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ssl error iPadOS 18.4 for self-signed certificate
Our app is an enterprise app via MDM. We are experiencing an issue in iPadOS 18.4 when loading an internal HTTPS server via WKWebView in a hybrid iOS app. Our server uses a self-signed certificate but lacks the digitalSignature usage in its Key Usage extension. (Currently we have no chance to change the server's certificate) We override webView:didReceiveAuthenticationChallenge:completionHandler: to trust the certificate: completionHandler(NSURLSessionAuthChallengeUseCredential, credential); This "completionHandler" works in previous 18.3.2 , but not work in 18.4. May I know is there any changes in 18.4 for the https certification? Why this delegate not work? What we can do to ignore this ssl error and get connection? Thanks in advance, look forward for your reply.
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165
Apr ’25
Differences between Safari App extension and Safari Web extension.
I tried to create a content blocker for Safari and did it through Safari App Extension and Safari Web Extension. The XCode project for Safari Extension creates 2 applications: the “Main Application” (which is compiled into ".app") and the “Safari Extension” itself (which is compiled into ".appex"). If you want to create a content blocker, you must add “Content Blocker Extension” from the “File → New → Target” menu. This will be the third application in the group, which is also compiled into "*.appex". And now about differences... The first difference is that Web Extension does not have the right to work on any domains by default, unlike App Extension. For the App Extension, in the "info.plist" in the "SFSafariWebsiteAccess" section, we can remove "Allowed Domains" and in "Level" replace "Some" to "All". This is important because the content blocker should work on any domain, and not be turned on manually for each individual. This will not work in Web Extension and will have to be activated for each domain separately. The second significant difference between Web Extension and App Extension is that for security reasons it is more limited in page management. Web Extensions are supposedly focused on a common API for all browsers (Firefox, Chrome, Opera, Edge, Safari), but if I use Safari and want maximum integration with it, then I don't care about all those browsers. In this case, I don't need Web Extension. App Extension functions as a client-server even within the “Main Application”. This is quite expensive and can be fixed. You can remove the “webView” component from storyBoard and remove this files: “script.js”, “main.html”, “style.css”. After this you will get the pure storyBoard without any tinsel and communication between these layers. That’s will work perfectly because these are native Swift applications. p.s. To show the "Safari Extension" window after clicking on the icon on the toolbar, you need to change key from "Command" to "Popover" in the "info.plist" in the section "SFSafariToolbarItem" in the "Action". write your additions...
Topic: Safari & Web SubTopic: General
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654
Feb ’25
iOS alters the URL given to share extension
I'm building a share extension for my app when I noticed something weird. When I open a mobile URL (URLs with "m." like m.randomsite.org) on iOS using a browser (I'm using Safari & Chrome) and then try to share it, what will be share is the URL without the "m." (i.e. randomsite.org) This messes up with my app since I'm not getting the real URL that I'm viewing using the browser. I don't think it has something to do with my app since even selecting "Copy" when sharing will result in the altered URL too. So far this is happening on both iOS 17 and 18. Does someone know whether this is a bug from iOS or not? I don't think this is a Safari bug since I noticed the same thing on Chrome as well
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449
Jan ’25
Unclear interimResults Web Speech API implementation in Safari iOS (WebKit)
Hi all! I have been working on a web speech recognition service using the Web Speech API. This service is intended to work on smartphones, primarily Chrome on Android and Safari (or WebKit WebView) on iOS. In my specific use case, I need to set the properties continuous = true and interimResults = true. However, I have noticed that interimResults = true does not always work as expected in WebKit. I understand that this setting should provide fast, native, on-device speech recognition with isFinal = false. However, at times, the recognition becomes throttled and slow, yielding isFinal = true and switching to cloud-based recognition. To confirm whether the recognition is cloud-based, I tested it by disabling the internet connection before starting speech recognition. In some cases, recognition fails entirely, which suggests that requiresOnDeviceRecognition = false is being applied. (Reference: SFSpeechRecognitionRequest.requiresOnDeviceRecognition) I believe this is not the expected behavior when setting interimResults = true. I have researched the native services used by the Web Speech API on iOS devices, and the following links seem relevant: • SFSpeechRecognizer • SFSpeechRecognitionRequest.shouldReportPartialResults • SFSpeechRecognizer.supportsOnDeviceRecognition • Recognizing speech in live audio • Apple Developer Forums Discussion I found that setRequiresOnDeviceRecognition and setShouldReportPartialResults appear to be set correctly, but apparently, they do not work as expected: WebKit Source Code
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367
Mar ’25
Safari Does Not Include topOrigin in WebAuthn clientDataJSON Despite crossOrigin: true
Hello, I’m working on a cross-origin WebAuthn implementation where a parent page embeds an iframe from a different origin to perform authentication. According to the WebAuthn Level 3 spec (Section 7.1.1), when crossOrigin is true, the clientDataJSON may include topOrigin—but Safari does not seem to populate this field. Observed Behavior: Chrome/Firefox: Include topOrigin in clientDataJSON when crossOrigin: true. Safari (macOS/iOS): Omits topOrigin even though crossOrigin is correctly set to true. Example clientDataJSON from Safari: { "type": "webauthn.get", "challenge": "...", "origin": "https://iframe-origin.example.com", "crossOrigin": true // Missing `topOrigin` (expected: parent origin) } Questions: Is this an intentional omission in Safari for privacy/security reasons? Are there specific requirements (e.g., HTTP headers, permissions policies) needed for Safari to expose topOrigin? Is there a known workaround to reliably obtain the top-level origin in cross-origin WebAuthn flows? System Info: Version 18.4 (20621.1.15.11.10) OS: Sequoia Version 18.4 (20621.1.15.11.10) Reproduction Steps: Parent page (https://parent.example.com) embeds an iframe (https://webauthn-rp.example.com). The iframe calls navigator.credentials.get() with a WebAuthn challenge. Safari returns clientDataJSON with crossOrigin: true but no topOrigin. Code Snippet (iframe): const credential = await navigator.credentials.get({ publicKey: { challenge: new Uint8Array(/* ... */), rpId: 'webauthn-rp.example.com', allowCredentials: [], hints: [], userVerification: "preferred", } }); console.log(JSON.parse(atob(credential.response.clientDataJSON))); Has anyone encountered this? Any insights would be greatly appreciated!
Topic: Safari & Web SubTopic: General
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96
May ’25
Enable iCloud Keychain Autofill & Touch ID support for Chromium-based browsers on macOS
Hello Apple Developer Team, I would love to see iCloud Keychain Autofill and Touch ID support extended to Chromium-based browsers on macOS (such as Ecosia, Brave, or Vivaldi). Currently, Safari allows autofill of passwords using Touch ID, but when using other browsers, I have to manually copy-paste credentials from Keychain Access, which is time-consuming. Would it be possible for Apple to provide an API or framework that allows non-WebKit browsers to integrate iCloud Keychain autofill while keeping security intact? This feature would make macOS more convenient for users who prefer alternative browsers while keeping security standards high. Thanks in advance for considering this! Best regards, Kilian
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Mar ’25
iOS 18 Safari and WKWebview, "NotSupportedError" issue when playing videos
WKWebview of iOS 18 includes Safari browser. When playing videos, some videos show "NotSupportedError: The operation is not supported.", but it is normal on iOS15 devices. The video link is as follows. Even if it is downloaded and referenced locally in HTML, it cannot be played, so it is ruled out that it is a network problem. https://ydtj-adas.oss-cn-shanghai.aliyuncs.com/e6yun.com/exam/exam/a35447b496b94e5e9a6aab27d62c867e.mp4 cannot be played https://ydtj-adas.oss-cn-shanghai.aliyuncs.com/e6yun.com/exam/exam/82d970957a7d4e8d88c13cd101143005.mp4 can be played
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167
May ’25
iOS17 WebKit crash IPC::Connection::cancelReply<Messages::WebPage::PerformDragControllerAction
Who can help me, I am running into a WebKit crash on ios 17 and I cannot reproduce it in the debug environment. Crashes happen in these iOS version:17.6.1, 17.5.1, 17.7.5, 17.4, 17.7, 17.4.1, 17.7.3, 17.6 WebKit IPC::Connection::cancelReply<Messages::WebPage::PerformDragControllerAction, WebKit::WebPageProxy::performDragControllerAction(WebKit::DragControllerAction, WebCore::DragData&, std::__1::optional<WebCore::ProcessQualified<WTF::ObjectIdentifierGeneric<WebCore::FrameIdentifierType, WTF::ObjectIdentifierMainThreadAccessTraits> > > const&)::$_26>(WebKit::WebPageProxy::performDragControllerAction(WebKit::DragControllerAction, WebCore::DragData&, std::__1::optional<WebCore::ProcessQualified<WTF::ObjectIdentifierGeneric<WebCore::FrameIdentifierType, WTF::ObjectIdentifierMainThreadAccessTraits> > > const&)::$_26&&) (in WebKit) WebKit WTF::Detail::CallableWrapper<WebKit::AuxiliaryProcessProxy::sendMessage(WTF::UniqueRef<IPC::Encoder>&&, WTF::OptionSet<IPC::SendOption>, std::__1::optional<IPC::ConnectionAsyncReplyHandler>, WebKit::AuxiliaryProcessProxy::ShouldStartProcessThrottlerActivity)::$_1, void, IPC::Decoder*>::call(IPC::Decoder*) (in WebKit) WebKit IPC::Connection::cancelAsyncReplyHandlers() (in WebKit) WebKit IPC::Connection::invalidate() (in WebKit) WebKit WebKit::AuxiliaryProcessProxy::shutDownProcess() (in WebKit) WebKit WebKit::WebProcessProxy::shutDown() (in WebKit) WebKit WebKit::WebProcessProxy::processDidTerminateOrFailedToLaunch(WebKit::ProcessTerminationReason) (in WebKit) WebKit WebKit::WebProcessProxy::didClose(IPC::Connection&) (in WebKit) WebKit IPC::Connection::dispatchMessage(std::__1::unique_ptr<IPC::Decoder, std::__1::default_delete<IPC::Decoder> >) (in WebKit) WebKit IPC::Connection::SyncMessageState::ConnectionAndIncomingMessage::dispatch() (in WebKit) WebKit WTF::Detail::CallableWrapper<IPC::Connection::SyncMessageState::processIncomingMessage(IPC::Connection&, std::__1::unique_ptr<IPC::Decoder, std::__1::default_delete<IPC::Decoder> >&)::$_5, void, >::call() (in WebKit) JavaScriptCore WTF::RunLoop::performWork() (in JavaScriptCore) JavaScriptCore WTF::RunLoop::performWork(void*) (in JavaScriptCore) CoreFoundation ___CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ (in CoreFoundation) CoreFoundation ___CFRunLoopDoSource0 (in CoreFoundation) CoreFoundation ___CFRunLoopDoSources0 (in CoreFoundation) CoreFoundation ___CFRunLoopRun (in CoreFoundation) CoreFoundation _CFRunLoopRunSpecific (in CoreFoundation) GraphicsServices _GSEventRunModal (in GraphicsServices) UIKitCore -[UIApplication _run] (in UIKitCore) UIKitCore _UIApplicationMain (in UIKitCore) homework main (in homework:main.m:39) dyld start (in dyld)
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499
Mar ’25
HELP!Apple Pay Web application cannot pay due to the bottom rotation issue
I built a web application using the Apple Pay on the Web Interactive Demo with the Payment Request API, but encountered a few issues: The initiated web Apple Pay interface shows a spinning circle at the bottom and cannot proceed with payment(Bottom display:正在处理). What could be causing this? How to set up sandbox testing for payments? How to asynchronously and synchronously retrieve payment results (backend code to fetch payment results)? The demo only shows frontend code using await response.complete("success"); for retrieving payment results my demo URL: https://shop.wowseer.com/rsolomakhin/pr/applepay/
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87
Apr ’25
Throttling on navigator.geolocation.getCurrentPosition on Safari
I'm using navigator.geolocation.getCurrentPosition to retrieve the users coordinates in a PWA built with Nextjs. getCurrentPosition is called by clicking on a button. If getCurrentPosition is called afterwards, the cached value is returned. On Safari, If I refresh the page, or logout, login and call getCurrentPosition again, the getCurrentPosition error callback is called with an error code 2 - POSITION_UNAVAILABLE. After around five minutes, getCurrentPosition can be called again. Is there some kind of throttling restriction on Safari navigator.geolocation.getCurrentPosition?
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452
Jan ’25
Unable to Launch Safari Driver
I am encountering an issue where we are unable to run or launch Safari Driver in our automation tests using macOS. When attempting to run safaridriver -p 8888 from the terminal, we receive the following error message: ERROR: safaridriver could not launch because it is not configured correctly or you need to authenticate. Re-run safaridriver(1) and pass the '--enable' flag to configure and/or authenticate. For more information, consult the safaridriver(1) man page. Despite running sudo safaridriver --enable as an administrator (even as root), the issue persists. I’ve searched through various online forums and GitHub repositories but couldn’t find a working solution. Some references are: Apple Developer Forum Thread: https://forums.developer.apple.com/forums/thread/762321 GitHub Issue: https://github.com/SeleniumHQ/selenium/issues/11381
Topic: Safari & Web SubTopic: General Tags:
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528
Mar ’25
JavaScript to externally automate Webpage operation
I am a newby to JavaScript, suggested to me to use to automate the task of opening of a Web page, selecting three internal buttons in sequence to download the underlying chart data. I have created the App via Automator on macOS, to run the Script, successfully open the Web Page, but cannot find a way to select and click() on the buttons. Can someone please help me. Robert. This is the code suggested by Grok 3 Beta, but I see this error: Error: First parameter passed to Document Constructor must be an object. function run(input, parameters) { var Safari = Application('Safari'); Safari.activate(); // Open the AEMO data dashboard (Grok 3 Beta recomendation opens the web page correctly) Safari.Document().make(); Safari.windows[0].currentTab.url = 'https://www.aemo.com.au/energy-systems/electricity/national-electricity-market-nem/data-nem/data-dashboard-nem'; delay(10); // Wait for page to load // Click the Fuel Mix tab (target the active in the tabs) Safari.Document(0).doJavaScript("document.querySelector('.tabs .active').click()"); delay(5); // Wait for tab content to load // Select 48 hrs from the dropdown Safari.Document(0).doJavaScript("document.querySelector('#interval').value = '48H'; document.querySelector('#interval').dispatchEvent(new Event('change'))"); delay(5); // Wait for selection to take effect // Click the download button Safari.Document(0).doJavaScript("document.querySelector('.visualisation-icon-button').click()"); return input; }
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Jun ’25
iOS
Hi i Need help, my phone keeps getting all these updates and rapid security features on it at first I thought it was just the normal updates but i started to pay more attention and it's not. i have the beta updates on my phone iPad and Apple Watch but when I go in to see if it in my updates like apple said to do it wasn't in there. Also all my apps are developer apps I'm not able to get normal ones and if I can the next time I go on it it's not how it was. I really don't know what to do, I've gotten 2 new phones because I thought it was just bad software but I researched a lot and I think someone it hacking me. everytime I look something up on safari it takes me to a whole other website or its completly altered and doesnt look like it usually does. Someone please help me lmao I actually think I'm going to lose my mind.
Topic: Safari & Web SubTopic: General
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Mar ’25
Please Help: WKwebview not allowing background audio playback
I’ve been working on a personal iOS project for fun — essentially a YouTube music player, learning how background media playback works in native iOS apps. After seeing that Musi (a famous music streaming app) can play YouTube audio in the background with the screen off — I got really curious. I’ve been trying to replicate that basic background audio functionality for YouTube embeds using WKWebView. I've spent a crazy amount of time (probably 20 hours) trying to figure this out but have achieved no success. Here’s what I’ve tried so far: -Embedding a YouTube video in a WKWebView -Activating AVAudioSession with .playback and setting .setActive(true) -Adding the UIBackgroundModes key with audio in Info.plist -Adding the NSAppTransportSecurity key to allow arbitrary loads --Testing on a real device (iPhone 14, iOS 18.1 target)-- What happens: Audio plays fine in the foreground. If I exit the app and go to the lock screen quickly enough (less than 3 seconds) after pressing play, I can resume playback briefly from the lock screen — but it doesn’t automatically continue like in Musi and other apps like it. Most of the time, the audio stops when the app is backgrounded. I get this error consistently in the logs: Error acquiring assertion: <Error Domain=RBSServiceErrorDomain Code=1 "(originator doesn't have entitlement com.apple.runningboard.assertions.webkit AND originator doesn't have entitlement com.apple.multitasking.systemappassertions)" It seems like the app lacks some specific entitlements related to WebKit media playback. I don’t have AppDelegate/SceneDelegate (using SwiftUI), but can add if needed. I’m super curious how music streaming apps using youtube as a source get around this — are they doing something different under the hood? A custom player? A SafariViewController trick? Is there a specific way to configure WKWebView to keep playing in the background, or is this a known limitation? Would really appreciate any insight from folks who’ve explored this before or know how apps like Musi pulled it off. Thanks in advance!
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127
Apr ’25
Redirecting to an app's universal link from and app extension popup
I have a simple Safari extension for iOS. In its popup, I want a button that will open the app via a universal link. I have this kind-of working, except that Safari opens the actual online destination of the link with a banner at the top saying "Open in the XXXX app" and an OPEN button. What do I have to do to go directly to the app? More generally, I know that if I copy-and-paste a universal link into the Safari address bar, Safari does the same thing - but it does go directly to the app from an <a href="...."> link. In my app extension JavaScript, I set window.location. Presumably this is too similar to pasting into the address bar. Is there some alternative to setting window.location that is more like clicking on a link and will go directly to the universal link's app? Thanks.
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1.2k
Mar ’25
safari web extension 在进行direct distribution分发时 在safari setting 中显示“没有权限读取、修改或传输任何网页的内容”
使用direct distribution进行分发时,safari web extension 在safari setting 中显示没有权限读取、修改或传输任何网页的内容。 但是我在看公证日志显示插件是正常的公证的 这导致safari extension 无法使用。 公证日志 https://www.coupert.com/img/2025-04-10/notarization-log.json
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Apr ’25
How to set UserAgent on Safari web driver of selenium
Python version 3.9.1 Selenium version 4.25.0 Safari version 18.1.1 I want to operate Safari using Selenium. For this purpose, I would like to set the UserAgent to iOS and change the viewport. What should I do? The following is the content programmed with the Chrome driver. I would like to achieve this using the Safari driver. import time,os import chromedriver_binary from selenium import webdriver from selenium.webdriver import Safari from selenium.webdriver.safari.options import Options as SafariOptions from selenium.webdriver.common.by import By from selenium.webdriver.support.ui import WebDriverWait from selenium.webdriver.support import expected_conditions as EC from selenium.webdriver.support.select import Select from selenium.webdriver.chrome import service # selenium 4 from selenium.webdriver.chrome.service import Service as ChromeService from selenium.webdriver.chrome.options import Options from webdriver_manager.chrome import ChromeDriverManager driver = webdriver.Chrome(service=ChromeService(ChromeDriverManager().install()),options = chrome_options) # iPhone 13 params viewport = { "width": 390, "height": 844, "deviceScaleFactor": 3, "mobile": True } #Chrome setting ua = "Mozilla/5.0 (iPhone; CPU iPhone OS 15_0 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/15.4 Mobile/15E148 Safari/604.1" driver.execute_cdp_cmd("Emulation.setDeviceMetricsOverride", viewport) # change user agent driver.execute_cdp_cmd("Emulation.setUserAgentOverride", {"userAgent": ua}) # ページにアクセス driver.get("https://hogehoge")
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408
Jan ’25
WKWebView: Fullscreen API User Gesture Bypass
Howdy, WKWebView feature request: allow Fullscreen API without User Gestures similar to ElectronJS' userGesture: true flag that allows devs to bypass user gesture restriction for Fullscreen API and similar executeJavaScript(code[, userGesture]) https://www.electronjs.org/docs/latest/api/web-contents#contentsexecutejavascriptcode-usergesture afaik this is allowed because of a fairly recent update to Chromium that also allows users to give Fullscreen API permissions per domain https://chromeos.dev/en/posts/using-the-fullscreen-api-without-gestures Would be greatly useful for a use case in my cross-platform app, so I can avoid rewriting all platforms to use Chromium Thanks
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Apr ’25
iOS Mobile Video Audio Playback Issues in React
I'm experiencing issues with audio playback in my React video player component specifically on iOS mobile devices (iPhone/iPad). Even after implementing several recommended solutions, including Apple's own guidelines, the audio still isn't working properly on iOS Safari. It works completely fine on Android. On iOS, I ensured the video doesn't autoplay (it requires user interaction). Here are all the details: Environment iOS Safari (latest version) React 18 TypeScript Video files: MP4 with AAC audio codec Current Implementation const VideoPlayer: React.FC<VideoPlayerProps> = ({ src, autoplay = true, }) => { const videoRef = useRef<HTMLVideoElement>(null); const isIOSDevice = isIOS(); // Custom iOS detection const [touchStartY, setTouchStartY] = useState<number | null>(null); const [touchStartTime, setTouchStartTime] = useState<number | null>(null); // Handle touch start event for gesture detection const handleTouchStart = (e: React.TouchEvent) => { setTouchStartY(e.touches[0].clientY); setTouchStartTime(Date.now()); }; // Handle touch end event with gesture validation const handleTouchEnd = (e: React.TouchEvent) => { if (touchStartY === null || touchStartTime === null) return; const touchEndY = e.changedTouches[0].clientY; const touchEndTime = Date.now(); // Validate if it's a legitimate tap (not a scroll) const verticalDistance = Math.abs(touchEndY - touchStartY); const touchDuration = touchEndTime - touchStartTime; // Only trigger for quick taps (< 200ms) with minimal vertical movement if (touchDuration < 200 && verticalDistance < 10) { handleVideoInteraction(e); } setTouchStartY(null); setTouchStartTime(null); }; // Simplified video interaction handler following Apple's guidelines const handleVideoInteraction = (e: React.MouseEvent | React.TouchEvent) => { console.log('Video interaction detected:', { type: e.type, timestamp: new Date().toISOString() }); // Ensure keyboard is dismissed (iOS requirement) if (document.activeElement instanceof HTMLElement) { document.activeElement.blur(); } e.stopPropagation(); const video = videoRef.current; if (!video || !video.paused) return; // Attempt playback in response to user gesture video.play().catch(err => console.error('Error playing video:', err)); }; // Effect to handle video source and initial state useEffect(() => { console.log('VideoPlayer props:', { src, loadingState }); setError(null); setLoadingState('initial'); setShowPlayButton(false); // Never show custom play button on iOS if (videoRef.current) { // Set crossOrigin attribute for CORS videoRef.current.crossOrigin = "anonymous"; if (autoplay && !hasPlayed && !isIOSDevice) { // Only autoplay on non-iOS devices dismissKeyboard(); setHasPlayed(true); } } }, [src, autoplay, hasPlayed, isIOSDevice]); return ( <Paper shadow="sm" radius="md" withBorder onClick={handleVideoInteraction} onTouchStart={handleTouchStart} onTouchEnd={handleTouchEnd} > <video ref={videoRef} autoPlay={!isIOSDevice && autoplay} playsInline controls crossOrigin="anonymous" preload="auto" onLoadedData={handleLoadedData} onLoadedMetadata={handleMetadataLoaded} onEnded={handleVideoEnd} onError={handleError} onPlay={dismissKeyboard} onClick={handleVideoInteraction} onTouchStart={handleTouchStart} onTouchEnd={handleTouchEnd} {...(!isFirefoxBrowser && { "x-webkit-airplay": "allow", "x-webkit-playsinline": true, "webkit-playsinline": true })} > <source src={videoSrc} type="video/mp4" /> </video> </Paper> ); }; Apple's Guidelines Implementation Removed custom play controls on iOS Using native video controls for user interaction Ensuring audio playback is triggered by user gesture Following Apple's audio session guidelines Properly handling the canplaythrough event Current Behavior Video plays but without sound on iOS mobile Mute/unmute button in native video controls doesn't work Audio works fine on desktop browsers and Android devices Videos are confirmed to have AAC audio codec No console errors related to audio playback User interaction doesn't trigger audio as expected Questions Are there any additional iOS-specific requirements I'm missing? Could this be related to iOS audio session handling? Are there known issues with React's handling of video elements on iOS? Should I be implementing additional audio context initialization? Any insights or suggestions would be greatly appreciated!
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390
Mar ’25