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New features for APNs token authentication now available
Team-scoped keys introduce the ability to restrict your token authentication keys to either development or production environments. Topic-specific keys in addition to environment isolation allow you to associate each key with a specific Bundle ID streamlining key management. For detailed instructions on accessing these features, read our updated documentation on establishing a token-based connection to APNs.
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1.6k
Feb ’25
swiftdata model polymorphism?
I have a SwiftData model where I need to customize behavior based on the value of a property (connectorType). Here’s a simplified version of my model: @Model public final class ConnectorModel { public var connectorType: String ... func doSomethingDifferentForEveryConnectorType() { ... } } I’d like to implement doSomethingDifferentForEveryConnectorType in a way that allows the behavior to vary depending on connectorType, and I want to follow best practices for scalability and maintainability. I’ve come up with three potential solutions, each with pros and cons, and I’d love to hear your thoughts on which one makes the most sense or if there’s a better approach: **Option 1: Use switch Statements ** func doSomethingDifferentForEveryConnectorType() { switch connectorType { case "HTTP": // HTTP-specific logic case "WebSocket": // WebSocket-specific logic default: // Fallback logic } } Pros: Simple to implement and keeps the SwiftData model observable by SwiftUI without any additional wrapping. Cons: If more behaviors or methods are added, the code could become messy and harder to maintain. **Option 2: Use a Wrapper with Inheritance around swiftdata model ** @Observable class ParentConnector { var connectorModel: ConnectorModel init(connectorModel: ConnectorModel) { self.connectorModel = connectorModel } func doSomethingDifferentForEveryConnectorType() { fatalError("Not implemented") } } @Observable class HTTPConnector: ParentConnector { override func doSomethingDifferentForEveryConnectorType() { // HTTP-specific logic } } Pros: Logic for each connector type is cleanly organized in subclasses, making it easy to extend and maintain. Cons: Requires introducing additional observable classes, which could add unnecessary complexity. **Option 3: Use a @Transient class that customizes behavior ** protocol ConnectorProtocol { func doSomethingDifferentForEveryConnectorType(connectorModel: ConnectorModel) } class HTTPConnectorImplementation: ConnectorProtocol { func doSomethingDifferentForEveryConnectorType(connectorModel: ConnectorModel) { // HTTP-specific logic } } Then add this to the model: @Model public final class ConnectorModel { public var connectorType: String @Transient public var connectorImplementation: ConnectorProtocol? // Or alternatively from swiftui I could call myModel.connectorImplementation.doSomethingDifferentForEveryConnectorType() to avoid this wrapper func doSomethingDifferentForEveryConnectorType() { connectorImplementation?.doSomethingDifferentForEveryConnectorType(connectorModel: self) } } Pros: Decouples model logic from connector-specific behavior. Avoids creating additional observable classes and allows for easy extension. Cons: Requires explicitly passing the model to the protocol implementation, and setup for determining the correct implementation needs to be handled elsewhere. My Questions Which approach aligns best with SwiftData and SwiftUI best practices, especially for scalable and maintainable apps? Are there better alternatives that I haven’t considered? If Option 3 (protocol with dependency injection) is preferred, what’s the best way to a)manage the transient property 2) set the correct implementation and 3) pass reference to swiftdata model? Thanks in advance for your advice!
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473
Jan ’25
MapkitJS Snapshot
I am having issues loading in a mapkit snapshot. I get an error saying that https://domain.com and they're expecting domain.com. I have no idea what could be going wrong here. I set the domains properly in the mapkit tokens. When I click on the link it opens a new tab and loads what the data properly, but somehow in the application on production this error comes up.
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345
Jan ’25
Can anyone help?
I recently used Open core legacy patcher to update my old 2012 Macbook pro to run a new pice of dj software. the update went smooth but now the Dj software wont open just gives me a crash report. Im totally stumped. the crash report. Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 4 Illegal instruction: 4 Terminating Process: exc handler [3839] Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 Engine DJ 0x10c9e3d81 0x10c28f000 + 7687553 1 dyld 0x7ff807632729 invocation function for block in dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const + 241 2 dyld 0x7ff80766b34e invocation function for block in dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const + 133 3 dyld 0x7ff80765fb73 invocation function for block in dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const + 543 4 dyld 0x7ff80761a07b dyld3::MachOFile::forEachLoadCommand(Diagnostics&, void (load_command const*, bool&) block_pointer) const + 249 5 dyld 0x7ff80765ebe8 dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const + 176 6 dyld 0x7ff807661266 dyld3::MachOFile::forEachInitializerPointerSection(Diagnostics&, void (unsigned int, unsigned int, bool&) block_pointer) const + 116 7 dyld 0x7ff80766b084 dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const + 390 8 dyld 0x7ff8076325c2 dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const + 150 9 dyld 0x7ff807638af7 dyld4::JustInTimeLoader::runInitializers(dyld4::RuntimeState&) const + 21 10 dyld 0x7ff807632928 dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&, dyld3::Array<dyld4::Loader const*>&) const + 276 11 dyld 0x7ff807636141 dyld4::Loader::runInitializersBottomUpPlusUpwardLinks(dyld4::RuntimeState&) const::$_0::operator()() const + 147 12 dyld 0x7ff8076329bc dyld4::Loader::runInitializersBottomUpPlusUpwardLinks(dyld4::RuntimeState&) const + 90 13 dyld 0x7ff80764e1f7 dyld4::APIs::runAllInitializersForMain() + 277 14 dyld 0x7ff80761f52e dyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*) + 3433 15 dyld 0x7ff80761e792 dyld4::start(dyld4::KernelArgs*, void*, void*)::$_0::operator()() const + 572 16 dyld 0x7ff80761e27f start + 1727 Thread 1: 0 libsystem_pthread.dylib 0x7ff8079a8bcc start_wqthread + 0 Thread 2: 0 libsystem_pthread.dylib 0x7ff8079a8bcc start_wqthread + 0 Thread 0 crashed with X86 Thread State (64-bit): rax: 0x00006000012acc80 rbx: 0x00006000032b3c90 rcx: 0x00006000012acd00 rdx: 0x000000011008e000 rdi: 0x0000000000000000 rsi: 0x00006000012ac000 rbp: 0x00007ff7b3c5a9f0 rsp: 0x00007ff7b3c5a9c0 r8: 0x0000000000000002 r9: 0x000000000000001b r10: 0x00000000001ff800 r11: 0x0000000000000080 r12: 0x000000010eeae278 r13: 0x000000010c28f6e8 r14: 0x00007ff84a461050 r15: 0x00007ff84a4614a0 rip: 0x000000010c9e3d81 rfl: 0x0000000000010207 cr2: 0x0000000000000000 Logical CPU: 2 Error Code: 0x00000000 Trap Number: 6
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183
Dec ’24
Possible to access CoreData/Persistent storage from DeviceActivityReportExtension?
This is more a general question of whether it is possible to share persistent/coredata from the main app to Screentime-related extensions such as DeviceActivityReportExtension. I've set my code up (e.g., App Groups, files to different targets, using nspersistentcontainer with app group url, etc.) in a way that it builds, and the extension seems to recognize my CoreData schema (able to query using fetchrequest). But the data returned is always null. So i'm wondering if it is even possible to READ app data from the extension. I understand it is not possible to write or pass data from the extension back to the app. I've also been able to read data that was saved in main app from UserDefaults in my extension.
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442
Dec ’24
AppleScript help
Hello everyone, I would like to use AppleScript to transform a .csv file. To make things easier to understand, I'm attaching two files: 1- The original file in csv format 2- The file as I'd like it to look after I've run it through the script. Here are the steps involved 1-Open the file in numbers (Note: the file is located in the download folder). 2-Delete the first 6 lines 3-Delete all font styles and cell colors 4-Combine all cells in the nature of operation column of the same operation belonging to the same date in the first cell of the operation, deleting all spaces in the text is not necessary for each operation. 5- Delete all empty lines. I hope I've made my request clear. If any of you have the knowledge to do this, if it can be done at all, I'd be very grateful for their help in writing the script. Thank you in advance. 1.csv 2.csv
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418
Feb ’25
Missing calls to L2CAP Stream Delegate
I have a C++/Objective-C command line application, running on MacOs (15.1.1 (24B91)), that communicates with a Bluetooth LE peripheral. The application is build with Apple clang 16.0.0 and CMake as build system using Boost.Asio. I'm able to establish a L2CAP channel and after the channel is established, the peripheral sends a first (quite small) SDU on that channel to the application. The PSM is 0x80 and was chosen by the peripherals BLE stack. The application receives the PSM via GATT notification. I can see the SDU being send in a single LL PDU with Wireshark. I can also see the SDU being received in Apples PacketLogger. But I miss the corresponding call to a stream event handler. For all other GATT related events, the corresponding delegates / callbacks are called. The code that creates a dispatch queue and passes it to the CBCentralManager looks like this: dispatch_queue = dispatch_queue_create("de.torrox.ble_event_queue", NULL); manager = [[CBCentralManager alloc] initWithDelegate:self queue:dispatch_queue options:nil]; When the L2CAP channel is established, the didOpenL2CAPChannel callback gets called from a thread within the dispatch_queue (has been verified with lldb): - (void)peripheral:(CBPeripheral *)peripheral didOpenL2CAPChannel:(CBL2CAPChannel *)channel error:(NSError *)error { [channel inputStream].delegate = self; [channel outputStream].delegate = self; [[channel inputStream] scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; [[channel outputStream] scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; [[channel inputStream] open]; [[channel outputStream] open]; ... // a reference to the channel is stored in the outside channel object [channel retain]; ... } Yet, not a single stream event is generated: - (void)stream:(NSStream *)stream handleEvent:(NSStreamEvent)event_code { Log( @"stream:handleEvent %@, %lu", stream, event_code ); ... } When I add a functionality, to poll the input stream, the stream will report the expected L2CAP input. But no event is generated. The main thread of execution is usually blocking on a boost::asio::io_context::run() call. The design is, to have the stream callback stream:handleEvent to post call back invocations on that io_context, and thus to wake up the main thread and get that callbacks being invoked on the main thread. All asynchronous GATT delegate calls are working as expected. The only missing events, are the events from the L2CAP streams. The same code worked in an older project on an older version of MacOs and an older version of Boost. How can I find out, why the stream delegates are not called?
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504
Dec ’24
AppleScript nd adobe indesign
I have a bunch of images sized 540px on the long side (some portrait, some landscape). The other side could be any size, but will be less than 540. There are no square images. I want to be able to choose a folder containing the images, and want the script to do the following for each image: Place it at the center of the current page of the active indesign document. Scrape the filename from the image (without the extension), apply the pre-existing Paragraph Style 'Caption' to the text, and center the text 36 points (not pixels) below the image. Group the image and the text. Then create a frame with white fill, 540x600 pixels in size, send it to back, center it with the group created above, and group them. I've been pulling my hair out. Just can't get it to work.
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396
Jan ’25
Symbol not found error running Message Filter Extension on iOS 17.6.1 but no problem with iOS 18.2
If I run an app with a Message Filter Extension on a handset with iOS 18.2 then it runs fine, however if I run the exact same app with no changes on a different phone which has iOS 17.6.1 installed then the following error occurs when the extension is enabled within Settings: dyld[631]: Symbol not found: _$sSo40ILMessageFilterCapabilitiesQueryResponseC14IdentityLookupE21promotionalSubActionsSaySo0abI6ActionVGvs
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492
Dec ’24
CallKit Keeps Terminating
Hello, I am currently developing a call service using CallKit and VoIP push. Recently, I have encountered a very challenging issue. During testing, when a VoIP push is received, the incomingCall gets triggered continuously, but then it automatically terminates after about 1-2 seconds. I am checking this issue under the debug scheme, and even when switching to different commits, the same problem persists. I suspect it might be an issue with the device, but I would like to confirm the cause and find a solution. Below are some characteristics I have noticed: On this device, when a VoIP push is received, CallKit automatically terminates, but this does not occur when debugging. The issue always occurs when not debugging. Looking at the device console logs related to callservicesd, there are many logs with 'invalidate' appended. For example: Invalidating process assertion for bundle ID from timeout All calls ended. Clearing system uplink muted cache Invalidate callDurationUpdateTimer InCallService has changed process state to 2 InCallService has been suspended; invalidating its XPC client connections. [0x565544180] invalidated because the current process cancelled the connection by calling xpc_connection_cancel() XPC connection invalidated from client These logs appear although our server did not receive any incoming call request, so we did not terminate it on our end. I also checked if there was a crash, but there were no reports left on the device. Could you please share any insights into the cause or solutions for this situation? Thank you.
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366
Jan ’25
CarPlay Not Working Properly
I just purchased a new 2025 Honda Civic Hybrid sedan with the highest trim package. The staff at the dealership set CarPlay up to my iPhone 16 Pro, and all was operating perfectly. Then, last week, I started noticing random connectivity problems with it (ie: no sound from my audio apps, “not connected” being displayed on the dashboard displa, etc.) I tried to think of what had changed with my setup, and the only change was that I updated to the latest iOS update 18.2 I scheduled a service appointment with the Honda dealer in hopes that Apple and Honda can confirm a fix for this issue. I’ll try to attach an image from my car’s dashboard display as an example of an error message that isn’t resolved.
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264
Jan ’25
Transfer sub is different length
Hello. I'm preparing transfer app now but don't understand identifier length. reporence : https://developer.apple.com/documentation/sign_in_with_apple/transferring_your_apps_and_users_to_another_team 1 : xxxxxx.15fbexc6b31e41e78b891803a56b1axx.0247 2: xxxxxx.26ae9x5347f1f4fcebb3ae1b91807b5xx number 1 is The team-scoped user identifier number 2 is transfer identifier but length is different so i scared is it okay?
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131
Dec ’24
Intermittent White Screen Issue on iOS 18.1.1 for a Hybrid Shopping App
Hello everyone, I’m running an Objective-C–based hybrid (native + web) shopping application and encountering a recurring issue on devices running iOS 18.1.1: When the app launches, it only shows a white screen with the native frame visible—no web content loads. Restarting or reinstalling the app doesn’t help. In one instance, toggling Airplane Mode on and off brought the app back to normal, but this workaround isn’t consistent. There are no crash logs, so we can’t determine if it’s caused by a network error, cache conflict, or an OS-level bug. So far, we have only seen this issue on iOS 18.1.1 devices. Because our app is a shopping platform, this significantly impacts users. Questions: Could this be related to a known bug or limitation in iOS 18.1.1? Are there recommended diagnostic steps or workarounds for a hybrid app that shows a white screen without generating crash logs? Which additional details (e.g., system logs, network traces, device configurations) might help isolate the cause? Any insights or suggestions would be greatly appreciated. Thank you in advance!
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126
Feb ’25
Reporting your App Store Server Library issue
If you are experiencing an unexpected or inconsistent behavior when using the App Store Server Library, review the following resources to ensure that your implementation workflow didn’t cause the issue: Simplifying your implementation by using the App Store Server Library Explore App Store server APIs for In-App Purchase Meet the App Store Server Library If you are unable to resolve your issue using the above resources, file a GitHub issue. Alternatively, if you wish to provide specific requests, transactions, or other private information for review, submit a Feedback Assistant report with the following information: The bundleId or appAppleId of your app The date and time your issue occurred The library language(s) The version of the library The environment (i.e., Production, Sandbox, or Xcode) The GitHub issue for this report if available The endpoint(s) reproducing your issue The HTTP body and headers of the endpoint raw request The HTTP body and headers of the endpoint response To submit the report, perform these steps: Log into Feedback Assistant. Click on the Compose icon to create a new report. Select the Developer Tools &amp; Resources topic. In the sheet that appears: Enter a title for your report. Select “App Store Server Library” from the “Which area are you seeing an issue with?” pop-up menu. Select “Incorrect/Unexpected Behavior” from the “What type of feedback are you reporting?” pop-up menu. Enter a description of your issue and how to reproduce it. Add the information gathered above to the sheet. Submit your report. After filing your report, please respond in your existing Developer Forums post with the Feedback Assistant ID. Use your Feedback Assistant ID to check for updates or resolutions. For more information, see Understanding feedback status.
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347
Feb ’25
SIGTRAP (#0): Application crash: SIGTRAP (Trace/BPT trap)
Hardware Model: iPhone15,3 Process: fieldserviceapp [14394] Path: Version: 1.0.446605 (446605) Code Type: ARM-64 Parent Process: [1] Date/Time: 2024-12-03 22:01:11.0030 +0530 OS Version: iPhone OS 18.1.1 (22B91) Exception Type: SIGTRAP Exception Codes: #0 Triggered by Thread: 31 Thread 0 name: Thread 0: 0 libsystem_kernel.dylib 0x00000001ecc76688 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x00000001ecc79cb0 mach_msg_overwrite + 424 2 libsystem_kernel.dylib 0x00000001ecc79afc mach_msg + 24 3 CoreFoundation 0x000000019c8b5a84 __CFRunLoopServiceMachPort + 160 4 CoreFoundation 0x000000019c8b5130 __CFRunLoopRun + 1212 5 CoreFoundation 0x000000019c8b4830 CFRunLoopRunSpecific + 588 6 GraphicsServices 0x00000001e88941c4 GSEventRunModal + 164 7 UIKitCore 0x000000019f41aeb0 -[UIApplication _run] + 816 8 UIKitCore 0x000000019f4c95b4 UIApplicationMain + 340 9 fieldserviceapp 0x0000000100e44e60 0x100e34000 + 69216 10 ??? 0x00000001c22a2ec8 0x0 + 7552511688 Thread 1 name: Thread 1: 0 libsystem_kernel.dylib 0x00000001ecc76688 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x00000001ecc79cb0 mach_msg_overwrite + 424 2 libsystem_kernel.dylib 0x00000001ecc79afc mach_msg + 24 3 CoreFoundation 0x000000019c8b5a84 __CFRunLoopServiceMachPort + 160 4 CoreFoundation 0x000000019c8b5130 __CFRunLoopRun + 1212 5 CoreFoundation 0x000000019c8b4830 CFRunLoopRunSpecific + 588 6 Foundation 0x000000019b55c500 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212 7 Foundation 0x000000019b55c350 -[NSRunLoop(NSRunLoop) runUntilDate:] + 64 8 UIKitCore 0x000000019f42e358 -[UIEventFetcher threadMain] + 420 9 Foundation 0x000000019b56d6c8 NSThread__start + 724 10 libsystem_pthread.dylib 0x0000000224de937c _pthread_start + 136 11 libsystem_pthread.dylib 0x0000000224de4494 thread_start + 8 Thread 2 name: Thread 2: 0 libsystem_kernel.dylib 0x00000001ecc76688 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x00000001ecc79cb0 mach_msg_overwrite + 424 2 libsystem_kernel.dylib 0x00000001ecc79afc mach_msg + 24 3 CoreFoundation 0x000000019c8b5a84 __CFRunLoopServiceMachPort + 160 4 CoreFoundation 0x000000019c8b5130 __CFRunLoopRun + 1212 5 CoreFoundation 0x000000019c8b4830 CFRunLoopRunSpecific + 588 6 fieldserviceapp 0x0000000101226620 0x100e34000 + 4138528 7 Foundation 0x000000019b56d6c8 NSThread__start + 724 8 libsystem_pthread.dylib 0x0000000224de937c _pthread_start + 136 9 libsystem_pthread.dylib 0x0000000224de4494 thread_start + 8 Thread 3 name: Thread 3: 0 libsystem_kernel.dylib 0x00000001ecc7bf90 __psynch_cvwait + 8 1 libc++.1.dylib 0x00000001ace87584 std::__1::condition_variable::wait(std::__1::unique_lockstd::__1::mutex&) + 28 2 hermes 0x0000000103788f24 0x1036bc000 + 839460 3 hermes 0x0000000103788e8c 0x1036bc000 + 839308 4 libsystem_pthread.dylib 0x0000000224de937c _pthread_start + 136 5 libsystem_pthread.dylib 0x0000000224de4494 thread_start + 8 Thread 4 name: Thread 4: 0 libsystem_kernel.dylib 0x00000001ecc7bf90 __psynch_cvwait + 8 1 libc++.1.dylib 0x00000001ace87584 std::__1::condition_variable::wait(std::__1::unique_lockstd::__1::mutex&) + 28 2 hermes 0x0000000103788f24 0x1036bc000 + 839460 3 hermes 0x0000000103788e8c 0x1036bc000 + 839308 4 libsystem_pthread.dylib 0x0000000224de937c _pthread_start + 136 5 libsystem_pthread.dylib 0x0000000224de4494 thread_start + 8 Thread 5 name: Thread 5: 0 libsystem_kernel.dylib 0x00000001ecc7bf90 __psynch_cvwait + 8 1 libc++.1.dylib 0x00000001ace87584 std::__1::condition_variable::wait(std::__1::unique_lockstd::__1::mutex&) + 28 2 CardReaderWrapperDynamic 0x000000010432e3e4 0x104298000 + 615396 3 CardReaderWrapperDynamic 0x0000000104330a08 0x104298000 + 625160 4 libsystem_pthread.dylib 0x0000000224de937c _pthread_start + 136 5 libsystem_pthread.dylib 0x0000000224de4494 thread_start + 8 Thread 9 name: Thread 9: 0 libsystem_kernel.dylib 0x00000001ecc7bf90 __psynch_cvwait + 8 1 libc++.1.dylib 0x00000001ace87618 std::__1::condition_variable::__do_timed_wait(std::__1::unique_lockstd::__1::mutex&, std::__1::chrono::time_point<std::__1::chrono::system_clock, std::__1::chrono::duration<long long, std::__1::ratio<(long)1, (long)1000000000> > >) + 100 2 fieldserviceapp 0x0000000101d115fc 0x100e34000 + 15586812 3 fieldserviceapp 0x0000000101e740fc 0x100e34000 + 17039612 4 fieldserviceapp 0x0000000101e6f878 0x100e34000 + 17021048 5 fieldserviceapp 0x0000000101e75e2c 0x100e34000 + 17047084 6 libsystem_pthread.dylib 0x0000000224de937c _pthread_start + 136 7 libsystem_pthread.dylib 0x0000000224de4494 thread_start + 8 Thread 12 name: Thread 12: 0 libsystem_kernel.dylib 0x00000001ecc76688 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x00000001ecc79cb0 mach_msg_overwrite + 424 2 libsystem_kernel.dylib 0x00000001ecc79afc mach_msg + 24 3 CoreFoundation 0x000000019c8b5a84 __CFRunLoopServiceMachPort + 160 4 CoreFoundation 0x000000019c8b5130 __CFRunLoopRun + 1212 5 CoreFoundation 0x000000019c8b4830 CFRunLoopRunSpecific + 588 6 CFNetwork 0x000000019de30ee0 +[__CFN_CoreSchedulingSetRunnable _run:] + 416 7 Foundation 0x000000019b56d6c8 NSThread__start + 724 8 libsystem_pthread.dylib 0x0000000224de937c _pthread_start + 136 9 libsystem_pthread.dylib 0x0000000224de4494 thread_start + 8
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300
Dec ’24
In-app purchase fails at first attempt, succeeds at second
Our macOS app has one in-app purchase (IAP) implemented using StoreKit 1. It works for us and beta testers but App Review get SKErrorDomain Error Code 0 / ASDErrorDomain Code 500 / AMSErrorDomain 305 on first attempt to make the in-app purchase. However, the purchase succeeds at second attempt. We've looked through our entire IAP related code and App Store Connect setup but can’t find the reason. It's a standard implementation: LegacyPaymentQueueObserver for SKPaymentQueue observation. AppDelegate for initiation of payment queue observation on app launch LegacyStoreKitPurchasableProduct for initiating a purchase and listening for the result LegacyStoreKitProductsRequester for how we load the product before user can make in-app purchase. It happens this way: PreviewResultsViewModelcalls loadProducts()on an instance of StoreKitPurchaseManager, which asks an instance of LegacyStoreKitProductsRequesterto requestProducts(forIdentifiers:) Any guidance to resolve this would be appreciated.
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345
Jan ’25
How do I finish and track Consumable IAPs with StoreKit 2?
Hi, I'm attempting to use StoreKit 2 and SwiftUI to add a tip jar to my iOS app. I've successfully added consumable IAPs for each of my tip sizes, and used ProductView to show these on my tip jar screen. However, I am at a loss on how to do the following things: How and when do I finish the consumable IAP transaction? I see the finish() function in the documentation, but I am not sure how I can call it given that ProductView is handling the purchase for me (I have no access to a Transaction object). How can I track the amount of consumable IAPs the user has purchased across all their devices? I want to show the user the amount of money they have tipped in total. I have added SKIncludeConsumableInAppPurchaseHistory to my Info.plist and set it to YES as suggested here: https://forums.developer.apple.com/forums/thread/687199 This is my first time using StoreKit 2 (until now, I was using StoreKit 1), so I would really appreciate any advice and guidance you can provide. Thanks!
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1
265
Jan ’25
Live Activity without Dynamic Island
Is it possible to display a live activity on the lock-screen without a dynamic island? Or at least without expanding the dynamic island more than just for a small icon? struct SomeWidgetLiveActivity: Widget { var body: some WidgetConfiguration { ActivityConfiguration(for: SomeAttributes.self) { context in } dynamicIsland: { context in DynamicIsland { DynamicIslandExpandedRegion(.leading) { // Seems to be mandatory, any way around it? } } compactLeading: { } compactTrailing: { } minimal: { } } I couldn't quite find a way. Thank you
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448
Jan ’25
AppGroup intermittent permission errors
I recently started saving a file, where I hold some app state, to an AppGroup in order to share it with my widget extension. Of the some 16k daily active users of my app, 55 are initially unable to read the file (it might not yet be created). And they are unable to write a file to the AppGroup as well. I only know this due to logging the error to Crashlytics. Error Reading: "The file “BFTPreferences” couldn’t be opened because you don’t have permission to view it. Error Code:257" My App sees this error and informs the user to restart their device. I have not been contacted by any of these users for support, so I assume the restart fixes things. Has anyone seen this before? Is restarting the device the only fix? Am I doing something wrong? The only solution I can think of currently is to save the file to the app's Documents directory and save a copy to the AppGroup for use in my extensions. At least then the main app won't have an issue and it will just be the widget unable to display data until a restart. Reading the file: do { // archive data let data = try PropertyListSerialization.data(fromPropertyList: preferences, format: .xml, options: 0) // write data do { if let groupURL = FileManager.default.containerURL(forSecurityApplicationGroupIdentifier: appGroupIdentifier) { let fullPath = groupURL.appendingPathComponent(preferencesFileName) try data.write(to: fullPath) } else { fatalError("Unable to find app group \(appGroupIdentifier)") } } catch { logthis("Failed to write dictionary data to disk. \(error.localizedDescription)") } } catch { logthis("Failed to archive dictionary. \(error.localizedDescription)") } Writing the file: do { if let groupURL = FileManager.default.containerURL(forSecurityApplicationGroupIdentifier: appGroupIdentifier) { let fullPath = groupURL.appendingPathComponent(preferencesFileName) let data = try Data(contentsOf: fullPath) if let dictionary = try PropertyListSerialization.propertyList(from: data, format: nil) as? NSMutableDictionary { preferences = dictionary } } else { fatalError("Unable to find app group \(appGroupIdentifier)") } } catch { if (error as NSError).code == NSFileReadNoSuchFileError { // file doesn't exist so create it } else { logthis("Couldn't read BFTPreferences:\(error.localizedDescription)\nError Code:\((error as NSError).code)") <--error code 257 is caught here } }
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282
Dec ’24