Explore the integration of media technologies within your app. Discuss working with audio, video, camera, and other media functionalities.

All subtopics
Posts under Media Technologies topic

Post

Replies

Boosts

Views

Created

On iOS26, in our video playback app(use AVPlayer), the sound and video are out of sync when playing after seeking.
Our app plays TS files on an iPhone. The app fragments the TS files, creates an M3U8 playlist, converts them to HLS(HTTP Live Streaming), and then uses AVPlayer to play the video content. On a device running iOS 26, after starting playback and seeking, restarting playback causes the video and audio to be out of sync (by about 2-3 seconds depending on the situation). This also occurs on iPadOS/macOS 26. This issue was not observed prior to iOS 18. We are trying to fix this issue on the app side, but we have the following questions: The behavior of AVPlayer is different between iOS 26 and previous versions. Has there been any change that could be considered? Or is it a bug? We tried pausing before seeking, but it didn’t seem to have any effect. Are there any APIs or workarounds that can improve this? We would appreciate it if you could tell us any other helpful documents or URLs.
0
0
268
Sep ’25
How to use Front UW and TrueDepth in iPad
I want to use both front UW and TrueDepth cameras in iPad which has front UW camera. Firstly, I have used only front builtInDualCamera by AVFoundation and tried all the formats that can be used with builtInDualCamera, but there was no format that could capture UW. Secondly, I have tried to both front builtInDualCamera and builtInUltraWideCamera, but there was no combination that could use builtInUltraWideCamera and builtInDualCamera. Is there any way ?
0
0
154
Sep ’25
Improving Speech Analyzer Transcription for technical terms
I am developing an app with transcription and I am exploring ways to improve the transcription from the SpeechAnalyzer/Transcriber for technical terms. SFSpeech... recognition had the capability of being augmented by contextualStrings. Does something similar exist for SpeechAnalyzer/Transcriber? If so please point me towards the documentation and any sample code that may exist for this. If there are other options, please let me know.
1
0
233
Sep ’25
MPMusicPlayerController.applicationMusicPlayer.currentPlaybackRate no longer working in iOS 26.0 (Tahoe)?
I'm wondering if someone happened issues with currentPlaybackRate in released version of iOS 26.0? There is no issue happened in case of iOS 18.5. When I changed currentPlaybackRate on iOS 26.0, it seems to unexpectedly change currentPlaybackRate to be 0 or 1.0 forcibly no matter DRM or non-DRM contents. And also, playing music will be abnormal behavior and unstable with noise if currentPlaybackRate is not 1.0. And changes stop state and play state frequently.
2
2
569
Sep ’25
Getting CoreMediaErrorDomain -15628 playback failure in iOS 26 (AVPlayer, HLS stream)
Hi, After updating to iOS 26, our app is experiencing playback failures with AVPlayer. The same code and streams work fine on iOS 18 and earlier. Error: Domain [CoreMediaErrorDomain] Code [-15628] Description [The operation couldn’t be completed.] Underlying Error Domain [(null)] Code [0] Description [(null)] Environment: iOS version: iOS 26 Stream type: HLS (m3u8) with segment (.ts) files Observed behaviour: We don’t have concrete steps to reproduce the issue, but so far, we have observed that this error tends to occur under low network conditions.
0
3
282
Sep ’25
Clarification on SFSpeechRecognizer system alert message and service URLs for whitelisting
Hello Apple Engineers, I am developing a feature related to SpeechRecognizer (import Speech), and I have two questions: After adding the NSSpeechRecognitionUsageDescription key in my Info.plist, when I initialize an SFSpeechRecognizer instance, the system shows an authorization alert. The alert contains a pre-defined message from Apple: “Speech data from this app will be sent to Apple to process your requests. This will also help Apple improve its speech recognition technology.” Is it possible to remove or customize this message? My app runs in a network environment with a whitelist. I need to know which URL the SFSpeechRecognizer instance connects to, and which port it uses, so that I can add it to the whitelist. Thank you very much for your support! Best regards, Yu Cheng
0
0
66
Sep ’25
Orientation does not work on iPhone 17 and above.
I'm receiving output from avcapturesession and capturing an image using Vision, but the image is output in landscape orientation instead of portrait. Even when I set the orientation to up in ciimage, cgimage, and uiimage, the image is still output in landscape orientation. On iPhones 16 and below, the image is output in portrait orientation. But on iPhones 17 and above, the image is output in landscape orientation. Please help.
1
1
297
Sep ’25
Problems recording audio on Tahoe 26.0 (Intel only)
I have some tried-and-tested code that records and plays back audio via AUHAL which breaks on Tahoe on Intel. The same code works fine on Sequioa and also works on Tahoe on Apple Silicon. To start with something simple, the following code to request access to the Microphone doesn't work as it should: bool RequestMicrophoneAccess () { __block AVAuthorizationStatus status = [AVCaptureDevice authorizationStatusForMediaType: AVMediaTypeAudio]; if (status == AVAuthorizationStatusAuthorized) return true; __block bool done = false; [AVCaptureDevice requestAccessForMediaType: AVMediaTypeAudio completionHandler: ^ (BOOL granted) { status = (granted) ? AVAuthorizationStatusAuthorized : AVAuthorizationStatusDenied; done = true; }]; while (!done) CFRunLoopRunInMode (kCFRunLoopDefaultMode, 2.0, true); return status == AVAuthorizationStatusAuthorized; } On Tahoe on Intel, the code runs to completion but granted is always returned as NO. Tellingly, the popup to ask the user to grant microphone access is never displayed, even though the app is not present in the Privacy pane and never appears there. On Apple Silicon, everything works fine. There are some other problems, but I'm hoping they have a common underlying cause and that the Apple guys can figure out what's wrong from the information in this post. I'd be happy to test any potential fix. Thanks.
2
0
436
Sep ’25
Failed to change the TTS language to CN or TW
I have some question about the TTS My device default language is zh-HK. (cantonese) my device is iPhone 16 Pro, IOS 18.6 I create a function speakMandarin I want the device to speak the zh-CN (putonghua) however the device only can speak zh-HK (cantonese). I already set the AVSpeechSynthesisVoice language as zh-CN func speakMandarin(text: String) { print("speakMandarin, \(text)") lastError = nil // Reset error // Stop any ongoing speech before starting new if synthesizer.isSpeaking { synthesizer.stopSpeaking(at: .immediate) } // Configure speech utterance let utterance = AVSpeechUtterance(ssmlRepresentation: text)! utterance.rate = 0.5 // Natural speaking speed utterance.pitchMultiplier = 1.0 utterance.volume = 1.0 utterance.voice = AVSpeechSynthesisVoice(language: "zh-CN") let preferredLanguages = [ "zh-CN" , "zh-TW"] var selectedVoice: AVSpeechSynthesisVoice? for lang in preferredLanguages { if let voice = AVSpeechSynthesisVoice(language: lang) { print(lang) selectedVoice = voice utterance.voice = voice break } } // If no Mandarin voice found, use system default if selectedVoice == nil { selectedVoice = AVSpeechSynthesisVoice(language: nil) lastError = "未偵測到普通話語音包,將使用系統預設語音" print (lastError) } utterance.voice = selectedVoice print(utterance) synthesizer.speak(utterance) } here is my log speakMandarin, <speak>你好!我們來聊聊喜歡的動物吧。你喜歡什麼動物呢?</speak> zh-CN [AVSpeechUtterance 0x1194efb80] String: 你好!我們來聊聊喜歡的動物吧。你喜歡什麼動物呢? Voice: [AVSpeechSynthesisVoice 0x104ceff90] Language: zh-CN, Name: Tingting, Quality: Default [com.apple.voice.compact.zh-CN.Tingting] Rate: 0.50 Volume: 1.00 Pitch Multiplier: 1.00 Delays: Pre: 0.00(s) Post: 0.00(s)
0
0
235
Sep ’25
CoreMediaErrorDomain -15628 playback failure in iOS 26 (React Native / AVPlayer, HLS stream)
Hi, After updating to iOS 26, our app is facing playback failures with AVPlayer. The same code and streams work fine on iOS 18 and earlier. Error - Domain[CoreMediaErrorDomain]:Code[-15628]:Desc[The operation couldn’t be completed.]:Underlying Error Domain[(null)]:Code[0]:Desc[(null)] Environment: iOS version: ios 26 React Native: 0.69 Video library: react-native-video (AVPlayer under the hood) Stream type: HLS (m3u8) with segment (.ts) files Observed behaviour: Playback works initially on iOS 26. On iOS 26, the stream fails at runtime after a few seconds/minutes (not on first load). Network logs show 307 redirects on some segment requests. After this, AVPlayer throws the above error. Playback fails intermittently on slow/unstable networks.
5
18
1.1k
Sep ’25
Convert CoreAudio AudioObjectID to IOUSB LocationID
Is there a recommended way on macOS 26 Tahoe to take a CoreAudio AudioObjectID and use it to lookup the underlying USB LocationID? I previously used AudioObjectID to query the corresponding DeviceUID with kAudioDevicePropertyDeviceUID. Then I queried for the IOService matching kIOAudioEngineClassName with property kIOAudioEngineGlobalUniqueIDKey matching DeviceUID, and I loaded kUSBDevicePropertyLocationID from the result. This fails on macOS 26, because the IO Registry for the device has an entry for usbaudiod rather than AppleUSBAudioEngine, and usbaudiod does not include a kIOAudioEngineGlobalUniqueIDKey property (or any other property to map it to a CoreAudio DeviceUID). My use-case here is a piece of audio recording software that allows configuring a set of supported audio devices via USB HID prior to recording. I present the user with a list of CoreAudio devices to use, but without a way to lookup the underlying USB LocationID, I cannot guarantee that the configured device matches the selected device (e.g. if the user plugged in two identical microphones).
2
0
517
Sep ’25
Memory leak on processing stereoscopic video frame, makeMutablePixelBuffer()
Hi, I downloaded and ran https://developer.apple.com/documentation/realitykit/rendering-stereoscopic-video-with-realitykit and noticed that memory usage grows linearly. I replaced the sample video with a different 8k side by side video, and the app crashed almost immediately due to memory leak. it looks like the culprit is from makeMutablePixelBuffer() function and the allocated pixelBuffers are not recycled after being used. screenshot is from a physical device.
0
0
320
Sep ’25
iPhone 17 smart framing api not working
I tried to modify the AVCam sample code by copying the code here https://developer.apple.com/documentation/avfoundation/adopting-smart-framing-in-your-camera-app#Configure-the-smart-framing-monitor smart framing monitors I can ensure the activeformat supports smart framing, but the supported frames in monitor is always nil. In my another project it has supported value, but the observation has never been triggered, then I tried to keep printing the recommended frame, it's always nil. Could the engineer embed the code into AVCam rather than posting a few code pieces?
0
0
147
Sep ’25
Disabling Hardware OIS via AVFoundation — Clarification on AVCaptureVideoStabilizationMode
Hello everyone, I'm looking for a definitive clarification on how to completely disable all video stabilization, including the hardware OIS, using AVFoundation. The goal is to achieve a completely raw, unstabilized video feed, which is crucial when using external equipment like gimbals to avoid conflicting stabilization motions. My research points to using the AVCaptureConnection property preferredVideoStabilizationMode and setting it to AVCaptureVideoStabilizationMode.off. The documentation for the .off case states: A mode that doesn’t stabilize video capture. This description is slightly ambiguous. It's unclear whether this only affects software-level stabilization (EIS, EIS+OIS, etc) or if it guarantees the complete deactivation of the physical OIS module. For professional video applications, this is a critical distinction. So, I'd like to ask the community: Has anyone been able to definitively confirm that setting preferredVideoStabilizationMode to .off also disables the hardware OIS? Are there any known tests or documentation that prove this behavior? Is there an alternative or more direct method to ensure the OIS module is physically inactive during video capture? What is the community's best practice for ensuring absolutely no stabilization is applied to the video pipeline? Any insights or shared experiences on this topic would be greatly appreciated. Thank you!
0
1
265
Sep ’25
-46250 error when calling `makeSecureTokenForExpirationDateOfPersistableContentKey`
Hi there, We're working on offline playback of DRM tracks. The persistent keys (also known as track licenses) for offline playback are stored locally on the device and are served from cache when a user initiates playback of a downloaded track. Our persistent keys have a limited validity time and need to be refreshed when they expire. To prevent a situation where a persistent key expires while the user is offline, we've decided to eagerly refresh these keys one week before their expiration date. To make that happen we need to be able to obtain the expiration date of the given track license. We've been attempting to use the makeSecureTokenForExpirationDateOfPersistableContentKey API to facilitate this process. The documentation states that this API returns a secret token representing the persistent key, which we can then exchange with our license server for the expiration date: https://developer.apple.com/documentation/avfoundation/avcontentkeysession/makesecuretokenforexpirationdate(ofpersistablecontentkey:completionhandler:)?language=objc However, every time we call makeSecureTokenForExpirationDateOfPersistableContentKey, we receive an error with code -46250. We haven't been able to find any public references or documentation for this specific error code, which is preventing us from troubleshooting the issue. We are conducting our tests on a physical device, as the simulator does not support FairPlay playback. We don't use dual expiry approach. Is our understanding of how to obtain the expiration timestamp correct? Are we using the makeSecureTokenForExpirationDateOfPersistableContentKey API as it was intended? What does the -46250 error code mean, and what steps should we take to fix our FairPlay implementation to make this work? Thanks in advance for your assistance.
1
0
257
Sep ’25
Mac OS Tahoe 26.0 (25A354) Sound Glitches When opening the simulator app
Hey there, I just upgraded to Mac OS Tahoe ,son an apple MacBook Pro 2019 16inch. am using IntellijIDEA and Flutter to develop a mobile app which I test on the simulator app running iOS 18.4 . the issue: when I start the simulator app. ( while in the loading phase and in the operation phase as well ), the audio from an already open YouTube tab on safari (this happens on chrome browser as well). the sound glitches and becomes Noise. a fix I found online is to kill the audio deamon on Mac OS, This works using the command: "sudo killall coreaudiod" this kills the audio process, (while the emulator is operational), then the macOS restarts the audio deamon then the audio works fine alongside with the simulator being open. I just want to ask is there a permanent fix for this? is Apple working on a fix for this in the upcoming update?
3
5
1.2k
Sep ’25
CoreMediaErrorDomain error -12848
Good day. A video I created via iOS AVAssetWriter with the following settings: let videoWriterInput = AVAssetWriterInput( mediaType: .video, outputSettings: [ AVVideoCodecKey: AVVideoCodecType.hevc, AVVideoWidthKey: 1080, AVVideoHeightKey: 1920, AVVideoCompressionPropertiesKey: [ AVVideoAverageBitRateKey: 2_000_000, AVVideoMaxKeyFrameIntervalKey: 30 ], ] ) let audioWriterInput = AVAssetWriterInput( mediaType: .audio, outputSettings: [ AVFormatIDKey: kAudioFormatMPEG4AAC, AVNumberOfChannelsKey: 2, AVSampleRateKey: 44100, AVEncoderBitRateKey: 128000 ] ) When It is split into fMP4 HLS format using ffmpeg, the video is unable to be played in iOS with the following error: CoreMediaErrorDomain error -12848 However, the video is played normally in Android, Browser HLS players, and also VLC Media Player. Please assist. Thank you.
1
0
374
Sep ’25