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Virtual Machine UDID Changes in macOS 15: Looking for Guidance on Development Workflow
Hello, We're developing endpoint security software using the Endpoint Security framework, and we've encountered challenges with the behavior change in macOS 15 regarding provisioning UDIDs in cloned VMs. The Change Prior to macOS 15, cloning a VM preserved its UDID (format: 0000FE00-9C4ED9F68BBDC72D). Starting with macOS 15, cloned VMs receive a new UDID generated from the host's Secure Enclave (format: b043d27202c7ac37ca3c6b82673302225485cae9), making each clone effectively a new device. Our Workflow We maintain a clean base VM image and clone it for each test run. We add the base VM's UDID to our provisioning profile once, then create clones which (previously) retained that same UDID, allowing us to start new testing cycles without re-registering devices. This is essential because our product involves low-level system integration through the Endpoint Security framework, and if something goes wrong during development, it has the potential to affect system stability. To prevent any cascading issues between test runs or different product versions, we need each test to start from a known clean state rather than reusing the same VM. The Challenge With each VM clone generating a new UDID, we're hitting Apple's device registration limits quickly. This particularly impacts: New team members who spin up VMs for the first time and can't run signed builds Our CI/CD pipeline where multiple test environments need provisioning profiles Developers testing different branches who need separate clean environments Current Workaround We've found that VMs created on macOS 14 and upgraded to macOS 15+ retain their original UDID format. However, we're concerned this workaround may stop working in future macOS versions, which would leave us without a viable path forward. If the workaround stops working, our fallback would be signing each CI build with a Developer ID signature to allow running on any device. However, we'd prefer to avoid this as it would significantly increase load on Apple's signing infrastructure for what are essentially internal test builds. We completely understand the security reasoning behind tying UDIDs to the host's Secure Enclave for Apple Account support. However, for development workflows that don't require Apple Account features in VMs but do require clean, isolated test environments, the previous behavior was quite valuable. Question Is there a recommended approach for teams in our situation? We're happy to explore alternative workflows if there's a pattern we're missing, or we'd be glad to provide more context if this is a use case Apple is considering for future updates. Thanks for any guidance you can provide! Feedback case: FB21389730
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Feb ’26
“Payment method is not available” message in Sandbox subscription testing (StoreKit 2)
I’m implementing App Store subscriptions using StoreKit 2 and testing in the Sandbox environment. Until about a week ago everything worked fine, but recently the Settings > Subscriptions screen shows this message for my test account: “Your current payment method is not available.” The behavior: • Using a Sandbox tester account (not a production Apple ID) • Purchase flow works successfully — the transaction completes, and I receive server notifications • However, the system Settings app still displays that message under the subscription entry • No code changes were made since it last worked Questions: 1. What exactly does this message mean in the Sandbox environment? 2. Could this be related to any Apple system issue or recent backend update? 3. Has anyone else seen the same behavior in recent days? Environment: • Xcode 15.4 • iOS 17.5 (physical device) • StoreKit 2 / Swift 5.10 • Sandbox tester (Japan region) Thanks in advance for any insights or confirmations from others who are testing subscriptions in Sandbox!
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Nov ’25
Home App Intermittent Hub Not Responding Bug
I'm encountering a strange behavior with one of my home's on Home app while I'm off network. When I launch the app it indicates that the hub is not responding and all of my devices are unavailable. However, on the menu bar at the bottom if I switch to "Automation" and back to "Home" the pop-up goes away and my devices are accessible again (sometimes this take a few attempts). Siri is also able to consistently control my devices without an issue. The same behavior occurs with Home app on other devices (e.g. Mac) and with other members that have access to the household. 3rd party HomeKit app like "Controller" does not have an issue. This issue began with iOS 26 and I haven't had much luck resolving the issue. I already tried rebooting everything, including removing and re-adding an Apple TV (home hub). I have other homes shared with me in Home App with similar network/environment that are still working. The home I'm having issues has the most number of devices though (over 100+).
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Jan ’26
交易无法结束 (Transactions Unable to Finish)
有一个用户反馈7月8日充值了3笔后一直无法发起新的购买,总是提示已经购买。我们查了是之前的交易无法结束,我们使用StoreKit2,已经调用await transaction.finish()成功结束交易了,但是每次发起新支付时,Transaction.unfinished还会返回之前已完成的交易信息。 是设备或AppleID的问题么?用户尝试了重启设备、重新登录AppleID都没用。有什么办法解决呢? 用户无法结束的苹果交易id为:200002703899379、200002703900716、200002703902023。 A user reported that after making 3 purchases on July 8th, they have been unable to initiate new purchases, always receiving a prompt that the item has already been purchased. Upon investigation, we found that the previous transactions couldn't be finalized. We use StoreKit2 and have successfully called await transaction.finish() to end the transactions. However, every time a new payment is initiated, Transaction.unfinished still returns information about the previously completed transactions. Could this be an issue with the device or Apple ID? The user has tried restarting the device and re-logging into their Apple ID, but these attempts were unsuccessful. Is there any way to resolve this? The Apple transaction IDs that the user is unable to finalize are: 200002703899379, 200002703900716, 200002703902023.
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1.6k
Feb ’26
WorkoutKit WorkoutScheduler sync Broken with iOS 18.2 beta
WorkoutKit WorkoutScheduler seems broken with the first beta of iOS 18.2. I have tested using my app from Xcode and the one that is on the App Store (and working properly on other devices), and it's not working with this new beta of iOS. They appears in WorkoutScheduler.shared.scheduledWorkouts, but not on the watch. I even tried with other apps that do the same with Manual add to Apple Watch with SwiftUI workoutPreview work. Xcode 16.0 iOS 18.2 Beta 1 WatchOS 11.1
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4w
Unable to check for update on iOS 26
Hi and help needed! I updated my iPhone 16 Pro max to iOs 26. When I go to the software update section, the beta developer tab is gone, and it says "Unable to check for update" I reset my network settings and restarted the device. No change. Any help would be appreciated.
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1.3k
Jun ’25
Open Parent App From ShieldActionDelegate
Hello, I’m building an app that helps people spend less time on social media apps. For that, I make heavy use of Apple’s Screen Time APIs, such as ManagedSettings and FamilyControls. When an app is locked using a ShieldConfiguration, the user has to open my app in order to unlock it (e.g. enter a code). This is very cumbersome because no documented API exists to open the parent app (=my app) from the ShieldActionDelegate (also part of my app) when the user presses a button of the ShieldConfiguration. The ShieldActionDelegate callback just offers three options in its ShieldActionResponse: .none .defer .close .openParentApp is missing. We are working around this limitation by sending a local push notification that the user has to tap on. This has multiple drawbacks: It has to be ensured that notification permission has been granted. It has to be ensured that notifications can be delivered even while focus is enabled. Features such as Apple Intelligence notification summaries and notification prioritization can heavily delay delivering notifications and thus frustrate the user. Neither my users nor myself do understand why this is not possible in a smoother way, at least according to the documentation. There are 3rd party apps that have such functionality, they can directly open their own app from a button press in the Shield, see here: https://apps.apple.com/us/app/applocker-passcode-lock-apps/id1132845904 It would be great if Apple could level the playfield for all developers and document how this is achievable, because technically it clearly is. Thanks a lot and have a great day!
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Jul ’25
ShieldConfigurationExtension not working
I created a ShieldConfigurationExtension in Xcode 14.3 with File > New > Target > ShieldConfigurationExtension. This created the extension with all the necessary Info.plist values (correct NSExtensionPrincipalClass, etc.), with the extension included in embedded content in the host app target. No matter what I try, the extension is not getting invoked when I shield applications from my host app. The custom UI does not show as the shield, and looking at the debugger, an extension process is never invoked. I am shielding categories like this: let managedSettings = ManagedSettingsStore() ... managedSettings.shield.applicationCategories = .all() And my extension code overrides all the ShieldConfigurationDataSource functions. class ShieldConfigurationExtension: ShieldConfigurationDataSource { override func configuration(shielding application: Application) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } override func configuration(shielding application: Application, in category: ActivityCategory) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } override func configuration(shielding webDomain: WebDomain) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } override func configuration(shielding webDomain: WebDomain, in category: ActivityCategory) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } } What am I missing?
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Jun ’25
Screentime API new issues on iOS 17.4.1 and 17.5.1
Hi, I have a released screentime app ScreenZen. The last few days I've seen a disturbing spike in bug reports coming from people with 17.4.1 and 17.5.1 phones with no update to the app itself. People reported they saw the issue immediately after updating their iOS version. Unfortunately it is not replicable on all phones with those versions, so we haven't been able to replicate it on our test phones. It appears the issue is the ApplicationToken passed into ShieldActionExtension and ShieldConfigurationExtension does not match any of the ApplicationTokens that the user selected to block through FamilyControls. (The selected ApplicationTokens are being loaded through a group UserDefaults and they are indeed being loaded in the ShieldActionExtension in the bug reports).This is preventing the app from loading the correct settings and handling the blocking accordingly. I am trying to isolate this better with a new release with better logging, but would appreciate any help on this issue.
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2.9k
Jul ’25
WeatherKit JWT Auth error for SOME customer devices
We have a subscription WeatherKit app which has been on the App Store since December 2023. I am getting intermittent JWT auth failures on customer devices. In the great majority of cases, the request succeeds, but sometimes it fails, and sometimes it fails and never recovers. I’m working with a customer right now who is unable to get any weather data at all, and the logs he sends me show WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors error 2 The app uses the WeatherKit SDK (we are not using the REST API directly). We know we have the project setup as it has been working since launch, and I can verify weatherkit using security cms -D -i embedded.mobileprovision It it not a problem with the specific query, since I can get data for the dates and locations they are requesting. I can’t replicate the problem on my test devices. In case there is a rate limit issue: this app is a bit unusual and downloads an unusual amount of data at once using multiple queries in parallel using a TaskGroup. When the user creates a location, the app downloads a 10 day block of weather (7 days in the past + 3 day forecast) using WeatherService.shared.weather( for: location, including: WeatherQuery.daily( startDate: startDate, endDate: endDate ), WeatherQuery.hourly( startDate: startDate, endDate: endDate ) ) It also downloads about 2 months of daily precipitation data using multiple parallel calls to dailySummary in 10 day blocks: WeatherService.shared.dailySummary( for: location, forDaysIn: DateInterval(start: startDate, end: endDate), including: .precipitation ) In almost every case, including on my test devices, this works. But some users get WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors error 2 on every request. The two users yesterday that had this problem were both on iOS 18.5 for what that's worth, though the app supports 17.2+ Is anyone else seeing this? And can anyone suggest anything else to explore? It's obviously a terrible experience for customers who pay for the service and are unable to get any data. I did submit this info to Apple as FB18276275
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Jun ’25
DeviceActivityReportExtension: NSExtensionPrincipalClass required by App Store but rejected at runtime
I'm experiencing a contradictory validation issue with DeviceActivityReportExtension that creates an impossible situation: The Problem: Without NSExtensionPrincipalClass in Info.plist → App Store Connect rejects upload with: "Missing Info.plist values. No values for NSExtensionMainStoryboard or NSExtensionPrincipalClass found" With NSExtensionPrincipalClass → Local install fails with: "defines either an NSExtensionMainStoryboard or NSExtensionPrincipalClass key, which is not allowed for the extension point com.apple.deviceactivityui.report-extension" Setup: Extension point: com.apple.deviceactivityui.report-extension Using SwiftUI with @main attribute and DeviceActivityReportExtension protocol Xcode 16.2, iOS 17.6 deployment target Code structure: @main struct SpoolReport: DeviceActivityReportExtension { var body: some DeviceActivityReportScene { // Report scenes here } } The extension builds and runs perfectly without NSExtensionPrincipalClass, but cannot be uploaded to App Store Connect. Adding the key allows upload but breaks local installation. Is this a known issue? Is there a workaround or correct Info.plist configuration for DeviceActivityReportExtension? Thank you!
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Mar ’26
iOS 26 beta 8 – AlarmKit – Custom sounds in Library/Sounds do not play
I put a test.mp3 (30 sec) file into the App Bundle. I scheduled an AlarmKit alarm with the file name test.mp3. The custom sound plays ✅ I copied the file from the App Bundle to Library/Sounds/test2.mp3. I scheduled an AlarmKit alarm with the file name test2.mp3. Instead of playing the custom sound, it falls back to the default sound ❌ According to the documentation, sounds placed in Library/Sounds should be playable: I filed report FB19779004 on August 20, but haven’t received any response yet. This functionality is critical for our use case, so could you please let me know whether this is expected to be fixed soon, or if I’m misunderstanding the intended behavior?
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Feb ’26
StoreKit Configuration Not Syncing to Xcode
Hello! I am attempting to add Subscriptions to an App that Is already published on the App Store. I cannot get Xcode to actually sync what is in my App Store Connect. When adding the Storekit configuration file, I go through the automatic linking process and select the proper bundleID. The configuration file says 'Synced @ [CurrentTime]' however there are no subscriptions listed in there. I have attempted deleting the file several times, creating a new subscription group. With no success. Do I need to publish the subscriptions without the features first? Upon attempting to write the supporting code that will enable these features within the app, I cannot get Xcode to identify that I have these subscriptions. I have also tried pushing these to TestFlight, still with no success. Thank you.
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3w
CloudKit: how to handle CKError partialFailure when using NSPersistentCloudKitContainer?
I'm using NSPersistentCloudKitContainer with Core Data and I receive errors because my iCloud space is full. The errors printed are the following: <CKError 0x280df8e40: "Quota Exceeded" (25/2035); server message = "Quota exceeded"; op = 61846C533467A5DF; uuid = 6A144513-033F-42C2-9E27-693548EF2150; Retry after 342.0 seconds>. I want to inform the user about this issue, but I can't find a way to access the details of the error. I'm listening to NSPersistentCloudKitContainer.eventChangedNotification, I receive a error of type .partialFailure. But when I want to access the underlying errors, the partialErrorsByItemID property on the error is nil. How can I access this Quota Exceeded error? import Foundation import CloudKit import Combine import CoreData class SyncMonitor { fileprivate var subscriptions = Set<AnyCancellable>() init() { NotificationCenter.default.publisher(for: NSPersistentCloudKitContainer.eventChangedNotification) .sink { notification in if let cloudEvent = notification.userInfo?[NSPersistentCloudKitContainer.eventNotificationUserInfoKey] as? NSPersistentCloudKitContainer.Event { guard let ckerror = cloudEvent.error as? CKError else { return } print("Error: \(ckerror.localizedDescription)") if ckerror.code == .partialFailure { guard let errors = ckerror.partialErrorsByItemID else { return } for (_, error) in errors { if let currentError = error as? CKError { print(currentError.localizedDescription) } } } } } // end of sink .store(in: &subscriptions) } }
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1.5k
Aug ’25
iOS 26 didRegisterForRemoteNotificationsWithDeviceToken is not being called
We have an app in Swift that uses push notifications. It has a deployment target of iOS 15.0 I originally audited our app for iOS 26 by building it with Xcode 26 beta 3. At that point, all was well. Our implementation of application:didRegisterForRemoteNotificationsWithDeviceToken was called. But when rebuilding the app with beta 4, 5 and now 6, that function is no longer being called. I created a simple test case by creating a default iOS app project, then performing these additional steps: Set bundle ID to our app's ID Add the Push Notifications capability Add in application:didRegisterForRemoteNotificationsWithDeviceToken: with a print("HERE") just to set a breakpoint. Added the following code inside application:didFinishLaunchingWithOptions: along with setting a breakpoint on the registerForRemoteNotifications line: UNUserNotificationCenter.current().requestAuthorization(options: [.badge, .alert, .sound]) { granted, _ in DispatchQueue.main.async { UIApplication.shared.registerForRemoteNotifications() } } Building and running with Xcode 26 beta 6 (17A5305f) generates these two different outcomes based upon the OS running in the Simulator: iPhone 16 Pro simulator running iOS 18.4 - both breakpoints are reached iPhone 16 Pro simulator running iOS 26 - only the breakpoint on UIApplication.shared.registerForRemoteNotifications is reached. Assuming this is a bug in iOS 26. Or, is there something additional we now need to do to get push notifications working?
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Jan ’26
Private database: failed to access iCloud data please signin again.
When I logged into my cloudkit console to inspect the database for some debugging work I couldn't access the private database. It keeps saying "failed to access iCloud data, please signi n again". No matter how many times I sign in again, whether with password or passwordless key it keeps saying the same thing. It says that message when I click on Public database, and private and shared databases are below it. I only noticed this a couple of days ago. It's done this in the past, but I eventually got back into the database but I don't know what changed to make it work.
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Aug ’25
HealthKit Blood Pressure authorization broken on iOS 26.5 RC
Hello, I'm experiencing a bug on iOS 26.5 RC1/RC2 where the Blood Pressure option is silently excluded from the HealthKit permission dialog (when requesting HKQuantityTypeIdentifierBloodPressureSystolic and HKQuantityTypeIdentifierBloodPressureDiastolic). This does not reproduce on iOS 26.4.2 or earlier. What happens: When BP types are requested alone, a blank white modal slides up and immediately dismisses — no permission UI is shown. When BP is requested alongside other types, a normal dialog appears for those other types, but Blood Pressure is simply absent from the list. The completion handler returns success = YES, error = nil in both cases, but BP permission is never granted. The result: Settings → Privacy & Security → Health → [app] shows Blood Pressure as requested but not granted getRequestStatusForAuthorizationToShareTypes for the BP types keeps returning ShouldRequest indefinitely HealthKit queries for BP samples return no data Workaround: Manually toggling Blood Pressure to ON in Settings → Privacy & Security → Health → [app name] fixes everything - queries work, notifications fire, and getRequestStatusForAuthorizationToShareTypes correctly returns HKAuthorizationRequestStatusUnnecessary. Environment: Confirmed broken: iOS 26.5 RC1 (23F75) and RC2 (23F77), iPhone 11; iOS 26.5 RC1 (23F73), simulator Confirmed working: iOS 26.4.2 (device), iOS 26.4.1 (simulator) Feedback filed as FB22735935.
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10h
AppStore.sync() not restoring purchases
On an app that was using the old API for In-App Purchases (StoreKit 1). The app is already published on the App Store. The purchase is non-consumable. While trying to migrate to StoreKit 2, I'm unable to restore purchases. Specifically displaying and purchasing products works as expected, but when deleting and reinstalling the app, and then trying to restore purchases I can't do it. I'm trying to restore them using the new APIs but it doesn't seem to be working. What I have tried so far: I'm listening for transaction updates during the whole lifetime of the app, with: Task.detached { for await result in Transaction.updates { if case let .verified(safe) = result { } } } I have a button that calls this method, but other than prompting to log in again with the Apple ID it doesn't seem to have any effect at all: try? await AppStore.sync() This doesn't return any item for await result in Transaction.currentEntitlements { if case let .verified(transaction) = result { } } This doesn't return any item for await result in Transaction.all { if case let .verified(transaction) = result { } } As mentioned before I'm trying this after purchasing the item and deleting the app. So I'm sure it should be able to restore the purchase. Am trying this both with a Configuration.storekit file on the simulator, and without it on a real device, in the Sandbox Environment. Has anyone being able to restore purchases using StoreKit 2? PD: I already filed a feedback report on Feedback Assistant, but so far the only thing that they have replied is: Because StoreKit Testing in Xcode is a local environment, and the data is tied to the app, when you delete the app you're also deleting all the transaction data for that app in the Xcode environment. The code snippets provided are correct usage of the API. So yes, using a Configuration.storekit file won't work on restoring purchases, but if I can't restore them on the Sandbox Environment I'm afraid that this won't work once released, leaving my users totally unable to restore what they have already purchased.
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Virtual Machine UDID Changes in macOS 15: Looking for Guidance on Development Workflow
Hello, We're developing endpoint security software using the Endpoint Security framework, and we've encountered challenges with the behavior change in macOS 15 regarding provisioning UDIDs in cloned VMs. The Change Prior to macOS 15, cloning a VM preserved its UDID (format: 0000FE00-9C4ED9F68BBDC72D). Starting with macOS 15, cloned VMs receive a new UDID generated from the host's Secure Enclave (format: b043d27202c7ac37ca3c6b82673302225485cae9), making each clone effectively a new device. Our Workflow We maintain a clean base VM image and clone it for each test run. We add the base VM's UDID to our provisioning profile once, then create clones which (previously) retained that same UDID, allowing us to start new testing cycles without re-registering devices. This is essential because our product involves low-level system integration through the Endpoint Security framework, and if something goes wrong during development, it has the potential to affect system stability. To prevent any cascading issues between test runs or different product versions, we need each test to start from a known clean state rather than reusing the same VM. The Challenge With each VM clone generating a new UDID, we're hitting Apple's device registration limits quickly. This particularly impacts: New team members who spin up VMs for the first time and can't run signed builds Our CI/CD pipeline where multiple test environments need provisioning profiles Developers testing different branches who need separate clean environments Current Workaround We've found that VMs created on macOS 14 and upgraded to macOS 15+ retain their original UDID format. However, we're concerned this workaround may stop working in future macOS versions, which would leave us without a viable path forward. If the workaround stops working, our fallback would be signing each CI build with a Developer ID signature to allow running on any device. However, we'd prefer to avoid this as it would significantly increase load on Apple's signing infrastructure for what are essentially internal test builds. We completely understand the security reasoning behind tying UDIDs to the host's Secure Enclave for Apple Account support. However, for development workflows that don't require Apple Account features in VMs but do require clean, isolated test environments, the previous behavior was quite valuable. Question Is there a recommended approach for teams in our situation? We're happy to explore alternative workflows if there's a pattern we're missing, or we'd be glad to provide more context if this is a use case Apple is considering for future updates. Thanks for any guidance you can provide! Feedback case: FB21389730
Replies
9
Boosts
2
Views
1.2k
Activity
Feb ’26
“Payment method is not available” message in Sandbox subscription testing (StoreKit 2)
I’m implementing App Store subscriptions using StoreKit 2 and testing in the Sandbox environment. Until about a week ago everything worked fine, but recently the Settings > Subscriptions screen shows this message for my test account: “Your current payment method is not available.” The behavior: • Using a Sandbox tester account (not a production Apple ID) • Purchase flow works successfully — the transaction completes, and I receive server notifications • However, the system Settings app still displays that message under the subscription entry • No code changes were made since it last worked Questions: 1. What exactly does this message mean in the Sandbox environment? 2. Could this be related to any Apple system issue or recent backend update? 3. Has anyone else seen the same behavior in recent days? Environment: • Xcode 15.4 • iOS 17.5 (physical device) • StoreKit 2 / Swift 5.10 • Sandbox tester (Japan region) Thanks in advance for any insights or confirmations from others who are testing subscriptions in Sandbox!
Replies
5
Boosts
2
Views
327
Activity
Nov ’25
Home App Intermittent Hub Not Responding Bug
I'm encountering a strange behavior with one of my home's on Home app while I'm off network. When I launch the app it indicates that the hub is not responding and all of my devices are unavailable. However, on the menu bar at the bottom if I switch to "Automation" and back to "Home" the pop-up goes away and my devices are accessible again (sometimes this take a few attempts). Siri is also able to consistently control my devices without an issue. The same behavior occurs with Home app on other devices (e.g. Mac) and with other members that have access to the household. 3rd party HomeKit app like "Controller" does not have an issue. This issue began with iOS 26 and I haven't had much luck resolving the issue. I already tried rebooting everything, including removing and re-adding an Apple TV (home hub). I have other homes shared with me in Home App with similar network/environment that are still working. The home I'm having issues has the most number of devices though (over 100+).
Replies
11
Boosts
0
Views
707
Activity
Jan ’26
交易无法结束 (Transactions Unable to Finish)
有一个用户反馈7月8日充值了3笔后一直无法发起新的购买,总是提示已经购买。我们查了是之前的交易无法结束,我们使用StoreKit2,已经调用await transaction.finish()成功结束交易了,但是每次发起新支付时,Transaction.unfinished还会返回之前已完成的交易信息。 是设备或AppleID的问题么?用户尝试了重启设备、重新登录AppleID都没用。有什么办法解决呢? 用户无法结束的苹果交易id为:200002703899379、200002703900716、200002703902023。 A user reported that after making 3 purchases on July 8th, they have been unable to initiate new purchases, always receiving a prompt that the item has already been purchased. Upon investigation, we found that the previous transactions couldn't be finalized. We use StoreKit2 and have successfully called await transaction.finish() to end the transactions. However, every time a new payment is initiated, Transaction.unfinished still returns information about the previously completed transactions. Could this be an issue with the device or Apple ID? The user has tried restarting the device and re-logging into their Apple ID, but these attempts were unsuccessful. Is there any way to resolve this? The Apple transaction IDs that the user is unable to finalize are: 200002703899379, 200002703900716, 200002703902023.
Replies
6
Boosts
6
Views
1.6k
Activity
Feb ’26
WorkoutKit WorkoutScheduler sync Broken with iOS 18.2 beta
WorkoutKit WorkoutScheduler seems broken with the first beta of iOS 18.2. I have tested using my app from Xcode and the one that is on the App Store (and working properly on other devices), and it's not working with this new beta of iOS. They appears in WorkoutScheduler.shared.scheduledWorkouts, but not on the watch. I even tried with other apps that do the same with Manual add to Apple Watch with SwiftUI workoutPreview work. Xcode 16.0 iOS 18.2 Beta 1 WatchOS 11.1
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30
Boosts
6
Views
2.3k
Activity
4w
Unable to check for update on iOS 26
Hi and help needed! I updated my iPhone 16 Pro max to iOs 26. When I go to the software update section, the beta developer tab is gone, and it says "Unable to check for update" I reset my network settings and restarted the device. No change. Any help would be appreciated.
Replies
11
Boosts
6
Views
1.3k
Activity
Jun ’25
Open Parent App From ShieldActionDelegate
Hello, I’m building an app that helps people spend less time on social media apps. For that, I make heavy use of Apple’s Screen Time APIs, such as ManagedSettings and FamilyControls. When an app is locked using a ShieldConfiguration, the user has to open my app in order to unlock it (e.g. enter a code). This is very cumbersome because no documented API exists to open the parent app (=my app) from the ShieldActionDelegate (also part of my app) when the user presses a button of the ShieldConfiguration. The ShieldActionDelegate callback just offers three options in its ShieldActionResponse: .none .defer .close .openParentApp is missing. We are working around this limitation by sending a local push notification that the user has to tap on. This has multiple drawbacks: It has to be ensured that notification permission has been granted. It has to be ensured that notifications can be delivered even while focus is enabled. Features such as Apple Intelligence notification summaries and notification prioritization can heavily delay delivering notifications and thus frustrate the user. Neither my users nor myself do understand why this is not possible in a smoother way, at least according to the documentation. There are 3rd party apps that have such functionality, they can directly open their own app from a button press in the Shield, see here: https://apps.apple.com/us/app/applocker-passcode-lock-apps/id1132845904 It would be great if Apple could level the playfield for all developers and document how this is achievable, because technically it clearly is. Thanks a lot and have a great day!
Replies
6
Boosts
1
Views
913
Activity
Jul ’25
ShieldConfigurationExtension not working
I created a ShieldConfigurationExtension in Xcode 14.3 with File > New > Target > ShieldConfigurationExtension. This created the extension with all the necessary Info.plist values (correct NSExtensionPrincipalClass, etc.), with the extension included in embedded content in the host app target. No matter what I try, the extension is not getting invoked when I shield applications from my host app. The custom UI does not show as the shield, and looking at the debugger, an extension process is never invoked. I am shielding categories like this: let managedSettings = ManagedSettingsStore() ... managedSettings.shield.applicationCategories = .all() And my extension code overrides all the ShieldConfigurationDataSource functions. class ShieldConfigurationExtension: ShieldConfigurationDataSource { override func configuration(shielding application: Application) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } override func configuration(shielding application: Application, in category: ActivityCategory) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } override func configuration(shielding webDomain: WebDomain) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } override func configuration(shielding webDomain: WebDomain, in category: ActivityCategory) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } } What am I missing?
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5
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2
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3.1k
Activity
Jun ’25
Screentime API new issues on iOS 17.4.1 and 17.5.1
Hi, I have a released screentime app ScreenZen. The last few days I've seen a disturbing spike in bug reports coming from people with 17.4.1 and 17.5.1 phones with no update to the app itself. People reported they saw the issue immediately after updating their iOS version. Unfortunately it is not replicable on all phones with those versions, so we haven't been able to replicate it on our test phones. It appears the issue is the ApplicationToken passed into ShieldActionExtension and ShieldConfigurationExtension does not match any of the ApplicationTokens that the user selected to block through FamilyControls. (The selected ApplicationTokens are being loaded through a group UserDefaults and they are indeed being loaded in the ShieldActionExtension in the bug reports).This is preventing the app from loading the correct settings and handling the blocking accordingly. I am trying to isolate this better with a new release with better logging, but would appreciate any help on this issue.
Replies
3
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6
Views
2.9k
Activity
Jul ’25
WeatherKit JWT Auth error for SOME customer devices
We have a subscription WeatherKit app which has been on the App Store since December 2023. I am getting intermittent JWT auth failures on customer devices. In the great majority of cases, the request succeeds, but sometimes it fails, and sometimes it fails and never recovers. I’m working with a customer right now who is unable to get any weather data at all, and the logs he sends me show WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors error 2 The app uses the WeatherKit SDK (we are not using the REST API directly). We know we have the project setup as it has been working since launch, and I can verify weatherkit using security cms -D -i embedded.mobileprovision It it not a problem with the specific query, since I can get data for the dates and locations they are requesting. I can’t replicate the problem on my test devices. In case there is a rate limit issue: this app is a bit unusual and downloads an unusual amount of data at once using multiple queries in parallel using a TaskGroup. When the user creates a location, the app downloads a 10 day block of weather (7 days in the past + 3 day forecast) using WeatherService.shared.weather( for: location, including: WeatherQuery.daily( startDate: startDate, endDate: endDate ), WeatherQuery.hourly( startDate: startDate, endDate: endDate ) ) It also downloads about 2 months of daily precipitation data using multiple parallel calls to dailySummary in 10 day blocks: WeatherService.shared.dailySummary( for: location, forDaysIn: DateInterval(start: startDate, end: endDate), including: .precipitation ) In almost every case, including on my test devices, this works. But some users get WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors error 2 on every request. The two users yesterday that had this problem were both on iOS 18.5 for what that's worth, though the app supports 17.2+ Is anyone else seeing this? And can anyone suggest anything else to explore? It's obviously a terrible experience for customers who pay for the service and are unable to get any data. I did submit this info to Apple as FB18276275
Replies
5
Boosts
6
Views
416
Activity
Jun ’25
DeviceActivityReportExtension: NSExtensionPrincipalClass required by App Store but rejected at runtime
I'm experiencing a contradictory validation issue with DeviceActivityReportExtension that creates an impossible situation: The Problem: Without NSExtensionPrincipalClass in Info.plist → App Store Connect rejects upload with: "Missing Info.plist values. No values for NSExtensionMainStoryboard or NSExtensionPrincipalClass found" With NSExtensionPrincipalClass → Local install fails with: "defines either an NSExtensionMainStoryboard or NSExtensionPrincipalClass key, which is not allowed for the extension point com.apple.deviceactivityui.report-extension" Setup: Extension point: com.apple.deviceactivityui.report-extension Using SwiftUI with @main attribute and DeviceActivityReportExtension protocol Xcode 16.2, iOS 17.6 deployment target Code structure: @main struct SpoolReport: DeviceActivityReportExtension { var body: some DeviceActivityReportScene { // Report scenes here } } The extension builds and runs perfectly without NSExtensionPrincipalClass, but cannot be uploaded to App Store Connect. Adding the key allows upload but breaks local installation. Is this a known issue? Is there a workaround or correct Info.plist configuration for DeviceActivityReportExtension? Thank you!
Replies
10
Boosts
2
Views
726
Activity
Mar ’26
iOS 26 Apple Wallet - Upgrade Boarding Pass with Live Activities
Hello, We watched the WWDC25 presentation about Apple Wallet on the upgrade boarding pass features with Live Activities. We’re interested in integrating this into our app for iOS 26 beta testing. Could you please provide: Sample code or example projects API documentation Implementation guidelines Details on sharing functionality Thanks in advance!
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4
Boosts
4
Views
753
Activity
Jan ’26
iOS 26 beta 8 – AlarmKit – Custom sounds in Library/Sounds do not play
I put a test.mp3 (30 sec) file into the App Bundle. I scheduled an AlarmKit alarm with the file name test.mp3. The custom sound plays ✅ I copied the file from the App Bundle to Library/Sounds/test2.mp3. I scheduled an AlarmKit alarm with the file name test2.mp3. Instead of playing the custom sound, it falls back to the default sound ❌ According to the documentation, sounds placed in Library/Sounds should be playable: I filed report FB19779004 on August 20, but haven’t received any response yet. This functionality is critical for our use case, so could you please let me know whether this is expected to be fixed soon, or if I’m misunderstanding the intended behavior?
Replies
3
Boosts
4
Views
304
Activity
Feb ’26
StoreKit Configuration Not Syncing to Xcode
Hello! I am attempting to add Subscriptions to an App that Is already published on the App Store. I cannot get Xcode to actually sync what is in my App Store Connect. When adding the Storekit configuration file, I go through the automatic linking process and select the proper bundleID. The configuration file says 'Synced @ [CurrentTime]' however there are no subscriptions listed in there. I have attempted deleting the file several times, creating a new subscription group. With no success. Do I need to publish the subscriptions without the features first? Upon attempting to write the supporting code that will enable these features within the app, I cannot get Xcode to identify that I have these subscriptions. I have also tried pushing these to TestFlight, still with no success. Thank you.
Replies
14
Boosts
5
Views
1.8k
Activity
3w
CloudKit: how to handle CKError partialFailure when using NSPersistentCloudKitContainer?
I'm using NSPersistentCloudKitContainer with Core Data and I receive errors because my iCloud space is full. The errors printed are the following: <CKError 0x280df8e40: "Quota Exceeded" (25/2035); server message = "Quota exceeded"; op = 61846C533467A5DF; uuid = 6A144513-033F-42C2-9E27-693548EF2150; Retry after 342.0 seconds>. I want to inform the user about this issue, but I can't find a way to access the details of the error. I'm listening to NSPersistentCloudKitContainer.eventChangedNotification, I receive a error of type .partialFailure. But when I want to access the underlying errors, the partialErrorsByItemID property on the error is nil. How can I access this Quota Exceeded error? import Foundation import CloudKit import Combine import CoreData class SyncMonitor { fileprivate var subscriptions = Set<AnyCancellable>() init() { NotificationCenter.default.publisher(for: NSPersistentCloudKitContainer.eventChangedNotification) .sink { notification in if let cloudEvent = notification.userInfo?[NSPersistentCloudKitContainer.eventNotificationUserInfoKey] as? NSPersistentCloudKitContainer.Event { guard let ckerror = cloudEvent.error as? CKError else { return } print("Error: \(ckerror.localizedDescription)") if ckerror.code == .partialFailure { guard let errors = ckerror.partialErrorsByItemID else { return } for (_, error) in errors { if let currentError = error as? CKError { print(currentError.localizedDescription) } } } } } // end of sink .store(in: &subscriptions) } }
Replies
2
Boosts
1
Views
1.5k
Activity
Aug ’25
iOS 26 didRegisterForRemoteNotificationsWithDeviceToken is not being called
We have an app in Swift that uses push notifications. It has a deployment target of iOS 15.0 I originally audited our app for iOS 26 by building it with Xcode 26 beta 3. At that point, all was well. Our implementation of application:didRegisterForRemoteNotificationsWithDeviceToken was called. But when rebuilding the app with beta 4, 5 and now 6, that function is no longer being called. I created a simple test case by creating a default iOS app project, then performing these additional steps: Set bundle ID to our app's ID Add the Push Notifications capability Add in application:didRegisterForRemoteNotificationsWithDeviceToken: with a print("HERE") just to set a breakpoint. Added the following code inside application:didFinishLaunchingWithOptions: along with setting a breakpoint on the registerForRemoteNotifications line: UNUserNotificationCenter.current().requestAuthorization(options: [.badge, .alert, .sound]) { granted, _ in DispatchQueue.main.async { UIApplication.shared.registerForRemoteNotifications() } } Building and running with Xcode 26 beta 6 (17A5305f) generates these two different outcomes based upon the OS running in the Simulator: iPhone 16 Pro simulator running iOS 18.4 - both breakpoints are reached iPhone 16 Pro simulator running iOS 26 - only the breakpoint on UIApplication.shared.registerForRemoteNotifications is reached. Assuming this is a bug in iOS 26. Or, is there something additional we now need to do to get push notifications working?
Replies
8
Boosts
5
Views
1.4k
Activity
Jan ’26
Private database: failed to access iCloud data please signin again.
When I logged into my cloudkit console to inspect the database for some debugging work I couldn't access the private database. It keeps saying "failed to access iCloud data, please signi n again". No matter how many times I sign in again, whether with password or passwordless key it keeps saying the same thing. It says that message when I click on Public database, and private and shared databases are below it. I only noticed this a couple of days ago. It's done this in the past, but I eventually got back into the database but I don't know what changed to make it work.
Replies
8
Boosts
5
Views
2.1k
Activity
Aug ’25
HealthKit Blood Pressure authorization broken on iOS 26.5 RC
Hello, I'm experiencing a bug on iOS 26.5 RC1/RC2 where the Blood Pressure option is silently excluded from the HealthKit permission dialog (when requesting HKQuantityTypeIdentifierBloodPressureSystolic and HKQuantityTypeIdentifierBloodPressureDiastolic). This does not reproduce on iOS 26.4.2 or earlier. What happens: When BP types are requested alone, a blank white modal slides up and immediately dismisses — no permission UI is shown. When BP is requested alongside other types, a normal dialog appears for those other types, but Blood Pressure is simply absent from the list. The completion handler returns success = YES, error = nil in both cases, but BP permission is never granted. The result: Settings → Privacy & Security → Health → [app] shows Blood Pressure as requested but not granted getRequestStatusForAuthorizationToShareTypes for the BP types keeps returning ShouldRequest indefinitely HealthKit queries for BP samples return no data Workaround: Manually toggling Blood Pressure to ON in Settings → Privacy & Security → Health → [app name] fixes everything - queries work, notifications fire, and getRequestStatusForAuthorizationToShareTypes correctly returns HKAuthorizationRequestStatusUnnecessary. Environment: Confirmed broken: iOS 26.5 RC1 (23F75) and RC2 (23F77), iPhone 11; iOS 26.5 RC1 (23F73), simulator Confirmed working: iOS 26.4.2 (device), iOS 26.4.1 (simulator) Feedback filed as FB22735935.
Replies
3
Boosts
1
Views
473
Activity
10h
AppStore.sync() not restoring purchases
On an app that was using the old API for In-App Purchases (StoreKit 1). The app is already published on the App Store. The purchase is non-consumable. While trying to migrate to StoreKit 2, I'm unable to restore purchases. Specifically displaying and purchasing products works as expected, but when deleting and reinstalling the app, and then trying to restore purchases I can't do it. I'm trying to restore them using the new APIs but it doesn't seem to be working. What I have tried so far: I'm listening for transaction updates during the whole lifetime of the app, with: Task.detached { for await result in Transaction.updates { if case let .verified(safe) = result { } } } I have a button that calls this method, but other than prompting to log in again with the Apple ID it doesn't seem to have any effect at all: try? await AppStore.sync() This doesn't return any item for await result in Transaction.currentEntitlements { if case let .verified(transaction) = result { } } This doesn't return any item for await result in Transaction.all { if case let .verified(transaction) = result { } } As mentioned before I'm trying this after purchasing the item and deleting the app. So I'm sure it should be able to restore the purchase. Am trying this both with a Configuration.storekit file on the simulator, and without it on a real device, in the Sandbox Environment. Has anyone being able to restore purchases using StoreKit 2? PD: I already filed a feedback report on Feedback Assistant, but so far the only thing that they have replied is: Because StoreKit Testing in Xcode is a local environment, and the data is tied to the app, when you delete the app you're also deleting all the transaction data for that app in the Xcode environment. The code snippets provided are correct usage of the API. So yes, using a Configuration.storekit file won't work on restoring purchases, but if I can't restore them on the Sandbox Environment I'm afraid that this won't work once released, leaving my users totally unable to restore what they have already purchased.
Replies
3
Boosts
0
Views
1.9k
Activity
3w
StoreKit API anomalies in iOS 26.4 Beta 4
In iOS 26.4 beta 4, the receipt returned by StoreKit payments via [[NSBundle mainBundle] appStoreReceiptURL] corresponds to the previous transaction; the content only becomes correct after restarting the app.
Replies
3
Boosts
5
Views
513
Activity
4w