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LiveCommunicationKit
What I want to achieve now is that when the app is not running, upon receiving a notification, it displays an interface similar to CallKit with accept and decline buttons. Here is part of my code: @available(iOS 17.4, *) class LiveCommunicationManager: NSObject, ConversationManagerDelegate { static let shared = LiveCommunicationManager() var isInvalidate:Bool = false var configuration: ConversationManager! override init() { let config = ConversationManager.Configuration( ringtoneName: "notes_of_the_optimistic", iconTemplateImageData: UIImage(named: "AppIcon")?.pngData(), // 图标的 PNG 数据 maximumConversationGroups: 1, // 最大对话组数 maximumConversationsPerConversationGroup: 1, // 每个对话组内最大对话数 includesConversationInRecents: false, // 是否在通话记录中显示 supportsVideo: false, // 是否支持视频 supportedHandleTypes: [.generic,.phoneNumber,.emailAddress] // 支持的通话类型 ) configuration = ConversationManager.init(configuration: config) } func reportIncomingCall(uuid: UUID, callerName: String) { configuration.delegate = self let local = Handle(type: .generic, value: callerName, displayName: callerName) let update = Conversation.Update(localMember: local,members: [local],activeRemoteMembers: [local]) Task{ do { try await configuration.reportNewIncomingConversation(uuid: uuid, update: update) print("成功报告新来电") } catch { print("报告新来电失败: \(error.localizedDescription)") } } } func conversationManager(_ manager: ConversationManager, conversationChanged conversation: Conversation) { print("会话状态改变了") } func conversationManagerDidBegin(_ manager: ConversationManager) { print("会话已经开始了") manager.delegate = self } func conversationManagerDidReset(_ manager: ConversationManager) { print("会话将要清除了") } func conversationManager(_ manager: ConversationManager, perform action: ConversationAction) { print("会话接听了") configuration.invalidate() } func conversationManager(_ manager: ConversationManager, timedOutPerforming action: ConversationAction) { print("会话超时了") } func conversationManager(_ manager: ConversationManager, didActivate audioSession: AVAudioSession) { print("会话激活了") } func conversationManager(_ manager: ConversationManager, didDeactivate audioSession: AVAudioSession) { print("会话死亡了") } } 在Appdelegate里设置了这些: func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any], fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) { // 在这里处理离线推送通知 completionHandler(.noData) // 返回后台任务完成 if let aps = userInfo["aps"] as? [String: Any], let alert = aps["alert"] as? [String : Any]{ // 静默推送的处理逻辑 if #available(iOS 17.4, *) { let manager = LiveCommunicationManager.shared if manager.isInvalidate { return } if let msgType = userInfo["msgType"] as? Int{ if msgType == 5{ manager.configuration.invalidate() }else{ let callerName = alert["title"] as? String ?? "Fanvil" manager.reportIncomingCall(uuid: UUID(), callerName: callerName) } } } } } Xcode has been configured with the necessary capabilities, such as Background Fetch, Voice over IP, Background Processing, and Push Notification. The issue now is that sometimes the code works as expected, allowing the app to wake up when not running and displaying the system interface with accept and decline buttons. However, after a few successful attempts, the app stops waking up, and no notification appears. But when I manually open the app, the didReceiveRemoteNotification method gets triggered. I’d like to know why this stops working after a few times.
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247
Apr ’25
Alternative to MAC Address for Uniqueness in iOS Bluetooth Connection
I am developing a React Native app for a health monitoring device that connects via Bluetooth and streams live data on iOS. To ensure the uniqueness of the device, I initially planned to use the MAC address. However, I discovered that iOS does not provide access to the original MAC address due to privacy restrictions. Is there an alternative approach to uniquely identifying a Bluetooth device in iOS? I need a reliable way to distinguish devices while maintaining secure and stable connections. Any insights or best practices on handling this in iOS would be greatly appreciated. Looking forward to hearing your suggestions! If anyone has experience with handling Bluetooth device uniqueness on iOS, please share your insights. Thank you!
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123
Apr ’25
Acknowledgment there is a subscription renewal problem?
New subscriptions have been failing to renew in the sandbox for 3 days. I am seeing multiple posts and comments from people that appear to be experiencing the same issue. But I haven't seen any feedback from Apple representatives. I really do not want to launch a new app without seeing functioning renewals in the sandbox. Is there somewhere else we are intended to seek assistance?
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Apr ’25
dtrace freezes macOS Sequoia 15.3.1 on M2
Hi gurus, Recently I tried to use dtrace on macOS to do some performance analysis, and found that dtrace reliably freezes the whole system. I have disabled SIP (recovery mode, csrutil disable), when I run sudo filebyproc.d (or any other dtrace command), the whole system just freezes, only hard restart (press power button) can restore the system. I saw someone answered in https://developer.apple.com/forums/thread/735939 mentioning restart the system without sleep can work around this issue, but in my case, it doesn't work, even after fresh restart, it's the same. Is this a known issue? Any way around this issue? My system: macOS Sequoia 15.3.1 on M2. Regards, jz
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279
Apr ’25
Family Controls Approved for Main App but Not Extension – Blocking
Hi everyone, I’m developing a screen-time and focus app that uses Apple’s Family Controls framework to block distracting apps and reward users through a gamified experience. Apple approved Family Controls (Distribution) for the main app identifier, but they did not approve the required extension target (which implements DeviceActivityMonitor, required for the framework to function). Because of this, I can’t archive or upload the app to TestFlight — and I’ve been stuck in limbo for over 2 months. This is severely delaying my launch. The app works perfectly, but I can’t release it because the extension wasn’t included in the entitlement approval. Has anyone else run into this with Family Controls? Is there any known way to escalate or fast-track approval for additional app IDs or targets? Would really appreciate any help, advice, or hacks. 🙏 Thanks, Enzer
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114
Apr ’25
Can an iPhone be used as an NFC terminal to read Apple Wallet passes from another iPhone?
Hi all, I'm working on a use case where a customer checks in at a point of service (e.g., a cafeteria or restaurant) using their Apple Wallet pass (e.g., a digital employee badge). In this scenario, we would like to use an iPhone (with a custom iOS app) as the NFC terminal to read the pass directly from the customer's iPhone over NFC. I’m aware that "Tap to Pay on iPhone" allows NFC-based payment acceptance, but it’s unclear if similar functionality is available or permitted for reading access-type passes from another iPhone via NFC. Key questions: Is it technically possible for an iPhone to act as an NFC reader for a Wallet pass on another iPhone? If not, is this restricted due to Secure Element isolation or protocol limitations? Is there any Apple-supported path for building such a solution — or is certified external hardware (e.g., HID, Wavelynx) the only option? I’ve reviewed the Core NFC and PassKit documentation but couldn't find a definitive answer. Thanks in advance for your clarification!
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533
Apr ’25
M1 Air 2020: Failed upgrade from Sequioia 15.3.2 to 15.4, Can't ignore lock validation @t8020dart.c:535
Hi, trying to upgrade from macOS Sequoia 15.3.2 to 15.4 gives this error. Now I can not boot from internal drive of M1 Air 2020, because it restores 15.4, that does not boot. I can only boot from external USB SSD that has macOS 15.3.2. How I can install back 15.3.2 or alternatively newer macOS to internal drive? I only have one Mac, this M1 Air 2020. I have AppleAppleCare+ to 9/18/25. Remaining of error is attached here: Can't ignore lock validation @t8020dart.c:535 panic(cpu 2 caller 0x0): t8020dart 0xfffffdf053908000 (dart-dispext0): Can't ignore lock validation @t8020dart.c:535 Debugger message: panic Memory ID: 0x6 OS release type: Not set yet OS version: Not set yet Kernel version: Darwin Kernel Version 24.4.0: Wed Mar 19 21:12:54 PDT 2025; root:xnu-11417.101.15~1/RELEASE_ARM64_T8103 Fileset Kernelcache UUID: 2BBA525B95E0E6B962ECC44FC093AB57 Kernel UUID: 4E6CBD31-CD1E-3939-8A63-211A206AFA66 Boot session UUID: 3A34167D-2534-402F-9679-2CAD45F67CDA iBoot version: iBoot-11881.101.1 iBoot Stage 2 version: iBoot-11881.101.1 secure boot?: YES
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1.3k
Apr ’25
AirPods Max USB-C Lossless mode not working on any device (iOS 18.5 beta + macOS 15.5 Beta)
I’m experiencing a persistent issue with the new USB-C lossless audio feature on AirPods Max (firmware 7E101). I’m using original Apple USB-C to USB-C cable and have tested this setup across multiple Apple devices, including: • iPhone (running iOS 18.5 beta) • iPad Pro with USB-C • MacBook Pro (15.5 Beta) ❗️Problem: Despite Apple’s announcement that AirPods Max now support wired lossless audio over USB-C, I’m unable to get any audio output via USB-C on any device. • On iPhone: I disabled Bluetooth, connected via USB-C — no sound. • On MacBook: The device is shown as “AirPods Max USB Audio” in System Information > USB, but it does not appear in Sound settings or Audio MIDI Setup as an available output. • On iPad Pro: Same behavior — no audio output. Other details: • I performed a factory reset of the headphones, but the LED flashes red instead of the expected amber → white sequence. (Apple’s documentation does not mention red flash behavior during reset — might indicate an error state.) • The issue is not isolated to the iOS 18.5 beta — since the same behavior occurs on macOS and iPadOS. What works: • Bluetooth audio still works fine. • The cable and USB-C ports function with other audio devices. ⸻ Summary: It looks like: • USB audio is being detected on a hardware level (at least on Mac), • but software support for output (especially on macOS/iPadOS) is either not implemented, disabled, or bugged — possibly connected to iOS 18.5 beta or broader OS-level limitations.
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210
Apr ’25
Reuse a product id from app A in app B for In-app purchase in my iOS app
I have an app which is already on App Store with In-app purchase. Now I want to integrate In-app purchase in my another app for the same products as in the existing app. Both the apps are using same Apple Account. Can I reuse those Product Ids from the first app in the second one. If yes, what is the ways to use them. Thank you in advance.
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Apr ’25
Recurring subscriptions return with an "Unknown Error" fail message
Testing recurring subscriptions in a new release in both development environment and in Test Flight, we see an increased percentage of failed calls returning from Apple server. The return failure message is that an unknown error occurred. The behavior is not consistent and most often we get a failure and another attempt succeeds. We do get around 50% failures which is alarming and cannot be explained to the end user. We have also experimented with previous test versions that are in production currently and we see the same behavior, so this is not isolated to the most recent release we plan nor to a specific application we have. Past testing in previous releases did not return such high percentage of failures from Apple server. Have you encountered such an issue? We have no idea what may cause Apple server to return with this "Unknown error" and there is no log we can consume from Apple subscription service. Appreciate your help on this.
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Apr ’25
The currency information obtained from [priceLocale] differs between the TestFlight version and the official release version.
When creating a subscription charging system for an iOS app, I am trying to change the display to yen, dollars, or euros depending on the user's country. I am using [priceLocale] of [SKProduct] in [StoreKit] to obtain currency information linked to the Apple account from the App Store and change the display. The smartphone I am testing on uses an Apple account created in Japan, and the nationality of the App Store is also set to Japan, so I expect the display to be in yen. As a result, the TestFligh version displayed dollars, but the official release version displayed yen. Why doesn't the TestFligh version display yen?
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Apr ’25
“Billing problem” after free trial subscription expiry in sandbox environment
Yesterday I noticed that if I purchase a free trial subscription in my app using a sandbox account, when the subscription expires I see a “Billing Problem” message every time I open the app. ”allow purchases & renewals“ setting is ON so this shouldn’t happen. has anyone else seen this or knows how to resolve? observed on iOS 18.3.2 & 16.7.10 thanks
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Apr ’25
I encountered some problems while developing the default translation app.
Simulator device failed to install the application. Domain: IXErrorDomain Code: 2 Failure Reason: Invalid placeholder attributes. User Info: { DVTErrorCreationDateKey = "2025-04-01 17:20:32 +0000"; FunctionName = "+[IXPlaceholder _placeholderForBundle:client:withParent:installType:metadata:placeholderType:mayBeDeltaPackage:isFromSerializedPlaceholder:error:]"; IDERunOperationFailingWorker = IDELaunchiPhoneSimulatorLauncher; SimCallingSelector = "installApplication:withOptions:error:"; SourceFileLine = 981; } Failed to create app extension placeholder for /Users/eddiepeng/Library/Developer/Xcode/DerivedData/Omnit-bjygrdfdoommzzcnbjuvwoakvdkw/Build/Products/Release-iphonesimulator/Omnit.app/PlugIns/OmnitTranslationExtension.appex Domain: IXErrorDomain Code: 2 Failure Reason: Failed to create promise. User Info: { FunctionName = "+[IXPlaceholder _placeholderForBundle:client:withParent:installType:metadata:placeholderType:mayBeDeltaPackage:isFromSerializedPlaceholder:error:]"; SourceFileLine = 981; } Failed to set placeholder attributes top.delta17.Omnit.OmnitTranslationExtension Domain: IXErrorDomain Code: 2 Failure Reason: Failed to create promise. User Info: { FunctionName = "+[IXPlaceholder _placeholderForBundle:client:withParent:installType:metadata:placeholderType:mayBeDeltaPackage:isFromSerializedPlaceholder:error:]"; SourceFileLine = 818; } extensionDictionary must be set in placeholder attributes for an app extension placeholder Domain: IXErrorDomain Code: 17 Failure Reason: Invalid placeholder attributes. User Info: { FunctionName = "-[IXPlaceholder setPlaceholderAttributes:error:]"; SourceFileLine = 1999; } Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "E645E32D-57B1-4A24-95A4-6BFD0062F51D"; "device_model" = "iPhone17,3"; "device_osBuild" = "18.4 (22E238)"; "device_platform" = "com.apple.platform.iphonesimulator"; "device_thinningType" = "iPhone17,3"; "dvt_coredevice_version" = "443.19"; "dvt_coresimulator_version" = "1010.10"; "dvt_mobiledevice_version" = "1784.102.1"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 38; "operation_errorCode" = 2; "operation_errorDomain" = IXErrorDomain; "operation_errorWorker" = IDELaunchiPhoneSimulatorLauncher; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphonesimulator"; "param_diag_113575882_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_mtc_enable" = 1; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 0; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphonesimulator18.4"; "sdk_osVersion" = "18.4"; "sdk_variant" = iphonesimulator; } System Information macOS Version 15.3.2 (Build 24D81) Xcode 16.3 (23785) (Build 16E140) Timestamp: 2025-04-02T01:20:32+08:00
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120
Apr ’25
Apple Pay integration with JS
I am facing an issue with Apple Pay js while doing the integration we are using reference https://applepaydemo.apple.com/apple-pay-js-api In this I can generate the merchantSession correctly But when I pass that merchantSession in session.completeMerchantValidation(merchantValidation) as per documentation It is getting failed and also no appropriate error is being shown in the console
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139
Apr ’25
Shared directories do not honor uid/gid
Using VZVirtioFileSystemDeviceConfiguration allows a Linux guest OS to access folders on macOS. However, modifications to the file's uid/gid by the Linux guest OS have no effect, and the file's uid/gid will always appear as the uid/gid of the Linux user currently accessing the file, as if the uid/gid were not stored at all.I hope there’s a way to at least pass through the uid/gid without any mapping.
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127
Apr ’25
App Store Server Notification Issue
Hello, I am writing this because the behavior of the App Store Server Notification that our server receives is problematic in the Sandbox environment. I have two questions in total. When purchasing a Free Trial subscription, after receiving the SUBSCRIBED / INITAL_BUY Notification, DID_RENEW should be sent when it expires, but DID_FAIL_TO_RENEW/GRACE_PERIOD is sent. The EXPIRE Notification is sent after the subscription expires or DID_CHANGE_RENEWAL_STATUS/AUTO_RENEW_DISABLED is sent, but it does not arrive. The first problem is that I recently heard that automatic payments after a free trial require the user's consent via email. Is this the reason? If so, I am curious about how I can test it in the Sandbox environment. Is the second problem a bug?
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148
Apr ’25
Help me implement SMAppServices
I have followed these steps as mentioned in this link :(https://developer.apple.com/forums/thread/721737) My projects app bundle structure is like this : TWGUI.app TWGUI.app/Contents TWGUI.app/Contents/_CodeSignature TWGUI.app/Contents/_CodeSignature/CodeResources TWGUI.app/Contents/MacOS TWGUI.app/Contents/MacOS/TWAgent TWGUI.app/Contents/MacOS/TWGUI TWGUI.app/Contents/Resources TWGUI.app/Contents/Library TWGUI.app/Contents/Library/LaunchAgents TWGUI.app/Contents/Library/LaunchAgents/com.example.TWGUI.agent.plist TWGUI.app/Contents/Info.plist TWGUI.app/Contents/PkgInfo TWGUI is my main GUI App , i which i want to embed TWAgent (a command line tool target) and register it using SMAppServices so that launchd can launch it. In TWGUI, code for registering to launchd using SMAppServices is structure as follow : import SwiftUI import ServiceManagement struct ContentView: View { let agent = SMAppService.agent(plistName: "com.example.TWGUI.agent.plist") var body: some View { VStack { Button("Register Agent") { RegisterAgent () } .padding() Button("Unregister Agent") { UnregisterAgent () } .padding() } } func RegisterAgent() { DispatchQueue.global(qos: .background).async { do { print("Registering Agent. Status: \(agent.status.rawValue)") try agent.register() print("Agent registered") } catch { print("Failed to register agent: \(error)") } } } func UnregisterAgent() { DispatchQueue.global(qos: .background).async { do { print("Unregistering Agent. Status: \(agent.status.rawValue)") try agent.unregister() print("Agent unregistered") } catch { print("Failed to unregister agent: \(error)") } } } } com.example.TWGUI.agent.plist : <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs$ <plist version="1.0"> <dict> <key>Label</key> <string>com.example.TWGUI.agent</string> <key>ProgramArguments</key> <array> <string>Contents/MacOS/TWAgent</string> </array> <key>RunAtLoad</key> <true/> <key>KeepAlive</key> <true/> </dict> </plist> I have used ProgramArguements instead of using Program in above plist because i was getting this error when i was using Program earlier : Registering Agent. Status: 3 Failed to register agent: Error Domain=SMAppServiceErrorDomain Code=111 "Invalid or missing Program/ProgramArguments" UserInfo={NSLocalizedFailureReason=Invalid or missing Program/ProgramArguments} TWGUI apps Info.plist is : <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>BuildMachineOSBuild</key> <string>23C71</string> <key>CFBundleDevelopmentRegion</key> <string>en</string> <key>CFBundleExecutable</key> <string>TWGUI</string> <key>CFBundleIdentifier</key> <string>com.example.TWAgent</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>TWGUI</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>1.0</string> <key>CFBundleSupportedPlatforms</key> <array> <string>MacOSX</string> </array> <key>CFBundleVersion</key> <string>1</string> <key>DTCompiler</key> <string>com.apple.compilers.llvm.clang.1_0</string> <key>DTPlatformBuild</key> <string></string> <key>DTPlatformName</key> <string>macosx</string> <key>DTPlatformVersion</key> <string>14.2</string> <key>DTSDKBuild</key> <string>23C53</string> <key>DTSDKName</key> <string>macosx14.2</string> <key>DTXcode</key> <string>1510</string> <key>DTXcodeBuild</key> <string>15C65</string> <key>LSMinimumSystemVersion</key> <string>14.2</string> </dict> </plist> TWAgent target has main.swift file which does this : import Foundation let startTime = CFAbsoluteTimeGetCurrent() func logTimeSinceStart() { let elapsedTime = CFAbsoluteTimeGetCurrent() - startTime NSLog("Time since program started: \(elapsedTime) seconds") } func startLoggingTime() { Timer.scheduledTimer(withTimeInterval: 1.0, repeats: true) { _ in logTimeSinceStart() } } // Start logging time startLoggingTime() // Keep the run loop running CFRunLoopRun() I followed these exact same steps in another project earlier and my agent was getting registered, although i lost that project due to some reasons. But now i am getting this error when i am registering or unregistering agent using SMAppServices from the code above : Registering Agent. Status: 3 Failed to register agent: Error Domain=SMAppServiceErrorDomain Code=1 "Operation not permitted" UserInfo={NSLocalizedFailureReason=Operation not permitted} I tried diffrent fixes for like this : Moved app bundle to /applications folder Gave permission for full disc access to this app . Code sign again (both agent and TWGUI ... But nothing seems to work , getting same error. I tried to launch agent using : Launchctl load com.example.TWGUI.agent.plist and it worked , so there is no issue with my plist implementation. Can someone help me understand how can i solve this issue ? or if i am following right steps ? Can give steps need to follow to implement this and steps so that i can register and start my agent using SMAppServices? And i also tried the project give in apples official documentation : [https://developer.apple.com/documentation/servicemanagement/updating-your-app-package-installer-to-use-the-new-service-management-api) but got same error in this project as well .
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162
Apr ’25
Add MacOs Finder compatible Quicklook Extension for custom file types to Mac Catalyst App
I have an iOS app which has an embedded Quicklook Extension that works perfectly - in the Files app on iPad/iPhone I can QuickLook view and edit custom file types without problems. However, when I run the app on a Silicon Mac using Mac Catalyst (or (Made For iPad)) while the Finder does recognise the custom file types (allowing "Open in…" or double-clicking to open) it does not show the Quick Look extension. How do I add Finder QuickLook extension functionality to a Mac Catalyst app? Thanks
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158
Apr ’25
Default Calling App on vehicle (Bluetooth)
I have a question about the default calling function that is supported by third-party apps on iOS from 18.2. In most cases, it works normally with the default calling app setting, but the problem occurs when connected to the vehicle via Bluetooth. Install the app that sets the default calling app on the device. Keep the phone locked. Connect the Bluetooth to the vehicle. Try to make a call using the phone button on the vehicle's steering wheel. When trying to make a call from the vehicle, the call fails (It seems that the app cannot be opened when the phone is locked even if the default calling app setting is on.) When you unlock the phone and turn on the app, the call is made. As far as I understand, if the app scheme is called with tel:// when set as the default calling app, it only proceeds with the intent connection to the app set as the default calling app, and the permissions that Apple's default call app has cannot be used. Accordingly, my questions are as follows: Is there a way to make a call with an external phone call input when locked on device? If 1 is not possible, can you provide a branch to Apple's default call app (telephony://) in the above situation?
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241
Apr ’25
LiveCommunicationKit
What I want to achieve now is that when the app is not running, upon receiving a notification, it displays an interface similar to CallKit with accept and decline buttons. Here is part of my code: @available(iOS 17.4, *) class LiveCommunicationManager: NSObject, ConversationManagerDelegate { static let shared = LiveCommunicationManager() var isInvalidate:Bool = false var configuration: ConversationManager! override init() { let config = ConversationManager.Configuration( ringtoneName: "notes_of_the_optimistic", iconTemplateImageData: UIImage(named: "AppIcon")?.pngData(), // 图标的 PNG 数据 maximumConversationGroups: 1, // 最大对话组数 maximumConversationsPerConversationGroup: 1, // 每个对话组内最大对话数 includesConversationInRecents: false, // 是否在通话记录中显示 supportsVideo: false, // 是否支持视频 supportedHandleTypes: [.generic,.phoneNumber,.emailAddress] // 支持的通话类型 ) configuration = ConversationManager.init(configuration: config) } func reportIncomingCall(uuid: UUID, callerName: String) { configuration.delegate = self let local = Handle(type: .generic, value: callerName, displayName: callerName) let update = Conversation.Update(localMember: local,members: [local],activeRemoteMembers: [local]) Task{ do { try await configuration.reportNewIncomingConversation(uuid: uuid, update: update) print("成功报告新来电") } catch { print("报告新来电失败: \(error.localizedDescription)") } } } func conversationManager(_ manager: ConversationManager, conversationChanged conversation: Conversation) { print("会话状态改变了") } func conversationManagerDidBegin(_ manager: ConversationManager) { print("会话已经开始了") manager.delegate = self } func conversationManagerDidReset(_ manager: ConversationManager) { print("会话将要清除了") } func conversationManager(_ manager: ConversationManager, perform action: ConversationAction) { print("会话接听了") configuration.invalidate() } func conversationManager(_ manager: ConversationManager, timedOutPerforming action: ConversationAction) { print("会话超时了") } func conversationManager(_ manager: ConversationManager, didActivate audioSession: AVAudioSession) { print("会话激活了") } func conversationManager(_ manager: ConversationManager, didDeactivate audioSession: AVAudioSession) { print("会话死亡了") } } 在Appdelegate里设置了这些: func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any], fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) { // 在这里处理离线推送通知 completionHandler(.noData) // 返回后台任务完成 if let aps = userInfo["aps"] as? [String: Any], let alert = aps["alert"] as? [String : Any]{ // 静默推送的处理逻辑 if #available(iOS 17.4, *) { let manager = LiveCommunicationManager.shared if manager.isInvalidate { return } if let msgType = userInfo["msgType"] as? Int{ if msgType == 5{ manager.configuration.invalidate() }else{ let callerName = alert["title"] as? String ?? "Fanvil" manager.reportIncomingCall(uuid: UUID(), callerName: callerName) } } } } } Xcode has been configured with the necessary capabilities, such as Background Fetch, Voice over IP, Background Processing, and Push Notification. The issue now is that sometimes the code works as expected, allowing the app to wake up when not running and displaying the system interface with accept and decline buttons. However, after a few successful attempts, the app stops waking up, and no notification appears. But when I manually open the app, the didReceiveRemoteNotification method gets triggered. I’d like to know why this stops working after a few times.
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247
Activity
Apr ’25
Alternative to MAC Address for Uniqueness in iOS Bluetooth Connection
I am developing a React Native app for a health monitoring device that connects via Bluetooth and streams live data on iOS. To ensure the uniqueness of the device, I initially planned to use the MAC address. However, I discovered that iOS does not provide access to the original MAC address due to privacy restrictions. Is there an alternative approach to uniquely identifying a Bluetooth device in iOS? I need a reliable way to distinguish devices while maintaining secure and stable connections. Any insights or best practices on handling this in iOS would be greatly appreciated. Looking forward to hearing your suggestions! If anyone has experience with handling Bluetooth device uniqueness on iOS, please share your insights. Thank you!
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123
Activity
Apr ’25
Acknowledgment there is a subscription renewal problem?
New subscriptions have been failing to renew in the sandbox for 3 days. I am seeing multiple posts and comments from people that appear to be experiencing the same issue. But I haven't seen any feedback from Apple representatives. I really do not want to launch a new app without seeing functioning renewals in the sandbox. Is there somewhere else we are intended to seek assistance?
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2
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148
Activity
Apr ’25
dtrace freezes macOS Sequoia 15.3.1 on M2
Hi gurus, Recently I tried to use dtrace on macOS to do some performance analysis, and found that dtrace reliably freezes the whole system. I have disabled SIP (recovery mode, csrutil disable), when I run sudo filebyproc.d (or any other dtrace command), the whole system just freezes, only hard restart (press power button) can restore the system. I saw someone answered in https://developer.apple.com/forums/thread/735939 mentioning restart the system without sleep can work around this issue, but in my case, it doesn't work, even after fresh restart, it's the same. Is this a known issue? Any way around this issue? My system: macOS Sequoia 15.3.1 on M2. Regards, jz
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279
Activity
Apr ’25
Family Controls Approved for Main App but Not Extension – Blocking
Hi everyone, I’m developing a screen-time and focus app that uses Apple’s Family Controls framework to block distracting apps and reward users through a gamified experience. Apple approved Family Controls (Distribution) for the main app identifier, but they did not approve the required extension target (which implements DeviceActivityMonitor, required for the framework to function). Because of this, I can’t archive or upload the app to TestFlight — and I’ve been stuck in limbo for over 2 months. This is severely delaying my launch. The app works perfectly, but I can’t release it because the extension wasn’t included in the entitlement approval. Has anyone else run into this with Family Controls? Is there any known way to escalate or fast-track approval for additional app IDs or targets? Would really appreciate any help, advice, or hacks. 🙏 Thanks, Enzer
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114
Activity
Apr ’25
Can an iPhone be used as an NFC terminal to read Apple Wallet passes from another iPhone?
Hi all, I'm working on a use case where a customer checks in at a point of service (e.g., a cafeteria or restaurant) using their Apple Wallet pass (e.g., a digital employee badge). In this scenario, we would like to use an iPhone (with a custom iOS app) as the NFC terminal to read the pass directly from the customer's iPhone over NFC. I’m aware that "Tap to Pay on iPhone" allows NFC-based payment acceptance, but it’s unclear if similar functionality is available or permitted for reading access-type passes from another iPhone via NFC. Key questions: Is it technically possible for an iPhone to act as an NFC reader for a Wallet pass on another iPhone? If not, is this restricted due to Secure Element isolation or protocol limitations? Is there any Apple-supported path for building such a solution — or is certified external hardware (e.g., HID, Wavelynx) the only option? I’ve reviewed the Core NFC and PassKit documentation but couldn't find a definitive answer. Thanks in advance for your clarification!
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533
Activity
Apr ’25
M1 Air 2020: Failed upgrade from Sequioia 15.3.2 to 15.4, Can't ignore lock validation @t8020dart.c:535
Hi, trying to upgrade from macOS Sequoia 15.3.2 to 15.4 gives this error. Now I can not boot from internal drive of M1 Air 2020, because it restores 15.4, that does not boot. I can only boot from external USB SSD that has macOS 15.3.2. How I can install back 15.3.2 or alternatively newer macOS to internal drive? I only have one Mac, this M1 Air 2020. I have AppleAppleCare+ to 9/18/25. Remaining of error is attached here: Can't ignore lock validation @t8020dart.c:535 panic(cpu 2 caller 0x0): t8020dart 0xfffffdf053908000 (dart-dispext0): Can't ignore lock validation @t8020dart.c:535 Debugger message: panic Memory ID: 0x6 OS release type: Not set yet OS version: Not set yet Kernel version: Darwin Kernel Version 24.4.0: Wed Mar 19 21:12:54 PDT 2025; root:xnu-11417.101.15~1/RELEASE_ARM64_T8103 Fileset Kernelcache UUID: 2BBA525B95E0E6B962ECC44FC093AB57 Kernel UUID: 4E6CBD31-CD1E-3939-8A63-211A206AFA66 Boot session UUID: 3A34167D-2534-402F-9679-2CAD45F67CDA iBoot version: iBoot-11881.101.1 iBoot Stage 2 version: iBoot-11881.101.1 secure boot?: YES
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Activity
Apr ’25
AirPods Max USB-C Lossless mode not working on any device (iOS 18.5 beta + macOS 15.5 Beta)
I’m experiencing a persistent issue with the new USB-C lossless audio feature on AirPods Max (firmware 7E101). I’m using original Apple USB-C to USB-C cable and have tested this setup across multiple Apple devices, including: • iPhone (running iOS 18.5 beta) • iPad Pro with USB-C • MacBook Pro (15.5 Beta) ❗️Problem: Despite Apple’s announcement that AirPods Max now support wired lossless audio over USB-C, I’m unable to get any audio output via USB-C on any device. • On iPhone: I disabled Bluetooth, connected via USB-C — no sound. • On MacBook: The device is shown as “AirPods Max USB Audio” in System Information > USB, but it does not appear in Sound settings or Audio MIDI Setup as an available output. • On iPad Pro: Same behavior — no audio output. Other details: • I performed a factory reset of the headphones, but the LED flashes red instead of the expected amber → white sequence. (Apple’s documentation does not mention red flash behavior during reset — might indicate an error state.) • The issue is not isolated to the iOS 18.5 beta — since the same behavior occurs on macOS and iPadOS. What works: • Bluetooth audio still works fine. • The cable and USB-C ports function with other audio devices. ⸻ Summary: It looks like: • USB audio is being detected on a hardware level (at least on Mac), • but software support for output (especially on macOS/iPadOS) is either not implemented, disabled, or bugged — possibly connected to iOS 18.5 beta or broader OS-level limitations.
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Activity
Apr ’25
Reuse a product id from app A in app B for In-app purchase in my iOS app
I have an app which is already on App Store with In-app purchase. Now I want to integrate In-app purchase in my another app for the same products as in the existing app. Both the apps are using same Apple Account. Can I reuse those Product Ids from the first app in the second one. If yes, what is the ways to use them. Thank you in advance.
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96
Activity
Apr ’25
Issue with sandbox auto renewal
is there any error in sandbox auto renewal when Im test a app subscription automatically cancelled
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4
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6
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331
Activity
Apr ’25
Recurring subscriptions return with an "Unknown Error" fail message
Testing recurring subscriptions in a new release in both development environment and in Test Flight, we see an increased percentage of failed calls returning from Apple server. The return failure message is that an unknown error occurred. The behavior is not consistent and most often we get a failure and another attempt succeeds. We do get around 50% failures which is alarming and cannot be explained to the end user. We have also experimented with previous test versions that are in production currently and we see the same behavior, so this is not isolated to the most recent release we plan nor to a specific application we have. Past testing in previous releases did not return such high percentage of failures from Apple server. Have you encountered such an issue? We have no idea what may cause Apple server to return with this "Unknown error" and there is no log we can consume from Apple subscription service. Appreciate your help on this.
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95
Activity
Apr ’25
The currency information obtained from [priceLocale] differs between the TestFlight version and the official release version.
When creating a subscription charging system for an iOS app, I am trying to change the display to yen, dollars, or euros depending on the user's country. I am using [priceLocale] of [SKProduct] in [StoreKit] to obtain currency information linked to the Apple account from the App Store and change the display. The smartphone I am testing on uses an Apple account created in Japan, and the nationality of the App Store is also set to Japan, so I expect the display to be in yen. As a result, the TestFligh version displayed dollars, but the official release version displayed yen. Why doesn't the TestFligh version display yen?
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157
Activity
Apr ’25
“Billing problem” after free trial subscription expiry in sandbox environment
Yesterday I noticed that if I purchase a free trial subscription in my app using a sandbox account, when the subscription expires I see a “Billing Problem” message every time I open the app. ”allow purchases & renewals“ setting is ON so this shouldn’t happen. has anyone else seen this or knows how to resolve? observed on iOS 18.3.2 & 16.7.10 thanks
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147
Activity
Apr ’25
I encountered some problems while developing the default translation app.
Simulator device failed to install the application. Domain: IXErrorDomain Code: 2 Failure Reason: Invalid placeholder attributes. User Info: { DVTErrorCreationDateKey = "2025-04-01 17:20:32 +0000"; FunctionName = "+[IXPlaceholder _placeholderForBundle:client:withParent:installType:metadata:placeholderType:mayBeDeltaPackage:isFromSerializedPlaceholder:error:]"; IDERunOperationFailingWorker = IDELaunchiPhoneSimulatorLauncher; SimCallingSelector = "installApplication:withOptions:error:"; SourceFileLine = 981; } Failed to create app extension placeholder for /Users/eddiepeng/Library/Developer/Xcode/DerivedData/Omnit-bjygrdfdoommzzcnbjuvwoakvdkw/Build/Products/Release-iphonesimulator/Omnit.app/PlugIns/OmnitTranslationExtension.appex Domain: IXErrorDomain Code: 2 Failure Reason: Failed to create promise. User Info: { FunctionName = "+[IXPlaceholder _placeholderForBundle:client:withParent:installType:metadata:placeholderType:mayBeDeltaPackage:isFromSerializedPlaceholder:error:]"; SourceFileLine = 981; } Failed to set placeholder attributes top.delta17.Omnit.OmnitTranslationExtension Domain: IXErrorDomain Code: 2 Failure Reason: Failed to create promise. User Info: { FunctionName = "+[IXPlaceholder _placeholderForBundle:client:withParent:installType:metadata:placeholderType:mayBeDeltaPackage:isFromSerializedPlaceholder:error:]"; SourceFileLine = 818; } extensionDictionary must be set in placeholder attributes for an app extension placeholder Domain: IXErrorDomain Code: 17 Failure Reason: Invalid placeholder attributes. User Info: { FunctionName = "-[IXPlaceholder setPlaceholderAttributes:error:]"; SourceFileLine = 1999; } Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "E645E32D-57B1-4A24-95A4-6BFD0062F51D"; "device_model" = "iPhone17,3"; "device_osBuild" = "18.4 (22E238)"; "device_platform" = "com.apple.platform.iphonesimulator"; "device_thinningType" = "iPhone17,3"; "dvt_coredevice_version" = "443.19"; "dvt_coresimulator_version" = "1010.10"; "dvt_mobiledevice_version" = "1784.102.1"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 38; "operation_errorCode" = 2; "operation_errorDomain" = IXErrorDomain; "operation_errorWorker" = IDELaunchiPhoneSimulatorLauncher; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphonesimulator"; "param_diag_113575882_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_mtc_enable" = 1; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 0; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphonesimulator18.4"; "sdk_osVersion" = "18.4"; "sdk_variant" = iphonesimulator; } System Information macOS Version 15.3.2 (Build 24D81) Xcode 16.3 (23785) (Build 16E140) Timestamp: 2025-04-02T01:20:32+08:00
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Activity
Apr ’25
Apple Pay integration with JS
I am facing an issue with Apple Pay js while doing the integration we are using reference https://applepaydemo.apple.com/apple-pay-js-api In this I can generate the merchantSession correctly But when I pass that merchantSession in session.completeMerchantValidation(merchantValidation) as per documentation It is getting failed and also no appropriate error is being shown in the console
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139
Activity
Apr ’25
Shared directories do not honor uid/gid
Using VZVirtioFileSystemDeviceConfiguration allows a Linux guest OS to access folders on macOS. However, modifications to the file's uid/gid by the Linux guest OS have no effect, and the file's uid/gid will always appear as the uid/gid of the Linux user currently accessing the file, as if the uid/gid were not stored at all.I hope there’s a way to at least pass through the uid/gid without any mapping.
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127
Activity
Apr ’25
App Store Server Notification Issue
Hello, I am writing this because the behavior of the App Store Server Notification that our server receives is problematic in the Sandbox environment. I have two questions in total. When purchasing a Free Trial subscription, after receiving the SUBSCRIBED / INITAL_BUY Notification, DID_RENEW should be sent when it expires, but DID_FAIL_TO_RENEW/GRACE_PERIOD is sent. The EXPIRE Notification is sent after the subscription expires or DID_CHANGE_RENEWAL_STATUS/AUTO_RENEW_DISABLED is sent, but it does not arrive. The first problem is that I recently heard that automatic payments after a free trial require the user's consent via email. Is this the reason? If so, I am curious about how I can test it in the Sandbox environment. Is the second problem a bug?
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148
Activity
Apr ’25
Help me implement SMAppServices
I have followed these steps as mentioned in this link :(https://developer.apple.com/forums/thread/721737) My projects app bundle structure is like this : TWGUI.app TWGUI.app/Contents TWGUI.app/Contents/_CodeSignature TWGUI.app/Contents/_CodeSignature/CodeResources TWGUI.app/Contents/MacOS TWGUI.app/Contents/MacOS/TWAgent TWGUI.app/Contents/MacOS/TWGUI TWGUI.app/Contents/Resources TWGUI.app/Contents/Library TWGUI.app/Contents/Library/LaunchAgents TWGUI.app/Contents/Library/LaunchAgents/com.example.TWGUI.agent.plist TWGUI.app/Contents/Info.plist TWGUI.app/Contents/PkgInfo TWGUI is my main GUI App , i which i want to embed TWAgent (a command line tool target) and register it using SMAppServices so that launchd can launch it. In TWGUI, code for registering to launchd using SMAppServices is structure as follow : import SwiftUI import ServiceManagement struct ContentView: View { let agent = SMAppService.agent(plistName: "com.example.TWGUI.agent.plist") var body: some View { VStack { Button("Register Agent") { RegisterAgent () } .padding() Button("Unregister Agent") { UnregisterAgent () } .padding() } } func RegisterAgent() { DispatchQueue.global(qos: .background).async { do { print("Registering Agent. Status: \(agent.status.rawValue)") try agent.register() print("Agent registered") } catch { print("Failed to register agent: \(error)") } } } func UnregisterAgent() { DispatchQueue.global(qos: .background).async { do { print("Unregistering Agent. Status: \(agent.status.rawValue)") try agent.unregister() print("Agent unregistered") } catch { print("Failed to unregister agent: \(error)") } } } } com.example.TWGUI.agent.plist : <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs$ <plist version="1.0"> <dict> <key>Label</key> <string>com.example.TWGUI.agent</string> <key>ProgramArguments</key> <array> <string>Contents/MacOS/TWAgent</string> </array> <key>RunAtLoad</key> <true/> <key>KeepAlive</key> <true/> </dict> </plist> I have used ProgramArguements instead of using Program in above plist because i was getting this error when i was using Program earlier : Registering Agent. Status: 3 Failed to register agent: Error Domain=SMAppServiceErrorDomain Code=111 "Invalid or missing Program/ProgramArguments" UserInfo={NSLocalizedFailureReason=Invalid or missing Program/ProgramArguments} TWGUI apps Info.plist is : <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>BuildMachineOSBuild</key> <string>23C71</string> <key>CFBundleDevelopmentRegion</key> <string>en</string> <key>CFBundleExecutable</key> <string>TWGUI</string> <key>CFBundleIdentifier</key> <string>com.example.TWAgent</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>TWGUI</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>1.0</string> <key>CFBundleSupportedPlatforms</key> <array> <string>MacOSX</string> </array> <key>CFBundleVersion</key> <string>1</string> <key>DTCompiler</key> <string>com.apple.compilers.llvm.clang.1_0</string> <key>DTPlatformBuild</key> <string></string> <key>DTPlatformName</key> <string>macosx</string> <key>DTPlatformVersion</key> <string>14.2</string> <key>DTSDKBuild</key> <string>23C53</string> <key>DTSDKName</key> <string>macosx14.2</string> <key>DTXcode</key> <string>1510</string> <key>DTXcodeBuild</key> <string>15C65</string> <key>LSMinimumSystemVersion</key> <string>14.2</string> </dict> </plist> TWAgent target has main.swift file which does this : import Foundation let startTime = CFAbsoluteTimeGetCurrent() func logTimeSinceStart() { let elapsedTime = CFAbsoluteTimeGetCurrent() - startTime NSLog("Time since program started: \(elapsedTime) seconds") } func startLoggingTime() { Timer.scheduledTimer(withTimeInterval: 1.0, repeats: true) { _ in logTimeSinceStart() } } // Start logging time startLoggingTime() // Keep the run loop running CFRunLoopRun() I followed these exact same steps in another project earlier and my agent was getting registered, although i lost that project due to some reasons. But now i am getting this error when i am registering or unregistering agent using SMAppServices from the code above : Registering Agent. Status: 3 Failed to register agent: Error Domain=SMAppServiceErrorDomain Code=1 "Operation not permitted" UserInfo={NSLocalizedFailureReason=Operation not permitted} I tried diffrent fixes for like this : Moved app bundle to /applications folder Gave permission for full disc access to this app . Code sign again (both agent and TWGUI ... But nothing seems to work , getting same error. I tried to launch agent using : Launchctl load com.example.TWGUI.agent.plist and it worked , so there is no issue with my plist implementation. Can someone help me understand how can i solve this issue ? or if i am following right steps ? Can give steps need to follow to implement this and steps so that i can register and start my agent using SMAppServices? And i also tried the project give in apples official documentation : [https://developer.apple.com/documentation/servicemanagement/updating-your-app-package-installer-to-use-the-new-service-management-api) but got same error in this project as well .
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Activity
Apr ’25
Add MacOs Finder compatible Quicklook Extension for custom file types to Mac Catalyst App
I have an iOS app which has an embedded Quicklook Extension that works perfectly - in the Files app on iPad/iPhone I can QuickLook view and edit custom file types without problems. However, when I run the app on a Silicon Mac using Mac Catalyst (or (Made For iPad)) while the Finder does recognise the custom file types (allowing "Open in…" or double-clicking to open) it does not show the Quick Look extension. How do I add Finder QuickLook extension functionality to a Mac Catalyst app? Thanks
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158
Activity
Apr ’25
Default Calling App on vehicle (Bluetooth)
I have a question about the default calling function that is supported by third-party apps on iOS from 18.2. In most cases, it works normally with the default calling app setting, but the problem occurs when connected to the vehicle via Bluetooth. Install the app that sets the default calling app on the device. Keep the phone locked. Connect the Bluetooth to the vehicle. Try to make a call using the phone button on the vehicle's steering wheel. When trying to make a call from the vehicle, the call fails (It seems that the app cannot be opened when the phone is locked even if the default calling app setting is on.) When you unlock the phone and turn on the app, the call is made. As far as I understand, if the app scheme is called with tel:// when set as the default calling app, it only proceeds with the intent connection to the app set as the default calling app, and the permissions that Apple's default call app has cannot be used. Accordingly, my questions are as follows: Is there a way to make a call with an external phone call input when locked on device? If 1 is not possible, can you provide a branch to Apple's default call app (telephony://) in the above situation?
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241
Activity
Apr ’25