Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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if I skip passkey setup, how long will lapse before I am asked by the OS to register for passkey again
I am currently unable to enable passkey in my app so I am having to tell my users to skip the prompts for using passkey. We have noticed that after a few times of this the OS will stop asking the user to register their passkey. The question is, how long does this last before the OS asks you to use passkey again? Is it permanent until you re-install the app? Just looking for a time frame if anyone knows.
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459
Feb ’25
Assistance in Implementing App Attestation
Hi, We're in the process of implementing Apple's App Integrity, but am getting stalled due to missing documents. Can anyone assist with this? We've been following https://developer.apple.com/documentation/devicecheck/validating-apps-that-connect-to-your-server to make the necessary updates, but have come up short with where the document references decoding the Attestation Object. Can we get more information here and how the decoding process work?
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123
May ’25
requestTrackingAuthorization stuck in .notDetermined
When developing and testing using my phone I got prompted for allowing app tracking. I later uploaded a build to TestFlight, deleted the old testing app and installed the TestFlight build. I am now stuck in an infinite loop of not getting prompted for allowing app tracking for the app. When entering the app settings the toggle for tracking never appears which leaves me not able to enter the app's content. My guess is that the prompt can only be shown once for the app bundle, but there has to be a way for me to get prompted again without changing the app bundle id. Help is appreciated since this app is scheduled to be published in a week.
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122
May ’25
"Apps Using Apple ID" list & Apple's Private Relay
Hello, We plan to remove our app from the App Store. This post aims to determine whether our company can rely on Private Relay to compensate our customers. Our Challenge: Gift Card Refunds with Private Relay Some customers purchased gift cards through our app using Apple's "Private Relay" during account creation. To process refunds, we need a way to identify these customers. Our system relies on email addresses, which are masked by Private Relay. Potential Solution: Apps Using Apple ID We're exploring "Apps Using Apple ID" as a possible solution for customers to share their Private Relay addresses for refund purposes. Under what circumstances will an app cease to appear in the "Apps Using Apple ID" list? What conditions must be met to initiate a new Private Relay connection for the same user and application? For example, would using the same Apple account to sign into the app on a different device trigger a new Private Relay? Thank you for your help!
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365
Jan ’25
Zero Trust - macOS Tahoe 26.0 (
Hi all, I've on high alert after hearing about the security concerns with npm. Full disclosure, I'm new to computer and network architecture, however, as someone who is on high alert for aplications exfiltrating data or poisioning my on-device machine learning models — I've seen some things I can't fully explain and I'm hoping the community can help. I ran the code odutil show all and I was wondering why certain node names are hidden in my system and when I use the directory utility, I can't use my computer login and password to authenticate to see the users? Am I being locked out of seeing my own system? I'm trying to dig to see if a root kit was installed on my device. Does anyone know what the users and groups in the directory utility are? Who is "nobody" and who is "Unknown user"? I'll probably have a lot more questions about this suspicious files I've seen on my device. Does anyone else's device download machine learning model payloads from the internet without notifying the user (even through a firewall, no startup applications?). I've also tried deleting applications I no longer need anymore and my "system" makes them re-appear.... what?
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482
Sep ’25
Ajuda com identificação de usuário Apple nome email e Firebase
E aí pessoal, tudo certo? Estou desenvolvendo um app com React Native no front-end e Node.js no back-end, usando o Firebase como banco de dados (e possivelmente para autenticação também, dependendo da solução). Preciso implementar o "Sign in with Apple" e estou com algumas dúvidas em como integrar tudo isso. A ideia é: o usuário clica no botão "Entrar com a Apple" no app (React Native), o backend (Node.js) processa a autenticação com a Apple e, em seguida, armazena as informações necessárias (nome, email, etc.) no Firebase. Se alguém já trabalhou com essa combinação (React Native, Node.js, Firebase e Sign in with Apple) e puder compartilhar alguma experiência, dicas, exemplos de código ou até mesmo um boilerplate, seria de grande ajuda!
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396
Jan ’25
User-Assigned Device Name Entitlement for Multipeer Connectivity
Hi everyone, I’m developing a multiplayer iOS game that uses Multipeer Connectivity for local peer-to-peer networking. I’d like to display user-assigned device names in the UI to help players identify each other during the connection process. In iOS 16 and later, accessing UIDevice.current.name requires the User-Assigned Device Name Entitlement. The documentation states that the entitlement is granted for functionality involving “interaction between multiple devices that the same user operates”. My game is strictly multiplayer, with devices owned by different users, not a single user managing multiple devices. I have a few questions regarding this: Does the requirement for “devices operated by the same user” definitively exclude multiplayer scenarios where devices belong to different players? Can a Multipeer Connectivity-based game qualify for the entitlement in this case? If the entitlement is not applicable, is prompting users to enter custom names the recommended approach for identifying devices in a multiplayer UI? Has anyone successfully obtained this entitlement for a similar multiplayer use case with Multipeer Connectivity? Thanks in advance.
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144
Apr ’25
App Attest – DCAppAttestService.isSupported == false on some devices (~0.23%)
Hi Apple team, For our iPhone app (App Store build), a small subset of devices report DCAppAttestService.isSupported == false, preventing App Attest from being enabled. Approx. impact: 0.23% (352/153,791) iOS observed: Broadly 15.x–18.7 (also saw a few anomalous entries ios/26.0, likely client logging noise) Device models: Multiple generations (iPhone8–iPhone17); a few iPad7 entries present although the app targets iPhone Questions In iPhone main app context, what conditions can make isSupported return false on iOS 14+? Are there known device/iOS cases where temporary false can occur (SEP/TrustChain related)? Any recommended remediation (e.g., DFU restore)? Could you share logging guidance (Console.app subsystem/keywords) to investigate such cases? What fallback policy do you recommend when isSupported == false (e.g., SE-backed signature + DeviceCheck + risk rules), and any limitations? We can provide sysdiagnose/Console logs and more case details upon request. Thank you, —
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178
Oct ’25
App Groups: macOS vs iOS: Working Towards Harmony
I regularly see folks confused by the difference in behaviour of app groups between macOS and iOS. There have been substantial changes in this space recently. While much of this is now covered in the official docs (r. 92322409), I’ve updated this post to go into all the gory details. If you have questions or comments, start a new thread with the details. Put it in the App & System Services > Core OS topic area and tag it with Code Signing and Entitlements. Oh, and if your question is about app group containers, also include Files and Storage. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" App Groups: macOS vs iOS: Working Towards Harmony There are two styles of app group ID: iOS-style app group IDs start with group., for example, group.eskimo1.test. macOS-style app group IDs start with your Team ID, for example, SKMME9E2Y8.eskimo1.test. This difference has been the source of numerous weird problems over the years. Starting in Feb 2025, iOS-style app group IDs are fully supported on macOS for all product types [1]. If you’re writing new code that uses app groups, use an iOS-style app group ID. If you have existing code that uses a macOS-style app group ID, consider how you might transition to the iOS style. IMPORTANT The Feb 2025 changes aren’t tied to an OS release but rather to a Developer website update. For more on this, see Feb 2025 Changes, below. [1] If your product is a standalone executable, like a daemon or agent, wrap it in an app-like structure, as explained in Signing a daemon with a restricted entitlement. iOS-Style App Group IDs An iOS-style app group ID has the following features: It starts with the group. prefix, for example, group.eskimo1.test. You allocate it on the Developer website. This assigns the app group ID to your team. You then claim access to it by listing it in the App Groups entitlement (com.apple.security.application-groups) entitlement. That claim must be authorised by a provisioning profile [1]. The Developer website will only let you include your team’s app group IDs in your profile. For more background on provisioning profiles, see TN3125 Inside Code Signing: Provisioning Profiles. iOS-style app group IDs originated on iOS with iOS 3.0. They’ve always been supported on iOS’s child platforms (iPadOS, tvOS, visionOS, and watchOS). On the Mac: They’ve been supported by Mac Catalyst since that technology was introduced. Likewise for iOS Apps on Mac. Starting in Feb 2025, they’re supported for other Mac products. [1] Strictly speaking macOS does not require that, but if your claim is not authorised by a profile then you might run into other problems. See Entitlements-Validated Flag, below. macOS-Style App Group IDs A macOS-style app group ID has the following features: It should start with your Team ID [1], for example, SKMME9E2Y8.eskimo1.test. It can’t be explicitly allocated on the Developer website. Code that isn’t sandboxed doesn’t need to claim the app group ID in the App Groups entitlement. [2] To use an app group, claim the app group ID in the App Groups entitlement. The App Groups entitlement is not restricted on macOS, meaning that this claim doesn’t need to be authorised by a provisioning profile [3]. However, if you claim an app group ID that’s not authorised in some way, you might run into problems. More on that later in this post. If you submit an app to the Mac App Store, the submission process checks that your app group IDs make sense, that is, they either start with your Team ID (macOS style) or are assigned to your team (iOS style). [1] This is “should” because, historically, macOS has not actually required it. However, that’s now changing, with things like app group container protection. [2] This was true prior to macOS 15. It may still technically be true in macOS 15 and later, but the most important thing, access to the app group container, requires the entitlement because of app group container protection. [3] Technically it’s a validation-required entitlement, something that we’ll come back to in the Entitlements-Validated Flag section. Feb 2025 Changes On 21 Feb 2025 we rolled out a change to the Developer website that completes the support for iOS-style app group IDs on the Mac. Specifically, it’s now possible to create a Mac provisioning profile that authorises the use of an iOS-style app group ID. Note This change doesn’t affect Mac Catalyst or iOS Apps on Mac, which have always been able to use iOS-style app group IDs on the Mac. Prior to this change it was possible to use an iOS-style app group ID on the Mac but that might result in some weird behaviour. Later sections of this post describe some of those problems. Of course, that information is now only of historical interest because, if you’re using an iOS-style app group, you can and should authorise that use with a provisioning profile. We also started seeding Xcode 16.3, which has since been release. This is aware of the Developer website change, and its Signing & Capabilities editor actively encourages you to use iOS-style app groups IDs in all products. Note This Xcode behaviour is the only option for iOS and its child platforms. With Xcode 16.3, it’s now the default for macOS as well. If you have existing project, enable this behaviour using the Register App Groups build setting. Finally, we updated a number of app group documentation pages, including App Groups entitlement and Configuring app groups. Crossing the Streams In some circumstances you might need to have a single app that accesses both an iOS- and a macOS-style app group. For example: You have a macOS app. You want to migrate to an iOS-style app group ID, perhaps because you want to share an app group container with a Mac Catalyst app. But you also need to access existing content in a container identified by a macOS-style app group ID. Historically this caused problems (FB16664827) but, as of Jun 2025, this is fully supported (r. 148552377). When the Developer website generates a Mac provisioning profile for an App ID with the App Groups capability, it automatically adds TEAM_ID.* to the list of app group IDs authorised by that profile (where TEAM_ID is your Team ID). This allows the app to claim access to every iOS-style app group ID associated with the App ID and any macOS-style app group IDs for that team. This helps in two circumstances: It avoids any Mac App Store Connect submission problems, because App Store Connect can see that the app’s profile authorises its use of all the it app group IDs it claims access to. Outside of App Store — for example, when you directly distribute an app using Developer ID signing — you no longer have to rely on macOS granting implicit access to macOS-style app group IDs. Rather, such access is explicitly authorised by your profile. That ensures that your entitlements remain validated, as discussed in the Entitlements-Validated Flag, below. A Historical Interlude These different styles of app group IDs have historical roots: On iOS, third-party apps have always used provisioning profiles, and thus the App Groups entitlement is restricted just like any other entitlement. On macOS, support for app groups was introduced before macOS had general support for provisioning profiles [1], and thus the App Groups entitlement is unrestricted. The unrestricted nature of this entitlement poses two problems. The first is accidental collisions. How do you prevent folks from accidentally using an app group ID that’s in use by some other developer? On iOS this is easy: The Developer website assigns each app group ID to a specific team, which guarantees uniqueness. macOS achieved a similar result by using the Team ID as a prefix. The second problem is malicious reuse. How do you prevent a Mac app from accessing the app group containers of some other team? Again, this isn’t an issue on iOS because the App Groups entitlement is restricted. On macOS the solution was for the Mac App Store to prevent you from publishing an app that used an app group ID that’s used by another team. However, this only works for Mac App Store apps. Directly distributed apps were free to access app group containers of any other app. That was considered acceptable back when the Mac App Store was first introduced. That’s no longer the case, which is why macOS 15 introduced app group container protection. See App Group Container Protection, below. [1] I’m specifically talking about provisioning profiles for directly distributed apps, that is, apps using Developer ID signing. Entitlements-Validated Flag The fact that the App Groups entitlement is unrestricted on macOS is, when you think about it, a little odd. The purpose of entitlements is to gate access to functionality. If an entitlement isn’t restricted, it’s not much of a gate! For most unrestricted entitlements that’s not a problem. Specifically, for both the App Sandbox and Hardened Runtime entitlements, those are things you opt in to, so macOS is happy to accept the entitlement at face value. After all, if you want to cheat you can just not opt in [1]. However, this isn’t the case for the App Groups entitlement, which actually gates access to functionality. Dealing with this requires macOS to walk a fine line between security and compatibility. Part of that solution is the entitlements-validated flag. When a process runs an executable, macOS checks its entitlements. There are two categories: Restricted entitlements must be authorised by a provisioning profile. If your process runs an executable that claims a restricted entitlement that’s not authorised by a profile, the system traps. Unrestricted entitlements don’t have to be authorised by a provisioning profile; they can be used by any code at any time. However, the App Groups entitlement is a special type of unrestricted entitlement called a validation-required entitlement. If a process runs an executable that claims a validation-required entitlement and that claim is not authorised by a profile, the system allows the process to continue running but clears its entitlements-validated flag. Some subsystems gate functionality on the entitlements-validated flag. For example, the data protection keychain uses entitlements as part of its access control model, but refuses to honour those entitlements if the entitlement-validated flag has been cleared. Note If you’re curious about this flag, use the procinfo subcommand of launchctl to view it. For example: % sudo launchctl procinfo `pgrep Test20230126` … code signing info = valid … entitlements validated … If the flag has been cleared, this line will be missing from the code signing info section. Historically this was a serious problem because it prevented you from creating an app that uses both app groups and the data protection keychain [2] (r. 104859788). Fortunately that’s no longer an issue because the Developer website now lets you include the App Groups entitlement in macOS provisioning profiles. [1] From the perspective of macOS checking entitlements at runtime. There are other checks: The App Sandbox is mandatory for Mac App Store apps, but that’s checked when you upload the app to App Store Connect. Directly distributed apps must be notarised to pass Gatekeeper, and the notary service requires that all executables enable the hardened runtime. [2] See TN3137 On Mac keychain APIs and implementations for more about the data protection keychain. App Groups and the Keychain The differences described above explain a historical oddity associated with keychain access. The Sharing access to keychain items among a collection of apps article says: Application groups When you collect related apps into an application group using the App Groups entitlement, they share access to a group container, and gain the ability to message each other in certain ways. You can use app group names as keychain access group names, without adding them to the Keychain Access Groups entitlement. On iOS this makes a lot of sense: The App Groups entitlement is a restricted entitlement on iOS. The Developer website assigns each iOS-style app group ID to a specific team, which guarantees uniqueness. The required group. prefix means that these keychain access groups can’t collide with other keychain access groups, which all start with an App ID prefix (there’s also Apple-only keychain access groups that start with other prefixes, like apple). However, this didn’t work on macOS [1] because the App Groups entitlement is unrestricted there. However, with the Feb 2025 changes it should now be possible to use an iOS-style app group ID as a keychain access group on macOS. Note I say “should” because I’ve not actually tried it (-: Keep in mind that standard keychain access groups are protected the same way on all platforms, using the restricted Keychain Access Groups entitlement (keychain-access-groups). [1] Except for Mac Catalyst apps and iOS Apps on Mac. Not Entirely Unsatisfied When you launch a Mac app that uses app groups you might see this log entry: type: error time: 10:41:35.858009+0000 process: taskgated-helper subsystem: com.apple.ManagedClient category: ProvisioningProfiles message: com.example.apple-samplecode.Test92322409: Unsatisfied entitlements: com.apple.security.application-groups Note The exact format of that log entry, and the circumstances under which it’s generated, varies by platform. On macOS 13.0.1 I was able to generate it by running a sandboxed app that claims a macOS-style app group ID in the App Groups entitlement and also claims some other restricted entitlement. This looks kinda worrying and can be the source of problems. It means that the App Groups entitlement claims an entitlement that’s not authorised by a provisioning profile. On iOS this would trap, but on macOS the system allows the process to continue running. It does, however, clear the entitlements-validate flag. See Entitlements-Validated Flag for an in-depth discussion of this. The easiest way to avoid this problem is to authorise your app group ID claims with a provisioning profile. If there’s some reason you can’t do that, watch out for potential problems with: The data protection keychain — See the discussion of that in the Entitlements-Validated Flag and App Groups and the Keychain sections, both above. App group container protection — See App Group Container Protection, below. App Group Container Protection macOS 15 introduced app group container protection. To access an app group container without user intervention: Claim access to the app group by listing its ID in the App Groups entitlement. Locate the container by calling the containerURL(forSecurityApplicationGroupIdentifier:) method. Ensure that at least one of the following criteria are met: Your app is deployed via the Mac App Store (A). Or via TestFlight when running on macOS 15.1 or later (B). Or the app group ID starts with your app’s Team ID (C). Or your app’s claim to the app group is authorised by a provisioning profile embedded in the app (D) [1]. If your app doesn’t follow these rules, the system prompts the user to approve its access to the container. If granted, that consent applies only for the duration of that app instance. For more on this, see: The System Integrity Protection section of the macOS Sequoia 15 Release Notes The System Integrity Protection section of the macOS Sequoia 15.1 Release Notes WWDC 2024 Session 10123 What’s new in privacy, starting at 12:23 The above criteria mean that you rarely run into the app group authorisation prompt. If you encounter a case where that happens, feel free to start a thread here on DevForums. See the top of this post for info on the topic and tags to use. Note Prior to the Feb 2025 change, things generally worked out fine when you app was deployed but you might’ve run into problems during development. That’s no longer the case. [1] This is what allows Mac Catalyst and iOS Apps on Mac to work. Revision History 2025-08-12 Added a reference to the Register App Groups build setting. 2025-07-28 Updated the Crossing the Streams section for the Jun 2025 change. Made other minor editorial changes. 2025-04-16 Rewrote the document now that iOS-style app group IDs are fully supported on the Mac. Changed the title from App Groups: macOS vs iOS: Fight! to App Groups: macOS vs iOS: Working Towards Harmony 2025-02-25 Fixed the Xcode version number mentioned in yesterday’s update. 2025-02-24 Added a quick update about the iOS-style app group IDs on macOS issue. 2024-11-05 Further clarified app group container protection. Reworked some other sections to account for this new reality. 2024-10-29 Clarified the points in App Group Container Protection. 2024-10-23 Fleshed out the discussion of app group container protection on macOS 15. 2024-09-04 Added information about app group container protection on macOS 15. 2023-01-31 Renamed the Not Entirely Unsatisfactory section to Not Entirely Unsatisfied. Updated it to describe the real impact of that log message. 2022-12-12 First posted.
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5.2k
Aug ’25
ASAuthorizationPlatformPublicKeyCredentialAssertion.signature algorithm
Hello everyone. Hope this one finds you well) I have an issue with integrating a FIDO2 server with ASAuthorizationController. I have managed to register a user with passkey successfully, however when authenticating, the request for authentication response fails. The server can't validate signature field. I can see 2 possible causes for the issue: ASAuthorizationPlatformPublicKeyCredentialAssertion.rawAuthenticatorData contains invalid algorithm information (the server tries ES256, which ultimately fails with false response), or I have messed up Base64URL encoding for the signature property (which is unlikely, since all other fields also require Base64URL, and the server consumes them with no issues). So the question is, what encryption algorithm does ASAuthorizationController use? Maybe someone has other ideas regarding where to look into? Please help. Thanks)
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600
Sep ’25
SecPKCS12Import fails in Tahoe
We are using SecPKCS12Import C API in our application to import a self seigned public key certificate. We tried to run the application for the first time on Tahoe and it failed with OSStatus -26275 error. The release notes didn't mention any deprecation or change in the API as per https://developer.apple.com/documentation/macos-release-notes/macos-26-release-notes. Are we missing anything? There are no other changes done to our application.
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763
Sep ’25
Passkey Registration Fails with “UnexpectedRPIDHash” on iOS — Domain & Associated Domains Confirmed Correct
I’m implementing Passkey registration on iOS using ASAuthorizationPlatformPublicKeyCredentialProvider. On the server side, I’m using a WebAuthn library that throws the error UnexpectedRPIDHash: Unexpected RP ID hash during verifyRegistrationResponse(). Domain: pebblepath.link (publicly routable, valid SSL certificate, no warnings in Safari) Associated Domains in Xcode**: webcredentials:pebblepath.link AASA file: { "applinks": { "apps": [] }, "webcredentials": { "apps": [ "H33XH8JMV6.com.reactivex.pebblepath" ] } } Xcode Configuration: Team ID: H33XH8JMV6 Bundle ID: com.reactivex.pebblepath Associated Domains: webcredentials:pebblepath.link Logs: iOS clientDataJSON shows "origin": "https://pebblepath.link". Server logs confirm expectedOrigin = "https://pebblepath.link" and expectedRPID = "pebblepath.link". Despite this, the server library still errors out: finishRegistration error: UnexpectedRPIDHash. I’ve verified that: The domain has a valid CA-signed SSL cert (no Safari warnings). The AASA file is reachable at https://pebblepath.link/.well-known/apple-app-site-association. The app’s entitlements match H33XH8JMV6.com.reactivex.pebblepath. I’ve removed old passkeys from Settings → Passwords on the device and retried fresh. I’m testing on a real device with iOS 16+; I am using a Development provisioning profile, but that shouldn’t cause an RP ID mismatch as long as the domain is valid. Every log indicates that the domain and origin match exactly, but the WebAuthn library still throws UnexpectedRPIDHash, implying iOS is embedding a different (or unrecognized) RP ID hash in the credential. Has anyone else encountered this with iOS passkeys and a valid domain/AASA setup? Is there an extra step needed to ensure iOS recognizes the domain for passkey registration? Any guidance or insights would be greatly appreciated!
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562
Jan ’25
User privacy in report data
Hello, I have now been looking for a while of a way to get the number of MAU of my appstore app through the apple connect API. I ended up thinking i might actually be able to compute it with https://developer.apple.com/documentation/analytics-reports/app-sessions this App Sessions report. My question is thus the following : Does the Sessions number actually gives me the number of all sessions, or only those from opt-in users ? It says that it is based on users who have agreed to share their data with Apple and developers, so I was wondering whether or not through the use of the methods described on this page https://developer.apple.com/documentation/analytics-reports/privacy, it meant that the data was anonymized/encoded such that it would be close to the actual Sessions number, or if it meant it only counted opt-in users to compute the Sessions numer. Thank you for your time, I hope I made myself as clear as possible. Ask me if you want more precisions or if you don't understand my question.
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372
Jan ’25
Implementing Script Attachment in a Sandboxed App
Script attachment enables advanced users to create powerful workflows that start in your app. NSUserScriptTask lets you implement script attachment even if your app is sandboxed. This post explains how to set that up. IMPORTANT Most sandboxed apps are sandboxed because they ship on the Mac App Store [1]. While I don’t work for App Review, and thus can’t make definitive statements on their behalf, I want to be clear that NSUserScriptTask is intended to be used to implement script attachment, not as a general-purpose sandbox bypass mechanism. If you have questions or comments, please put them in a new thread. Place it in the Privacy & Security > General subtopic, and tag it with App Sandbox. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" [1] Most but not all. There are good reasons to sandbox your app even if you distribute it directly. See The Case for Sandboxing a Directly Distributed App. Implementing Script Attachment in a Sandboxed App Some apps support script attachment, that is, they allow a user to configure the app to run a script when a particular event occurs. For example: A productivity app might let a user automate repetitive tasks by configuring a toolbar button to run a script. A mail client might let a user add a script that processes incoming mail. When adding script attachment to your app, consider whether your scripting mechanism is internal or external: An internal script is one that only affects the state of the app. A user script is one that operates as the user, that is, it can change the state of other apps or the system as a whole. Supporting user scripts in a sandboxed app is a conundrum. The App Sandbox prevents your app from changing the state of other apps, but that’s exactly what your app needs to do to support user scripts. NSUserScriptTask resolves this conundrum. Use it to run scripts that the user has placed in your app’s Script folder. Because these scripts were specifically installed by the user, their presence indicates user intent and the system runs them outside of your app’s sandbox. Provide easy access to your app’s Script folder Your application’s Scripts folder is hidden within ~/Library. To make it easier for the user to add scripts, add a button or menu item that uses NSWorkspace to show it in the Finder: let scriptsDir = try FileManager.default.url(for: .applicationScriptsDirectory, in: .userDomainMask, appropriateFor: nil, create: true) NSWorkspace.shared.activateFileViewerSelecting([scriptsDir]) Enumerate the available scripts To show a list of scripts to the user, enumerate the Scripts folder: let scriptsDir = try FileManager.default.url(for: .applicationScriptsDirectory, in: .userDomainMask, appropriateFor: nil, create: true) let scriptURLs = try FileManager.default.contentsOfDirectory(at: scriptsDir, includingPropertiesForKeys: [.localizedNameKey]) let scriptNames = try scriptURLs.map { url in return try url.resourceValues(forKeys: [.localizedNameKey]).localizedName! } This uses .localizedNameKey to get the name to display to the user. This takes care of various edge cases, for example, it removes the file name extension if it’s hidden. Run a script To run a script, instantiate an NSUserScriptTask object and call its execute() method: let script = try NSUserScriptTask(url: url) try await script.execute() Run a script with arguments NSUserScriptTask has three subclasses that support additional functionality depending on the type of the script. Use the NSUserUnixTask subsclass to run a Unix script and: Supply command-line arguments. Connect pipes to stdin, stdout, and stderr. Get the termination status. Use the NSUserAppleScriptTask subclass to run an AppleScript, executing either the run handler or a custom Apple event. Use the NSUserAutomatorTask subclass to run an Automator workflow, supplying an optional input. To determine what type of script you have, try casting it to each of the subclasses: let script: NSUserScriptTask = … switch script { case let script as NSUserUnixTask: … use Unix-specific functionality … case let script as NSUserAppleScriptTask: … use AppleScript-specific functionality … case let script as NSUserAutomatorTask: … use Automatic-specific functionality … default: … use generic functionality … }
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827
Aug ’25
Using Device Data for Finger Printing
Our business model is to identify Frauds using our advanced AI/ML model. However, in order to do so we need to collect many device information which seems to be ok according to https://developer.apple.com/app-store/user-privacy-and-data-use/ But it's also prohibited to generate a fingerprint, so I need more clarification here. Does it mean I can only use the data to identify that a user if either fraud or not but I cannot generate a fingerprint to identify the device? If so, I can see many SKD in the market that generates Fingerprints like https://fingerprint.com/blog/local-device-fingerprint-ios/ and https://shield.com/?
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439
Mar ’25
DeviceCheck - Device Validation Endpoint not working
We have been having very high response times in device check device validation service (https://developer.apple.com/documentation/devicecheck/accessing-and-modifying-per-device-data#Create-the-payload-for-a-device-validation-request) since 17 July at 19:10hs GMT. The service information page says the service was running in green status but that isn't the case and we currenly have stop consuming it. Is it being looked at? Are you aware of this issue? Can you give us an estimate of when it should be working correctly?
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762
Jul ’25