Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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Critical iOS Activation Vulnerability
There’s a critical, actively exploited vulnerability in Apple’s iOS activation servers allowing unauthenticated XML payload injection: https://cyberpress.org/apple-ios-activation-vulnerability/ This flaw targets the core activation process, bypassing normal security checks. Despite the severity, it’s barely discussed in public security channels. Why is this not being addressed or publicly acknowledged? Apple developers and security researchers should urgently review and audit activation flows—this is a direct attack vector on device trust integrity. Any insights or official response appreciated.
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Jun ’25
Understanding deep sleep
Hi Team, We are trying to understand deep sleep behaviour, can you please help us clarifying on the below questions: When will we configure Hibernate 25, is it valid for M series MacBooks? Is Hibernate 25 called deep sleep mode? What are the settings I need to do on Mac, to make my Mac go in to deep sleep? When awakening from deep sleep , what would be macOS system behaviour? If we have custom SFAuthorization plug in at system.login.screensaver, what would be the behaviour with deep sleep?
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Sep ’25
Secure Enclave Cryptokit
I am using the CryptoKit SecureEnclave enum to generate Secure Enclave keys. I've got a couple of questions: What is the lifetime of these keys? When I don't store them somewhere, how does the Secure Enclave know they are gone? Do backups impact these keys? I.e. can I lose access to the key when I restore a backup? Do these keys count to the total storage capacity of the Secure Enclave? If I recall correctly, the Secure Enclave has a limited storage capacity. Do the SecureEnclave key instances count towards this storage capacity? What is the dataRepresentation and how can I use this? I'd like to store the Secure Enclave (preferably not in the Keychain due to its limitations). Is it "okay" to store this elsewhere, for instance in a file or in the UserDefaults? Can the dataRepresentation be used in other apps? If I had the capability of extracting the dataRepresentation as an attacker, could I then rebuild that key in my malicious app, as the key can be rebuilt with the Secure Enclave on the same device, or are there measures in place to prevent this (sandbox, bundle id, etc.)
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237
Jun ’25
macOS Gatekeeper gatekeeping text files?
I have something with a new individual on my team I've never seen before. They checked out our code repository from git and now anytime they try to open a .json file that is legitimately just a text file, GateKeeper tells them it cannot verify the integrity of this file and offers to have them throw this file away. I've seen this with binaries, and that makes sense. I removed the com.apple.quarantine extended attribute from all executable files in our source tree, but I've never seen GateKeeper prompt on text files. I could remove the extended attribute from all files in our source tree, but I fear the next time he pulls from git he'll get new ones flagged. Is there someway around this? I've never personally seen GateKeeper blocking text files.
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636
Feb ’25
Login Keychain Access Autmation
I have been trying to find a way to be able to sign some data with private key of an identity in login keychain without raising any prompts. I am able to do this with system keychain (obviously with correct permissions and checks) but not with login keychain. It always ends up asking user for their login password. Here is how the code looks, roughly, NSDictionary *query = @{ (__bridge id)kSecClass: (__bridge id)kSecClassIdentity, (__bridge id)kSecReturnRef: @YES, (__bridge id)kSecMatchLimit: (__bridge id)kSecMatchLimitAll }; CFTypeRef result = NULL; OSStatus status = SecItemCopyMatching((__bridge CFDictionaryRef)query, (CFTypeRef *)&result); NSArray *identities = ( NSArray *)result; SecIdentityRef identity = NULL; for (id _ident in identities) { // pick one as required } SecKeyRef privateKey = NULL; OSStatus status = SecIdentityCopyPrivateKey(identity, &privateKey); NSData *strData = [string dataUsingEncoding:NSUTF8StringEncoding]; unsigned char hash[CC_SHA256_DIGEST_LENGTH]; CC_SHA256(strData.bytes, (CC_LONG)strData.length, hash); NSData *digestData = [NSData dataWithBytes:hash length:CC_SHA256_DIGEST_LENGTH]; CFErrorRef cfError = NULL; NSData *signature = (__bridge_transfer NSData *)SecKeyCreateSignature(privateKey, kSecKeyAlgorithmRSASignatureDigestPKCS1v15SHA256, (__bridge CFDataRef)digestData, &cfError); Above code raises these system logs in console default 08:44:52.781024+0000 securityd client is valid, proceeding default 08:44:52.781172+0000 securityd code requirement check failed (-67050), client is not Apple-signed default 08:44:52.781233+0000 securityd displaying keychain prompt for /Applications/Demo.app(81692) If the key is in login keychain, is there any way to do SecKeyCreateSignature without raising prompts? What does client is not Apple-signed mean? PS: Identities are pre-installed either manually or via some device management solution, the application is not installing them.
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147
Apr ’25
CryptoKitError
Hi, I am using CryptoKit in my app. I am getting an error sometimes with some users. I log the description to Firebase but I am not sure what is it exactly about.  CryptoKit.CryptoKitError error 2  CryptoKit.CryptoKitError error 3 I receive both of these errors. I also save debug prints to a log file and let users share them with me. Logs are line-by-line encrypted but after getting these errors in the app also decryption of log files doesn't work and it throws these errors too. I couldn't reproduce the same error by myself, and I can't reach the user's logs so I am a little blind about what triggers this. It would be helpful to understand what these errors mean. Thanks
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1.6k
May ’25
How to use an Intune-delivered SCEP certificate for mTLS in iOS app using URLSessionDelegate?
I am working on implementing mTLS authentication in my iOS app (Apple Inhouse & intune MAM managed app). The SCEP client certificate is deployed on the device via Intune MDM. When I try accessing the protected endpoint via SFSafariViewController/ASWebAuthenticationSession, the certificate picker appears and the request succeeds. However, from within my app (using URLSessionDelegate), the certificate is not found (errSecItemNotFound). The didReceive challenge method is called, but my SCEP certificate is not found in the app. The certificate is visible under Settings > Device Management > SCEP Certificate. How can I make my iOS app access and use the SCEP certificate (installed via Intune MDM) for mTLS requests? Do I need a special entitlement, keychain access group, or configuration in Intune or Developer account to allow my app to use the certificate? Here is the sample code I am using: final class KeychainCertificateDelegate: NSObject, URLSessionDelegate { func urlSession(_ session: URLSession, didReceive challenge: URLAuthenticationChallenge, completionHandler: @escaping (URLSession.AuthChallengeDisposition, URLCredential?) -> Void) { guard challenge.protectionSpace.authenticationMethod == NSURLAuthenticationMethodClientCertificate else { completionHandler(.performDefaultHandling, nil) return } // Get the DNs the server will accept guard let expectedDNs = challenge.protectionSpace.distinguishedNames else { completionHandler(.cancelAuthenticationChallenge, nil) return } var identityRefs: CFTypeRef? = nil let err = SecItemCopyMatching([ kSecClass: kSecClassIdentity, kSecMatchLimit: kSecMatchLimitAll, kSecMatchIssuers: expectedDNs, kSecReturnRef: true, ] as NSDictionary, &identityRefs) if err != errSecSuccess { completionHandler(.cancelAuthenticationChallenge, nil) return } guard let identities = identityRefs as? [SecIdentity], let identity = identities.first else { print("Identity list is empty") completionHandler(.cancelAuthenticationChallenge, nil) return } let credential = URLCredential(identity: identity, certificates: nil, persistence: .forSession) completionHandler(.useCredential, credential) } } func perform_mTLSRequest() { guard let url = URL(string: "https://sample.com/api/endpoint") else { return } var request = URLRequest(url: url) request.httpMethod = "POST" request.setValue("application/json", forHTTPHeaderField: "Accept") request.setValue("Bearer \(bearerToken)", forHTTPHeaderField: "Authorization") let delegate = KeychainCertificateDelegate() let session = URLSession(configuration: .ephemeral, delegate: delegate, delegateQueue: nil) let task = session.dataTask(with: request) { data, response, error in guard let httpResponse = response as? HTTPURLResponse, (200...299).contains(httpResponse.statusCode) else { print("Bad response") return } if let data = data { print(String(data: data, encoding: .utf8)!) } } task.resume() }
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838
Sep ’25
App Attest – DCAppAttestService.isSupported == false on some devices (~0.23%)
Hi Apple team, For our iPhone app (App Store build), a small subset of devices report DCAppAttestService.isSupported == false, preventing App Attest from being enabled. Approx. impact: 0.23% (352/153,791) iOS observed: Broadly 15.x–18.7 (also saw a few anomalous entries ios/26.0, likely client logging noise) Device models: Multiple generations (iPhone8–iPhone17); a few iPad7 entries present although the app targets iPhone Questions In iPhone main app context, what conditions can make isSupported return false on iOS 14+? Are there known device/iOS cases where temporary false can occur (SEP/TrustChain related)? Any recommended remediation (e.g., DFU restore)? Could you share logging guidance (Console.app subsystem/keywords) to investigate such cases? What fallback policy do you recommend when isSupported == false (e.g., SE-backed signature + DeviceCheck + risk rules), and any limitations? We can provide sysdiagnose/Console logs and more case details upon request. Thank you, —
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Oct ’25
SecItemCopyMatching not saving permanent key
I am writing a MacOS app that uses the Apple crypto libraries to create, save, and use an RSA key pair. I am not using a Secure Enclave so that the private key can later the retrieved through the keychain. The problem I am running into is that on my and multiple other systems the creation and retrieval works fine. On a different system -- running MacOS 15.3 just like the working systems -- the SecKeyCreateRandomKey function appears to work fine and I get a key reference back, but on subsequent runs SecItemCopyMatching results in errSecItemNotFound. Why would it appear to save properly on some systems and not others? var error: Unmanaged<CFError>? let access = SecAccessControlCreateWithFlags(kCFAllocatorDefault, kSecAttrAccessibleWhenUnlockedThisDeviceOnly, .biometryAny, &error)! let tag = TAG.data(using: .utf8)! // com.example.myapp.rsakey let attributes: [String: Any] = [ kSecAttrKeyType as String: KEY_TYPE, // set to kSecAttrKeyTypeRSA kSecAttrKeySizeInBits as String: 3072, kSecPrivateKeyAttrs as String: [ kSecAttrIsPermanent as String: true, kSecAttrApplicationTag as String: tag, kSecAttrAccessControl as String: access, ], ] guard let newKey = SecKeyCreateRandomKey(attributes as CFDictionary, &error) else { throw error!.takeRetainedValue() as Error } return newKey This runs fine on both systems, getting a valid key reference that I can use. But then if I immediately try to pull the key, it works on my system but not the other. let query = [ kSecClass as String: kSecClassKey, kSecAttrApplicationTag as String: tag, kSecReturnRef as String: true, ] var item: CFTypeRef? let status = SecItemCopyMatching(query as CFDictionary, &item) let msg = SecCopyErrorMessageString(status, nil) if status == errSecItemNotFound { print("key not found") } guard status == errSecSuccess else { print("other retrieval error") } return item as! SecKey I've also tried a separate query using the secCall function from here (https://developer.apple.com/forums/thread/710961) that gets ALL kSecClassKey items before and after the "create the key" function and it'll report the same amount of keys before and after on the bugged system. On the other machines where it works, it'll show one more key as expected. In the Signing & Capabilities section of the project config, I have Keychain Sharing set up with a group like com.example.myapp where my key uses a tag like com.example.myapp.rsakey. The entitlements file has an associated entry for Keychain Access Groups with value $(AppIdentifierPrefix)com.example.myapp.
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Feb ’25
App Attest Issue in Production - Attestation Object Size Increased
Hi Apple Team and Community, We encountered a sudden and widespread failure related to the App Attest service on Friday, July 25, starting at around 9:22 AM UTC. After an extended investigation, our network engineers noted that the size of the attestation objects received from the attestKey call grew in size notably starting at that time. As a result, our firewall began blocking the requests from our app made to our servers with the Base64-encoded attestation objects in the payload, as these requests began triggering our firewall's max request length rule. Could Apple engineers please confirm whether there was any change rolled out by Apple at or around that time that would cause the attestation object size to increase? Can anyone else confirm seeing this? Any insights from Apple or others would be appreciated to ensure continued stability. Thanks!
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Jul ’25
How to Programmatically Install and Trust Root Certificate in System Keychain
I am developing a macOS application (targeting macOS 13 and later) that is non-sandboxed and needs to install and trust a root certificate by adding it to the System keychain programmatically. I’m fine with prompting the user for admin privileges or password, if needed. So far, I have attempted to execute the following command programmatically from both: A user-level process A root-level process sudo security add-trusted-cert -d -r trustRoot -k /Library/Keychains/System.keychain /path/to/cert.pem While the certificate does get installed, it does not appear as trusted in the Keychain Access app. One more point: The app is not distributed via MDM. App will be distributed out side the app store. Questions: What is the correct way to programmatically install and trust a root certificate in the System keychain? Does this require additional entitlements, signing, or profile configurations? Is it possible outside of MDM management? Any guidance or working samples would be greatly appreciated.
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355
Jul ’25
Invalid Persona Issue
Has anyone here encountered this? It's driving me crazy. It appears on launch. App Sandbox is enabled. The proper entitlement is selected (com.apple.security.files.user-selected.read-write) I believe this is causing an issue with app functionality for users on different machines. There is zero documentation across the internet on this problem. I am on macOS 26 beta. This error appears in both Xcode and Xcode-beta. Please help! Thank you, Logan
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Jul ’25
iPhone + Safari + Passwords violates WebAuthn spec when pubKeyCredParams doesn't contain ES256
WebAuthn Level 3 § 6.3.2 Step 2 states the authenticator must : Check if at least one of the specified combinations of PublicKeyCredentialType and cryptographic parameters in credTypesAndPubKeyAlgs is supported. If not, return an error code equivalent to "NotSupportedError" and terminate the operation. On my iPhone 15 Pro Max running iOS 18.5, Safari + Passwords does not exhibit this behavior; instead an error is not reported and an ES256 credential is created when an RP passes a non-empty sequence that does not contain {"type":"public-key","alg":-7} (e.g., [{"type":"public-key","alg":-8}]). When I use Chromium 138.0.7204.92 on my laptop running Arch Linux in conjunction with the Passwords app (connected via the "hybrid" protocol), a credential is not created and instead an error is reported per the spec.
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Jul ’25
Apple Events won't trigger Privacy & Security alerts due to Sandboxing
I created an app in Xcode using ApplescriptObjC that is supposed to communicate with Finder and Adobe Illustrator. It has been working for the last 8 years, until now I have updated it for Sonoma and it no longer triggers the alerts for the user to approve the communication. It sends the Apple Events, but instead of the alert dialog I get this error in Console: "Sandboxed application with pid 15728 attempted to lookup App: "Finder"/"finder"/"com.apple.finder" 654/0x0:0x1d01d MACSstill-hintable sess=100017 but was denied due to sandboxing." The Illustrator error is prdictably similar. I added this to the app.entitlements file: <key>com.apple.security.automation.apple-events</key> <array> <string>com.apple.finder</string> <string>com.adobe.illustrator</string> </array> I added this to Info.plist: <key>NSAppleEventsUsageDescription</key> <string>This app requires access to Finder and Adobe Illustrator for automation.</string> I built the app, signed with the correct Developer ID Application Certificate. I've also packaged it into a signed DMG and installed it, with the same result as running it from Xcode. I tried stripping it down to just the lines of code that communicate with Finder and Illustrator, and built it with a different bundle identifier with the same result. What am I missing?
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605
Jan ’25
Issue: Plain Executables Do Not Appear Under “Screen & System Audio Recording” on macOS 26.1 (Tahoe)
Summary I am investigating a change in macOS 26.1 (Tahoe) where plain (non-bundled) executables that request screen recording access no longer appear under: System Settings → Privacy & Security → Screen & System Audio Recording This behavior differs from macOS Sequoia, where these executables did appear in the list and could be managed through the UI. Tahoe still prompts for permission and still allows the executable to capture the screen once permission is granted, but the executable never shows up in the UI list. This breaks user expectations and removes UI-based permission management. To confirm the behavior, I created a small reproduction project with both: a plain executable, and an identical executable packaged inside an .app bundle. Only the bundled version appears in System Settings. Observed Behaviour 1. Plain Executable (from my reproduction project) When running a plain executable that captures the screen: macOS displays the normal screen-recording permission prompt. Before granting permission: screenshots show only the desktop background. After granting permission: screenshots capture the full display. The executable does not appear under “Screen & System Audio Recording”. Even when permission is granted manually (e.g., dragging the executable into the pane), the executable still does not appear, which prevents the user from modifying or revoking the permission through the UI. If the executable is launched from inside another app (e.g., VS Code, Terminal), the parent app appears in the list instead, not the executable itself. 2. Bundled App Version (from the reproduction project) I packaged the same code into a simple .app bundle (ScreenCaptureApp.app). When running the app: The same permission prompt appears. Pre-permission screenshots show the desktop background. Post-permission screenshots capture the full display. The app does appear under “Screen & System Audio Recording”. This bundle uses the same underlying executable — the only difference is packaging. Hypothesis macOS 26.1 (Tahoe) appears to require app bundles for an item to be shown in the Screen Recording privacy UI. Plain executables: still request and receive permission, still function correctly after permission is granted, but do not appear in the System Settings list. This may be an intentional change, undocumented behavior, or a regression. Reproduction Project The reproduction project includes: screen_capture.go A simple Go program that captures screenshots in a loop. screen_capture_executable Plain executable built from the Go source. ScreenCaptureApp.app/ App bundle containing the same executable. build.sh Builds both the plain executable and the app bundle. Permission reset and TCC testing scripts. The project demonstrates the behavior consistently. Steps to Reproduce Plain Executable Build: ./build.sh Reset screen capture permissions: sudo tccutil reset ScreenCapture Run: ./screen_capture_executable Before granting: screenshots show desktop only. Grant permission when prompted. After granting: full screenshots. Executable does not appear in “Screen & System Audio Recording”. Bundled App Build (if not already built): ./build.sh Reset permissions (optional): sudo tccutil reset ScreenCapture Run: open ScreenCaptureApp.app Before granting: screenshots show desktop. After granting: full screenshots. App bundle appears in the System Settings list. Additional Check I also tested launching the plain executable as a child process of another executable, similar to how some software architectures work. Result: Permission prompt appears Permission can be granted Executable still does not appear in the UI, even though TCC tracks it internally → consistent with the plain-executable behaviour. This reinforces that only app bundles are listed. Questions for Apple Is the removal of plain executables from “Screen & System Audio Recording” an intentional change in macOS Tahoe? If so, does Apple now require all screen-recording capable binaries to be packaged as .app bundles for the UI to display them? Is there a supported method for making a plain executable (launched by a parent process) appear in the list? If this is not intentional, what is the recommended path for reporting this as a regression? Files Unfortunately, I have discovered the zip file that contains my reproduction project can't be directly uploaded here. Here is a Google Drive link instead: https://drive.google.com/file/d/1sXsr3Q0g6_UzlOIL54P5wbS7yBkpMJ7A/view?usp=sharing Thank you for taking the time to review this. Any insight into whether this change is intentional or a regression would be very helpful.
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53m
Migrating Sign in with Apple users for an app transfer
Dear Apple Developer Technical Support, We are currently following the official Apple documentation “TN3159: Migrating Sign in with Apple users for an app transfer” to carry out a Sign in with Apple user migration after successfully transferring several apps to a new developer account. Here is a summary of our situation: Under the original Apple developer account, we had five apps using Sign in with Apple, grouped under a shared primary app using App Grouping. Recently, we transferred three of these apps to our new Apple developer account via App Store Connect. After the transfer, these three apps are no longer associated with the original primary App ID. We reconfigured individual Services IDs for each app in the new account and enabled Sign in with Apple for each. More than 24 hours have passed since the app transfer was completed. Now we are attempting to follow the migration process to restore user access via the user.migration flow. Specifically, we are using the following script to request an Apple access token: url = "https://appleid.apple.com/auth/token" headers = {"Content-Type": "application/x-www-form-urlencoded"} data = { "grant_type": "client_credentials", "scope": "user.migration", "client_id": "com.game.friends.ios.toptop.sea", # New Services ID in the new account "client_secret": "<JWT signed with new p8 key>" } response = requests.post(url, headers=headers, data=data) However, the API response consistently returns: { "error": "invalid_client" } We have verified that the following configurations are correct: The client_secret is generated using the p8 key from the new account, signed with ES256 and correct key_id, team_id, and client_id. The client_id corresponds to the Services ID created in the new account and properly associated with the migrated app. The scope is set to user.migration. The JWT payload contains correct iss, sub, and aud values as per Apple documentation. The app has been fully transferred and reconfigured more than 24 hours ago. Problem Summary & Request for Support: According to Apple’s official documentation: “After an app is transferred, Apple updates the Sign in with Apple configuration in the background. This can take up to 24 hours. During this time, attempts to authenticate users or validate tokens may fail.” However, we are still consistently receiving invalid_client errors after the 24-hour waiting period. We suspect one of the following issues: The transferred apps may still be partially associated with the original App Grouping or primary App ID. Some Sign in with Apple configuration in Apple’s backend may not have been fully updated after the transfer. Or the Services ID is not yet fully operational for the transferred apps in the new account. We kindly request your assistance to: Verify whether the transferred apps have been completely detached from the original App Grouping and primary App ID. Confirm whether the new Services IDs under the new account are fully functional and eligible for Sign in with Apple with user.migration scope. Help identify any remaining configuration or migration issues that may cause the invalid_client error. If necessary, assist in manually ungrouping or clearing any residual App Grouping relationships affecting the new environment. We have also generated and retained the original transfer_sub identifiers and are fully prepared to complete the sub mapping once the user.migration flow becomes functional. Thank you very much for your time and support!
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141
Jul ’25
suddenly 'zsh: killed' my Xcode-based console app
I have a small command-line app I've been using for years to process files. I have it run by an Automator script, so that I can drop files onto it. It stopped working this morning. At first, I could still run the app from the command line, without Automator. But then after I recompiled the app, now I cannot even do that. When I run it, it's saying 'zsh: killed' followed by my app's path. What is that? The app does run if I run it from Xcode. How do I fix this?
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592
Feb ’25