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Swift Student Challenge
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As of June 28, 2023, South Korea has standardized its age-counting system to align with international norms, meaning that the traditional "Korean age" system is no longer used in official contexts.
According to the SSC eligibility criteria, I found that participants from South Korea must be at least 14 years old. I'm confused whether if the eligibility criteria has applied this. (I'm 13 in global, which means that I could join the SSC if I was born in the US)
With the recent change in age calculation, this requirement refers to my international age.. I am wondering if I still have to wait one more year..
Please be free to give more information if you know..
I intend to participate in the Swift Student Challenge. A link is provided within my application that directs users to an Internet HTML web page.
Link(destination: URL(string: "https://url.com")!) {
Label("Developer Website - .....com", systemImage: "arrow.right")
.shadow(color: Color.white ,radius: 50)
}
This URL corresponds to my personal web page. Although it is not directly related to the experience interaction within the application, I have decided to include it as it serves as a logo and demonstrates my proficiency in HTML. However, the challenge’s rules stipulate that the evaluation environment is not permitted to connect to the Internet. Consequently, I am concerned that my work may be rejected due to its perceived incompleteness or errors. So should I keep it? Thanks!
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Swift Playground
Swans Quest
SwiftUI
I'm working on my submission for the Swift Student Challenge and I have some questions regarding the use of existing code.
Can I use code provided by Apple in their official resources? For example, Apple recently shared a video on custom shaders (https://developer.apple.com/videos/play/wwdc2024/10151), and I’d like to implement a ripple effect using a Metal shader similar to the one demonstrated. Would this be allowed?
Am I allowed to use solutions found on developer forums like Stack Overflow, as long as I properly document and reference them in my code? Or does all the code need to be fully original?
I’d appreciate any clarification on these points. Thanks in advance!
I am interested in participating in the Swift Student Challenge. My application contains a significant amount of augmented reality (AR) content, necessitating access to the camera. It is evident that if the reviewer utilizes a simulator or operates on a Mac, they will not be able to experience the AR function. Therefore, the AR function in the camera experience application must be utilized to access a real iPad.
However, it is mentioned in https://developer.apple.com/forums/thread/773530 that the plan is to evaluate Xcode app playgrounds within the simulator. Additionally, I observed the statement “Note: Xcode app playgrounds are executed in Simulator” on the submission page. Consequently, it is clear that the reviewers are limited to using a simulator or running my application on a Mac.
In light of this, I am seeking guidance on how to enable the reviewer to utilize a real iPad to access the AR function in the camera experience application. Alternatively, I may need to reconsider my strategy and discontinue utilizing AR.
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Swift
Swift Playground
Swans Quest