Networking

RSS for tag

Explore the networking protocols and technologies used by the device to connect to Wi-Fi networks, Bluetooth devices, and cellular data services.

Networking Documentation

Posts under Networking subtopic

Post

Replies

Boosts

Views

Activity

Local Network Permission Inconsistencies in iOS 17.x and 18.x (Tested on iOS 18.6 beta)
We are developing an IoT companion app that connects to the IoT device's Wi-Fi network and communicates with it through local network APIs. To support this functionality, we have: Added the necessary keys in the Info.plist. NSLocalNetworkUsageDescription , NSBonjourServices Used a Bonjour service at app launch to trigger the local network permission prompt. Problem on iOS 18.x (including 18.6 beta) Even when the user explicitly denies the local network permission, our API communication still works. This is unexpected behavior, as we assume denying permission should restrict access to local network communication. We tested this with the latest iOS 18.6 beta (as per Thread 789461021), but the issue still persists. This behavior raises concerns about inconsistent permission enforcement in iOS 18.x. Problem on iOS 17.x In iOS 17.x, if the user accidentally denies the local network permission and later enables it manually via Settings, the change does not take effect immediately. The app cannot access the local network unless the device is restarted, which results in a confusing and poor user experience. Expected Behavior If local network permission is denied, local API communication should be strictly blocked. If the permission is later enabled via Settings, the app should regain access without requiring a device restart. Request We request clarification and resolution on: Why local network APIs are accessible even when permission is denied on iOS 18.x. Whether the delayed permission update (requiring restart) in iOS 17.x is expected or a known issue. Best practices to ensure consistent and predictable permission handling across iOS versions.
2
0
338
Jun ’25
Do watchOS apps support IP request communication within a local area network?
As a third-party application on Apple Watch, can it be located in the same LAN httpServer? Currently, when testing to initiate an http request in the LAN, the connection timeout is returned, code: -1001 self.customSession.request("http://10.15.48.191:9000/hello").response { response in switch response.result { case .success(let data): dlog("✅ 请求成功,收到数据:") if let html = String(data: data ?? Data(), encoding: .utf8) { dlog(html) } case .failure(let error): dlog("❌ 请求失败:\(error.localizedDescription)") } } 执行后报错 Task <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1> finished with error [-1001] Error Domain=NSURLErrorDomain Code=-1001 "请求超时。" UserInfo={_kCFStreamErrorCodeKey=-2102, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>", "LocalDataPDTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>", "LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>" ), NSLocalizedDescription=请求超时。, _kCFStreamErrorDomainKey=4, NSErrorFailingURLStringKey=http://10.15.48.191:9000/hello, NSErrorFailingURLKey=http://10.15.48.191:9000/hello}
1
0
175
May ’25
Network Framework Ad Hoc Connection via Ethernet
I have an iPad app that uses Network framework to allow iPads to wirelessly communicate via their built-in ad hoc network capability. However, our app is used in an enterprise environment and there's concern about them communicating wirelessly, so I've been tasked with looking into wired communication. Question: I've read that iOS can connect to a wifi network using an Ethernet adapter, but would this work for ad hoc networking? For ex, if I connect 2 iPads via Ethernet cables to each other (not to the wifi router), and have the NWListener start broadcasting itself, can the NWBrowser find it and establish an ad-hoc connection via the Ethernet cables (and not the wireless cards inside the iPads). The iPads don't have any wifi connections established so they wouldn't be able to communicate any other way. My guess is no...though if they did connect, how would I know it has happening via the cables and not via the wireless ad hoc capability, because I'm guessing there's no way to turn off just the wireless part of the ad hoc feature? If you disable the wifi on an iPad, you're also disabling ad hoc, right? I'm pretty sure there's no way to programmatically send data back and forth between iPads using a USB-C cable connection, so I'm trying to determine if Ethernet cables would work.
3
0
253
Jul ’25
Issue with Multicast Response via NWConnectionGroup Behind a Firewall
Hello Everyone, I’m working on a project that involves multicast communication between processes running on different devices within the same network. For all my Apple devices (macOS, iOS, etc.), I am using NWConnectionGroup, which listens on a multicast address "XX.XX.XX.XX" and a specific multicast port. The issue occurs when a requestor (such as a non-Apple process) sends a multicast request, and the server, which is a process running on an Apple device using NWConnectionGroup (the responder), attempts to reply. The problem is that the response is sent from a different ephemeral port rather than the port on which the multicast request was received. If the client is behind a firewall that blocks unsolicited traffic, the firewall only allows incoming packets on the same multicast port used for the initial request. Since the multicast response is sent from a different ephemeral port, the firewall blocks this response, preventing the requestor from receiving it. Questions: Is there a recommended approach within the NWConnectionGroup or Network.framework to ensure that responses to multicast requests are sent from the same port used for the request? Are there any best practices for handling multicast responses in scenarios where the requestor is behind a restrictive firewall? Any insights or suggestions on how to account for this behavior and ensure reliable multicast communication in such environments would be greatly appreciated. Thanks, Harshal
15
1
720
May ’25
Network Extension - On shutdown Xsan can't unmount and cause a crash when NEFilterProvider is enabled
Hey, We also opened a feedback assistant request, and also opened a ticket with Apple Developer Technical Support a while ago that notice the unmount problem also but it was before we pin point the problem to the Network Extension. After a further investigation, we've found out that the root cause of this problem is cause by having a network filter from the NetworkExtension provider on (Specifically we have tested with the NEFilterDataProvider) while having a Xsan volume. The NEFilterDataProvider causing problems for the Xsan, and is stalling the shutdown until we get a panic from watchdog timeout, and only then the mac is fully shutdown. The problem from what we investigated and also talked with you, is that the Xsan process can't unmount the volume and stuck. We have also noticed that if we install a network extension and allow the popup of the network filters, i.e enabled the NEFilterDataProvider the computer is stuck, and the finder is in a non responsive state until a reboot (Also probably due to the fact the Xsan is now in a problematic state). This tests was done on latest versions of MacOs 13 & 14. We have taken a sysdiagnose from the computer while we have tested. Do you familiar with the problem (We got no answer on the feedback assistant)? Thank you, Idan
5
0
198
Sep ’25
TLS communication error between iPhone and iPad
We are implementing a connection between iPad and iPhone devices using LocalPushConnectivity, and have introduced SimplePushProvider into the project. We will have it switch between roles of Server and Client within a single project. ※ iPad will be Server and the iPhone will be Client. Communication between Server and Client is via TLS, with Server reading p12 file and Client setting public key. Currently, a TLS error code of "-9836" (invalid protocol version) is occurring when communicating from Client's SimplePushProvider to Server. I believe that Client is sending TLS1.3, and Server is set to accept TLS1.2 to 1.3. Therefore, I believe that the actual error is not due to TLS protocol version, but is an error that is related to security policy or TLS communication setting. Example: P12 file does not meet some requirement NWProtocolTLS.Options setting is insufficient etc... I'm not sure what the problem is, so please help. For reference, I will attach you implementation of TLS communication settings. P12 file is self-signed and was created by exporting it from Keychain Access. Test environment: iPad (OS: 16.6) iPhone (OS: 18.3.2) ConnectionOptions: TLS communication settings public enum ConnectionOptions { public enum TCP { public static var options: NWProtocolTCP.Options { let options = NWProtocolTCP.Options() options.noDelay = true options.enableFastOpen return options } } public enum TLS { public enum Error: Swift.Error { case invalidP12 case unableToExtractIdentity case unknown } public class Server { public let p12: URL public let passphrase: String public init(p12 url: URL, passphrase: String) { self.p12 = url self.passphrase = passphrase } public var options: NWProtocolTLS.Options? { guard let data = try? Data(contentsOf: p12) else { return nil } let pkcs12Options = [kSecImportExportPassphrase: passphrase] var importItems: CFArray? let status = SecPKCS12Import(data as CFData, pkcs12Options as CFDictionary, &amp;importItems) guard status == errSecSuccess, let items = importItems as? [[String: Any]], let importItemIdentity = items.first?[kSecImportItemIdentity as String], let identity = sec_identity_create(importItemIdentity as! SecIdentity) else { return nil } let options = NWProtocolTLS.Options() sec_protocol_options_set_min_tls_protocol_version(options.securityProtocolOptions, .TLSv12) sec_protocol_options_set_max_tls_protocol_version(options.securityProtocolOptions, .TLSv13) sec_protocol_options_set_local_identity(options.securityProtocolOptions, identity) sec_protocol_options_append_tls_ciphersuite(options.securityProtocolOptions, tls_ciphersuite_t.RSA_WITH_AES_128_GCM_SHA256) return options } } public class Client { public let publicKeyHash: String private let dispatchQueue = DispatchQueue(label: "ConnectionParameters.TLS.Client.dispatchQueue") public init(publicKeyHash: String) { self.publicKeyHash = publicKeyHash } // Attempt to verify the pinned certificate. public var options: NWProtocolTLS.Options { let options = NWProtocolTLS.Options() sec_protocol_options_set_min_tls_protocol_version(options.securityProtocolOptions, .TLSv12) sec_protocol_options_set_max_tls_protocol_version(options.securityProtocolOptions, .TLSv13) sec_protocol_options_set_verify_block( options.securityProtocolOptions, verifyClosure, dispatchQueue ) return options } private func verifyClosure( secProtocolMetadata: sec_protocol_metadata_t, secTrust: sec_trust_t, secProtocolVerifyComplete: @escaping sec_protocol_verify_complete_t ) { let trust = sec_trust_copy_ref(secTrust).takeRetainedValue() guard let serverPublicKeyData = publicKey(from: trust) else { secProtocolVerifyComplete(false) return } let keyHash = cryptoKitSHA256(data: serverPublicKeyData) guard keyHash == publicKeyHash else { // Presented certificate doesn't match. secProtocolVerifyComplete(false) return } // Presented certificate matches the pinned cert. secProtocolVerifyComplete(true) } private func cryptoKitSHA256(data: Data) -&gt; String { let rsa2048Asn1Header: [UInt8] = [ 0x30, 0x82, 0x01, 0x22, 0x30, 0x0d, 0x06, 0x09, 0x2a, 0x86, 0x48, 0x86, 0xf7, 0x0d, 0x01, 0x01, 0x01, 0x05, 0x00, 0x03, 0x82, 0x01, 0x0f, 0x00 ] let data = Data(rsa2048Asn1Header) + data let hash = SHA256.hash(data: data) return Data(hash).base64EncodedString() } private func publicKey(from trust: SecTrust) -&gt; Data? { guard let certificateChain = SecTrustCopyCertificateChain(trust) as? [SecCertificate], let serverCertificate = certificateChain.first else { return nil } let publicKey = SecCertificateCopyKey(serverCertificate) return SecKeyCopyExternalRepresentation(publicKey!, nil)! as Data } } } }
3
0
302
May ’25
How many instances of the same NEFilterDataProvider can there be in a running NE?
[Q] How many instances of the same NEFilterDataProvider subclass can there be in a single running Network Extension at any given time? I would expect that there can be only 1 instance but I'm looking at a memgraph where 2 instances are listed. As it's the Network Extension framework that is responsible for creating, starting and stopping these instances, this is rather strange.
6
0
188
Jul ’25
Bluetooth 5 Coded PHY (Long Range) removed in iOS 14
I am pretty sure iOS 13.4 (beta and later) did support Coded PHY (Long Range). Tested devices are iPhone SE2 and iPhone 11 Pro. However, it seems iOS 14 removed the support of Coded PHY, accidentally or on purpose, I don't know? The same PHY update request returns "1M PHY" in iOS 14, but "Coded PHY" in iOS 13 (13.4 beta and later). Anyone knows why? Samson
10
1
6k
Oct ’25
Is there any ways to Determine the Local Network Permission Status in iOS 18.x
Is There a Reliable Way to Check Local Network Permission Status in 2025? I've read many similar requests, but I'm posting this in 2025 to ask: Is there any official or reliable method to check the current Local Network permission status on iOS 18.x? We need this to guide or navigate users to the appropriate Settings page when permission is denied. Background Our app is an IoT companion app, and Local Network access is core to our product's functionality. Without this permission, our app cannot communicate with the IoT hardware. Sadly, Apple doesn't provide any official API to check the current status of this permission. This limitation has caused confusion for many users, and we frequently receive bug reports simply because users have accidentally denied the permission and the app can no longer function as expected. Our App High Level Flow: 1. Trigger Permission We attempt to trigger the Local Network permission using Bonjour discovery and browsing methods. (see the implementation) Since there's no direct API to request this permission, we understand that iOS will automatically prompt the user when the app makes its first actual attempt to communicate with a local network device. However, in our case, this creates a problem: The permission prompt appears only at the time of the first real connection attempt (e.g., when sending an HTTP request to the IoT device). This results in a poor user experience, as the request begins before the permission is granted. The first request fails silently in the background while the permission popup appears unexpectedly. We cannot wait for the user's response to proceed, which leads to unreliable behavior and confusing flows. To avoid this issue, we trigger the Local Network permission proactively using Bonjour-based discovery methods. This ensures that the system permission prompt appears before any critical communication with the IoT device occurs. We’ve tried alternative approaches like sending dummy requests, but they were not reliable or consistent across devices or iOS versions. (see the support ticket) 2. Wi-Fi Connection: Once permission is granted, we allow the user to connect to the IoT device’s local Wi-Fi. 3. IoT Device Configuration: After connecting, we send an HTTP request to a known static IP (e.g., 192.168.4.1) on the IoT network to configure the hardware. I assume this pattern is common among all Wi-Fi-based IoT devices and apps. Problem: Even though we present clear app-level instructions when the system prompt appears, some users accidentally deny the Local Network permission. In those cases, there’s no API to check if the permission was denied, so: We can’t display a helpful message. We can’t guide the user to Settings → Privacy &amp; Security → Local Network to re-enable it. The app fails silently or behaves unpredictably. Developer Needs: As app developers, we want to handle negative cases gracefully by: Detecting if the Local Network permission was denied Showing a relevant message or a prompt to go to Settings Preventing silent failures and improving UX So the question is: What is the current, official, or recommended way to determine whether Local Network permission is granted or denied in iOS 18.x (as of 2025)? This permission is critical for a huge category of apps especially IoT and local communication-based products. We hope Apple will offer a better developer experience around this soon. Thanks in advance to anyone who can share updated guidance.
1
0
252
Jul ’25
Unable to receiveMessage: after NEHotspotConfiguration setup
(iOS 17.3) I'm using the Apple supplied iOS sample project "ConfiguringAWiFiAccessoryToJoinTheUsersNetwork" as a base to write an App to configure an existing WiFi device using the NEHotspotConfiguration API's. I have almost everything working, and can join the network and send a packet to the device to configure it. I know that it is working as the device responds properly to what I send it. But I am not able to receive the response back from the device to the packet sent. (Only need 1 packet sent and 1 packet received) However. If I run a packet sniffer on the phone before running my test App, then I do get a response. No packet sniffer running, no response. When I do a debugDescription on the NWConnection after it reaches ".ready", I notice that when the sniffer is running I'm using loopback lo0: [C1 connected 192.168.4.1:80 tcp, url: http://192.168.4.1:80, attribution: developer, path satisfied (Path is satisfied), viable, interface: lo0] and I get a packet response in the NWConnection receiveMessage callback. But with no sniffer running, I get interface en0: [C1 connected 192.168.4.1:80 tcp, url: http://192.168.4.1:80, attribution: developer, path satisfied (Path is satisfied), viable, interface: en0[802.11], ipv4, dns, uses wifi] and there is no callback to the receiveMessage handler and the NWconnection eventually times out. The interface used seems to be the only difference that I can see when I have a sniffer running. Any ideas as to why I can't see a response in "normal" operation?
7
0
187
Jun ’25
Getting a basic URL Filter to work
I haven’t been able to get this to work at any level! I’m running into multiple issues, any light shed on any of these would be nice: I can’t implement a bloom filter that produces the same output as can be found in the SimpleURLFilter sample project, after following the textual description of it that’s available in the documentation. No clue what my implementation is doing wrong, and because of the nature of hashing, there is no way to know. Specifically: The web is full of implementations of FNV-1a and MurmurHash3, and they all produce different hashes for the same input. Can we get the proper hashes for some sample strings, so we know which is the “correct” one? Similarly, different implementations use different encodings for the strings to hash. Which should we use here? The formulas for numberOfBits and numberOfHashes give Doubles and assign them to Ints. It seems we should do this conversing by rounding them, is this correct? Can we get a sample correct value for the combined hash, so we can verify our implementations against it? Or ignoring all of the above, can we have the actual code instead of a textual description of it? 😓 I managed to get Settings to register my first attempt at this extension in beta 1. Now, in beta 2, any other project (including the sample code) will redirect to Settings, show the Allow/Deny message box, I tap Allow, and then nothing happens. This must be a bug, right? Whenever I try to enable the only extension that Settings accepted (by setting its isEnabled to true), its status goes to .stopped and the error is, of course, .unknown. How do I debug this? While the extension is .stopped, ALL URL LOADS are blocked on the device. Is this to be expected? (shouldFailClosed is set to false) Is there any way to manually reload the bloom filter? My app ships blocklist updates with background push, so it would be wasteful to fetch the filter at a fixed interval. If so, can we opt out of the periodic fetch altogether? I initially believed the API to be near useless because I didn’t know of its “fuzzy matching” capabilities, which I’ve discovered by accident in a forum post. It’d be nice if those were documented somewhere! Thanks!!
81
2
6.3k
1w
Broadcasts and Multicasts, Hints and Tips
For important background information, read Extra-ordinary Networking before reading this. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Broadcasts and Multicasts, Hints and Tips I regularly see folks struggle with broadcasts and multicasts on Apple platforms. This post is my attempt to clear up some of the confusion. This post covers both IPv4 and IPv6. There is, however, a key difference. In IPv4, broadcasts and multicasts are distinct concepts. In contrast, IPv6 doesn’t support broadcast as such; rather, it treats broadcasts as a special case of multicasts. IPv6 does have an all nodes multicast address, but it’s rarely used. Before reading this post, I suggest you familiarise yourself with IP addresses in general. A good place to start is The Fount of All Knowledge™. Service Discovery A lot of broadcast and multicast questions come from folks implementing their own service discovery protocol. I generally recommend against doing that, for the reasons outlined in the Service Discovery section of Don’t Try to Get the Device’s IP Address. There are, however, some good reasons to implement a custom service discovery protocol. For example, you might be working with an accessory that only supports this custom protocol [1]. If you must implement your own service discovery protocol, read this post and also read the advice in Don’t Try to Get the Device’s IP Address. IMPORTANT Sometimes I see folks implementing their own version of mDNS. This is almost always a mistake: If you’re using third-party tooling that includes its own mDNS implementation, it’s likely that this tooling allows you to disable that implementation and instead rely on the Bonjour support that’s built-in to all Apple platforms. If you’re doing some weird low-level thing with mDNS or DNS-SD, it’s likely that you can do that with the low-level DNS-SD API. [1] And whose firmware you can’t change! I talk more about this in Working with a Wi-Fi Accessory. API Choice Broadcasts and multicasts typically use UDP [1]. TN3151 Choosing the right networking API describes two recommended UDP APIs: Network framework BSD Sockets Our general advice is to prefer Network framework over BSD Sockets, but UDP broadcasts and multicasts are an exception to that rule. Network framework has very limited UDP broadcast support. And while it’s support for UDP multicasts is less limited, it’s still not sufficient for all UDP applications. In cases where Network framework is not sufficient, BSD Sockets is your only option. [1] It is possible to broadcast and multicast at the Ethernet level, but I almost never see questions about that. UDP Broadcasts in Network Framework Historically I’ve claimed that Network framework was useful for UDP broadcasts is very limited circumstances (for example, in the footnote on this post). I’ve since learnt that this isn’t the case. Or, more accurately, this support is so limited (r. 122924701) as to be useless in practice. For the moment, if you want to work with UDP broadcasts, your only option is BSD Sockets. UDP Multicasts in Network Framework Network framework supports UDP multicast using the NWConnectionGroup class with the NWMulticastGroup group descriptor. This support has limits. The most significant limit is that it doesn’t support broadcasts; it’s for multicasts only. Note This only relevant to IPv4. Remember that IPv6 doesn’t support broadcasts as a separate concept. There are other limitations, but I don’t have a good feel for them. I’ll update this post as I encounter issues. Local Network Privacy Some Apple platforms support local network privacy. This impacts broadcasts and multicasts in two ways: Broadcasts and multicasts require local network access, something that’s typically granted by the user. Broadcasts and multicasts are limited by a managed entitlement (except on macOS). TN3179 Understanding local network privacy has lots of additional info on this topic, including the list of platforms to which it applies. Send, Receive, and Interfaces When you broadcast or multicast, there’s a fundamental asymmetry between send and receive: You can reasonable receive datagrams on all broadcast-capable interfaces. But when you send a datagram, it has to target a specific interface. The sending behaviour is the source of many weird problems. Consider the IPv4 case. If you send a directed broadcast, you can reasonably assume it’ll be routed to the correct interface based on the network prefix. But folks commonly send an all-hosts broadcast (255.255.255.255), and it’s not obvious what happens in that case. Note If you’re unfamiliar with the terms directed broadcast and all-hosts broadcast, see IP address. The exact rules for this are complex, vary by platform, and can change over time. For that reason, it’s best to write your broadcast code to be interface specific. That is: Identify the interfaces on which you want to work. Create a socket per interface. Bind that socket to that interface. Note Use the IP_BOUND_IF (IPv4) or IPV6_BOUND_IF (IPv6) socket options rather than binding to the interface address, because the interface address can change over time. Extra-ordinary Networking has links to other posts which discuss these concepts and the specific APIs in more detail. Miscellaneous Gotchas A common cause of mysterious broadcast and multicast problems is folks who hard code BSD interface names, like en0. Doing that might work for the vast majority of users but then fail in some obscure scenarios. BSD interface names are not considered API and you must not hard code them. Extra-ordinary Networking has links to posts that describe how to enumerate the interface list and identify interfaces of a specific type. Don’t assume that there’ll be only one interface of a given type. This might seem obviously true, but it’s not. For example, our platforms support peer-to-peer Wi-Fi, so each device has multiple Wi-Fi interfaces. When sending a broadcast, don’t forget to enable the SO_BROADCAST socket option. If you’re building a sandboxed app on the Mac, working with UDP requires both the com.apple.security.network.client and com.apple.security.network.server entitlements. Some folks reach for broadcasts or multicasts because they’re sending the same content to multiple devices and they believe that it’ll be faster than unicasts. That’s not true in many cases, especially on Wi-Fi. For more on this, see the Broadcasts section of Wi-Fi Fundamentals. Snippets To send a UDP broadcast: func broadcast(message: Data, to interfaceName: String) throws { let fd = try FileDescriptor.socket(AF_INET, SOCK_DGRAM, 0) defer { try! fd.close() } try fd.setSocketOption(SOL_SOCKET, SO_BROADCAST, 1 as CInt) let interfaceIndex = if_nametoindex(interfaceName) guard interfaceIndex > 0 else { throw … } try fd.setSocketOption(IPPROTO_IP, IP_BOUND_IF, interfaceIndex) try fd.send(data: message, to: ("255.255.255.255", 2222)) } Note These snippet uses the helpers from Calling BSD Sockets from Swift. To receive UDP broadcasts: func receiveBroadcasts(from interfaceName: String) throws { let fd = try FileDescriptor.socket(AF_INET, SOCK_DGRAM, 0) defer { try! fd.close() } let interfaceIndex = if_nametoindex(interfaceName) guard interfaceIndex > 0 else { fatalError() } try fd.setSocketOption(IPPROTO_IP, IP_BOUND_IF, interfaceIndex) try fd.setSocketOption(SOL_SOCKET, SO_REUSEADDR, 1 as CInt) try fd.setSocketOption(SOL_SOCKET, SO_REUSEPORT, 1 as CInt) try fd.bind("0.0.0.0", 2222) while true { let (data, (sender, port)) = try fd.receiveFrom() … } } IMPORTANT This code runs synchronously, which is less than ideal. In a real app you’d run the receive asynchronously, for example, using a Dispatch read source. For an example of how to do that, see this post. If you need similar snippets for multicast, lemme know. I’ve got them lurking on my hard disk somewhere (-: Other Resources Apple’s official documentation for BSD Sockets is in the man pages. See Reading UNIX Manual Pages. Of particular interest are: setsockopt man page ip man page ip6 man page If you’re not familiar with BSD Sockets, I strongly recommend that you consult third-party documentation for it. BSD Sockets is one of those APIs that looks simple but, in reality, is ridiculously complicated. That’s especially true if you’re trying to write code that works on BSD-based platforms, like all of Apple’s platforms, and non-BSD-based platforms, like Linux. I specifically recommend UNIX Network Programming, by Stevens et al, but there are lots of good alternatives. https://unpbook.com Revision History 2025-09-01 Fixed a broken link. 2025-01-16 First posted.
0
0
712
Sep ’25
Passing URLAuthenticationChallenge with cert installed on device
Hello! I have a quirky situation that I am looking for a solution to. The iOS app I am working on needs to be able to communicate with systems that do not have valid root certs. Furthermore, these systems addresses will be sent to the user at run time. The use case is that administrators will provide a self signed certificate (.pem) for the iPhones to download which will then be used to pass the authentication challenge. I am fairly new to customizing trust and my understanding is that it is very easy to do it incorrectly and expose the app unintentionally. Here is our users expected workflow: An administrator creates a public ip server. The ip server is then configured with dns. A .pem file that includes a self signed certificate is created for the new dns domain. The pem file is distributed to iOS devices to download and enable trust for. When they run the app and attempt to establish connection with the server, it will not error with an SSL error. When I run the app without modification to the URLSessionDelegate method(s) I do get an SSL error. Curiously, attempting to hit the same address in Safari will not show the insecure warning and proceed without incident. What is the best way to parity the Safari use case for our app? Do I need to modify the urlSession(_ session: URLSession, didReceive challenge: URLAuthenticationChallenge, completionHandler: @escaping (URLSession.AuthChallengeDisposition, URLCredential?) -> Void) method to examine the NSURLAuthenticationMethodServerTrust? Maybe there is a way to have the delegate look through all the certs in keychain or something to find a match? What would you advise here? Sincerely thank you for taking the time to help me, ~Puzzled iOS Dev
3
0
238
Jul ’25
NEFilterManager saveToPreferences fails with "permission denied" on TestFlight build
I'm working on enabling a content filter in my iOS app using NEFilterManager and NEFilterProviderConfiguration. The setup works perfectly in debug builds when running via Xcode, but fails on TestFlight builds with the following error: **Failed to save filter settings: permission denied ** **Here is my current implementation: ** (void)startContentFilter { NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; [userDefaults synchronize]; [[NEFilterManager sharedManager] loadFromPreferencesWithCompletionHandler:^(NSError * _Nullable error) { dispatch_async(dispatch_get_main_queue(), ^{ if (error) { NSLog(@"Failed to load filter: %@", error.localizedDescription); [self showAlertWithTitle:@"Error" message:[NSString stringWithFormat:@"Failed to load content filter: %@", error.localizedDescription]]; return; } NEFilterProviderConfiguration *filterConfig = [[NEFilterProviderConfiguration alloc] init]; filterConfig.filterSockets = YES; filterConfig.filterBrowsers = YES; NEFilterManager *manager = [NEFilterManager sharedManager]; manager.providerConfiguration = filterConfig; manager.enabled = YES; [manager saveToPreferencesWithCompletionHandler:^(NSError * _Nullable error) { dispatch_async(dispatch_get_main_queue(), ^{ if (error) { NSLog(@"Failed to save filter settings: %@", error.localizedDescription); [self showAlertWithTitle:@"Error" message:[NSString stringWithFormat:@"Failed to save filter settings: %@", error.localizedDescription]]; } else { NSLog(@"Content filter enabled successfully!"); [self showAlertWithTitle:@"Success" message:@"Content filter enabled successfully!"]; } }); }]; }); }]; } **What I've tried: ** Ensured the com.apple.developer.networking.networkextension entitlement is set in both the app and system extension. The Network extension target includes content-filter-provider. Tested only on physical devices. App works in development build, but not from TestFlight. **My questions: ** Why does saveToPreferencesWithCompletionHandler fail with “permission denied” on TestFlight? Are there special entitlements required for using NEFilterManager in production/TestFlight builds? Is MDM (Mobile Device Management) required to deploy apps using content filters? Has anyone successfully implemented NEFilterProviderConfiguration in production, and if so, how?
1
0
257
Jun ’25
I have an application that uses Network Extension, and it occasionally triggers a kernel panic, resulting in a complete system freeze.
{"bug_type":"210","timestamp":"2025-07-04 14:19:35.00 +0800","os_version":"macOS 15.5 (24F74)","roots_installed":0,"incident_id":"5457889A-1002-4389-BAE6-A447733EFD78"} { "build" : "macOS 15.5 (24F74)", "product" : "MacBookPro18,4", "socId" : "6001", "socRevision" : "11", "incident" : "5457889A-1002-4389-BAE6-A447733EFD78", "crashReporterKey" : "4ABE0CA2-C60B-8B0E-557A-C0BDEB1E9144", "kernel" : "Darwin Kernel Version 24.5.0: Tue Apr 22 19:54:49 PDT 2025; root:xnu-11417.121.62/RELEASE_ARM64_T6000", "date" : "2025-07-04 14:19:35.95 +0800", "panicString" : "panic(cpu 1 caller 0xfffffe00215f28e8): Kernel data abort. at pc 0xfffffe0021310d9c, lr 0x37a67e002116f050 (saved state: 0xfffffe60706d3240)\n\t x0: 0xfffffe2eaac676f8 x1: 0x0000000000000000 x2: 0xfffffe002116f050 x3: 0x0000000000000002\n\t x4: 0x0000000000002021 x5: 0xffffffffffffffff x6: 0x0000000000000000 x7: 0x0000006ddf79e068\n\t x8: 0xf9555cb919b50093 x9: 0x0000000000000000 x10: 0x0000000000000054 x11: 0x0000000000000000\n\t x12: 0xfffffe002477dfc8 x13: 0x0000000000000001 x14: 0x0000000000000052 x15: 0x0000000000000000\n\t x16: 0x0000020061052ad4 x17: 0x0000000000000001 x18: 0x0000000000000000 x19: 0xfffffe2eaa38d000\n\t x20: 0x0000000000000000 x21: 0xfffffe2eaac676f8 x22: 0x0000000000000020 x23: 0xfffffe2eab90f000\n\t x24: 0x000000001e22b50a x25: 0x0000000000000000 x26: 0x0000000000000000 x27: 0xfffffe2eab90efb4\n\t x28: 0x0000000000003500 fp: 0xfffffe60706d35b0 lr: 0x37a67e002116f050 sp: 0xfffffe60706d3590\n\t pc: 0xfffffe0021310d9c cpsr: 0x60401208 esr: 0xfffffe6096000006 far: 0x0000000000000068\n\nDebugger message: panic\nMemory ID: 0x6\nOS release type: User\nOS version: 24F74\nKernel version: Darwin Kernel Version 24.5.0: Tue Apr 22 19:54:49 PDT 2025; root:xnu-11417.121.62/RELEASE_ARM64_T6000\nFileset Kernelcache UUID: AF6531DB60D1EB2338126CF77682B8DE\nKernel UUID: CBC2F718-53E4-3C8D-BEC7-FB6DDC3318E1\nBoot session UUID: 5457889A-1002-4389-BAE6-A447733EFD78\niBoot version: iBoot-11881.121.1\niBoot Stage 2 version: iBoot-11881.121.1\nsecure boot?: YES\nroots installed: 0\nPaniclog version: 14\nKernelCache slide: 0x0000000018540000\nKernelCache base: 0xfffffe001f544000\nKernel slide: 0x0000000018548000\nKernel text base: 0xfffffe001f54c000\nKernel text exec slide: 0x0000000019ce0000\nKernel text exec base: 0xfffffe0020ce4000\nmach_absolute_time: 0x6ddf85c206\nEpoch Time: sec usec\n Boot : 0x686680ed 0x000c5ab2\n Sleep : 0x68676ff9 0x0005fdc0\n Wake : 0x68677007 0x000d2cfa\n Calendar: 0x68677252 0x00021537\n\nZone info:\n Zone map: 0xfffffe1016000000 - 0xfffffe3616000000\n . VM : 0xfffffe1016000000 - 0xfffffe15e2000000\n . RO : 0xfffffe15e2000000 - 0xfffffe187c000000\n . GEN0 : 0xfffffe187c000000 - 0xfffffe1e48000000\n . GEN1 : 0xfffffe1e48000000 - 0xfffffe2414000000\n . GEN2 : 0xfffffe2414000000 - 0xfffffe29e0000000\n . GEN3 : 0xfffffe29e0000000 - 0xfffffe2fac000000\n . DATA : 0xfffffe2fac000000 - 0xfffffe3616000000\n Metadata: 0xfffffe5e3a010000 - 0xfffffe5e43810000\n Bitmaps : 0xfffffe5e43810000 - 0xfffffe5e4f500000\n Extra : 0 - 0\n\nTPIDRx_ELy = {1: 0xfffffe28ded6aff0 0: 0x0000000000000001 0ro: 0x000000016fd330e0 }\nCORE 0 PVH locks held: None\nCORE 1 PVH locks held: None\nCORE 2 PVH locks held: None\nCORE 3 PVH locks held: None\nCORE 4 PVH locks held: None\nCORE 5 PVH locks held: None\nCORE 6 PVH locks held: None\nCORE 7 PVH locks held: None\nCORE 8 PVH locks held: None\nCORE 9 PVH locks held: None\nCORE 0: PC=0xfffffe0020f2d330, LR=0xfffffe0020f2d368, FP=0xfffffe60717cb460\nCORE 1 is the one that panicked. Check the full backtrace for details.\nCORE 2: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe607167bed0\nCORE 3: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe60725d3ed0\nCORE 4: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe6072bafed0\nCORE 5: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe6072197ed0\nCORE 6: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe60727abed0\nCORE 7: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe6071897ed0\nCORE 8: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe607149bed0\nCORE 9: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe607214bed0\nCompressor Info: 0% of compressed pages limit (OK) and 0% of segments limit (OK) with 0 swapfiles and OK swap space\nPanicked task 0xfffffe1d4729c7a0: 1925 pages, 14 threads: pid 36674: com.TE.TEDataCloak.ne\nPanicked thread: 0xfffffe28ded6aff0, backtrace: 0xfffffe60706d28f0, tid: 743602\n\t\t lr: 0xfffffe0020d432b4 fp: 0xfffffe60706d2980\n\t\t lr: 0xfffffe0020ea52f8 fp: 0xfffffe60706d29f0\n\t\t lr: 0xfffffe0020ea3554 fp: 0xfffffe60706d2ab0\n\t\t lr: 0xfffffe0020cebb98 fp: 0xfffffe60706d2ac0\n\t\t lr: 0xfffffe0020d42b98 fp: 0xfffffe60706d2e90\n\t\t lr: 0xfffffe00215e7388 fp: 0xfffffe60706d2eb0\n\t\t lr: 0xfffffe00215f28e8 fp: 0xfffffe60706d30c0\n\t\t lr: 0xfffffe0020ea5154 fp: 0xfffffe60706d3160\n\t\t lr: 0xfffffe0020ea36c8 fp: 0xfffffe60706d3220\n\t\t lr: 0xfffffe0020cebb98 fp: 0xfffffe60706d3230\n\t\t lr: 0xfffffe002116f050 fp: 0xfffffe60706d35b0\n\t\t lr: 0xfffffe002116f050 fp: 0xfffffe60706d3730\n\t\t lr: 0xfffffe002116de88 fp: 0xfffffe60706d3780\n\t\t lr: 0xfffffe0021180174 fp: 0xfffffe60706d3810\n\t\t lr: 0xfffffe002117ea94 fp: 0xfffffe60706d38d0\n\t\t lr: 0xfffffe002117d69c fp: 0xfffffe60706d3a30\n\t\t lr: 0xfffffe0021281400 fp: 0xfffffe60706d3a80\n\t\t lr: 0xfffffe00213146dc fp: 0xfffffe60706d3c10\n\t\t lr: 0xfffffe0021324ff8 fp: 0xfffffe60706d3d00\n\t\t lr: 0xfffffe0021325580 fp: 0xfffffe60706d3de0\n\t\t lr: 0xfffffe00213edc24 fp: 0xfffffe60706d3e50\n\t\t lr: 0xfffffe0020ea35dc fp: 0xfffffe60706d3f10\n\t\t lr: 0xfffffe0020cebb98 fp: 0xfffffe60706d3f20\n\t\t lr: 0xfffffe0020cebb60 fp: 0x0000000000000000\n\nlast started kext at 3810289154: com.apple.filesystems.smbfs\t6.0 (addr 0xfffffe00200f68e0, size 111737)\nloaded kexts:\ncom.paragon-
2
0
399
Jul ’25
Crashes in NEFilterPacketInterpose createChannel
Hello, Our users are seeing random crashes in our packet filter system extension on macOS. Any help pointing me in the right direction to either avoid the issue or fix it would be greatly appreciated. Attached is the crash log. Thank you. packetfilter.crash Crashed Thread: 2 Dispatch queue: com.apple.network.connections Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000112918700 Exception Note: EXC_CORPSE_NOTIFY Termination Signal: Bus error: 10 Termination Reason: Namespace SIGNAL, Code 0xa Terminating Process: exc handler [40687] ... Thread 2 Crashed:: Dispatch queue: com.apple.network.connections 0 libsystem_kernel.dylib 0x00007fff2089b46e os_channel_get_next_slot + 230 1 com.apple.NetworkExtension 0x00007fff2e2e2643 __40-[NEFilterPacketInterpose createChannel]_block_invoke + 560 2 libdispatch.dylib 0x00007fff20718806 _dispatch_client_callout + 8 3 libdispatch.dylib 0x00007fff2071b1b0 _dispatch_continuation_pop + 423 4 libdispatch.dylib 0x00007fff2072b564 _dispatch_source_invoke + 2061 5 libdispatch.dylib 0x00007fff20720318 _dispatch_workloop_invoke + 1784 6 libdispatch.dylib 0x00007fff20728c0d _dispatch_workloop_worker_thread + 811 7 libsystem_pthread.dylib 0x00007fff208bf45d _pthread_wqthread + 314 8 libsystem_pthread.dylib 0x00007fff208be42f start_wqthread + 15
8
0
1.5k
Jun ’25
WiFi 6 MIMO and spatial audio support for CarPlay
On "Accessory Interface Specification CarPlay Addendum R10", it says that it is recommended that the accessory uses a MIMO (2x2) hardware configuration, does this imply that WiFi 5 and SISO (1X1) will be phased out in the near future? When will WiFi 6 MIMO (2x2) become mandatory? On "Accessory Interface Specification CarPlay Addendum R10", it says that Spatial Audio is mandatory. However, for aftermarket in-vehicle infotainment (IVI) system due to the number of speakers are less than 6, is it allowed not to support spatial audio for this type of aftermarket IVI system?
0
0
101
Jul ’25
Unable to drop some flows in NEFilterDataProvider handleNewFlow
I have a typical content filter implemented using NEFilterDataProvider and I'm observing that sometimes handleNewFlow will not obey the returned verdict. More specifically, drop verdict is sometimes ignored and an error message is logged. The impact on my app is that my content filter may not drop flows when it was supposed to. I narrowed the issue down to being triggered by using my content filter alongside a VPN (Tailscale VPN, haven't tested others). To reproduce the issue: Open reddit.com on Google Chrome Activate the content filter set to drop traffic (in my case configured for reddit) Run a VPN Refresh the reddit browser tab Observe reddit being loaded just fine, despite traffic being dropped Below you may find a sample log that may be related to when the issue is triggered. Near the end of the log below, I found this particular line interesting: "No current verdict available, cannot report flow closed". I wonder if it means that something else raced in front of my extension and gave an allow verdict. My extension only takes 621us to make a decision. com.apple.networkextension debug 17:19:41.714581-0300 Handling new flow: identifier = D89B5B5D-793C-4940-777A-6BB703E80900 sourceAppIdentifier = EQHXZ8M8AV.com.google.Chrome.helper sourceAppVersion = 138.0.7204.50 sourceAppUniqueIdentifier = {length = 20, bytes = 0x57df24110a3dd3fbd954082915f8f19f6d365053} procPID = 15492 eprocPID = 15492 rprocPID = 15481 direction = outbound inBytes = 0 outBytes = 0 signature = {length = 32, bytes = 0x2e387b1f a214703d 62f17624 4aec86f4 ... 91d91bbd d97b6c90 } socketID = 9e803b76b7a77 localEndpoint = 0.0.0.0:0 remoteEndpoint = 52.6.64.124:443 remoteHostname = gql-realtime.reddit.com protocol = 6 family = 2 type = 1 procUUID = 4C4C44ED-5555-3144-A13B-2281E1056F00 eprocUUID = 4C4C44ED-5555-3144-A13B-2281E1056F00 rprocUUID = 4C4C4485-5555-3144-A122-165F9195A675 myContentFilter.ContentFilterNetworkExtension debug 17:19:41.714638-0300 Flow D89B5B5D-793C-4940-777A-6BB703E80900: handling new flow myContentFilter.ContentFilterNetworkExtension debug 17:19:41.715446-0300 Flow D89B5B5D-793C-4940-777A-6BB703E80900: drop (1 gql-realtime.reddit.com) ( 621.0803985595703 µs) com.apple.networkextension debug 17:19:41.715606-0300 New flow verdict for D89B5B5D-793C-4940-777A-6BB703E80900: drop = YES remediate = NO needRules = NO shouldReport = NO pause = NO urlAppendString = NO filterInbound = NO peekInboundBytes = 0 filterOutbound = NO peekOutboundBytes = 0 statisticsReportFrequency = none com.apple.networkextension debug 17:19:41.715775-0300 Dropping new flow 9e803b76b7a77 com.apple.networkextension error 17:19:41.715883-0300 No current verdict available, cannot report flow closed com.apple.networkextension debug 17:19:41.715976-0300 Outbound disconnect message rejected, no flow found for sockid 2788377450216055 com.apple.networkextension debug 17:19:41.716727-0300 Inbound disconnect message rejected, no flow found for sockid 2788377450216055 Also good to note that this can only be reliably reproduced if there was a browser tab recently opened and kept open in that website. Here I'm also guessing that the browser is caching connections. I was able to reproduce on macOS 15.6 Beta (24G5065c), Google Chrome 138 (apparently doesn't happen on Firefox), and the user has seen the issue on macOS 15.5. My alternative theory is that this log doesn't have anything to do with the behavior and instead it's just Chrome caching the connection, and further traffic in that connection simply flows through because it was previously allowed. Could that be the case? Thanks!
2
0
233
Aug ’25
Content Filter Permission Prompt Not Appearing in TestFlight
I added a Content Filter to my app, and when running it in Xcode (Debug/Release), I get the expected permission prompt: "Would like to filter network content (Allow / Don't Allow)". However, when I install the app via TestFlight, this prompt doesn’t appear at all, and the feature doesn’t work. Is there a special configuration required for TestFlight? Has anyone encountered this issue before? Thanks!
23
1
1.1k
Mar ’26
Local Network Permission Inconsistencies in iOS 17.x and 18.x (Tested on iOS 18.6 beta)
We are developing an IoT companion app that connects to the IoT device's Wi-Fi network and communicates with it through local network APIs. To support this functionality, we have: Added the necessary keys in the Info.plist. NSLocalNetworkUsageDescription , NSBonjourServices Used a Bonjour service at app launch to trigger the local network permission prompt. Problem on iOS 18.x (including 18.6 beta) Even when the user explicitly denies the local network permission, our API communication still works. This is unexpected behavior, as we assume denying permission should restrict access to local network communication. We tested this with the latest iOS 18.6 beta (as per Thread 789461021), but the issue still persists. This behavior raises concerns about inconsistent permission enforcement in iOS 18.x. Problem on iOS 17.x In iOS 17.x, if the user accidentally denies the local network permission and later enables it manually via Settings, the change does not take effect immediately. The app cannot access the local network unless the device is restarted, which results in a confusing and poor user experience. Expected Behavior If local network permission is denied, local API communication should be strictly blocked. If the permission is later enabled via Settings, the app should regain access without requiring a device restart. Request We request clarification and resolution on: Why local network APIs are accessible even when permission is denied on iOS 18.x. Whether the delayed permission update (requiring restart) in iOS 17.x is expected or a known issue. Best practices to ensure consistent and predictable permission handling across iOS versions.
Replies
2
Boosts
0
Views
338
Activity
Jun ’25
Do watchOS apps support IP request communication within a local area network?
As a third-party application on Apple Watch, can it be located in the same LAN httpServer? Currently, when testing to initiate an http request in the LAN, the connection timeout is returned, code: -1001 self.customSession.request("http://10.15.48.191:9000/hello").response { response in switch response.result { case .success(let data): dlog("✅ 请求成功,收到数据:") if let html = String(data: data ?? Data(), encoding: .utf8) { dlog(html) } case .failure(let error): dlog("❌ 请求失败:\(error.localizedDescription)") } } 执行后报错 Task <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1> finished with error [-1001] Error Domain=NSURLErrorDomain Code=-1001 "请求超时。" UserInfo={_kCFStreamErrorCodeKey=-2102, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>", "LocalDataPDTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>", "LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>" ), NSLocalizedDescription=请求超时。, _kCFStreamErrorDomainKey=4, NSErrorFailingURLStringKey=http://10.15.48.191:9000/hello, NSErrorFailingURLKey=http://10.15.48.191:9000/hello}
Replies
1
Boosts
0
Views
175
Activity
May ’25
Network Framework Ad Hoc Connection via Ethernet
I have an iPad app that uses Network framework to allow iPads to wirelessly communicate via their built-in ad hoc network capability. However, our app is used in an enterprise environment and there's concern about them communicating wirelessly, so I've been tasked with looking into wired communication. Question: I've read that iOS can connect to a wifi network using an Ethernet adapter, but would this work for ad hoc networking? For ex, if I connect 2 iPads via Ethernet cables to each other (not to the wifi router), and have the NWListener start broadcasting itself, can the NWBrowser find it and establish an ad-hoc connection via the Ethernet cables (and not the wireless cards inside the iPads). The iPads don't have any wifi connections established so they wouldn't be able to communicate any other way. My guess is no...though if they did connect, how would I know it has happening via the cables and not via the wireless ad hoc capability, because I'm guessing there's no way to turn off just the wireless part of the ad hoc feature? If you disable the wifi on an iPad, you're also disabling ad hoc, right? I'm pretty sure there's no way to programmatically send data back and forth between iPads using a USB-C cable connection, so I'm trying to determine if Ethernet cables would work.
Replies
3
Boosts
0
Views
253
Activity
Jul ’25
Issue with Multicast Response via NWConnectionGroup Behind a Firewall
Hello Everyone, I’m working on a project that involves multicast communication between processes running on different devices within the same network. For all my Apple devices (macOS, iOS, etc.), I am using NWConnectionGroup, which listens on a multicast address "XX.XX.XX.XX" and a specific multicast port. The issue occurs when a requestor (such as a non-Apple process) sends a multicast request, and the server, which is a process running on an Apple device using NWConnectionGroup (the responder), attempts to reply. The problem is that the response is sent from a different ephemeral port rather than the port on which the multicast request was received. If the client is behind a firewall that blocks unsolicited traffic, the firewall only allows incoming packets on the same multicast port used for the initial request. Since the multicast response is sent from a different ephemeral port, the firewall blocks this response, preventing the requestor from receiving it. Questions: Is there a recommended approach within the NWConnectionGroup or Network.framework to ensure that responses to multicast requests are sent from the same port used for the request? Are there any best practices for handling multicast responses in scenarios where the requestor is behind a restrictive firewall? Any insights or suggestions on how to account for this behavior and ensure reliable multicast communication in such environments would be greatly appreciated. Thanks, Harshal
Replies
15
Boosts
1
Views
720
Activity
May ’25
Network Extension - On shutdown Xsan can't unmount and cause a crash when NEFilterProvider is enabled
Hey, We also opened a feedback assistant request, and also opened a ticket with Apple Developer Technical Support a while ago that notice the unmount problem also but it was before we pin point the problem to the Network Extension. After a further investigation, we've found out that the root cause of this problem is cause by having a network filter from the NetworkExtension provider on (Specifically we have tested with the NEFilterDataProvider) while having a Xsan volume. The NEFilterDataProvider causing problems for the Xsan, and is stalling the shutdown until we get a panic from watchdog timeout, and only then the mac is fully shutdown. The problem from what we investigated and also talked with you, is that the Xsan process can't unmount the volume and stuck. We have also noticed that if we install a network extension and allow the popup of the network filters, i.e enabled the NEFilterDataProvider the computer is stuck, and the finder is in a non responsive state until a reboot (Also probably due to the fact the Xsan is now in a problematic state). This tests was done on latest versions of MacOs 13 & 14. We have taken a sysdiagnose from the computer while we have tested. Do you familiar with the problem (We got no answer on the feedback assistant)? Thank you, Idan
Replies
5
Boosts
0
Views
198
Activity
Sep ’25
TLS communication error between iPhone and iPad
We are implementing a connection between iPad and iPhone devices using LocalPushConnectivity, and have introduced SimplePushProvider into the project. We will have it switch between roles of Server and Client within a single project. ※ iPad will be Server and the iPhone will be Client. Communication between Server and Client is via TLS, with Server reading p12 file and Client setting public key. Currently, a TLS error code of "-9836" (invalid protocol version) is occurring when communicating from Client's SimplePushProvider to Server. I believe that Client is sending TLS1.3, and Server is set to accept TLS1.2 to 1.3. Therefore, I believe that the actual error is not due to TLS protocol version, but is an error that is related to security policy or TLS communication setting. Example: P12 file does not meet some requirement NWProtocolTLS.Options setting is insufficient etc... I'm not sure what the problem is, so please help. For reference, I will attach you implementation of TLS communication settings. P12 file is self-signed and was created by exporting it from Keychain Access. Test environment: iPad (OS: 16.6) iPhone (OS: 18.3.2) ConnectionOptions: TLS communication settings public enum ConnectionOptions { public enum TCP { public static var options: NWProtocolTCP.Options { let options = NWProtocolTCP.Options() options.noDelay = true options.enableFastOpen return options } } public enum TLS { public enum Error: Swift.Error { case invalidP12 case unableToExtractIdentity case unknown } public class Server { public let p12: URL public let passphrase: String public init(p12 url: URL, passphrase: String) { self.p12 = url self.passphrase = passphrase } public var options: NWProtocolTLS.Options? { guard let data = try? Data(contentsOf: p12) else { return nil } let pkcs12Options = [kSecImportExportPassphrase: passphrase] var importItems: CFArray? let status = SecPKCS12Import(data as CFData, pkcs12Options as CFDictionary, &amp;importItems) guard status == errSecSuccess, let items = importItems as? [[String: Any]], let importItemIdentity = items.first?[kSecImportItemIdentity as String], let identity = sec_identity_create(importItemIdentity as! SecIdentity) else { return nil } let options = NWProtocolTLS.Options() sec_protocol_options_set_min_tls_protocol_version(options.securityProtocolOptions, .TLSv12) sec_protocol_options_set_max_tls_protocol_version(options.securityProtocolOptions, .TLSv13) sec_protocol_options_set_local_identity(options.securityProtocolOptions, identity) sec_protocol_options_append_tls_ciphersuite(options.securityProtocolOptions, tls_ciphersuite_t.RSA_WITH_AES_128_GCM_SHA256) return options } } public class Client { public let publicKeyHash: String private let dispatchQueue = DispatchQueue(label: "ConnectionParameters.TLS.Client.dispatchQueue") public init(publicKeyHash: String) { self.publicKeyHash = publicKeyHash } // Attempt to verify the pinned certificate. public var options: NWProtocolTLS.Options { let options = NWProtocolTLS.Options() sec_protocol_options_set_min_tls_protocol_version(options.securityProtocolOptions, .TLSv12) sec_protocol_options_set_max_tls_protocol_version(options.securityProtocolOptions, .TLSv13) sec_protocol_options_set_verify_block( options.securityProtocolOptions, verifyClosure, dispatchQueue ) return options } private func verifyClosure( secProtocolMetadata: sec_protocol_metadata_t, secTrust: sec_trust_t, secProtocolVerifyComplete: @escaping sec_protocol_verify_complete_t ) { let trust = sec_trust_copy_ref(secTrust).takeRetainedValue() guard let serverPublicKeyData = publicKey(from: trust) else { secProtocolVerifyComplete(false) return } let keyHash = cryptoKitSHA256(data: serverPublicKeyData) guard keyHash == publicKeyHash else { // Presented certificate doesn't match. secProtocolVerifyComplete(false) return } // Presented certificate matches the pinned cert. secProtocolVerifyComplete(true) } private func cryptoKitSHA256(data: Data) -&gt; String { let rsa2048Asn1Header: [UInt8] = [ 0x30, 0x82, 0x01, 0x22, 0x30, 0x0d, 0x06, 0x09, 0x2a, 0x86, 0x48, 0x86, 0xf7, 0x0d, 0x01, 0x01, 0x01, 0x05, 0x00, 0x03, 0x82, 0x01, 0x0f, 0x00 ] let data = Data(rsa2048Asn1Header) + data let hash = SHA256.hash(data: data) return Data(hash).base64EncodedString() } private func publicKey(from trust: SecTrust) -&gt; Data? { guard let certificateChain = SecTrustCopyCertificateChain(trust) as? [SecCertificate], let serverCertificate = certificateChain.first else { return nil } let publicKey = SecCertificateCopyKey(serverCertificate) return SecKeyCopyExternalRepresentation(publicKey!, nil)! as Data } } } }
Replies
3
Boosts
0
Views
302
Activity
May ’25
How many instances of the same NEFilterDataProvider can there be in a running NE?
[Q] How many instances of the same NEFilterDataProvider subclass can there be in a single running Network Extension at any given time? I would expect that there can be only 1 instance but I'm looking at a memgraph where 2 instances are listed. As it's the Network Extension framework that is responsible for creating, starting and stopping these instances, this is rather strange.
Replies
6
Boosts
0
Views
188
Activity
Jul ’25
Bluetooth 5 Coded PHY (Long Range) removed in iOS 14
I am pretty sure iOS 13.4 (beta and later) did support Coded PHY (Long Range). Tested devices are iPhone SE2 and iPhone 11 Pro. However, it seems iOS 14 removed the support of Coded PHY, accidentally or on purpose, I don't know? The same PHY update request returns "1M PHY" in iOS 14, but "Coded PHY" in iOS 13 (13.4 beta and later). Anyone knows why? Samson
Replies
10
Boosts
1
Views
6k
Activity
Oct ’25
Is there any ways to Determine the Local Network Permission Status in iOS 18.x
Is There a Reliable Way to Check Local Network Permission Status in 2025? I've read many similar requests, but I'm posting this in 2025 to ask: Is there any official or reliable method to check the current Local Network permission status on iOS 18.x? We need this to guide or navigate users to the appropriate Settings page when permission is denied. Background Our app is an IoT companion app, and Local Network access is core to our product's functionality. Without this permission, our app cannot communicate with the IoT hardware. Sadly, Apple doesn't provide any official API to check the current status of this permission. This limitation has caused confusion for many users, and we frequently receive bug reports simply because users have accidentally denied the permission and the app can no longer function as expected. Our App High Level Flow: 1. Trigger Permission We attempt to trigger the Local Network permission using Bonjour discovery and browsing methods. (see the implementation) Since there's no direct API to request this permission, we understand that iOS will automatically prompt the user when the app makes its first actual attempt to communicate with a local network device. However, in our case, this creates a problem: The permission prompt appears only at the time of the first real connection attempt (e.g., when sending an HTTP request to the IoT device). This results in a poor user experience, as the request begins before the permission is granted. The first request fails silently in the background while the permission popup appears unexpectedly. We cannot wait for the user's response to proceed, which leads to unreliable behavior and confusing flows. To avoid this issue, we trigger the Local Network permission proactively using Bonjour-based discovery methods. This ensures that the system permission prompt appears before any critical communication with the IoT device occurs. We’ve tried alternative approaches like sending dummy requests, but they were not reliable or consistent across devices or iOS versions. (see the support ticket) 2. Wi-Fi Connection: Once permission is granted, we allow the user to connect to the IoT device’s local Wi-Fi. 3. IoT Device Configuration: After connecting, we send an HTTP request to a known static IP (e.g., 192.168.4.1) on the IoT network to configure the hardware. I assume this pattern is common among all Wi-Fi-based IoT devices and apps. Problem: Even though we present clear app-level instructions when the system prompt appears, some users accidentally deny the Local Network permission. In those cases, there’s no API to check if the permission was denied, so: We can’t display a helpful message. We can’t guide the user to Settings → Privacy &amp; Security → Local Network to re-enable it. The app fails silently or behaves unpredictably. Developer Needs: As app developers, we want to handle negative cases gracefully by: Detecting if the Local Network permission was denied Showing a relevant message or a prompt to go to Settings Preventing silent failures and improving UX So the question is: What is the current, official, or recommended way to determine whether Local Network permission is granted or denied in iOS 18.x (as of 2025)? This permission is critical for a huge category of apps especially IoT and local communication-based products. We hope Apple will offer a better developer experience around this soon. Thanks in advance to anyone who can share updated guidance.
Replies
1
Boosts
0
Views
252
Activity
Jul ’25
Unable to receiveMessage: after NEHotspotConfiguration setup
(iOS 17.3) I'm using the Apple supplied iOS sample project "ConfiguringAWiFiAccessoryToJoinTheUsersNetwork" as a base to write an App to configure an existing WiFi device using the NEHotspotConfiguration API's. I have almost everything working, and can join the network and send a packet to the device to configure it. I know that it is working as the device responds properly to what I send it. But I am not able to receive the response back from the device to the packet sent. (Only need 1 packet sent and 1 packet received) However. If I run a packet sniffer on the phone before running my test App, then I do get a response. No packet sniffer running, no response. When I do a debugDescription on the NWConnection after it reaches ".ready", I notice that when the sniffer is running I'm using loopback lo0: [C1 connected 192.168.4.1:80 tcp, url: http://192.168.4.1:80, attribution: developer, path satisfied (Path is satisfied), viable, interface: lo0] and I get a packet response in the NWConnection receiveMessage callback. But with no sniffer running, I get interface en0: [C1 connected 192.168.4.1:80 tcp, url: http://192.168.4.1:80, attribution: developer, path satisfied (Path is satisfied), viable, interface: en0[802.11], ipv4, dns, uses wifi] and there is no callback to the receiveMessage handler and the NWconnection eventually times out. The interface used seems to be the only difference that I can see when I have a sniffer running. Any ideas as to why I can't see a response in "normal" operation?
Replies
7
Boosts
0
Views
187
Activity
Jun ’25
Getting a basic URL Filter to work
I haven’t been able to get this to work at any level! I’m running into multiple issues, any light shed on any of these would be nice: I can’t implement a bloom filter that produces the same output as can be found in the SimpleURLFilter sample project, after following the textual description of it that’s available in the documentation. No clue what my implementation is doing wrong, and because of the nature of hashing, there is no way to know. Specifically: The web is full of implementations of FNV-1a and MurmurHash3, and they all produce different hashes for the same input. Can we get the proper hashes for some sample strings, so we know which is the “correct” one? Similarly, different implementations use different encodings for the strings to hash. Which should we use here? The formulas for numberOfBits and numberOfHashes give Doubles and assign them to Ints. It seems we should do this conversing by rounding them, is this correct? Can we get a sample correct value for the combined hash, so we can verify our implementations against it? Or ignoring all of the above, can we have the actual code instead of a textual description of it? 😓 I managed to get Settings to register my first attempt at this extension in beta 1. Now, in beta 2, any other project (including the sample code) will redirect to Settings, show the Allow/Deny message box, I tap Allow, and then nothing happens. This must be a bug, right? Whenever I try to enable the only extension that Settings accepted (by setting its isEnabled to true), its status goes to .stopped and the error is, of course, .unknown. How do I debug this? While the extension is .stopped, ALL URL LOADS are blocked on the device. Is this to be expected? (shouldFailClosed is set to false) Is there any way to manually reload the bloom filter? My app ships blocklist updates with background push, so it would be wasteful to fetch the filter at a fixed interval. If so, can we opt out of the periodic fetch altogether? I initially believed the API to be near useless because I didn’t know of its “fuzzy matching” capabilities, which I’ve discovered by accident in a forum post. It’d be nice if those were documented somewhere! Thanks!!
Replies
81
Boosts
2
Views
6.3k
Activity
1w
Broadcasts and Multicasts, Hints and Tips
For important background information, read Extra-ordinary Networking before reading this. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Broadcasts and Multicasts, Hints and Tips I regularly see folks struggle with broadcasts and multicasts on Apple platforms. This post is my attempt to clear up some of the confusion. This post covers both IPv4 and IPv6. There is, however, a key difference. In IPv4, broadcasts and multicasts are distinct concepts. In contrast, IPv6 doesn’t support broadcast as such; rather, it treats broadcasts as a special case of multicasts. IPv6 does have an all nodes multicast address, but it’s rarely used. Before reading this post, I suggest you familiarise yourself with IP addresses in general. A good place to start is The Fount of All Knowledge™. Service Discovery A lot of broadcast and multicast questions come from folks implementing their own service discovery protocol. I generally recommend against doing that, for the reasons outlined in the Service Discovery section of Don’t Try to Get the Device’s IP Address. There are, however, some good reasons to implement a custom service discovery protocol. For example, you might be working with an accessory that only supports this custom protocol [1]. If you must implement your own service discovery protocol, read this post and also read the advice in Don’t Try to Get the Device’s IP Address. IMPORTANT Sometimes I see folks implementing their own version of mDNS. This is almost always a mistake: If you’re using third-party tooling that includes its own mDNS implementation, it’s likely that this tooling allows you to disable that implementation and instead rely on the Bonjour support that’s built-in to all Apple platforms. If you’re doing some weird low-level thing with mDNS or DNS-SD, it’s likely that you can do that with the low-level DNS-SD API. [1] And whose firmware you can’t change! I talk more about this in Working with a Wi-Fi Accessory. API Choice Broadcasts and multicasts typically use UDP [1]. TN3151 Choosing the right networking API describes two recommended UDP APIs: Network framework BSD Sockets Our general advice is to prefer Network framework over BSD Sockets, but UDP broadcasts and multicasts are an exception to that rule. Network framework has very limited UDP broadcast support. And while it’s support for UDP multicasts is less limited, it’s still not sufficient for all UDP applications. In cases where Network framework is not sufficient, BSD Sockets is your only option. [1] It is possible to broadcast and multicast at the Ethernet level, but I almost never see questions about that. UDP Broadcasts in Network Framework Historically I’ve claimed that Network framework was useful for UDP broadcasts is very limited circumstances (for example, in the footnote on this post). I’ve since learnt that this isn’t the case. Or, more accurately, this support is so limited (r. 122924701) as to be useless in practice. For the moment, if you want to work with UDP broadcasts, your only option is BSD Sockets. UDP Multicasts in Network Framework Network framework supports UDP multicast using the NWConnectionGroup class with the NWMulticastGroup group descriptor. This support has limits. The most significant limit is that it doesn’t support broadcasts; it’s for multicasts only. Note This only relevant to IPv4. Remember that IPv6 doesn’t support broadcasts as a separate concept. There are other limitations, but I don’t have a good feel for them. I’ll update this post as I encounter issues. Local Network Privacy Some Apple platforms support local network privacy. This impacts broadcasts and multicasts in two ways: Broadcasts and multicasts require local network access, something that’s typically granted by the user. Broadcasts and multicasts are limited by a managed entitlement (except on macOS). TN3179 Understanding local network privacy has lots of additional info on this topic, including the list of platforms to which it applies. Send, Receive, and Interfaces When you broadcast or multicast, there’s a fundamental asymmetry between send and receive: You can reasonable receive datagrams on all broadcast-capable interfaces. But when you send a datagram, it has to target a specific interface. The sending behaviour is the source of many weird problems. Consider the IPv4 case. If you send a directed broadcast, you can reasonably assume it’ll be routed to the correct interface based on the network prefix. But folks commonly send an all-hosts broadcast (255.255.255.255), and it’s not obvious what happens in that case. Note If you’re unfamiliar with the terms directed broadcast and all-hosts broadcast, see IP address. The exact rules for this are complex, vary by platform, and can change over time. For that reason, it’s best to write your broadcast code to be interface specific. That is: Identify the interfaces on which you want to work. Create a socket per interface. Bind that socket to that interface. Note Use the IP_BOUND_IF (IPv4) or IPV6_BOUND_IF (IPv6) socket options rather than binding to the interface address, because the interface address can change over time. Extra-ordinary Networking has links to other posts which discuss these concepts and the specific APIs in more detail. Miscellaneous Gotchas A common cause of mysterious broadcast and multicast problems is folks who hard code BSD interface names, like en0. Doing that might work for the vast majority of users but then fail in some obscure scenarios. BSD interface names are not considered API and you must not hard code them. Extra-ordinary Networking has links to posts that describe how to enumerate the interface list and identify interfaces of a specific type. Don’t assume that there’ll be only one interface of a given type. This might seem obviously true, but it’s not. For example, our platforms support peer-to-peer Wi-Fi, so each device has multiple Wi-Fi interfaces. When sending a broadcast, don’t forget to enable the SO_BROADCAST socket option. If you’re building a sandboxed app on the Mac, working with UDP requires both the com.apple.security.network.client and com.apple.security.network.server entitlements. Some folks reach for broadcasts or multicasts because they’re sending the same content to multiple devices and they believe that it’ll be faster than unicasts. That’s not true in many cases, especially on Wi-Fi. For more on this, see the Broadcasts section of Wi-Fi Fundamentals. Snippets To send a UDP broadcast: func broadcast(message: Data, to interfaceName: String) throws { let fd = try FileDescriptor.socket(AF_INET, SOCK_DGRAM, 0) defer { try! fd.close() } try fd.setSocketOption(SOL_SOCKET, SO_BROADCAST, 1 as CInt) let interfaceIndex = if_nametoindex(interfaceName) guard interfaceIndex > 0 else { throw … } try fd.setSocketOption(IPPROTO_IP, IP_BOUND_IF, interfaceIndex) try fd.send(data: message, to: ("255.255.255.255", 2222)) } Note These snippet uses the helpers from Calling BSD Sockets from Swift. To receive UDP broadcasts: func receiveBroadcasts(from interfaceName: String) throws { let fd = try FileDescriptor.socket(AF_INET, SOCK_DGRAM, 0) defer { try! fd.close() } let interfaceIndex = if_nametoindex(interfaceName) guard interfaceIndex > 0 else { fatalError() } try fd.setSocketOption(IPPROTO_IP, IP_BOUND_IF, interfaceIndex) try fd.setSocketOption(SOL_SOCKET, SO_REUSEADDR, 1 as CInt) try fd.setSocketOption(SOL_SOCKET, SO_REUSEPORT, 1 as CInt) try fd.bind("0.0.0.0", 2222) while true { let (data, (sender, port)) = try fd.receiveFrom() … } } IMPORTANT This code runs synchronously, which is less than ideal. In a real app you’d run the receive asynchronously, for example, using a Dispatch read source. For an example of how to do that, see this post. If you need similar snippets for multicast, lemme know. I’ve got them lurking on my hard disk somewhere (-: Other Resources Apple’s official documentation for BSD Sockets is in the man pages. See Reading UNIX Manual Pages. Of particular interest are: setsockopt man page ip man page ip6 man page If you’re not familiar with BSD Sockets, I strongly recommend that you consult third-party documentation for it. BSD Sockets is one of those APIs that looks simple but, in reality, is ridiculously complicated. That’s especially true if you’re trying to write code that works on BSD-based platforms, like all of Apple’s platforms, and non-BSD-based platforms, like Linux. I specifically recommend UNIX Network Programming, by Stevens et al, but there are lots of good alternatives. https://unpbook.com Revision History 2025-09-01 Fixed a broken link. 2025-01-16 First posted.
Replies
0
Boosts
0
Views
712
Activity
Sep ’25
Passing URLAuthenticationChallenge with cert installed on device
Hello! I have a quirky situation that I am looking for a solution to. The iOS app I am working on needs to be able to communicate with systems that do not have valid root certs. Furthermore, these systems addresses will be sent to the user at run time. The use case is that administrators will provide a self signed certificate (.pem) for the iPhones to download which will then be used to pass the authentication challenge. I am fairly new to customizing trust and my understanding is that it is very easy to do it incorrectly and expose the app unintentionally. Here is our users expected workflow: An administrator creates a public ip server. The ip server is then configured with dns. A .pem file that includes a self signed certificate is created for the new dns domain. The pem file is distributed to iOS devices to download and enable trust for. When they run the app and attempt to establish connection with the server, it will not error with an SSL error. When I run the app without modification to the URLSessionDelegate method(s) I do get an SSL error. Curiously, attempting to hit the same address in Safari will not show the insecure warning and proceed without incident. What is the best way to parity the Safari use case for our app? Do I need to modify the urlSession(_ session: URLSession, didReceive challenge: URLAuthenticationChallenge, completionHandler: @escaping (URLSession.AuthChallengeDisposition, URLCredential?) -> Void) method to examine the NSURLAuthenticationMethodServerTrust? Maybe there is a way to have the delegate look through all the certs in keychain or something to find a match? What would you advise here? Sincerely thank you for taking the time to help me, ~Puzzled iOS Dev
Replies
3
Boosts
0
Views
238
Activity
Jul ’25
NEFilterManager saveToPreferences fails with "permission denied" on TestFlight build
I'm working on enabling a content filter in my iOS app using NEFilterManager and NEFilterProviderConfiguration. The setup works perfectly in debug builds when running via Xcode, but fails on TestFlight builds with the following error: **Failed to save filter settings: permission denied ** **Here is my current implementation: ** (void)startContentFilter { NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; [userDefaults synchronize]; [[NEFilterManager sharedManager] loadFromPreferencesWithCompletionHandler:^(NSError * _Nullable error) { dispatch_async(dispatch_get_main_queue(), ^{ if (error) { NSLog(@"Failed to load filter: %@", error.localizedDescription); [self showAlertWithTitle:@"Error" message:[NSString stringWithFormat:@"Failed to load content filter: %@", error.localizedDescription]]; return; } NEFilterProviderConfiguration *filterConfig = [[NEFilterProviderConfiguration alloc] init]; filterConfig.filterSockets = YES; filterConfig.filterBrowsers = YES; NEFilterManager *manager = [NEFilterManager sharedManager]; manager.providerConfiguration = filterConfig; manager.enabled = YES; [manager saveToPreferencesWithCompletionHandler:^(NSError * _Nullable error) { dispatch_async(dispatch_get_main_queue(), ^{ if (error) { NSLog(@"Failed to save filter settings: %@", error.localizedDescription); [self showAlertWithTitle:@"Error" message:[NSString stringWithFormat:@"Failed to save filter settings: %@", error.localizedDescription]]; } else { NSLog(@"Content filter enabled successfully!"); [self showAlertWithTitle:@"Success" message:@"Content filter enabled successfully!"]; } }); }]; }); }]; } **What I've tried: ** Ensured the com.apple.developer.networking.networkextension entitlement is set in both the app and system extension. The Network extension target includes content-filter-provider. Tested only on physical devices. App works in development build, but not from TestFlight. **My questions: ** Why does saveToPreferencesWithCompletionHandler fail with “permission denied” on TestFlight? Are there special entitlements required for using NEFilterManager in production/TestFlight builds? Is MDM (Mobile Device Management) required to deploy apps using content filters? Has anyone successfully implemented NEFilterProviderConfiguration in production, and if so, how?
Replies
1
Boosts
0
Views
257
Activity
Jun ’25
I have an application that uses Network Extension, and it occasionally triggers a kernel panic, resulting in a complete system freeze.
{"bug_type":"210","timestamp":"2025-07-04 14:19:35.00 +0800","os_version":"macOS 15.5 (24F74)","roots_installed":0,"incident_id":"5457889A-1002-4389-BAE6-A447733EFD78"} { "build" : "macOS 15.5 (24F74)", "product" : "MacBookPro18,4", "socId" : "6001", "socRevision" : "11", "incident" : "5457889A-1002-4389-BAE6-A447733EFD78", "crashReporterKey" : "4ABE0CA2-C60B-8B0E-557A-C0BDEB1E9144", "kernel" : "Darwin Kernel Version 24.5.0: Tue Apr 22 19:54:49 PDT 2025; root:xnu-11417.121.62/RELEASE_ARM64_T6000", "date" : "2025-07-04 14:19:35.95 +0800", "panicString" : "panic(cpu 1 caller 0xfffffe00215f28e8): Kernel data abort. at pc 0xfffffe0021310d9c, lr 0x37a67e002116f050 (saved state: 0xfffffe60706d3240)\n\t x0: 0xfffffe2eaac676f8 x1: 0x0000000000000000 x2: 0xfffffe002116f050 x3: 0x0000000000000002\n\t x4: 0x0000000000002021 x5: 0xffffffffffffffff x6: 0x0000000000000000 x7: 0x0000006ddf79e068\n\t x8: 0xf9555cb919b50093 x9: 0x0000000000000000 x10: 0x0000000000000054 x11: 0x0000000000000000\n\t x12: 0xfffffe002477dfc8 x13: 0x0000000000000001 x14: 0x0000000000000052 x15: 0x0000000000000000\n\t x16: 0x0000020061052ad4 x17: 0x0000000000000001 x18: 0x0000000000000000 x19: 0xfffffe2eaa38d000\n\t x20: 0x0000000000000000 x21: 0xfffffe2eaac676f8 x22: 0x0000000000000020 x23: 0xfffffe2eab90f000\n\t x24: 0x000000001e22b50a x25: 0x0000000000000000 x26: 0x0000000000000000 x27: 0xfffffe2eab90efb4\n\t x28: 0x0000000000003500 fp: 0xfffffe60706d35b0 lr: 0x37a67e002116f050 sp: 0xfffffe60706d3590\n\t pc: 0xfffffe0021310d9c cpsr: 0x60401208 esr: 0xfffffe6096000006 far: 0x0000000000000068\n\nDebugger message: panic\nMemory ID: 0x6\nOS release type: User\nOS version: 24F74\nKernel version: Darwin Kernel Version 24.5.0: Tue Apr 22 19:54:49 PDT 2025; root:xnu-11417.121.62/RELEASE_ARM64_T6000\nFileset Kernelcache UUID: AF6531DB60D1EB2338126CF77682B8DE\nKernel UUID: CBC2F718-53E4-3C8D-BEC7-FB6DDC3318E1\nBoot session UUID: 5457889A-1002-4389-BAE6-A447733EFD78\niBoot version: iBoot-11881.121.1\niBoot Stage 2 version: iBoot-11881.121.1\nsecure boot?: YES\nroots installed: 0\nPaniclog version: 14\nKernelCache slide: 0x0000000018540000\nKernelCache base: 0xfffffe001f544000\nKernel slide: 0x0000000018548000\nKernel text base: 0xfffffe001f54c000\nKernel text exec slide: 0x0000000019ce0000\nKernel text exec base: 0xfffffe0020ce4000\nmach_absolute_time: 0x6ddf85c206\nEpoch Time: sec usec\n Boot : 0x686680ed 0x000c5ab2\n Sleep : 0x68676ff9 0x0005fdc0\n Wake : 0x68677007 0x000d2cfa\n Calendar: 0x68677252 0x00021537\n\nZone info:\n Zone map: 0xfffffe1016000000 - 0xfffffe3616000000\n . VM : 0xfffffe1016000000 - 0xfffffe15e2000000\n . RO : 0xfffffe15e2000000 - 0xfffffe187c000000\n . GEN0 : 0xfffffe187c000000 - 0xfffffe1e48000000\n . GEN1 : 0xfffffe1e48000000 - 0xfffffe2414000000\n . GEN2 : 0xfffffe2414000000 - 0xfffffe29e0000000\n . GEN3 : 0xfffffe29e0000000 - 0xfffffe2fac000000\n . DATA : 0xfffffe2fac000000 - 0xfffffe3616000000\n Metadata: 0xfffffe5e3a010000 - 0xfffffe5e43810000\n Bitmaps : 0xfffffe5e43810000 - 0xfffffe5e4f500000\n Extra : 0 - 0\n\nTPIDRx_ELy = {1: 0xfffffe28ded6aff0 0: 0x0000000000000001 0ro: 0x000000016fd330e0 }\nCORE 0 PVH locks held: None\nCORE 1 PVH locks held: None\nCORE 2 PVH locks held: None\nCORE 3 PVH locks held: None\nCORE 4 PVH locks held: None\nCORE 5 PVH locks held: None\nCORE 6 PVH locks held: None\nCORE 7 PVH locks held: None\nCORE 8 PVH locks held: None\nCORE 9 PVH locks held: None\nCORE 0: PC=0xfffffe0020f2d330, LR=0xfffffe0020f2d368, FP=0xfffffe60717cb460\nCORE 1 is the one that panicked. Check the full backtrace for details.\nCORE 2: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe607167bed0\nCORE 3: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe60725d3ed0\nCORE 4: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe6072bafed0\nCORE 5: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe6072197ed0\nCORE 6: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe60727abed0\nCORE 7: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe6071897ed0\nCORE 8: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe607149bed0\nCORE 9: PC=0xfffffe0020d81094, LR=0xfffffe0020d81094, FP=0xfffffe607214bed0\nCompressor Info: 0% of compressed pages limit (OK) and 0% of segments limit (OK) with 0 swapfiles and OK swap space\nPanicked task 0xfffffe1d4729c7a0: 1925 pages, 14 threads: pid 36674: com.TE.TEDataCloak.ne\nPanicked thread: 0xfffffe28ded6aff0, backtrace: 0xfffffe60706d28f0, tid: 743602\n\t\t lr: 0xfffffe0020d432b4 fp: 0xfffffe60706d2980\n\t\t lr: 0xfffffe0020ea52f8 fp: 0xfffffe60706d29f0\n\t\t lr: 0xfffffe0020ea3554 fp: 0xfffffe60706d2ab0\n\t\t lr: 0xfffffe0020cebb98 fp: 0xfffffe60706d2ac0\n\t\t lr: 0xfffffe0020d42b98 fp: 0xfffffe60706d2e90\n\t\t lr: 0xfffffe00215e7388 fp: 0xfffffe60706d2eb0\n\t\t lr: 0xfffffe00215f28e8 fp: 0xfffffe60706d30c0\n\t\t lr: 0xfffffe0020ea5154 fp: 0xfffffe60706d3160\n\t\t lr: 0xfffffe0020ea36c8 fp: 0xfffffe60706d3220\n\t\t lr: 0xfffffe0020cebb98 fp: 0xfffffe60706d3230\n\t\t lr: 0xfffffe002116f050 fp: 0xfffffe60706d35b0\n\t\t lr: 0xfffffe002116f050 fp: 0xfffffe60706d3730\n\t\t lr: 0xfffffe002116de88 fp: 0xfffffe60706d3780\n\t\t lr: 0xfffffe0021180174 fp: 0xfffffe60706d3810\n\t\t lr: 0xfffffe002117ea94 fp: 0xfffffe60706d38d0\n\t\t lr: 0xfffffe002117d69c fp: 0xfffffe60706d3a30\n\t\t lr: 0xfffffe0021281400 fp: 0xfffffe60706d3a80\n\t\t lr: 0xfffffe00213146dc fp: 0xfffffe60706d3c10\n\t\t lr: 0xfffffe0021324ff8 fp: 0xfffffe60706d3d00\n\t\t lr: 0xfffffe0021325580 fp: 0xfffffe60706d3de0\n\t\t lr: 0xfffffe00213edc24 fp: 0xfffffe60706d3e50\n\t\t lr: 0xfffffe0020ea35dc fp: 0xfffffe60706d3f10\n\t\t lr: 0xfffffe0020cebb98 fp: 0xfffffe60706d3f20\n\t\t lr: 0xfffffe0020cebb60 fp: 0x0000000000000000\n\nlast started kext at 3810289154: com.apple.filesystems.smbfs\t6.0 (addr 0xfffffe00200f68e0, size 111737)\nloaded kexts:\ncom.paragon-
Replies
2
Boosts
0
Views
399
Activity
Jul ’25
Crashes in NEFilterPacketInterpose createChannel
Hello, Our users are seeing random crashes in our packet filter system extension on macOS. Any help pointing me in the right direction to either avoid the issue or fix it would be greatly appreciated. Attached is the crash log. Thank you. packetfilter.crash Crashed Thread: 2 Dispatch queue: com.apple.network.connections Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000112918700 Exception Note: EXC_CORPSE_NOTIFY Termination Signal: Bus error: 10 Termination Reason: Namespace SIGNAL, Code 0xa Terminating Process: exc handler [40687] ... Thread 2 Crashed:: Dispatch queue: com.apple.network.connections 0 libsystem_kernel.dylib 0x00007fff2089b46e os_channel_get_next_slot + 230 1 com.apple.NetworkExtension 0x00007fff2e2e2643 __40-[NEFilterPacketInterpose createChannel]_block_invoke + 560 2 libdispatch.dylib 0x00007fff20718806 _dispatch_client_callout + 8 3 libdispatch.dylib 0x00007fff2071b1b0 _dispatch_continuation_pop + 423 4 libdispatch.dylib 0x00007fff2072b564 _dispatch_source_invoke + 2061 5 libdispatch.dylib 0x00007fff20720318 _dispatch_workloop_invoke + 1784 6 libdispatch.dylib 0x00007fff20728c0d _dispatch_workloop_worker_thread + 811 7 libsystem_pthread.dylib 0x00007fff208bf45d _pthread_wqthread + 314 8 libsystem_pthread.dylib 0x00007fff208be42f start_wqthread + 15
Replies
8
Boosts
0
Views
1.5k
Activity
Jun ’25
WiFi 6 MIMO and spatial audio support for CarPlay
On "Accessory Interface Specification CarPlay Addendum R10", it says that it is recommended that the accessory uses a MIMO (2x2) hardware configuration, does this imply that WiFi 5 and SISO (1X1) will be phased out in the near future? When will WiFi 6 MIMO (2x2) become mandatory? On "Accessory Interface Specification CarPlay Addendum R10", it says that Spatial Audio is mandatory. However, for aftermarket in-vehicle infotainment (IVI) system due to the number of speakers are less than 6, is it allowed not to support spatial audio for this type of aftermarket IVI system?
Replies
0
Boosts
0
Views
101
Activity
Jul ’25
https address of a certain page within my app
I need to know the https address of a certain page within my app. This is going to be used as a redirect URL. I don't think it is a good idea to use deep links because it has to be an https address. I don't think Universal Links will work because it is not my website that I will be communicating with.
Replies
1
Boosts
0
Views
208
Activity
Jun ’25
Unable to drop some flows in NEFilterDataProvider handleNewFlow
I have a typical content filter implemented using NEFilterDataProvider and I'm observing that sometimes handleNewFlow will not obey the returned verdict. More specifically, drop verdict is sometimes ignored and an error message is logged. The impact on my app is that my content filter may not drop flows when it was supposed to. I narrowed the issue down to being triggered by using my content filter alongside a VPN (Tailscale VPN, haven't tested others). To reproduce the issue: Open reddit.com on Google Chrome Activate the content filter set to drop traffic (in my case configured for reddit) Run a VPN Refresh the reddit browser tab Observe reddit being loaded just fine, despite traffic being dropped Below you may find a sample log that may be related to when the issue is triggered. Near the end of the log below, I found this particular line interesting: "No current verdict available, cannot report flow closed". I wonder if it means that something else raced in front of my extension and gave an allow verdict. My extension only takes 621us to make a decision. com.apple.networkextension debug 17:19:41.714581-0300 Handling new flow: identifier = D89B5B5D-793C-4940-777A-6BB703E80900 sourceAppIdentifier = EQHXZ8M8AV.com.google.Chrome.helper sourceAppVersion = 138.0.7204.50 sourceAppUniqueIdentifier = {length = 20, bytes = 0x57df24110a3dd3fbd954082915f8f19f6d365053} procPID = 15492 eprocPID = 15492 rprocPID = 15481 direction = outbound inBytes = 0 outBytes = 0 signature = {length = 32, bytes = 0x2e387b1f a214703d 62f17624 4aec86f4 ... 91d91bbd d97b6c90 } socketID = 9e803b76b7a77 localEndpoint = 0.0.0.0:0 remoteEndpoint = 52.6.64.124:443 remoteHostname = gql-realtime.reddit.com protocol = 6 family = 2 type = 1 procUUID = 4C4C44ED-5555-3144-A13B-2281E1056F00 eprocUUID = 4C4C44ED-5555-3144-A13B-2281E1056F00 rprocUUID = 4C4C4485-5555-3144-A122-165F9195A675 myContentFilter.ContentFilterNetworkExtension debug 17:19:41.714638-0300 Flow D89B5B5D-793C-4940-777A-6BB703E80900: handling new flow myContentFilter.ContentFilterNetworkExtension debug 17:19:41.715446-0300 Flow D89B5B5D-793C-4940-777A-6BB703E80900: drop (1 gql-realtime.reddit.com) ( 621.0803985595703 µs) com.apple.networkextension debug 17:19:41.715606-0300 New flow verdict for D89B5B5D-793C-4940-777A-6BB703E80900: drop = YES remediate = NO needRules = NO shouldReport = NO pause = NO urlAppendString = NO filterInbound = NO peekInboundBytes = 0 filterOutbound = NO peekOutboundBytes = 0 statisticsReportFrequency = none com.apple.networkextension debug 17:19:41.715775-0300 Dropping new flow 9e803b76b7a77 com.apple.networkextension error 17:19:41.715883-0300 No current verdict available, cannot report flow closed com.apple.networkextension debug 17:19:41.715976-0300 Outbound disconnect message rejected, no flow found for sockid 2788377450216055 com.apple.networkextension debug 17:19:41.716727-0300 Inbound disconnect message rejected, no flow found for sockid 2788377450216055 Also good to note that this can only be reliably reproduced if there was a browser tab recently opened and kept open in that website. Here I'm also guessing that the browser is caching connections. I was able to reproduce on macOS 15.6 Beta (24G5065c), Google Chrome 138 (apparently doesn't happen on Firefox), and the user has seen the issue on macOS 15.5. My alternative theory is that this log doesn't have anything to do with the behavior and instead it's just Chrome caching the connection, and further traffic in that connection simply flows through because it was previously allowed. Could that be the case? Thanks!
Replies
2
Boosts
0
Views
233
Activity
Aug ’25
Content Filter Permission Prompt Not Appearing in TestFlight
I added a Content Filter to my app, and when running it in Xcode (Debug/Release), I get the expected permission prompt: "Would like to filter network content (Allow / Don't Allow)". However, when I install the app via TestFlight, this prompt doesn’t appear at all, and the feature doesn’t work. Is there a special configuration required for TestFlight? Has anyone encountered this issue before? Thanks!
Replies
23
Boosts
1
Views
1.1k
Activity
Mar ’26