Delve into the world of built-in app and system services available to developers. Discuss leveraging these services to enhance your app's functionality and user experience.

Posts under General subtopic

Post

Replies

Boosts

Views

Activity

App Clip unavailable
Issue with App Clip Card Showing "App Clip unavailable" for DIGI LIVE App In my DIGI LIVE application, I have an App Clip configured for iOS 17.6+ (the file exceeds the 15 MB limit), and I have made all the necessary preparations for the App Clip to work correctly. However, the App Clip card constantly displays an "App Clip unavailable" error for various users (depending on their system language). The URL associated with the App Clip invocation is: https://ar.digi-live.de The AASA file is located at /.well-known/apple-app-site-association and contains the required fields for the App Clip: { "applinks": { "details": [ { "appIDs": ["N9QR6LF765.de.digilive.app"], "components":[ { "#": "no_universal_links", "exclude": true, "comment": "Matches any URL whose fragment equals no_universal_links and instructs the system not to open it as a universal link" }, { "/": "*", "comment": "Matches any URL like ar.digi-live.de" } ] } ] }, "appclips": { "apps": ["N9QR6LF765.de.digilive.app.Clip"] } } If I use the default App Clip link (https://appclip.apple.com/id?p=de.digilive.app.Clip) to launch it, the "App Clip unavailable" error no longer appears. But if I delete the App Clip from the settings, the error comes back, and it can only be launched again using the default link. It feels like the problem is with the App Clip loading at the moment the App Clip card is triggered — it simply fails to load. Video https://storage.yandexcloud.net/mmrs/files/digilive/IMG_2259.mp4
1
1
147
Oct ’25
What is an ASDError Domain Error ?
Is there any resource which describes this type of errors? I was integrating SKADNetwork view through Ad attribution and everything from the source app side is done and this error appears after the target app is installed and opened. Here is the full error Error setting install attribution pingback registered for app: <APP ID>, error: Error Domain=ASDErrorDomain Code=1209 "SKAdNetwork: Could not set registered for pingback that does not exist." UserInfo={NSLocalizedDescription=SKAdNetwork: Could not set registered for pingback that does not exist.}, result: 0 I cannot find any resource on the internet which gives any info about this ASDErrors. If anyone can help, you would be doing me a solid, Thanks in advance.
2
1
2.4k
Apr ’25
Add 'PDF Services' symlink in ~/Library directory in SwiftUI macOS Catalyst application
I am trying to port my sandboxed macOS app completely over to iOS using a Catalyst target. In my macOS app, I use 'SwiftySandboxFileAccess' package to add a symlink to '~/Library/PDF Services' so that the 'share to my app' menuItem shows up in the macOS Print Panel (in the PDF menu). It is critical for the function of my app to have this work on macOS. In the Catalyst target, I am having problems gaining access to '~/Library'. I have tried having the user select the folder, but the picker always returns 'canceled'. I have a test app that illustrates this. The test app tries to coax the user into selecting the library folder and then it is supposed to bookmark the location, but I am unable to get this far. As an aside, macOS should probably automatically add an entry to the Print Panel when the app includes PDF as a document type in XCode; it would save a lot of hassle and avoid having to go outside of the sandbox. However, I cannot wait for that. Hopefully someone can help. Download Test App from iCloud (If you have problems downloading the file, it might be because of some iCloud share setting that I am not aware of. Just tell me and I'll figure something out.)
3
0
126
Jan ’26
Using MetricKit for Hangs on macOS
Hallo all, I did a test integration of MetricKit into one of our apps...I'am on macOS Ventura 13.3.1 (a). The app is not distributed via the App Store. I subscribed to the MXMetricManager and implemented the didReceiveDiagnosticPayloads function. So far everything seems to work, when I use in Xcode: Debug -> Simulate MetricKit Payload I get a callback and the payload. So I did some further testing. When I build the app debug version with a test crash and then run the Debug Version (without Xcode) and let it crash the next time I start the app I get a callback to didReceiveDiagnosticPayloads with all the information about the crash. But I'am not able to get a hang report. I tested it by adding a sleep (60) and adding some intensive computation work on the main thread so that it is busy for several seconds, I get no hang reports :-( I'am using the Debug version and run it without Xcode. Are hang reports expected to be reported immediately? I also get after 24 hours no hang reports. Can someone help me? Thanks and have a nice day!
2
1
1.3k
Sep ’25
App Crashing iOS26
I have four apps currently deployed on the App Store. One of these apps crashes on launch when running on iOS 26, but functions as expected on iOS 18 and earlier versions. I am seeking to understand what changes in iOS 26 might be causing this issue. When running the app in debug mode on devices with iOS 26 using Xcode 16.1, the app crashes. The crash log references libobjc-trampolines.dylib, suggesting a potential issue with the Objective-C runtime. Has anyone else encountered a similar issue? AGX: AGX: agxa_device_template.hpp:1467:setupCompiler: *** FATAL: driver shader binary file not found in (null) for extension g15p!!! D [yHZ]: added warning: [MEDIUM]: SW04: A debugger is attached to the App. D [ProbeCallbacks]: [IXGUARD] debugger detected objc[1461]: couldn't dlopen libobjc-trampolines.dylib: dlopen(/usr/lib/libobjc-trampolines.dylib, 0x0106): tried: '/usr/lib/system/introspection/libobjc-trampolines.dylib' (no such file, not in dyld cache), '/usr/lib/libobjc-trampolines.dylib' (no such file), '/private/preboot/Cryptexes/OS/usr/lib/libobjc-trampolines.dylib' (open() failed with errno=24), '/usr/lib/libobjc-trampolines.dylib' (no such file, not in dyld cache) What steps can I take to resolve this crash? Thank you for your assistance.
3
0
200
Sep ’25
CallKit Call Blocking Not Working
I have also tested this on iOS 26 (Beta 9 and above), and the CallKit call blocking functionality is not working. Numbers that should be blocked still ring through. Caller Identification continues to function as expected, but blocking entries (addBlockingEntry) are ignored.
4
1
262
Sep ’25
WeatherKit DayWeather::date Timezone Issue
I use WeatherKit with Swift to get multiple cities weather by longitude and latitude. But I use this API in WeatherService for daily forecast: final public func weather<T>(for location: CLLocation, including dataSet: WeatherQuery<T>) async throws -> T And I found there is something wired: The date of WeatherKit::DayWeather is based on my device's timezone settings. Tokyo's Day Weather is start at UTC+8, New York' Day Weather is start UTC+8. Is there any way to set timezone correctly?
0
1
121
Apr ’25
CallKit requestTransaction error code 2
Hello, In production, a large number of users experience outgoing call reporting fails with the following error: com.apple.CallKit.error.requesttransaction Code=2 The iOS version doesn't matter, errors are present in v15-26 Details My CXProvider held as a global singleton, so it’s unlikely to be deinited. There is no explicit call to CXProvider.invalidate() in the app. If I manually invalidate the CXProvider, I observe the expected failure when trying to create an outgoing call (com.apple.CallKit.error.requesttransaction error 2). However, If I recreate the CXProvider after the error, outgoing calls are reported correctly. Many users trigger the providerDidReset delegate method (CXProviderDelegate) before this error. According to the documentation, providerDidReset can be called by the system, and we are supposed to end all active calls, but the documentation doesn't suggest recreating the CXProvider. Question Should I recreate CXProvider after providerDidReset and forget about that, or could this error be caused by something else?
3
0
260
Oct ’25
CallKit UI not invoked after receiving VoIP Push – app killed with NSInternalInconsistencyException
Our VoIP app receives PushKit notifications successfully (callservicesd Delivering 1 VoIP payload appears in logs). However, the app is consistently terminated by the system when running in the background or killed state. The crash is caused by iOS expecting a reportNewIncomingCall to CallKit, but the system reports: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Killing app because it never posted an incoming call to the system after receiving a PushKit VoIP push.' *** Assertion failure in -[PKPushRegistry _terminateAppIfThereAreUnhandledVoIPPushes], PKPushRegistry.m:349 Key Observations: VoIP pushes arrive and are delivered to the app. In foreground, some methods work and CallKit UI sometimes appears. In background/killed state, app is always terminated before CallKit UI shows. Logs confirm the system requires CallKit to be reported immediately inside pushRegistry(_:didReceiveIncomingPushWith:for:completion:). Steps to Reproduce: Run the app with VoIP + CallKit integration. Put app in background (or kill it). Send a VoIP push. Observe system logs and crash: callservicesd: Delivering 1 VoIP payload(s) to application UrgiDoctor: Apps receiving VoIP pushes must post an incoming call via CallKit... error: Killing VoIP app because it failed to post an incoming call in time. Expected Behavior: On receiving a VoIP push, CallKit UI (Accept / Decline screen) should always appear. App should not be killed if reportNewIncomingCall is called in time. Actual Behavior: CallKit UI never appears in background/killed state. App is force-terminated by iOS before user can accept/decline the call. Request: Guidance on the correct sequence for calling reportNewIncomingCall and completionHandler() in pushRegistry. Clarification if any changes in iOS 17/18 affect PushKit + CallKit behavior. Best practices for ensuring CallKit UI always appears reliably after a VoIP push. Environment: iOS 18.5 Simulator + Device Xcode 16.4 Using PushKit + CallKit with VoIP entitlement
1
0
169
Sep ’25
IdentityLookup deferQueryRequestToNetwork error 3 despite valid AASA and extension setup
I'm seeking help troubleshooting a persistent com.apple.IdentityLookup.error.messagefilter Code=3 error when my Message Filter Extension tries to defer to network. I’ve exhausted Apple documentation and forum posts, and Apple Support has asked me to escalate this via the forums to reach engineering. ✅ My Setup: Xcode: 16.2 macOS: Sequoia 15.3.1 (Apple Silicon Mac mini) Device: iPhone 14 Pro iOS: 18.3.2 (Developer Mode enabled) Tested via: TestFlight install on real device 📦 App Structure: Main App Target (minimal "hello world" logic) Message Filter Extension Target Messages Extension Target Message Reporting Extension Target Notifications Extension Target ✅ Capabilities & Configurations Main App Capabilities: App Groups: group.com.example.shared Network Extensions: Content Filter Associated Domains: messagefilter:my-api.example.com applinks:my-api.example.com Message Filter Capabilities: App Groups: same as main app Network Extensions: Content Filter Associated Domains: same as above 📄 Info.plist Config Main App Info.plist: NSAppTransportSecurity with: NSAllowsArbitraryLoads = YES Exception domain my-api.example.com with: NSIncludesSubdomains = YES NSTemporaryExceptionAllowsInsecureHTTPLoads = YES NSTemporaryExceptionMinimumTLSVersion = TLSv1.2 MessageFilter Info.plist: Same ATS settings as above NSExtension block: <key>NSExtension</key> <dict> <key>NSExtensionAttributes</key> <dict> <key>ILMessageFilterExtensionNetworkURL</key> <string>https://my-api.example.com/api/sms-filter</string> <key>ILClassificationExtensionSMSReportDestination</key> <string>+10000000000</string> </dict> <key>NSExtensionPointIdentifier</key> <string>com.apple.identitylookup.message-filter</string> <key>NSExtensionPrincipalClass</key> <string>$(PRODUCT_MODULE_NAME).MessageFilterExtension</string> </dict> 📜 Entitlements Main App Entitlements <key>com.apple.developer.associated-domains</key> <array> <string>messagefilter:my-api.example.com</string> <string>applinks:my-api.example.com</string> </array> <key>com.apple.developer.networking.networkextension</key> <array> <string>content-filter-provider</string> </array> <key>com.apple.security.application-groups</key> <array> <string>group.com.example.shared</string> </array> Message Filter Extension Entitlements Identical to main app’s, scoped to the extension. 📄 AASA File (Hosted on https://my-api.example.com/.well-known/apple-app-site-association) Serves as application/json, returns 200 OK, and is reachable on device via Safari. Logs confirm AASA is downloaded and installed successfully during TestFlight install. { "applinks": { "apps": [], "details": [ { "appID": "TEAMID.com.example.app", "paths": ["*"] }, { "appID": "TEAMID.com.example.app.MessageFilter", "paths": ["*"] } ] }, "messagefilter": { "apps": [], "details": [ { "appID": "TEAMID.com.example.app", "filterType": "URL", "domains": ["my-api.example.com"] }, { "appID": "TEAMID.com.example.app.MessageFilter", "filterType": "URL", "domains": ["my-api.example.com"] } ] }, "classificationreport": { "apps": [], "details": [ { "appID": "TEAMID.com.example.app", "domains": ["my-api.example.com"] }, { "appID": "TEAMID.com.example.MessageReporting", "domains": ["my-api.example.com"] } ] } } ❌ The Problem When the extension launches and receives an SMS to classify, logs show: deferQueryRequestToNetwork failed: The operation couldn’t be completed. (com.apple.IdentityLookup.error.messagefilter error 3.) The extension loads, network URL is available, the AASA is installed, and yet the extension is not allowed to defer to network. This occurs every time. 🧪 Other Notes Tried rebuilding everything from scratch Archiving to TestFlight, not running via Xcode Clean entitlements verified using codesign -d --entitlements :- Console logs show no issues with AASA download or validation Any help or insights from Apple engineering or others in the community who have successfully deployed a working Message Filter Extension would be hugely appreciated. Thanks in advance 🙏
2
1
216
Sep ’25
MetricKit Payload Not Populating on Enterprise
I'm working on adding MetricKit to our iPad application that we distribute internally via Enterprise distribution. I've set up the didReceive functions for both MXMetricPayload and MXDiagnosticPayload. When I build onto a device via Xcode and use the Simulate MetricKit Payloads command, everything works as expected. The issue I'm having is when testing on a device via our enterprise distribution. When I simulate a crash, I am receiving the MXDiagnosticPayload so that part is working correctly. However, I am never receiving a MXMetricPayload. I've been using the app and waiting up to 3 days in some tests and not receiving any payload over that time frame. Some information I found suggested the issue might be MetricKit not working fully on enterprise apps but I haven't been able to find a definitive source on that question. Hoping someone here can guide me on that. Thanks!
1
0
159
Oct ’25
iMessage apps do not launch in iOS 26
In iOS 26, on iPad (as least, but maybe phone too, yet to test) if you tap an iMessage (a second time) that should launch an iMessage App, it does not launch app. Has anyone else seen this - it makes many iMessage app unusable. Steps to reproduce Send a message that launches iMessage on tap. Tap message on recipient's device. Observe iMessage App open. Dismiss iMessage Tap message again Observe nothing happens, app is not launched.
1
1
110
Sep ’25
3rd-party closed-source XCFramework security
Hey! I am developing a macOS application with the help of an external vendor, who is supplying me with a closed-source XCFramework. In Xcode, when I import their XCFramework bundle, when running the app, or opening a SwiftUI preview, or interacting with the app in any form, I get the familiar dialog: "[SDK name].framework" Not Opened - Apple could not verify "[SDK name].framework" is free from malware that may harm your Mac or compromise privacy. (Regardless, the application can run on my machine.) But indeed, their cross-platform iOS/macOS XCFramework is not notarized at all (using spctl -a -t install), plus the macOS binary embedded is not code signed correctly (using codesign -d). The XCFramework itself is production code signed with a Developer ID certificate, however I believed the above issues to be valid. Now, I asked the vendor to provide a correctly distributed (so code signed and notarized) framework, however they pointed out that "when I embed and sign the product in my app, it will be re-signed anyways". I understand this is true, but I believe this to be an important security boundary. If I were to re-sign under my name a closed source binary - previously unchecked for malware by Apple Notary Service -, I would put myself up for embedding potentially malicious code in my app, which could only be traced back to me - which would in turn mean a security issue would hinder my reputation here. Am I being over-protective here, or is this a valid concern? I have no way to see the source code, so I strongly believe this XCFramework should be notarized correctly. I understand that an in-house XCFramework is fine unnotarized, given that I know its origin, but this seems like a unique case where notarization should be enforced from my side on the vendor.
3
1
177
Sep ’25
The enterprise app crashes.
I created a new project, packaged it with my own enterprise certificate, installed and used it. There were no problems on most devices. However, on some devices with system versions of 18.3 and 18.4, the app crashes when opened after trusting the certificate. It seems that there is something wrong with the certificate, but I have confirmed that the certificate is fine. May I ask what the cause of this issue is?
3
1
72
May ’25
How to install macOS Tahoe 26 on an external drive
In the past I was always able to install every major macOS version on an external drive so that I can test my apps. But now I'm unable to install macOS Tahoe 26 on an external drive. Actually, as far as I'm aware, there are not even official links to macOS 26 installers, but only instructions on how to update to macOS 26 from an existing macOS installation. So I thought I'd install macOS 15 on a separate drive and then update to macOS 26, but whenever I run the macOS 15 installer, tell it to install on the external drive, and reboot after the setup process completes, my MacBook just boots into my main macOS partition as if nothing happened. 3 months ago I somehow managed to install macOS Tahoe beta 1 on an external drive, I don't remember how (but I don't think it was anything crazy); booting into that beta 1 partition and trying to update doesn't work either, as my MacBook again boots into my main macOS partition. I already asked help about the update problem one month ago here, but nobody replied. Could someone at Apple please provide instructions on how one is supposed to install macOS 26 on an external drive (if possible before it becomes available to the public)? Are we supposed to buy a separate Mac for every macOS version that we want to test our apps on?
0
1
201
Sep ’25
Background App wake up when Live Activity Offline Push Arrived not reliable
we have three problem when using the push notification on Live Activity. 1. What is the specific callback strategy for the activityUpdates property in ActivityKit? We found that in actual user scenarios, there is a probability that we may not receive callbacks. From the community experience, there are some resource optimization strategies that do not perform callbacks. From this perspective, the explanation is kind of vague. Is there any clear feedback to understand why callbacks are performed/not performed? 2.what is the specific description of the wake-up strategy, when background app receive Live Activity offline start Push? From community experience, we can see that the system may wake up for a duration of 0-30s due to resource optimization strategies, or not wake up/not deal with it. Is there an official description of the wake-up strategy? or we also have to follow this description: Wake up of apps using content-available pushes are heavily throttled. You can expect 1-2 wakeup per hour as a best case scenario in the hands of your users. so this cannot be assumed to be a reliable wake-up on demand mechanism for an app. 3 How can we determine user have selected (allow or always allow) of the Live Activity permission? When we use real-time activity offline push, there are two system prompts in iOS: the first prompt : allow and disallow real-time activity the second prompt : always allow and disallow Is there an interface that can directly determine which permission the user has chosen (allow/always allow)? (By the way, we can get disallow status). At present, we haven't seen any interface in the official documentation/interface that can determine (allow/always allow). The difference here will affect the generation of Update Token. Without Update Token, we can not update our activity instance.
0
1
669
Feb ’25