Posts under App & System Services topic

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Default App Clip URL (appclip.apple.com) shows website preview instead of triggering App Clip card
We have a published, approved App Clip that works correctly via QR code and the Safari Smart App Banner, but URL-based invocation does not trigger the App Clip card in any context. Most notably, Apple's own default App Clip URL does not work either: https://appclip.apple.com/id?p=hazel-torus.Clip **Tapping this link in Messages or Notes does nothing. ** Long-pressing it shows a generic website link preview rather than the App Clip card, even though appclip.apple.com is Apple's domain and requires no configuration on our end. Setup details: App Clip bundle ID: hazel-torus.Clip Team ID: 2UNR2APH47 App Clip experience URL: https://passportreader.app/open AASA includes a correctly formatted appclips key with 2UNR2APH47.hazel-torus.Clip (confirmed via https://app-site-association.cdn-apple.com/a/v1/passportreader.app that AASA is correctly cached) Associated Domains entitlements (appclips:passportreader.app) are present on the App Clip target App and App Clip experience are both Approved / Ready for Sale Tested on two physical devices, neither with the full app installed Since QR and Safari banner invocation work, the App Clip itself and its entitlements appear correctly configured. The fact that even Apple's own appclip.apple.com URL fails, and is treated as an arbitrary website link, suggests this may be a backend indexing issue specific to this App Clip rather than a client-side configuration problem. Has anyone else encountered this, or know what could cause appclip.apple.com to not be recognized as an App Clip URL?
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AppTransaction.shared fails with SKServerErrorDomain Code=-1 across all install methods (sandbox) — stumped after ruling out everything checkable
Hi all, I've been debugging a persistent sandbox StoreKit issue for a while now and have ruled out everything I can check from my end. Posting the full picture here in case anyone recognizes this pattern or has advice — genuinely stuck. The core problem AppTransaction.shared (StoreKit 2) consistently fails with: Error Domain=SKServerErrorDomain Code=-1 "(null)" UserInfo={storefront-country-code=AUS, client-environment-type=Sandbox} A real purchase attempt separately fails with: Error Domain=ASDServerErrorDomain Code=3504 "This item cannot be found." UserInfo={storefront-country-code=AUS, AMSServerErrorCode=3504, client-environment-type=Sandbox} What's confirmed working (so I can rule these out as the cause) Product catalog/pricing fetch — real price, title, currency load correctly every time canMakePayments → true getStorefront → AUS, correctly App Store Connect account: Paid Apps Agreement Active, Free Apps Agreement Active, bank account Active, all 3 tax forms Active (ABN/GST, Certificate of Foreign Status, W-8BEN) The IAP itself: correctly configured (com.subwizard.subwizard.unlock, Non-Consumable, "Ready for Review" status) App code: verified twice independently — product ID, type, and registration are all correct, no bugs found Xcode's local StoreKit Configuration file (fully simulated, no network): confirms my purchase/entitlement code works correctly end-to-end when StoreKit cooperates — so this isn't a code bug What's confirmed failing — identically, across every method I've tried Raw Xcode Debug build, installed directly to a real device TestFlight (Internal Testing) install A fresh Xcode Release-configuration run Same error, same domain, same code, every single time: AppTransaction.shared fetch, receipt refresh, Restore Purchases, and the actual purchase attempt (different code, 3504, but same underlying pattern). The pattern that stands out Everything that's a simple read of the public catalog (what does this app sell, what's the price) works. Everything requiring Apple's servers to process something tied to my specific account's transaction/commerce state (transaction history, an actual purchase) fails. My leading theory This is a brand-new Individual Apple Developer account. The Paid Apps Agreement only went Active 5 days before I started testing this. First-ever IAP product, first-ever real purchase attempt on the account. I'm wondering if this is a propagation/settling delay on Apple's commerce backend that the "Active" UI status doesn't fully reflect — I found a few other forum threads where Apple's own response to error 3504 specifically was to double check the Paid Apps Agreement/tax/banking, even in cases where it already showed as complete. What I've already ruled out App Store submission status — per Apple's TN3186 doc and other DTS-engineer forum replies I found, sandbox purchases shouldn't require app/IAP submission or approval at all A raw Xcode install lacking a "real acquisition record" that TestFlight would have — tested directly, TestFlight failed identically Sandbox tester account misconfiguration — sign-in works fine, tester accounts are valid and usable Where things stand right now Given everything above checked out clean, I went ahead and submitted the app + this IAP for App Review, partly just to see whether that changes anything, and partly because I need to actually ship at some point regardless. If it gets approved and the purchase works for the reviewer, that would at least tell me production is fine even if sandbox stays broken — I can live with that. But if it comes back rejected specifically because the purchase doesn't work, I'm genuinely out of ideas on what else to check from my side.
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FSKit - Retrieve Process ID?
Does FSKit support the ability to get the process information, such as the pid, when a process accesses a resource? Being able have the process context is important for implementing certain access patterns and security logging in some contexts. For instance, we have a system that utilizes (pre-FSKit) a FUSE mount that, depending on the process has different "views" and "access" based on the process id.
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MagSafe LED does not reflect user-defined charging limit (optimized battery charging)
I recently noticed a UX inconsistency while using the battery charge limit feature on my MacBook with a MagSafe charger. With the optimized charging feature, users can set a custom maximum charging limit (for example, 95%) to improve battery health. However, the MagSafe LED indicator continues to show the charging state (amber) even after the device reaches this user-defined limit. Previously, the LED would turn green when charging reached 100%, clearly indicating a “fully charged” state. But now, when charging stops at a user-defined limit, there is no clear visual feedback that charging has effectively completed based on the user’s preference. This creates confusion, as the LED suggests that charging is still ongoing even though the system has stopped charging at the configured limit. A possible approach to improve this could be to treat the user-defined limit as an effective “fully charged” state during charging. For example: if is_charging: if battery_percentage < user_defined_limit: LED = AMBER else: LED = GREEN This would align the physical LED indicator with the system’s charging behavior and improve clarity for users without requiring hardware changes. Has anyone else observed this behavior, or is there any existing workaround?
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Location Services stopped working across the system on macOS
MacBook Air (M4) Current build: macOS 27 Developer Beta (26A5368g) I have a system-wide Location Services failure affecting Apple Maps, Safari geolocation APIs, and any application requesting the current location. Symptoms: Apple Maps cannot determine current location. Safari and browser geolocation APIs fail. Websites report that location cannot be found. Location Services are enabled and permissions are granted. The issue has persisted across: macOS 26.5 beta macOS 26.6 beta macOS 26.6 beta 2 macOS 27 Developer Beta Troubleshooting already performed: Multiple Wi-Fi networks tested. iPhone hotspot tested. VPN enabled and disabled. Location Services reset. Permissions reset and reauthorized. New clean local user account created (no Apple ID, no third-party software). Issue reproduces identically in the clean account. Technical observations: locationd logs repeatedly show: knownCount = 0 AlsWifi = unknown while Wi-Fi scanning itself appears successful: queryMacAddresses.size = 57 The system sees dozens of nearby access points, but none appear to be recognized for Wi-Fi positioning. Additional findings: Wi-Fi hardware functions normally. Internet connectivity is normal. Bluetooth and Find My device presence work. GeoServices resources are present on disk. No successful location fix is ever produced. Has anyone seen similar CoreLocation / GeoServices behavior where Wi-Fi scans succeed but knownCount always remains 0 and no location fix is generated?
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First auto-renewable subscription: sandbox purchase fails with (4040004) App not found / AMS 3504
Summary Sandbox purchases of our first auto-renewable subscription fail with "This item cannot be found". Product metadata loads correctly, so this looks specific to commerce. Our App Store Connect configuration is complete and has been verified exhaustively, and four other apps on the same team sell in-app purchases in production without issue. The affected app has never been submitted or released, and the subscription sits in "Ready to Submit". Symptoms On device (TestFlight build, purchasing with the tester's real Apple Account - no sandbox Apple Account is configured, per the documented TestFlight flow), a purchase attempt returns storeProductNotAvailable and the system alert "Item Unavailable". Device logs (idevicesyslog) show: mzstorekit-sb.itunes.apple.com/inApps/v2/history -> HTTP 404, (4040004) App not found sandbox.itunes.apple.com/.../inAppBuy -> AMSErrorDomain 305, AMSServerErrorCode=3504, "This item cannot be found" Product.products(for:) returns the product and the paywall renders product.displayPrice, so product metadata resolves. Only the purchase fails. Server-side observation Using the App Store Server API in the sandbox environment with our team key, requesting a deliberately non-existent transaction ID: GET https://api.storekit-sandbox.itunes.apple.com/inApps/v1/history/1234567890 App Products Released? Result The affected app 1 subscription, Ready to Submit never HTTP 401, empty body Another app, same team non-consumable, Approved yes 404 4040010 Transaction id not found Another app, same team 2 non-consumables, Approved yes 404 4040010 Transaction id not found Another app, same team 2 non-consumables, Approved yes 404 4040010 Transaction id not found Another app, same team non-consumable, Approved yes 404 4040010 Transaction id not found Same key, same issuer, same team, same request shape - only the bid claim differs. We note openly that this is not a clean experiment: all four comparison apps differ from the affected app in two ways at once (they are released, and they have approved products), so the 401 may simply reflect an app with no approved commerce products rather than a missing app record. We include it because the difference is stark and reproducible, not because we think it is conclusive. What makes this app different Being unreleased does not by itself appear to be the barrier: we were able to test the in-app purchases of the four apps above in the sandbox before those apps were released. The difference we cannot account for is product type and approval state - those were one-time non-consumables, whereas this is our first auto-renewable subscription, which App Store Connect tells us "must be submitted with a new app version" and which has therefore never been approved. Timeline 2026-07-30 ~00:30 CEST - Pricing and Availability set for the app (it had been unset; that was the cause of an earlier, separate failure). 2026-07-30 09:26 CEST - captured the device logs above. 2026-07-31 00:50 CEST - toggled a territory's availability off and back on to force a re-propagation of the availability record. No change. 2026-07-31 - still failing 24+ hours on. Automated probes every 30 minutes throughout have returned the same result without exception. This is well beyond the "up to 1 hour" propagation window documented in TN3186. Already verified Account level - four other apps on this same team currently sell in-app purchases in production: Paid Apps agreement: Active Banking and tax information: complete and active App Store Connect configuration for the affected app: App availability: 175 of 175 territories, none excluded Subscription availability: 175 of 175 territories Subscription priced in all 175 territories Four localizations and the review screenshot present; group localized; subscription state Ready to Submit App price: Free Every territory reads CANNOT_SELL / AVAILABLE_FOR_SALE_UNRELEASED_APP, consistent with an app that has not yet been released Client / build: Product ID in code matches App Store Connect exactly Explicit App ID (no wildcard), In-App Purchase capability enabled Build signed with Apple Distribution, delivered via Transporter, tested from TestFlight (not a development build) No StoreKit configuration file active in the scheme Bundle ID matches the App Store Connect record Questions Is the subscription provisioned for commerce in the sandbox environment? The (4040004) App not found response suggests the app or its commerce record is not present there. TN3186 states that sandbox testing does not require submitting in-app purchases for review. Does that hold for an app's first auto-renewable subscription, given that such a subscription must be submitted alongside an app version and so cannot reach an approved state beforehand? If submitting the app version together with the subscription is in fact the prerequisite, please confirm - we are currently holding our submission specifically so we can complete one successful sandbox purchase first, since App Review purchases through this same environment. If that ordering is not possible, we would rather submit and have App Review encounter the working production path than keep waiting on a sandbox purchase that cannot succeed. Happy to provide the app's Apple ID and product identifier privately if that helps.
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registerForRemoteNotifications() resolves but neither success nor failure delegate ever fires
Across two completely separate App IDs under the same Apple Developer Team, calling registerForRemoteNotifications() (via a standard push-notification plugin wrapping this exact API) resolves successfully — but afterward neither application(:didRegisterForRemoteNotificationsWithDeviceToken:) nor application(:didFailToRegisterForRemoteNotificationsWithError:) is ever called. No token, no error. Registration just stalls permanently. Environment Xcode 26.4.1 Distribution: TestFlight (App Store distribution profile → production APNs environment) iOS on all test devices: current release The key finding This isn't specific to one app. I reproduced the identical failure on: Our primary app's App ID, which has existed for a while and had Push Notifications enabled after initial creation. A brand-new, throwaway App ID created from scratch specifically to test this, with Push Notifications capability checked at creation time (no toggling after the fact, no history at all). Both show the exact same symptom: register() resolves, then silence — no callback of either kind, ever. Since this reproduces identically on an App ID with zero prior history, it rules out anything specific to one app's configuration or App Store Connect record, and points at something at the Team level with APNs backend authorization. What I've ruled out Entitlements/provisioning are correct and matching, verified via direct inspection of the signed binary: codesign -d --entitlements :- MyApp.app and the provisioning profile's own entitlements: security cms -D -i MyApp.app/embedded.mobileprovision | plutil -extract Entitlements xml1 -o - - Both show identical, correct values — aps-environment: production, correct application-identifier, correct team-identifier. Reproduced identically across: 2 separate App IDs (one long-standing, one brand new) 2 different physical iPhones 2 different WiFi networks 2 different accounts/user sessions within the app Already tried with no change in behavior: Enabling Push Notifications after initial App ID creation, vs. checking it at creation time on the fresh App ID Toggling the capability off/on and regenerating the provisioning profile Generating multiple fresh App Store distribution profiles Confirmed the Distribution certificate referenced is correct and valid Client code confirmed correct via instrumented logging at every step (permission check → permission request → listener attachment → register() call). Every step up to and including register() resolving completes exactly as expected. The stall is strictly after that point, entirely on the OS/APNs side. What I'm trying to determine Given this reproduces on a completely fresh App ID with no history, I believe this points at something about how APNs backend authorization is provisioned for this Developer Team as a whole, rather than any individual App ID's configuration. Has anyone seen this exact symptom — registration call succeeding but zero callback of either kind — and found a resolution that wasn't visible from anything in the Developer Portal or Xcode? Filed as Apple Developer Support case 20000117948923 — happy to share any additional diagnostics.
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SKStoreReviewController.requestReview limits not working?
We're currently having an issue with our app where the review prompt is displaying for the user too often. I know the documentation says that: If the person hasn’t rated or reviewed your app on this device, StoreKit displays the ratings and review request a maximum of three times within a 365-day period. If the person has rated or reviewed your app on this device, StoreKit displays the ratings and review request if the app version is new, and if more than 365 days have passed since the person’s previous review. From this post I can see that there's an updated API that is recommended AppStore.requestReview(in:). Is there a currently known bug with the SKStoreReviewController version that would cause the review prompt to display outside of the limitations? Locally we're seeing a limit of 3 prompts in the same session but a few days later, we get the same 3 prompt limit when it's should have been limited for another year. Does using the AppStore version just fix our issue? Is it actually a different API?
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requestTestNotification returns 4040007 although both notification URLs are configured and verified via ASC API (FB24069273)
Filed as FB24069273. Sandbox POST /inApps/v1/notifications/test consistently returns 404 {"errorCode":4040007} for our app (Apple ID 6765662617), although GET /v1/apps via the App Store Connect API confirms both subscriptionStatusUrl and subscriptionStatusUrlForSandbox are set (V2). With the same JWT, sandbox POST /inApps/v1/notifications/history returns 200 with an empty history — so the key and app resolve correctly. No organic sandbox notifications have ever been delivered, despite active TestFlight sandbox subscription activity. Exhausted remediations (4040007 persists after each, with 30-60+ minute waits): Re-saving the URLs in the App Store Connect UI (two locales) Deleting and re-adding the Sandbox URL PATCH /v1/apps setting the sandbox URL + version V2 twice, with two different valid endpoints (verified by GET each time) Removing the Sandbox URL entirely to rely on the documented Production fallback Deleting BOTH URLs, waiting a full hour, and re-creating them from scratch Testing with both an App Store Connect team key and a freshly generated In-App Purchase key — identical results Endpoints are publicly reachable (HTTPS, TLS 1.2+, port 443). Production App Store Server API returns 401, which we understand is expected for an app not yet released. This looks like a desync between App Store Connect metadata and the notification delivery registry consulted by the test-notification endpoint. Any help would be appreciated.
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Sandbox errorCode 4040004 "App not found" — one app works, identical app doesn't
I have 2 iOS app products. One can fetch subscription product information normally, while the other fails with the error errorCode 4040004 'App not found' in Sandbox. The App Store Connect backend configuration should be fine, and the subscription code on the app side is the same codebase for both. I really can't find the root cause anymore — if anyone knows what's going on, please point me in the right direction. Also, I'm able to sync/download the StoreKit product configuration file from App Store Connect directly in Xcode, which should also confirm that my App Store Connect backend configuration is correct.
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StoreKit returns no in-app subscriptions on TestFlight despite correct App Store Connect configuration
Hello Applet, I’m experiencing an issue with StoreKit on a TestFlight build. My app uses auto-renewable subscriptions through StoreKit and RevenueCat. Configuration already verified: App installed through TestFlight (not debug). Bundle Identifier: com.ciborgu.vytalai Paid Applications agreement is active. In-App Purchase capability is enabled. Three auto-renewable subscriptions exist in App Store Connect. Product IDs match exactly between App Store Connect, RevenueCat and the application. RevenueCat initializes successfully. A Sandbox test account has been created. Tested on a physical iPhone. Device restarted and app reinstalled from TestFlight. VPN and iCloud Private Relay disabled. When attempting to purchase a subscription, the Apple payment sheet never appears. Our diagnostics indicate that StoreKit does not return any available products for the configured Product IDs, preventing the purchase sheet from opening. Expected Product IDs: vytalai_premium_monthly vytalai_premium_yearly vytalai_premium_yearly_intro Could you please verify if there is any issue with the App Store Connect configuration, StoreKit availability, or the processing state of these subscriptions on Apple’s side? If additional logs or diagnostics are required, I can provide them. Thank you. I have already contacted Apple Developer Support regarding this same issue. Previously, I was advised to schedule a technical support meeting. However, when I requested the meeting, my request was declined because of the subject of my issue, so I was unable to speak with an Apple engineer. Since I have now completed all the recommended troubleshooting and the issue still persists, I would greatly appreciate it if this case could be reviewed by the appropriate technical team or a StoreKit engineer. Thank you for your assistance.
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WatchOS IAP -- why is this such a mess?
Need to vent a bit before relaxing for Christmas... WatchOS IAP using Storekit 2 is such a mess...is nobody actually using this or does Apple just not care for the user experience here? Lots of users experience after the purchase confirmation double tap on the side button an instant return to the purchase screen with nothing actually happening. No error message whatsoever. There is just one remedy: users need to unpair and re-pair their watch, including restoring a backup and setting up their wallet again. Nobody really wants to do this, or doesn't believe me and think this is just typical support BS, because their watch is paired and most things just work as they expect. And it turns away a customer, often leaving a bad review. And I can't do anything about it. Other errors in the purchase process are reported, but like "process interrupted" in case the payment is not setup correctly (credit car no longer valid or sth.). How should the user know? There must be better ways of letting him know what exactly the problem is. You need to implement a "Restore Purchase" function, otherwise you're not passing the review. But it really asks every time for the AppStore password, and users with crazy passwords -- that they rightfully should have! -- have almost no chance of typing them successfully on the tiny AW keyboard. Why is it not also just a side button double tap like for purchase? At the very least you would need access to the keychain PWs or allow pasting of sth. copied on the paired iPhone. Promo Codes for IAP on AW-only apps just don't work. AW has no redemption at all, and on the iPhone the AppStore will try to talk to a companion app (which AW-only doesn't have) and the end up in a dead-end installation effort. This all feels like never really tested in the field, and people are of course blaming the 3rd party dev. for all these issues. And opening a ticket is just leading nowhere -- at best it's closed after months with the hint "duplicate" but w/o any chance for me to see that one that they then actually work on and track progress. It's all so frustratingly broken...
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Is "Rp 1,299 juta" the expected price display for Indonesian IAPs in the Sandbox purchase sheet?
I'm testing an In-App Purchase for the Indonesian storefront. In App Store Connect, the price is configured as Rp 1,299,000, and it is displayed correctly there. However, in the Sandbox purchase sheet, the price is shown as "Rp 1,299 juta" instead. I understand that "juta" means million in Indonesian. However, I'm not sure whether displaying the price as "Rp 1,299 juta" is the expected localization for users. Any confirmation or experience would be appreciated. Thank you!
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NWConnectionGroup with Both Datagram and Non-datagram streams
I want to know the right way/API/usage to use NWConnectionGroup to send both datagram and non-datagram stream. I am currently working on an P2P video streaming app. I want to leverage NWConnectionGroup over QUIC to handle both message channel (traditionally handled by a TCP connection) and media channel (traditionally handled by sth. over UDP) to transmit SRT packets back and forth. I created a NWConnectionGroup and it worked fine on non-datagram parts. The problems are with datagram part. I tried extracting a connection with datagram = true either from the group or from message, doesn't and in some cases it breaks other non-datagram connections. I currently send datagram directly using the NWConnectionGroup.send(content:completion). It kinda works but I keep seeing it canceled a lot of messages, which breaks SRT shortly after start. The warnings belong flooded my console. (Seems like want me to create a connection to transmit datagram, how?) nw_connection_create_with_connection [C1600] Original connection not yet connected nw_connection_group_create_connection_for_endpoint_and_parameters [G1] failed to create connection with parameters quic, local: fe80::439:68b4:6ec2:694%en0.60517, definite, attribution: developer, server I must use it in wrong way. What should I do to fix it?
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Core Data transformable attribute problem in Xcode16
Hi everyone, Have anybody faced with Core Data issues, trying to migrate the project to Xcode16 beta 4? We are using transformableAttributeType in some entities, with attributeValueClassName = "[String]" and valueTransformerName = "NSSecureUnarchiveFromData". It is working just fine for years, but now I am trying to run the project from Xcode16 and have 2 issues: in Xcode logs I see warning and error: CoreData: fault: Declared Objective-C type "[String]" for attribute named alertBarChannels is not valid CoreData: Declared Objective-C type "[String]" for attribute named alertBarChannels is not valid periodically the app crashes when we are assigning value to this attribute, with error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSCFConstantString characterAtIndex:]: Range or index out of bounds' Once again, in Xcode 15 it works fine, and it was working for years. Cannot find any information about what was changed in the framework... Thank you in advance for any information, which could clarify what is going on.
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Potential Network Extension memory leak
I've been investigating memory consumption issues with a network extension. It seems as though the "leak" exists within the network extension framework. Looking at a memory graph, there appears to be a _socketFlows dictionary or similar in the network extension framework that holds all of the flows and they continue to pile up and consume memory. The problem seems to be particularly bad when I leave my MacBook plugged in and running over the weekend and come back on Monday. For instance, in that time period, the memory consumption grew from <100MB to >1GB. To try to narrow this down to see if it was an "us" problem or truly in the framework, I installed Objective-See Foundation's Lulu tool, which also uses a network extension. It similarly saw memory grow from around 30MB or less to 600MB in the same time frame. Has anyone else seen this? We do have an open feedback ticket FB18731867 that might be related that has to do with seeing multiple instances of the same data filter provider started and maybe running in a network extension.
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Error when access StoreView / ProductView on iOS 27.0 simulator
Hi, Feedback: FB23494579 Using StoreView / ProductView on iOS 27.0 simulator / device hub throws the following error: Error: Accessing State<ProductViewEventConfiguration>'s value without being installed on a View. This will create a new ProductViewEventConfiguration instance each time. Environment macOS 26.5.2 (25F84) Xcode 27.0 beta 2 (27A5209h) Simulator / Device Hub - iPhone 17 Pro (iOS 27.0) Screenshot
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Removing or invalidating a BLE bond when the app is the peripheral (CBPeripheralManager)
Our iOS app runs in the peripheral role. A hardware accessory acts as the central: it connects to the app and bonds in order to read and write characteristics we declare with encryption-required permissions. The app advertises so a previously bonded accessory can reconnect on its own. The problem is that the bond lives on both sides and we can only clear one of them. The accessory has its own "forget this phone" function, and it can also be told to do so remotely. iOS keeps its half, and we have not found any way for the app to remove or invalidate it. What we've checked: CBPeripheralManager and CBCentral expose no unpair or unbond operation. A CBCentral is only visible while connected or subscribed, and its identifier is a resolved handle. Questions: Is there a supported way for an app in the peripheral role to remove or invalidate the pairing keys for a bonded central? If we've missed an API, please point us at it. If not, what's the recommended approach when the peer has discarded its keys and the bond is no longer usable? Can a peripheral-role app detect that state — a distinguishable error or connection event when encryption fails — so we can tell the user something accurate instead of a generic connection failure?
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IOConnectMapMemory questions
I am developing a dext that is running into issues pertaining to IOConnectMapMemory (at least I think so). There are 3 parts of code that are involved, the dext (which allocates the memory in the first place), a user client library which is involved in connecting to the dext and releasing when the hardware is removed, and finally some processing code (at the user level) which executes on this shared block of memory from the dext. The shared memory is allocated using an IOBufferMemoryDescriptor: IOBufferMemoryDescriptor::Create(kIOMemoryDirectionNone, sizeof(sharedMemoryBlock), IOVMPageSize, &(ivars->mSharedMemoryBlockMemDesc)); The User Client Library acquires a mapped pointer to this memory by calling IOConnectMapMemory: IOConnectMapMemory(mConnect, kMemoryType_SharedMemoryBlock, mach_task_self(), (mach_vm_address_t*)&mUserClientSharedBlockPtr, (mach_vm_size_t*)&mSizeOfUserClientSharedBlock, kIOMapAnywhere); …which triggers the dext’s IOUserClient subclass' “CopyClientMemoryForType_Impl”. That code adds a retain and returns a pointer to the IOBufferMemoryDescriptor: case kMemoryType_SharedMemoryBlock: // error checks first (make sure it’s allocated and initialized, etc) ivars->mSharedMemoryBlockMemDesc->retain(); *memory = ivars->mSharedMemoryBlockMemDesc; break; IOConnectMapMemory returns the “mapped pointer” (in mUserClientSharedBlockPtr) to the User Client Library, which in turn provides it to the processing code. The processing code checks the pointer validity, and if valid, runs its processing. This worked fine with a kext implementation. This fails with dext implementation, because during the processing call (after validity check but during usage) the mapped pointer can become NULL, which seems to be against the design pattern, and causes the application to crash due to an access violation (dereferencing NULL). I assume I am doing something incorrect here, but I’m not seeing what it is. The memory was retained, so it should not be deleted until the User Client Library has released it, but the only release available would be IOConnectUnmapMemory, and that fails with “invalid argument” (0xE00002C2) after the device is hot-unplugged. I am not finding IOConnectMapMemory examples on developer.apple.com. I have verified via the forums that IOConnectMapMemory is still a recommended practice with DriverKit development: https://developer.apple.com/forums/thread/803947?answerId=862249022#862249022 . What’s the trick here for stability? The device is a peripheral which can be unplugged or turned off at any time, which would result in the dext and user client library code tearing down the structures and memory, but it should be able to do so safely without causing access violations. (Note, this has been simplified for the purpose of focusing the question, in reality there are 4 separate memory blocks which are shared in this fashion: two ring buffers, main engine status, and client status. They each use their own memory_type definition, but a general solution is needed and can be applied to all 4, and there can be multiple clients at any point in time).
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Default App Clip URL (appclip.apple.com) shows website preview instead of triggering App Clip card
We have a published, approved App Clip that works correctly via QR code and the Safari Smart App Banner, but URL-based invocation does not trigger the App Clip card in any context. Most notably, Apple's own default App Clip URL does not work either: https://appclip.apple.com/id?p=hazel-torus.Clip **Tapping this link in Messages or Notes does nothing. ** Long-pressing it shows a generic website link preview rather than the App Clip card, even though appclip.apple.com is Apple's domain and requires no configuration on our end. Setup details: App Clip bundle ID: hazel-torus.Clip Team ID: 2UNR2APH47 App Clip experience URL: https://passportreader.app/open AASA includes a correctly formatted appclips key with 2UNR2APH47.hazel-torus.Clip (confirmed via https://app-site-association.cdn-apple.com/a/v1/passportreader.app that AASA is correctly cached) Associated Domains entitlements (appclips:passportreader.app) are present on the App Clip target App and App Clip experience are both Approved / Ready for Sale Tested on two physical devices, neither with the full app installed Since QR and Safari banner invocation work, the App Clip itself and its entitlements appear correctly configured. The fact that even Apple's own appclip.apple.com URL fails, and is treated as an arbitrary website link, suggests this may be a backend indexing issue specific to this App Clip rather than a client-side configuration problem. Has anyone else encountered this, or know what could cause appclip.apple.com to not be recognized as an App Clip URL?
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AppTransaction.shared fails with SKServerErrorDomain Code=-1 across all install methods (sandbox) — stumped after ruling out everything checkable
Hi all, I've been debugging a persistent sandbox StoreKit issue for a while now and have ruled out everything I can check from my end. Posting the full picture here in case anyone recognizes this pattern or has advice — genuinely stuck. The core problem AppTransaction.shared (StoreKit 2) consistently fails with: Error Domain=SKServerErrorDomain Code=-1 "(null)" UserInfo={storefront-country-code=AUS, client-environment-type=Sandbox} A real purchase attempt separately fails with: Error Domain=ASDServerErrorDomain Code=3504 "This item cannot be found." UserInfo={storefront-country-code=AUS, AMSServerErrorCode=3504, client-environment-type=Sandbox} What's confirmed working (so I can rule these out as the cause) Product catalog/pricing fetch — real price, title, currency load correctly every time canMakePayments → true getStorefront → AUS, correctly App Store Connect account: Paid Apps Agreement Active, Free Apps Agreement Active, bank account Active, all 3 tax forms Active (ABN/GST, Certificate of Foreign Status, W-8BEN) The IAP itself: correctly configured (com.subwizard.subwizard.unlock, Non-Consumable, "Ready for Review" status) App code: verified twice independently — product ID, type, and registration are all correct, no bugs found Xcode's local StoreKit Configuration file (fully simulated, no network): confirms my purchase/entitlement code works correctly end-to-end when StoreKit cooperates — so this isn't a code bug What's confirmed failing — identically, across every method I've tried Raw Xcode Debug build, installed directly to a real device TestFlight (Internal Testing) install A fresh Xcode Release-configuration run Same error, same domain, same code, every single time: AppTransaction.shared fetch, receipt refresh, Restore Purchases, and the actual purchase attempt (different code, 3504, but same underlying pattern). The pattern that stands out Everything that's a simple read of the public catalog (what does this app sell, what's the price) works. Everything requiring Apple's servers to process something tied to my specific account's transaction/commerce state (transaction history, an actual purchase) fails. My leading theory This is a brand-new Individual Apple Developer account. The Paid Apps Agreement only went Active 5 days before I started testing this. First-ever IAP product, first-ever real purchase attempt on the account. I'm wondering if this is a propagation/settling delay on Apple's commerce backend that the "Active" UI status doesn't fully reflect — I found a few other forum threads where Apple's own response to error 3504 specifically was to double check the Paid Apps Agreement/tax/banking, even in cases where it already showed as complete. What I've already ruled out App Store submission status — per Apple's TN3186 doc and other DTS-engineer forum replies I found, sandbox purchases shouldn't require app/IAP submission or approval at all A raw Xcode install lacking a "real acquisition record" that TestFlight would have — tested directly, TestFlight failed identically Sandbox tester account misconfiguration — sign-in works fine, tester accounts are valid and usable Where things stand right now Given everything above checked out clean, I went ahead and submitted the app + this IAP for App Review, partly just to see whether that changes anything, and partly because I need to actually ship at some point regardless. If it gets approved and the purchase works for the reviewer, that would at least tell me production is fine even if sandbox stays broken — I can live with that. But if it comes back rejected specifically because the purchase doesn't work, I'm genuinely out of ideas on what else to check from my side.
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FSKit - Retrieve Process ID?
Does FSKit support the ability to get the process information, such as the pid, when a process accesses a resource? Being able have the process context is important for implementing certain access patterns and security logging in some contexts. For instance, we have a system that utilizes (pre-FSKit) a FUSE mount that, depending on the process has different "views" and "access" based on the process id.
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MagSafe LED does not reflect user-defined charging limit (optimized battery charging)
I recently noticed a UX inconsistency while using the battery charge limit feature on my MacBook with a MagSafe charger. With the optimized charging feature, users can set a custom maximum charging limit (for example, 95%) to improve battery health. However, the MagSafe LED indicator continues to show the charging state (amber) even after the device reaches this user-defined limit. Previously, the LED would turn green when charging reached 100%, clearly indicating a “fully charged” state. But now, when charging stops at a user-defined limit, there is no clear visual feedback that charging has effectively completed based on the user’s preference. This creates confusion, as the LED suggests that charging is still ongoing even though the system has stopped charging at the configured limit. A possible approach to improve this could be to treat the user-defined limit as an effective “fully charged” state during charging. For example: if is_charging: if battery_percentage < user_defined_limit: LED = AMBER else: LED = GREEN This would align the physical LED indicator with the system’s charging behavior and improve clarity for users without requiring hardware changes. Has anyone else observed this behavior, or is there any existing workaround?
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Location Services stopped working across the system on macOS
MacBook Air (M4) Current build: macOS 27 Developer Beta (26A5368g) I have a system-wide Location Services failure affecting Apple Maps, Safari geolocation APIs, and any application requesting the current location. Symptoms: Apple Maps cannot determine current location. Safari and browser geolocation APIs fail. Websites report that location cannot be found. Location Services are enabled and permissions are granted. The issue has persisted across: macOS 26.5 beta macOS 26.6 beta macOS 26.6 beta 2 macOS 27 Developer Beta Troubleshooting already performed: Multiple Wi-Fi networks tested. iPhone hotspot tested. VPN enabled and disabled. Location Services reset. Permissions reset and reauthorized. New clean local user account created (no Apple ID, no third-party software). Issue reproduces identically in the clean account. Technical observations: locationd logs repeatedly show: knownCount = 0 AlsWifi = unknown while Wi-Fi scanning itself appears successful: queryMacAddresses.size = 57 The system sees dozens of nearby access points, but none appear to be recognized for Wi-Fi positioning. Additional findings: Wi-Fi hardware functions normally. Internet connectivity is normal. Bluetooth and Find My device presence work. GeoServices resources are present on disk. No successful location fix is ever produced. Has anyone seen similar CoreLocation / GeoServices behavior where Wi-Fi scans succeed but knownCount always remains 0 and no location fix is generated?
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First auto-renewable subscription: sandbox purchase fails with (4040004) App not found / AMS 3504
Summary Sandbox purchases of our first auto-renewable subscription fail with "This item cannot be found". Product metadata loads correctly, so this looks specific to commerce. Our App Store Connect configuration is complete and has been verified exhaustively, and four other apps on the same team sell in-app purchases in production without issue. The affected app has never been submitted or released, and the subscription sits in "Ready to Submit". Symptoms On device (TestFlight build, purchasing with the tester's real Apple Account - no sandbox Apple Account is configured, per the documented TestFlight flow), a purchase attempt returns storeProductNotAvailable and the system alert "Item Unavailable". Device logs (idevicesyslog) show: mzstorekit-sb.itunes.apple.com/inApps/v2/history -> HTTP 404, (4040004) App not found sandbox.itunes.apple.com/.../inAppBuy -> AMSErrorDomain 305, AMSServerErrorCode=3504, "This item cannot be found" Product.products(for:) returns the product and the paywall renders product.displayPrice, so product metadata resolves. Only the purchase fails. Server-side observation Using the App Store Server API in the sandbox environment with our team key, requesting a deliberately non-existent transaction ID: GET https://api.storekit-sandbox.itunes.apple.com/inApps/v1/history/1234567890 App Products Released? Result The affected app 1 subscription, Ready to Submit never HTTP 401, empty body Another app, same team non-consumable, Approved yes 404 4040010 Transaction id not found Another app, same team 2 non-consumables, Approved yes 404 4040010 Transaction id not found Another app, same team 2 non-consumables, Approved yes 404 4040010 Transaction id not found Another app, same team non-consumable, Approved yes 404 4040010 Transaction id not found Same key, same issuer, same team, same request shape - only the bid claim differs. We note openly that this is not a clean experiment: all four comparison apps differ from the affected app in two ways at once (they are released, and they have approved products), so the 401 may simply reflect an app with no approved commerce products rather than a missing app record. We include it because the difference is stark and reproducible, not because we think it is conclusive. What makes this app different Being unreleased does not by itself appear to be the barrier: we were able to test the in-app purchases of the four apps above in the sandbox before those apps were released. The difference we cannot account for is product type and approval state - those were one-time non-consumables, whereas this is our first auto-renewable subscription, which App Store Connect tells us "must be submitted with a new app version" and which has therefore never been approved. Timeline 2026-07-30 ~00:30 CEST - Pricing and Availability set for the app (it had been unset; that was the cause of an earlier, separate failure). 2026-07-30 09:26 CEST - captured the device logs above. 2026-07-31 00:50 CEST - toggled a territory's availability off and back on to force a re-propagation of the availability record. No change. 2026-07-31 - still failing 24+ hours on. Automated probes every 30 minutes throughout have returned the same result without exception. This is well beyond the "up to 1 hour" propagation window documented in TN3186. Already verified Account level - four other apps on this same team currently sell in-app purchases in production: Paid Apps agreement: Active Banking and tax information: complete and active App Store Connect configuration for the affected app: App availability: 175 of 175 territories, none excluded Subscription availability: 175 of 175 territories Subscription priced in all 175 territories Four localizations and the review screenshot present; group localized; subscription state Ready to Submit App price: Free Every territory reads CANNOT_SELL / AVAILABLE_FOR_SALE_UNRELEASED_APP, consistent with an app that has not yet been released Client / build: Product ID in code matches App Store Connect exactly Explicit App ID (no wildcard), In-App Purchase capability enabled Build signed with Apple Distribution, delivered via Transporter, tested from TestFlight (not a development build) No StoreKit configuration file active in the scheme Bundle ID matches the App Store Connect record Questions Is the subscription provisioned for commerce in the sandbox environment? The (4040004) App not found response suggests the app or its commerce record is not present there. TN3186 states that sandbox testing does not require submitting in-app purchases for review. Does that hold for an app's first auto-renewable subscription, given that such a subscription must be submitted alongside an app version and so cannot reach an approved state beforehand? If submitting the app version together with the subscription is in fact the prerequisite, please confirm - we are currently holding our submission specifically so we can complete one successful sandbox purchase first, since App Review purchases through this same environment. If that ordering is not possible, we would rather submit and have App Review encounter the working production path than keep waiting on a sandbox purchase that cannot succeed. Happy to provide the app's Apple ID and product identifier privately if that helps.
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registerForRemoteNotifications() resolves but neither success nor failure delegate ever fires
Across two completely separate App IDs under the same Apple Developer Team, calling registerForRemoteNotifications() (via a standard push-notification plugin wrapping this exact API) resolves successfully — but afterward neither application(:didRegisterForRemoteNotificationsWithDeviceToken:) nor application(:didFailToRegisterForRemoteNotificationsWithError:) is ever called. No token, no error. Registration just stalls permanently. Environment Xcode 26.4.1 Distribution: TestFlight (App Store distribution profile → production APNs environment) iOS on all test devices: current release The key finding This isn't specific to one app. I reproduced the identical failure on: Our primary app's App ID, which has existed for a while and had Push Notifications enabled after initial creation. A brand-new, throwaway App ID created from scratch specifically to test this, with Push Notifications capability checked at creation time (no toggling after the fact, no history at all). Both show the exact same symptom: register() resolves, then silence — no callback of either kind, ever. Since this reproduces identically on an App ID with zero prior history, it rules out anything specific to one app's configuration or App Store Connect record, and points at something at the Team level with APNs backend authorization. What I've ruled out Entitlements/provisioning are correct and matching, verified via direct inspection of the signed binary: codesign -d --entitlements :- MyApp.app and the provisioning profile's own entitlements: security cms -D -i MyApp.app/embedded.mobileprovision | plutil -extract Entitlements xml1 -o - - Both show identical, correct values — aps-environment: production, correct application-identifier, correct team-identifier. Reproduced identically across: 2 separate App IDs (one long-standing, one brand new) 2 different physical iPhones 2 different WiFi networks 2 different accounts/user sessions within the app Already tried with no change in behavior: Enabling Push Notifications after initial App ID creation, vs. checking it at creation time on the fresh App ID Toggling the capability off/on and regenerating the provisioning profile Generating multiple fresh App Store distribution profiles Confirmed the Distribution certificate referenced is correct and valid Client code confirmed correct via instrumented logging at every step (permission check → permission request → listener attachment → register() call). Every step up to and including register() resolving completes exactly as expected. The stall is strictly after that point, entirely on the OS/APNs side. What I'm trying to determine Given this reproduces on a completely fresh App ID with no history, I believe this points at something about how APNs backend authorization is provisioned for this Developer Team as a whole, rather than any individual App ID's configuration. Has anyone seen this exact symptom — registration call succeeding but zero callback of either kind — and found a resolution that wasn't visible from anything in the Developer Portal or Xcode? Filed as Apple Developer Support case 20000117948923 — happy to share any additional diagnostics.
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SKStoreReviewController.requestReview limits not working?
We're currently having an issue with our app where the review prompt is displaying for the user too often. I know the documentation says that: If the person hasn’t rated or reviewed your app on this device, StoreKit displays the ratings and review request a maximum of three times within a 365-day period. If the person has rated or reviewed your app on this device, StoreKit displays the ratings and review request if the app version is new, and if more than 365 days have passed since the person’s previous review. From this post I can see that there's an updated API that is recommended AppStore.requestReview(in:). Is there a currently known bug with the SKStoreReviewController version that would cause the review prompt to display outside of the limitations? Locally we're seeing a limit of 3 prompts in the same session but a few days later, we get the same 3 prompt limit when it's should have been limited for another year. Does using the AppStore version just fix our issue? Is it actually a different API?
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requestTestNotification returns 4040007 although both notification URLs are configured and verified via ASC API (FB24069273)
Filed as FB24069273. Sandbox POST /inApps/v1/notifications/test consistently returns 404 {"errorCode":4040007} for our app (Apple ID 6765662617), although GET /v1/apps via the App Store Connect API confirms both subscriptionStatusUrl and subscriptionStatusUrlForSandbox are set (V2). With the same JWT, sandbox POST /inApps/v1/notifications/history returns 200 with an empty history — so the key and app resolve correctly. No organic sandbox notifications have ever been delivered, despite active TestFlight sandbox subscription activity. Exhausted remediations (4040007 persists after each, with 30-60+ minute waits): Re-saving the URLs in the App Store Connect UI (two locales) Deleting and re-adding the Sandbox URL PATCH /v1/apps setting the sandbox URL + version V2 twice, with two different valid endpoints (verified by GET each time) Removing the Sandbox URL entirely to rely on the documented Production fallback Deleting BOTH URLs, waiting a full hour, and re-creating them from scratch Testing with both an App Store Connect team key and a freshly generated In-App Purchase key — identical results Endpoints are publicly reachable (HTTPS, TLS 1.2+, port 443). Production App Store Server API returns 401, which we understand is expected for an app not yet released. This looks like a desync between App Store Connect metadata and the notification delivery registry consulted by the test-notification endpoint. Any help would be appreciated.
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Sandbox errorCode 4040004 "App not found" — one app works, identical app doesn't
I have 2 iOS app products. One can fetch subscription product information normally, while the other fails with the error errorCode 4040004 'App not found' in Sandbox. The App Store Connect backend configuration should be fine, and the subscription code on the app side is the same codebase for both. I really can't find the root cause anymore — if anyone knows what's going on, please point me in the right direction. Also, I'm able to sync/download the StoreKit product configuration file from App Store Connect directly in Xcode, which should also confirm that my App Store Connect backend configuration is correct.
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StoreKit returns no in-app subscriptions on TestFlight despite correct App Store Connect configuration
Hello Applet, I’m experiencing an issue with StoreKit on a TestFlight build. My app uses auto-renewable subscriptions through StoreKit and RevenueCat. Configuration already verified: App installed through TestFlight (not debug). Bundle Identifier: com.ciborgu.vytalai Paid Applications agreement is active. In-App Purchase capability is enabled. Three auto-renewable subscriptions exist in App Store Connect. Product IDs match exactly between App Store Connect, RevenueCat and the application. RevenueCat initializes successfully. A Sandbox test account has been created. Tested on a physical iPhone. Device restarted and app reinstalled from TestFlight. VPN and iCloud Private Relay disabled. When attempting to purchase a subscription, the Apple payment sheet never appears. Our diagnostics indicate that StoreKit does not return any available products for the configured Product IDs, preventing the purchase sheet from opening. Expected Product IDs: vytalai_premium_monthly vytalai_premium_yearly vytalai_premium_yearly_intro Could you please verify if there is any issue with the App Store Connect configuration, StoreKit availability, or the processing state of these subscriptions on Apple’s side? If additional logs or diagnostics are required, I can provide them. Thank you. I have already contacted Apple Developer Support regarding this same issue. Previously, I was advised to schedule a technical support meeting. However, when I requested the meeting, my request was declined because of the subject of my issue, so I was unable to speak with an Apple engineer. Since I have now completed all the recommended troubleshooting and the issue still persists, I would greatly appreciate it if this case could be reviewed by the appropriate technical team or a StoreKit engineer. Thank you for your assistance.
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WatchOS IAP -- why is this such a mess?
Need to vent a bit before relaxing for Christmas... WatchOS IAP using Storekit 2 is such a mess...is nobody actually using this or does Apple just not care for the user experience here? Lots of users experience after the purchase confirmation double tap on the side button an instant return to the purchase screen with nothing actually happening. No error message whatsoever. There is just one remedy: users need to unpair and re-pair their watch, including restoring a backup and setting up their wallet again. Nobody really wants to do this, or doesn't believe me and think this is just typical support BS, because their watch is paired and most things just work as they expect. And it turns away a customer, often leaving a bad review. And I can't do anything about it. Other errors in the purchase process are reported, but like "process interrupted" in case the payment is not setup correctly (credit car no longer valid or sth.). How should the user know? There must be better ways of letting him know what exactly the problem is. You need to implement a "Restore Purchase" function, otherwise you're not passing the review. But it really asks every time for the AppStore password, and users with crazy passwords -- that they rightfully should have! -- have almost no chance of typing them successfully on the tiny AW keyboard. Why is it not also just a side button double tap like for purchase? At the very least you would need access to the keychain PWs or allow pasting of sth. copied on the paired iPhone. Promo Codes for IAP on AW-only apps just don't work. AW has no redemption at all, and on the iPhone the AppStore will try to talk to a companion app (which AW-only doesn't have) and the end up in a dead-end installation effort. This all feels like never really tested in the field, and people are of course blaming the 3rd party dev. for all these issues. And opening a ticket is just leading nowhere -- at best it's closed after months with the hint "duplicate" but w/o any chance for me to see that one that they then actually work on and track progress. It's all so frustratingly broken...
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Is "Rp 1,299 juta" the expected price display for Indonesian IAPs in the Sandbox purchase sheet?
I'm testing an In-App Purchase for the Indonesian storefront. In App Store Connect, the price is configured as Rp 1,299,000, and it is displayed correctly there. However, in the Sandbox purchase sheet, the price is shown as "Rp 1,299 juta" instead. I understand that "juta" means million in Indonesian. However, I'm not sure whether displaying the price as "Rp 1,299 juta" is the expected localization for users. Any confirmation or experience would be appreciated. Thank you!
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NWConnectionGroup with Both Datagram and Non-datagram streams
I want to know the right way/API/usage to use NWConnectionGroup to send both datagram and non-datagram stream. I am currently working on an P2P video streaming app. I want to leverage NWConnectionGroup over QUIC to handle both message channel (traditionally handled by a TCP connection) and media channel (traditionally handled by sth. over UDP) to transmit SRT packets back and forth. I created a NWConnectionGroup and it worked fine on non-datagram parts. The problems are with datagram part. I tried extracting a connection with datagram = true either from the group or from message, doesn't and in some cases it breaks other non-datagram connections. I currently send datagram directly using the NWConnectionGroup.send(content:completion). It kinda works but I keep seeing it canceled a lot of messages, which breaks SRT shortly after start. The warnings belong flooded my console. (Seems like want me to create a connection to transmit datagram, how?) nw_connection_create_with_connection [C1600] Original connection not yet connected nw_connection_group_create_connection_for_endpoint_and_parameters [G1] failed to create connection with parameters quic, local: fe80::439:68b4:6ec2:694%en0.60517, definite, attribution: developer, server I must use it in wrong way. What should I do to fix it?
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Core Data transformable attribute problem in Xcode16
Hi everyone, Have anybody faced with Core Data issues, trying to migrate the project to Xcode16 beta 4? We are using transformableAttributeType in some entities, with attributeValueClassName = "[String]" and valueTransformerName = "NSSecureUnarchiveFromData". It is working just fine for years, but now I am trying to run the project from Xcode16 and have 2 issues: in Xcode logs I see warning and error: CoreData: fault: Declared Objective-C type "[String]" for attribute named alertBarChannels is not valid CoreData: Declared Objective-C type "[String]" for attribute named alertBarChannels is not valid periodically the app crashes when we are assigning value to this attribute, with error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSCFConstantString characterAtIndex:]: Range or index out of bounds' Once again, in Xcode 15 it works fine, and it was working for years. Cannot find any information about what was changed in the framework... Thank you in advance for any information, which could clarify what is going on.
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Potential Network Extension memory leak
I've been investigating memory consumption issues with a network extension. It seems as though the "leak" exists within the network extension framework. Looking at a memory graph, there appears to be a _socketFlows dictionary or similar in the network extension framework that holds all of the flows and they continue to pile up and consume memory. The problem seems to be particularly bad when I leave my MacBook plugged in and running over the weekend and come back on Monday. For instance, in that time period, the memory consumption grew from <100MB to >1GB. To try to narrow this down to see if it was an "us" problem or truly in the framework, I installed Objective-See Foundation's Lulu tool, which also uses a network extension. It similarly saw memory grow from around 30MB or less to 600MB in the same time frame. Has anyone else seen this? We do have an open feedback ticket FB18731867 that might be related that has to do with seeing multiple instances of the same data filter provider started and maybe running in a network extension.
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Error when access StoreView / ProductView on iOS 27.0 simulator
Hi, Feedback: FB23494579 Using StoreView / ProductView on iOS 27.0 simulator / device hub throws the following error: Error: Accessing State<ProductViewEventConfiguration>'s value without being installed on a View. This will create a new ProductViewEventConfiguration instance each time. Environment macOS 26.5.2 (25F84) Xcode 27.0 beta 2 (27A5209h) Simulator / Device Hub - iPhone 17 Pro (iOS 27.0) Screenshot
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Downgrade during a Free Trial period
Could you help clarify the expected behavior in downgrade scenarios during a Free Trial period? Does Apple trigger billing immediately for the downgraded plan, or does the change take effect only after the Free Trial window completes?
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Removing or invalidating a BLE bond when the app is the peripheral (CBPeripheralManager)
Our iOS app runs in the peripheral role. A hardware accessory acts as the central: it connects to the app and bonds in order to read and write characteristics we declare with encryption-required permissions. The app advertises so a previously bonded accessory can reconnect on its own. The problem is that the bond lives on both sides and we can only clear one of them. The accessory has its own "forget this phone" function, and it can also be told to do so remotely. iOS keeps its half, and we have not found any way for the app to remove or invalidate it. What we've checked: CBPeripheralManager and CBCentral expose no unpair or unbond operation. A CBCentral is only visible while connected or subscribed, and its identifier is a resolved handle. Questions: Is there a supported way for an app in the peripheral role to remove or invalidate the pairing keys for a bonded central? If we've missed an API, please point us at it. If not, what's the recommended approach when the peer has discarded its keys and the bond is no longer usable? Can a peripheral-role app detect that state — a distinguishable error or connection event when encryption fails — so we can tell the user something accurate instead of a generic connection failure?
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IOConnectMapMemory questions
I am developing a dext that is running into issues pertaining to IOConnectMapMemory (at least I think so). There are 3 parts of code that are involved, the dext (which allocates the memory in the first place), a user client library which is involved in connecting to the dext and releasing when the hardware is removed, and finally some processing code (at the user level) which executes on this shared block of memory from the dext. The shared memory is allocated using an IOBufferMemoryDescriptor: IOBufferMemoryDescriptor::Create(kIOMemoryDirectionNone, sizeof(sharedMemoryBlock), IOVMPageSize, &(ivars->mSharedMemoryBlockMemDesc)); The User Client Library acquires a mapped pointer to this memory by calling IOConnectMapMemory: IOConnectMapMemory(mConnect, kMemoryType_SharedMemoryBlock, mach_task_self(), (mach_vm_address_t*)&mUserClientSharedBlockPtr, (mach_vm_size_t*)&mSizeOfUserClientSharedBlock, kIOMapAnywhere); …which triggers the dext’s IOUserClient subclass' “CopyClientMemoryForType_Impl”. That code adds a retain and returns a pointer to the IOBufferMemoryDescriptor: case kMemoryType_SharedMemoryBlock: // error checks first (make sure it’s allocated and initialized, etc) ivars->mSharedMemoryBlockMemDesc->retain(); *memory = ivars->mSharedMemoryBlockMemDesc; break; IOConnectMapMemory returns the “mapped pointer” (in mUserClientSharedBlockPtr) to the User Client Library, which in turn provides it to the processing code. The processing code checks the pointer validity, and if valid, runs its processing. This worked fine with a kext implementation. This fails with dext implementation, because during the processing call (after validity check but during usage) the mapped pointer can become NULL, which seems to be against the design pattern, and causes the application to crash due to an access violation (dereferencing NULL). I assume I am doing something incorrect here, but I’m not seeing what it is. The memory was retained, so it should not be deleted until the User Client Library has released it, but the only release available would be IOConnectUnmapMemory, and that fails with “invalid argument” (0xE00002C2) after the device is hot-unplugged. I am not finding IOConnectMapMemory examples on developer.apple.com. I have verified via the forums that IOConnectMapMemory is still a recommended practice with DriverKit development: https://developer.apple.com/forums/thread/803947?answerId=862249022#862249022 . What’s the trick here for stability? The device is a peripheral which can be unplugged or turned off at any time, which would result in the dext and user client library code tearing down the structures and memory, but it should be able to do so safely without causing access violations. (Note, this has been simplified for the purpose of focusing the question, in reality there are 4 separate memory blocks which are shared in this fashion: two ring buffers, main engine status, and client status. They each use their own memory_type definition, but a general solution is needed and can be applied to all 4, and there can be multiple clients at any point in time).
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