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Privacy Resources
General: Forums topic: Privacy & Security Forums tag: Privacy Developer > Security — This also covers privacy topics. App privacy details on the App Store UIKit > Protecting the User’s Privacy documentation Bundle Resources > Privacy manifest files documentation TN3181 Debugging an invalid privacy manifest technote TN3182 Adding privacy tracking keys to your privacy manifest technote TN3183 Adding required reason API entries to your privacy manifest technote TN3184 Adding data collection details to your privacy manifest technote TN3179 Understanding local network privacy technote Handling ITMS-91061: Missing privacy manifest forums post Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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Jul ’25
Gathering required information for troubleshooting Private Email Relay with Sign in with Apple
Hi, Before I begin my investigation, I want to explain our code-level support process for issues related to Sign in with Apple—as the issue you’re reporting may be the result of any of the following: An error in your app or web service request. A configuration issue in your Developer Account. An internal issue in the operation system or Apple ID servers. To ensure the issue is not caused by an error within your Private Email Replay configuration, please review Configuring your environment for Sign in with Apple to learn more about registering your email sources and authenticated domains. To prevent sending sensitive message details in plain text, you should create a report in Feedback Assistant to share the details requested below. Additionally, if I determine the error is caused by an internal issue in the operating system or Apple ID servers, the appropriate engineering teams have access to the same information and can communicate with you directly for more information, if needed. Please follow the instructions below to submit your feedback. Gathering required information for troubleshooting Private Email Relay with Sign in with Apple For issues occurring with your email delivery, ensure your feedback contains the following information: the primary App ID and Services ID the user’s Apple ID and/or email address the email message headers the Private Email Relay Service or Hide My Email message delivery failure, and SMTP error codes Submitting your feedback Before you submit to Feedback Assistant, please confirm the requested information above is included in your feedback. Failure to provide the requested information will only delay my investigation into the reported issue within your Sign in with Apple client. After your submission to Feedback Assistant is complete, please respond in your existing Developer Forums post with the Feedback ID. Once received, I can begin my investigation and determine if this issue is caused by an error within your client, a configuration issue within your developer account, or an underlying system bug. Cheers, Paris X Pinkney |  WWDR | DTS Engineer
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1.4k
Sep ’25
OAuth SignIn - Invalid Grant
Hi, I followed step by step documentation to implement SignIn with Apple in iOS/Android application. I created an AppId com.nhp.queenergy, a related ServiceId com.nhp.queenergy.apple, and a KeyId. Authorization request is correctly performed by using ServiceId as client_id and my backend redirect_uri I receive code on my backend Token request is performed by using ServiceId as client_id, same redirect_uri, the code I have just received and the client_secret as JWT signed with my .p8 certificate with the following decoded structure Header { "kid": , "typ": "JWT", "alg": "ES256" } Payload { "iss": , "sub": "com.nhp.queenergy.apple", "aud": "https://appleid.apple.com", "exp": 1756113744, "iat": 1756111944 } I always receive "invalid_grant" error without any further error description. Moreover the error is always the same even though I use any fake string as client secret. If the code expires, as expected the error changes by adding "The code has expired or has been revoked." I really don't know how to solve this issue Best regards
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Aug ’25
App Review Guidelines 2.5.1 / 2.5.2 — official guidance on screen capture protection for sensitive content
Hi all, We are developing an iOS app that includes private user-to-user chats, commercial offer details with monetary value, and customer identification data. In line with OWASP MASVS-PLATFORM-3 requirements regarding unintentional sensitive data exposure, we need to protect these specific screens from screenshots and screen recording. We have carefully reviewed the relevant App Review Guidelines (2.5.1 on public APIs, 2.5.2 on self-contained bundles, 5.1.1 on privacy) and the related Human Interface Guidelines. From this analysis we have observed the following: iOS does not expose a public API to globally disable screen capture (no direct equivalent of Android's FLAG_SECURE). The SwiftUI .privacySensitive() modifier is effective for Lock Screen widgets and Always-On Display, but it does not appear to prevent screenshots or screen recording of an app's main UI while in the foreground. A number of widely distributed App Store apps (banking, authenticator, secure messaging) implement some form of screenshot protection on sensitive screens. Several established open-source libraries leverage the system behavior of UITextField with isSecureTextEntry as a wrapping container for arbitrary views, in order to achieve pixel-level protection for sensitive content. We would appreciate clarification on the following points: For privacy-driven protection of sensitive screens (private chats, customer data, monetized offers), is there an officially recommended approach we may have missed? Are there public APIs intended specifically for this use case beyond .privacySensitive()? Is the practice of leveraging UITextField with isSecureTextEntry as a wrapping container for arbitrary views considered an acceptable use of public APIs under Guideline 2.5.1, or does it carry App Review risk? Are there official recommendations or documentation for apps handling sensitive personal data that wish to align with industry standards such as OWASP MASVS-PLATFORM-3 for screenshot and screen recording leakage prevention? The intended use is strictly limited to a small number of screens marked as containing sensitive data (private messages, deal details, customer information). The protection would be selective and clearly communicated to the user via in-app messaging, not global to the app. Thanks in advance for any clarification, including pointers to existing documentation or threads we may have missed. Deployment target: iOS 15+
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Sign In by Apple on Firebase - 503 Service Temporarily Unavailable
Hello everyone, I'm encountering a persistent 503 Server Temporarily Not Available error when trying to implement "Sign in with Apple" for my web application. I've already performed a full review of my configuration and I'm confident it's set up correctly, which makes this server-side error particularly confusing. Problem Description: Our web application uses Firebase Authentication to handle the "Sign in with Apple" flow. When a user clicks the sign-in button, they are correctly redirected to the appleid.apple.com authorization page. However, instead of seeing the login prompt, the page immediately displays a 503 Server Temporarily Not Available error. This is the redirect URL being generated (with the state parameter truncated for security): https://appleid.apple.com/auth/authorize?response_type=code&client_id=XXXXXX&redirect_uri=https%3A%2F%2FXXXXXX.firebaseapp.com%2F__%2Fauth%2Fhandler&state=AMbdmDk...&scope=email%20name&response_mode=form_post Troubleshooting Steps Performed: Initially, I was receiving an invalid_client error, which prompted me to meticulously verify every part of my setup. I have confirmed the following: App ID Configuration: The "Sign in with Apple" capability is enabled for our primary App ID. Services ID Configuration: We have a Services ID configured specifically for this. The "Sign in with Apple" feature is enabled on this Services ID. The domain is registered and verified under "Domains and Subdomains". Firebase Settings Match Apple Settings: The Services ID from Apple is used as the Client ID in our Firebase configuration. The Team ID is correct. We have generated a private key, and both the Key ID and the .p8 file have been correctly uploaded to Firebase. The key is not revoked in the Apple Developer portal. Since the redirect to Apple is happening with the correct client_id and redirect_uri, and the error is a 5xx server error (not a 4xx client error like invalid_client), I believe our configuration is correct and the issue might be on Apple's end. This has been happening consistently for some time. My Questions: What could be causing a persistent 503 Server Temporarily Not Available error on the /auth/authorize endpoint when all client-side configurations appear to be correct? What is the formal process for opening a technical support ticket (TSI) directly with Apple Developer Support for an issue like this? Thank you for any insights or help you can provide.
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Sep ’25
SecItem: Pitfalls and Best Practices
I regularly help developers with keychain problems, both here on DevForums and in various DTS cases. Over the years I’ve learnt a lot about the API, including many pitfalls and best practices. This post is my attempt to collect that experience in one place. If you have questions or comments about any of this, put them in a new thread and apply the Security tag so that I see it. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" SecItem: Pitfalls and Best Practices It’s just four functions, how hard can it be? The SecItem API seems very simple. After all, it only has four function calls, how hard can it be? In reality, things are not that easy. Various factors contribute to making this API much trickier than it might seem at first glance. This post explains some of the keychain’s pitfalls and then goes on to explain various best practices. Before reading this, make sure you understand the fundamentals by reading its companion post, SecItem: Fundamentals. Pitfalls Lets start with some common pitfalls. Queries and Uniqueness Constraints The relationship between query dictionaries and uniqueness constraints is a major source of problems with the keychain API. Consider code like this: var copyResult: CFTypeRef? = nil let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecAttrGeneric: Data("SecItemHints".utf8), ] as NSMutableDictionary let err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { query[kSecValueData] = Data("opendoor".utf8) let err2 = SecItemAdd(query, nil) if err2 == errSecDuplicateItem { fatalError("… can you get here? …") } } Can you get to the fatal error? At first glance this might not seem possible because you’ve run your query and it’s returned errSecItemNotFound. However, the fatal error is possible because the query contains an attribute, kSecAttrGeneric, that does not contribute to the uniqueness. If the keychain contains a generic password whose service (kSecAttrService) and account (kSecAttrAccount) attributes match those supplied but whose generic (kSecAttrGeneric) attribute does not, the SecItemCopyMatching calls will return errSecItemNotFound. However, for a generic password item, of the attributes shown here, only the service and account attributes are included in the uniqueness constraint. If you try to add an item where those attributes match an existing item, the add will fail with errSecDuplicateItem even though the value of the generic attribute is different. The take-home point is that that you should study the attributes that contribute to uniqueness and use them in a way that’s aligned with your view of uniqueness. See the Uniqueness section of SecItem: Fundamentals for a link to the relevant documentation. Erroneous Attributes Each keychain item class supports its own specific set of attributes. For information about the attributes supported by a given class, see SecItem: Fundamentals. I regularly see folks use attributes that aren’t supported by the class they’re working with. For example, the kSecAttrApplicationTag attribute is only supported for key items (kSecClassKey). Using it with a certificate item (kSecClassCertificate) will cause, at best, a runtime error and, at worst, mysterious bugs. This is an easy mistake to make because: The ‘parameter block’ nature of the SecItem API means that the compiler won’t complain if you use an erroneous attribute. On macOS, the shim that connects to the file-based keychain ignores unsupported attributes. Imagine you want to store a certificate for a particular user. You might write code like this: let err = SecItemAdd([ kSecClass: kSecClassCertificate, kSecAttrApplicationTag: Data(name.utf8), kSecValueRef: cert, ] as NSDictionary, nil) The goal is to store the user’s name in the kSecAttrApplicationTag attribute so that you can get back their certificate with code like this: let err = SecItemCopyMatching([ kSecClass: kSecClassCertificate, kSecAttrApplicationTag: Data(name.utf8), kSecReturnRef: true, ] as NSDictionary, &copyResult) On iOS, and with the data protection keychain on macOS, both calls will fail with errSecNoSuchAttr. That makes sense, because the kSecAttrApplicationTag attribute is not supported for certificate items. Unfortunately, the macOS shim that connects the SecItem API to the file-based keychain ignores extraneous attributes. This results in some very bad behaviour: SecItemAdd works, ignoring kSecAttrApplicationTag. SecItemCopyMatching ignores kSecAttrApplicationTag, returning the first certificate that it finds. If you only test with a single user, everything seems to work. But, later on, when you try your code with multiple users, you might get back the wrong result depending on the which certificate the SecItemCopyMatching call happens to discover first. Ouch! Context Matters Some properties change behaviour based on the context. The value type properties are the biggest offender here, as discussed in the Value Type Subtleties section of SecItem: Fundamentals. However, there are others. The one that’s bitten me is kSecMatchLimit: In a query and return dictionary its default value is kSecMatchLimitOne. If you don’t supply a value for kSecMatchLimit, SecItemCopyMatching returns at most one item that matches your query. In a pure query dictionary its default value is kSecMatchLimitAll. For example, if you don’t supply a value for kSecMatchLimit, SecItemDelete will delete all items that match your query. This is a lesson that, once learnt, is never forgotten! Note Although this only applies to the data protection keychain. If you’re on macOS and targeting the file-based keychain, kSecMatchLimit always defaults to kSecMatchLimitOne. This is clearly a bug, but we can’t fix it due to compatibility concerns (r. 105800863). Fun times! Digital Identities Aren’t Real A digital identity is the combination of a certificate and the private key that matches the public key within that certificate. The SecItem API has a digital identity keychain item class, namely kSecClassIdentity. However, the keychain does not store digital identities. When you add a digital identity to the keychain, the system stores its components, the certificate and the private key, separately, using kSecClassCertificate and kSecClassKey respectively. This has a number of non-obvious effects: Adding a certificate can ‘add’ a digital identity. If the new certificate happens to match a private key that’s already in the keychain, the keychain treats that pair as a digital identity. Likewise when you add a private key. Similarly, removing a certificate or private key can ‘remove’ a digital identity. Adding a digital identity will either add a private key, or a certificate, or both, depending on what’s already in the keychain. Removing a digital identity removes its certificate. It might also remove the private key, depending on whether that private key is used by a different digital identity. The system forms a digital identity by matching the kSecAttrApplicationLabel (klbl) attribute of the private key with the kSecAttrPublicKeyHash (pkhh) attribute of the certificate. If you add both items to the keychain and the system doesn’t form an identity, check the value of these attributes. For more information the key attributes, see SecItem attributes for keys. Keys Aren’t Stored in the Secure Enclave Apple platforms let you protect a key with the Secure Enclave (SE). The key is then hardware bound. It can only be used by that specific SE [1]. Earlier versions of the Protecting keys with the Secure Enclave article implied that SE-protected keys were stored in the SE itself. This is not true, and it’s caused a lot of confusion. For example, I once asked the keychain team “How much space does the SE have available to store keys?”, a question that’s complete nonsense once you understand how this works. In reality, SE-protected keys are stored in the standard keychain database alongside all your other keychain items. The difference is that the key is wrapped in such a way that only the SE can use it. So, the key is protected by the SE, not stored in the SE. A while back we updated the docs to clarify this point but the confusion persists. [1] Technically it’s that specific iteration of that specific SE. If you erase the device then the key material needed to use the key is erased and so the key becomes permanently useless. Or at least that’s my understanding of how things work (-: For details like this I defer to Apple Platform Security. Careful With that Shim, Mac Developer As explained in TN3137 On Mac keychain APIs and implementations, macOS has a shim that connects the SecItem API to either the data protection keychain or the file-based keychain depending on the nature of the request. That shim has limitations. Some of those are architectural but others are simply bugs in the shim. For some great examples, see the Investigating Complex Attributes section below. The best way to avoid problems like this is to target the data protection keychain. If you can’t do that, try to avoid exploring the outer reaches of the SecItem API. If you encounter a case that doesn’t make sense, try that same case with the data protection keychain. If it works there but fails with the file-based keychain, please do file a bug against the shim. It’ll be in good company. Here’s some known issues with the shim: It ignores unsupported attributes. See Erroneous Attributes, above, for more background on that. The shim can fan out to both the data protection and the file-based keychain. In that case it has to make a policy decision about how to handle errors. This results in some unexpected behaviour (r. 143405965). For example, if you call SecItemCopyMatching while the keychain is locked, the data protection keychain will fail with errSecInteractionNotAllowed (-25308). OTOH, it’s possible to query for the presence of items in the file-based keychain even when it’s locked. If you do that and there’s no matching item, the file-based keychain fails with errSecItemNotFound (-25300). When the shim gets these conflicting errors, it chooses to return the latter. Whether this is right or wrong depends on your perspective, but it’s certainly confusing, especially if you’re coming at this from the iOS side. If you call SecItemDelete without specifying a match limit (kSecMatchLimit), the data protection keychain deletes all matching items, whereas the file-based keychain just deletes a single match (r. 105800863). While these shim issue have all have bug numbers, there’s no guarantee that any of them will be fixed. Fixing bugs like this is tricky because of binary compatibility concerns. Add-only Attributes Some attributes can only be set when you add an item. These attributes are usually associated with the scope of the item. For example, to protect an item with the Secure Enclave, supply the kSecAttrAccessControl attribute to the SecItemAdd call. Once you do that, however, you can’t change the attribute. Calling SecItemUpdate with a new kSecAttrAccessControl won’t work. Lost Keychain Items A common complaint from developers is that a seemingly minor update to their app has caused it to lose all of its keychain items. Usually this is caused by one of two problems: Entitlement changes Query dictionary confusion Access to keychain items is mediated by various entitlements, as described in Sharing access to keychain items among a collection of apps. If the two versions of your app have different entitlements, one version may not be able to ‘see’ items created by the other. Let’s walk through an example of this. Imagine you have an app with an App ID of SKMME9E2Y8.com.example.waffle-varnisher. Version 1 of your app does nothing fancy with the keychain. It uses neither keychain access groups nor app groups. Thus its keychain access group list consists of just the App ID, that is, [ SKMME9E2Y8.com.example.waffle-varnisher ]. When that version of your app creates a keychain item, the kSecAttrAccessGroup value will default to the only value available, SKMME9E2Y8.com.example.waffle-varnisher. In version 2 of your app you want to use keychain access groups, so you add the Keychain Sharing capability to your project and populate it with two values, SKMME9E2Y8.groupA and SKMME9E2Y8.groupB. If you take no other action, your app’s keychain access group list will be [ SKMME9E2Y8.groupA, SKMME9E2Y8.groupB, SKMME9E2Y8.com.example.waffle-varnisher ]. This changes the default value for new items to SKMME9E2Y8.groupA. This is an obvious pitfall. Version 1 of your app created new keychain items in SKMME9E2Y8.com.example.waffle-varnisher while version 2 creates them in SKMME9E2Y8.groupA. You now have different items in different groups, depending on which version the user first launched, and that’s a recipe for chaos. There are two common ways to avoid problems here: Migrate items from SKMME9E2Y8.com.example.waffle-varnisher to SKMME9E2Y8.groupA. See Transfer Items Between Keychain Access Groups, below. Add your App ID to the front of the Keychain Sharing list. This results in a keychain access group list of [ SKMME9E2Y8.com.example.waffle-varnisher, SKMME9E2Y8.groupA, SKMME9E2Y8.groupB, SKMME9E2Y8.com.example.waffle-varnisher ], which means that the default keychain access group doesn’t change. (The second instance of SKMME9E2Y8.com.example.waffle-varnisher in this list is redundant but doesn’t cause any complications.) So far so good. Now let’s say you took the first option and shipped version 2 of your app with SKMME9E2Y8.groupA as the default keychain access group. You want to update the app again, to version 3, and you’ve decided that SKMME9E2Y8.groupA no longer makes sense and you want to remove it, relying on SKMME9E2Y8.groupB instead. Doing that isn’t safe. If version 3 of your app has no access to SKMME9E2Y8.groupA, it won’t be able to access items created by version 2, even if the only goal is to migrate those items to SKMME9E2Y8.groupB. To make this work you have to: Move SKMME9E2Y8.groupA to the end of the Keychain Sharing list, so new items get created in SKMME9E2Y8.groupB. Add a migration from SKMME9E2Y8.groupA to SKMME9E2Y8.groupB. Update the migration from SKMME9E2Y8.com.example.waffle-varnisher to target SKMME9E2Y8.groupB instead of SKMME9E2Y8.groupA. That last point is necessary because a user might install version 1, skip version 2, and instead update straight to version 3. This is just an example, but the message is clear: Any change to your keychain access group list requires careful planning and testing. You’ll also see problems like this if you change your App ID prefix, as described in App ID Prefix Change and Keychain Access. IMPORTANT When checking for this problem, don’t rely on your .entitlements file. There are many steps between it and your app’s actual entitlements. Rather, run codesign to dump the entitlements of your built app: % codesign -d --entitlements - /path/to/your.app Lost Keychain Items, Redux Another common cause of lost keychain items is confusion about query dictionaries, something discussed in detail in this post and SecItem: Fundamentals. If SecItemCopyMatching isn’t returning the expected item, add some test code to get all the items and their attributes. For example, to dump all the generic password items, run code like this: func dumpGenericPasswords() throws { let itemDicts = try secCall { SecItemCopyMatching([ kSecClass: kSecClassGenericPassword, kSecMatchLimit: kSecMatchLimitAll, kSecReturnAttributes: true, ] as NSDictionary, $0) } as! [[String: Any]] print(itemDicts) } Then compare each item’s attributes against the attributes you’re looking for to see why there was no match. Data Protection and Background Execution Keychain items are subject to data protection. Specifically, an item may or may not be accessible depending on whether specific key material is available. For an in-depth discussion of how this works, see Apple Platform Security. Note This section focuses on iOS but you’ll see similar effects on all Apple platforms. On macOS specifically, the contents of this section only apply to the data protection keychain. The keychain supports three data protection levels: kSecAttrAccessibleWhenUnlocked kSecAttrAccessibleAfterFirstUnlock kSecAttrAccessibleAlways Note There are additional data protection levels, all with the ThisDeviceOnly suffix. Understanding those is not necessary to understanding this pitfall. Each data protection level describes the lifetime of the key material needed to work with items protected in that way. Specifically: The key material needed to work with a kSecAttrAccessibleWhenUnlocked item comes and goes as the user locks and unlocks their device. The key material needed to work with a kSecAttrAccessibleAfterFirstUnlock item becomes available when the device is first unlocked and remains available until the device restarts. The default data protection level is kSecAttrAccessibleWhenUnlocked. If you add an item to the keychain and don’t specify a data protection level, this is what you get [1]. To specify a data protection level when you add an item to the keychain, apply the kSecAttrAccessible attribute. Alternatively, embed the access level within a SecAccessControl object and apply that using the kSecAttrAccessControl attribute. IMPORTANT It’s best practice to set these attributes when you add the item and then never update them. See Add-only Attributes, above, for more on that. If you perform an operation whose data protection is incompatible with the currently available key material, that operation fails with errSecInteractionNotAllowed [2]. There are four fundamental keychain operations, discussed in the SecItem: Fundamentals, and each interacts with data protection in a different way: Copy — If you attempt to access a keychain item whose key material is unavailable, SecItemCopyMatching fails with errSecInteractionNotAllowed. This is an obvious result; the whole point of data protection is to enforce this security policy. Add — If you attempt to add a keychain item whose key material is unavailable, SecItemAdd fails with errSecInteractionNotAllowed. This is less obvious. The reason why this fails is that the system needs the key material to protect (by encryption) the keychain item, and it can’t do that if if that key material isn’t available. Update — If you attempt to update a keychain item whose key material is unavailable, SecItemUpdate fails with errSecInteractionNotAllowed. This result is an obvious consequence of the previous result. Delete — Deleting a keychain item, using SecItemDelete, doesn’t require its key material, and thus a delete will succeed when the item is otherwise unavailable. That last point is a significant pitfall. I regularly see keychain code like this: Read an item holding a critical user credential. If that works, use that credential. If it fails, delete the item and start from a ‘factory reset’ state. The problem is that, if your code ends up running in the background unexpectedly, step 1 fails with errSecInteractionNotAllowed and you turn around and delete the user’s credential. Ouch! Note Even if you didn’t write this code, you might have inherited it from a keychain wrapper library. See Think Before Wrapping, below. There are two paths forward here: If you don’t expect this code to work in the background, check for the errSecInteractionNotAllowed error and non-destructively cancel the operation in that case. If you expect this code to be running in the background, switch to a different data protection level. WARNING For the second path, the most obvious fix is to move from kSecAttrAccessibleWhenUnlocked to kSecAttrAccessibleAfterFirstUnlock. However, this is not a panacea. It’s possible that your app might end up running before first unlock [3]. So, if you choose the second path, you must also make sure to follow the advice for the first path. You can determine whether the device is unlocked using the isProtectedDataAvailable property and its associated notifications. However, it’s best not to use this property as part of your core code, because such preflighting is fundamentally racy. Rather, perform the operation and handle the error gracefully. It might make sense to use isProtectedDataAvailable property as part of debugging, logging, and diagnostic code. [1] For file data protection there’s an entitlement (com.apple.developer.default-data-protection) that controls the default data protection level. There’s no such entitlement for the keychain. That’s actually a good thing! In my experience the file data protection entitlement is an ongoing source of grief. See this thread if you’re curious. [2] This might seem like an odd error but it’s actually pretty reasonable: The operation needs some key material that’s currently unavailable. Only a user action can provide that key material. But the data protection keychain will never prompt the user to unlock their device. Thus you get an error instead. [3] iOS generally avoids running third-party code before first unlock, but there are circumstances where that can happen. The obvious legitimate example of this is a VoIP app, where the user expects their phone to ring even if they haven’t unlocked it since the last restart. There are also other less legitimate examples of this, including historical bugs that caused apps to launch in the background before first unlock. Best Practices With the pitfalls out of the way, let’s talk about best practices. Less Painful Dictionaries I look at a lot of keychain code and it’s amazing how much of it is way more painful than it needs to be. The biggest offender here is the dictionaries. Here are two tips to minimise the pain. First, don’t use CFDictionary. It’s seriously ugly. While the SecItem API is defined in terms of CFDictionary, you don’t have to work with CFDictionary directly. Rather, use NSDictionary and take advantage of the toll-free bridge. For example, consider this CFDictionary code: CFTypeRef keys[4] = { kSecClass, kSecAttrService, kSecMatchLimit, kSecReturnAttributes, }; static const int kTen = 10; CFNumberRef ten = CFNumberCreate(NULL, kCFNumberIntType, &kTen); CFAutorelease(ten); CFTypeRef values[4] = { kSecClassGenericPassword, CFSTR("AYS"), ten, kCFBooleanTrue, }; CFDictionaryRef query = CFDictionaryCreate( NULL, keys, values, 4, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks ); Note This might seem rather extreme but I’ve literally seen code like this, and worse, while helping developers. Contrast this to the equivalent NSDictionary code: NSDictionary * query = @{ (__bridge NSString *) kSecClass: (__bridge NSString *) kSecClassGenericPassword, (__bridge NSString *) kSecAttrService: @"AYS", (__bridge NSString *) kSecMatchLimit: @10, (__bridge NSString *) kSecReturnAttributes: @YES, }; Wow, that’s so much better. Second, if you’re working in Swift, take advantage of its awesome ability to create NSDictionary values from Swift dictionary literals. Here’s the equivalent code in Swift: let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecMatchLimit: 10, kSecReturnAttributes: true, ] as NSDictionary Nice! Avoid Reusing Dictionaries I regularly see folks reuse dictionaries for different SecItem calls. For example, they might have code like this: var copyResult: CFTypeRef? = nil let dict = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecReturnData: true, ] as NSMutableDictionary var err = SecItemCopyMatching(dict, &copyResult) if err == errSecItemNotFound { dict[kSecValueData] = Data("opendoor".utf8) err = SecItemAdd(dict, nil) } This specific example will work, but it’s easy to spot the logic error. kSecReturnData is a return type property and it makes no sense to pass it to a SecItemAdd call whose second parameter is nil. I’m not sure why folks do this. I think it’s because they think that constructing dictionaries is expensive. Regardless, this pattern can lead to all sorts of weird problems. For example, it’s the leading cause of the issue described in the Queries and the Uniqueness Constraints section, above. My advice is that you use a new dictionary for each call. That prevents state from one call accidentally leaking into a subsequent call. For example, I’d rewrite the above as: var copyResult: CFTypeRef? = nil let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecReturnData: true, ] as NSMutableDictionary var err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { let add = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecValueData: Data("opendoor".utf8), ] as NSMutableDictionary err = SecItemAdd(add, nil) } It’s a bit longer, but it’s much easier to track the flow. And if you want to eliminate the repetition, use a helper function: func makeDict() -> NSMutableDictionary { [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", ] as NSMutableDictionary } var copyResult: CFTypeRef? = nil let query = makeDict() query[kSecReturnData] = true var err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { let add = makeDict() query[kSecValueData] = Data("opendoor".utf8) err = SecItemAdd(add, nil) } Think Before Wrapping A lot of folks look at the SecItem API and immediately reach for a wrapper library. A keychain wrapper library might seem like a good idea but there are some serious downsides: It adds another dependency to your project. Different subsystems within your project may use different wrappers. The wrapper can obscure the underlying API. Indeed, its entire raison d’être is to obscure the underlying API. This is problematic if things go wrong. I regularly talk to folks with hard-to-debug keychain problems and the conversation goes something like this: Quinn: What attributes do you use in the query dictionary? J R Developer: What’s a query dictionary? Quinn: OK, so what error are you getting back? J R Developer: It throws WrapperKeychainFailedError. That’s not helpful )-: If you do use a wrapper, make sure it has diagnostic support that includes the values passed to and from the SecItem API. Also make sure that, when it fails, it returns an error that includes the underlying keychain error code. These benefits will be particularly useful if you encounter a keychain problem that only shows up in the field. Wrappers must choose whether to be general or specific. A general wrapper may be harder to understand than the equivalent SecItem calls, and it’ll certainly contain a lot of complex code. On the other hand, a specific wrapper may have a model of the keychain that doesn’t align with your requirements. I recommend that you think twice before using a keychain wrapper. Personally I find the SecItem API relatively easy to call, assuming that: I use the techniques shown in Less Painful Dictionaries, above, to avoid having to deal with CFDictionary. I use my secCall(…) helpers to simplify error handling. For the code, see Calling Security Framework from Swift. If you’re not prepared to take the SecItem API neat, consider writing your own wrapper, one that’s tightly focused on the requirements of your project. For example, in my VPN apps I use the wrapper from this post, which does exactly what I need in about 100 lines of code. Prefer to Update Of the four SecItem functions, SecItemUpdate is the most neglected. Rather than calling SecItemUpdate I regularly see folks delete and then re-add the item. This is a shame because SecItemUpdate has some important benefits: It preserves persistent references. If you delete and then re-add the item, you get a new item with a new persistent reference. It’s well aligned with the fundamental database nature of the keychain. It forces you to think about which attributes uniquely identify your item and which items can be updated without changing the item’s identity. For a cool example of its power, check out Transfer Items Between Keychain Access Groups, below. Understand These Key Attributes Key items have a number of attributes that are similarly named, and it’s important to keep them straight. I created a cheat sheet for this, namely, SecItem attributes for keys. You wouldn’t believe how often I consult this! Starting from Scratch Sometimes it’s useful to be able to start from scratch. Imagine, for example, you’ve been rapidly iterating on some keychain code and you’re not sure whether your current code is compatible with items created by your earlier code. To simplify things, use SecItemDelete to delete all the existing items: _ = SecItemDelete([ kSecClass: kSecClassGenericPassword, kSecUseDataProtectionKeychain: true, ] as NSDictionary) WARNING This code is obviously dangerous. Read the discussion below to learn more. This deletes all generic password items that your app has access to. To delete items in a different keychain item class, change the value for the kSecClass attribute. This code uses kSecUseDataProtectionKeychain. On iOS there is only one keychain, so this is a no-op. On macOS it limits the effect to the data protection keychain. Without it, the call will delete items in file-based keychains as well. This is very dangerous because those items might belong to other apps, or the system. If you want to use this technique in a Mac product that uses the file-based keychain, don’t use this code. Rather, write code that carefully targets your app’s keychain items. Alternatively, avoid this code and instead delete the items using Keychain Access or the security tool. For more about keychains on the Mac, see TN3137 On Mac keychain APIs and implementations. I often invoke this code from my app’s debug UI. For example, in a Mac app I might have a Debug menu with a Reset Keychain menu item. I typically compile that code out of the release build. However, you might choose to leave it in your final product. For example, you might have a ‘secret’ way to enable the debug UI [1] so that you can use it to help users with problems. In that case, make sure your debug UI informs the user of the potential consequences of this action. If you’re working on a big app, it might have different subsystems that user the keychain in different ways. A debug action like this might make sense for your subsystem but not for all the others. In that case, coordinate this work with the owners of any other subsystems that use the keychain. [1] If your app ships on the App Store, make sure that App Review knows about your debug UI. Investigating Complex Attributes Some attributes have values where the format is not obvious. For example, the kSecAttrIssuer attributed is documented as: The corresponding value is of type CFData and contains the X.500 issuer name of a certificate. What exactly does that mean? If I want to search the keychain for all certificates issued by a specific certificate authority, what value should I supply? One way to figure this out is to add a certificate to the keychain, read the attributes back, and then dump the kSecAttrIssuer value. For example: let cert: SecCertificate = … let attrs = try secCall { SecItemAdd([ kSecValueRef: cert, kSecReturnAttributes: true, ] as NSDictionary, $0) } as! [String: Any] let issuer = attrs[kSecAttrIssuer as String] as! NSData print((issuer as NSData).debugDescription) // prints: <3110300e 06035504 030c074d 6f757365 4341310b 30090603 55040613 024742> Those bytes represent the contents of a X.509 Name ASN.1 structure with DER encoding. This is without the outer SEQUENCE element, so if you dump it as ASN.1 you’ll get a nice dump of the first SET and then a warning about extra stuff at the end of the file: % xxd issuer.asn1 00000000: 3110 300e 0603 5504 030c 074d 6f75 7365 1.0...U....Mouse 00000010: 4341 310b 3009 0603 5504 0613 0247 42 CA1.0...U....GB % dumpasn1 -p issuer.asn1 SET { SEQUENCE { OBJECT IDENTIFIER commonName (2 5 4 3) UTF8String 'MouseCA' } } Warning: Further data follows ASN.1 data at position 18. Note For details on the Name structure, see section 4.1.2.4 of RFC 5280. Amusingly, if you run the same test against the file-based keychain you’ll… crash. OK, that’s not amusing. It turns out that the code above doesn’t work when targeting the file-based keychain because SecItemAdd doesn’t return a dictionary but rather an array of dictionaries (r. 21111543). Once you get past that, however, you’ll see it print: <301f3110 300e0603 5504030c 074d6f75 73654341 310b3009 06035504 06130247 42> Which is different! Dumping it as ASN.1 shows that it’s the full Name structure, including the outer SEQUENCE element: % xxd issuer-file-based.asn1 00000000: 301f 3110 300e 0603 5504 030c 074d 6f75 0.1.0...U....Mou 00000010: 7365 4341 310b 3009 0603 5504 0613 0247 seCA1.0...U....G 00000020: 42 B % dumpasn1 -p issuer-file-based.asn1 SEQUENCE { SET { SEQUENCE { OBJECT IDENTIFIER commonName (2 5 4 3) UTF8String 'MouseCA' } } SET { SEQUENCE { OBJECT IDENTIFIER countryName (2 5 4 6) PrintableString 'GB' } } } This difference in behaviour between the data protection and file-based keychains is a known bug (r. 26391756) but in this case it’s handy because the file-based keychain behaviour makes it easier to understand the data protection keychain behaviour. Import, Then Add It’s possible to import data directly into the keychain. For example, you might use this code to add a certificate: let certData: Data = … try secCall { SecItemAdd([ kSecClass: kSecClassCertificate, kSecValueData: certData, ] as NSDictionary, nil) } However, it’s better to import the data and then add the resulting credential reference. For example: let certData: Data = … let cert = try secCall { SecCertificateCreateWithData(nil, certData as NSData) } try secCall { SecItemAdd([ kSecValueRef: cert, ] as NSDictionary, nil) } There are two advantages to this: If you get an error, you know whether the problem was with the import step or the add step. It ensures that the resulting keychain item has the correct attributes. This is especially important for keys. These can be packaged in a wide range of formats, so it’s vital to know whether you’re interpreting the key data correctly. I see a lot of code that adds key data directly to the keychain. That’s understandable because, back in the day, this was the only way to import a key on iOS. Fortunately, that’s not been the case since the introduction of SecKeyCreateWithData in iOS 10 and aligned releases. For more information about importing keys, see Importing Cryptographic Keys. App Groups on the Mac Sharing access to keychain items among a collection of apps explains that three entitlements determine your keychain access: keychain-access-groups application-identifier (com.apple.application-identifier on macOS) com.apple.security.application-groups In the discussion of the last item says: You can use app group names as keychain access group names, without adding them to the Keychain access groups entitlement. That’s true, but it’s also potentially misleading. This affordance works all the time on iOS and its child platforms. But on the Mac it only works if your entitlements are validated by a provisioning profile. For more on that topic, see App Groups: macOS vs iOS: Working Towards Harmony. Transfer Items Between Keychain Access Groups In some cases you might want to move a bunch of keychain items from one app group to another, for example, when preparing for an App ID prefix change. This is easier than you might first think. For example, to move all the generic password items for a particular service between oldGroup and newGroup, run this code: try secCall { SecItemUpdate([ kSecClass: kSecClassGenericPassword, kSecUseDataProtectionKeychain: true, kSecAttrAccessGroup: oldGroup, kSecAttrService: "MyService", ] as NSDictionary, [ kSecAttrAccessGroup: newGroup, ] as NSDictionary) } This snippet highlights both the power and the subtlety of the SecItem API. The first parameter to SecItemUpdate is a pure query dictionary. It selects all the generic password items for MyService that are in the old keychain access group. In contrast, the second parameter is an update dictionary, which in this case just changes a single attribute. See SecItem: Fundamentals for a deeper explanation of these concepts. This call is atomic from your perspective [1]. The call will either fail or all the selected items will move as one. IMPORTANT Bulk operations like this are risky. That’s not because the keychain item will do the wrong thing, but rather because you have to be very careful what you ask for. If, for example, your query dictionary matches more than you intended, you might end up moving items unexpectedly. Be careful when crafting this code, and test it thoroughly. [1] It may even be atomic in a wider sense, given that the keychain is currently implemented as an SQLite database. Command-Line Tools Access to the data protection keychain is mediated by various entitlements, as described in Sharing access to keychain items among a collection of apps. Those entitlements are restricted, that is, they must be authorised by a provisioning profile. This is fine for apps, app extensions, and system extensions, which are all bundled code; they exist within an app-like bundle structure. However, it’s problematic for command-line tools on the Mac, which are non-bundled executables. There’s no obvious way for such executables to include a provisioning profile (r. 125850707). For more about provisioning profiles, see TN3125 Inside Code Signing: Provisioning Profiles. For more about bundled code, see Creating distribution-signed code for macOS. If you’re creating a non-bundled executable for the Mac, first consider its execution context. If it runs as a launchd daemon, or outside of a user login context in some other way, it can’t use the data protection keychain. See TN3137 On Mac keychain APIs and implementations for more about that. If the executable is a command-line tool that’s typically run by the user, in Terminal or over SSH, it can use the data protection keychain. However: You have to embed the tool in an app-like wrapper. For more about that, see Signing a daemon with a restricted entitlement. If the tool is run via SSH, the user’s data protection keychain might be locked. To resolve this, the user must explicitly unlock their login keychain using the security tool. Note While the login keychain is a file-based keychain, unlocking it in this way also unlocks the data protection keychain. In-memory Plug-ins An in-memory plug-in is a native plug-in that’s loaded directly into the host process as a Mach-O bundle or shared library. For example, macOS screen savers are in-memory plug-ins. Note In-memory plug-ins are quite old school. Modern plug-ins are packaged as app extensions. If you’re created a Mac app that supports plug-ins, support app extension plug-ins by adopting ExtensionKit. From the keychain perspective, an in-memory plug-in is indistinguishable from the host app. This has both pros and cons: It can access all the keychain items that the host app has access to, in either the file-based or data protection keychains. It can’t access additional keychain items. For example, you can’t grant your in-memory plug-in access to a keychain access group that’s used by other apps that you create. I’ll leave it up to you to decide which of these is a pro and which is a con (-: Revision History 2026-04-27 Added the Command-Line Tools and In-memory Plug-ins sections. 2026-04-15 Significantly expanded the example in the Lost Keychain Items section. 2026-04-14 Added the Starting from Scratch section. 2026-04-02 Added the Transfer Items Between Keychain Access Groups section. Updated the App Groups on the Mac section to account for recent changes to app groups on the Mac. Made other minor editorial changes. 2025-06-29 Added the Data Protection and Background Execution section. Made other minor editorial changes. 2025-02-03 Added another specific example to the Careful With that Shim, Mac Developer section. 2025-01-29 Added somes specific examples to the Careful With that Shim, Mac Developer section. 2025-01-23 Added the Import, Then Add section. 2024-08-29 Added a discussion of identity formation to the Digital Identities Aren’t Real section. 2024-04-11 Added the App Groups on the Mac section. 2023-10-25 Added the Lost Keychain Items and Lost Keychain Items, Redux sections. 2023-09-22 Made minor editorial changes. 2023-09-12 Fixed various bugs in the revision history. Added the Erroneous Attributes section. 2023-02-22 Fixed the link to the VPNKeychain post. Corrected the name of the Context Matters section. Added the Investigating Complex Attributes section. 2023-01-28 First posted.
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'invalid_request' response from https://appleid.apple.com/auth/usermigrationinfo
Hi, it's very urgency! https://developer.apple.com/forums/thread/818346 After long time preparation, We finally execute this transfer operation today. Works fine at preliminary stage, lots of users had been transferred successfully. However, about 25% users transferred failed at the end, 'invalid_request' response from https://appleid.apple.com/auth/usermigrationinfo. No matter how many times we retry, it does work. Please help! 700,000 users are waiting us!
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210
3w
Should ATT come before a 3rd party CMP? Does the order matter?
When presenting a cookie banner for GDPR purposes, should ATT precede the cookie banner? It seems that showing a Cookie Banner and then showing the ATT permission prompt afterwards (if a user elects to allow cookies/tracking) would be more appropriate. Related question: Should the “Allow Tracking” toggle for an app in system settings serve as a master switch for any granular tracking that might be managed by a 3rd party Consent Management Platform? If ATT is intended to serve as a master switch for tracking consent, if the ATT prompt is presented before a cookie banner, should the banner even appear if a user declines tracking consent? I’m not finding any good resources that describe this flow in detail and I’m seeing implementations all over the place on this. Help! Thanks!!!
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228
Jul ’25
ASWebAuthenticationSession: Form submit fails on TestFlight unless submitted through Keychain autofill
I'm experiencing a strange issue where ASWebAuthenticationSession works perfectly when running from Xcode (both Debug and Release), but fails on TestFlight builds. The setup: iOS app using ASWebAuthenticationSession for OIDC login (Keycloak) Custom URL scheme callback (myapp://) prefersEphemeralWebBrowserSession = false The issue: When using iOS Keychain autofill (with Face ID/Touch ID or normal iphone pw, that auto-submits the form) -> works perfectly When manually typing credentials and clicking the login button -> fails with white screen When it fails, the form POST from Keycloak back to my server (/signin-oidc) never reaches the server at all. The authentication session just shows a white screen. Reproduced on: Multiple devices (iPhone 15 Pro, etc.) iOS 18.x Xcode 16.x Multiple TestFlight testers confirmed same behavior What I've tried: Clearing Safari cookies/data prefersEphemeralWebBrowserSession = true and false Different SameSite cookie policies on server Verified custom URL scheme is registered and works (testing myapp://test in Safari opens the app) Why custom URL scheme instead of Universal Links: We couldn't get Universal Links to trigger from a js redirect (window.location.href) within ASWebAuthenticationSession. Only custom URL schemes seemed to be intercepted. If there's a way to make Universal Links work in this context, without a manual user-interaction we'd be happy to try. iOS Keychain autofill works The only working path is iOS Keychain autofill that requires iphone-authentication and auto-submits the form. Any manual form submission fails, but only on TestFlight - not Xcode builds. Has anyone encountered this or know a workaround?
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378
Dec ’25
Incorrect Branding and Messaging Displayed on "Call Customer Center" Feature
We’ve identified an issue in our app where, upon clicking the "Call Customer Center" button, users are unexpectedly shown a logo and message option on a native pop-up window. However, this wasn't the case before, and it should only display a phone number to dial, which was given inside our code. This is incorrect and misleading for our users, as: We are a Canadian-based service and have no affiliation with US messaging chat. The messaging feature was never enabled or intended for our app. Our app should only initiate a phone call to our customer support center — no messages or branding from third parties should appear
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132
Jun ’25
Received email that my Sign in with Apple account was rejected
I set up "Sign in with Apple" via REST API according to the documentation. I can log in on my website and everything looks fine for the user. But I receive an email, that my "Sign in with Apple" account has been rejected by my own website. It states, I will have to re-submit my name and email address the next time I log in to this website. I don't see any error messages, no log entries, no HTTP errors anywhere. I also can't find anything in the docs, the emails seem to not be mentioned there, searching for anything with "rejected" in the forum did not yield any helpful result, because they are always about App entries being rejected etc. Did someone experience something similar yet? What's the reason, I'm getting these emails? I get them every time I go through the "Sign in with Apple" flow on my website again.
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387
Apr ’26
Apple Account Security and Passkeys
hello, I'm writing to seek clarification on Apple account security, particularly regarding potential risks of compromise, implemented safeguards, and residual risks with corresponding mitigation strategies. We would appreciate your insights on the following specific points: iCloud Keychain Access: Is an Apple ID login strictly required to access iCloud Keychain? We understand that a compromise of iCloud Keychain is unlikely unless a malicious actor successfully takes over the legitimate user's Apple ID. Is this understanding correct? Passkey Theft Methods and Protections: What are the conceivable methods a malicious actor might employ to steal a legitimate user's passkey, and how are these attempts protected against? Impact of Apple ID Compromise on Passkeys: If a malicious actor successfully compromises a legitimate user's Apple ID, is it accurate to assume that the legitimate user's passkeys would then synchronize to the attacker's device, potentially allowing them to log in using their own biometrics? Authorization Flow on Legitimate User's Device: Could you please detail the authorization flow that occurs on the legitimate user's device? We are particularly interested in the types of authentication involved and the conditions under which they are triggered. Detection and Additional Authentication for Unauthorized Login: How are attempts to log in to an Apple ID from an unrecognized device or browser detected, and what additional authentication steps are implemented in such scenarios? Thank you for your time and assistance in addressing these important security questions.
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176
Feb ’26
Sign in with Apple: Token status after app deletion in App Store Connect
Hello, I have a question regarding the lifecycle of user consent and tokens in "Sign in with Apple." Specifically, I would like to understand the behavior of the auth/revoke API in relation to App Store Connect status changes. Impact of App Status Changes If an app is "Removed from Sale" or "Deleted" from App Store Connect, does Apple automatically revoke all associated user tokens and consent? Or is it still the developer's responsibility to programmatically revoke each user's token via the REST API to ensure the app is removed from the user’s "Apps Using Apple ID" list? API Availability after Removal Once an app is no longer available on the App Store (or its record is deleted in App Store Connect), is the auth/revoke REST API still accessible? I want to ensure that a developer can still perform necessary privacy clean-up tasks (revoking consent) even if the app is not currently distributed. Specific User Impacts of Non-Revocation If we do not call the revocation API, besides the app remaining in the "Sign in with Apple" list, what are the specific consequences for the user? Thank you for your guidance.
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499
Jan ’26
Submission Rejected: Guideline 5.1.1 - Legal - Privacy - Data Collection and Storage
Hi, I am in need of your help with publishing my game. I got the following explanation for the negative review of my app/game. Issue Description One or more purpose strings in the app do not sufficiently explain the use of protected resources. Purpose strings must clearly and completely describe the app's use of data and, in most cases, provide an example of how the data will be used. Next Steps Update the local network information purpose string to explain how the app will use the requested information and provide a specific example of how the data will be used. See the attached screenshot. Resources Purpose strings must clearly describe how an app uses the ability, data, or resource. The following are hypothetical examples of unclear purpose strings that would not pass review: "App would like to access your Contacts" "App needs microphone access" See examples of helpful, informative purpose strings. The problem is that they say my app asks to allow my app to find devices on local networks. And that this needs more explanation in the purpose strings. Totally valid to ask, but the problem is my app doesn't need local access to devices, and there shouldn't be code that asks this?? FYI the game is build with Unity. Would love some help on how to turn this off so that my app can get published.
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370
Jan ’26
Questions about Server-to-Server Notifications for “Sign in with Apple” (Starting Jan 1, 2026)
I received Apple’s recent notice about the new requirement to provide a server-to-server notification endpoint when registering or updating a Services ID that uses Sign in with Apple. (Official notice: https://developer.apple.com/news/?id=j9zukcr6 ) We already use Sign in with Apple on our website and app, but only as a login method for pre-registered users, not as a way to create new accounts. That means users already exist in our system, and Apple login is used only for authentication convenience (similar to linking a social account). I have some questions about how to properly implement the required server-to-server notifications in this case: 1. email-enabled / email-disabled: We don’t use or store the email address provided by Apple. Are we still required to handle these events, or can we safely ignore them if the email is not used in our system? 2. consent-revoked: We don’t store Apple access or refresh tokens, we use them only during login and discard them immediately. In this case, do we still need to handle token revocation, or can we simply unlink the Apple login from the user account when receiving this notification? 3. account-delete: If a user deletes their Apple account, we can unlink the Apple login and remove related Apple data, but we cannot delete the user’s primary account in our system (since the account exists independently). Is this acceptable under Apple’s requirements as well? We want to make sure our implementation aligns with Apple’s policy and privacy requirements, while maintaining consistency with our existing account management system. If anyone from Apple or other developers who implemented similar logic could provide guidance or share examples, it would be greatly appreciated. Thank you!
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169
Oct ’25
How to use App Attest Environment?
Hi, I'm looking at adding App Attest to an app, and I think I understand the mechanics of the attestation process, but I'm having trouble figuring out how development and testing are supposed to work. Two main questions: The "App Attest Environment" -- the documentation says that attestation requests made in the .development sandbox environment don't affect the app's risk metrics, but I'm not sure how to actually use this sandbox. My understanding is that one of the things App Attest does is to ensure that your app has been appropriately signed by the App Store, so it knows that it hasn't been tampered with. But the docs say that App Store builds (and Test Flight and Developer Enterprise Program) always use the .production environment. Does App Attest actually work for local developer-build apps if you have this entitlement set? Presumably only on hardware devices since it requires the Secure Enclave? Does our headend have to do something different when verifying the public key and subsequent attested requests for an app that's using the .development sandbox? The docs do mention that a headend server should potentially track two keys per device/user pair so that it can have a production and development key. How does the headend know if a key is from the sandbox environment? Thanks!
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389
Jun ’25
App IPA upgrade loses access to keychaingroup
Hi, Our App relies on a keychain to store certificates and key-value pairs. However, when we upgraded from an older XCode 15.2 (1 year old) app version to a newer version XCode 16.2 (with identical keychain-groups entitlement), we found that the newer ipa cannot see the older keychain group anymore... We tried Testflight builds, but limited to only generating newer versions, we tried using the older App's code, cast as a newer App version, and then upgraded to the newer code (with an even newer app version!). Surprisingly we were able to see the older keychain group. So it seems that there's something different between the packaging/profile of the older (1 year) and newer (current) App versions that seems to cause the new version to not see the old keychainGroup... Any ideas?
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209
Aug ’25
Clone Device Detection
In our mobile we are using UUID as a device identifier . With this ID we using certain function like Primary device and secondary devices .
Primary device has more control to the app other than secondary device .
In our case user is getting new iPhone and the apps related data are moved to new device from old device from clone option.

While moving the keychain data is also moved , which is causing the new device also has same UUID and the customer are using both the devices in some cases ,

So both devices are considered as primary in our app .
Is there any way to identify the device is cloned ,

Needed suggestion
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276
Dec ’25
ASPasswordCredential Returns a Blank Password with Apple Password App
Using the simplified sign-in with tvOS and a third party password manager, I receive a complete ASPasswordCredential, and I can easily log into my app. When I do the same thing but with Apple's password manager as the source, I receive an ASPasswordCredential that includes the email address, but the password is an empty string. I have tried deleting the credentials from Apple Passwords and regenerating them with a new login to the app's website. I have tried restarting my iPhone. Is this the expected behavior? How should I be getting a password from Apple's Password app with an ASAuthorizationPasswordRequest?
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343
Aug ’25
Privacy Resources
General: Forums topic: Privacy & Security Forums tag: Privacy Developer > Security — This also covers privacy topics. App privacy details on the App Store UIKit > Protecting the User’s Privacy documentation Bundle Resources > Privacy manifest files documentation TN3181 Debugging an invalid privacy manifest technote TN3182 Adding privacy tracking keys to your privacy manifest technote TN3183 Adding required reason API entries to your privacy manifest technote TN3184 Adding data collection details to your privacy manifest technote TN3179 Understanding local network privacy technote Handling ITMS-91061: Missing privacy manifest forums post Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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Jul ’25
Gathering required information for troubleshooting Private Email Relay with Sign in with Apple
Hi, Before I begin my investigation, I want to explain our code-level support process for issues related to Sign in with Apple—as the issue you’re reporting may be the result of any of the following: An error in your app or web service request. A configuration issue in your Developer Account. An internal issue in the operation system or Apple ID servers. To ensure the issue is not caused by an error within your Private Email Replay configuration, please review Configuring your environment for Sign in with Apple to learn more about registering your email sources and authenticated domains. To prevent sending sensitive message details in plain text, you should create a report in Feedback Assistant to share the details requested below. Additionally, if I determine the error is caused by an internal issue in the operating system or Apple ID servers, the appropriate engineering teams have access to the same information and can communicate with you directly for more information, if needed. Please follow the instructions below to submit your feedback. Gathering required information for troubleshooting Private Email Relay with Sign in with Apple For issues occurring with your email delivery, ensure your feedback contains the following information: the primary App ID and Services ID the user’s Apple ID and/or email address the email message headers the Private Email Relay Service or Hide My Email message delivery failure, and SMTP error codes Submitting your feedback Before you submit to Feedback Assistant, please confirm the requested information above is included in your feedback. Failure to provide the requested information will only delay my investigation into the reported issue within your Sign in with Apple client. After your submission to Feedback Assistant is complete, please respond in your existing Developer Forums post with the Feedback ID. Once received, I can begin my investigation and determine if this issue is caused by an error within your client, a configuration issue within your developer account, or an underlying system bug. Cheers, Paris X Pinkney |  WWDR | DTS Engineer
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Sep ’25
OAuth SignIn - Invalid Grant
Hi, I followed step by step documentation to implement SignIn with Apple in iOS/Android application. I created an AppId com.nhp.queenergy, a related ServiceId com.nhp.queenergy.apple, and a KeyId. Authorization request is correctly performed by using ServiceId as client_id and my backend redirect_uri I receive code on my backend Token request is performed by using ServiceId as client_id, same redirect_uri, the code I have just received and the client_secret as JWT signed with my .p8 certificate with the following decoded structure Header { "kid": , "typ": "JWT", "alg": "ES256" } Payload { "iss": , "sub": "com.nhp.queenergy.apple", "aud": "https://appleid.apple.com", "exp": 1756113744, "iat": 1756111944 } I always receive "invalid_grant" error without any further error description. Moreover the error is always the same even though I use any fake string as client secret. If the code expires, as expected the error changes by adding "The code has expired or has been revoked." I really don't know how to solve this issue Best regards
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Aug ’25
App Review Guidelines 2.5.1 / 2.5.2 — official guidance on screen capture protection for sensitive content
Hi all, We are developing an iOS app that includes private user-to-user chats, commercial offer details with monetary value, and customer identification data. In line with OWASP MASVS-PLATFORM-3 requirements regarding unintentional sensitive data exposure, we need to protect these specific screens from screenshots and screen recording. We have carefully reviewed the relevant App Review Guidelines (2.5.1 on public APIs, 2.5.2 on self-contained bundles, 5.1.1 on privacy) and the related Human Interface Guidelines. From this analysis we have observed the following: iOS does not expose a public API to globally disable screen capture (no direct equivalent of Android's FLAG_SECURE). The SwiftUI .privacySensitive() modifier is effective for Lock Screen widgets and Always-On Display, but it does not appear to prevent screenshots or screen recording of an app's main UI while in the foreground. A number of widely distributed App Store apps (banking, authenticator, secure messaging) implement some form of screenshot protection on sensitive screens. Several established open-source libraries leverage the system behavior of UITextField with isSecureTextEntry as a wrapping container for arbitrary views, in order to achieve pixel-level protection for sensitive content. We would appreciate clarification on the following points: For privacy-driven protection of sensitive screens (private chats, customer data, monetized offers), is there an officially recommended approach we may have missed? Are there public APIs intended specifically for this use case beyond .privacySensitive()? Is the practice of leveraging UITextField with isSecureTextEntry as a wrapping container for arbitrary views considered an acceptable use of public APIs under Guideline 2.5.1, or does it carry App Review risk? Are there official recommendations or documentation for apps handling sensitive personal data that wish to align with industry standards such as OWASP MASVS-PLATFORM-3 for screenshot and screen recording leakage prevention? The intended use is strictly limited to a small number of screens marked as containing sensitive data (private messages, deal details, customer information). The protection would be selective and clearly communicated to the user via in-app messaging, not global to the app. Thanks in advance for any clarification, including pointers to existing documentation or threads we may have missed. Deployment target: iOS 15+
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Sign In by Apple on Firebase - 503 Service Temporarily Unavailable
Hello everyone, I'm encountering a persistent 503 Server Temporarily Not Available error when trying to implement "Sign in with Apple" for my web application. I've already performed a full review of my configuration and I'm confident it's set up correctly, which makes this server-side error particularly confusing. Problem Description: Our web application uses Firebase Authentication to handle the "Sign in with Apple" flow. When a user clicks the sign-in button, they are correctly redirected to the appleid.apple.com authorization page. However, instead of seeing the login prompt, the page immediately displays a 503 Server Temporarily Not Available error. This is the redirect URL being generated (with the state parameter truncated for security): https://appleid.apple.com/auth/authorize?response_type=code&client_id=XXXXXX&redirect_uri=https%3A%2F%2FXXXXXX.firebaseapp.com%2F__%2Fauth%2Fhandler&state=AMbdmDk...&scope=email%20name&response_mode=form_post Troubleshooting Steps Performed: Initially, I was receiving an invalid_client error, which prompted me to meticulously verify every part of my setup. I have confirmed the following: App ID Configuration: The "Sign in with Apple" capability is enabled for our primary App ID. Services ID Configuration: We have a Services ID configured specifically for this. The "Sign in with Apple" feature is enabled on this Services ID. The domain is registered and verified under "Domains and Subdomains". Firebase Settings Match Apple Settings: The Services ID from Apple is used as the Client ID in our Firebase configuration. The Team ID is correct. We have generated a private key, and both the Key ID and the .p8 file have been correctly uploaded to Firebase. The key is not revoked in the Apple Developer portal. Since the redirect to Apple is happening with the correct client_id and redirect_uri, and the error is a 5xx server error (not a 4xx client error like invalid_client), I believe our configuration is correct and the issue might be on Apple's end. This has been happening consistently for some time. My Questions: What could be causing a persistent 503 Server Temporarily Not Available error on the /auth/authorize endpoint when all client-side configurations appear to be correct? What is the formal process for opening a technical support ticket (TSI) directly with Apple Developer Support for an issue like this? Thank you for any insights or help you can provide.
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Sep ’25
SecItem: Pitfalls and Best Practices
I regularly help developers with keychain problems, both here on DevForums and in various DTS cases. Over the years I’ve learnt a lot about the API, including many pitfalls and best practices. This post is my attempt to collect that experience in one place. If you have questions or comments about any of this, put them in a new thread and apply the Security tag so that I see it. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" SecItem: Pitfalls and Best Practices It’s just four functions, how hard can it be? The SecItem API seems very simple. After all, it only has four function calls, how hard can it be? In reality, things are not that easy. Various factors contribute to making this API much trickier than it might seem at first glance. This post explains some of the keychain’s pitfalls and then goes on to explain various best practices. Before reading this, make sure you understand the fundamentals by reading its companion post, SecItem: Fundamentals. Pitfalls Lets start with some common pitfalls. Queries and Uniqueness Constraints The relationship between query dictionaries and uniqueness constraints is a major source of problems with the keychain API. Consider code like this: var copyResult: CFTypeRef? = nil let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecAttrGeneric: Data("SecItemHints".utf8), ] as NSMutableDictionary let err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { query[kSecValueData] = Data("opendoor".utf8) let err2 = SecItemAdd(query, nil) if err2 == errSecDuplicateItem { fatalError("… can you get here? …") } } Can you get to the fatal error? At first glance this might not seem possible because you’ve run your query and it’s returned errSecItemNotFound. However, the fatal error is possible because the query contains an attribute, kSecAttrGeneric, that does not contribute to the uniqueness. If the keychain contains a generic password whose service (kSecAttrService) and account (kSecAttrAccount) attributes match those supplied but whose generic (kSecAttrGeneric) attribute does not, the SecItemCopyMatching calls will return errSecItemNotFound. However, for a generic password item, of the attributes shown here, only the service and account attributes are included in the uniqueness constraint. If you try to add an item where those attributes match an existing item, the add will fail with errSecDuplicateItem even though the value of the generic attribute is different. The take-home point is that that you should study the attributes that contribute to uniqueness and use them in a way that’s aligned with your view of uniqueness. See the Uniqueness section of SecItem: Fundamentals for a link to the relevant documentation. Erroneous Attributes Each keychain item class supports its own specific set of attributes. For information about the attributes supported by a given class, see SecItem: Fundamentals. I regularly see folks use attributes that aren’t supported by the class they’re working with. For example, the kSecAttrApplicationTag attribute is only supported for key items (kSecClassKey). Using it with a certificate item (kSecClassCertificate) will cause, at best, a runtime error and, at worst, mysterious bugs. This is an easy mistake to make because: The ‘parameter block’ nature of the SecItem API means that the compiler won’t complain if you use an erroneous attribute. On macOS, the shim that connects to the file-based keychain ignores unsupported attributes. Imagine you want to store a certificate for a particular user. You might write code like this: let err = SecItemAdd([ kSecClass: kSecClassCertificate, kSecAttrApplicationTag: Data(name.utf8), kSecValueRef: cert, ] as NSDictionary, nil) The goal is to store the user’s name in the kSecAttrApplicationTag attribute so that you can get back their certificate with code like this: let err = SecItemCopyMatching([ kSecClass: kSecClassCertificate, kSecAttrApplicationTag: Data(name.utf8), kSecReturnRef: true, ] as NSDictionary, &copyResult) On iOS, and with the data protection keychain on macOS, both calls will fail with errSecNoSuchAttr. That makes sense, because the kSecAttrApplicationTag attribute is not supported for certificate items. Unfortunately, the macOS shim that connects the SecItem API to the file-based keychain ignores extraneous attributes. This results in some very bad behaviour: SecItemAdd works, ignoring kSecAttrApplicationTag. SecItemCopyMatching ignores kSecAttrApplicationTag, returning the first certificate that it finds. If you only test with a single user, everything seems to work. But, later on, when you try your code with multiple users, you might get back the wrong result depending on the which certificate the SecItemCopyMatching call happens to discover first. Ouch! Context Matters Some properties change behaviour based on the context. The value type properties are the biggest offender here, as discussed in the Value Type Subtleties section of SecItem: Fundamentals. However, there are others. The one that’s bitten me is kSecMatchLimit: In a query and return dictionary its default value is kSecMatchLimitOne. If you don’t supply a value for kSecMatchLimit, SecItemCopyMatching returns at most one item that matches your query. In a pure query dictionary its default value is kSecMatchLimitAll. For example, if you don’t supply a value for kSecMatchLimit, SecItemDelete will delete all items that match your query. This is a lesson that, once learnt, is never forgotten! Note Although this only applies to the data protection keychain. If you’re on macOS and targeting the file-based keychain, kSecMatchLimit always defaults to kSecMatchLimitOne. This is clearly a bug, but we can’t fix it due to compatibility concerns (r. 105800863). Fun times! Digital Identities Aren’t Real A digital identity is the combination of a certificate and the private key that matches the public key within that certificate. The SecItem API has a digital identity keychain item class, namely kSecClassIdentity. However, the keychain does not store digital identities. When you add a digital identity to the keychain, the system stores its components, the certificate and the private key, separately, using kSecClassCertificate and kSecClassKey respectively. This has a number of non-obvious effects: Adding a certificate can ‘add’ a digital identity. If the new certificate happens to match a private key that’s already in the keychain, the keychain treats that pair as a digital identity. Likewise when you add a private key. Similarly, removing a certificate or private key can ‘remove’ a digital identity. Adding a digital identity will either add a private key, or a certificate, or both, depending on what’s already in the keychain. Removing a digital identity removes its certificate. It might also remove the private key, depending on whether that private key is used by a different digital identity. The system forms a digital identity by matching the kSecAttrApplicationLabel (klbl) attribute of the private key with the kSecAttrPublicKeyHash (pkhh) attribute of the certificate. If you add both items to the keychain and the system doesn’t form an identity, check the value of these attributes. For more information the key attributes, see SecItem attributes for keys. Keys Aren’t Stored in the Secure Enclave Apple platforms let you protect a key with the Secure Enclave (SE). The key is then hardware bound. It can only be used by that specific SE [1]. Earlier versions of the Protecting keys with the Secure Enclave article implied that SE-protected keys were stored in the SE itself. This is not true, and it’s caused a lot of confusion. For example, I once asked the keychain team “How much space does the SE have available to store keys?”, a question that’s complete nonsense once you understand how this works. In reality, SE-protected keys are stored in the standard keychain database alongside all your other keychain items. The difference is that the key is wrapped in such a way that only the SE can use it. So, the key is protected by the SE, not stored in the SE. A while back we updated the docs to clarify this point but the confusion persists. [1] Technically it’s that specific iteration of that specific SE. If you erase the device then the key material needed to use the key is erased and so the key becomes permanently useless. Or at least that’s my understanding of how things work (-: For details like this I defer to Apple Platform Security. Careful With that Shim, Mac Developer As explained in TN3137 On Mac keychain APIs and implementations, macOS has a shim that connects the SecItem API to either the data protection keychain or the file-based keychain depending on the nature of the request. That shim has limitations. Some of those are architectural but others are simply bugs in the shim. For some great examples, see the Investigating Complex Attributes section below. The best way to avoid problems like this is to target the data protection keychain. If you can’t do that, try to avoid exploring the outer reaches of the SecItem API. If you encounter a case that doesn’t make sense, try that same case with the data protection keychain. If it works there but fails with the file-based keychain, please do file a bug against the shim. It’ll be in good company. Here’s some known issues with the shim: It ignores unsupported attributes. See Erroneous Attributes, above, for more background on that. The shim can fan out to both the data protection and the file-based keychain. In that case it has to make a policy decision about how to handle errors. This results in some unexpected behaviour (r. 143405965). For example, if you call SecItemCopyMatching while the keychain is locked, the data protection keychain will fail with errSecInteractionNotAllowed (-25308). OTOH, it’s possible to query for the presence of items in the file-based keychain even when it’s locked. If you do that and there’s no matching item, the file-based keychain fails with errSecItemNotFound (-25300). When the shim gets these conflicting errors, it chooses to return the latter. Whether this is right or wrong depends on your perspective, but it’s certainly confusing, especially if you’re coming at this from the iOS side. If you call SecItemDelete without specifying a match limit (kSecMatchLimit), the data protection keychain deletes all matching items, whereas the file-based keychain just deletes a single match (r. 105800863). While these shim issue have all have bug numbers, there’s no guarantee that any of them will be fixed. Fixing bugs like this is tricky because of binary compatibility concerns. Add-only Attributes Some attributes can only be set when you add an item. These attributes are usually associated with the scope of the item. For example, to protect an item with the Secure Enclave, supply the kSecAttrAccessControl attribute to the SecItemAdd call. Once you do that, however, you can’t change the attribute. Calling SecItemUpdate with a new kSecAttrAccessControl won’t work. Lost Keychain Items A common complaint from developers is that a seemingly minor update to their app has caused it to lose all of its keychain items. Usually this is caused by one of two problems: Entitlement changes Query dictionary confusion Access to keychain items is mediated by various entitlements, as described in Sharing access to keychain items among a collection of apps. If the two versions of your app have different entitlements, one version may not be able to ‘see’ items created by the other. Let’s walk through an example of this. Imagine you have an app with an App ID of SKMME9E2Y8.com.example.waffle-varnisher. Version 1 of your app does nothing fancy with the keychain. It uses neither keychain access groups nor app groups. Thus its keychain access group list consists of just the App ID, that is, [ SKMME9E2Y8.com.example.waffle-varnisher ]. When that version of your app creates a keychain item, the kSecAttrAccessGroup value will default to the only value available, SKMME9E2Y8.com.example.waffle-varnisher. In version 2 of your app you want to use keychain access groups, so you add the Keychain Sharing capability to your project and populate it with two values, SKMME9E2Y8.groupA and SKMME9E2Y8.groupB. If you take no other action, your app’s keychain access group list will be [ SKMME9E2Y8.groupA, SKMME9E2Y8.groupB, SKMME9E2Y8.com.example.waffle-varnisher ]. This changes the default value for new items to SKMME9E2Y8.groupA. This is an obvious pitfall. Version 1 of your app created new keychain items in SKMME9E2Y8.com.example.waffle-varnisher while version 2 creates them in SKMME9E2Y8.groupA. You now have different items in different groups, depending on which version the user first launched, and that’s a recipe for chaos. There are two common ways to avoid problems here: Migrate items from SKMME9E2Y8.com.example.waffle-varnisher to SKMME9E2Y8.groupA. See Transfer Items Between Keychain Access Groups, below. Add your App ID to the front of the Keychain Sharing list. This results in a keychain access group list of [ SKMME9E2Y8.com.example.waffle-varnisher, SKMME9E2Y8.groupA, SKMME9E2Y8.groupB, SKMME9E2Y8.com.example.waffle-varnisher ], which means that the default keychain access group doesn’t change. (The second instance of SKMME9E2Y8.com.example.waffle-varnisher in this list is redundant but doesn’t cause any complications.) So far so good. Now let’s say you took the first option and shipped version 2 of your app with SKMME9E2Y8.groupA as the default keychain access group. You want to update the app again, to version 3, and you’ve decided that SKMME9E2Y8.groupA no longer makes sense and you want to remove it, relying on SKMME9E2Y8.groupB instead. Doing that isn’t safe. If version 3 of your app has no access to SKMME9E2Y8.groupA, it won’t be able to access items created by version 2, even if the only goal is to migrate those items to SKMME9E2Y8.groupB. To make this work you have to: Move SKMME9E2Y8.groupA to the end of the Keychain Sharing list, so new items get created in SKMME9E2Y8.groupB. Add a migration from SKMME9E2Y8.groupA to SKMME9E2Y8.groupB. Update the migration from SKMME9E2Y8.com.example.waffle-varnisher to target SKMME9E2Y8.groupB instead of SKMME9E2Y8.groupA. That last point is necessary because a user might install version 1, skip version 2, and instead update straight to version 3. This is just an example, but the message is clear: Any change to your keychain access group list requires careful planning and testing. You’ll also see problems like this if you change your App ID prefix, as described in App ID Prefix Change and Keychain Access. IMPORTANT When checking for this problem, don’t rely on your .entitlements file. There are many steps between it and your app’s actual entitlements. Rather, run codesign to dump the entitlements of your built app: % codesign -d --entitlements - /path/to/your.app Lost Keychain Items, Redux Another common cause of lost keychain items is confusion about query dictionaries, something discussed in detail in this post and SecItem: Fundamentals. If SecItemCopyMatching isn’t returning the expected item, add some test code to get all the items and their attributes. For example, to dump all the generic password items, run code like this: func dumpGenericPasswords() throws { let itemDicts = try secCall { SecItemCopyMatching([ kSecClass: kSecClassGenericPassword, kSecMatchLimit: kSecMatchLimitAll, kSecReturnAttributes: true, ] as NSDictionary, $0) } as! [[String: Any]] print(itemDicts) } Then compare each item’s attributes against the attributes you’re looking for to see why there was no match. Data Protection and Background Execution Keychain items are subject to data protection. Specifically, an item may or may not be accessible depending on whether specific key material is available. For an in-depth discussion of how this works, see Apple Platform Security. Note This section focuses on iOS but you’ll see similar effects on all Apple platforms. On macOS specifically, the contents of this section only apply to the data protection keychain. The keychain supports three data protection levels: kSecAttrAccessibleWhenUnlocked kSecAttrAccessibleAfterFirstUnlock kSecAttrAccessibleAlways Note There are additional data protection levels, all with the ThisDeviceOnly suffix. Understanding those is not necessary to understanding this pitfall. Each data protection level describes the lifetime of the key material needed to work with items protected in that way. Specifically: The key material needed to work with a kSecAttrAccessibleWhenUnlocked item comes and goes as the user locks and unlocks their device. The key material needed to work with a kSecAttrAccessibleAfterFirstUnlock item becomes available when the device is first unlocked and remains available until the device restarts. The default data protection level is kSecAttrAccessibleWhenUnlocked. If you add an item to the keychain and don’t specify a data protection level, this is what you get [1]. To specify a data protection level when you add an item to the keychain, apply the kSecAttrAccessible attribute. Alternatively, embed the access level within a SecAccessControl object and apply that using the kSecAttrAccessControl attribute. IMPORTANT It’s best practice to set these attributes when you add the item and then never update them. See Add-only Attributes, above, for more on that. If you perform an operation whose data protection is incompatible with the currently available key material, that operation fails with errSecInteractionNotAllowed [2]. There are four fundamental keychain operations, discussed in the SecItem: Fundamentals, and each interacts with data protection in a different way: Copy — If you attempt to access a keychain item whose key material is unavailable, SecItemCopyMatching fails with errSecInteractionNotAllowed. This is an obvious result; the whole point of data protection is to enforce this security policy. Add — If you attempt to add a keychain item whose key material is unavailable, SecItemAdd fails with errSecInteractionNotAllowed. This is less obvious. The reason why this fails is that the system needs the key material to protect (by encryption) the keychain item, and it can’t do that if if that key material isn’t available. Update — If you attempt to update a keychain item whose key material is unavailable, SecItemUpdate fails with errSecInteractionNotAllowed. This result is an obvious consequence of the previous result. Delete — Deleting a keychain item, using SecItemDelete, doesn’t require its key material, and thus a delete will succeed when the item is otherwise unavailable. That last point is a significant pitfall. I regularly see keychain code like this: Read an item holding a critical user credential. If that works, use that credential. If it fails, delete the item and start from a ‘factory reset’ state. The problem is that, if your code ends up running in the background unexpectedly, step 1 fails with errSecInteractionNotAllowed and you turn around and delete the user’s credential. Ouch! Note Even if you didn’t write this code, you might have inherited it from a keychain wrapper library. See Think Before Wrapping, below. There are two paths forward here: If you don’t expect this code to work in the background, check for the errSecInteractionNotAllowed error and non-destructively cancel the operation in that case. If you expect this code to be running in the background, switch to a different data protection level. WARNING For the second path, the most obvious fix is to move from kSecAttrAccessibleWhenUnlocked to kSecAttrAccessibleAfterFirstUnlock. However, this is not a panacea. It’s possible that your app might end up running before first unlock [3]. So, if you choose the second path, you must also make sure to follow the advice for the first path. You can determine whether the device is unlocked using the isProtectedDataAvailable property and its associated notifications. However, it’s best not to use this property as part of your core code, because such preflighting is fundamentally racy. Rather, perform the operation and handle the error gracefully. It might make sense to use isProtectedDataAvailable property as part of debugging, logging, and diagnostic code. [1] For file data protection there’s an entitlement (com.apple.developer.default-data-protection) that controls the default data protection level. There’s no such entitlement for the keychain. That’s actually a good thing! In my experience the file data protection entitlement is an ongoing source of grief. See this thread if you’re curious. [2] This might seem like an odd error but it’s actually pretty reasonable: The operation needs some key material that’s currently unavailable. Only a user action can provide that key material. But the data protection keychain will never prompt the user to unlock their device. Thus you get an error instead. [3] iOS generally avoids running third-party code before first unlock, but there are circumstances where that can happen. The obvious legitimate example of this is a VoIP app, where the user expects their phone to ring even if they haven’t unlocked it since the last restart. There are also other less legitimate examples of this, including historical bugs that caused apps to launch in the background before first unlock. Best Practices With the pitfalls out of the way, let’s talk about best practices. Less Painful Dictionaries I look at a lot of keychain code and it’s amazing how much of it is way more painful than it needs to be. The biggest offender here is the dictionaries. Here are two tips to minimise the pain. First, don’t use CFDictionary. It’s seriously ugly. While the SecItem API is defined in terms of CFDictionary, you don’t have to work with CFDictionary directly. Rather, use NSDictionary and take advantage of the toll-free bridge. For example, consider this CFDictionary code: CFTypeRef keys[4] = { kSecClass, kSecAttrService, kSecMatchLimit, kSecReturnAttributes, }; static const int kTen = 10; CFNumberRef ten = CFNumberCreate(NULL, kCFNumberIntType, &kTen); CFAutorelease(ten); CFTypeRef values[4] = { kSecClassGenericPassword, CFSTR("AYS"), ten, kCFBooleanTrue, }; CFDictionaryRef query = CFDictionaryCreate( NULL, keys, values, 4, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks ); Note This might seem rather extreme but I’ve literally seen code like this, and worse, while helping developers. Contrast this to the equivalent NSDictionary code: NSDictionary * query = @{ (__bridge NSString *) kSecClass: (__bridge NSString *) kSecClassGenericPassword, (__bridge NSString *) kSecAttrService: @"AYS", (__bridge NSString *) kSecMatchLimit: @10, (__bridge NSString *) kSecReturnAttributes: @YES, }; Wow, that’s so much better. Second, if you’re working in Swift, take advantage of its awesome ability to create NSDictionary values from Swift dictionary literals. Here’s the equivalent code in Swift: let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecMatchLimit: 10, kSecReturnAttributes: true, ] as NSDictionary Nice! Avoid Reusing Dictionaries I regularly see folks reuse dictionaries for different SecItem calls. For example, they might have code like this: var copyResult: CFTypeRef? = nil let dict = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecReturnData: true, ] as NSMutableDictionary var err = SecItemCopyMatching(dict, &copyResult) if err == errSecItemNotFound { dict[kSecValueData] = Data("opendoor".utf8) err = SecItemAdd(dict, nil) } This specific example will work, but it’s easy to spot the logic error. kSecReturnData is a return type property and it makes no sense to pass it to a SecItemAdd call whose second parameter is nil. I’m not sure why folks do this. I think it’s because they think that constructing dictionaries is expensive. Regardless, this pattern can lead to all sorts of weird problems. For example, it’s the leading cause of the issue described in the Queries and the Uniqueness Constraints section, above. My advice is that you use a new dictionary for each call. That prevents state from one call accidentally leaking into a subsequent call. For example, I’d rewrite the above as: var copyResult: CFTypeRef? = nil let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecReturnData: true, ] as NSMutableDictionary var err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { let add = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecValueData: Data("opendoor".utf8), ] as NSMutableDictionary err = SecItemAdd(add, nil) } It’s a bit longer, but it’s much easier to track the flow. And if you want to eliminate the repetition, use a helper function: func makeDict() -> NSMutableDictionary { [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", ] as NSMutableDictionary } var copyResult: CFTypeRef? = nil let query = makeDict() query[kSecReturnData] = true var err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { let add = makeDict() query[kSecValueData] = Data("opendoor".utf8) err = SecItemAdd(add, nil) } Think Before Wrapping A lot of folks look at the SecItem API and immediately reach for a wrapper library. A keychain wrapper library might seem like a good idea but there are some serious downsides: It adds another dependency to your project. Different subsystems within your project may use different wrappers. The wrapper can obscure the underlying API. Indeed, its entire raison d’être is to obscure the underlying API. This is problematic if things go wrong. I regularly talk to folks with hard-to-debug keychain problems and the conversation goes something like this: Quinn: What attributes do you use in the query dictionary? J R Developer: What’s a query dictionary? Quinn: OK, so what error are you getting back? J R Developer: It throws WrapperKeychainFailedError. That’s not helpful )-: If you do use a wrapper, make sure it has diagnostic support that includes the values passed to and from the SecItem API. Also make sure that, when it fails, it returns an error that includes the underlying keychain error code. These benefits will be particularly useful if you encounter a keychain problem that only shows up in the field. Wrappers must choose whether to be general or specific. A general wrapper may be harder to understand than the equivalent SecItem calls, and it’ll certainly contain a lot of complex code. On the other hand, a specific wrapper may have a model of the keychain that doesn’t align with your requirements. I recommend that you think twice before using a keychain wrapper. Personally I find the SecItem API relatively easy to call, assuming that: I use the techniques shown in Less Painful Dictionaries, above, to avoid having to deal with CFDictionary. I use my secCall(…) helpers to simplify error handling. For the code, see Calling Security Framework from Swift. If you’re not prepared to take the SecItem API neat, consider writing your own wrapper, one that’s tightly focused on the requirements of your project. For example, in my VPN apps I use the wrapper from this post, which does exactly what I need in about 100 lines of code. Prefer to Update Of the four SecItem functions, SecItemUpdate is the most neglected. Rather than calling SecItemUpdate I regularly see folks delete and then re-add the item. This is a shame because SecItemUpdate has some important benefits: It preserves persistent references. If you delete and then re-add the item, you get a new item with a new persistent reference. It’s well aligned with the fundamental database nature of the keychain. It forces you to think about which attributes uniquely identify your item and which items can be updated without changing the item’s identity. For a cool example of its power, check out Transfer Items Between Keychain Access Groups, below. Understand These Key Attributes Key items have a number of attributes that are similarly named, and it’s important to keep them straight. I created a cheat sheet for this, namely, SecItem attributes for keys. You wouldn’t believe how often I consult this! Starting from Scratch Sometimes it’s useful to be able to start from scratch. Imagine, for example, you’ve been rapidly iterating on some keychain code and you’re not sure whether your current code is compatible with items created by your earlier code. To simplify things, use SecItemDelete to delete all the existing items: _ = SecItemDelete([ kSecClass: kSecClassGenericPassword, kSecUseDataProtectionKeychain: true, ] as NSDictionary) WARNING This code is obviously dangerous. Read the discussion below to learn more. This deletes all generic password items that your app has access to. To delete items in a different keychain item class, change the value for the kSecClass attribute. This code uses kSecUseDataProtectionKeychain. On iOS there is only one keychain, so this is a no-op. On macOS it limits the effect to the data protection keychain. Without it, the call will delete items in file-based keychains as well. This is very dangerous because those items might belong to other apps, or the system. If you want to use this technique in a Mac product that uses the file-based keychain, don’t use this code. Rather, write code that carefully targets your app’s keychain items. Alternatively, avoid this code and instead delete the items using Keychain Access or the security tool. For more about keychains on the Mac, see TN3137 On Mac keychain APIs and implementations. I often invoke this code from my app’s debug UI. For example, in a Mac app I might have a Debug menu with a Reset Keychain menu item. I typically compile that code out of the release build. However, you might choose to leave it in your final product. For example, you might have a ‘secret’ way to enable the debug UI [1] so that you can use it to help users with problems. In that case, make sure your debug UI informs the user of the potential consequences of this action. If you’re working on a big app, it might have different subsystems that user the keychain in different ways. A debug action like this might make sense for your subsystem but not for all the others. In that case, coordinate this work with the owners of any other subsystems that use the keychain. [1] If your app ships on the App Store, make sure that App Review knows about your debug UI. Investigating Complex Attributes Some attributes have values where the format is not obvious. For example, the kSecAttrIssuer attributed is documented as: The corresponding value is of type CFData and contains the X.500 issuer name of a certificate. What exactly does that mean? If I want to search the keychain for all certificates issued by a specific certificate authority, what value should I supply? One way to figure this out is to add a certificate to the keychain, read the attributes back, and then dump the kSecAttrIssuer value. For example: let cert: SecCertificate = … let attrs = try secCall { SecItemAdd([ kSecValueRef: cert, kSecReturnAttributes: true, ] as NSDictionary, $0) } as! [String: Any] let issuer = attrs[kSecAttrIssuer as String] as! NSData print((issuer as NSData).debugDescription) // prints: <3110300e 06035504 030c074d 6f757365 4341310b 30090603 55040613 024742> Those bytes represent the contents of a X.509 Name ASN.1 structure with DER encoding. This is without the outer SEQUENCE element, so if you dump it as ASN.1 you’ll get a nice dump of the first SET and then a warning about extra stuff at the end of the file: % xxd issuer.asn1 00000000: 3110 300e 0603 5504 030c 074d 6f75 7365 1.0...U....Mouse 00000010: 4341 310b 3009 0603 5504 0613 0247 42 CA1.0...U....GB % dumpasn1 -p issuer.asn1 SET { SEQUENCE { OBJECT IDENTIFIER commonName (2 5 4 3) UTF8String 'MouseCA' } } Warning: Further data follows ASN.1 data at position 18. Note For details on the Name structure, see section 4.1.2.4 of RFC 5280. Amusingly, if you run the same test against the file-based keychain you’ll… crash. OK, that’s not amusing. It turns out that the code above doesn’t work when targeting the file-based keychain because SecItemAdd doesn’t return a dictionary but rather an array of dictionaries (r. 21111543). Once you get past that, however, you’ll see it print: <301f3110 300e0603 5504030c 074d6f75 73654341 310b3009 06035504 06130247 42> Which is different! Dumping it as ASN.1 shows that it’s the full Name structure, including the outer SEQUENCE element: % xxd issuer-file-based.asn1 00000000: 301f 3110 300e 0603 5504 030c 074d 6f75 0.1.0...U....Mou 00000010: 7365 4341 310b 3009 0603 5504 0613 0247 seCA1.0...U....G 00000020: 42 B % dumpasn1 -p issuer-file-based.asn1 SEQUENCE { SET { SEQUENCE { OBJECT IDENTIFIER commonName (2 5 4 3) UTF8String 'MouseCA' } } SET { SEQUENCE { OBJECT IDENTIFIER countryName (2 5 4 6) PrintableString 'GB' } } } This difference in behaviour between the data protection and file-based keychains is a known bug (r. 26391756) but in this case it’s handy because the file-based keychain behaviour makes it easier to understand the data protection keychain behaviour. Import, Then Add It’s possible to import data directly into the keychain. For example, you might use this code to add a certificate: let certData: Data = … try secCall { SecItemAdd([ kSecClass: kSecClassCertificate, kSecValueData: certData, ] as NSDictionary, nil) } However, it’s better to import the data and then add the resulting credential reference. For example: let certData: Data = … let cert = try secCall { SecCertificateCreateWithData(nil, certData as NSData) } try secCall { SecItemAdd([ kSecValueRef: cert, ] as NSDictionary, nil) } There are two advantages to this: If you get an error, you know whether the problem was with the import step or the add step. It ensures that the resulting keychain item has the correct attributes. This is especially important for keys. These can be packaged in a wide range of formats, so it’s vital to know whether you’re interpreting the key data correctly. I see a lot of code that adds key data directly to the keychain. That’s understandable because, back in the day, this was the only way to import a key on iOS. Fortunately, that’s not been the case since the introduction of SecKeyCreateWithData in iOS 10 and aligned releases. For more information about importing keys, see Importing Cryptographic Keys. App Groups on the Mac Sharing access to keychain items among a collection of apps explains that three entitlements determine your keychain access: keychain-access-groups application-identifier (com.apple.application-identifier on macOS) com.apple.security.application-groups In the discussion of the last item says: You can use app group names as keychain access group names, without adding them to the Keychain access groups entitlement. That’s true, but it’s also potentially misleading. This affordance works all the time on iOS and its child platforms. But on the Mac it only works if your entitlements are validated by a provisioning profile. For more on that topic, see App Groups: macOS vs iOS: Working Towards Harmony. Transfer Items Between Keychain Access Groups In some cases you might want to move a bunch of keychain items from one app group to another, for example, when preparing for an App ID prefix change. This is easier than you might first think. For example, to move all the generic password items for a particular service between oldGroup and newGroup, run this code: try secCall { SecItemUpdate([ kSecClass: kSecClassGenericPassword, kSecUseDataProtectionKeychain: true, kSecAttrAccessGroup: oldGroup, kSecAttrService: "MyService", ] as NSDictionary, [ kSecAttrAccessGroup: newGroup, ] as NSDictionary) } This snippet highlights both the power and the subtlety of the SecItem API. The first parameter to SecItemUpdate is a pure query dictionary. It selects all the generic password items for MyService that are in the old keychain access group. In contrast, the second parameter is an update dictionary, which in this case just changes a single attribute. See SecItem: Fundamentals for a deeper explanation of these concepts. This call is atomic from your perspective [1]. The call will either fail or all the selected items will move as one. IMPORTANT Bulk operations like this are risky. That’s not because the keychain item will do the wrong thing, but rather because you have to be very careful what you ask for. If, for example, your query dictionary matches more than you intended, you might end up moving items unexpectedly. Be careful when crafting this code, and test it thoroughly. [1] It may even be atomic in a wider sense, given that the keychain is currently implemented as an SQLite database. Command-Line Tools Access to the data protection keychain is mediated by various entitlements, as described in Sharing access to keychain items among a collection of apps. Those entitlements are restricted, that is, they must be authorised by a provisioning profile. This is fine for apps, app extensions, and system extensions, which are all bundled code; they exist within an app-like bundle structure. However, it’s problematic for command-line tools on the Mac, which are non-bundled executables. There’s no obvious way for such executables to include a provisioning profile (r. 125850707). For more about provisioning profiles, see TN3125 Inside Code Signing: Provisioning Profiles. For more about bundled code, see Creating distribution-signed code for macOS. If you’re creating a non-bundled executable for the Mac, first consider its execution context. If it runs as a launchd daemon, or outside of a user login context in some other way, it can’t use the data protection keychain. See TN3137 On Mac keychain APIs and implementations for more about that. If the executable is a command-line tool that’s typically run by the user, in Terminal or over SSH, it can use the data protection keychain. However: You have to embed the tool in an app-like wrapper. For more about that, see Signing a daemon with a restricted entitlement. If the tool is run via SSH, the user’s data protection keychain might be locked. To resolve this, the user must explicitly unlock their login keychain using the security tool. Note While the login keychain is a file-based keychain, unlocking it in this way also unlocks the data protection keychain. In-memory Plug-ins An in-memory plug-in is a native plug-in that’s loaded directly into the host process as a Mach-O bundle or shared library. For example, macOS screen savers are in-memory plug-ins. Note In-memory plug-ins are quite old school. Modern plug-ins are packaged as app extensions. If you’re created a Mac app that supports plug-ins, support app extension plug-ins by adopting ExtensionKit. From the keychain perspective, an in-memory plug-in is indistinguishable from the host app. This has both pros and cons: It can access all the keychain items that the host app has access to, in either the file-based or data protection keychains. It can’t access additional keychain items. For example, you can’t grant your in-memory plug-in access to a keychain access group that’s used by other apps that you create. I’ll leave it up to you to decide which of these is a pro and which is a con (-: Revision History 2026-04-27 Added the Command-Line Tools and In-memory Plug-ins sections. 2026-04-15 Significantly expanded the example in the Lost Keychain Items section. 2026-04-14 Added the Starting from Scratch section. 2026-04-02 Added the Transfer Items Between Keychain Access Groups section. Updated the App Groups on the Mac section to account for recent changes to app groups on the Mac. Made other minor editorial changes. 2025-06-29 Added the Data Protection and Background Execution section. Made other minor editorial changes. 2025-02-03 Added another specific example to the Careful With that Shim, Mac Developer section. 2025-01-29 Added somes specific examples to the Careful With that Shim, Mac Developer section. 2025-01-23 Added the Import, Then Add section. 2024-08-29 Added a discussion of identity formation to the Digital Identities Aren’t Real section. 2024-04-11 Added the App Groups on the Mac section. 2023-10-25 Added the Lost Keychain Items and Lost Keychain Items, Redux sections. 2023-09-22 Made minor editorial changes. 2023-09-12 Fixed various bugs in the revision history. Added the Erroneous Attributes section. 2023-02-22 Fixed the link to the VPNKeychain post. Corrected the name of the Context Matters section. Added the Investigating Complex Attributes section. 2023-01-28 First posted.
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'invalid_request' response from https://appleid.apple.com/auth/usermigrationinfo
Hi, it's very urgency! https://developer.apple.com/forums/thread/818346 After long time preparation, We finally execute this transfer operation today. Works fine at preliminary stage, lots of users had been transferred successfully. However, about 25% users transferred failed at the end, 'invalid_request' response from https://appleid.apple.com/auth/usermigrationinfo. No matter how many times we retry, it does work. Please help! 700,000 users are waiting us!
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3w
Should ATT come before a 3rd party CMP? Does the order matter?
When presenting a cookie banner for GDPR purposes, should ATT precede the cookie banner? It seems that showing a Cookie Banner and then showing the ATT permission prompt afterwards (if a user elects to allow cookies/tracking) would be more appropriate. Related question: Should the “Allow Tracking” toggle for an app in system settings serve as a master switch for any granular tracking that might be managed by a 3rd party Consent Management Platform? If ATT is intended to serve as a master switch for tracking consent, if the ATT prompt is presented before a cookie banner, should the banner even appear if a user declines tracking consent? I’m not finding any good resources that describe this flow in detail and I’m seeing implementations all over the place on this. Help! Thanks!!!
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Jul ’25
What classifies a number in imessages as a known number? In iOS 26 what makes a number filtered out of the main inbox?
With the new ios 26 update, certain numbers will be filtered into other inboxes within imessage. What numbers are classified as "known", and will not be moved into these filters. Do they need to be a contact in your phone, or if a business texts you how will that be filtered?
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Jul ’25
ASWebAuthenticationSession: Form submit fails on TestFlight unless submitted through Keychain autofill
I'm experiencing a strange issue where ASWebAuthenticationSession works perfectly when running from Xcode (both Debug and Release), but fails on TestFlight builds. The setup: iOS app using ASWebAuthenticationSession for OIDC login (Keycloak) Custom URL scheme callback (myapp://) prefersEphemeralWebBrowserSession = false The issue: When using iOS Keychain autofill (with Face ID/Touch ID or normal iphone pw, that auto-submits the form) -> works perfectly When manually typing credentials and clicking the login button -> fails with white screen When it fails, the form POST from Keycloak back to my server (/signin-oidc) never reaches the server at all. The authentication session just shows a white screen. Reproduced on: Multiple devices (iPhone 15 Pro, etc.) iOS 18.x Xcode 16.x Multiple TestFlight testers confirmed same behavior What I've tried: Clearing Safari cookies/data prefersEphemeralWebBrowserSession = true and false Different SameSite cookie policies on server Verified custom URL scheme is registered and works (testing myapp://test in Safari opens the app) Why custom URL scheme instead of Universal Links: We couldn't get Universal Links to trigger from a js redirect (window.location.href) within ASWebAuthenticationSession. Only custom URL schemes seemed to be intercepted. If there's a way to make Universal Links work in this context, without a manual user-interaction we'd be happy to try. iOS Keychain autofill works The only working path is iOS Keychain autofill that requires iphone-authentication and auto-submits the form. Any manual form submission fails, but only on TestFlight - not Xcode builds. Has anyone encountered this or know a workaround?
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Dec ’25
Incorrect Branding and Messaging Displayed on "Call Customer Center" Feature
We’ve identified an issue in our app where, upon clicking the "Call Customer Center" button, users are unexpectedly shown a logo and message option on a native pop-up window. However, this wasn't the case before, and it should only display a phone number to dial, which was given inside our code. This is incorrect and misleading for our users, as: We are a Canadian-based service and have no affiliation with US messaging chat. The messaging feature was never enabled or intended for our app. Our app should only initiate a phone call to our customer support center — no messages or branding from third parties should appear
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Jun ’25
Received email that my Sign in with Apple account was rejected
I set up "Sign in with Apple" via REST API according to the documentation. I can log in on my website and everything looks fine for the user. But I receive an email, that my "Sign in with Apple" account has been rejected by my own website. It states, I will have to re-submit my name and email address the next time I log in to this website. I don't see any error messages, no log entries, no HTTP errors anywhere. I also can't find anything in the docs, the emails seem to not be mentioned there, searching for anything with "rejected" in the forum did not yield any helpful result, because they are always about App entries being rejected etc. Did someone experience something similar yet? What's the reason, I'm getting these emails? I get them every time I go through the "Sign in with Apple" flow on my website again.
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Apr ’26
Apple Account Security and Passkeys
hello, I'm writing to seek clarification on Apple account security, particularly regarding potential risks of compromise, implemented safeguards, and residual risks with corresponding mitigation strategies. We would appreciate your insights on the following specific points: iCloud Keychain Access: Is an Apple ID login strictly required to access iCloud Keychain? We understand that a compromise of iCloud Keychain is unlikely unless a malicious actor successfully takes over the legitimate user's Apple ID. Is this understanding correct? Passkey Theft Methods and Protections: What are the conceivable methods a malicious actor might employ to steal a legitimate user's passkey, and how are these attempts protected against? Impact of Apple ID Compromise on Passkeys: If a malicious actor successfully compromises a legitimate user's Apple ID, is it accurate to assume that the legitimate user's passkeys would then synchronize to the attacker's device, potentially allowing them to log in using their own biometrics? Authorization Flow on Legitimate User's Device: Could you please detail the authorization flow that occurs on the legitimate user's device? We are particularly interested in the types of authentication involved and the conditions under which they are triggered. Detection and Additional Authentication for Unauthorized Login: How are attempts to log in to an Apple ID from an unrecognized device or browser detected, and what additional authentication steps are implemented in such scenarios? Thank you for your time and assistance in addressing these important security questions.
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Feb ’26
Sign in with Apple: Token status after app deletion in App Store Connect
Hello, I have a question regarding the lifecycle of user consent and tokens in "Sign in with Apple." Specifically, I would like to understand the behavior of the auth/revoke API in relation to App Store Connect status changes. Impact of App Status Changes If an app is "Removed from Sale" or "Deleted" from App Store Connect, does Apple automatically revoke all associated user tokens and consent? Or is it still the developer's responsibility to programmatically revoke each user's token via the REST API to ensure the app is removed from the user’s "Apps Using Apple ID" list? API Availability after Removal Once an app is no longer available on the App Store (or its record is deleted in App Store Connect), is the auth/revoke REST API still accessible? I want to ensure that a developer can still perform necessary privacy clean-up tasks (revoking consent) even if the app is not currently distributed. Specific User Impacts of Non-Revocation If we do not call the revocation API, besides the app remaining in the "Sign in with Apple" list, what are the specific consequences for the user? Thank you for your guidance.
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Jan ’26
Submission Rejected: Guideline 5.1.1 - Legal - Privacy - Data Collection and Storage
Hi, I am in need of your help with publishing my game. I got the following explanation for the negative review of my app/game. Issue Description One or more purpose strings in the app do not sufficiently explain the use of protected resources. Purpose strings must clearly and completely describe the app's use of data and, in most cases, provide an example of how the data will be used. Next Steps Update the local network information purpose string to explain how the app will use the requested information and provide a specific example of how the data will be used. See the attached screenshot. Resources Purpose strings must clearly describe how an app uses the ability, data, or resource. The following are hypothetical examples of unclear purpose strings that would not pass review: "App would like to access your Contacts" "App needs microphone access" See examples of helpful, informative purpose strings. The problem is that they say my app asks to allow my app to find devices on local networks. And that this needs more explanation in the purpose strings. Totally valid to ask, but the problem is my app doesn't need local access to devices, and there shouldn't be code that asks this?? FYI the game is build with Unity. Would love some help on how to turn this off so that my app can get published.
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Jan ’26
Questions about Server-to-Server Notifications for “Sign in with Apple” (Starting Jan 1, 2026)
I received Apple’s recent notice about the new requirement to provide a server-to-server notification endpoint when registering or updating a Services ID that uses Sign in with Apple. (Official notice: https://developer.apple.com/news/?id=j9zukcr6 ) We already use Sign in with Apple on our website and app, but only as a login method for pre-registered users, not as a way to create new accounts. That means users already exist in our system, and Apple login is used only for authentication convenience (similar to linking a social account). I have some questions about how to properly implement the required server-to-server notifications in this case: 1. email-enabled / email-disabled: We don’t use or store the email address provided by Apple. Are we still required to handle these events, or can we safely ignore them if the email is not used in our system? 2. consent-revoked: We don’t store Apple access or refresh tokens, we use them only during login and discard them immediately. In this case, do we still need to handle token revocation, or can we simply unlink the Apple login from the user account when receiving this notification? 3. account-delete: If a user deletes their Apple account, we can unlink the Apple login and remove related Apple data, but we cannot delete the user’s primary account in our system (since the account exists independently). Is this acceptable under Apple’s requirements as well? We want to make sure our implementation aligns with Apple’s policy and privacy requirements, while maintaining consistency with our existing account management system. If anyone from Apple or other developers who implemented similar logic could provide guidance or share examples, it would be greatly appreciated. Thank you!
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Oct ’25
How to use App Attest Environment?
Hi, I'm looking at adding App Attest to an app, and I think I understand the mechanics of the attestation process, but I'm having trouble figuring out how development and testing are supposed to work. Two main questions: The "App Attest Environment" -- the documentation says that attestation requests made in the .development sandbox environment don't affect the app's risk metrics, but I'm not sure how to actually use this sandbox. My understanding is that one of the things App Attest does is to ensure that your app has been appropriately signed by the App Store, so it knows that it hasn't been tampered with. But the docs say that App Store builds (and Test Flight and Developer Enterprise Program) always use the .production environment. Does App Attest actually work for local developer-build apps if you have this entitlement set? Presumably only on hardware devices since it requires the Secure Enclave? Does our headend have to do something different when verifying the public key and subsequent attested requests for an app that's using the .development sandbox? The docs do mention that a headend server should potentially track two keys per device/user pair so that it can have a production and development key. How does the headend know if a key is from the sandbox environment? Thanks!
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Jun ’25
App IPA upgrade loses access to keychaingroup
Hi, Our App relies on a keychain to store certificates and key-value pairs. However, when we upgraded from an older XCode 15.2 (1 year old) app version to a newer version XCode 16.2 (with identical keychain-groups entitlement), we found that the newer ipa cannot see the older keychain group anymore... We tried Testflight builds, but limited to only generating newer versions, we tried using the older App's code, cast as a newer App version, and then upgraded to the newer code (with an even newer app version!). Surprisingly we were able to see the older keychain group. So it seems that there's something different between the packaging/profile of the older (1 year) and newer (current) App versions that seems to cause the new version to not see the old keychainGroup... Any ideas?
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Aug ’25
Clone Device Detection
In our mobile we are using UUID as a device identifier . With this ID we using certain function like Primary device and secondary devices .
Primary device has more control to the app other than secondary device .
In our case user is getting new iPhone and the apps related data are moved to new device from old device from clone option.

While moving the keychain data is also moved , which is causing the new device also has same UUID and the customer are using both the devices in some cases ,

So both devices are considered as primary in our app .
Is there any way to identify the device is cloned ,

Needed suggestion
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Dec ’25
ASPasswordCredential Returns a Blank Password with Apple Password App
Using the simplified sign-in with tvOS and a third party password manager, I receive a complete ASPasswordCredential, and I can easily log into my app. When I do the same thing but with Apple's password manager as the source, I receive an ASPasswordCredential that includes the email address, but the password is an empty string. I have tried deleting the credentials from Apple Passwords and regenerating them with a new login to the app's website. I have tried restarting my iPhone. Is this the expected behavior? How should I be getting a password from Apple's Password app with an ASAuthorizationPasswordRequest?
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Aug ’25