to your app this will be returned in the session.accessories after the session has started. This is an important indicator to determine app behavior. If you have 1 or more accessories CBCentralManager.scanForPeripherals will ONLY return previously authorized AND discoverable devices. Use this for when you want to connect to a previously authorized device. If you have 1 or more accessories and the CBCentralManager.scanForPeripherals returns nothing you can (safely) assume the user attempts to onboard a new device. So for my application I take the following steps: Check for iOS version, if > iOS 18 start ASK session. Are there previously authorized devices? -- yes: run CBCentralManger.scanForPeripherals -- no: show the picker Did the scan return any devices? -- yes: show UI to select device or connect with first available device in the list -- no: show the picker Feel free to add any of your findings and @Apple please update the documentation!
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2
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4
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725
Activity
Jan ’26
Extreme increase in app storage size after enabling CloudKit
I have a SwiftData flashcard app which I am syncing with CloudKit using NSPersistentCloudKitContainer. While syncing itself is working perfectly, I have noticed a dramatic increase in the app size after enabling sync. Specifically, without CloudKit, 15k flashcards results in the default.store file being about 4.5 MB. With CloudKit, default.store is about 67 MB. I have inspected the store and found that most of this increase is due to the ANSCKRECORDMETADATA table. My question is, does implementing CloudKit normally cause this magnitude of increase in storage? If it doesn’t, is there something in my model, schema, implementation, etc. that could be causing it? Below are two other posts describing a similar issue, but neither with a solution. I replied to the first one about a month ago. I then submitted this to Developer Technical Support, but was asked to post my question in the forums, so here it is. Strange behavior with 100k+ records in NSPersistentCloudKitContainer Huge increase in sqlite file size after adopting CloudKit
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2
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0
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202
Activity
Jan ’26
Dynamic Options for Configurable Widgets
Hello, I'm trying to create a widget using the WidgetKit framework. In this part, I'm using Intents along with a DynamicOptionsProvider. As shown in the Medium article below, I want to present multiple options when "Edit Widget" is tapped: https://levelup.gitconnected.com/swiftui-configurable-widget-to-let-our-user-choose-4a54e398f42f However, in this example, the options are provided statically. What I want to achieve is to display a list of devices based on the selected HomeId after the user selects a Home. I’ve set up the interface accordingly, but when I select a Home, the device list does not update. How can I make this work? The two options should be dependent on each other.
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0
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4
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244
Activity
May ’25
Clarification on AskCenter and Age Assurance APIs for Texas Regulatory Compliance
Hello, I’m currently reviewing and implementing age assurance and parental approval flows using AgeRangeService and PermissionKit (AskCenter) in the context of Texas regulatory compliance requirements. While the high-level APIs are clear, there are several technical aspects where the intended usage patterns are not fully explicit in the documentation. Clarification on these points would help ensure our implementation aligns with system expectations and regulatory obligations. ⸻ Querying the current approval state for SignificantAppUpdateTopic AskCenter.ask(...) returns Void, and AskCenter.responses(for:) provides an AsyncSequence of approval events. Is there an official or recommended way to determine whether a SignificantAppUpdateTopic has already been approved when the app launches, or is listening for future responses events the only supported mechanism? ⸻ Behavior of AskCenter.responses(for:) regarding past approvals When subscribing to AskCenter.responses(for:): • Does the stream replay previously recorded approval or decline decisions? • Or does it only emit events that occur after subscription? This affects whether the listener must be registered early in the app lifecycle. ⸻ Recommended lifecycle timing for registering a responses(for:) listener What is the intended or recommended time to register a responses(for:) listener? • At application launch • Immediately before calling ask(...) • When entering a specific gated feature Clarification on the expected lifecycle usage would be helpful. ⸻ Repeated calls to ask(...) after approval If AskCenter.ask(...) is called again for the same SignificantAppUpdateTopic after parental approval has already been granted: • Is the request ignored? • Is a new approval request sent to the parent? • Or is the call handled idempotently by the system? ⸻ Delivery of approval results when the child app is not running If a parent approves or declines a SignificantAppUpdateTopic while the child app is not running: • Will the approval decision be delivered as a responses(for:) event on the next app launch? • Or is the app expected to persist approval state locally? ⸻ Persistence of approval state Is the approval decision for SignificantAppUpdateTopic persisted by the system at the OS level, or is the app responsible for storing approval state? Additionally, does the approval persist across: • app restarts? • app deletion and reinstallation? ⸻ Meaning of activeParentalControls.significantAppChangeApprovalRequired How is activeParentalControls.significantAppChangeApprovalRequired determined? • Is this value explicitly configured by a parent (for example via Screen Time)? • Or is it automatically determined by the system based on region, age, or regulatory requirements? ⸻ Relationship between significantAppChangeApprovalRequired and AgeRangeService When activeParentalControls contains significantAppChangeApprovalRequired, is it still expected that apps call AgeRangeService.requestAgeRange(...)? Or can the presence of this flag be treated as sufficient indication that the user is a minor for gating purposes? ⸻ Recommended interpretation of AgeRangeDeclaration Is the intended usage of AgeRangeDeclaration to handle each case individually, or is it acceptable and recommended to interpret the values as different trust levels (for example, self-declared vs. government ID or payment verified)? ⸻ Clarification on these points would help ensure that implementations of age assurance and parental approval flows are consistent with system behavior while meeting regulatory compliance requirements. Thank you for your guidance.
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0
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4
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229
Activity
Dec ’25
ExtensionKit and iOS 26
It looks like ExtensionKit (and ExtensionFoundation) is fully available on iOS 26 but there is no mention about this in WWDC. From my testing, it seems as of beta 1, ExtensionKit allows the app from one dev team to launch extension provided by another dev team. Before we start building on this, can someone from Apple help confirm this is the intentional behavior and not just beta 1 thing?
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3
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4
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503
Activity
Dec ’25
iOS 26 can no longer report sms messages using Unwanted Communication Extension
Hi! Sms reporting is no longer available in iOS beta 26 builds. I can set my app as the SMS/Call Reporting Extensions but the report button is missing for sms messages in the messages app. Xcode 26 beta 7 build the app without errors. This is a breaking change. Same extension was previously broken for calls but has been fixed in beta 7 build, as reported here. It is however still missing for sms messages in the messages app (beta 9 build).
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1
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4
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309
Activity
Sep ’25
The relationship between age verification and permission kit isn't clear (IMO)
I'm trying to digest and understand the new set of APIs relating age verification that were released last week. I have say that without some cohesive overview, example app, just a simple diagram showing the relationship of everything, its not at all clear to me what's going on nor what an app developer is expected to do to use these apis (I'm a senior engineer with 15 year's iOS experience, but hey maybe I'm just a bit slow in the head). I have a few questions, but the topic of this post is what is the relationship between age verification i.e. between the declared age range/significant change and Permission Kit? The documentation for the former mentions the Significant Change API/Topic (https://developer.apple.com/news/?id=2ezb6jhj / https://developer.apple.com/documentation/PermissionKit/SignificantAppUpdateTopic). Now the Significant Change Topic is documented as being part of PermissionKit, however the documentation for that (https://developer.apple.com/documentation/permissionkit) States emphatically at the top: "Communication experiences using the PermissionKit framework are only available using iMessage." Meaning you can't use PermissionKit for anything other than iMessage? If it doesn't mean that, then why does it state so? If it does mean that, then how does an app which has nothing to do with iMessage make use of Significant Change - because this documentation:https://developer.apple.com/news/?id=2ezb6jhj Is talking about using significant change for all apps, not iMessage. So there is a contradiction here.
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1
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4
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214
Activity
Nov ’25
dtrace freezes macOS Sequoia 15.3.1 on M2
Hi gurus, Recently I tried to use dtrace on macOS to do some performance analysis, and found that dtrace reliably freezes the whole system. I have disabled SIP (recovery mode, csrutil disable), when I run sudo filebyproc.d (or any other dtrace command), the whole system just freezes, only hard restart (press power button) can restore the system. I saw someone answered in https://developer.apple.com/forums/thread/735939 mentioning restart the system without sleep can work around this issue, but in my case, it doesn't work, even after fresh restart, it's the same. Is this a known issue? Any way around this issue? My system: macOS Sequoia 15.3.1 on M2. Regards, jz
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4
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4
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279
Activity
Apr ’25
can't reach CloudKit dashboard
Hello there, I have a problem reaching the CloudKit dashboard. Every time I login, the login successes but then I get the error: An error has caused this web page to stop working correctly. This also happens when I click on the Button CloudKit dashboard. Then I can reload the page, but the same errors occurs again and again. Can someone help me with this problem? Thank you very much
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3
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4
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244
Activity
May ’25
Getting a basic URL Filter to work
I haven’t been able to get this to work at any level! I’m running into multiple issues, any light shed on any of these would be nice: I can’t implement a bloom filter that produces the same output as can be found in the SimpleURLFilter sample project, after following the textual description of it that’s available in the documentation. No clue what my implementation is doing wrong, and because of the nature of hashing, there is no way to know. Specifically: The web is full of implementations of FNV-1a and MurmurHash3, and they all produce different hashes for the same input. Can we get the proper hashes for some sample strings, so we know which is the “correct” one? Similarly, different implementations use different encodings for the strings to hash. Which should we use here? The formulas for numberOfBits and numberOfHashes give Doubles and assign them to Ints. It seems we should do this conversing by rounding them, is this correct? Can we get a sample correct value for the combined hash, so we can verify our implementations against it? Or ignoring all of the above, can we have the actual code instead of a textual description of it? 😓 I managed to get Settings to register my first attempt at this extension in beta 1. Now, in beta 2, any other project (including the sample code) will redirect to Settings, show the Allow/Deny message box, I tap Allow, and then nothing happens. This must be a bug, right? Whenever I try to enable the only extension that Settings accepted (by setting its isEnabled to true), its status goes to .stopped and the error is, of course, .unknown. How do I debug this? While the extension is .stopped, ALL URL LOADS are blocked on the device. Is this to be expected? (shouldFailClosed is set to false) Is there any way to manually reload the bloom filter? My app ships blocklist updates with background push, so it would be wasteful to fetch the filter at a fixed interval. If so, can we opt out of the periodic fetch altogether? I initially believed the API to be near useless because I didn’t know of its “fuzzy matching” capabilities, which I’ve discovered by accident in a forum post. It’d be nice if those were documented somewhere! Thanks!!
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56
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1
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4.9k
Activity
5h
Live Activity triggered by AlarmKit remains as an empty state
I configured my app to show a Live Activity when an alarm rings using AlarmKit. However, if I dismiss the Live Activity by tapping somewhere other than the X button, and then long-press the Dynamic Island, a new Live Activity appears that is long but contains no information. Currently, the only way I can remove this empty Live Activity is to press the X button while the alarm is in the snooze state. Pressing the X button on the initial alarm does not remove it. Is there any way to prevent this behavior or properly handle / clean up this empty Live Activity?
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7
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386
Activity
2d