Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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Understanding deep sleep
Hi Team, We are trying to understand deep sleep behaviour, can you please help us clarifying on the below questions: When will we configure Hibernate 25, is it valid for M series MacBooks? Is Hibernate 25 called deep sleep mode? What are the settings I need to do on Mac, to make my Mac go in to deep sleep? When awakening from deep sleep , what would be macOS system behaviour? If we have custom SFAuthorization plug in at system.login.screensaver, what would be the behaviour with deep sleep?
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897
Sep ’25
SecTrustEvaluateAsyncWithError() and Certificate Transparency
For testing purposes we have code that calls SecTrustEvaluateAsyncWithError() with a trust object containing a hardcoded leaf certificate and the corresponding intermediate certificate required to form a valid chain. Because the leaf certificate has since expired we pass a date in the past via SecTrustSetVerifyDate() at wich the certificate was still valid, but trust evaluation fails: Error Domain=NSOSStatusErrorDomain Code=-67825 "“<redacted>” certificate is not standards compliant" UserInfo={NSLocalizedDescription=“<redacted>” certificate is not standards compliant, NSUnderlyingError=0x600000c282a0 {Error Domain=NSOSStatusErrorDomain Code=-67825 "Certificate 0 “<redacted>” has errors: Certificate Transparency validation required for this use;" UserInfo={NSLocalizedDescription=Certificate 0 “<redacted>” has errors: Certificate Transparency validation required for this use;}}} I know that App Transport Security enforces Certificate Transparency by default, but is there a way around that here?
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592
Oct ’25
App Group Not working as intended after updating to macOS 15 beta.
I have an app (currently not released on App Store) which runs on both iOS and macOS. The app has widgets for both iOS and macOS which uses user preference (set in app) into account while showing data. Before upgrading to macOS 15 (until Sonoma) widgets were working fine and app was launching correctly, but after upgrading to macOS 15 Sequoia, every time I launch the app it give popup saying '“Kontest” would like to access data from other apps. Keeping app data separate makes it easier to manage your privacy and security.' and also widgets do not get user preferences and throw the same type of error on Console application when using logging. My App group for both iOS and macOS is 'group.com.xxxxxx.yyyyy'. I am calling it as 'UserDefaults(suiteName: Constants.userDefaultsGroupID)!.bool(forKey: "shouldFetchAllEventsFromCalendar")'. Can anyone tell, what am I doing wrong here?
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5.1k
Oct ’25
App Attest – DCAppAttestService.isSupported == false on some devices (~0.23%)
Hi Apple team, For our iPhone app (App Store build), a small subset of devices report DCAppAttestService.isSupported == false, preventing App Attest from being enabled. Approx. impact: 0.23% (352/153,791) iOS observed: Broadly 15.x–18.7 (also saw a few anomalous entries ios/26.0, likely client logging noise) Device models: Multiple generations (iPhone8–iPhone17); a few iPad7 entries present although the app targets iPhone Questions In iPhone main app context, what conditions can make isSupported return false on iOS 14+? Are there known device/iOS cases where temporary false can occur (SEP/TrustChain related)? Any recommended remediation (e.g., DFU restore)? Could you share logging guidance (Console.app subsystem/keywords) to investigate such cases? What fallback policy do you recommend when isSupported == false (e.g., SE-backed signature + DeviceCheck + risk rules), and any limitations? We can provide sysdiagnose/Console logs and more case details upon request. Thank you, —
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Oct ’25
Password AutoFill doesn't work - help needed
I have a project with a single app target that serves two environments, and two schemes, one for each env, using xcconfig files for defining environment-specific stuff. I'm trying to figure this out for months, so I've tried multiple approaches throughout this period: Have a single domain in "Associated domains" in Xcode, defined as webcredentials:X where X gets replaced using a value from xcconfig. Have two domain entries in "Associated domains" webcredentials:PROD_DOMAIN and webcredentials:STAGING_DOMAIN. Have a different order of domains Results are very interesting: whatever I do, whatever approach I take, password autofill works on staging, but doesn't work on production. I'm aware that we need to test production on Test Flight and AppStore builds. That's how we're testing it, and it's not working. Tested on multiple devices, on multiple networks (wifi + mobile data), in multiple countries.. you name it. The server side team has checked their implementation a dozen times; it's all configured properly, in the exact same way across environments (except bundle ID, ofc). We tried a couple websites for validating the apple-app-site-association file, and while all of those are focused on testing universal links, they all reported that the file is configured properly. Still, password autofill doesn't work. I prefer not to share my app's domains publicly here. Ideally I would contact Apple Developer Support directly, but they now require a test project for that, and since 'a test project' is not applicable to my issue, I'm posting here instead.
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673
Oct ’25
implement entitlement "com.apple.security.files.user-selected.read-only" in sandbox profile
First, I do not publish my application to the AppStore, but I need to customize a sandbox environment. It seems that sandbox-exec cannot configure entitlements, so I have used some other APIs, such as sandbox_compile_entitlements and sandbox_apply_container. When encountering the entitlement "com.apple.security.files.user-selected.read-only", I am unsure how to correctly write sandbox profile to implement this. Can anyone help me?
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May ’25
Unable to validate app attest assertion signature
I'm trying to setup device attestation. I believe I have everything setup correctly but the final step of signature validation never succeeds. I've added validation on the client side for debugging and it doesn't validate using CryptoKit. After the assertion is created, I try to validate it: assertion = try await DCAppAttestService.shared.generateAssertion(keyId, clientDataHash: clientDataHash) await validateAssertionLocallyForDebugging(keyId: keyId, assertionObject: assertion, clientDataHash: clientDataHash) In the validateAssertionLocallyForDebugging method, I extract all the data from the CBOR assertionObject and then setup the parameters to validate the signature, using the key that was created from the original attestation flow, but it fails every time. I'm getting the public key from the server using a temporary debugging API. let publicKeyData = Data(base64Encoded: publicKeyB64)! let p256PublicKey = try P256.Signing.PublicKey(derRepresentation: publicKeyData) let ecdsaSignature = try P256.Signing.ECDSASignature(derRepresentation: signature) let digestToVerify = SHA256.hash(data: authenticatorData + clientDataHash) print(" - Recreated Digest to Verify: \(Data(digestToVerify).hexDescription)") if p256PublicKey.isValidSignature(ecdsaSignature, for: digestToVerify) { print("[DEBUG] SUCCESS: Local signature validation passed!") } else { print("[DEBUG] FAILED: Local signature validation failed.") } I have checked my .entitlements file and it is set to development. I have checked the keyId and verified the public key. I have verified the public key X,Y, the RP ID Hash, COSE data, and pretty much anything else I could think of. I've also tried using Gemini and Claude to debug this and that just sends me in circles of trying hashed, unhashed, and double hashed clientData. I'm doing this from Xcode on an M3 macbook air to an iPhone 16 Pro Max. Do you have any ideas on why the signature is not validating with everything else appears to be working? Thanks
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Nov ’25
Device identifier for framework
I want iOS device identifier for a framework that is used in multiple vendor's apps. I'm developing a framework to control a peripheral. The framework has to send unique information to register the device with the peripheral. My naive idea was to use IdentifierForVendor. But this API provides the device identifier for the same vendor's apps, not the framework. (The framework will be used by multiple vendors.) Is there a usable device identifier for the framework, regardless of app vendor? Please tell me any solution.
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Jul ’25
App ID Prefix Change and Keychain Access
DTS regularly receives questions about how to preserve keychain items across an App ID change, and so I thought I’d post a comprehensive answer here for the benefit of all. If you have any questions or comments, please start a new thread here on the forums. Put it in the Privacy & Security > General subtopic and tag it with Security. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" App ID Prefix Change and Keychain Access The list of keychain access groups your app can access is determined by three entitlements. For the details, see Sharing Access to Keychain Items Among a Collection of Apps. If your app changes its App ID prefix, this list changes and you’re likely to lose access to existing keychain items. This situation crops up under two circumstances: When you migrate your app from using a unique App ID prefix to using your Team ID as its App ID prefix. When you transfer your app to another team. In both cases you have to plan carefully for this change. If you only learn about the problem after you’ve made the change, consider undoing the change to give you time to come up with a plan before continuing. Note On macOS, the information in this post only applies to the data protection keychain. For more information about the subtleties of the keychain on macOS, see On Mac Keychains. For more about App ID prefix changes, see Technote 2311 Managing Multiple App ID Prefixes and QA1726 Resolving the Potential Loss of Keychain Access warning. Migrate From a Unique App ID Prefix to Your Team ID Historically each app was assigned its own App ID prefix. This is no longer the case. Best practice is for apps to use their Team ID as their App ID prefix. This enables multiple neat features, including keychain item sharing and pasteboard sharing. If you have an app that uses a unique App ID prefix, consider migrating it to use your Team ID. This is a good thing in general, as long as you manage the migration process carefully. Your app’s keychain access group list is built from three entitlements: keychain-access-groups — For more on this, see Keychain Access Groups Entitlement. application-identifier (com.apple.application-identifier on macOS) com.apple.security.application-groups — For more on this, see App Groups Entitlement. Keycahin access groups from the third bullet are call app group identified keychain access groups, or AGI keychain access groups for short. IMPORTANT A macOS app can only use an AGI keychain access group if all of its entitlement claims are validated by a provisioning profile. See App Groups: macOS vs iOS: Working Towards Harmony for more about this concept. Keychain access groups from the first two bullets depend on the App ID prefix. If that changes, you lose access to any keychain items in those groups. WARNING Think carefully before using the keychain to store secrets that are the only way to access irreplaceable user data. While the keychain is very reliable, there are situations where a keychain item can be lost and it’s bad if it takes the user’s data with it. In some cases losing access to keychain items is not a big deal. For example, if your app uses the keychain to manage a single login credential, losing that is likely to be acceptable. The user can recover by logging in again. In other cases losing access to keychain items is unacceptable. For example, your app might manage access to dozens of different servers, each with unique login credentials. Your users will be grumpy if you require them to log in to all those servers again. In such situations you must carefully plan your migration. The key thing to understand is that an app group is tied to your team, not your App ID prefix, and thus your app retains access to AGI keychain access groups across an App ID prefix change. This suggests the following approach: Release a version of your app that moves keychain items from other keychain access groups to an AGI keychain access group. Give your users time to update to this new version, run it, and so move their keychain items. When you’re confident that the bulk of your users have done this, change your App ID prefix. The approach has one obvious caveat: It’s hard to judge how long to wait at step 2. Transfer Your App to Another Team Historically there was no supported way to maintain access to keychain items across an app transfer. That’s no longer the case, but you must still plan the transfer carefully. The overall approach is: Identify an app group ID to transfer. This could be an existing app group ID, but in many cases you’ll want to register a new app group ID solely for this purpose. Use the old team (the transferor) to release a version of your app that moves keychain items from other keychain access groups to the AGI keychain access group for this app group ID. Give your users time to update to this new version, run it, and so move their keychain items. When you’re confident that the bulk of your users have done this, initiate the app transfer. Once that’s complete, transfer the app group ID you selected in step 1. See App Store Connect Help > Transfer an app > Overview of app transfer > Apps using App Groups. Publish an update to your app from the new team (the transferee). When a user installs this version, it will have access to your app group, and hence your keychain items. WARNING Once you transfer the app group, the old team won’t be able to publish a new version of any app that uses this app group. That makes step 1 in the process critical. If you have an existing app group that’s used solely by the app being transferred — for example, an app group that you use to share state between the app and its app extensions — then choosing that app group ID makes sense. On the other hand, choosing the ID of an app group that’s share between this app and some unrelated app, one that’s not being transferred, would be bad, because any updates to that other app will lose access to the app group. There are some other significant caveats: The process doesn’t work for Mac apps because Mac apps that have ever used an app group can’t be transferred. See App Store Connect Help > Transfer an app > App transfer criteria. If and when that changes, you’ll need to choose an iOS-style app group ID for your AGI keychain access group. For more about the difference between iOS- and macOS-style app group IDs, see App Groups: macOS vs iOS: Working Towards Harmony. The current transfer process of app groups exposes a small window where some other team can ‘steal’ your app group ID. We have a bug on file to improve that process (r. 171616887). The process works best when transferring between two teams that are both under the control of the same entity. If that’s not the case, take steps to ensure that the old team transfers the app group in step 5. When you submit the app from the new team (step 6), App Store Connect will warn you about a potential loss of keychain access. That warning is talking about keychain items in normal keychain access groups. Items in an AGI keychain access group will still be accessible as long as you transfer the app group. Alternative Approaches for App Transfer In addition to the technique described in the previous section, there are a some alternative approaches you should at consider: Do nothing Do not transfer your app Get creative Do Nothing In this case the user loses all the secrets that your app stored in the keychain. This may be acceptable for certain apps. For example, if your app uses the keychain to manage a single login credential, losing that is likely to be acceptable. The user can recover by logging in again. Do Not Transfer Another option is to not transfer your app. Instead, ship a new version of the app from the new team and have the old app recommend that the user upgrade. There are a number of advantages to this approach. The first is that there’s absolutely no risk of losing any user data. The two apps are completely independent. The second advantage is that the user can install both apps on their device at the same time. This opens up a variety of potential migration paths. For example, you might ship an update to the old app with an export feature that saves the user’s state, including their secrets, to a suitably encrypted file, and then match that with an import facility on the new app. Finally, this approach offers flexible timing. The user can complete their migration at their leisure. However, there are a bunch of clouds to go with these silver linings: Your users might never migrate to the new app. If this is a paid app, or an app with in-app purchase, the user will have to buy things again. You lose the original app’s history, ratings, reviews, and so on. Get Creative Finally, you could attempt something creative. For example, you might: Publish a new version of the app that supports exporting the user’s state, including the secrets. Tell your users to do this, with a deadline. Transfer the app and then, when the deadline expires, publish the new version with an import feature. Frankly, this isn’t very practical. The problem is with step 2: There’s no good way to get all your users to do the export, and if they don’t do it before the deadline there’s no way to do it after. Test Before You Ship Once you have a new version of your app, with the new App ID prefix, it’s time to test. To run a day-to-day test: On a test device, install the existing version of the app from the App Store. Use the app to generate keychain items as a normal user would. For example, if you store login credentials in the keychain, use the app to save such a credential. In Xcode, run the new version of your app. Check that the keychain items you created in step 2 still work. After you upload this new version to App Store Connect, use TestFlight to run an internal test: On a test device, install the existing version of the app from the App Store. Use the app to generate keychain items as a normal user. For example, if you store login credentials in the keychain, use the app to save such a credential. Use TestFlight to update the app to your new version. Check that the keychain items you created in step 2 still work. Do this before you release the app to your beta testers and then again before releasing it to customers. WARNING These TestFlight test are your last chance to ensure that everything works. If you detect an error at this stage, you still have a chance to fix it. Revision History 2026-04-07 Added the Test Before You Ship section. 2026-03-31 Rewrote the Transfer Your App to Another Team section to describe a new approach for preserving access to keychain items across app transfers. Moved the previous discussion into a new Alternative Approaches for App Transfer section. Clarified that a macOS program can now use an app group as a keychain access group as long as its entitlements are validated. Made numerous editorial changes. 2022-05-17 First posted.
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8.8k
Apr ’26
Entitlement values for the Enhanced Security and the Additional Runtime Platform Restrictions
I recently turned on the enhanced security options for my macOS app in Xcode 26.0.1 by adding the Enhanced Security capability in the Signing and Capabilities tab. Then, Xcode adds the following key-value sets (with some other key-values) to my app's entitlements file. <key>com.apple.security.hardened-process.enhanced-security-version</key> <integer>1</integer> <key>com.apple.security.hardened-process.platform-restrictions</key> <integer>2</integer> These values appear following the documentation about the enhanced security feature (Enabling enhanced security for your app) and the app works without any issues. However, when I submitted a new version to the Mac App Store, my submission was rejected, and I received the following message from the App Review team via the App Store Connect. Guideline 2.4.5(i) - Performance Your app incorrectly implements sandboxing, or it contains one or more entitlements with invalid values. Please review the included entitlements and sandboxing documentation and resolve this issue before resubmitting a new binary. Entitlement "com.apple.security.hardened-process.enhanced-security-version" value must be boolean and true. Entitlement "com.apple.security.hardened-process.platform-restrictions" value must be boolean and true. When I changed those values directly in the entitlements file based on this message, the app appears to still work. However, these settings are against the description in the documentation I mentioned above and against the settings Xcode inserted after changing the GUI setting view. So, my question is, which settings are actually correct to enable the Enhanced Security and the Additional Runtime Platform Restrictions?
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1.4k
Apr ’26
Unable to change App Tracking configuration
I have reached out to support and they simply tell me they are unable to help me, first redirecting me to generic Apple support, after following up they provided the explanation that they only handle administrative tasks and to post on the forums. I am unable to change my App Tracking Transparency it provides no real error, though network traffic shows a 409 HTTP response from the backend API when trying to save. Here is a screenshot of the result when trying to save. Does anyone have any suggestions on how to get this resolved? I've commented back to the reviewers and they simply provided help documentation. I have a technical issue and am unable to get anyone to help resolve this.
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Nov ’25
Custom Default Browser Not Receiving ASWebAuthenticationSession SSO After Launching Safari/Chrome
Hi Apple Developer Support, I’m building a macOS app that acts as a default browser. I can confirm that I can set it correctly through System Settings → Default Web Browser. The app implements ASWebAuthenticationSessionWebBrowserSessionHandling to intercept Single Sign-On (SSO) flows. To handle requests, it presents SSO pages in a WKWebView embedded in a window that this app creates and owns - this works perfectly for the initial login flow. However, after I close my WebView window and then launch Safari or Chrome, any subsequent SSO requests open in the newly-launched browser instead of my custom browser, even though it remains selected as the default in System Settings. I’d appreciate any insight on why the system “hands off” to Safari/Chrome in this scenario, and how I can keep my app consistently intercepting all ASWebAuthenticationSession requests. Here are the steps that break down the issue: Launch & confirm that the custom default browser app is the default browser in System Settings → Default Web Browser. Trigger SSO (e.g., try to log in to Slack). App’s WKWebView appears, and the SSO UI works end-to-end. Close the WebView window (I have windowShouldClose callback where I cancel the pending session). Manually launch Safari or Chrome. Trigger SSO again. Observed behaviour: the login URL opens in Safari/Chrome. I am using macOS 15.3.2
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May ’25
How to Hide the "Save to Another Device" Option During Passkey Registration?
I'm working on integrating Passkey functionality into my iOS app (targeting iOS 16.0+), and I'm facing an issue where the system dialog still shows the "Save to another device" option during Passkey registration. I want to hide this option to force users to create Passkeys only on the current device. 1. My Current Registration Implementation Here’s the code I’m using to create a Passkey registration request. I’ve tried to use ASAuthorizationPlatformPublicKeyCredentialProvider (which is supposed to target platform authenticators like Face ID/Touch ID), but the "Save to another device" option still appears: `// Initialize provider for platform authenticators let provider = ASAuthorizationPlatformPublicKeyCredentialProvider(relyingPartyIdentifier: domain) // Create registration request let registrationRequest = provider.createCredentialRegistrationRequest( challenge: challenge, name: username, userID: userId ) // Optional configurations (tried these but no effect on "another device" option) registrationRequest.displayName = "Test Device" registrationRequest.userVerificationPreference = .required registrationRequest.attestationPreference = .none // Set up authorization controller let authController = ASAuthorizationController(authorizationRequests: [registrationRequest]) let delegate = PasskeyRegistrationDelegate(completion: completion) authController.delegate = delegate // Trigger the registration flow authController.performRequests(options: .preferImmediatelyAvailableCredentials)` 2. Observation from Authentication Flow (Working as Expected) During the Passkey authentication flow (not registration), I can successfully hide the "Use another device" option by specifying allowedCredentials in the ASAuthorizationPlatformPublicKeyCredentialAssertionRequest. Here’s a simplified example of that working code: let assertionRequest = provider.createCredentialAssertionRequest(challenge: challenge) assertionRequest.allowedCredentials = allowedCredentials After adding allowedCredentials, the system dialog no longer shows cross-device options—this is exactly the behavior I want for registration. 3. My Questions Is there a similar parameter to allowedCredentials (from authentication) that I can use during registration to hide the "Save to another device" option? Did I miss any configuration in the registration request (e.g., authenticatorAttachment or other properties) that forces the flow to use only the current device’s platform authenticator? Are there any system-level constraints or WebAuthn standards I’m overlooking that cause the "Save to another device" option to persist during registration? Any insights or code examples would be greatly appreciated!
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360
Oct ’25
What personal data is included in iOS storage logs
While I was submitting a new feedback today for an iPhone/iPad storage issue, I saw a new log called “iOS storage log”. I could find no reference to this when I searched online. It made me wonder if it was new and if it contained personal data? Most of us only have one device, with all our personal data. Therefore, I’d appreciate any input on what personal data these logs contain.
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Jul ’25
Update ASCredentialIdentityStore for new Autofill PassKey registration
I have an Autofill Passkey Provider working for Safari and Chrome via WebAuthn protocol. Unfortunately, Chrome will not offer my extension as a logon credential provider unless I add the credential to the ASCredentialIdentityStore. I wonder what is the best way to access the ASCredentialIdentityStore from an AutoFill extension? I understand I cannot access it directly from the extension context, so what is the best way to trigger my container app to run, based on a new WebAuthn registration? The best I can think of so far is for the www site to provide an App Link to launch my container app as part of the registration ceremony. Safari will offer my extension even without adding it to the ASCredentialIdentityStore, so I guess I should file a request with Chrome to work this way too, given difficulty of syncing ASCredentialIdentityStore with WebAuthn registration.
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Oct ’25
MFA MacOS At ScreenSaver (Lock Screen).
Hi , I did The MFA(2FA) of Email OTP For MacOS Login Screen using, Authorization Plugin, Using This git hub project. It is working For Login Screen , Im trying to Add The Same plugin for LockScreen but it is not working at lock Screen , Below is the reffrense theard For The issue , https://developer.apple.com/forums/thread/127614, please Share The Code that should Present the NSwindow at Screen Saver (Lock Screen) MacOS .
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1.1k
Mar ’26
Understanding deep sleep
Hi Team, We are trying to understand deep sleep behaviour, can you please help us clarifying on the below questions: When will we configure Hibernate 25, is it valid for M series MacBooks? Is Hibernate 25 called deep sleep mode? What are the settings I need to do on Mac, to make my Mac go in to deep sleep? When awakening from deep sleep , what would be macOS system behaviour? If we have custom SFAuthorization plug in at system.login.screensaver, what would be the behaviour with deep sleep?
Replies
3
Boosts
0
Views
897
Activity
Sep ’25
User Data In-App Deletion for Government Apps
Hey, there are plans to design a government app. When a citizen will login they will see their passport, driving license etc... What is the solution of avoiding mandatory in-app user data deletion?
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2
Boosts
0
Views
571
Activity
Jul ’25
SecTrustEvaluateAsyncWithError() and Certificate Transparency
For testing purposes we have code that calls SecTrustEvaluateAsyncWithError() with a trust object containing a hardcoded leaf certificate and the corresponding intermediate certificate required to form a valid chain. Because the leaf certificate has since expired we pass a date in the past via SecTrustSetVerifyDate() at wich the certificate was still valid, but trust evaluation fails: Error Domain=NSOSStatusErrorDomain Code=-67825 "“<redacted>” certificate is not standards compliant" UserInfo={NSLocalizedDescription=“<redacted>” certificate is not standards compliant, NSUnderlyingError=0x600000c282a0 {Error Domain=NSOSStatusErrorDomain Code=-67825 "Certificate 0 “<redacted>” has errors: Certificate Transparency validation required for this use;" UserInfo={NSLocalizedDescription=Certificate 0 “<redacted>” has errors: Certificate Transparency validation required for this use;}}} I know that App Transport Security enforces Certificate Transparency by default, but is there a way around that here?
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4
Boosts
0
Views
592
Activity
Oct ’25
App Group Not working as intended after updating to macOS 15 beta.
I have an app (currently not released on App Store) which runs on both iOS and macOS. The app has widgets for both iOS and macOS which uses user preference (set in app) into account while showing data. Before upgrading to macOS 15 (until Sonoma) widgets were working fine and app was launching correctly, but after upgrading to macOS 15 Sequoia, every time I launch the app it give popup saying '“Kontest” would like to access data from other apps. Keeping app data separate makes it easier to manage your privacy and security.' and also widgets do not get user preferences and throw the same type of error on Console application when using logging. My App group for both iOS and macOS is 'group.com.xxxxxx.yyyyy'. I am calling it as 'UserDefaults(suiteName: Constants.userDefaultsGroupID)!.bool(forKey: "shouldFetchAllEventsFromCalendar")'. Can anyone tell, what am I doing wrong here?
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26
Boosts
9
Views
5.1k
Activity
Oct ’25
App Attest – DCAppAttestService.isSupported == false on some devices (~0.23%)
Hi Apple team, For our iPhone app (App Store build), a small subset of devices report DCAppAttestService.isSupported == false, preventing App Attest from being enabled. Approx. impact: 0.23% (352/153,791) iOS observed: Broadly 15.x–18.7 (also saw a few anomalous entries ios/26.0, likely client logging noise) Device models: Multiple generations (iPhone8–iPhone17); a few iPad7 entries present although the app targets iPhone Questions In iPhone main app context, what conditions can make isSupported return false on iOS 14+? Are there known device/iOS cases where temporary false can occur (SEP/TrustChain related)? Any recommended remediation (e.g., DFU restore)? Could you share logging guidance (Console.app subsystem/keywords) to investigate such cases? What fallback policy do you recommend when isSupported == false (e.g., SE-backed signature + DeviceCheck + risk rules), and any limitations? We can provide sysdiagnose/Console logs and more case details upon request. Thank you, —
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3
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0
Views
274
Activity
Oct ’25
ASCredentialProviderViewController Usage
override func prepareInterface(forPasskeyRegistration registrationRequest: any ASCredentialRequest) int this function how can i get the "challenge" from user agent, the params "challenge" need to be used in webauthn navigator.credentials.create
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1
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0
Views
285
Activity
Jul ’25
Password AutoFill doesn't work - help needed
I have a project with a single app target that serves two environments, and two schemes, one for each env, using xcconfig files for defining environment-specific stuff. I'm trying to figure this out for months, so I've tried multiple approaches throughout this period: Have a single domain in "Associated domains" in Xcode, defined as webcredentials:X where X gets replaced using a value from xcconfig. Have two domain entries in "Associated domains" webcredentials:PROD_DOMAIN and webcredentials:STAGING_DOMAIN. Have a different order of domains Results are very interesting: whatever I do, whatever approach I take, password autofill works on staging, but doesn't work on production. I'm aware that we need to test production on Test Flight and AppStore builds. That's how we're testing it, and it's not working. Tested on multiple devices, on multiple networks (wifi + mobile data), in multiple countries.. you name it. The server side team has checked their implementation a dozen times; it's all configured properly, in the exact same way across environments (except bundle ID, ofc). We tried a couple websites for validating the apple-app-site-association file, and while all of those are focused on testing universal links, they all reported that the file is configured properly. Still, password autofill doesn't work. I prefer not to share my app's domains publicly here. Ideally I would contact Apple Developer Support directly, but they now require a test project for that, and since 'a test project' is not applicable to my issue, I'm posting here instead.
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1
Boosts
0
Views
673
Activity
Oct ’25
implement entitlement "com.apple.security.files.user-selected.read-only" in sandbox profile
First, I do not publish my application to the AppStore, but I need to customize a sandbox environment. It seems that sandbox-exec cannot configure entitlements, so I have used some other APIs, such as sandbox_compile_entitlements and sandbox_apply_container. When encountering the entitlement "com.apple.security.files.user-selected.read-only", I am unsure how to correctly write sandbox profile to implement this. Can anyone help me?
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220
Activity
May ’25
Unable to validate app attest assertion signature
I'm trying to setup device attestation. I believe I have everything setup correctly but the final step of signature validation never succeeds. I've added validation on the client side for debugging and it doesn't validate using CryptoKit. After the assertion is created, I try to validate it: assertion = try await DCAppAttestService.shared.generateAssertion(keyId, clientDataHash: clientDataHash) await validateAssertionLocallyForDebugging(keyId: keyId, assertionObject: assertion, clientDataHash: clientDataHash) In the validateAssertionLocallyForDebugging method, I extract all the data from the CBOR assertionObject and then setup the parameters to validate the signature, using the key that was created from the original attestation flow, but it fails every time. I'm getting the public key from the server using a temporary debugging API. let publicKeyData = Data(base64Encoded: publicKeyB64)! let p256PublicKey = try P256.Signing.PublicKey(derRepresentation: publicKeyData) let ecdsaSignature = try P256.Signing.ECDSASignature(derRepresentation: signature) let digestToVerify = SHA256.hash(data: authenticatorData + clientDataHash) print(" - Recreated Digest to Verify: \(Data(digestToVerify).hexDescription)") if p256PublicKey.isValidSignature(ecdsaSignature, for: digestToVerify) { print("[DEBUG] SUCCESS: Local signature validation passed!") } else { print("[DEBUG] FAILED: Local signature validation failed.") } I have checked my .entitlements file and it is set to development. I have checked the keyId and verified the public key. I have verified the public key X,Y, the RP ID Hash, COSE data, and pretty much anything else I could think of. I've also tried using Gemini and Claude to debug this and that just sends me in circles of trying hashed, unhashed, and double hashed clientData. I'm doing this from Xcode on an M3 macbook air to an iPhone 16 Pro Max. Do you have any ideas on why the signature is not validating with everything else appears to be working? Thanks
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867
Activity
Nov ’25
Device identifier for framework
I want iOS device identifier for a framework that is used in multiple vendor's apps. I'm developing a framework to control a peripheral. The framework has to send unique information to register the device with the peripheral. My naive idea was to use IdentifierForVendor. But this API provides the device identifier for the same vendor's apps, not the framework. (The framework will be used by multiple vendors.) Is there a usable device identifier for the framework, regardless of app vendor? Please tell me any solution.
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108
Activity
Jul ’25
Sample code from "Secure your app with Memory Integrity Enforcement"
Hello, Thanks for the new video on Memory Integrity Enforcement! Is the presented app's sample code available (so that we can play with it and find & fix the bug on our own, using Soft Mode)? Thanks in advance!
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2
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577
Activity
Oct ’25
App ID Prefix Change and Keychain Access
DTS regularly receives questions about how to preserve keychain items across an App ID change, and so I thought I’d post a comprehensive answer here for the benefit of all. If you have any questions or comments, please start a new thread here on the forums. Put it in the Privacy & Security > General subtopic and tag it with Security. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" App ID Prefix Change and Keychain Access The list of keychain access groups your app can access is determined by three entitlements. For the details, see Sharing Access to Keychain Items Among a Collection of Apps. If your app changes its App ID prefix, this list changes and you’re likely to lose access to existing keychain items. This situation crops up under two circumstances: When you migrate your app from using a unique App ID prefix to using your Team ID as its App ID prefix. When you transfer your app to another team. In both cases you have to plan carefully for this change. If you only learn about the problem after you’ve made the change, consider undoing the change to give you time to come up with a plan before continuing. Note On macOS, the information in this post only applies to the data protection keychain. For more information about the subtleties of the keychain on macOS, see On Mac Keychains. For more about App ID prefix changes, see Technote 2311 Managing Multiple App ID Prefixes and QA1726 Resolving the Potential Loss of Keychain Access warning. Migrate From a Unique App ID Prefix to Your Team ID Historically each app was assigned its own App ID prefix. This is no longer the case. Best practice is for apps to use their Team ID as their App ID prefix. This enables multiple neat features, including keychain item sharing and pasteboard sharing. If you have an app that uses a unique App ID prefix, consider migrating it to use your Team ID. This is a good thing in general, as long as you manage the migration process carefully. Your app’s keychain access group list is built from three entitlements: keychain-access-groups — For more on this, see Keychain Access Groups Entitlement. application-identifier (com.apple.application-identifier on macOS) com.apple.security.application-groups — For more on this, see App Groups Entitlement. Keycahin access groups from the third bullet are call app group identified keychain access groups, or AGI keychain access groups for short. IMPORTANT A macOS app can only use an AGI keychain access group if all of its entitlement claims are validated by a provisioning profile. See App Groups: macOS vs iOS: Working Towards Harmony for more about this concept. Keychain access groups from the first two bullets depend on the App ID prefix. If that changes, you lose access to any keychain items in those groups. WARNING Think carefully before using the keychain to store secrets that are the only way to access irreplaceable user data. While the keychain is very reliable, there are situations where a keychain item can be lost and it’s bad if it takes the user’s data with it. In some cases losing access to keychain items is not a big deal. For example, if your app uses the keychain to manage a single login credential, losing that is likely to be acceptable. The user can recover by logging in again. In other cases losing access to keychain items is unacceptable. For example, your app might manage access to dozens of different servers, each with unique login credentials. Your users will be grumpy if you require them to log in to all those servers again. In such situations you must carefully plan your migration. The key thing to understand is that an app group is tied to your team, not your App ID prefix, and thus your app retains access to AGI keychain access groups across an App ID prefix change. This suggests the following approach: Release a version of your app that moves keychain items from other keychain access groups to an AGI keychain access group. Give your users time to update to this new version, run it, and so move their keychain items. When you’re confident that the bulk of your users have done this, change your App ID prefix. The approach has one obvious caveat: It’s hard to judge how long to wait at step 2. Transfer Your App to Another Team Historically there was no supported way to maintain access to keychain items across an app transfer. That’s no longer the case, but you must still plan the transfer carefully. The overall approach is: Identify an app group ID to transfer. This could be an existing app group ID, but in many cases you’ll want to register a new app group ID solely for this purpose. Use the old team (the transferor) to release a version of your app that moves keychain items from other keychain access groups to the AGI keychain access group for this app group ID. Give your users time to update to this new version, run it, and so move their keychain items. When you’re confident that the bulk of your users have done this, initiate the app transfer. Once that’s complete, transfer the app group ID you selected in step 1. See App Store Connect Help > Transfer an app > Overview of app transfer > Apps using App Groups. Publish an update to your app from the new team (the transferee). When a user installs this version, it will have access to your app group, and hence your keychain items. WARNING Once you transfer the app group, the old team won’t be able to publish a new version of any app that uses this app group. That makes step 1 in the process critical. If you have an existing app group that’s used solely by the app being transferred — for example, an app group that you use to share state between the app and its app extensions — then choosing that app group ID makes sense. On the other hand, choosing the ID of an app group that’s share between this app and some unrelated app, one that’s not being transferred, would be bad, because any updates to that other app will lose access to the app group. There are some other significant caveats: The process doesn’t work for Mac apps because Mac apps that have ever used an app group can’t be transferred. See App Store Connect Help > Transfer an app > App transfer criteria. If and when that changes, you’ll need to choose an iOS-style app group ID for your AGI keychain access group. For more about the difference between iOS- and macOS-style app group IDs, see App Groups: macOS vs iOS: Working Towards Harmony. The current transfer process of app groups exposes a small window where some other team can ‘steal’ your app group ID. We have a bug on file to improve that process (r. 171616887). The process works best when transferring between two teams that are both under the control of the same entity. If that’s not the case, take steps to ensure that the old team transfers the app group in step 5. When you submit the app from the new team (step 6), App Store Connect will warn you about a potential loss of keychain access. That warning is talking about keychain items in normal keychain access groups. Items in an AGI keychain access group will still be accessible as long as you transfer the app group. Alternative Approaches for App Transfer In addition to the technique described in the previous section, there are a some alternative approaches you should at consider: Do nothing Do not transfer your app Get creative Do Nothing In this case the user loses all the secrets that your app stored in the keychain. This may be acceptable for certain apps. For example, if your app uses the keychain to manage a single login credential, losing that is likely to be acceptable. The user can recover by logging in again. Do Not Transfer Another option is to not transfer your app. Instead, ship a new version of the app from the new team and have the old app recommend that the user upgrade. There are a number of advantages to this approach. The first is that there’s absolutely no risk of losing any user data. The two apps are completely independent. The second advantage is that the user can install both apps on their device at the same time. This opens up a variety of potential migration paths. For example, you might ship an update to the old app with an export feature that saves the user’s state, including their secrets, to a suitably encrypted file, and then match that with an import facility on the new app. Finally, this approach offers flexible timing. The user can complete their migration at their leisure. However, there are a bunch of clouds to go with these silver linings: Your users might never migrate to the new app. If this is a paid app, or an app with in-app purchase, the user will have to buy things again. You lose the original app’s history, ratings, reviews, and so on. Get Creative Finally, you could attempt something creative. For example, you might: Publish a new version of the app that supports exporting the user’s state, including the secrets. Tell your users to do this, with a deadline. Transfer the app and then, when the deadline expires, publish the new version with an import feature. Frankly, this isn’t very practical. The problem is with step 2: There’s no good way to get all your users to do the export, and if they don’t do it before the deadline there’s no way to do it after. Test Before You Ship Once you have a new version of your app, with the new App ID prefix, it’s time to test. To run a day-to-day test: On a test device, install the existing version of the app from the App Store. Use the app to generate keychain items as a normal user would. For example, if you store login credentials in the keychain, use the app to save such a credential. In Xcode, run the new version of your app. Check that the keychain items you created in step 2 still work. After you upload this new version to App Store Connect, use TestFlight to run an internal test: On a test device, install the existing version of the app from the App Store. Use the app to generate keychain items as a normal user. For example, if you store login credentials in the keychain, use the app to save such a credential. Use TestFlight to update the app to your new version. Check that the keychain items you created in step 2 still work. Do this before you release the app to your beta testers and then again before releasing it to customers. WARNING These TestFlight test are your last chance to ensure that everything works. If you detect an error at this stage, you still have a chance to fix it. Revision History 2026-04-07 Added the Test Before You Ship section. 2026-03-31 Rewrote the Transfer Your App to Another Team section to describe a new approach for preserving access to keychain items across app transfers. Moved the previous discussion into a new Alternative Approaches for App Transfer section. Clarified that a macOS program can now use an app group as a keychain access group as long as its entitlements are validated. Made numerous editorial changes. 2022-05-17 First posted.
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Activity
Apr ’26
Entitlement values for the Enhanced Security and the Additional Runtime Platform Restrictions
I recently turned on the enhanced security options for my macOS app in Xcode 26.0.1 by adding the Enhanced Security capability in the Signing and Capabilities tab. Then, Xcode adds the following key-value sets (with some other key-values) to my app's entitlements file. <key>com.apple.security.hardened-process.enhanced-security-version</key> <integer>1</integer> <key>com.apple.security.hardened-process.platform-restrictions</key> <integer>2</integer> These values appear following the documentation about the enhanced security feature (Enabling enhanced security for your app) and the app works without any issues. However, when I submitted a new version to the Mac App Store, my submission was rejected, and I received the following message from the App Review team via the App Store Connect. Guideline 2.4.5(i) - Performance Your app incorrectly implements sandboxing, or it contains one or more entitlements with invalid values. Please review the included entitlements and sandboxing documentation and resolve this issue before resubmitting a new binary. Entitlement "com.apple.security.hardened-process.enhanced-security-version" value must be boolean and true. Entitlement "com.apple.security.hardened-process.platform-restrictions" value must be boolean and true. When I changed those values directly in the entitlements file based on this message, the app appears to still work. However, these settings are against the description in the documentation I mentioned above and against the settings Xcode inserted after changing the GUI setting view. So, my question is, which settings are actually correct to enable the Enhanced Security and the Additional Runtime Platform Restrictions?
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6
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1.4k
Activity
Apr ’26
DeviceCheck Api response slowly
this is my monitor image that shows DeviceCheck api responding very slowly.
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310
Activity
Jul ’25
Unable to change App Tracking configuration
I have reached out to support and they simply tell me they are unable to help me, first redirecting me to generic Apple support, after following up they provided the explanation that they only handle administrative tasks and to post on the forums. I am unable to change my App Tracking Transparency it provides no real error, though network traffic shows a 409 HTTP response from the backend API when trying to save. Here is a screenshot of the result when trying to save. Does anyone have any suggestions on how to get this resolved? I've commented back to the reviewers and they simply provided help documentation. I have a technical issue and am unable to get anyone to help resolve this.
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2
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383
Activity
Nov ’25
Custom Default Browser Not Receiving ASWebAuthenticationSession SSO After Launching Safari/Chrome
Hi Apple Developer Support, I’m building a macOS app that acts as a default browser. I can confirm that I can set it correctly through System Settings → Default Web Browser. The app implements ASWebAuthenticationSessionWebBrowserSessionHandling to intercept Single Sign-On (SSO) flows. To handle requests, it presents SSO pages in a WKWebView embedded in a window that this app creates and owns - this works perfectly for the initial login flow. However, after I close my WebView window and then launch Safari or Chrome, any subsequent SSO requests open in the newly-launched browser instead of my custom browser, even though it remains selected as the default in System Settings. I’d appreciate any insight on why the system “hands off” to Safari/Chrome in this scenario, and how I can keep my app consistently intercepting all ASWebAuthenticationSession requests. Here are the steps that break down the issue: Launch & confirm that the custom default browser app is the default browser in System Settings → Default Web Browser. Trigger SSO (e.g., try to log in to Slack). App’s WKWebView appears, and the SSO UI works end-to-end. Close the WebView window (I have windowShouldClose callback where I cancel the pending session). Manually launch Safari or Chrome. Trigger SSO again. Observed behaviour: the login URL opens in Safari/Chrome. I am using macOS 15.3.2
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171
Activity
May ’25
How to Hide the "Save to Another Device" Option During Passkey Registration?
I'm working on integrating Passkey functionality into my iOS app (targeting iOS 16.0+), and I'm facing an issue where the system dialog still shows the "Save to another device" option during Passkey registration. I want to hide this option to force users to create Passkeys only on the current device. 1. My Current Registration Implementation Here’s the code I’m using to create a Passkey registration request. I’ve tried to use ASAuthorizationPlatformPublicKeyCredentialProvider (which is supposed to target platform authenticators like Face ID/Touch ID), but the "Save to another device" option still appears: `// Initialize provider for platform authenticators let provider = ASAuthorizationPlatformPublicKeyCredentialProvider(relyingPartyIdentifier: domain) // Create registration request let registrationRequest = provider.createCredentialRegistrationRequest( challenge: challenge, name: username, userID: userId ) // Optional configurations (tried these but no effect on "another device" option) registrationRequest.displayName = "Test Device" registrationRequest.userVerificationPreference = .required registrationRequest.attestationPreference = .none // Set up authorization controller let authController = ASAuthorizationController(authorizationRequests: [registrationRequest]) let delegate = PasskeyRegistrationDelegate(completion: completion) authController.delegate = delegate // Trigger the registration flow authController.performRequests(options: .preferImmediatelyAvailableCredentials)` 2. Observation from Authentication Flow (Working as Expected) During the Passkey authentication flow (not registration), I can successfully hide the "Use another device" option by specifying allowedCredentials in the ASAuthorizationPlatformPublicKeyCredentialAssertionRequest. Here’s a simplified example of that working code: let assertionRequest = provider.createCredentialAssertionRequest(challenge: challenge) assertionRequest.allowedCredentials = allowedCredentials After adding allowedCredentials, the system dialog no longer shows cross-device options—this is exactly the behavior I want for registration. 3. My Questions Is there a similar parameter to allowedCredentials (from authentication) that I can use during registration to hide the "Save to another device" option? Did I miss any configuration in the registration request (e.g., authenticatorAttachment or other properties) that forces the flow to use only the current device’s platform authenticator? Are there any system-level constraints or WebAuthn standards I’m overlooking that cause the "Save to another device" option to persist during registration? Any insights or code examples would be greatly appreciated!
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360
Activity
Oct ’25
What personal data is included in iOS storage logs
While I was submitting a new feedback today for an iPhone/iPad storage issue, I saw a new log called “iOS storage log”. I could find no reference to this when I searched online. It made me wonder if it was new and if it contained personal data? Most of us only have one device, with all our personal data. Therefore, I’d appreciate any input on what personal data these logs contain.
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2
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211
Activity
Jul ’25
Update ASCredentialIdentityStore for new Autofill PassKey registration
I have an Autofill Passkey Provider working for Safari and Chrome via WebAuthn protocol. Unfortunately, Chrome will not offer my extension as a logon credential provider unless I add the credential to the ASCredentialIdentityStore. I wonder what is the best way to access the ASCredentialIdentityStore from an AutoFill extension? I understand I cannot access it directly from the extension context, so what is the best way to trigger my container app to run, based on a new WebAuthn registration? The best I can think of so far is for the www site to provide an App Link to launch my container app as part of the registration ceremony. Safari will offer my extension even without adding it to the ASCredentialIdentityStore, so I guess I should file a request with Chrome to work this way too, given difficulty of syncing ASCredentialIdentityStore with WebAuthn registration.
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94
Activity
Oct ’25
MFA MacOS At ScreenSaver (Lock Screen).
Hi , I did The MFA(2FA) of Email OTP For MacOS Login Screen using, Authorization Plugin, Using This git hub project. It is working For Login Screen , Im trying to Add The Same plugin for LockScreen but it is not working at lock Screen , Below is the reffrense theard For The issue , https://developer.apple.com/forums/thread/127614, please Share The Code that should Present the NSwindow at Screen Saver (Lock Screen) MacOS .
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3
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1.1k
Activity
Mar ’26