StoreKit

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Support in-app purchases and interactions with the App Store using StoreKit.

StoreKit Documentation

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Unexpected ONE_TIME_CHARGE Refund Callback After Successful Purchase
We are using consumable in-app purchases. Starting from May 27th, we began receiving refund callbacks with the notificationType set to ONE_TIME_CHARGE immediately after users successfully completed a payment. { "notificationType": "ONE_TIME_CHARGE", "signedPayload": "..." } During this period, we did not make any changes to our App release or server-side purchase handling logic. Could this issue result in actual refunds being processed? What steps should we take to resolve this issue? We also noticed in your changelog that a new notification type ONE_TIME_CHARGE has been introduced. Can we safely ignore callbacks with the ONE_TIME_CHARGE notification type without affecting refund processing or user experience?
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205
May ’25
How to check if user still have valid subscription?
Is there an API Endpoint that I can call to check if user still have valid subscription? I want to be sure that his subscription renewal was succesful (ie: I dont want to give him another month/year/.. if his latest renewal wasnt successful) Would GET https://api.storekit.itunes.apple.com/inApps/v1/transactions/{transactionId} be the correct API endpoint to call? But I wonder, after subscription auto-renews, do we still use the same transactionId to check whether his subs is still valid?
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59
Jul ’25
Cannot Cancel Sandbox Subscription
I did an in app purchase in my development app and now I cannot get rid of it. It is a "monthly" subscription that seems to renew every 1 day. I can see the subscription when I go to settings then tap on Subscriptions. Then I tap the item and choose "Cancel Subscription", revealing a new modal sheet saying "Confirm Cancellation". When I "Confirm", I get the popup: "Your request is temporarily unable to be processed, please try again later". However, this is anything BUT temporary, has gone on for a couple weeks now. As such, I am unable to test subscriptions in my development app. I've tried logging out, restarting, different devices, etc. The phone is logged in under my primary user account, and I may not have been logged into sandbox email when I did the purchase. Can someone forcibly remove it for me?
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713
Nov ’25
integrating In-App Purchases on PWA.
I am trying to launch a PWA as an application on App Store, and got rejected cause of In-App Purchases. Application is about content generation and selling subscriptions for premium content. So thats why needed to implement In-App Purchases. I have created wrapper via PWABuilder. And it is looking great so far, now my question is about How can I implement In-App Purchases in the bundle which is already created. Any suggestions will be appreciated. More clarification:- I have that product running on Web right now, we have integrated Stripe for payment handling for subscriptions. If there is nothing we can do for In-App Purchases then we have to make purchases on website and then user will be able to experience the changes. We tried that, but then we got rejected for showing locked premium content on user's feed. Also can't show any CTA or Subscribe text or button.
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156
Jul ’25
BUG in implemented StoreKit External Link Account API in a Vue + Capacitor app
I would like to clarify that my app is a Reader APP and a hybrid application built with Vue.js and Capacitor. To comply with Apple’s guidelines, I am not using any third-party SDKs for account management or payments. Instead, I am attempting to use the official StoreKit External Link Account API as required. To achieve this, I created a custom native Capacitor plugin in Swift, which calls the StoreKit 2 classes (SKStoreExternalLinkAccountRequest and SKStoreExternalLinkAccountViewController) to present the required modal before redirecting users to manage their accounts externally. However, I am encountering a technical issue: When building the app in Xcode 16 (with iOS Deployment Target set to 16+), the Swift compiler cannot find the StoreKit 2 classes (SKStoreExternalLinkAccountRequest and SKStoreExternalLinkAccountViewController). I have attached a screenshot showing the error in Xcode. Could you please clarify if there are any additional requirements or steps needed to access these StoreKit 2 APIs in a hybrid (Capacitor/Vue) app? Is there any limitation for hybrid apps, or is there a specific configuration needed in Xcode or the project to make these APIs available? I am committed to fully complying with Apple’s guidelines and want to ensure the best and safest experience for my users. Any guidance or documentation you can provide would be greatly appreciated. my plugin: my app in xcode - build failed I would really appreciate it if someone could help me.
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155
Jun ’25
My Subscription Screen
Hey everyone, This might be a simple fix that I’m just overlooking, but I’ve been stuck on it for the past 48 hours. The issue is on my subscription screen — after a user completes a successful in-app purchase, the app doesn’t navigate to the main app like it’s supposed to. I’ve added logs, tried various fixes, and even asked AI for help, but nothing has worked. From what I can tell, it seems like my listeners aren’t being registered properly after the transaction. I’ve tried reinitializing them, moving them around, and testing different flows, but still no luck. If anyone has insight into how they’ve set this up or any suggestions I might not have considered, I’d really appreciate it. Thanks in advance!
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70
Aug ’25
Proper way to set up Sandbox iOS for Purchase Testing
I cannot explain how frustrating this is. Not that I want to compare to Android, but in 3 years of QA Testing my app, Android works like a dream, while iOS fights with me EVERY SINGLE STEP OF THE WAY. Hopefully someone here can tell me what I am missing/doing wrong/which god I must appease to get this to work. I have 3 REAL iPhones of varying iOS versions and ages. But they are all proper actual iPhones. We use google accounts at this company, so my primary email is a gmail one. I have created MANY sandbox accounts inside App Store Connect. Currently I have 2, and 2 of my devices (both 14's one of which is a Pro) have my Primary account as the main account for the device. But they both also have a Sandbox account which is simply my main email with a +sandbox in it to make it a new unique email. Here is the problem, nothing works as expected ever. I can install my Staging and Production apps from TestFlight, then I can make a subscription purchase as a customer would and I SHOULD see that subscription in my Sandbox right? That's the point of a Sandbox and TestFlight is it not? But in ALL cases whenever I try to view my 'Sandbox Subscriptions' it tells me I don't have any. Now, sometimes, very occasionally, I get a specific error message inside my app when attempting to make a purchase, this one states something like 'You already have a subscription, please restore it instead...' which makes no sense. Since it clearly states that I have none. But this message has a 'Manage' button to manage my subscriptions, tapping it lads me to a windows which amazing DOES have a subscription in it. But attempting to 'Cancel' it does nothing, just refreshes the screen to be the same. Now I think that this subscription is actually attached to the primary account on the device and NOT the sandbox account. So when this happens I cannot subscribe, I cannot restore, and I cannot manually alter the subscription within iOS. So I am stuck at this point. What am I doing wrong, am I setting this all up in the wrong order? Do I need to install some kind of profile or security cert, do I need to give a pint of blood to Imhotep? What am I missing. I even once sat on the phone for 90 minutes with an Apple Support Rep who took me through it step by step, same result. Also I just noticed that inside 'App Store Connect' when you look at the list of 'Sandbox' accounts there is a column for 'Last Purchase' which is entirely blank, apparently after a year of use I have NEVER purchased on the Sandbox, which is another reason I think my subs are going to the main email, not the sandbox one. I tried using the sandbox email as the main account for the whole device, I can't recall the result but it was worse and didn't work at all. So that's not it. https://developer.apple.com/help/app-store-connect/test-in-app-purchases/create-a-sandbox-apple-account/ The instructions on this page are not detailed enough and were not helpful to me. All I really want to know is how to fully setup a real actual iPhone for TestFlight and Sandbox testing of a app. WHat order do I create accounts, validate emails, attach to devices, login with etc etc etc. Step by step, nothing no matter how mundane missed out. A true idiots guide to making this work for me. Testing this on Android always takes 5 mins. iPhone, I'm lucky if I am done in half a day. Please help and thanks for reading!
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114
Jul ’25
StoreKit 2: Handle unfinished consumables
I have non-consumable and consumable in-app purchases in my app. The tutorial I was following stated Transaction.currentEntitlements includes unfinished consumables, which is incorrect according to the documentation. Is the correct way to handle unfinished consumables (and non-consumables) to implement Transaction.updates and call finish() if it’s verified? The documentation says that listener will receive unfinished transactions once upon app launch, so with that, do I understand correctly you do not need to implement Transaction.unfinished unless you want to look for unfinished transactions manually later on? Otherwise what is the correct and most recommended way to handle unfinished consumables? Is there a way to test that scenario in Xcode?
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271
Jun ’25
Unable to Authenticate with App Store Server API in Production (401 Error)
Our application is currently under review, and we are still facing issues because we receive a 401 Unauthorized response from the App Store Connect API when using the production environment. Our app integrates with Chargebee for subscription management, and in production, Chargebee is unable to authenticate with the App Store Server API. This results in a 401 Unauthorized error, preventing the user’s subscription from being synced correctly into our system. Interestingly, the same configuration works in the sandbox environment, but fails in production. We’ve tried authenticating using JWTs generated from multiple keys (including App Store Connect API / Team Keys with both Admin and App Manager access, and also In-App Purchase keys), all with the same result — sandbox access works, production does not. Here is our example code for testing with JWT token: const jwt = require('jsonwebtoken'); const fs = require('fs'); const https = require('https'); const config = { keyId: '<key_id>', issuerId: 'issuer_id', bundleId: 'bundle_id', privateKey: fs.readFileSync('path_to_key') }; const { keyId, issuerId, bundleId, privateKey } = config; const now = Math.floor(Date.now() / 1000); const jwtToken = jwt.sign( { iss: issuerId, iat: now, exp: now + 60 * 10, // 10 minutes is fine for test aud: 'appstoreconnect-v1', bid: bundleId }, privateKey, { algorithm: 'ES256', header: { alg: 'ES256', kid: keyId, typ: 'JWT' } } ); console.log('Generated JWT:\n', jwtToken); // prod const originalTransactionId = '<prod_transaction_id>'; const hostname = 'api.storekit.itunes.apple.com'; // sandbox // const originalTransactionId = '<sandbox_transaction_id>'; // const hostname = 'api.storekit-sandbox.itunes.apple.com' const options = { hostname, port: 443, path: `/inApps/v1/history/${originalTransactionId}`, method: 'GET', headers: { Authorization: `Bearer ${jwtToken}`, 'Content-Type': 'application/json', }, }; const callAppStoreConnectApi = async () => { const req = https.request(options, (res) => { console.log(`\nStatus Code: ${res.statusCode}`); let data = ''; res.on('data', (chunk) => { data += chunk; }); res.on('end', () => { console.log('Response Body:\n', data || '[Empty]'); }); }); req.on('error', (e) => { console.error('Request Error:', e); }); req.end(); }; callAppStoreConnectApi(); With this code, we were able to authenticate successfully in the sandbox environment, but not in production. I read in this discussion: https://developer.apple.com/forums/thread/711801 that the issue was resolved once the app was published to the App Store, but I haven’t found any official documentation confirming this. Does anyone know what the issue could be?
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Oct ’25
Cannot see support instruction pages or entitlement request page for external purchase links.
Hello! I am trying to get my app set up to support external payments. The snag I am hitting at the moment is it seems that relevant pages are not accessible? There is this old EU doc https://developer.apple.com/support/apps-using-alternative-payment-providers-in-the-eu/ But the more updated US doc titled "Distributing apps in the U.S. that provide an external purchase link - Support" is not available where it should be https://developer.apple.com/support/storekit-external-entitlement-us/ In addition the link for requesting the entitlement seems to be broken https://developer.apple.com/contact/request/storekit-external-entitlement-us/ Any idea how one can access these? Perhaps this is just a temporary error?
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143
May ’25
subscriptions before submitting a review
We distribute apps that offer auto-renewing subscriptions. In order to test a new service, we would like to create a new subscription group and subscription product (hereinafter referred to as “test subscription”) for this app. If the “In-app purchase statuses” of the test subscription is “Ready to Submit” is the following behavior correct? ・General end users cannot purchase the test subscription. ・Users with SANDBOX Apple accounts can purchase the test subscription.
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Aug ’25
Auto-renewing Subscription Updates not Arriving
This is a copy of a reply to this post. https://developer.apple.com/forums/thread/722222?page=1 I'm posting as new in the hope someone might have more up-to-date information, as I'm pulling out what little hair I have left. I'm using Storekit 2, testing in Xcode with a local Storekit config file. I have created a very minimal system to investigate this issue. I have a SwiftUI-based window using SubscriptionStoreView, and my app set up with the usual listener. I have four types of auto renewing subscription, configured in the local Storekit config file. With my app running, I subscribe to the lowest-level subscription I offer, via the SubscriptionStoreView. Notification of the inital purchase arrives, but subsequent auto-renewals do not trigger any action in my listener for Transaction.updates. They arrive as expected in the Transaction Manager. Radio silence in my listener. If I upgrade one subscription (via my SubscriptionStoreView) I see this reflected in the UI immediately, and also in the Transaction Manager, but the update that arrives in Transaction.updates refers to the old subscription, and has the isUpgraded flag set to false. Also, can anyone remind me what the grey warning triangle next to entries in the Transaction Manager means. I'm assuming it means unfinished, as that's what the sidebar indicates. Can the testing system really be this broken, or am I wildly off the mark? Unless I'm doing something fundamentally wrong this all seems extremely flakey, but happy to be proved wrong. I find this all rather unsettling if I can't test reliably, and am concerned that I my app may end up in this situation if I use storekit 2: https://stackoverflow.com/questions/73530849/storekit-renewal-transactions-missing-in-transaction-all-or-transaction-updates
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Feb ’26
StoreKit Product Request Times Out in TestFlight (macOS) Despite Successful Server Connection
Product Timeout, In App purchase is approved in App Store Connect. The Product ID and Bundle ID match. Environment macOS App in TestFlight Bundle ID: com.streamtime.StreamTime App Version: 1.1 (Build 51) StoreKit 2 Product ID: com.streamtime.premium Status: App & Subscription Approved Issue StoreKit product request (Product.products(for:)) consistently times out after 60 seconds in TestFlight, despite all connectivity checks passing. The same code works perfectly in Xcode with local StoreKit configuration. Diagnostic Results ✅ Successful checks: App Store connectivity (HTTP 200 from buy.itunes.apple.com) Backend API connectivity (HTTP 200) StoreKit 2 API available AppStore.canMakePayments: true Valid receipt exists Bundle ID matches Product ID matches approved subscription ❌ Failing: Product request times out after 60 seconds No products returned Code Implementation // Direct product request (fails in TestFlight) let products = try await Product.products(for: ["com.streamtime.premium"]) Logs 🔍 App Bundle ID: com.streamtime.StreamTime 🔍 Product ID: com.streamtime.premium 🔍 AppStore.canMakePayments: true 🔍 Apple Store connectivity: HTTP 200 🔵 Direct request for product ID: 'com.streamtime.premium' ⏱️ Direct request start time: 2025-08-30 10:21:32 +0000 ❌ TIMEOUT: Product request took longer than 60 seconds What I've Tried Removed manual in-app-purchase entitlement (per Apple's guidance) Using automatic signing Verified subscription is approved in App Store Connect Using Sandbox Apple ID in TestFlight Verified all network connectivity Questions Why does StoreKit timeout only in TestFlight when all other connectivity works? Are there additional configuration steps needed for macOS apps vs iOS? Could this be related to the automatic in-app purchase entitlement? Any guidance would be greatly appreciated as this is blocking our TestFlight validation.
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Sep ’25
Best current approach to detecting legacy paid app download (without relying on deprecated APIs)?
I’m trying to determine the most appropriate modern method for detecting whether a user originally downloaded a paid app (prior to transitioning the app to freemium/IAP-based access). Historically, this was done by checking for a valid App Store receipt and using SKReceiptRefreshRequest to ensure a fresh one was available. However, SKReceiptRefreshRequest and many related aspects of StoreKit receipt handling are now deprecated in iOS 17+. The current Apple documentation on receipt validation still refers to SKReceiptRefreshRequest, which makes things unclear. With so many deprecations and the push toward StoreKit 2, what’s the recommended path to: Check for a valid App Store receipt Confirm that the app was originally purchased (as a paid app, not via IAP) Persist this info to exempt the user from paywalling the app in the future I don’t need to validate purchases of IAPs — just to detect a legacy paid app download. Any guidance on best practice for this use case, preferably using non-deprecated APIs (StoreKit 2 or otherwise), would be appreciated.
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84
Jun ’25
in-app purchases suddenly appear as unpurchased.
We have received reports from users that their in-app purchases suddenly appear as unpurchased. We would like to know the cause of this issue. Our implementation does not use a server; purchases are determined solely on the client side. These reports often occur after updating the app version, but we have been unable to reproduce the issue in our development environment.
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Sep ’25
購入情報をサーバーで管理する場合は、アプリからサーバーに購入情報を渡す際にレシート検証する必要があるのか
アプリ内課金を実装しようとしていますが、サーバサイドのセキュリティに関してについて質問です。 StoreKit2を使えばアプリとApp Store Connect間のレシート検証は不要だが、 購入情報をサーバーで管理する場合は アプリからサーバーに購入情報を渡す際にレシート検証する必要があると考えるがその認識であっているか教えていただきたいです。
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125
May ’25
storekit_no_response
Our app cannot retrieve in-app purchase products from the App Store. We're getting a "storekit_no_response" error when attempting to fetch product information, despite having all products properly configured in App Store Connect. Error: IAPError(code: storekit_no_response, source: app_store, message: StoreKit: Failed to get response from platform., details: null) Verified product IDs match exactly what's in App Store Connect Confirmed we're using a Sandbox Test Account Checked that In-App Purchase capability is enabled Waited over 24 hours for product availability Tried multiple product ID formats This issue is preventing us from implementing subscription functionality in our app. We need assistance determining why StoreKit isn't responding to our product queries. Thank you for your help.
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259
Sep ’25
TestFlight user cannot re-purchase expired auto-renewable subscription – only restored purchases returned
I’m testing an auto-renewable subscription on TestFlight. Now the user can't re-purchase the same product – Apple just restores the old (expired) one, and no payment sheet appears. How can I let the same TestFlight user re-subscribe to an expired product? Do I have to create a new productId for every test cycle?
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Jul ’25
Unexpected ONE_TIME_CHARGE Refund Callback After Successful Purchase
We are using consumable in-app purchases. Starting from May 27th, we began receiving refund callbacks with the notificationType set to ONE_TIME_CHARGE immediately after users successfully completed a payment. { "notificationType": "ONE_TIME_CHARGE", "signedPayload": "..." } During this period, we did not make any changes to our App release or server-side purchase handling logic. Could this issue result in actual refunds being processed? What steps should we take to resolve this issue? We also noticed in your changelog that a new notification type ONE_TIME_CHARGE has been introduced. Can we safely ignore callbacks with the ONE_TIME_CHARGE notification type without affecting refund processing or user experience?
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0
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0
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205
Activity
May ’25
How to check if user still have valid subscription?
Is there an API Endpoint that I can call to check if user still have valid subscription? I want to be sure that his subscription renewal was succesful (ie: I dont want to give him another month/year/.. if his latest renewal wasnt successful) Would GET https://api.storekit.itunes.apple.com/inApps/v1/transactions/{transactionId} be the correct API endpoint to call? But I wonder, after subscription auto-renews, do we still use the same transactionId to check whether his subs is still valid?
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0
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0
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59
Activity
Jul ’25
Cannot Cancel Sandbox Subscription
I did an in app purchase in my development app and now I cannot get rid of it. It is a "monthly" subscription that seems to renew every 1 day. I can see the subscription when I go to settings then tap on Subscriptions. Then I tap the item and choose "Cancel Subscription", revealing a new modal sheet saying "Confirm Cancellation". When I "Confirm", I get the popup: "Your request is temporarily unable to be processed, please try again later". However, this is anything BUT temporary, has gone on for a couple weeks now. As such, I am unable to test subscriptions in my development app. I've tried logging out, restarting, different devices, etc. The phone is logged in under my primary user account, and I may not have been logged into sandbox email when I did the purchase. Can someone forcibly remove it for me?
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2
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2
Views
713
Activity
Nov ’25
integrating In-App Purchases on PWA.
I am trying to launch a PWA as an application on App Store, and got rejected cause of In-App Purchases. Application is about content generation and selling subscriptions for premium content. So thats why needed to implement In-App Purchases. I have created wrapper via PWABuilder. And it is looking great so far, now my question is about How can I implement In-App Purchases in the bundle which is already created. Any suggestions will be appreciated. More clarification:- I have that product running on Web right now, we have integrated Stripe for payment handling for subscriptions. If there is nothing we can do for In-App Purchases then we have to make purchases on website and then user will be able to experience the changes. We tried that, but then we got rejected for showing locked premium content on user's feed. Also can't show any CTA or Subscribe text or button.
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0
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0
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156
Activity
Jul ’25
BUG in implemented StoreKit External Link Account API in a Vue + Capacitor app
I would like to clarify that my app is a Reader APP and a hybrid application built with Vue.js and Capacitor. To comply with Apple’s guidelines, I am not using any third-party SDKs for account management or payments. Instead, I am attempting to use the official StoreKit External Link Account API as required. To achieve this, I created a custom native Capacitor plugin in Swift, which calls the StoreKit 2 classes (SKStoreExternalLinkAccountRequest and SKStoreExternalLinkAccountViewController) to present the required modal before redirecting users to manage their accounts externally. However, I am encountering a technical issue: When building the app in Xcode 16 (with iOS Deployment Target set to 16+), the Swift compiler cannot find the StoreKit 2 classes (SKStoreExternalLinkAccountRequest and SKStoreExternalLinkAccountViewController). I have attached a screenshot showing the error in Xcode. Could you please clarify if there are any additional requirements or steps needed to access these StoreKit 2 APIs in a hybrid (Capacitor/Vue) app? Is there any limitation for hybrid apps, or is there a specific configuration needed in Xcode or the project to make these APIs available? I am committed to fully complying with Apple’s guidelines and want to ensure the best and safest experience for my users. Any guidance or documentation you can provide would be greatly appreciated. my plugin: my app in xcode - build failed I would really appreciate it if someone could help me.
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1
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0
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155
Activity
Jun ’25
My Subscription Screen
Hey everyone, This might be a simple fix that I’m just overlooking, but I’ve been stuck on it for the past 48 hours. The issue is on my subscription screen — after a user completes a successful in-app purchase, the app doesn’t navigate to the main app like it’s supposed to. I’ve added logs, tried various fixes, and even asked AI for help, but nothing has worked. From what I can tell, it seems like my listeners aren’t being registered properly after the transaction. I’ve tried reinitializing them, moving them around, and testing different flows, but still no luck. If anyone has insight into how they’ve set this up or any suggestions I might not have considered, I’d really appreciate it. Thanks in advance!
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0
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0
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70
Activity
Aug ’25
Proper way to set up Sandbox iOS for Purchase Testing
I cannot explain how frustrating this is. Not that I want to compare to Android, but in 3 years of QA Testing my app, Android works like a dream, while iOS fights with me EVERY SINGLE STEP OF THE WAY. Hopefully someone here can tell me what I am missing/doing wrong/which god I must appease to get this to work. I have 3 REAL iPhones of varying iOS versions and ages. But they are all proper actual iPhones. We use google accounts at this company, so my primary email is a gmail one. I have created MANY sandbox accounts inside App Store Connect. Currently I have 2, and 2 of my devices (both 14's one of which is a Pro) have my Primary account as the main account for the device. But they both also have a Sandbox account which is simply my main email with a +sandbox in it to make it a new unique email. Here is the problem, nothing works as expected ever. I can install my Staging and Production apps from TestFlight, then I can make a subscription purchase as a customer would and I SHOULD see that subscription in my Sandbox right? That's the point of a Sandbox and TestFlight is it not? But in ALL cases whenever I try to view my 'Sandbox Subscriptions' it tells me I don't have any. Now, sometimes, very occasionally, I get a specific error message inside my app when attempting to make a purchase, this one states something like 'You already have a subscription, please restore it instead...' which makes no sense. Since it clearly states that I have none. But this message has a 'Manage' button to manage my subscriptions, tapping it lads me to a windows which amazing DOES have a subscription in it. But attempting to 'Cancel' it does nothing, just refreshes the screen to be the same. Now I think that this subscription is actually attached to the primary account on the device and NOT the sandbox account. So when this happens I cannot subscribe, I cannot restore, and I cannot manually alter the subscription within iOS. So I am stuck at this point. What am I doing wrong, am I setting this all up in the wrong order? Do I need to install some kind of profile or security cert, do I need to give a pint of blood to Imhotep? What am I missing. I even once sat on the phone for 90 minutes with an Apple Support Rep who took me through it step by step, same result. Also I just noticed that inside 'App Store Connect' when you look at the list of 'Sandbox' accounts there is a column for 'Last Purchase' which is entirely blank, apparently after a year of use I have NEVER purchased on the Sandbox, which is another reason I think my subs are going to the main email, not the sandbox one. I tried using the sandbox email as the main account for the whole device, I can't recall the result but it was worse and didn't work at all. So that's not it. https://developer.apple.com/help/app-store-connect/test-in-app-purchases/create-a-sandbox-apple-account/ The instructions on this page are not detailed enough and were not helpful to me. All I really want to know is how to fully setup a real actual iPhone for TestFlight and Sandbox testing of a app. WHat order do I create accounts, validate emails, attach to devices, login with etc etc etc. Step by step, nothing no matter how mundane missed out. A true idiots guide to making this work for me. Testing this on Android always takes 5 mins. iPhone, I'm lucky if I am done in half a day. Please help and thanks for reading!
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1
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0
Views
114
Activity
Jul ’25
StoreKit 2: Handle unfinished consumables
I have non-consumable and consumable in-app purchases in my app. The tutorial I was following stated Transaction.currentEntitlements includes unfinished consumables, which is incorrect according to the documentation. Is the correct way to handle unfinished consumables (and non-consumables) to implement Transaction.updates and call finish() if it’s verified? The documentation says that listener will receive unfinished transactions once upon app launch, so with that, do I understand correctly you do not need to implement Transaction.unfinished unless you want to look for unfinished transactions manually later on? Otherwise what is the correct and most recommended way to handle unfinished consumables? Is there a way to test that scenario in Xcode?
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1
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0
Views
271
Activity
Jun ’25
Unable to Authenticate with App Store Server API in Production (401 Error)
Our application is currently under review, and we are still facing issues because we receive a 401 Unauthorized response from the App Store Connect API when using the production environment. Our app integrates with Chargebee for subscription management, and in production, Chargebee is unable to authenticate with the App Store Server API. This results in a 401 Unauthorized error, preventing the user’s subscription from being synced correctly into our system. Interestingly, the same configuration works in the sandbox environment, but fails in production. We’ve tried authenticating using JWTs generated from multiple keys (including App Store Connect API / Team Keys with both Admin and App Manager access, and also In-App Purchase keys), all with the same result — sandbox access works, production does not. Here is our example code for testing with JWT token: const jwt = require('jsonwebtoken'); const fs = require('fs'); const https = require('https'); const config = { keyId: '<key_id>', issuerId: 'issuer_id', bundleId: 'bundle_id', privateKey: fs.readFileSync('path_to_key') }; const { keyId, issuerId, bundleId, privateKey } = config; const now = Math.floor(Date.now() / 1000); const jwtToken = jwt.sign( { iss: issuerId, iat: now, exp: now + 60 * 10, // 10 minutes is fine for test aud: 'appstoreconnect-v1', bid: bundleId }, privateKey, { algorithm: 'ES256', header: { alg: 'ES256', kid: keyId, typ: 'JWT' } } ); console.log('Generated JWT:\n', jwtToken); // prod const originalTransactionId = '<prod_transaction_id>'; const hostname = 'api.storekit.itunes.apple.com'; // sandbox // const originalTransactionId = '<sandbox_transaction_id>'; // const hostname = 'api.storekit-sandbox.itunes.apple.com' const options = { hostname, port: 443, path: `/inApps/v1/history/${originalTransactionId}`, method: 'GET', headers: { Authorization: `Bearer ${jwtToken}`, 'Content-Type': 'application/json', }, }; const callAppStoreConnectApi = async () => { const req = https.request(options, (res) => { console.log(`\nStatus Code: ${res.statusCode}`); let data = ''; res.on('data', (chunk) => { data += chunk; }); res.on('end', () => { console.log('Response Body:\n', data || '[Empty]'); }); }); req.on('error', (e) => { console.error('Request Error:', e); }); req.end(); }; callAppStoreConnectApi(); With this code, we were able to authenticate successfully in the sandbox environment, but not in production. I read in this discussion: https://developer.apple.com/forums/thread/711801 that the issue was resolved once the app was published to the App Store, but I haven’t found any official documentation confirming this. Does anyone know what the issue could be?
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3
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2
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439
Activity
Oct ’25
Cannot see support instruction pages or entitlement request page for external purchase links.
Hello! I am trying to get my app set up to support external payments. The snag I am hitting at the moment is it seems that relevant pages are not accessible? There is this old EU doc https://developer.apple.com/support/apps-using-alternative-payment-providers-in-the-eu/ But the more updated US doc titled "Distributing apps in the U.S. that provide an external purchase link - Support" is not available where it should be https://developer.apple.com/support/storekit-external-entitlement-us/ In addition the link for requesting the entitlement seems to be broken https://developer.apple.com/contact/request/storekit-external-entitlement-us/ Any idea how one can access these? Perhaps this is just a temporary error?
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0
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0
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143
Activity
May ’25
subscriptions before submitting a review
We distribute apps that offer auto-renewing subscriptions. In order to test a new service, we would like to create a new subscription group and subscription product (hereinafter referred to as “test subscription”) for this app. If the “In-app purchase statuses” of the test subscription is “Ready to Submit” is the following behavior correct? ・General end users cannot purchase the test subscription. ・Users with SANDBOX Apple accounts can purchase the test subscription.
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1
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0
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105
Activity
Aug ’25
iOS 26 still using apple ID for in app purchases when logged out of media and purchases on device
For testing purposes, I log out of media and purchases to use sandbox ID's to test in app purchases. Once I log out of media and purchases in device settings, in app purchases is still using my real apple ID, I'm not being prompted anymore to log into a sandbox ID for purchases.
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0
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0
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76
Activity
Jun ’25
App extension write data The main target reads data.
I have an iOS app with a main target and an app extension. I want the app extension to write data to the SwiftData in App Groups, while the main target reads the data. However, currently, the app extension only has permission to read data, not to write it.Is the issue due to my incorrect configuration or an Apple-imposed restriction?
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2
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0
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134
Activity
Aug ’25
Auto-renewing Subscription Updates not Arriving
This is a copy of a reply to this post. https://developer.apple.com/forums/thread/722222?page=1 I'm posting as new in the hope someone might have more up-to-date information, as I'm pulling out what little hair I have left. I'm using Storekit 2, testing in Xcode with a local Storekit config file. I have created a very minimal system to investigate this issue. I have a SwiftUI-based window using SubscriptionStoreView, and my app set up with the usual listener. I have four types of auto renewing subscription, configured in the local Storekit config file. With my app running, I subscribe to the lowest-level subscription I offer, via the SubscriptionStoreView. Notification of the inital purchase arrives, but subsequent auto-renewals do not trigger any action in my listener for Transaction.updates. They arrive as expected in the Transaction Manager. Radio silence in my listener. If I upgrade one subscription (via my SubscriptionStoreView) I see this reflected in the UI immediately, and also in the Transaction Manager, but the update that arrives in Transaction.updates refers to the old subscription, and has the isUpgraded flag set to false. Also, can anyone remind me what the grey warning triangle next to entries in the Transaction Manager means. I'm assuming it means unfinished, as that's what the sidebar indicates. Can the testing system really be this broken, or am I wildly off the mark? Unless I'm doing something fundamentally wrong this all seems extremely flakey, but happy to be proved wrong. I find this all rather unsettling if I can't test reliably, and am concerned that I my app may end up in this situation if I use storekit 2: https://stackoverflow.com/questions/73530849/storekit-renewal-transactions-missing-in-transaction-all-or-transaction-updates
Replies
10
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2
Views
2.2k
Activity
Feb ’26
StoreKit Product Request Times Out in TestFlight (macOS) Despite Successful Server Connection
Product Timeout, In App purchase is approved in App Store Connect. The Product ID and Bundle ID match. Environment macOS App in TestFlight Bundle ID: com.streamtime.StreamTime App Version: 1.1 (Build 51) StoreKit 2 Product ID: com.streamtime.premium Status: App & Subscription Approved Issue StoreKit product request (Product.products(for:)) consistently times out after 60 seconds in TestFlight, despite all connectivity checks passing. The same code works perfectly in Xcode with local StoreKit configuration. Diagnostic Results ✅ Successful checks: App Store connectivity (HTTP 200 from buy.itunes.apple.com) Backend API connectivity (HTTP 200) StoreKit 2 API available AppStore.canMakePayments: true Valid receipt exists Bundle ID matches Product ID matches approved subscription ❌ Failing: Product request times out after 60 seconds No products returned Code Implementation // Direct product request (fails in TestFlight) let products = try await Product.products(for: ["com.streamtime.premium"]) Logs 🔍 App Bundle ID: com.streamtime.StreamTime 🔍 Product ID: com.streamtime.premium 🔍 AppStore.canMakePayments: true 🔍 Apple Store connectivity: HTTP 200 🔵 Direct request for product ID: 'com.streamtime.premium' ⏱️ Direct request start time: 2025-08-30 10:21:32 +0000 ❌ TIMEOUT: Product request took longer than 60 seconds What I've Tried Removed manual in-app-purchase entitlement (per Apple's guidance) Using automatic signing Verified subscription is approved in App Store Connect Using Sandbox Apple ID in TestFlight Verified all network connectivity Questions Why does StoreKit timeout only in TestFlight when all other connectivity works? Are there additional configuration steps needed for macOS apps vs iOS? Could this be related to the automatic in-app purchase entitlement? Any guidance would be greatly appreciated as this is blocking our TestFlight validation.
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0
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0
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85
Activity
Sep ’25
Best current approach to detecting legacy paid app download (without relying on deprecated APIs)?
I’m trying to determine the most appropriate modern method for detecting whether a user originally downloaded a paid app (prior to transitioning the app to freemium/IAP-based access). Historically, this was done by checking for a valid App Store receipt and using SKReceiptRefreshRequest to ensure a fresh one was available. However, SKReceiptRefreshRequest and many related aspects of StoreKit receipt handling are now deprecated in iOS 17+. The current Apple documentation on receipt validation still refers to SKReceiptRefreshRequest, which makes things unclear. With so many deprecations and the push toward StoreKit 2, what’s the recommended path to: Check for a valid App Store receipt Confirm that the app was originally purchased (as a paid app, not via IAP) Persist this info to exempt the user from paywalling the app in the future I don’t need to validate purchases of IAPs — just to detect a legacy paid app download. Any guidance on best practice for this use case, preferably using non-deprecated APIs (StoreKit 2 or otherwise), would be appreciated.
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0
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0
Views
84
Activity
Jun ’25
in-app purchases suddenly appear as unpurchased.
We have received reports from users that their in-app purchases suddenly appear as unpurchased. We would like to know the cause of this issue. Our implementation does not use a server; purchases are determined solely on the client side. These reports often occur after updating the app version, but we have been unable to reproduce the issue in our development environment.
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0
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0
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106
Activity
Sep ’25
購入情報をサーバーで管理する場合は、アプリからサーバーに購入情報を渡す際にレシート検証する必要があるのか
アプリ内課金を実装しようとしていますが、サーバサイドのセキュリティに関してについて質問です。 StoreKit2を使えばアプリとApp Store Connect間のレシート検証は不要だが、 購入情報をサーバーで管理する場合は アプリからサーバーに購入情報を渡す際にレシート検証する必要があると考えるがその認識であっているか教えていただきたいです。
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0
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0
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125
Activity
May ’25
storekit_no_response
Our app cannot retrieve in-app purchase products from the App Store. We're getting a "storekit_no_response" error when attempting to fetch product information, despite having all products properly configured in App Store Connect. Error: IAPError(code: storekit_no_response, source: app_store, message: StoreKit: Failed to get response from platform., details: null) Verified product IDs match exactly what's in App Store Connect Confirmed we're using a Sandbox Test Account Checked that In-App Purchase capability is enabled Waited over 24 hours for product availability Tried multiple product ID formats This issue is preventing us from implementing subscription functionality in our app. We need assistance determining why StoreKit isn't responding to our product queries. Thank you for your help.
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0
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0
Views
259
Activity
Sep ’25
TestFlight user cannot re-purchase expired auto-renewable subscription – only restored purchases returned
I’m testing an auto-renewable subscription on TestFlight. Now the user can't re-purchase the same product – Apple just restores the old (expired) one, and no payment sheet appears. How can I let the same TestFlight user re-subscribe to an expired product? Do I have to create a new productId for every test cycle?
Replies
3
Boosts
3
Views
187
Activity
Jul ’25