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Apple Sign In Issues using Firebase on Flutter App
We are currently facing an issue with implementing "Sign in with Apple" in our iOS application built using Flutter. We've implemented "Sign in with Apple" using Firebase and On attempting to sign in, we are encountering the following error: “Sign-up not completed.” We have verified that: The Apple Sign is enabled on our Firebase Project. The Sign in with Apple capability is enabled in the Xcode project. The Apple Sign-In capability is enabled for the App ID on our Apple Developer account. All the certificates were re-provisioned after enabling the capability. The Bundle ID matches across Apple Developer portal and our app configuration. The email and fullName scopes are requested in the credential. Please let us know if you require any additional information. We’re happy to provide whatever is needed. Here's a screenshot attached to explain the problem better
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149
Jun ’25
Can't Access App Store Connect
Hi, I am a new user here, I have created my apple developer account and purchased an apple developer membership for a year. I have received my web order details and also the invoice few days ago but when I try to go to App Store Connect it won't let me in. I have contacted the apple developer support 3 days ago but I did not received any response yet. It's frustrating. I do not know much how to navigate on these apple products and devices so I am kind of lost here. Your help or advice, would be greatly appreciated. Btw, I believed I have already enrolled in this apple developer membership because every time I tried to click enrol it leads me to another purchase membership page which I have already paid, so I ended up clicking the withdraw membership instead of clicking the purchase tab. Thank you in advance to those who are able to address this concern.
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137
Feb ’25
i0S26 issue with CarPlay
I just upgraded to iOS 26.0 Now when I use car play, the text messages do not show up, only the notification tone on my phone alarms. So now when I get texts while driving, I need to read my phone to read the text. I tried all the solutions within settings but this is a BIG DRAWBACK compared to the old iOS.
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74
Jun ’25
macos system error
Under multiple display screens (left and right screens), when a commonly used app application clicks "Window" -> "Move to..." When it comes to this, the app cannot be completely moved to the other window but instead moves to the middle of the two Windows for display. Is this a bug of the system?
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72
Jun ’25
Unexpected high mobile data usage when travelling in Europe using an ESIM on iPhone 16 Pro Max
The iPhone mobile data usage skyrocketed to use 1GB per day whereas I am normally a 5GB a month data user. the culprit was Apple System Services General there is currently no iPhone functionality to turn off System Services Genera. the solution was to block updates.cdn-apple.com using data sniffer called Proxyman. Tip hat to the person who posted “High mobile data usage on iOS 18 and how to solve it” on Reddit.com This is something apple developers maybe should look at
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Jun ’25
iOS 26 : iPhone 16 Pro not charging via USB-C
Hello, I installed iOS 26 beta 1 yesterday when it came off but now, when I plug my iPhone, it just do nothing. I can charge it via the induction charger but I can't via USB-C port. The other way I can charge it is by turning my iPhone off and plugging it so it starts and then it charges via USB-C Port even when it starts. The thing is that when I unplug the cable and try to plug it back in, it doesn't charge anymore... I tried to put the restore mode (with the Mac and the cable on the screen) and even the DFU Mode but the iPhone is not detected by my Macbook and it's the same thing for my Windows PC : not detected... I also tried to erase the settings and content but same issue... Not charging Apple Store can do nothing because it's a dev beta... Am I the only one to have that issue ?
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Jun ’25
;unable to install iOS 26 beta on my iPhone 16 Pro (iPadOS 26 beta installs just fine on my iPad mini 6 however).
The Apple logo and progress bar appear, and the progress bar gets about halfway through when the screen disappears, then reappears with the Apple logo and progress bar, and then eventually the progress bar just disappears, and only the Apple logo appears. After staring at that for an hour, I gave up and restored iOS 18.5. I made three attempts with Beta 1 and one attempt with Beta 2 and had the same results.
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306
Jun ’25
Pilot Comms/headsets
Based a quick research, comfort and fit, noise cancellation issues and durability seems to be the most consistent issues with pilot headsets. I wouldn’t say there is a problem here, because you can easily throw out the faulty headset and spend another $1000 on a new one. However, what if apple can profit by introducing their version of pilot headsets? Besides, most airlines use Apple iPads for Navigation, crew scheduling etc. Make it a one stop shop. Apple already has the framework for music headsets, why not use it as a base for pilot headsets? Disrupt an already stagnant market and give pilots a great alternative. Tap into the interests of a new generation of pilots again most which already uses Apple products. Come up with a new fresh look of ‘pilot comms.’ A good idea is to pitch to the GA (general aviation) industry maybe include Apple headsets with the purchase of a new aircraft.
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Jun ’25
DeviceActivityEvent will still execute even if the app is not in use
I use DeviceActivityCenter to monitor app usage. For DeviceActivityEvent, I set 30 events, and the threshold of each event increases by 2 minutes: var events: [DeviceActivityEvent.Name: DeviceActivityEvent] = [:] for index in 0..<30 { let threshold = (index == 29) ? DateComponents(hour: 1) : DateComponents(minute: (index + 1) * 2) let name = DeviceActivityEvent.Name("\(prefix)|\(index)") events[name] = DeviceActivityEvent(applications: tokens, threshold: threshold) } After reaching the last DeviceActivityEvent, I will restart directly in DeviceActivityMonitor private func restartMonitoring(activity: DeviceActivityName) { let center = DeviceActivityCenter() let currentEvents = center.events(for: activity) do { try center.startMonitoring(activity, during: schedule, events: currentEvents) } catch { print("Fail: \(error)") } } But I found that after restarting, DeviceActivityEvent will be automatically executed even if I don't use the app. My iOS version is 18.5
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116
Jun ’25
CarPlay Turn-By-Turn Entitlements
Hello Devs, I wanted to bring this up to display the frustration that I have obtaining the CarPlay entitlements. First and foremost they don't give you a set timeline and there is no contact number to speak to someone about this. When you call developer support they go on and say it is a different department. There is an email but all I have received is an automated response back to me. Has anyone received the navigation entitlements and if so what was the timeline of you receiving it?
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135
Jun ’25
Payment for membership in the app
Hi!!! I can't publish the app as I have a paid membership through Stripe. I have a wordpress site and have a paid membership to access the content... The app is geared by a third party service and I can't put any code into it... What can I do? There is an idea that in the application to display a link to the site where to place the payment for membership... Please advise, I'm not the first to face this....
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May ’25
Some questions about custom email domain names with iCloud+ Mail
In the actual development, I found that I could not complete the setting of my icloud+ customised email domain name SMTP. I tried to configure the SMTP of iCloud custom email according to Apple's document (https://support.apple.com/en-us/102525) but the error I looked through Apple's support file, but I didn't find the specific configuration of iCloud + customised email SMTP.
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138
May ’25
Issue with App Store Server Notifications V2 - Notification Ordering Problem
We are currently listening to App Store Server Notifications V2 and have encountered an issue with notification ordering. Specifically, there are instances where Apple sends the DID_CHANGE_RENEWAL_STATUS notification before the INITIAL_BUY notification. This leads to a situation where we are unable to process the cancellation of a transaction that is unknown to us at the time of the renewal status change. Could you please clarify why this occurs? If this is a bug, could you kindly address it and implement a fix? Below, I have included examples that illustrate the issue. These examples I obtained using the Notification History API, which may help in troubleshooting. bundleId: com.picsart.studio case 1: originalTransactionId 350002410***633 DID_CHANGE_RENEWAL_STATUS - ‘2025-03-05T00:47:05.900Z’ INITIAL_BUY - ‘2025-03-05T00:47:40.728Z’ case 2: originalTransactionId 420002297***345 DID_CHANGE_RENEWAL_STATUS - ‘2025-03-03T11:43:54.006Z’ INITIAL_BUY - ‘2025-03-03T11:43:56.437Z’ case 3: originalTransactionId 150002224***082 DID_CHANGE_RENEWAL_STATUS - ‘2025-03-02T05:15:36.610Z’ INITIAL_BUY - ‘2025-03-02T05:15:52.666Z’
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165
Mar ’25