I'm encountering a build failure when trying to install the Game Porting Toolkit via Homebrew. The installation fails during the game-porting-toolkit-compiler dependency build phase with a CMake compatibility error.
Error Message:
CMake Error at CMakeLists.txt:3 (cmake_minimum_required):
Compatibility with CMake < 3.5 has been removed from CMake.
Update the VERSION argument <min> value. Or, use the <min>...<max> syntax
to tell CMake that the project requires at least <min> but has been updated
to work with policies introduced by <max> or earlier.
Or, add -DCMAKE_POLICY_VERSION_MINIMUM=3.5 to try configuring anyway.
-- Configuring incomplete, errors occurred!
Environment:
macOS: 15.6.1 (Sequoia)
Homebrew: 5.0.1
CMake: 3.20.2
Architecture: x86_64 (via Rosetta)
Formula: apple/apple/game-porting-toolkit-compiler v0.1
Source: crossover-sources-22.1.1.tar.gz
Steps to Reproduce:
Install x86_64 Homebrew for Rosetta compatibility
Run: arch -x86_64 /usr/local/bin/brew install apple/apple/game-porting-toolkit
Build fails during dependency installation
Root Cause:
The LLVM/Clang sources included in crossover-sources-22.1.1.tar.gz contain a CMakeLists.txt file that specifies a minimum CMake version lower than 3.5. Modern CMake versions (3.5+) have removed backward compatibility with these older version requirements.
Potential Solutions:
Update the Homebrew formula to patch the CMakeLists.txt with cmake_minimum_required(VERSION 3.5) or higher
Update to newer CrossOver sources with updated CMake requirements
Add the -DCMAKE_POLICY_VERSION_MINIMUM=3.5 flag to the CMake build command in the formula
Is this a known issue? Are there plans to update the formula or the source package to resolve this compatibility problem? Any guidance on a workaround would be appreciated.
Full log available at: /Users/kentarovadney/Library/Logs/Homebrew/game-porting-toolkit-compiler/02.cmake.log
Thanks for any assistance!
GameKit
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