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NVMe External Disk working in MacOS Sequoia But not in Tahoe
Hi, I have been using external NVMe disk since March 2025 with my Mac M1 1TB until recently couple of days agao I updated Mac OS to Tahoe from Sequpoia 15.6. Now Mac OS Tahoe is disconnecting my NVMe automatically saying please eject the disc before disconnecting and suddenly after an hour it reconnects. Right now I have reinstall Mac OS Sequoia and My external NVMe disk is working again. This post is for Mac OS developers to check for APFS drivers on Mac Tahoe as they are messing up with external NVMe SSD. I dont know about others brand of NVMe I am using Transcend inclosure with transcend NVMe 2TB SSD hard disk. Kindly please check as its not NVMe issue its and OS issue. If it was NVMe issue my SSD should also not work with Sequoia but as it is working with Sequoia so it has to be something with Tahoe OS. Kindly review your code about APFS drivers or thunderbold USB C drivers or may be something else linked to APFS file system. I hope this post reaches you and you guys can consider it as help ful. Kind regards
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Sep ’25
SSC Distinguished Winner here😃! I created the1st game 100 % using Apple Pencil to interact. Interested in joining our DC?
Hey everyone, I'm beyond excited to share that I've been selected as a Distinguished Winner in this year's Swift Student Challenge! 🎉 It all started last summer, in the middle of a Western Culture class. I was zoning out , and my attention drifted to the Apple Pencil in my hand. And then ,it hit me — this thing is literally a next-level game controller. Think about it: pixel-perfect precision, haptic feedback, multiple built-in sensors... Why aren't we using this for gaming? And that got me thinking — why have we spent the last 500 years treating the "pencil" as just a tool for creation, and not for play? Since graphite pencils were invented in 1564, we've had this incredibly natural way to interact with 2D and 3D space... and nobody's fully tapped into it for games. So, I did something about it. I built a game that's 100% controlled by the Apple Pencil yep, just the Pencil. I know what you're thinking: "How does that even work??" And honestly, I'd love to tell you... but I'm in the final stages of getting it onto the App Store, and it should be live within the next couple of weeks. So for now... 🤐😄 In the meantime, I've set up a Discord server for anyone who's curious about the gameplay, the design, or just wants to brainstorm ideas with me. If you're into creative controls, game design, or just want to hang — come join the conversation! [Join the Discord here!] https://discord.gg/5Rm8WKbekf Can't wait to share more soon!
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220
Sep ’25
Review rejected hidden features、web game and web payment
Guideline 2.3.1 - Performance The app contains hidden features. Specifically, we still noticed that your app includes code which causes it to behave differently during the review process regarding web game presentation and payment. It would be appropriate to ensure that all features and functions in the app are visible and fully accessible during review. Guideline 3.1.1 - Business - Payments - In-App Purchase The app allows users to purchase digital content natively or via a web view in the app using payment mechanisms other than in-app purchase. Apps cannot include in-app payment mechanisms other than in-app purchase. Apps on the United States storefront may also include buttons, external links, or other calls to action to direct users to payment mechanisms other than in-app purchase. We have been rejected three times due to hidden functions and issues with web payment and web games. However, in the last package we submitted for review, it was confirmed that the code related to web games was removed, and the code related to web interaction JS bridging payment calls was also removed Dear experts, we sincerely invite you to offer your valuable suggestions. If you have any experience of meeting us, please share with us. We would be extremely grateful
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Sep ’25
Photos taken on my iPhone do not sync with iCloud
I'm using an iPhone 15 Pro running iOS 26.1 (23B5044l) public beta and photos and videos taken on my phone are not syncing with iCloud and do not appear within Photos on my Mac Mini yet screenshots and images that come down via Apple messages or WhatsApp are syncing immediately., and appear on both devices. I can understand why Apple Messages and WhatsApp images appear within Photos on my Mac Mini as it too has access to both apps independently from my iPhone but screenshots that immediately appear on my Mac Mini are generated on my iPhone. So if screenshots sync why do my photos and videos not sync as they too are generated on my iPhone?
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Sep ’25
HELP ME
HELP ME someone is using all of these tools etc and have been hacking all of my devices and iClouds and certain apps using HomeKit iCloud kit Xcode and I need someone to help me debug my phone or teach me what to do they are using hardware or external / sharing across devices / and it’s seriously affecting my physical and mental health. I have contacted the FBI and have a meeting in October but I’m hoping someone can help me in the time being please it’s all of my devices and daugters tabelts / doesn’t matter if it’s android or iPhone . help plssss
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237
Sep ’25
Feedback on Bluetooth Issue with iOS 26 on iPhone 16 Pro Max
I am currently using an iPhone 16 Pro Max. Recently, Apple released iOS 26, and after updating to this version, I noticed a possible issue related to the Bluetooth functionality. When connecting my iPhone to Bluetooth headphones, the connection frequently disconnects and then reconnects after a short period of time. Unfortunately, this happens repeatedly, which makes the user experience very frustrating and unsatisfactory. At first, I assumed the issue came from my headphones, but it appears that many other users have also experienced the same problem. Therefore, I believe this issue may be related to iOS 26 itself.
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Sep ’25
IOS 26.1 beta crashes prores raw external recording
Hi I experience this problem after update to the newest developer beta software on my iphone 17 pro: blackmagic camera said "storage full" although it is not final cut camera said "close and open the app again" It still works with prores (not raw). Anyone has the same problem as mine? I did try uninstall and reinstall the app and also restart the phone, try using different external ssd drive but nothing works.
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Sep ’25
SwiftUI Tutorial Question
In the ScoreKeeper tutorial there's the following code: ForEach($players) { $player in GridRow { TextField("Name", text: $player.name) Text("\(player.score)") Stepper("\(player.score)", value: $player.score) .labelsHidden() } } Can someone please explain why the 2 instances of "player.score" are not preceded by "$". Thanks!
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241
Sep ’25
There was an error processing your request. Please try again later
Hello everyone, on August 31st, all the apps in my personal developer account were suddenly expired and deleted, I have not received any response from Apple. My apps are in compliance with Apple's policies. I then uploaded a new version and sent it to the review team, but I received the following error "There was an error processing your request. Please try again later." I have contacted Apple via Email and Phone but no one cares about my problem. Has anyone had the same situation as me, I am really worried.
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1k
Sep ’25
App Deleted itself after Freeze+ForceQuit on Tahoe 26.1B
I work on a MacBook Pro M3 Max 36GB RAM I am running macOS Tahoe Version 26.1 Beta (23B5042k) The last few days I had a couple of situations where Blender 4.5 LTS Froze and I had to forcequit, I noticed Blender would get Deleted with no notification after the forcequit, it was nowhere to be found on the Application List, Finder. Thought it was a blender issue because I run a special module with it. However around 30min ago I was using Mem and the App froze and I had to ForceQuit, The app also got removed, is not on the list of application and nowhere to be found however the icon on the dock which remained shows a Question Mark. I think this is an OS Behavior I just dont know what to attribute it to.
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91
Sep ’25
Active Paid Subscriptions dropped to 0 suddenly on App Store Connect
Hello, I noticed that on September 18, 2025, my Active Paid Subscriptions metric in App Store Connect suddenly dropped to 0 (-100%). However, my subscribers are still active and visible in RevenueCat and Superwall, which both confirm that users have not canceled their subscriptions. This makes me believe it is an App Store Connect reporting issue rather than an actual churn. Could you please confirm if this is a known data delay/bug, and let me know when the metric will be corrected? Thank you for your help
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Sep ’25
Apple car play
OK so I cannot get my phone icon or my phone app to work with Apple CarPlay like it will not it says I need to download an app for that but I definitely already have the phone and the Apple CarPlay downloaded and set up so I’m just like I’m confused and I just don’t understand what is happening.
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113
Sep ’25
I think there's a rootkit installed on my device. Please help.
Does anyone know how to fix their launch agents list to remove suspicious applications. I found out there is a "codesigning" tool allowing suspicious applications to snatch Apple's certificates and codesign their own binaries with them. How do I know, I've literally done it test the restrictions / requirements. Once a binary or application has been signed, it can run anywhere and the system will trust it. I found a process called com.apple.seserviced in the file path /usr/libexec/seserviced. I checked the entitlments and this straight up looks like a commercial sized entrance for this binaries to trample on my computer and iPhone. I'm thinking about putting the code in jail or a lock on the file until I can figure out it's purpose. codesign -d --entitlements :- /usr/libexec/seserviced
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148
Sep ’25
Warning "Public import of 'CoreData' was not used in public declarations or inlinable code"
Hello, In my App.xcdatamodeld I have an entity called File. When I am building the project with Xcode, file FileEntity+CoreDataProperties.swift is generated. After upgrading Xcode to version 26.0 (17A324), I am getting the warning: Public import of 'CoreData' was not used in public declarations or inlinable code Any idea how to get rid of this warning since it's a generated file and I can't see any option to change it?
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Sep ’25
help
im being hacked im not a developer im being illgeally enrolled into mdm/ developer ive been being hacked for a while and its gotten to the point that my life has been put in danger and my family had to file a missing persons report because i went missing for 6 weeks my calls even to 911 are being intercepted and i have a software license agreement that i shouldnt have my identity has been stolen and i cant get off this developer mdm thing
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62
Sep ’25
Error with my camera since ioS 26 update
I have a problem with my iPhone 13 Pro camera since I updated to ioS 26 it brought a camera message and when I open the camera app photo and video mode is at 2x and on potrait and cinematic mode the camera is zoomed to 3x and I can’t zoom out.. I tried resetting all settings but it didn’t work. But sometimes when I restart the phone it works normally then after sometime the screen goes black…kindly help me
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229
Sep ’25
ios26 camera problem on home screen apps
since the release of iOS26 i get new reports of people making home screen apps of website pages that had camera accessibility to take pictures that mention the camera being 90degree sideways to what it should be. i have tested it myself and was able to reproduce the issue quite easily on iPhones 13|15|16 regular and pro versions. this affects all cameras when trying using them with navigator.mediaDevices.getUserMedia({...})...
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Sep ’25