StoreKit

RSS for tag

Support in-app purchases and interactions with the App Store using StoreKit.

StoreKit Documentation

Posts under StoreKit subtopic

Post

Replies

Boosts

Views

Activity

Unable to sign in to Sandbox Apple Account on Simulator
I am unable to sign in to a Sandbox Apple Account, where this issue occurs only via Simulator. Under Settings > Developer, I tap "Sign In" under Sandbox Apple Account. I enter my account credentials, and after bringing me back to the Developer page, the Sign In button briefly appears as disabled, before being re-enabled, without signing in to the account. (The account credentials are also recognized as correct, as I will receive an alert popup if incorrect.) See screenshots below: After signing in, Sign In button appears disabled... ... then is re-enabled without actually signing in to the account. I have now tried setting up multiple sandbox accounts via App Store Connect with various permutations (no confirmation of Apple Account email, confirming Apple Account email, logging in to iCloud and accepting terms of service), running different device simulators, running simulators on different Mac computers... none of which yield a different result. By contrast, I can sign in to the Sandbox Apple Account without issue on a physical device. The problem occurs only via Simulator.
2
1
315
Mar ’26
Purchange is complete but show pending in account.
Hello I have buy new developepr membership and i have get email for purchase confirmation but when ihave go to developer account i have seen this. Purchase your membership. To continue your enrollment, complete your purchase now. Your purchase may take up to 48 hours to process. Please help me why it will show this if i have already buy the membership and i itune i have check and see the member is active and valid for 1 year. Please help me to solve this issue.
3
0
2.2k
Apr ’26
SKAN / AdAttributionKit Development Postback Not Triggering
We’re testing SKAN postbacks via AdAttributionKit but aren’t receiving any requests on our server even after generating development impressions and triggering a postback. Setup: Domain: https://linkrunner-skan.com Configured in Info.plist as: <key>NSAdvertisingAttributionReportEndpoint</key> <string>https://linkrunner-skan.com</string> <key>AttributionCopyEndpoint</key> <string>https://linkrunner-skan.com</string> Apple automatically appends the .well-known paths: /.well-known/private-click-measurement/report-attribution/ /.well-known/skadnetwork/report-attribution/ ATS diagnostics for the domain: PASS for all tests (TLS 1.0–1.3, PFS disabled, arbitrary loads allowed, etc.) Both .well-known paths are publicly accessible and return 200 OK Testing Flow: Enabled Developer → AdAttributionKit Developer Mode on iOS (15+) Followed Apple’s official guide: Testing AdAttributionKit with Developer Mode Generated test impression using: createAdAttributionKitDevelopmentImpression implemented in SKANManager.swift Called Postback.updateConversionValue with lockPostback: true Created Development Postback from Developer Settings Waited 30+ minutes while intercepting server requests (proxy + backend logs) What We’ve Tried So Far: Confirmed ATS compliance with nscurl --ats-diagnostics (all PASS) Verified .well-known paths are accessible publicly without redirects Tested endpoints manually with a POST request – server responds 200 OK Confirmed Info.plist entries exactly match Apple’s required keys Double-checked iOS device is running iOS 15+ with Developer Mode enabled Repeated test flow multiple times with fresh impressions and postbacks Waited up to 1 hour for postback (in case of delays) Issue: No POST requests are being received from Apple to either .well-known endpoint, even though the setup appears correct and ATS tests pass. References Used: Configuring an Advertised App Generating JWS Impressions Question: Has anyone faced a similar issue where AdAttributionKit Development Postbacks are not firing despite correct Info.plist setup, ATS compliance, and reachable .well-known endpoints? Any insight into possible missing configuration steps or testing nuances would be greatly appreciated.
0
1
141
Aug ’25
transaction.subscriptionStatus (TestFlight) returns nil on iOS 26 (works from Xcode & on iOS 18)
I’m seeing an issue with subscriptions in TestFlight builds on iOS 26. Running from Xcode works as expected, and the App Store build looks fine. But when I install the same build via TestFlight, transaction.subscriptionStatus is nil. The identical binary behaves correctly on an iOS 18 device. Is this expected behavior on iOS 26 TestFlight, or am I missing something? Thanks!
1
1
235
Oct ’25
Which Apple subscription offer best fits an in-app coupon-like flow?
Hello, I’m trying to understand which Apple subscription offer best fits a coupon-like flow in our app. Our ideal case is a 1-month Pro benefit that users can trigger inside the app: without entering a code manually possibly more than once over time then continue into a normal paid auto-renewable subscription Ideally, this would work for new, existing, and lapsed users, and if possible, even for users who are already actively subscribed (though that part is not required). From the docs, I understand that: Offer Codes require redemption Promotional Offers are for existing or previously subscribed users Introductory Offers are for new eligible users Win-Back Offers are for lapsed subscribers So my questions are: Is there any Apple-supported way to do this without manual code entry? Can the same user receive this kind of 1-month benefit multiple times over time? Which offer type is the closest fit? Is this use case partly incompatible with Apple’s subscription system? Thanks.
1
0
77
Mar ’26
Does SubscriptionStoreView .storeButton(for:.policies) work?
I've added .storeButton(.visible, for:.policies) to my SubscriptionStoreView, and the buttons do appear, but when I tap on them I get a sheet that just says "Terms of Service Unavailable / Somethng went wrong. Try Again.". (similar for Privacy Policy). Is this expected in development? Will these start working correctly in production? (and, more importantly, in App Review?) The docs say that these use the values (i.e. URLs) set in App Store Connect, but that I can override those. This is a new app. Is that wrong, do I need to set the URLs explicitly? Edited to add: the console reports: Failed to fetch terms of service and privacy policy: Error Domain=NSURLErrorDomain Code=-1011 "(null)"
7
1
1.1k
Mar ’26
testflight issues with subscription
I’m experiencing an issue with subscriptions that behave differently between Xcode builds and TestFlight. Subscriptions work correctly when running the app directly from Xcode in a sandbox environment, but they do not work as expected when testing the same build through TestFlight. Has anyone experienced a similar issue with subscriptions working in Xcode but failing in TestFlight? Any guidance on what to check or debug would be appreciated. Additional details: iOS version: [ IOS 26] StoreKit version: [ StoreKit 2] TestFlight: When attempting to load the subscription products, the app returns “Product not found”. In some cases, it also shows the error “The subscription is unavailable in the current storefront”. This happens consistently in TestFlight, even though the same products load and work correctly when running the app from Xcode in the sandbox environment. Thanks
1
0
103
2w
StoreKit2.Transaction.updates Returning Large Amounts of Historical Transactions, Causing Verification Traffic Surge
Over the past two days, we've observed an unusual spike in requests from some iOS users to our server endpoint responsible for verifying App Store purchase receipts. After sampling and analyzing the data, we found that the cause is related to the behavior of StoreKit2.Transaction.updates. Specifically, when listening for transaction updates, the system returns a large number of historical transactions — some dating back as far as one year. These callbacks are interpreted as "new" transactions, which in turn trigger repeated calls to Apple’s receipt verification servers, leading to an abnormal surge in traffic and putting pressure on our backend services. This behavior is ongoing and is something we've never encountered in our previous experience. It appears to be outside of expected behavior, and we suspect it may be due to some kind of abnormality or unintended usage scenario. We would appreciate guidance on the following: Is this a known behavior or issue with StoreKit2? Are there specific device states or conditions that could cause the system to emit historical transactions in bulk? Are there any recommended practices for mitigating or filtering such transaction floods? We have attached logs for reference. Any help identifying the root cause or suggestions for investigation would be greatly appreciated. 2025-07-24 12:39:58.594 +0400 listenForTransactions :{ "appTransactionId" : "704289572311513293", "environment" : "Production", "inAppOwnershipType" : "PURCHASED", "originalPurchaseDate" : 1713445834000, "originalTransactionId" : "430001791317037", "purchaseDate" : 1713445834000, "quantity" : 1, "signedDate" : 1753346396278, "storefrontId" : "143481", } 2025-07-24 12:39:58.594 +0400 listenForTransactions :{ "appTransactionId" : "704289572311513293", "deviceVerificationNonce" : "c4f79de2-a027-4b34-b777-6851f83f7e64", "environment" : "Production", "inAppOwnershipType" : "PURCHASED", "originalPurchaseDate" : 1713445849000, "originalTransactionId" : "430001791317270", "purchaseDate" : 1713445849000, "quantity" : 1, "signedDate" : 1753346396278, "storefrontId" : "143481", "transactionId" : "430001791317270", } 2025-07-24 12:39:58.594 +0400 listenForTransactions :{ "appTransactionId" : "704289572311513293", "deviceVerificationNonce" : "02f305d7-0b2d-4d55-b427-192e61b99024", "environment" : "Production", "inAppOwnershipType" : "PURCHASED", "originalPurchaseDate" : 1713511999000, "originalTransactionId" : "430001792218708", "purchaseDate" : 1713511999000, "quantity" : 1, "signedDate" : 1753346396278, "storefrontId" : "143481", "transactionId" : "430001792218708", } 2025-07-24 12:39:58.598 +0400 [INFO] [MKPaymentService:23]: [XLPay] listenForTransactions :{ "appTransactionId" : "704289572311513293", "deviceVerificationNonce" : "5ca85907-1ab6-4160-828e-8ab6d3574d6f", "environment" : "Production", "inAppOwnershipType" : "PURCHASED", "originalPurchaseDate" : 1713512034000, "originalTransactionId" : "430001792219189", "purchaseDate" : 1713512034000, "quantity" : 1, "signedDate" : 1753346396278, "storefrontId" : "143481", "transactionId" : "430001792219189", } 2025-07-24 12:39:58.599 +0400 listenForTransactions :{ "appTransactionId" : "704289572311513293", "deviceVerificationNonce" : "04869b50-b181-4b69-b4ff-025175e9cf14", "environment" : "Production", "inAppOwnershipType" : "PURCHASED", "originalPurchaseDate" : 1713512049000, "originalTransactionId" : "430001792219440", "purchaseDate" : 1713512049000, "quantity" : 1, "signedDate" : 1753346396278, "storefrontId" : "143481", "transactionId" : "430001792219440", }
1
1
177
Sep ’25
Unresolved pending purchases for consumables
In our app we are running into a few issues with pending purchases staying on receipt indefinitely. These are consumable purchases where we received the purchase succeeded from apple but then something went wrong on our servers to validate and confirm the purchase. At this point the purchase stays on the apple receipt indefinitely or until we confirm it. The problem is there are lots of scenarios where we can't confirm purchases anymore (like a game world expired/banned player/etc). So there's a few things I'd like to know to see how this could be handle correctly. 1- Was the user already charged, and if yes would they ever be refunded if the purchase is not confirmed (some sort of expiry)? 2- Is there a way to cancel this sort of pending transaction directly from the app or backend? 3- If one of these users asked for a refund from apple would this clear the purchase from the receipt? Any information would be greatI couldn't find a lot of info on this topic.
0
1
59
Jun ’25
Storekit configuration broken in Xcode 16.4 the file has been changed
Hi everyone, After updating to Xcode 16.4, my StoreKit configuration stopped working. Whenever I run the app with a .storekit file set as the active scheme, I immediately get this alert: “The file has been changed. Do you want to save your changes or revert to the file on disk?” No matter if I choose Save Anyway or Revert, StoreKit testing does not work - the purchases are not simulated, and the scheme is basically broken. This issue didn’t exist in Xcode 15.4 - the same StoreKit configuration file works fine there. What I tried so far: Clearing Derived Data - no effect Making sure no scripts/tools modify the .storekit file - still happens Restarting Xcode and macOS - no change Environment: Xcode 16.4 Happens in both Simulator and on device Reproducible 100% Has anyone else seen this in 16.4? Any known workarounds until Apple fixes it? Thanks!
5
1
505
Oct ’25
Cannot get public keys for jwks verification
I am using the public url https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/jwsPublicKeys to get the jwks keys to verify the signed payload for store kit payments. I am checking Apple server notifications. const APPLE_JWKS_URL = "https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/jwsPublicKeys" // Apple JWK set (cached by jose) const appleJWKS = createRemoteJWKSet(new URL(APPLE_JWKS_URL)); const jwks = await appleJWKS(); logger.debug("Apple JWKS Keys: %O", jwks); // Log the keys if (!signedPayload) { // return res.status(400).json({ error: "Missing signedPayload" }); } // Step 1: Verify JWS (signature + payload) using Apple's JWKS const { payload, protectedHeader } = await jwtVerify( signedPayload, appleJWKS, { algorithms: ["ES256"], // Apple uses ES256 for signing } );
0
1
379
May ’25
Unable to retrieve data from In App Purchase
I want to add in-app purchasing to my app, but I can't figure out what part of my workflow is wrong. I created a product for my app in iTunes Connect (the product ID is com.mycompany.products.***) and it's in "Ready to submit" status. I created a sandbox test user for this app. I connected to iTunes on a real device using the sandbox AppleID. I went back to XCode and added in-app purchasing to my app. I turned on developer mode on the real device and logged in as the sandbox user. I built the app and ran it on a real device (not the simulator). I tried to get product information (com.mycompany.products.***) but nothing was returned. In-app purchasing is registered in App Store Connect and the status is "Ready to submit". The code only retrieves product information in a simple way, so I don't think there's a problem. inAppPurchase.getProducts(["com.mycompany.products.***"]).then(console.log).catch(console.error); But it only returns an empty array. What could be wrong? Any help would be much appreciated.
2
1
81
Jul ’25
AppStoreServerNotificationV2 EXPIRED event after removing from sale
Our app is supposed to be removed from sale on May 31st. Subscriptions our app is offering will also be removed on May 1st one month before our app removal. I would like to know if AppStoreServerNotificationV2 EXPIRED event will be sent to a specified endpoint after the removal of these subscriptions. I think each subscription will be canceled automatically from May 1st to May 31st and it will send EXPIRED event to our server, but is it true? Thank you in advance.
1
0
175
Feb ’26
Incorrect storefront country code
Both the legacy StoreKit API and the new StoreKit 2 API return the incorrect storefront countryCode. My actual Apple ID region is Germany, and my Sandbox test user is set to France, yet the SDK consistently returns USA. Expected Results: The returned storefront countryCode should reflect the correct region - sandbox user region if signed in and real user region if not signed in with sandbox). Actual Results: Returned country code is USA with both SKPaymentQueue.default().storefront?.countryCode and await Storefront.current?.countryCode. Signing out/in, device reboot and even reset do not help, I'm stuck with USA storefront.
3
1
373
Oct ’25
how is the refund amount calculated for auto-renewing upgrade?
Hi, We have a app with some auto-renewing subscription in a group of subscriptions. When a user upgrade from a subscription to another, the "user receive a refund of the prorated amount of their original subscription" (https://developer.apple.com/app-store/subscriptions/). How is the prorated calculated ? Example : subscription to 14,99$ / month. If subscriber upgrade after 10 days, is the refund calculated 10/30 of 14,99$ (so ~5$) ?
0
1
100
Sep ’25
Subscription failure in 26.4, 26.4.1
We have a user from Asia whose subscription failed to be detected by our app. On 26.4. They also tried revoking the yearly subscription and activating a monthly. Payment ok and the device reported that the subscription is active. Our code relies on Transaction.currentEntitlements in StoreKit, which seems to be broken, at least for this user. None of these worked: Installing iOS 26.4.1 Reinstalling our app Logging out and in from iCloud. Hard device reset Full iOS reinstall. User finally gave up and got a refund. I am reporting here in case other apps experienced similar problems. This discussion mentions that a regression in 26.4 might have contributed to the issue which is supposed to be fixed in 26.4.1. ( https://developer.apple.com/forums/thread/820562?answerId=883682022#883682022 ) The issue may have persisted or left the entitlements corrupt for this particular user. Hoping that the issue is resolved so we do not have more problems in the future.
2
0
134
3w
Custom Capacitor 6 plugin with SPM: "plugin is not implemented on ios" despite being compiled
Hi everyone, I'm building an iOS app using Capacitor 6 with Swift Package Manager (SPM). I have a custom native plugin (AppleIAPPlugin) for StoreKit 2 In-App Purchases that lives in the App target (not as an SPM package). Despite compiling successfully, the JavaScript bridge throws: "AppleIAP" plugin is not implemented on ios Setup AppleIAPPlugin.swift: swift import Foundation import Capacitor import StoreKit @objc(AppleIAPPlugin) public class AppleIAPPlugin: CAPPlugin, CAPBridgedPlugin { public let identifier = "AppleIAPPlugin" public let jsName = "AppleIAP" public let pluginMethods: [CAPPluginMethod] = [ CAPPluginMethod(name: "getProducts", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "purchase", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "restorePurchases", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "getCurrentEntitlements", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "openManageSubscriptions", returnType: CAPPluginReturnPromise), ] @objc func getProducts(_ call: CAPPluginCall) { /* StoreKit 2 implementation */ } @objc func purchase(_ call: CAPPluginCall) { /* ... */ } // etc. } AppleIAPPlugin.m: objc #import <Foundation/Foundation.h> #import <Capacitor/Capacitor.h> CAP_PLUGIN(AppleIAPPlugin, "AppleIAP", CAP_PLUGIN_METHOD(getProducts, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(purchase, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(restorePurchases, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(getCurrentEntitlements, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(openManageSubscriptions, CAPPluginReturnPromise); ) MyBridgeViewController.swift (custom bridge to register the plugin): swift import UIKit import Capacitor class MyBridgeViewController: CAPBridgeViewController { override open func capacitorDidLoad() { bridge?.registerPluginType(AppleIAPPlugin.self) } } Main.storyboard points to MyBridgeViewController (module: App) instead of CAPBridgeViewController. TypeScript side: typescript import { registerPlugin } from "@capacitor/core"; export const AppleIAP = registerPlugin("AppleIAP"); What I've verified Both .swift and .m files are in the Xcode project's Compile Sources build phase nm on the compiled binary confirms OBJC_CLASS_$_AppleIAPPlugin symbol exists The build succeeds with zero errors Other SPM-based Capacitor plugins (Share, Media, NativeAudio) work fine — they have pluginMethods and jsName symbols in the binary; my custom plugin does NOT A bridging header (App-Bridging-Header.h) is configured with #import <Capacitor/Capacitor.h> What I've tried (all failed) .m file with CAP_PLUGIN macro only (no CAPBridgedPlugin in Swift) Added CAPBridgedPlugin protocol conformance to Swift class Created MyBridgeViewController subclass with registerPluginType() in capacitorDidLoad() Removed/added override public func load() method Added #import <Foundation/Foundation.h> to .m file Various bridging header configurations Multiple clean builds and derived data wipes Environment Xcode 16 Capacitor 6 (via SPM, binary xcframework) iOS 17+ deployment target Physical device testing (not simulator) Question How should a custom plugin in the App target be registered with Capacitor 6 when using SPM? The SPM-based plugins from node_modules get auto-discovered, but my custom plugin in the App target does not. Is there a step I'm missing to make registerPluginType() work, or should I structure my custom plugin as a local SPM package instead? Any guidance would be greatly appreciated.
1
0
114
Mar ’26
Product ID conflict for IAP across staging/production apps
I’m working on a Flutter application that implements subscriptions using in-app purchases (IAP). I currently have two apps under the same developer account: One for staging One for production In App A (staging), I successfully created a monthly subscription with the product ID: rc_1299_monthly However, when I try to create a subscription with the same product ID (rc_1299_monthly) in App B (production), I encounter the following error: "The Product ID you entered is already being used by another subscription." My understanding was that product IDs are scoped per app, but this error suggests there may be account-level constraints. Has anyone encountered this before? Is it required to use unique product IDs across all apps under the same account, or is there a recommended approach for handling staging vs production setups? Any clarification or best practices would be appreciated.
1
0
127
Mar ’26
Offer code redemption fails with "This promotional offer is not available" for non-consumable IAP
I'm trying to distribute one-time use offer codes for a non-consumable IAP, but every redemption attempt fails at the App Store with the error: Unable to Purchase This promotional offer is not available. My setup: the app is in Ready for Distribution state, the IAP is Non-Consumable and Approved, and the offer is a Free one-time use offer available in all 175 territories. I generated a batch of 500 production codes which are active and were created more than 24 hours ago. I've already ruled out the usual suspects: the app is installed from the public App Store (not TestFlight), the test Apple IDs have never purchased this IAP before, the storefront is included in the offer's territories, and the IAP works correctly when purchased at regular price. The error reproduces across multiple users, devices, and Apple IDs, and each failing code is still unredeemed. Has anyone successfully shipped non-consumable offer codes since the October 2025 rollout? Thanks!
4
1
168
1w
Unable to sign in to Sandbox Apple Account on Simulator
I am unable to sign in to a Sandbox Apple Account, where this issue occurs only via Simulator. Under Settings > Developer, I tap "Sign In" under Sandbox Apple Account. I enter my account credentials, and after bringing me back to the Developer page, the Sign In button briefly appears as disabled, before being re-enabled, without signing in to the account. (The account credentials are also recognized as correct, as I will receive an alert popup if incorrect.) See screenshots below: After signing in, Sign In button appears disabled... ... then is re-enabled without actually signing in to the account. I have now tried setting up multiple sandbox accounts via App Store Connect with various permutations (no confirmation of Apple Account email, confirming Apple Account email, logging in to iCloud and accepting terms of service), running different device simulators, running simulators on different Mac computers... none of which yield a different result. By contrast, I can sign in to the Sandbox Apple Account without issue on a physical device. The problem occurs only via Simulator.
Replies
2
Boosts
1
Views
315
Activity
Mar ’26
Purchange is complete but show pending in account.
Hello I have buy new developepr membership and i have get email for purchase confirmation but when ihave go to developer account i have seen this. Purchase your membership. To continue your enrollment, complete your purchase now. Your purchase may take up to 48 hours to process. Please help me why it will show this if i have already buy the membership and i itune i have check and see the member is active and valid for 1 year. Please help me to solve this issue.
Replies
3
Boosts
0
Views
2.2k
Activity
Apr ’26
SKAN / AdAttributionKit Development Postback Not Triggering
We’re testing SKAN postbacks via AdAttributionKit but aren’t receiving any requests on our server even after generating development impressions and triggering a postback. Setup: Domain: https://linkrunner-skan.com Configured in Info.plist as: <key>NSAdvertisingAttributionReportEndpoint</key> <string>https://linkrunner-skan.com</string> <key>AttributionCopyEndpoint</key> <string>https://linkrunner-skan.com</string> Apple automatically appends the .well-known paths: /.well-known/private-click-measurement/report-attribution/ /.well-known/skadnetwork/report-attribution/ ATS diagnostics for the domain: PASS for all tests (TLS 1.0–1.3, PFS disabled, arbitrary loads allowed, etc.) Both .well-known paths are publicly accessible and return 200 OK Testing Flow: Enabled Developer → AdAttributionKit Developer Mode on iOS (15+) Followed Apple’s official guide: Testing AdAttributionKit with Developer Mode Generated test impression using: createAdAttributionKitDevelopmentImpression implemented in SKANManager.swift Called Postback.updateConversionValue with lockPostback: true Created Development Postback from Developer Settings Waited 30+ minutes while intercepting server requests (proxy + backend logs) What We’ve Tried So Far: Confirmed ATS compliance with nscurl --ats-diagnostics (all PASS) Verified .well-known paths are accessible publicly without redirects Tested endpoints manually with a POST request – server responds 200 OK Confirmed Info.plist entries exactly match Apple’s required keys Double-checked iOS device is running iOS 15+ with Developer Mode enabled Repeated test flow multiple times with fresh impressions and postbacks Waited up to 1 hour for postback (in case of delays) Issue: No POST requests are being received from Apple to either .well-known endpoint, even though the setup appears correct and ATS tests pass. References Used: Configuring an Advertised App Generating JWS Impressions Question: Has anyone faced a similar issue where AdAttributionKit Development Postbacks are not firing despite correct Info.plist setup, ATS compliance, and reachable .well-known endpoints? Any insight into possible missing configuration steps or testing nuances would be greatly appreciated.
Replies
0
Boosts
1
Views
141
Activity
Aug ’25
transaction.subscriptionStatus (TestFlight) returns nil on iOS 26 (works from Xcode & on iOS 18)
I’m seeing an issue with subscriptions in TestFlight builds on iOS 26. Running from Xcode works as expected, and the App Store build looks fine. But when I install the same build via TestFlight, transaction.subscriptionStatus is nil. The identical binary behaves correctly on an iOS 18 device. Is this expected behavior on iOS 26 TestFlight, or am I missing something? Thanks!
Replies
1
Boosts
1
Views
235
Activity
Oct ’25
Which Apple subscription offer best fits an in-app coupon-like flow?
Hello, I’m trying to understand which Apple subscription offer best fits a coupon-like flow in our app. Our ideal case is a 1-month Pro benefit that users can trigger inside the app: without entering a code manually possibly more than once over time then continue into a normal paid auto-renewable subscription Ideally, this would work for new, existing, and lapsed users, and if possible, even for users who are already actively subscribed (though that part is not required). From the docs, I understand that: Offer Codes require redemption Promotional Offers are for existing or previously subscribed users Introductory Offers are for new eligible users Win-Back Offers are for lapsed subscribers So my questions are: Is there any Apple-supported way to do this without manual code entry? Can the same user receive this kind of 1-month benefit multiple times over time? Which offer type is the closest fit? Is this use case partly incompatible with Apple’s subscription system? Thanks.
Replies
1
Boosts
0
Views
77
Activity
Mar ’26
Does SubscriptionStoreView .storeButton(for:.policies) work?
I've added .storeButton(.visible, for:.policies) to my SubscriptionStoreView, and the buttons do appear, but when I tap on them I get a sheet that just says "Terms of Service Unavailable / Somethng went wrong. Try Again.". (similar for Privacy Policy). Is this expected in development? Will these start working correctly in production? (and, more importantly, in App Review?) The docs say that these use the values (i.e. URLs) set in App Store Connect, but that I can override those. This is a new app. Is that wrong, do I need to set the URLs explicitly? Edited to add: the console reports: Failed to fetch terms of service and privacy policy: Error Domain=NSURLErrorDomain Code=-1011 "(null)"
Replies
7
Boosts
1
Views
1.1k
Activity
Mar ’26
testflight issues with subscription
I’m experiencing an issue with subscriptions that behave differently between Xcode builds and TestFlight. Subscriptions work correctly when running the app directly from Xcode in a sandbox environment, but they do not work as expected when testing the same build through TestFlight. Has anyone experienced a similar issue with subscriptions working in Xcode but failing in TestFlight? Any guidance on what to check or debug would be appreciated. Additional details: iOS version: [ IOS 26] StoreKit version: [ StoreKit 2] TestFlight: When attempting to load the subscription products, the app returns “Product not found”. In some cases, it also shows the error “The subscription is unavailable in the current storefront”. This happens consistently in TestFlight, even though the same products load and work correctly when running the app from Xcode in the sandbox environment. Thanks
Replies
1
Boosts
0
Views
103
Activity
2w
StoreKit2.Transaction.updates Returning Large Amounts of Historical Transactions, Causing Verification Traffic Surge
Over the past two days, we've observed an unusual spike in requests from some iOS users to our server endpoint responsible for verifying App Store purchase receipts. After sampling and analyzing the data, we found that the cause is related to the behavior of StoreKit2.Transaction.updates. Specifically, when listening for transaction updates, the system returns a large number of historical transactions — some dating back as far as one year. These callbacks are interpreted as "new" transactions, which in turn trigger repeated calls to Apple’s receipt verification servers, leading to an abnormal surge in traffic and putting pressure on our backend services. This behavior is ongoing and is something we've never encountered in our previous experience. It appears to be outside of expected behavior, and we suspect it may be due to some kind of abnormality or unintended usage scenario. We would appreciate guidance on the following: Is this a known behavior or issue with StoreKit2? Are there specific device states or conditions that could cause the system to emit historical transactions in bulk? Are there any recommended practices for mitigating or filtering such transaction floods? We have attached logs for reference. Any help identifying the root cause or suggestions for investigation would be greatly appreciated. 2025-07-24 12:39:58.594 +0400 listenForTransactions :{ "appTransactionId" : "704289572311513293", "environment" : "Production", "inAppOwnershipType" : "PURCHASED", "originalPurchaseDate" : 1713445834000, "originalTransactionId" : "430001791317037", "purchaseDate" : 1713445834000, "quantity" : 1, "signedDate" : 1753346396278, "storefrontId" : "143481", } 2025-07-24 12:39:58.594 +0400 listenForTransactions :{ "appTransactionId" : "704289572311513293", "deviceVerificationNonce" : "c4f79de2-a027-4b34-b777-6851f83f7e64", "environment" : "Production", "inAppOwnershipType" : "PURCHASED", "originalPurchaseDate" : 1713445849000, "originalTransactionId" : "430001791317270", "purchaseDate" : 1713445849000, "quantity" : 1, "signedDate" : 1753346396278, "storefrontId" : "143481", "transactionId" : "430001791317270", } 2025-07-24 12:39:58.594 +0400 listenForTransactions :{ "appTransactionId" : "704289572311513293", "deviceVerificationNonce" : "02f305d7-0b2d-4d55-b427-192e61b99024", "environment" : "Production", "inAppOwnershipType" : "PURCHASED", "originalPurchaseDate" : 1713511999000, "originalTransactionId" : "430001792218708", "purchaseDate" : 1713511999000, "quantity" : 1, "signedDate" : 1753346396278, "storefrontId" : "143481", "transactionId" : "430001792218708", } 2025-07-24 12:39:58.598 +0400 [INFO] [MKPaymentService:23]: [XLPay] listenForTransactions :{ "appTransactionId" : "704289572311513293", "deviceVerificationNonce" : "5ca85907-1ab6-4160-828e-8ab6d3574d6f", "environment" : "Production", "inAppOwnershipType" : "PURCHASED", "originalPurchaseDate" : 1713512034000, "originalTransactionId" : "430001792219189", "purchaseDate" : 1713512034000, "quantity" : 1, "signedDate" : 1753346396278, "storefrontId" : "143481", "transactionId" : "430001792219189", } 2025-07-24 12:39:58.599 +0400 listenForTransactions :{ "appTransactionId" : "704289572311513293", "deviceVerificationNonce" : "04869b50-b181-4b69-b4ff-025175e9cf14", "environment" : "Production", "inAppOwnershipType" : "PURCHASED", "originalPurchaseDate" : 1713512049000, "originalTransactionId" : "430001792219440", "purchaseDate" : 1713512049000, "quantity" : 1, "signedDate" : 1753346396278, "storefrontId" : "143481", "transactionId" : "430001792219440", }
Replies
1
Boosts
1
Views
177
Activity
Sep ’25
Unresolved pending purchases for consumables
In our app we are running into a few issues with pending purchases staying on receipt indefinitely. These are consumable purchases where we received the purchase succeeded from apple but then something went wrong on our servers to validate and confirm the purchase. At this point the purchase stays on the apple receipt indefinitely or until we confirm it. The problem is there are lots of scenarios where we can't confirm purchases anymore (like a game world expired/banned player/etc). So there's a few things I'd like to know to see how this could be handle correctly. 1- Was the user already charged, and if yes would they ever be refunded if the purchase is not confirmed (some sort of expiry)? 2- Is there a way to cancel this sort of pending transaction directly from the app or backend? 3- If one of these users asked for a refund from apple would this clear the purchase from the receipt? Any information would be greatI couldn't find a lot of info on this topic.
Replies
0
Boosts
1
Views
59
Activity
Jun ’25
Storekit configuration broken in Xcode 16.4 the file has been changed
Hi everyone, After updating to Xcode 16.4, my StoreKit configuration stopped working. Whenever I run the app with a .storekit file set as the active scheme, I immediately get this alert: “The file has been changed. Do you want to save your changes or revert to the file on disk?” No matter if I choose Save Anyway or Revert, StoreKit testing does not work - the purchases are not simulated, and the scheme is basically broken. This issue didn’t exist in Xcode 15.4 - the same StoreKit configuration file works fine there. What I tried so far: Clearing Derived Data - no effect Making sure no scripts/tools modify the .storekit file - still happens Restarting Xcode and macOS - no change Environment: Xcode 16.4 Happens in both Simulator and on device Reproducible 100% Has anyone else seen this in 16.4? Any known workarounds until Apple fixes it? Thanks!
Replies
5
Boosts
1
Views
505
Activity
Oct ’25
Cannot get public keys for jwks verification
I am using the public url https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/jwsPublicKeys to get the jwks keys to verify the signed payload for store kit payments. I am checking Apple server notifications. const APPLE_JWKS_URL = "https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/jwsPublicKeys" // Apple JWK set (cached by jose) const appleJWKS = createRemoteJWKSet(new URL(APPLE_JWKS_URL)); const jwks = await appleJWKS(); logger.debug("Apple JWKS Keys: %O", jwks); // Log the keys if (!signedPayload) { // return res.status(400).json({ error: "Missing signedPayload" }); } // Step 1: Verify JWS (signature + payload) using Apple's JWKS const { payload, protectedHeader } = await jwtVerify( signedPayload, appleJWKS, { algorithms: ["ES256"], // Apple uses ES256 for signing } );
Replies
0
Boosts
1
Views
379
Activity
May ’25
Unable to retrieve data from In App Purchase
I want to add in-app purchasing to my app, but I can't figure out what part of my workflow is wrong. I created a product for my app in iTunes Connect (the product ID is com.mycompany.products.***) and it's in "Ready to submit" status. I created a sandbox test user for this app. I connected to iTunes on a real device using the sandbox AppleID. I went back to XCode and added in-app purchasing to my app. I turned on developer mode on the real device and logged in as the sandbox user. I built the app and ran it on a real device (not the simulator). I tried to get product information (com.mycompany.products.***) but nothing was returned. In-app purchasing is registered in App Store Connect and the status is "Ready to submit". The code only retrieves product information in a simple way, so I don't think there's a problem. inAppPurchase.getProducts(["com.mycompany.products.***"]).then(console.log).catch(console.error); But it only returns an empty array. What could be wrong? Any help would be much appreciated.
Replies
2
Boosts
1
Views
81
Activity
Jul ’25
The payment page is returning a 503 error, preventing me from making the payment. Why is this happening? I need to complete this payment urgently.
The developer payment page is returning a 503 error, preventing me from making the payment. Why is this happening? I need to complete this payment urgently.
Replies
2
Boosts
1
Views
140
Activity
Mar ’26
AppStoreServerNotificationV2 EXPIRED event after removing from sale
Our app is supposed to be removed from sale on May 31st. Subscriptions our app is offering will also be removed on May 1st one month before our app removal. I would like to know if AppStoreServerNotificationV2 EXPIRED event will be sent to a specified endpoint after the removal of these subscriptions. I think each subscription will be canceled automatically from May 1st to May 31st and it will send EXPIRED event to our server, but is it true? Thank you in advance.
Replies
1
Boosts
0
Views
175
Activity
Feb ’26
Incorrect storefront country code
Both the legacy StoreKit API and the new StoreKit 2 API return the incorrect storefront countryCode. My actual Apple ID region is Germany, and my Sandbox test user is set to France, yet the SDK consistently returns USA. Expected Results: The returned storefront countryCode should reflect the correct region - sandbox user region if signed in and real user region if not signed in with sandbox). Actual Results: Returned country code is USA with both SKPaymentQueue.default().storefront?.countryCode and await Storefront.current?.countryCode. Signing out/in, device reboot and even reset do not help, I'm stuck with USA storefront.
Replies
3
Boosts
1
Views
373
Activity
Oct ’25
how is the refund amount calculated for auto-renewing upgrade?
Hi, We have a app with some auto-renewing subscription in a group of subscriptions. When a user upgrade from a subscription to another, the "user receive a refund of the prorated amount of their original subscription" (https://developer.apple.com/app-store/subscriptions/). How is the prorated calculated ? Example : subscription to 14,99$ / month. If subscriber upgrade after 10 days, is the refund calculated 10/30 of 14,99$ (so ~5$) ?
Replies
0
Boosts
1
Views
100
Activity
Sep ’25
Subscription failure in 26.4, 26.4.1
We have a user from Asia whose subscription failed to be detected by our app. On 26.4. They also tried revoking the yearly subscription and activating a monthly. Payment ok and the device reported that the subscription is active. Our code relies on Transaction.currentEntitlements in StoreKit, which seems to be broken, at least for this user. None of these worked: Installing iOS 26.4.1 Reinstalling our app Logging out and in from iCloud. Hard device reset Full iOS reinstall. User finally gave up and got a refund. I am reporting here in case other apps experienced similar problems. This discussion mentions that a regression in 26.4 might have contributed to the issue which is supposed to be fixed in 26.4.1. ( https://developer.apple.com/forums/thread/820562?answerId=883682022#883682022 ) The issue may have persisted or left the entitlements corrupt for this particular user. Hoping that the issue is resolved so we do not have more problems in the future.
Replies
2
Boosts
0
Views
134
Activity
3w
Custom Capacitor 6 plugin with SPM: "plugin is not implemented on ios" despite being compiled
Hi everyone, I'm building an iOS app using Capacitor 6 with Swift Package Manager (SPM). I have a custom native plugin (AppleIAPPlugin) for StoreKit 2 In-App Purchases that lives in the App target (not as an SPM package). Despite compiling successfully, the JavaScript bridge throws: "AppleIAP" plugin is not implemented on ios Setup AppleIAPPlugin.swift: swift import Foundation import Capacitor import StoreKit @objc(AppleIAPPlugin) public class AppleIAPPlugin: CAPPlugin, CAPBridgedPlugin { public let identifier = "AppleIAPPlugin" public let jsName = "AppleIAP" public let pluginMethods: [CAPPluginMethod] = [ CAPPluginMethod(name: "getProducts", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "purchase", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "restorePurchases", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "getCurrentEntitlements", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "openManageSubscriptions", returnType: CAPPluginReturnPromise), ] @objc func getProducts(_ call: CAPPluginCall) { /* StoreKit 2 implementation */ } @objc func purchase(_ call: CAPPluginCall) { /* ... */ } // etc. } AppleIAPPlugin.m: objc #import <Foundation/Foundation.h> #import <Capacitor/Capacitor.h> CAP_PLUGIN(AppleIAPPlugin, "AppleIAP", CAP_PLUGIN_METHOD(getProducts, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(purchase, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(restorePurchases, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(getCurrentEntitlements, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(openManageSubscriptions, CAPPluginReturnPromise); ) MyBridgeViewController.swift (custom bridge to register the plugin): swift import UIKit import Capacitor class MyBridgeViewController: CAPBridgeViewController { override open func capacitorDidLoad() { bridge?.registerPluginType(AppleIAPPlugin.self) } } Main.storyboard points to MyBridgeViewController (module: App) instead of CAPBridgeViewController. TypeScript side: typescript import { registerPlugin } from "@capacitor/core"; export const AppleIAP = registerPlugin("AppleIAP"); What I've verified Both .swift and .m files are in the Xcode project's Compile Sources build phase nm on the compiled binary confirms OBJC_CLASS_$_AppleIAPPlugin symbol exists The build succeeds with zero errors Other SPM-based Capacitor plugins (Share, Media, NativeAudio) work fine — they have pluginMethods and jsName symbols in the binary; my custom plugin does NOT A bridging header (App-Bridging-Header.h) is configured with #import <Capacitor/Capacitor.h> What I've tried (all failed) .m file with CAP_PLUGIN macro only (no CAPBridgedPlugin in Swift) Added CAPBridgedPlugin protocol conformance to Swift class Created MyBridgeViewController subclass with registerPluginType() in capacitorDidLoad() Removed/added override public func load() method Added #import <Foundation/Foundation.h> to .m file Various bridging header configurations Multiple clean builds and derived data wipes Environment Xcode 16 Capacitor 6 (via SPM, binary xcframework) iOS 17+ deployment target Physical device testing (not simulator) Question How should a custom plugin in the App target be registered with Capacitor 6 when using SPM? The SPM-based plugins from node_modules get auto-discovered, but my custom plugin in the App target does not. Is there a step I'm missing to make registerPluginType() work, or should I structure my custom plugin as a local SPM package instead? Any guidance would be greatly appreciated.
Replies
1
Boosts
0
Views
114
Activity
Mar ’26
Product ID conflict for IAP across staging/production apps
I’m working on a Flutter application that implements subscriptions using in-app purchases (IAP). I currently have two apps under the same developer account: One for staging One for production In App A (staging), I successfully created a monthly subscription with the product ID: rc_1299_monthly However, when I try to create a subscription with the same product ID (rc_1299_monthly) in App B (production), I encounter the following error: "The Product ID you entered is already being used by another subscription." My understanding was that product IDs are scoped per app, but this error suggests there may be account-level constraints. Has anyone encountered this before? Is it required to use unique product IDs across all apps under the same account, or is there a recommended approach for handling staging vs production setups? Any clarification or best practices would be appreciated.
Replies
1
Boosts
0
Views
127
Activity
Mar ’26
Offer code redemption fails with "This promotional offer is not available" for non-consumable IAP
I'm trying to distribute one-time use offer codes for a non-consumable IAP, but every redemption attempt fails at the App Store with the error: Unable to Purchase This promotional offer is not available. My setup: the app is in Ready for Distribution state, the IAP is Non-Consumable and Approved, and the offer is a Free one-time use offer available in all 175 territories. I generated a batch of 500 production codes which are active and were created more than 24 hours ago. I've already ruled out the usual suspects: the app is installed from the public App Store (not TestFlight), the test Apple IDs have never purchased this IAP before, the storefront is included in the offer's territories, and the IAP works correctly when purchased at regular price. The error reproduces across multiple users, devices, and Apple IDs, and each failing code is still unredeemed. Has anyone successfully shipped non-consumable offer codes since the October 2025 rollout? Thanks!
Replies
4
Boosts
1
Views
168
Activity
1w