Explore the various UI frameworks available for building app interfaces. Discuss the use cases for different frameworks, share best practices, and get help with specific framework-related questions.

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@Observable with generic typed throw breaks SwiftCompile
@Observable seems not to work well with generic typed throw. The following code using @Observable with non-generic typed throw builds good: @Observable class ThrowsLoadingViewModel<R, E: Error> { private(set) var isLoading = true private(set) var error: E? = nil private(set) var data: R? = nil private var task: () throws(Error) -> R init(task: @escaping () throws(E) -> R) { self.task = task } func load() { do throws(Error) { self.data = try task() } catch { // self.error = error } self.isLoading = false } } But if I change Line 7 and 14 to generic, it'll breaks the build with a "Command SwiftCompile failed with a nonzero exit code" message : @Observable class ThrowsLoadingViewModel<R, E: Error> { private(set) var isLoading = true private(set) var error: E? = nil private(set) var data: R? = nil private var task: () throws(E) -> R init(task: @escaping () throws(E) -> R) { self.task = task } func load() { do throws(E) { self.data = try task() } catch { // self.error = error } self.isLoading = false } } A the same time, if I remove @Observable, the generic typed throw works again: class ThrowsLoadingViewModel<R, E: Error> { private(set) var isLoading = true private(set) var error: E? = nil private(set) var data: R? = nil private var task: () throws(E) -> R init(task: @escaping () throws(E) -> R) { self.task = task } func load() { do throws(E) { self.data = try task() } catch { // self.error = error } self.isLoading = false } } Currently the possible solution seems to fall back to use ObservableObject...
0
0
105
Jun ’25
UITextView's pressesBegan isn't triggered by the software keyboard
I'm building a SwiftUI app with a UITextView subclass, and it seems that the software keyboard doesn't trigger the pressesBegan or pressesEnded functions of UITextView. With a hardware keyboard, pressesBegan works as expected, allowing us to intercept key presses in our subclass. I can't find any documentation about this, or any other forum posts (here or on Stack Overflow) that talk about a discrepancy between software and hardware keyboard behaviors, and I can't believe this is an intended behavior. Our app is a SwiftUI app, in case that's relevant. Does anyone have any guidance? Is this a bug or am I not understanding this API? Any information or work arounds would be greatly appreciated. I've made a sample project that demonstrates this issue, which you can grab from GitHub at https://github.com/nyousefi/KeyPressSample. To see this in action, run the sample project and start pressing keys. The hardware keyboard will print the key press at the top of the screen (above the text view), while the software keyboard won't.
3
0
776
May ’25
StoreKit not returning products after IAP localization was re-approved (Adapty: noProductIDsFound)
🔹 Description of the issue: My app uses Adapty to fetch and display in-app subscription products on a paywall. The system has worked perfectly until recently. After I edited the localizations of the subscriptions in App Store Connect, they were temporarily rejected. Since that moment, the products no longer show in the app. Even though I re-submitted the localizations and they were approved, StoreKit still does not return any products, and Adapty returns the error: less CopyEdit AdaptyError(code: 1000, message: "No products were found for provided product ids") 🔹 Error Message: noProductIDsFound — from Adapty SDK when attempting to load paywall products. 🔹 Steps to Reproduce: Open the Aida Nena app (App ID: 6737695739). Sign in with a test account or create a new one. Go to Profile → Subscription. The paywall will show but no products will appear. Logs show Adapty attempting to fetch product IDs but none are found in StoreKit. 🔹 What I’ve Tried: Re-activating the Adapty SDK. Forcing a cache reset via app reinstall. Re-checking App Store Connect: all subscriptions and localizations now show Approved (green). Waiting several hours in case of propagation. Verifying correct product identifiers are in use — they haven’t changed. 🔹 My Hypothesis: The StoreKit product metadata is still not properly refreshed after the rejection and re-approval of the localizations. This is preventing Adapty (and StoreKit) from returning the product data even though the products are live and approved. 🔹 Additional Info: SDK: @adapty/react-native + Adapty iOS SDK under the hood. This seems to be a known edge case among developers after a product's metadata/localization is changed and re-approved. Thanks, I appreciate any help.
1
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203
Jun ’25
Conditionally Adding and Deleting a Row in a UITableView
Hello! I wanted to see if someone with more UIKit experience than me can help me out on guiding me in the right direction for conditionally adding and deleting a row in a UITableView. What I Want to Accomplish I have a tip slider with percentages (0% - 20%) with a custom option on the end. I'm wanting to, when the custom option is tapped, bring up a row immediately below there and have a UITextField. When another option, let's say 10%, is tapped, I want the text field row to go away. Can someone explain to me how this would work? And if so, provide an example? Thank you!
Topic: UI Frameworks SubTopic: UIKit Tags:
3
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133
Jun ’25
chartXAxis AxisMark consisting of Month:Year
I have a Chart displaying Counts per Date over 2-3 years. I'd like to have the XAxis mark consist of MM-yy or even MM/nyy. Is this possible? OK, just saw AxisValueLabel(format: .dateTime.month().year()) which gives e.g. Mar 2024. This is good. Better might be Mar 24 (maybe a Y3K problem ;-) or even better Mar. OR Mar 24. 2024 Or best increment the year when it changes. Are any of these alternate formats possible? Thanks, David PS, my current .chartXAxis code .chartXAxis { AxisMarks(values: .stride(by: .month, count: 3)) { value in if value.as(Date.self) != nil { AxisValueLabel(format: .dateTime.month().year()) AxisGridLine() AxisTick() } } }
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203
Jun ’25
how to get subviews of a SwiftUI view in UIKit environment
I have a SwiftUI view that I have wrapped using UIHostingController for use within UIKit. Requirement: Within the UIKit environment, I want to get all the subviews of this SwiftUI view and determine whether the images within those subviews have finished loading. For UIKit views, we can use view.subviews to get all the subviews and do the check. However, for SwiftUI views, I found that the view.subviews turns out to be an empty array, making it impossible to do further checks. So the question is How can I get the subviews of a SwiftUI view?
2
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142
May ’25
popover no longer anchoring
My old UIKit popovers are no longer anchoring to their sourceView and sourceRect. Started happening while testing on IPadOS 18.5 after updating to Xcode 16.4. Has anyone else had to fix this problem? Popovers now slide up from the bottom to the center of the screen.
Topic: UI Frameworks SubTopic: UIKit
1
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78
Jun ’25
iOS 18.4.1 breaks SwiftUI's DocumentGroup?
In iOS 18.4.1, DocumentGroup contains the DocumentView twice. (this may cause issues with alerts) To reproduce (iOS 18.4): In XCode Version 16.3 (16E140), create new project. Choose iOS, "Document App". No need to make code changes. Compile and run app on iOS 18.4 (simulator or device). in iOS (sim or device): Tap create document (once the app launched). in XCode: click "Debug View Hierarchy" in XCode: rotate the view Hierarch to reveal duplicated Document View hierarchies (2 Document Hosting Controllers), see screenshot. This probably affects alert view... I get warnings and it does not work properly (used to work ok on previous versions). Previous versions To compare with previous versions of iOS, run the same code and procedure on iOS 18.3 for example (see screenshot). Will report on Feedback assistant as well...
7
1
327
May ’25
App displays wrong localized image
I have an image in the xcassets file which is localized for different languages. When setting App language to Traditional Chinese, it always displays the Simplified Chinese image. This happens on latest iOS 18.5 system, but not on a lower system version. The feedback assistant ID is FB17663546
0
1
113
Jun ’25
Long press gesture on SwiftUI's Map View (watchOS)
Hi there, I’m developing a watchOS app using SwiftUI, and I want to allow users to interact with the map using the panning gesture and also drop waypoints by long pressing anywhere on the map—just like in the built-in Apple Maps app on watchOS, where a long press drops a pin and panning still works seamlessly. However, with SwiftUI’s Map, any attempt to attach a gesture other than .onTapGesture (such as LongPressGesture or DragGesture) seems to block the built-in map interactions, making panning impossible. Is there a supported approach to detect long press gestures anywhere on the map while still allowing all standard map interactions (as seen in Apple Maps on watchOS)? Or is this something only possible with private APIs or internal access? Any guidance or best practices would be greatly appreciated! Thank you!
1
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175
Jun ’25
Can SwiftUI View Receive a Call When Window Will Close?
I have an NSStatusBar application. This is my first in SwiftUI. And I need to know when the window is closed so that I can disable some of menu commands. I can use NSWindowDelegate with AppDelegate as follows. import SwiftUI @main struct SomeApp: App { @NSApplicationDelegateAdaptor(AppDelegate.self) var appDelegate @StateObject private var menuViewModel = MenuViewModel() var body: some Scene { WindowGroup { ContentView() .environmentObject(menuViewModel) } } } class AppDelegate: NSObject, NSApplicationDelegate, NSWindowDelegate { private var menuViewModel = MenuViewModel() func applicationDidFinishLaunching(_ notification: Notification) { if let window = NSApplication.shared.windows.first { window.setIsVisible(false) window.delegate = self } } func windowWillClose(_ notification: Notification) { menuViewModel.windowClosed = true } } When the window will close, MenuViewModel (ObservableObject) will receive a call, which I want my ContentView to receive. But, so far, it won't. import SwiftUI struct ContentView: View { var body: some View { ZStack { ... ... } .onReceive(statusBarViewModel.$windowClosed) { result in // never called... } } } Can a SwiftUI View receive a call somehow when its window closes? Muchos thankos.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
3
1
656
Jun ’25
Updating sort order of items in a LazyVGrid
I have a grid setup where I'm displaying multiple images which is working fine. Images are ordered by the date they're added, newest to oldest. I'm trying to set it up so that the user can change the sort order themselves but am having trouble getting the view to update. I'm setting the fetch request using oldest to newest as default when initialising the view, then when its appears updating the sort descriptor struct ProjectImagesListView: View { @Environment(\.managedObjectContext) private var viewContext var project : Project let columns = [ GridItem(.flexible()), GridItem(.flexible()), GridItem(.flexible()), GridItem(.flexible()) ] @FetchRequest var pictures: FetchedResults<Picture> var body: some View { ScrollView { LazyVGrid(columns: columns) { ForEach(pictures) { picture in NavigationLink(destination: ProjectImageDetailView(picture: picture)) { if let pictureData = picture.pictureThumbnailData, let uiImage = UIImage(data: pictureData) { Image(uiImage: uiImage) .resizable() .scaledToFit() .frame(height: 100) } else { Image("missing") .resizable() .scaledToFit() .frame(height: 100) } } } } } .navigationBarTitle("\(project.name ?? "") Images", displayMode: .inline) .onAppear() { guard let sortOrder = getSettingForPhotoOrder() else { return } guard let sortOrderValue = sortOrder.settingValue else { return } NSLog("sortOrderPhotos: \(String(describing: sortOrder.settingValue))") if sortOrderValue == "Newest" { NSLog("sortOrderPhotos: Change from default") let newSortDescriptor = NSSortDescriptor(keyPath: \Picture.dateTaken, ascending: false) pictures.nsSortDescriptors = [newSortDescriptor] } } } func getSettingForPhotoOrder() -> Setting? { let fetchRequest: NSFetchRequest<Setting> = Setting.fetchRequest() fetchRequest.predicate = NSPredicate(format: "name = %@", "photoSortOrder") fetchRequest.fetchLimit = 1 do { let results = try viewContext.fetch(fetchRequest) return results.first } catch { print("Fetching Failed") } return nil } init(project: Project) { self.project = project _pictures = FetchRequest( entity: Picture.entity(), sortDescriptors: [ NSSortDescriptor(keyPath: \Picture.dateTaken, ascending: true) ], predicate: NSPredicate(format: "project == %@", project) ) } }
Topic: UI Frameworks SubTopic: SwiftUI
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93
May ’25
App Clip links encoded as a QR Code do not load when scanned on an iPhone camera
Using an App Clip link encoded into a QR Code shows an error when scanning the encoded QR Code on an iPhone or iPad. After being scanned, the App Clip's banner is visible, but a message says: "App Clip Unavailable". Accessing the same App Clip URL via Safari works as expected. I've filed a feedback with more details and screenshots of the issue here: FB17891015 Thanks!
2
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294
Jun ’25
Live Activity fails to start with "unsupportedTarget" error on iOS 18 beta
Hi all, I’m developing a timer app with Live Activity support. On iOS 18.5 (iPhone 14 Pro Max), I cannot get Live Activity to start. When I call Activity.request(...) in my main app, it throws an unsupportedTarget error, and nothing appears on the Lock Screen or Dynamic Island. What I’ve done: Widget Extension Info.plist: <key>NSExtension</key> <dict> <key>NSExtensionPointIdentifier</key> <string>com.apple.widgetkit-extension</string> </dict> <key>NSSupportsLiveActivities</key> <true/> <key>NSSupportsLiveActivitiesFrequentUpdates</key> <true/> Live Activity UI: Implemented with ActivityConfiguration(for: xxx_Clock_liveactivitiesAttributes.self) and Dynamic Island support. App Group: Both main app and extension use the same App Group, and it’s enabled in Apple Developer Center and Xcode. Tested on: iPhone 14 Pro Max, iOS 18.5 (official release) Xcode [your version] (I have not tested on iOS 17.x, so I am not sure if this issue is specific to iOS 18.5.) What I’ve tried: Cleaned build folder, deleted Derived Data, uninstalled and reinstalled app. Rebooted device. Double-checked all Info.plist and entitlements settings. Tried creating a new Widget Extension from scratch. Problem: Activity.request always throws unsupportedTarget. No Live Activity appears on Lock Screen or Dynamic Island. No other errors or crashes. Questions: Has anyone encountered this issue on iOS 18.5? Are there any new requirements or changes for Live Activity in iOS 18.5? Any suggestions or workarounds to make Live Activity work? Any help or suggestions would be greatly appreciated!
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249
Jun ’25
ARView rotation animation changes when coming back to it from a navigationLink
I have an app that uses RealityKit and ARKit, which includes some capturing features (to capture and image with added Entities). I have a navigationLink that allows the user to see the gallery of the images he has taken. When launching the App, the rotation animation of the ARView happens smoothly, the navigationBar transitions from one orientation to another with the ARView keeping it's orientation. However, when I go to the galeryView to see the images and go back to the root view where the ARView is, the rotation animation of the ARView changed: When transitioning from one orientation to another, the ARView is flipped by 90° before transitioning to the new orientation. The issue is shown in this gif (https://i.stack.imgur.com/IOvCx.gif) Any idea why this happens and how I could resolve it without locking the App's orientation changes? Thanks!
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850
May ’25
How to display numbers as grid marks along axes for plotting in Swift Charts?
If you try to add a graph for a function in Apple Notes you can see that numbers marking coordinates are positioned along the axes (see screenshot 1). But when I am making my own plot view with Swift Charts I don't see that option. Marks for X axis are positioned at the bottom, and marks for Y axis are positioned to the right. I don't see an API that can configure them to be shown along the axes. Is there something that I am missing? Or is Apple just using some private API for that? I could make a custom overlay to display these marks, but then I will have to adjust them while zooming myself, which can be problematic.
1
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246
Jun ’25
@Observable with generic typed throw breaks SwiftCompile
@Observable seems not to work well with generic typed throw. The following code using @Observable with non-generic typed throw builds good: @Observable class ThrowsLoadingViewModel<R, E: Error> { private(set) var isLoading = true private(set) var error: E? = nil private(set) var data: R? = nil private var task: () throws(Error) -> R init(task: @escaping () throws(E) -> R) { self.task = task } func load() { do throws(Error) { self.data = try task() } catch { // self.error = error } self.isLoading = false } } But if I change Line 7 and 14 to generic, it'll breaks the build with a "Command SwiftCompile failed with a nonzero exit code" message : @Observable class ThrowsLoadingViewModel<R, E: Error> { private(set) var isLoading = true private(set) var error: E? = nil private(set) var data: R? = nil private var task: () throws(E) -> R init(task: @escaping () throws(E) -> R) { self.task = task } func load() { do throws(E) { self.data = try task() } catch { // self.error = error } self.isLoading = false } } A the same time, if I remove @Observable, the generic typed throw works again: class ThrowsLoadingViewModel<R, E: Error> { private(set) var isLoading = true private(set) var error: E? = nil private(set) var data: R? = nil private var task: () throws(E) -> R init(task: @escaping () throws(E) -> R) { self.task = task } func load() { do throws(E) { self.data = try task() } catch { // self.error = error } self.isLoading = false } } Currently the possible solution seems to fall back to use ObservableObject...
Replies
0
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0
Views
105
Activity
Jun ’25
UITextView's pressesBegan isn't triggered by the software keyboard
I'm building a SwiftUI app with a UITextView subclass, and it seems that the software keyboard doesn't trigger the pressesBegan or pressesEnded functions of UITextView. With a hardware keyboard, pressesBegan works as expected, allowing us to intercept key presses in our subclass. I can't find any documentation about this, or any other forum posts (here or on Stack Overflow) that talk about a discrepancy between software and hardware keyboard behaviors, and I can't believe this is an intended behavior. Our app is a SwiftUI app, in case that's relevant. Does anyone have any guidance? Is this a bug or am I not understanding this API? Any information or work arounds would be greatly appreciated. I've made a sample project that demonstrates this issue, which you can grab from GitHub at https://github.com/nyousefi/KeyPressSample. To see this in action, run the sample project and start pressing keys. The hardware keyboard will print the key press at the top of the screen (above the text view), while the software keyboard won't.
Replies
3
Boosts
0
Views
776
Activity
May ’25
StoreKit not returning products after IAP localization was re-approved (Adapty: noProductIDsFound)
🔹 Description of the issue: My app uses Adapty to fetch and display in-app subscription products on a paywall. The system has worked perfectly until recently. After I edited the localizations of the subscriptions in App Store Connect, they were temporarily rejected. Since that moment, the products no longer show in the app. Even though I re-submitted the localizations and they were approved, StoreKit still does not return any products, and Adapty returns the error: less CopyEdit AdaptyError(code: 1000, message: "No products were found for provided product ids") 🔹 Error Message: noProductIDsFound — from Adapty SDK when attempting to load paywall products. 🔹 Steps to Reproduce: Open the Aida Nena app (App ID: 6737695739). Sign in with a test account or create a new one. Go to Profile → Subscription. The paywall will show but no products will appear. Logs show Adapty attempting to fetch product IDs but none are found in StoreKit. 🔹 What I’ve Tried: Re-activating the Adapty SDK. Forcing a cache reset via app reinstall. Re-checking App Store Connect: all subscriptions and localizations now show Approved (green). Waiting several hours in case of propagation. Verifying correct product identifiers are in use — they haven’t changed. 🔹 My Hypothesis: The StoreKit product metadata is still not properly refreshed after the rejection and re-approval of the localizations. This is preventing Adapty (and StoreKit) from returning the product data even though the products are live and approved. 🔹 Additional Info: SDK: @adapty/react-native + Adapty iOS SDK under the hood. This seems to be a known edge case among developers after a product's metadata/localization is changed and re-approved. Thanks, I appreciate any help.
Replies
1
Boosts
0
Views
203
Activity
Jun ’25
Conditionally Adding and Deleting a Row in a UITableView
Hello! I wanted to see if someone with more UIKit experience than me can help me out on guiding me in the right direction for conditionally adding and deleting a row in a UITableView. What I Want to Accomplish I have a tip slider with percentages (0% - 20%) with a custom option on the end. I'm wanting to, when the custom option is tapped, bring up a row immediately below there and have a UITextField. When another option, let's say 10%, is tapped, I want the text field row to go away. Can someone explain to me how this would work? And if so, provide an example? Thank you!
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
3
Boosts
0
Views
133
Activity
Jun ’25
chartXAxis AxisMark consisting of Month:Year
I have a Chart displaying Counts per Date over 2-3 years. I'd like to have the XAxis mark consist of MM-yy or even MM/nyy. Is this possible? OK, just saw AxisValueLabel(format: .dateTime.month().year()) which gives e.g. Mar 2024. This is good. Better might be Mar 24 (maybe a Y3K problem ;-) or even better Mar. OR Mar 24. 2024 Or best increment the year when it changes. Are any of these alternate formats possible? Thanks, David PS, my current .chartXAxis code .chartXAxis { AxisMarks(values: .stride(by: .month, count: 3)) { value in if value.as(Date.self) != nil { AxisValueLabel(format: .dateTime.month().year()) AxisGridLine() AxisTick() } } }
Replies
1
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0
Views
203
Activity
Jun ’25
how to get subviews of a SwiftUI view in UIKit environment
I have a SwiftUI view that I have wrapped using UIHostingController for use within UIKit. Requirement: Within the UIKit environment, I want to get all the subviews of this SwiftUI view and determine whether the images within those subviews have finished loading. For UIKit views, we can use view.subviews to get all the subviews and do the check. However, for SwiftUI views, I found that the view.subviews turns out to be an empty array, making it impossible to do further checks. So the question is How can I get the subviews of a SwiftUI view?
Replies
2
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0
Views
142
Activity
May ’25
popover no longer anchoring
My old UIKit popovers are no longer anchoring to their sourceView and sourceRect. Started happening while testing on IPadOS 18.5 after updating to Xcode 16.4. Has anyone else had to fix this problem? Popovers now slide up from the bottom to the center of the screen.
Topic: UI Frameworks SubTopic: UIKit
Replies
1
Boosts
0
Views
78
Activity
Jun ’25
iOS 18.4.1 breaks SwiftUI's DocumentGroup?
In iOS 18.4.1, DocumentGroup contains the DocumentView twice. (this may cause issues with alerts) To reproduce (iOS 18.4): In XCode Version 16.3 (16E140), create new project. Choose iOS, "Document App". No need to make code changes. Compile and run app on iOS 18.4 (simulator or device). in iOS (sim or device): Tap create document (once the app launched). in XCode: click "Debug View Hierarchy" in XCode: rotate the view Hierarch to reveal duplicated Document View hierarchies (2 Document Hosting Controllers), see screenshot. This probably affects alert view... I get warnings and it does not work properly (used to work ok on previous versions). Previous versions To compare with previous versions of iOS, run the same code and procedure on iOS 18.3 for example (see screenshot). Will report on Feedback assistant as well...
Replies
7
Boosts
1
Views
327
Activity
May ’25
App displays wrong localized image
I have an image in the xcassets file which is localized for different languages. When setting App language to Traditional Chinese, it always displays the Simplified Chinese image. This happens on latest iOS 18.5 system, but not on a lower system version. The feedback assistant ID is FB17663546
Replies
0
Boosts
1
Views
113
Activity
Jun ’25
Can Custom scheme URL launch cached App Clip?
I am trying to add custom scheme (CFBundleURLSchemes) to my App Clip. I launch the app clip via TestFlight to cache it to the device then i try to access the custom scheme URL to launch App Clip but nothing happened. May I know if it is something I did wrongly or just App Clip does not support Custom Scheme?
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0
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0
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217
Activity
May ’25
Long press gesture on SwiftUI's Map View (watchOS)
Hi there, I’m developing a watchOS app using SwiftUI, and I want to allow users to interact with the map using the panning gesture and also drop waypoints by long pressing anywhere on the map—just like in the built-in Apple Maps app on watchOS, where a long press drops a pin and panning still works seamlessly. However, with SwiftUI’s Map, any attempt to attach a gesture other than .onTapGesture (such as LongPressGesture or DragGesture) seems to block the built-in map interactions, making panning impossible. Is there a supported approach to detect long press gestures anywhere on the map while still allowing all standard map interactions (as seen in Apple Maps on watchOS)? Or is this something only possible with private APIs or internal access? Any guidance or best practices would be greatly appreciated! Thank you!
Replies
1
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0
Views
175
Activity
Jun ’25
Using Camera in ASWebAuthenticationSession
Is is possible to use the camera in ASWebAuthenticationSession? We want to support signing in with a QR Code in our custom OAuth flow but the browser can't seem to access the camera.
Topic: UI Frameworks SubTopic: General
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0
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0
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98
Activity
May ’25
How to use `.focusedSceneObject()` with @Observable?
According to docs, .focusedObject() usage should be moved to .focusedValue() when migrating to @Observable, but there is no .focusedSceneValue() overload that accepts Observable like with .focusedValue(). So how are we supposed migrate .focusedSceneObject() to @Observable?
Replies
2
Boosts
1
Views
921
Activity
Jun ’25
applicationWillEnterForeground not getting called
Something func applicationWillEnterForeground is not getting called for specific iOS 18.3.2
Topic: UI Frameworks SubTopic: UIKit
Replies
0
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0
Views
61
Activity
May ’25
Can SwiftUI View Receive a Call When Window Will Close?
I have an NSStatusBar application. This is my first in SwiftUI. And I need to know when the window is closed so that I can disable some of menu commands. I can use NSWindowDelegate with AppDelegate as follows. import SwiftUI @main struct SomeApp: App { @NSApplicationDelegateAdaptor(AppDelegate.self) var appDelegate @StateObject private var menuViewModel = MenuViewModel() var body: some Scene { WindowGroup { ContentView() .environmentObject(menuViewModel) } } } class AppDelegate: NSObject, NSApplicationDelegate, NSWindowDelegate { private var menuViewModel = MenuViewModel() func applicationDidFinishLaunching(_ notification: Notification) { if let window = NSApplication.shared.windows.first { window.setIsVisible(false) window.delegate = self } } func windowWillClose(_ notification: Notification) { menuViewModel.windowClosed = true } } When the window will close, MenuViewModel (ObservableObject) will receive a call, which I want my ContentView to receive. But, so far, it won't. import SwiftUI struct ContentView: View { var body: some View { ZStack { ... ... } .onReceive(statusBarViewModel.$windowClosed) { result in // never called... } } } Can a SwiftUI View receive a call somehow when its window closes? Muchos thankos.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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3
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1
Views
656
Activity
Jun ’25
Updating sort order of items in a LazyVGrid
I have a grid setup where I'm displaying multiple images which is working fine. Images are ordered by the date they're added, newest to oldest. I'm trying to set it up so that the user can change the sort order themselves but am having trouble getting the view to update. I'm setting the fetch request using oldest to newest as default when initialising the view, then when its appears updating the sort descriptor struct ProjectImagesListView: View { @Environment(\.managedObjectContext) private var viewContext var project : Project let columns = [ GridItem(.flexible()), GridItem(.flexible()), GridItem(.flexible()), GridItem(.flexible()) ] @FetchRequest var pictures: FetchedResults<Picture> var body: some View { ScrollView { LazyVGrid(columns: columns) { ForEach(pictures) { picture in NavigationLink(destination: ProjectImageDetailView(picture: picture)) { if let pictureData = picture.pictureThumbnailData, let uiImage = UIImage(data: pictureData) { Image(uiImage: uiImage) .resizable() .scaledToFit() .frame(height: 100) } else { Image("missing") .resizable() .scaledToFit() .frame(height: 100) } } } } } .navigationBarTitle("\(project.name ?? "") Images", displayMode: .inline) .onAppear() { guard let sortOrder = getSettingForPhotoOrder() else { return } guard let sortOrderValue = sortOrder.settingValue else { return } NSLog("sortOrderPhotos: \(String(describing: sortOrder.settingValue))") if sortOrderValue == "Newest" { NSLog("sortOrderPhotos: Change from default") let newSortDescriptor = NSSortDescriptor(keyPath: \Picture.dateTaken, ascending: false) pictures.nsSortDescriptors = [newSortDescriptor] } } } func getSettingForPhotoOrder() -> Setting? { let fetchRequest: NSFetchRequest<Setting> = Setting.fetchRequest() fetchRequest.predicate = NSPredicate(format: "name = %@", "photoSortOrder") fetchRequest.fetchLimit = 1 do { let results = try viewContext.fetch(fetchRequest) return results.first } catch { print("Fetching Failed") } return nil } init(project: Project) { self.project = project _pictures = FetchRequest( entity: Picture.entity(), sortDescriptors: [ NSSortDescriptor(keyPath: \Picture.dateTaken, ascending: true) ], predicate: NSPredicate(format: "project == %@", project) ) } }
Topic: UI Frameworks SubTopic: SwiftUI
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0
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0
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93
Activity
May ’25
App Clip links encoded as a QR Code do not load when scanned on an iPhone camera
Using an App Clip link encoded into a QR Code shows an error when scanning the encoded QR Code on an iPhone or iPad. After being scanned, the App Clip's banner is visible, but a message says: "App Clip Unavailable". Accessing the same App Clip URL via Safari works as expected. I've filed a feedback with more details and screenshots of the issue here: FB17891015 Thanks!
Replies
2
Boosts
4
Views
294
Activity
Jun ’25
Live Activity fails to start with "unsupportedTarget" error on iOS 18 beta
Hi all, I’m developing a timer app with Live Activity support. On iOS 18.5 (iPhone 14 Pro Max), I cannot get Live Activity to start. When I call Activity.request(...) in my main app, it throws an unsupportedTarget error, and nothing appears on the Lock Screen or Dynamic Island. What I’ve done: Widget Extension Info.plist: <key>NSExtension</key> <dict> <key>NSExtensionPointIdentifier</key> <string>com.apple.widgetkit-extension</string> </dict> <key>NSSupportsLiveActivities</key> <true/> <key>NSSupportsLiveActivitiesFrequentUpdates</key> <true/> Live Activity UI: Implemented with ActivityConfiguration(for: xxx_Clock_liveactivitiesAttributes.self) and Dynamic Island support. App Group: Both main app and extension use the same App Group, and it’s enabled in Apple Developer Center and Xcode. Tested on: iPhone 14 Pro Max, iOS 18.5 (official release) Xcode [your version] (I have not tested on iOS 17.x, so I am not sure if this issue is specific to iOS 18.5.) What I’ve tried: Cleaned build folder, deleted Derived Data, uninstalled and reinstalled app. Rebooted device. Double-checked all Info.plist and entitlements settings. Tried creating a new Widget Extension from scratch. Problem: Activity.request always throws unsupportedTarget. No Live Activity appears on Lock Screen or Dynamic Island. No other errors or crashes. Questions: Has anyone encountered this issue on iOS 18.5? Are there any new requirements or changes for Live Activity in iOS 18.5? Any suggestions or workarounds to make Live Activity work? Any help or suggestions would be greatly appreciated!
Replies
2
Boosts
0
Views
249
Activity
Jun ’25
ARView rotation animation changes when coming back to it from a navigationLink
I have an app that uses RealityKit and ARKit, which includes some capturing features (to capture and image with added Entities). I have a navigationLink that allows the user to see the gallery of the images he has taken. When launching the App, the rotation animation of the ARView happens smoothly, the navigationBar transitions from one orientation to another with the ARView keeping it's orientation. However, when I go to the galeryView to see the images and go back to the root view where the ARView is, the rotation animation of the ARView changed: When transitioning from one orientation to another, the ARView is flipped by 90° before transitioning to the new orientation. The issue is shown in this gif (https://i.stack.imgur.com/IOvCx.gif) Any idea why this happens and how I could resolve it without locking the App's orientation changes? Thanks!
Replies
1
Boosts
0
Views
850
Activity
May ’25
How to display numbers as grid marks along axes for plotting in Swift Charts?
If you try to add a graph for a function in Apple Notes you can see that numbers marking coordinates are positioned along the axes (see screenshot 1). But when I am making my own plot view with Swift Charts I don't see that option. Marks for X axis are positioned at the bottom, and marks for Y axis are positioned to the right. I don't see an API that can configure them to be shown along the axes. Is there something that I am missing? Or is Apple just using some private API for that? I could make a custom overlay to display these marks, but then I will have to adjust them while zooming myself, which can be problematic.
Replies
1
Boosts
0
Views
246
Activity
Jun ’25