Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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Sign with apple
I have been working on integrate sign in with apple. I failed for a while. So I download the demo app from this link: https://developer.apple.com/documentation/authenticationservices/implementing-user-authentication-with-sign-in-with-apple And change the bundle id and add it to my paid apple developer account team. Then run it and test it on my all device. It always failed with showing sign up not completed and the log like below: Authorization failed: Error Domain=AKAuthenticationError Code=-7003 "(null)" UserInfo={AKClientBundleID=com.shuaichang.testsignin} LaunchServices: store (null) or url (null) was nil: Error Domain=NSOSStatusErrorDomain Code=-54 "process may not map database" UserInfo={NSDebugDescription=process may not map database, _LSLine=72, _LSFunction=_LSServer_GetServerStoreForConnectionWithCompletionHandler} Attempt to map database failed: permission was denied. This attempt will not be retried. Failed to initialize client context with error Error Domain=NSOSStatusErrorDomain Code=-54 "process may not map database" UserInfo={NSDebugDescription=process may not map database, _LSLine=72, _LSFunction=_LSServer_GetServerStoreForConnectionWithCompletionHandler} Failed to get application extension record: Error Domain=NSOSStatusErrorDomain Code=-54 "(null)" ASAuthorizationController credential request failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1001 "(null)" authorizationController error: The operation couldn’t be completed. (com.apple.AuthenticationServices.AuthorizationError error 1001.)
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83
Jun ’25
Sandboxing of Application
I am in need of assistance with sandboxing the riot games client and game league of legends. I originally played on a vm from linux but after the change to the incredibly intrusive rootkit malware vanguard. I cannot play from a vm or at least it would be difficult, if this route of containerizing it on mac proves to be more difficult (which wouldn't make sense) then I will go back to spoofing the a vm to not look like a vm. This is even more infuriating because I almost exclusively play Team Fight Tactics in which there is zero cheating and cheating would give a player zero advantage. I decided I would try the Mac version of the game but apple does not sandbox applications at all like flatpak and flatseal from linux. The game has access to my entire system and can read and write to my home directory. This is a massive security risk. I originally tried checking the system settings privacy and security section but the application was not listed anywhere nor was it given access on any of the sections listed. I checked both user local and global tcc.dbs and neither had records that gave the game or client any privileges. This was concerning because tcc.db appears to be the only user facing way of managing permissions that you would think would be a bare minimum baseline and yet the game and client have full access to my system and those permissions are listed nowhere and are given no where. Ie. the default is just to let it do as it pleases even though its a game that only thing it needs to render to the screen. MacOS should properly fix this and implement proper sandboxing of applications like flatpak. I then began building a configuration scheme for sandbox-exec seeing as it was the last opportunity to correctly contain the application to only have the permissions it needs. I carefully crafted the config but it fails just as simply allowing all with allow default... (version 1) (allow default) I run the application with the following command: sandbox-exec -f ~/config.sb "/Users/Shared/Riot Games/Riot Client.app/Contents/MacOS/RiotClientServices" Below are some of the errors produced from running the client sandboxed. 00:44:09.819 (SplashScreenManager) Displaying splash screen from default-splash.html for 2000ms 00:44:09.825 app.isPackaged true 00:44:09.842 Loading page from http://127.0.0.1:51563/index.html sandbox initialization failed: Operation not permitted Failed to initialize sandbox.[0102/004409.953876:ERROR:exception_snapshot_mac.cc(139)] exception_thread not found in task [0102/004409.954838:ERROR:process_reader_mac.cc(309)] thread_get_state(4): (os/kern) invalid argument (4) [0102/004409.954852:ERROR:process_reader_mac.cc(309)] thread_get_state(4): (os/kern) invalid argument (4) [0102/004409.955178:WARNING:process_reader_mac.cc(532)] multiple MH_EXECUTE modules (/usr/libexec/rosetta/runtime, /Library/Apple/usr/libexec/oah/libRosettaRuntime) [0102/004409.955364:WARNING:process_reader_mac.cc(532)] multiple MH_EXECUTE modules (/usr/libexec/rosetta/runtime, /Users/Shared/Riot Games/Riot Client.app/Contents/Frameworks/Riot Client.app/Contents/Frameworks/Riot Client Helper (Renderer).app/Contents/MacOS/Riot Client Helper (Renderer)) [0102/004410.111422:ERROR:exception_snapshot_mac.cc(139)] exception_thread not found in task [4607:0102/004415.168524:ERROR:gpu_process_host.cc(991)] GPU process exited unexpectedly: exit_code=6 [4607:0102/004415.187770:ERROR:network_service_instance_impl.cc(521)] Network service crashed, restarting service. 00:44:15.215 Renderer process has unexpectedly crashed or was killed: crashed (6) { reason: 'crashed', exitCode: 6 }
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496
Jan ’25
AASA not being fetched immediately upon app install
Hi Apple Devs, For our app, we utilize passkeys for account creation (not MFA). This is mainly for user privacy, as there is 0 PII associated with passkey account creation, but it additionally also satisfies the 4.8: Login Services requirement for the App Store. However, we're getting blocked in Apple Review. Because the AASA does not get fetched immediately upon app install, the reviewers are not able to create an account immediately via passkeys, and then they reject the build. I'm optimistic I can mitigate the above. But even if we pass Apple Review, this is a pretty catastrophic issue for user security and experience. There are reports that 5% of users cannot create passkeys immediately (https://developer.apple.com/forums/thread/756740). That is a nontrivial amount of users, and this large of an amount distorts how app developers design onboarding and authentication flows towards less secure experiences: App developers are incentivized to not require MFA setup on account creation because requiring it causes significant churn, which is bad for user security. If they continue with it anyways, for mitigation, developers are essentially forced to add in copy into their app saying something along the lines of "We have no ability to force Apple to fetch the config required to continue sign up, so try again in a few minutes, you'll just have to wait." You can't even implement a fallback method. There's no way to check if the AASA is available before launching the ASAuthorizationController so you can't mitigate a portion of users encountering an error!! Any app that wants to use the PRF extension to encrypt core functionality (again, good for user privacy) simply cannot exist because the app simply does not work for an unspecified amount of time for a nontrivial portion of users. It feels like a. Apple should provide a syscall API that we can call to force SWCD to verify the AASA or b. implement a config based on package name for the app store such that the installation will immediately include a verified AASA from Apple's CDN. Flicking the config on would require talking with Apple. If this existed, this entire class of error would go away. It feels pretty shocking that there isn't a mitigation in place for this already given that it incentivizes app developers to pursue strictly less secure and less private authentication practices.
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350
Aug ’25
Ask for help on Guideline 1.1.6-Safety-Objectionable Content
Our company developed an app that relies on the collected list to display the phone's label in the list when the user's phone receives an incoming call. However, we have been rejected. The main reason for the rejection is as follows: “ Guideline 1.1.6 - Safety - Objectionable Content The app still allows users to unblock and reveal blocked incoming numbers to identify the individual calling or texting, which is not appropriate. Specifically, your app claims to offer the call blocking functionality, but solely identifies numbers that the user has explicitly blocked themselves. Since users can choose to hide their caller ID in iPhone Settings, apps should not attempt to circumvent this iOS feature to reveal the caller's number. ” But our developers clearly stated that there is no way to bypass these settings, and CallDirectory Extensionde cannot directly "unlock hidden numbers" or bypass the built-in restrictions of IOS. We don't know how to solve this problem next, and hope to get everyone's help.
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413
Jan ’25
Phone heating problem after update iOS 26.0 (23A5297m)
As I had mentioned earlier, I was facing two issues after the initial update, but I’m happy to inform you that both of those issues have now been resolved. However, after updating to iOS 26.0 (23A5297m), I’ve started experiencing a new issue related to overheating. Since yesterday, my iPhone has been getting extremely hot while charging. It also became very hot after clicking just a few photos. The same heating issue occurred again today during charging. This problem only started after the latest update. Kindly look into this issue and advise on how to resolve it.
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83
Jul ’25
Shared Device Mode iPad Passcode Reset Duration
I was wondering if anyone had experience with Managed Device Profiles on iPad to be able to answer a quick question regarding passcode reset. We are using Microsoft Intune to manage our fleet of iPads that our store employees will use on an Ad-Hoc basis. When a user logs into an iPad for the day, we are issuing a resetPasscode command to the MicrosoftGraph specifying that device ID. We are getting a successful response to the iPad itself. But the device is allowing the user 1 hour of free time to dismiss the reset passcode dialogue. Which enables them to use the iPad unprotected for up to an hour, which is not what we want. Does anyone know of any way to force the user to select a passcode immediately? I know this is a device side restriction. But is there anything apple can do to help us in this instance, since our MDM profile can't close this time window on the Intune side?
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324
Jan ’25
Secure Phone After Hacked
Hello! Few month ago i did get hacked on my pc and then my android and iphone. Did get at notice that payments couldent draw. lucky I only had 240kr on lunar card that it did draw 200kr to a gift card. Did get mail from skrill that a account whas created with one of my Gmail’s. Tryed to log them out but window did keep close. Gmail did flag like crazy and wanted me to change pw. how the fuck when I lost control of my phone?!?!??! Just lock it god Damn. let’s make it short! I shared network to pc from my phone With usb. I don’t just think it whas a attacker program as Gmail did flag. I think I did get mirror linked on my android and maybe my iphone. Had a real struggle to reset my pc and phones before it worked. My iPhone drains battery like crazy and feels laggy sometimes. A non registered number whas added to two Gmail’s that they did try to change pw multiple times. did notice I Linux pc activity on my fb and some other stuff. My iphone do reboot still sometimes and every second reboot wifi/bluet can’t be activated and mobile share change pw as the original one did look. Next reboot all work and are the same again. Iam scared that iam still hacked or havent removed him from everything. How can I make sure that Iam still not mirror linked and that he or she can’t access anything? Sorry for the long text but iam scared as fuck.
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340
Jan ’25
Questions about Server-to-Server Notifications for “Sign in with Apple” (Starting Jan 1, 2026)
I received Apple’s recent notice about the new requirement to provide a server-to-server notification endpoint when registering or updating a Services ID that uses Sign in with Apple. (Official notice: https://developer.apple.com/news/?id=j9zukcr6 ) We already use Sign in with Apple on our website and app, but only as a login method for pre-registered users, not as a way to create new accounts. That means users already exist in our system, and Apple login is used only for authentication convenience (similar to linking a social account). I have some questions about how to properly implement the required server-to-server notifications in this case: 1. email-enabled / email-disabled: We don’t use or store the email address provided by Apple. Are we still required to handle these events, or can we safely ignore them if the email is not used in our system? 2. consent-revoked: We don’t store Apple access or refresh tokens, we use them only during login and discard them immediately. In this case, do we still need to handle token revocation, or can we simply unlink the Apple login from the user account when receiving this notification? 3. account-delete: If a user deletes their Apple account, we can unlink the Apple login and remove related Apple data, but we cannot delete the user’s primary account in our system (since the account exists independently). Is this acceptable under Apple’s requirements as well? We want to make sure our implementation aligns with Apple’s policy and privacy requirements, while maintaining consistency with our existing account management system. If anyone from Apple or other developers who implemented similar logic could provide guidance or share examples, it would be greatly appreciated. Thank you!
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105
Oct ’25
Screen recording detect in MACOs Apps
Hi, My MACOS app has sensitive content and dont want user to take screenshot or to record the screen. I tries window.sharingType=none. With this user can still record the screen. I know that user can record with external device. But we dont want him to record using screen capture. Can you please tell me how to detect when screen recording is active in MACOs apps? or how to prevent screen recording in MACOs apps. Thanks
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390
Feb ’25
Group with an existing primary App ID Change
Is it possible to change the Primary App ID set in the Group with an existing primary App ID to another Primary App ID within the same group If there is a change, whether the sub values of the token will be changed upon successful login If an app corresponding to the existing Group Primary App ID is deleted from the app store, ask whether or not other apps in the same group are affected and what effect it will have If anyone knows about the above, please let me know please
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89
Apr ’25
The Case for Sandboxing a Directly Distributed App
I’ve explained this point many times on the forums, so I figured I’d write it up properly once and for all. If you have questions or comments, start a new thread in Privacy & Security > General and add the App Sandbox tag. That way I’ll be sure to see it. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" The Case for Sandboxing a Directly Distributed App Many folks consider the App Sandbox to be a binary choice: “My app ships in the Mac App Store, so I must sandbox it.” “I directly distribute my app, so I’ll ignore the App Sandbox.” However, those are not your only options. In many cases it makes sense to sandbox a directly distributed app. Sandboxing your app has at least three benefits: It enables app container protection. See Trusted Execution Resources for a link to more info on that. If your app includes any app extensions, it simplifies your development experience because your app and its extensions run in a similar environment. It improves your app’s security (although the actual benefits vary based on the specifics of your app). Sandboxing some apps can be tricky because of the additional security limits applied by the sandbox. However, in a directly distributed app you have access to two techniques that are not available to Mac App Store apps: Temporary exception entitlements Non-sandboxed XPC services Temporary exception entitlements Use temporary exception entitlements to selectively disable specific sandbox security limits. Imagine, for example, that you’re creating a simple document-based app that’s generally compatible with the sandbox. However, that app needs to send an Apple event to Music to create a playlist. That Apple event is blocked by the sandbox. You don’t need to disable the entire App Sandbox just to get around this security limit. Instead, use the com.apple.security.temporary-exception.apple-events entitlement to open a small hole in the sandbox. There are temporary exception entitlements to disable most sandbox security limits. For more information about them, follow the link in App Sandbox Resources. IMPORTANT Don’t be alarmed by the temporary in temporary exception entitlements. That word makes sense when you view this from the Mac App Store perspective. Back in the early days of the Mac App Store, some apps were allowed to use temporary exception entitlements because of limitations in the App Sandbox. Once App Sandbox was sufficiently enhanced, these temporary exception entitlements were no longer allowed in the Mac App Store. However, there’s nothing temporary about the implementation of these entitlements. They work today and are expected to continue working in the future. Using them in a directly distributed app is not a problem. Non-sandboxed XPC services Not all sandbox security limits have a corresponding temporary exception entitlement. For example, the sandbox prevents you from sending a Unix signal to other processes, and there’s no temporary exception entitlement to allow that. If you run into such a limit, move that code to a non-sandboxed XPC service, then have the main app request that the XPC service perform the operation on its behalf. An XPC service can be useful even when there is a temporary exception entitlement to disable a specific sandbox security limit. Continuing the Apple event example from above, if you put the code that sends the Apple event into an XPC service, you only need to apply the temporary exception entitlement to that service, not to your app as a whole. Conclusion If you directly distribute your app, consider enabling the App Sandbox. It has some important benefits, and it might be more feasible than you think.
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421
Mar ’25
Authentication using MSAL library in offline mode
Hi. We are trying to get the access token before calling any API. The app can go in bad network areas but the token acquisition keeps happening for the network call. The devices are managed devices which means it has some policies installed. We are using MSAL lib for the authentication and we are investigating from that angle too but the below error seems to be coming from apple authentication which needs our attention. ========================================== LaunchServices: store (null) or url (null) was nil: Error Domain=NSOSStatusErrorDomain Code=-54 "process may not map database" UserInfo={NSDebugDescription=process may not map database, _LSLine=68, _LSFunction=_LSServer_GetServerStoreForConnectionWithCompletionHandler} Attempt to map database failed: permission was denied. This attempt will not be retried. Failed to initialize client context with error Error Domain=NSOSStatusErrorDomain Code=-54 "process may not map database" UserInfo={NSDebugDescription=process may not map database, _LSLine=68, _LSFunction=_LSServer_GetServerStoreForConnectionWithCompletionHandler} Failed to get application extension record: Error Domain=NSOSStatusErrorDomain Code=-54 "(null)" ASAuthorizationController credential request failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1003 "(null)" ========================================== This happens mostly when we switches the network or keep the device in no or low network area. This comes sometimes when app goes in background too. Just trying to give as much as information I could. Any lead would be highly appreciated. Thank you
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96
Apr ’25
Webview In-App Browser Microsoft Login Redirection Not Working
Hello, We received a rejection on one of our IOS applications because we were doing Microsoft MSAL login through the user's browser. The representative recommended that we use Webview to do in-app logins. However when we tried to handle the custom app uri redirection (looking like myapp://auth/), Webview does not seem to send the user back to the application. Does anyone have a fix for this? Thanks!
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291
Sep ’25
Can't get user info more than once upon signin ?
Hi, I know it's been discussed before, but I'm testing the Sign in with Apple feature, and I only get the user info on the first try. Now, I know that you're supposed to go to the account settings, and look for the list of accounts that you used your Apple account to sign in with, and it used to work a few months back. But for the last few weeks I haven't been able to get the user info, even after deleting the entry from my Sign In With Apple app list. Has there been a recent change to Apple security policy that prevents such a move from working ? Or am I doing something wrong ? Thank you
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307
Feb ’25
[Resolved] Sign in with Apple Service Outage: Thursday, June 12, 2025
On Thursday, June 12, 2025, Sign in with Apple was impacted by an incorrect subdomain defined in its /.well-known/openid-configuration file. The JSON returned incorrectly provided https://account.apple.com instead of the expected https://appleid.apple.com. For Sign in with Apple, the value for the issuer (iss) claim in the user's identity token is https://appleid.apple.com. Additionally, if your clients use the Sign in with Apple REST API, the following endpoints should be used for each request: https://appleid.apple.com/auth/authorize https://appleid.apple.com/auth/token https://appleid.apple.com/auth/revoke https://appleid.apple.com/auth/keys This issue with the /.well-known/openid-configuration file was resolved the same day. Use the URL below to confirm the expected subdomain is provided, as needed: https://appleid.apple.com/.well-known/openid-configuration Cheers, Paris X Pinkney |  WWDR | DTS Engineer
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221
Jun ’25
signInWithAppleButton not respond
Hi, My app keeps getting rejected during App Review with the reason that the Sign in with Apple button is unresponsive. However, I have tested it extensively on: • A real iPad Pro (iPadOS 18.3.2) • Multiple Xcode simulators • Including an iPad Air 5th simulator (18.3.1) In all of these cases, the button works correctly. The reviewer mentioned they are using an iPad Air 5th running iPadOS 18.3.2, which I cannot find as a simulator in Xcode, nor do I have access to this exact device around me. I’m using standard SignInWithAppleButton code with no custom wrappers or UI layers on top. Here is the relevant snippet: GeometryReader { geometry in ZStack { Color.black.opacity(0.3) .ignoresSafeArea() .onTapGesture { prompt = "" showChat = false } VStack(alignment: .leading, spacing: 0){ switch purchaseManager.hasAISubscription { case 1: HStack{ } case 2: HStack{ } case 3: HStack{ } default: HStack{ } } Divider() ScrollView { VStack(alignment: .leading, spacing: 8) { ForEach(filteredChatHistory, id: \.id) { chat in } } Spacer() } .frame(maxHeight: geometry.size.height * 0.7) .defaultScrollAnchor(.bottom) .padding() Divider() HStack(){ if httpManager.isLoggedIn && purchaseManager.hasAISubscription > 0 { } } else if purchaseManager.hasAISubscription == 0{ } else{ Spacer() SignInWithAppleButton(.continue){ request in request.requestedScopes = [.email] } onCompletion: { result in switch result { case .success(let auth): switch auth.credential { case let appleCredential as ASAuthorizationAppleIDCredential: let userID = appleCredential.user saveToKeychain(userID, for: "com.xing-fu.aireader.apple.userid") if let identityTokenData = appleCredential.identityToken, let identityToken = String(data: identityTokenData, encoding: .utf8) { Task { //后端认证过,才算登录成功 await httpManager.loginWithApple(identityToken) } } break default: break } case .failure(let error): print("error") } } .frame(maxWidth: 350, maxHeight: 40) .padding() .cornerRadius(10) Spacer() } } } .overlay( // 边框 RoundedRectangle(cornerRadius: 10) .stroke(Color.g2, lineWidth: 4) ) .background(Color(UIColor.systemBackground)) .cornerRadius(10) // 圆角 .shadow(color: Color.black.opacity(0.1), radius: 5, x: 0, y: 5) .frame(width: geometry.size.width * 0.8) .onDisappear{ httpManager.alertMessage = nil } } }
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130
Mar ’25
SignIn with Apple: Primary App Id of Service ID
Hi, I'm trying to implement web-browser SignIn with Apple with my new app. I'm trying to "Associate your website to your app" like described in this doc: https://developer.apple.com/help/account/capabilities/configure-sign-in-with-apple-for-the-web So I created a Service ID for this specific login. I want this login page to display my app icon and name when presented to users. My issue: When I associate my new app the the service, the link is somehow not working. The login page show the "service" login (with a generic apple logo and the Service ID's name) instead of the actual App name. I'v been able to link my new service to older apps succesfully !!! (the login page correctly shows the old apps icons and names) Why is my new app not associated with the service ? I am missing something here ? is there an additionnal step that I need to take in order to link the service to my newest app ? Thanks !
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57
4w
Sign In with Apple fails: Error -7003 (AKAuthenticationError) and 1001 (ASAuthorizationError)
I'm developing a Unity iOS app using the official "Sign In with Apple" Unity plugin (v1.5.0), and I'm encountering persistent errors during authentication. Here’s the full context: App Info: Unity version: 6000.0.32f1 Bundle ID: com.pfcgaming.applesignin Sign In with Apple enabled in the Apple Developer portal Real iOS device, not simulator Error Logs: txt Copy Edit Authorization failed: Error Domain=AKAuthenticationError Code=-7003 "(null)" UserInfo={AKClientBundleID=com.pfcgaming.applesignin} ASAuthorizationController credential request failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1001 "(null)" Description: The operation couldn’t be completed. No credentials available for login. What I’ve Done So Far: Verified "Sign In with Apple" is enabled under the App ID in developer.apple.com. Provisioning profile has been regenerated with correct entitlements. Xcode project has the “Sign In with Apple” capability added. Tested on multiple real iOS devices with iCloud + Keychain enabled. Tried both PerformQuickLogin() and LoginWithAppleId() approaches in the plugin. My Observations: These errors started occurring right after enabling "Sign In with Apple" in the developer portal. Based on some community feedback, there may be a backend propagation delay after enabling SIWA (Sign In With Apple) which might cause these errors. Questions: Is it expected to receive error -7003 or 1001 immediately after enabling SIWA in the Developer Portal? How long does it typically take for entitlement changes to fully propagate? Is there any Apple-recommended workaround to test during this wait time? Any insight or confirmation would be helpful. Thanks in advance!
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60
Jun ’25
Sign in with Apple not working for new apps?
Since a few days, we are hitting AuthorizationError 1000 / 1001 whenever we try to use Sign in with Apple for a new app. We have added entitlements to the app in both release and debug, and setup the services id. Many other devs are complaining about the same issue lately, and it's possible to reproduce on a fresh app id, see this thread: https://www.reddit.com/r/flutterhelp/comments/1lf6kmq/sign_in_with_apple_signup_not_completed
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169
Jun ’25