Notifications

RSS for tag

Learn about the technical aspects of notification delivery on device, including notification types, priorities, and notification center management.

Notifications Documentation

Posts under Notifications subtopic

Post

Replies

Boosts

Views

Activity

iOS App not able to get VoIP push notification when device is powered on, After opening App VoIP push receiving
When User restarted iOS device, after powering on iOS App is not able to get VoIP push notification. If user opens App, immediate VoIP push receiving. In Normal (App Kill or Background state) everything works as expected. Issue is when device is powered on and immediately( In 1-2 mins) try to call on device. We are using delegate to show Call to User public func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType, completion: @escaping () -> Void)
3
0
230
Jul ’25
Apple Push Certificates Portal Creale a Cerificate
I am currently encountering an issue: when creating a new push certificate on the Apple Push Notification Certificates portal, I am required to generate a signature beforehand. Could you please explain the specific rules for this signature and how I should go about generating it? (I previously attempted to generate the certificate using the following command—openssl req -new -key mdm_push.key -out mdm_push.csr—but after uploading it, I received an error indicating an incorrect format.) !
2
0
312
1w
Problem receiving Remote Notification in the background after Review Rejected
I created an app. One if its functionalities is receive Remote Notification in the background, while app is monitoring Significant Location Changes (SLC). This functionality worked fine. I was receiving these notifications correctly. Sometimes instantly, sometime with small or large delay. And then I send the app for review. It was rejected with 3 remarks: The app or metadata includes information about third-party platforms that may not be relevant for App Store users, who are focused on experiences offered by the app itself (I wrote that app communication works both for iOS and Android.) The app declares support for audio in the UIBackgroundModes key in your Info.plist but we are unable to locate any features that require persistent audio. EULA (End User License Agreement) is missing for in-app purchases. After the rejection the app is no longer receiving these notifications. They are there, since the app receives them, when I open app, or significant location change is detected. It also works, when I run the app directly from Xcode (in debug mode), not from TestFlight nor in Sandbox. It seem to me like Apple somehow spoiled my background capabilities on purpose or accidentally. Is it possible? What can I do with it? Is it the case that I should just fix the review remarks and send the app back to review, and once the app passes it, it will work again? Or should I not count on it? Any suggestions? I asked Apple using: https://developer.apple.com/contact/topic/#!/topic/select but so far no response.
2
0
180
Aug ’25
Push payload is not present on notification tap
I am checking if the user taps on the firebase push notification and get the payload. override func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) { let userInfo = response.notification.request.content.userInfo os_log("notification tapped %{public}@", log: OSLog.push, type: .info, userInfo) handleNotificationPayload(userInfo as! [String: AnyObject]) setFlutterLinkClickedVariable() } My use case is in app terminated state when push notification is tapped, get the link from payload and navigate to corresponding screen based on the link. This is working when there is only one push notification. When there are multiple push notifications with different links in the payload, only the first notification I tap works. Rest of the notifications just launches the app and does not navigate because the link is not set. I am getting the link from the payload and invoking flutter code which sets the link in the user defaults (shared preferences) and when the app launches in the home screen it checks for this variable and navigates accordingly. func handleNotificationPayload(_ payload: [String: AnyObject]) { if let link = payload["link"] as? String { setFlutterLinkVariable(link) } } override func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) { os_log("app did receive remote notification %{public}@", log: OSLog.push, type: .info, userInfo) handleNotificationPayload(userInfo as! [String : AnyObject]) completionHandler(.newData) } Currently when there is only one push notification it works because the link is set from the above method. The click delegate is not calling. I did set the delegate in application(:didFinishLaunchingWithOptions). UNUserNotificationCenter.current().delegate = self application.registerForRemoteNotifications() How to solve this issue? Thanks.
2
0
793
Apr ’25
CarPlay notifications unsupported for Driving Task apps in iOS 18.6
I have my app configured as a Driving Task app with the entitlement and provisioning profile correctly set up. I am also requesting the ".carPlay" notification authorization option and setting up the carplay notification category with the ".allowInCarPlay" category, both without error. When testing with the iPhone and carplay simulators the user notifications I send are appearing on the phone but not in carplay. When I check the notification settings with UNUserNotificationCenter.current().getNotificationSettings() I see that carplay is shown to be not supported ("carPlaySetting: NotSupported"). The CarPlay Developer Guide 2025-06-09 (which is the version currently referenced in the Apple docs) states that "Starting in iOS 18.4, notifications are also supported in CarPlay driving task apps". Has this discrepancy been addressed anywhere, or is this an open issue? My software versions: MacOS: Sequoia 15.6 XCode: 16.4 iPhone Simulator: iPhone 16 with iOS 18.6
2
0
122
Aug ’25
Critical Messages Allow messages to
I am creating an app that uses critical messages, I have been granted this entitlement and I am adding the certificate and in the info.plist. In the app I request authorization to send messages to specific numbers. When I try the app in production from Xcode this works fine and I can send the critical messages. However, when I am using the app in the test flight the authorization does not seem to be remembered on the background. Moreover, I go to security/privacy settings and I grant permission to the selected number (I see that it only shows one number even when I have to granted, its like it removes the previous one) however when I exit the setting page the permission is reset (and therefore denied), I think this is a bug. Can you look into that. Both this removing granted permission (HIGH PRIORITY, this message can only be sent in the background, therefore the user can not grant it and why the maximum telephone number to be granted to send messages is reset also to a single one LOWER PRIORITY). Thanks
2
0
92
May ’25
Push Notification Delivery Delays and Failures on iOS Devices
I am experiencing an issue with push notifications on my iOS application. The issue is as follows: On Android devices, push notifications are received immediately without any problems. On iOS devices, the behavior is inconsistent: When the app is in the foreground, notifications are received immediately. When the app is in the background or in recent apps with a significant delay of 5–10 hours, push notifications are not received at all. This behavior creates a major challenge for us, as timely notifications are critical for our app’s functionality. We have already verified the following points on our side: Push notification certificates and APNs setup are correct. Payload and server configurations are valid, as notifications are working fine on Android. No restrictions from the server-side, since Android users receive notifications instantly. It seems the issue is specifically related to iOS devices or APNs delivery. Could you please help us identify the cause and provide guidance on how to resolve this?
2
1
328
Jan ’26
Abnormal Fluctuations in APNs API Response Success Rate (July 15-30)
Observations​​: When our app calls the APNs API for push notifications, we observed significant fluctuations: July 15-25​​: The success response volume ​​increased by 20%​​ compared to the baseline before July 15. ​​After July 25​​: Success rates returned to baseline levels. July 30​​: Success response volume ​​decreased by 10%​​ compared to the pre-July 15 baseline. ​​ Excluded Factors​​: No changes in target audience size or characteristics (business factors ruled out). Server logs confirm consistent API request parameters and frequency. ​​Key Questions​​: Were there any ​​adjustments to response metrics​​ (e.g., success status code definitions) during this period? Have other developers reported similar issues? Were there server-side configuration updates or known incidents on Apple’s end?
2
1
249
Aug ’25
Silent Push notifications XCode 16.3 stop working on production
Hello, we have recently started signing and building our applications using Xcode 16.3. Since we made this change, we’ve noticed that the applications have stopped receiving silent push notifications (content-available: 1) when they are distributed via TestFlight or the App Store, even though we haven’t changed anything in the way these notifications are sent. As I mentioned, this started happening after migrating our project from Xcode 15 to Xcode 16.3. Regular push notifications are still working as expected, but silent ones are not being received by the apps. We are desperate because we rely on these silent notifications to inform the apps of updates, and we haven’t been able to identify the root cause of the issue.
2
0
93
May ’25
Inquiry About Push Notification Behavior After App Transfer
We are in the process of transferring our app to a new Apple Developer Organization account. Our app uses the Apple Push Notification service (APNs) with a .p8 authentication key configured on our server to send push notifications. We would like to confirm: Once the app transfer is completed, will push notifications continue to work temporarily using the existing .p8 key on our server, until we generate and configure a new .p8 key under the new organization's account? Understanding this behavior is critical for us to ensure a smooth transition and avoid any disruption in push notification delivery for our users. Thank you for your guidance and support.
2
0
129
Aug ’25
Can Critical Alerts Play Sound Continuously Until User Interaction?
We are developing an app that receives push notifications (via Firebase) from configured IoT devices. It is essential that when a specific type of notification is received, a sound is played continuously until the user interacts with the notification. This behavior is crucial for alerting users to certain critical states of the IoT device. We understand that Critical Alerts on iOS can bypass Do Not Disturb and silent mode. However, from our testing and available documentation, the sound from a Critical Alert seems to be limited to around 30 seconds. Our question: Is it possible on iOS to have a Critical Alert (or any other type of notification) continue playing sound until the user interacts with the notification or app? If so, could someone please point us to the appropriate documentation or APIs? Thanks in advance for any guidance.
2
0
126
May ’25
Unable to connect to APNS sandbox endpoint
I am unable to connect to APNs sandbox push endpoint from our backend servers. It works fine when hitting the request from my local machine but it fails from the infra servers. Here are the complete curl details. Endpoint: https://api.sandbox.push.apple.com:443 CURL request and response: curl -v https://api.sandbox.push.apple.com:443 Trying 17.188.168.149:443... Connected to api.sandbox.push.apple.com (17.188.168.149) port 443 ALPN: curl offers h2,http/1.1 Cipher selection: ALL:!EXPORT:!EXPORT40:!EXPORT56:!aNULL:!LOW:!RC4:@STRENGTH TLSv1.2 (OUT), TLS handshake, Client hello (1): CAfile: /etc/pki/tls/certs/ca-bundle.crt CApath: none OpenSSL SSL_connect: SSL_ERROR_SYSCALL in connection to api.sandbox.push.apple.com:443 Closing connection curl: (35) OpenSSL SSL_connect: SSL_ERROR_SYSCALL in connection to api.sandbox.push.apple.com:443 There are no issues with Production endpoint. Can someone help? Verified all certificates. Everything worked fine until 29th July but started failing since 30th July Here is the PCAP file. Additionally, Here is the outbound public IP : 3.251.214.255 apple_push_sandbox_pcap.txt
2
0
117
Sep ’25
Extend of notification content
In iOS 26, I can check the notification that arrives to the user when the AirPods or Apple Watch is fully charged. When tap the notification, notification only expands and does not include actions such as moving to an app. I checked the documents of UserNotification and UNNotificationServiceExtension, but I couldn't find what I wanted. I can expand by long-tapping as default, but I'm looking for a way to expand it without entering the app when I tap the notification. I wonder if there is an API that I missed or if it's not publicly supported. thank you for your support.
2
0
123
Sep ’25
push notifications are not receiving to device
iOS push notification is not working for in App since 03-Apr-2025. We are pushing the message to APNS from our application, but message is not delivered to iOS device. We have performed tests on both PROD and QA environment and following are the observations: PROD successfully pushing the notification to APNS but not receiving the notification on iOS device (100% failure). QA received notification on iOS device always (100% success). Analyzed PROD notification server log at our end and we do not observe any error and it is showing successful also when message is pushed to APNS all the time. Need to check from APNS why push messages are not delivered to iOS devices. Validated the PROD APNS certificate at our end which we are using during call to APNS - it is valid till Oct 2025. Please suggest me any possible solution because I don't have any clue where it is failing and what to do
2
0
185
Apr ’25
PTT Framework Restrictions
We are attempting to update our app to use the PTT framework, as it has been made clear that this will be required in a future iOS version as opposed to using the Unrestricted VoIP entitlement we are using for several features of our app. However, the behavior of this framework poses some problems with implementing our app's functionality: It is not possible to programmatically join a channel when the app is not in the foreground. This hinders our ability to implement the Automatically activate radio stream feature of our app, which allows users who have opted into this feature to immediately begin hearing live PTT audio from their agency following an incident alert. Having the app constantly "joined to a channel" and using the restoration delegate could potentially work, however this is not ideal as this would result in the PTT UI needing to be displayed at all times, even when no radio stream is activated. We have a "Text to Speech" option that, when enabled, reads out the content of an incident alert after the alert sound has played. This currently happens by triggering an AVSpeechSynthesizer in the PushKit incoming push callback. It may be possible to render TTS audio on the fly in a Notification Service Extension and assign it as the notification's sound, if that is possible this is less of a problem. We also use the PushKit callback to, again if the user has enabled it, activate a "Shake to Respond" feature, allowing a short period of time after receiving an incident alert in which the user can shake their device to indicate that they are responding to the incident. There does not appear to be any way to have the level of background execution required to implement this using an NSE, and this is of course beyond the scope of the PTT framework. What options do we have to be able to continue to provide this functionality, without risk of it being disabled in a future iOS version?
2
0
501
Apr ’25
Background Local cache update
Currently, I have implemented local cache update with server data when app is killed using Push Notification and Notification Service Extension. So it works even the app is killed by the user, but I wanted to know whether this is app review safe work around or not as I am not finding any documentation for this.
Replies
3
Boosts
0
Views
145
Activity
Dec ’25
Will Push Notifications Be Delivered to Mobile Devices After the TestFlight App Expires?
Apps distributed via TestFlight have a 90-day expiration period, and we have been sending push notifications to mobile devices daily. Will push notifications still be delivered to mobile devices after the app has expired?
Replies
3
Boosts
0
Views
83
Activity
Jun ’25
iOS App not able to get VoIP push notification when device is powered on, After opening App VoIP push receiving
When User restarted iOS device, after powering on iOS App is not able to get VoIP push notification. If user opens App, immediate VoIP push receiving. In Normal (App Kill or Background state) everything works as expected. Issue is when device is powered on and immediately( In 1-2 mins) try to call on device. We are using delegate to show Call to User public func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType, completion: @escaping () -> Void)
Replies
3
Boosts
0
Views
230
Activity
Jul ’25
Apple Push Certificates Portal Creale a Cerificate
I am currently encountering an issue: when creating a new push certificate on the Apple Push Notification Certificates portal, I am required to generate a signature beforehand. Could you please explain the specific rules for this signature and how I should go about generating it? (I previously attempted to generate the certificate using the following command—openssl req -new -key mdm_push.key -out mdm_push.csr—but after uploading it, I received an error indicating an incorrect format.) !
Replies
2
Boosts
0
Views
312
Activity
1w
Problem receiving Remote Notification in the background after Review Rejected
I created an app. One if its functionalities is receive Remote Notification in the background, while app is monitoring Significant Location Changes (SLC). This functionality worked fine. I was receiving these notifications correctly. Sometimes instantly, sometime with small or large delay. And then I send the app for review. It was rejected with 3 remarks: The app or metadata includes information about third-party platforms that may not be relevant for App Store users, who are focused on experiences offered by the app itself (I wrote that app communication works both for iOS and Android.) The app declares support for audio in the UIBackgroundModes key in your Info.plist but we are unable to locate any features that require persistent audio. EULA (End User License Agreement) is missing for in-app purchases. After the rejection the app is no longer receiving these notifications. They are there, since the app receives them, when I open app, or significant location change is detected. It also works, when I run the app directly from Xcode (in debug mode), not from TestFlight nor in Sandbox. It seem to me like Apple somehow spoiled my background capabilities on purpose or accidentally. Is it possible? What can I do with it? Is it the case that I should just fix the review remarks and send the app back to review, and once the app passes it, it will work again? Or should I not count on it? Any suggestions? I asked Apple using: https://developer.apple.com/contact/topic/#!/topic/select but so far no response.
Replies
2
Boosts
0
Views
180
Activity
Aug ’25
Push payload is not present on notification tap
I am checking if the user taps on the firebase push notification and get the payload. override func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) { let userInfo = response.notification.request.content.userInfo os_log("notification tapped %{public}@", log: OSLog.push, type: .info, userInfo) handleNotificationPayload(userInfo as! [String: AnyObject]) setFlutterLinkClickedVariable() } My use case is in app terminated state when push notification is tapped, get the link from payload and navigate to corresponding screen based on the link. This is working when there is only one push notification. When there are multiple push notifications with different links in the payload, only the first notification I tap works. Rest of the notifications just launches the app and does not navigate because the link is not set. I am getting the link from the payload and invoking flutter code which sets the link in the user defaults (shared preferences) and when the app launches in the home screen it checks for this variable and navigates accordingly. func handleNotificationPayload(_ payload: [String: AnyObject]) { if let link = payload["link"] as? String { setFlutterLinkVariable(link) } } override func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) { os_log("app did receive remote notification %{public}@", log: OSLog.push, type: .info, userInfo) handleNotificationPayload(userInfo as! [String : AnyObject]) completionHandler(.newData) } Currently when there is only one push notification it works because the link is set from the above method. The click delegate is not calling. I did set the delegate in application(:didFinishLaunchingWithOptions). UNUserNotificationCenter.current().delegate = self application.registerForRemoteNotifications() How to solve this issue? Thanks.
Replies
2
Boosts
0
Views
793
Activity
Apr ’25
CarPlay notifications unsupported for Driving Task apps in iOS 18.6
I have my app configured as a Driving Task app with the entitlement and provisioning profile correctly set up. I am also requesting the ".carPlay" notification authorization option and setting up the carplay notification category with the ".allowInCarPlay" category, both without error. When testing with the iPhone and carplay simulators the user notifications I send are appearing on the phone but not in carplay. When I check the notification settings with UNUserNotificationCenter.current().getNotificationSettings() I see that carplay is shown to be not supported ("carPlaySetting: NotSupported"). The CarPlay Developer Guide 2025-06-09 (which is the version currently referenced in the Apple docs) states that "Starting in iOS 18.4, notifications are also supported in CarPlay driving task apps". Has this discrepancy been addressed anywhere, or is this an open issue? My software versions: MacOS: Sequoia 15.6 XCode: 16.4 iPhone Simulator: iPhone 16 with iOS 18.6
Replies
2
Boosts
0
Views
122
Activity
Aug ’25
Critical Messages Allow messages to
I am creating an app that uses critical messages, I have been granted this entitlement and I am adding the certificate and in the info.plist. In the app I request authorization to send messages to specific numbers. When I try the app in production from Xcode this works fine and I can send the critical messages. However, when I am using the app in the test flight the authorization does not seem to be remembered on the background. Moreover, I go to security/privacy settings and I grant permission to the selected number (I see that it only shows one number even when I have to granted, its like it removes the previous one) however when I exit the setting page the permission is reset (and therefore denied), I think this is a bug. Can you look into that. Both this removing granted permission (HIGH PRIORITY, this message can only be sent in the background, therefore the user can not grant it and why the maximum telephone number to be granted to send messages is reset also to a single one LOWER PRIORITY). Thanks
Replies
2
Boosts
0
Views
92
Activity
May ’25
Push Notification Delivery Delays and Failures on iOS Devices
I am experiencing an issue with push notifications on my iOS application. The issue is as follows: On Android devices, push notifications are received immediately without any problems. On iOS devices, the behavior is inconsistent: When the app is in the foreground, notifications are received immediately. When the app is in the background or in recent apps with a significant delay of 5–10 hours, push notifications are not received at all. This behavior creates a major challenge for us, as timely notifications are critical for our app’s functionality. We have already verified the following points on our side: Push notification certificates and APNs setup are correct. Payload and server configurations are valid, as notifications are working fine on Android. No restrictions from the server-side, since Android users receive notifications instantly. It seems the issue is specifically related to iOS devices or APNs delivery. Could you please help us identify the cause and provide guidance on how to resolve this?
Replies
2
Boosts
1
Views
328
Activity
Jan ’26
User changes Settings for my app, any notification?
User is using my app, the goes to System Settings, and changes some of my App's settings (switches, text fields, etc). Does the system send my app any kind of notification? David PS: I tried all kinds of searches on this and found nothing.
Replies
2
Boosts
0
Views
181
Activity
May ’25
Abnormal Fluctuations in APNs API Response Success Rate (July 15-30)
Observations​​: When our app calls the APNs API for push notifications, we observed significant fluctuations: July 15-25​​: The success response volume ​​increased by 20%​​ compared to the baseline before July 15. ​​After July 25​​: Success rates returned to baseline levels. July 30​​: Success response volume ​​decreased by 10%​​ compared to the pre-July 15 baseline. ​​ Excluded Factors​​: No changes in target audience size or characteristics (business factors ruled out). Server logs confirm consistent API request parameters and frequency. ​​Key Questions​​: Were there any ​​adjustments to response metrics​​ (e.g., success status code definitions) during this period? Have other developers reported similar issues? Were there server-side configuration updates or known incidents on Apple’s end?
Replies
2
Boosts
1
Views
249
Activity
Aug ’25
Silent Push notifications XCode 16.3 stop working on production
Hello, we have recently started signing and building our applications using Xcode 16.3. Since we made this change, we’ve noticed that the applications have stopped receiving silent push notifications (content-available: 1) when they are distributed via TestFlight or the App Store, even though we haven’t changed anything in the way these notifications are sent. As I mentioned, this started happening after migrating our project from Xcode 15 to Xcode 16.3. Regular push notifications are still working as expected, but silent ones are not being received by the apps. We are desperate because we rely on these silent notifications to inform the apps of updates, and we haven’t been able to identify the root cause of the issue.
Replies
2
Boosts
0
Views
93
Activity
May ’25
Inquiry About Push Notification Behavior After App Transfer
We are in the process of transferring our app to a new Apple Developer Organization account. Our app uses the Apple Push Notification service (APNs) with a .p8 authentication key configured on our server to send push notifications. We would like to confirm: Once the app transfer is completed, will push notifications continue to work temporarily using the existing .p8 key on our server, until we generate and configure a new .p8 key under the new organization's account? Understanding this behavior is critical for us to ensure a smooth transition and avoid any disruption in push notification delivery for our users. Thank you for your guidance and support.
Replies
2
Boosts
0
Views
129
Activity
Aug ’25
Can Critical Alerts Play Sound Continuously Until User Interaction?
We are developing an app that receives push notifications (via Firebase) from configured IoT devices. It is essential that when a specific type of notification is received, a sound is played continuously until the user interacts with the notification. This behavior is crucial for alerting users to certain critical states of the IoT device. We understand that Critical Alerts on iOS can bypass Do Not Disturb and silent mode. However, from our testing and available documentation, the sound from a Critical Alert seems to be limited to around 30 seconds. Our question: Is it possible on iOS to have a Critical Alert (or any other type of notification) continue playing sound until the user interacts with the notification or app? If so, could someone please point us to the appropriate documentation or APIs? Thanks in advance for any guidance.
Replies
2
Boosts
0
Views
126
Activity
May ’25
APNS response getting TimeOut
I am sending push notification using HTTP/2 to https://api.push.apple.com:443 api but I am getting Operation TimeOut error in response . Can someone help
Replies
2
Boosts
1
Views
2.5k
Activity
Apr ’25
Unable to connect to APNS sandbox endpoint
I am unable to connect to APNs sandbox push endpoint from our backend servers. It works fine when hitting the request from my local machine but it fails from the infra servers. Here are the complete curl details. Endpoint: https://api.sandbox.push.apple.com:443 CURL request and response: curl -v https://api.sandbox.push.apple.com:443 Trying 17.188.168.149:443... Connected to api.sandbox.push.apple.com (17.188.168.149) port 443 ALPN: curl offers h2,http/1.1 Cipher selection: ALL:!EXPORT:!EXPORT40:!EXPORT56:!aNULL:!LOW:!RC4:@STRENGTH TLSv1.2 (OUT), TLS handshake, Client hello (1): CAfile: /etc/pki/tls/certs/ca-bundle.crt CApath: none OpenSSL SSL_connect: SSL_ERROR_SYSCALL in connection to api.sandbox.push.apple.com:443 Closing connection curl: (35) OpenSSL SSL_connect: SSL_ERROR_SYSCALL in connection to api.sandbox.push.apple.com:443 There are no issues with Production endpoint. Can someone help? Verified all certificates. Everything worked fine until 29th July but started failing since 30th July Here is the PCAP file. Additionally, Here is the outbound public IP : 3.251.214.255 apple_push_sandbox_pcap.txt
Replies
2
Boosts
0
Views
117
Activity
Sep ’25
Gateway.push.apple.com not working anymore ?
i hava a app using Gateway.push.apple.com to push Notifications,but it is not working sine last month, i test the api show push Notifications success but my device can't receive the Notifications ,is this api not working anymore ? but why the api show push Notifications success ?
Replies
2
Boosts
0
Views
255
Activity
May ’25
Extend of notification content
In iOS 26, I can check the notification that arrives to the user when the AirPods or Apple Watch is fully charged. When tap the notification, notification only expands and does not include actions such as moving to an app. I checked the documents of UserNotification and UNNotificationServiceExtension, but I couldn't find what I wanted. I can expand by long-tapping as default, but I'm looking for a way to expand it without entering the app when I tap the notification. I wonder if there is an API that I missed or if it's not publicly supported. thank you for your support.
Replies
2
Boosts
0
Views
123
Activity
Sep ’25
push notifications are not receiving to device
iOS push notification is not working for in App since 03-Apr-2025. We are pushing the message to APNS from our application, but message is not delivered to iOS device. We have performed tests on both PROD and QA environment and following are the observations: PROD successfully pushing the notification to APNS but not receiving the notification on iOS device (100% failure). QA received notification on iOS device always (100% success). Analyzed PROD notification server log at our end and we do not observe any error and it is showing successful also when message is pushed to APNS all the time. Need to check from APNS why push messages are not delivered to iOS devices. Validated the PROD APNS certificate at our end which we are using during call to APNS - it is valid till Oct 2025. Please suggest me any possible solution because I don't have any clue where it is failing and what to do
Replies
2
Boosts
0
Views
185
Activity
Apr ’25
PTT Framework Restrictions
We are attempting to update our app to use the PTT framework, as it has been made clear that this will be required in a future iOS version as opposed to using the Unrestricted VoIP entitlement we are using for several features of our app. However, the behavior of this framework poses some problems with implementing our app's functionality: It is not possible to programmatically join a channel when the app is not in the foreground. This hinders our ability to implement the Automatically activate radio stream feature of our app, which allows users who have opted into this feature to immediately begin hearing live PTT audio from their agency following an incident alert. Having the app constantly "joined to a channel" and using the restoration delegate could potentially work, however this is not ideal as this would result in the PTT UI needing to be displayed at all times, even when no radio stream is activated. We have a "Text to Speech" option that, when enabled, reads out the content of an incident alert after the alert sound has played. This currently happens by triggering an AVSpeechSynthesizer in the PushKit incoming push callback. It may be possible to render TTS audio on the fly in a Notification Service Extension and assign it as the notification's sound, if that is possible this is less of a problem. We also use the PushKit callback to, again if the user has enabled it, activate a "Shake to Respond" feature, allowing a short period of time after receiving an incident alert in which the user can shake their device to indicate that they are responding to the incident. There does not appear to be any way to have the level of background execution required to implement this using an NSE, and this is of course beyond the scope of the PTT framework. What options do we have to be able to continue to provide this functionality, without risk of it being disabled in a future iOS version?
Replies
2
Boosts
0
Views
501
Activity
Apr ’25