StoreKit

RSS for tag

Support in-app purchases and interactions with the App Store using StoreKit.

StoreKit Documentation

Posts under StoreKit subtopic

Post

Replies

Boosts

Views

Activity

"In-App Purchases are not allowed" Error Persists After All Troubleshooting Steps
Hello, I am consistently receiving the error message "In-app purchases are not allowed on this device" whenever I try to make an in-app purchase on my iOS device. Despite following all the recommended solutions I could find online, the issue remains unresolved. Here is a list of the steps I have already taken: Checked Screen Time Settings: I navigated to Settings > Screen Time > Content & Privacy Restrictions > iTunes & App Store Purchases. I have confirmed that "In-App Purchases" is set to "Allow." I have also tried toggling this setting off and on again. Signed Out & In of Apple ID: I signed out of my Apple ID via Settings > [Your Name] > Media & Purchases, restarted the device, and then signed back in. Restarted the Device: I have force-restarted my device multiple times. Updated iOS: I have ensured my device is running the latest version of iOS (checked via Settings > General > Software Update). Verified Payment Method: I have confirmed that my payment method on file is valid and up-to-date. Created a New Sandbox Account: I also created a new Sandbox Tester account in App Store Connect and tested with it, but the result was the same. Device Information: Device Model: iPhone 15, iPhone 13 iOS Version: iOS 17.5, iOS 18 Even after performing all of these steps, the problem persists. Has anyone else encountered such a stubborn issue, or does anyone have a different solution I could try? Thank you in advance for your help.
0
0
216
Jul ’25
Operation of Server Notifications V2 when Apple account is withdrawal
Please allow me to confirm the Server Notifications V2 specification. I am aware that if withdrawal an Apple account that has a subscription, the subscription will eventually be cancelled. Regarding Server Notifications V2 notifications with a notificationType of EXPIRED, am I correct in thinking that they will be sent when the subscription expires even if the Apple account is withdrawal?
0
0
307
Feb ’25
Blocking using sandbox account testflight and app store
I set up a sandbox account to test in-app purchases in my development app. I went to settings > dev > sandbox accounts and updated my login in the app store. But I received a 'block'; I can no longer download new versions or anything from the store. I've already removed the sandbox account, and even using my real Apple ID, I can't use the functions.
0
0
28
3w
How to retrieve the refund status of an order via API?
Hi everyone. I'm trying to use https://developer.apple.com/documentation/appstoreserverapi/get-transaction-info to retrieve order information. How can I get the refund status of an order through this API? Also, Apple's webhook notification for refunds includes fields like revocationReason and revocationType. Can these be retrieved through the API? I've noticed that some refund orders have these fields when retrieved using get-transaction-info api, but others don't. I don't know the reason for these differences. Could you please explain? Thank you very much.
0
0
122
Dec ’25
Crash on UIApplicationInvalidInterfaceOrientation when [SKStoreProductViewController shouldAutorotate] is returning YES
I get crash reports which I can't reproduce when trying to present an SKStoreProductViewController : Fatal Exception: UIApplicationInvalidInterfaceOrientation Supported orientations has no common orientation with the application, and [SKStoreProductViewController shouldAutorotate] is returning YES No matter what app Deployment info orientation I try I can't get my SKStoreProductViewController shouldAutorotate property to return YES. It is always false. Does anyone knows why or how to get an SKStoreProductViewController to return shouldAutorotate YES?
0
0
42
Apr ’25
SubscriptionStoreView crashes on macOS Catalyst
I have an iOS and iPadOS app that also runs on macOS Catalyst. The user is able to view their subscription using the SubscriptionStoreView with two SubscriptionOptionGroups. The documentation does not mention these are supported on macOS Catalyst and the app crashes when attempting to show the SubscriptionStoreView on macOS Catalyst. If not supported, how can the user manage their subscription on macOS?
0
0
88
Dec ’25
ASDServerErrorDomain Code=3512
有人遇到这个问题吗,在支付的时候提示未知错误,具体的错误信息如下: 交易失败,outTradeNo:2025022631999900326, productId:com.f6car.p0001, error:Err-or -Domain=SKErrorDomain Code=0 "发生未知错误" UserInfo={NSLocalizedDescription=发生未知错误, NSUnderlyingError=0x302f50120 {Error Domain=ASDServerErrorDomain Code=3512 "无效的应用程序外部版本。" UserInfo={NSLocalizedFailureReason=无效的应用程序外部版本。}}} 寻求解决方案,感谢.
0
0
259
Feb ’25
Ask to buy pending state lacking transaction object
StoreKit ask to buy should have more data in pending state. When user try to purchase ask to buy, we should get at least transactionID, product itself, and time that user start the request. So we can keep track of the whole transaction flow jwsRepresentation should always available for every state, actually even failing state. And should attach state inside of it. Instead of only available after verified purchase. So we can use transactionID and everything relate to transaction for both waiting for purchase and clearing up the cancel or invalid purchase Currently we only have jwsRepresentation after complete purchase, which is very limited its usage
0
0
89
Nov ’25
StoreKit Subscription Fails to Load During App Review, Works in Sandbox/TestFlight
Hi everyone, I’m facing a recurring issue with my macOS app being rejected during App Store review, and I’d really appreciate any guidance. The subscription flow in my app is implemented using StoreKit, and everything works perfectly in our development environment using a StoreKit configuration file. It also behaves as expected in Sandbox testing and TestFlight — I even had few beta testers confirm that the subscription information is displayed correctly and the purchase flow completes without issues. All required subscription details are configured in App Store Connect: • Subscription duration and the description of the services offered • Price and price per unit where applicable • Paid apps agreement and related forms are correctly filled However, when the app is submitted for review, the subscription screen fails to display the expected information. From what I can tell, the product information fails to load from the App Store in the review environment — even though everything is working fine on our side. We’ve already submitted a video to Apple showing the subscription UI working in the Sandbox environment, but the app continues to be rejected under guideline 3.1.2 due to missing subscription info in the binary. Is anyone else experiencing similar behavior during review? Could there be a caching issue or delay in StoreKit syncing for newly configured products? Any help or suggestions are very welcome. Thanks in advance!
0
0
100
Apr ’25
IAP Phantom Error
Trying to test IAP in sandbox. I created the test group and tester accounts. Accepted the invite downloaded the app. Signed into to sandbox in settings with the tester account. In app the purchases are failing and throwing my catch error message product couldn't be found. I decided to test it from settings/ sandbox/ manage/ initiate purchase/ but I've been getting "can't complete transaction. Something went wrong, ant this transaction couldn't be completed. Try again later" since last week. I reached out to dev support over the phone then email and they couldn't or wouldn't provide assistance. I asked my senior at work she took a look at it and confirmed I created the IAP correctly and that my sandbox account could make test purchases in apps she make but couldn't get mine to work. The storekit test work fine in xcode I just don't know what to do now.
0
0
88
Nov ’25
Adding In-App Purchase to app + review required?
I'm trying to understand the IAP development process. I created my first Product on App Store Connect and am trying to build my app to use it. However it keeps failing with "Invalid product ID.". From what I've read, this is because the product has not yet gone through review. But what I don't understand is, of course it hasn't gone through review yet, because trying to use it in any capacity fails, even though I'm using a real physical device and using a Sandbox User. Is this the correct workflow? It seems very backwards that I have to submit the product for review, even before I know how it's going to be used. I'm still building the screen for the product page, and haven't even started touching any backend APIs, yet it's asking for screenshots. Am I misunderstanding something here?
0
0
76
Apr ’25
"This in-app purchase has already been bought" Error and SSL Failure on Restore
There is a project that has been running online for years. A few months ago, a player reported that after making their first successful IAP at a specific purchase point, any subsequent attempts to purchase the same item do not trigger the payment window. Instead, they get the error:"This in-app purchase has already been bought".​After contacting Apple Support once, the player was able to make a payment, but the issue reappeared on the next attempt. So far, this is the only user reporting the problem, other people can purchase normally. Question1:​ Here’s what I’ve tried: I reviewed the code and ensured that TransactionObserveris correctly called. I’ve also added **[[SKPaymentQueue defaultQueue] finishTransaction:transaction]**in all possible places, but the issue persists. According to the logs, after the user’s first purchase, every subsequent IAP attempt returns the same receipt from the initial successful transaction, even though I’m certain finishTransactionis being called. It seems like this method isn’t having the intended effect. Question2:​ I asked the player to manually trigger the Restore Purchases​ button by calling [[SKPaymentQueue defaultQueue] restoreCompletedTransactions]. the restoreCompletedTransactionsFailedWithErrorcallback returned the following error: Error Domain=NSURLErrorDomain Code=-1200 "An SSL error has occurred and a secure connection to the server cannot be made." The player has already checked their device time and tried switching between Wi-Fi and 4G, but the error remains. Is this SSL error related to the "already bought" error?​ Note that this SSL issue occurred during a separate restore process, not during a purchase attempt. Question: 3:​ I noticed that I’m not calling finishTransaction​ inside the restoreCompletedTransactionsFailedWithErrorcallback. Should I add it there?​ Purchase Logs: ​The player clicked "Restore Purchases" and then attempted another purchase. The purchase flow appears normal, but the IAP returns an old, already-used receipt. [2025-12-10 17:41:38:995] Restore transaction failed: Error > Domain=NSURLErrorDomain Code=-1200 "An SSL error has occurred and a > secure connection to the server cannot be made." [2025-12-10 17:41:40:010] Restore transaction failed: Error > Domain=NSURLErrorDomain Code=-1200 "An SSL error has occurred and a > secure connection to the server cannot be made." [2025-12-10 17:41:42:011] buy method called... productID: > huoxiancj_648 orderID: 22674511 [2025-12-10 17:41:42:107] ----Log Observers ID---- [2025-12-10 17:41:42:108] ObserverID: 0x109968890 [2025-12-10 17:41:42:108] Processing unfinished transactions... [2025-12-10 17:41:42:108] Finished processing unfinished > transactions. [2025-12-10 17:41:42:108] Allowing in-app purchase... [2025-12-10 17:41:42:215] Requesting product info... [2025-12-10 17:41:42:989] productsRequest didReceiveResponse: [2025-12-10 17:41:43:066] Invalid Product ID: ( [2025-12-10 17:41:43:066] Purchase quantity: 1 [2025-12-10 17:41:43:066] Product info: [2025-12-10 17:41:43:067] Price: 648 [2025-12-10 17:41:43:067] Product ID: huoxiancj_648 [2025-12-10 17:41:43:067] Validating product info... [2025-12-10 17:41:43:067] Sending payment request... [2025-12-10 17:41:43:067] requestDidFinish [2025-12-10 17:41:43:132] paymentQueue updatedTransactions. [2025-12-10 17:41:43:133] updatedTransactions case > SKPaymentTransactionStatePurchasing [2025-12-10 17:41:43:208] [payment.applicationUsername] > userid=50306496 appid=1045 instid=12844 reserve=xxxx > productID=22674511 [2025-12-10 17:43:16:008] paymentQueue updatedTransactions. [2025-12-10 17:43:16:008] updatedTransactions case > SKPaymentTransactionStatePurchased [2025-12-10 17:43:16:008] productIdentifier= huoxiancj_648 [2025-12-10 17:43:16:113] Sending receipt to server for validation. [2025-12-10 17:43:16:113] Transaction completed. Any help or suggestions would be greatly appreciated! Thanks in advance.
0
0
71
Dec ’25
App Store Server API JWT Authentication Issue
Issue Description I am experiencing persistent 401 Unauthorized errors when attempting to access the App Store Server API using JWT authentication. Despite following Apple's documentation and regenerating keys, I am unable to successfully authenticate. Implementation Details I'm implementing JWT authentication for the App Store Server API to retrieve transaction information from the following endpoint: https://api.storekit.itunes.apple.com/inApps/v1/transactions/{transactionID} My JWT generation code (in PHP/Laravel) follows Apple's documentation: php$kid = '6W6H649LJ4'; $header = [ "alg" => "ES256", "kid" => $kid, "typ" => "JWT" ]; $iss = 'b8d99de7-b43b-4cbb-aada-546ec784e249'; // App Store Connect API Key Issuer ID $bid = 'com.gitiho.learnCourse'; // Bundle ID $payload = [ "iss" => $iss, "iat" => time(), "exp" => time() + 3600, "aud" => "appstoreconnect-v1", "bid" => $bid ]; $pathFileAuthKeyP8 = "AuthKey_6W6H649LJ4.p8"; $contentFileAuthKey = \File::get(base_path($pathFileAuthKeyP8)); $alg = "ES256"; $jwt = \Firebase\JWT\JWT::encode($payload, $contentFileAuthKey, $alg, null, $header); Steps Taken to Troubleshoot Verified that the Issuer ID is correct and in UUID format Confirmed that the Key ID matches the private key filename Regenerated the key with proper App Store Server API permissions Ensured the private key file is properly formatted with correct headers and footers Verified that the JWT is being properly encoded using the ES256 algorithm Confirmed the bundle ID is correct for our application Checked that the API endpoint URL is correct Additional Information This implementation previously worked correctly We started experiencing 401 errors recently without changing our implementation We are using the Firebase JWT library for PHP to encode the JWT Request Could you please help identify what might be causing these authentication failures? Is there any recent change in the authentication requirements or endpoint URLs that might be affecting our integration? Thanks for support me.
0
0
101
Apr ’25
What happens on device after RESCIND_CONSENT notification?
In a recent update to developer news, Apple posted more details about compliance tools for the new laws coming into effect in Texas on Jan 1. https://developer.apple.com/news/?id=2ezb6jhj It is not explicitly stated in the news update or documentation but when the new RESCIND_CONSENT notification is sent to the developer, what happens on the child account devices? Does the app just disappear. Does the developer need to take any action in the App itself? https://developer.apple.com/documentation/appstoreservernotifications/notificationtype Thanks, Eric
0
2
80
Nov ’25
StoreKit 2: jwsRepresentation Validation, Rate-Limit Relief, and Send Consumption Info Effectiveness
Hi everyone, We operate an online game where all in-app assets are stored server-side and require a logged-in account (no device binding). I’d like guidance on four areas: Do we really need deviceVerification / deviceVerificationNonce? – Because every purchase is tied to an account and we enforce a global transactionId UNIQUE constraint, replay or cross-account reuse appears infeasible. Under these conditions, is omitting device verification acceptable, or are there situations where Apple still recommends it? Permanent rate-limit increase for the App Store Server API – During anniversary events we saw bursts of ~18 000 requests per hour, breaching the current hourly cap on the App Store Server API (verifyTransaction, getNotificationHistory, etc.). Is there a formal process to request a long-term rate-limit expansion (or an alternative tier) from Apple? When is an App Store Server API call required for a StoreKit 2 jwsRepresentation? Docs say “call the API if you’re unsure,” but there’s no clear cut-off. Because we fully validate the JWS signature plus the entire certificate chain (including CRL/OCSP checks) on our server, local cryptographic validation seems sufficient for consumables. For subscriptions we still plan to hit the API to fetch the latest status. Does this separation match Apple’s best practice? If Apple does recommend hitting the API for consumables as well, we’d like a concrete rule of thumb—e.g. “if the item price is USD 50 or higher, always use the API.” Is establishing such thresholds consistent with Apple’s intent? Refund-risk reduction from Send Consumption Info – Adapty reports a 40–60 % refund-rate drop for subscriptions when using Send Consumption Info (blog reference). Can we expect similar reduction for consumable IAP in social/online games? Any real-world results would be helpful. Thanks in advance for any guidance!
0
0
179
Apr ’25
StoreKit v2: autoRenewStatus returns 0 right after purchase on iOS 26.1
Hi everyone, I’m implementing subscriptions using StoreKit v2, and I’ve noticed a behavior change starting with iOS 26.1. I’d like to ask if anyone else has experienced the same issue. ■ Issue Immediately after purchasing a new subscription, the value of auto_renew_status (or autoRenewStatus) returned in the receipt is 0 (auto-renew OFF). This issue occurs on iOS 26.1. On iOS 26.0 and earlier, the same parameter returned 1 (auto-renew ON) right after purchase. Sometimes, after executing a “restore” operation, the value changes to 1 later. Since we’ve been using this parameter to determine whether a user’s subscription is active or not, the current behavior is causing some difficulties on our end. ■ Questions Has anyone else observed this issue (where autoRenewStatus is 0 immediately after purchase on iOS 26.1 or later)? How are you handling or working around this behavior in your implementation? If autoRenewStatus is unreliable, we’re considering determining the subscription state based on receipt fields instead. Would this approach be reasonable? "status" is 1 (indicates active subscription) "expire_time" is in the future "deleted_at" is null If anyone has encountered the same behavior or knows of any Apple-recommended implementation approach, I’d really appreciate your insights. Thank you! 🙏
0
1
99
Nov ’25
Issues with Integration of Promotional Offers in React Native app
Hi All, We are trying to integrate Promotional Offer in our app, We have a React Native app and are using react-native-iap for handling our in app purchases, as per the documentation we are generating signature in our BE and passing the proper details to the function as well, but for subscription request which have offer applied we are getting the apple pop up properly as well with offer details but when trying to subscribe it gives us SKErrroDomain: 12, for subscription without applying offer the subscription goes through but when we apply the offer we get the above error. Our app is currently in Development Stages and has not been sent for review sam for our subscription plans as well. Please let me know what could be the probable cause for this and help us resolve the issue. This is the code snippet of ours for the front end : export const buySubscription = async (subscriptionData: any) => { try { if (subscriptionData.offer_id) { const response = await getSubscriptionSignature( subscriptionData.productId, subscriptionData.offer_id, ); const offerData = response?.data; const offer = { identifier: offerData?.offer_id, keyIdentifier: offerData?.key_id, nonce: offerData?.nonce, signature: offerData?.signature, timestamp: Number(offerData?.timestamp), }; await requestSubscription({ sku: subscriptionData.productId, withOffer: offer, }); } else { await requestSubscription({ sku: subscriptionData.productId }); } } catch (err) { logger.error('Subscription error: ' + JSON.stringify(err)); throw err; } }; and 
from my python Backend which generates the signature:

def generate_signature(self, product_id: str, offer_id: str) -> dict: """ Generate signature for Apple StoreKit promotional offers. Args: product_id: The product identifier from App Store Connect offer_id: The promotional offer identifier Returns: dict: Contains signature and required metadata Reference: https://developer.apple.com/documentation/storekit/in-app_purchase/original_api_for_in-app_purchase/subscriptions_and_offers/implementing_promotional_offers_in_your_app """ try: # Generate UUID without dashes and use as nonce nonce = str(uuid.uuid4()) timestamp = get_current_time_ms() # milliseconds # Create the payload string in exact order required by Apple payload_components = [ self.bundle_id, # App Bundle ID self.key_id, # Key ID from App Store Connect product_id, # Product identifier offer_id, # Promotional offer identifier nonce, # UUID without dashes str(timestamp) # Current timestamp in milliseconds ] payload_str = "\u2063".join(payload_components) # Use Unicode separator logger.debug(f"Signing payload: {payload_str}") # Create SHA256 hash of the payload digest = hashes.Hash(hashes.SHA256()) digest.update(payload_str.encode('utf-8')) payload_hash = digest.finalize() # Sign the hash using ES256 (ECDSA with SHA-256) signature = self.private_key.sign( data=payload_hash, signature_algorithm=ec.ECDSA(hashes.SHA256()) ) # Encode signature in base64 signature_b64 = base64.b64encode(signature).decode('utf-8') logger.info(f"Generated signature for product {product_id} and offer {offer_id}") return { "key_id": self.key_id, # Changed to match Apple's naming "nonce": nonce, # UUID without dashes "timestamp": timestamp, # As integer "signature": signature_b64, # Base64 encoded signature "product_id": product_id, # Changed to match Apple's naming "offer_id": offer_id # Changed to match Apple's naming } except Exception as e: logger.error(f"Failed to generate signature: {str(e)}") raise HTTPException( status_code=500, detail=f"Failed to generate signature: {str(e)}" )
0
0
75
Apr ’25
SubscriptionStoreView not showing free trial offer in release build
I'm using the SwiftUI view SubscriptionStoreView (https://developer.apple.com/documentation/storekit/subscriptionstoreview/) with a subscription group that has 2 subscriptions. I set up a free trial offer in App Store Connect (https://developer.apple.com/help/app-store-connect/manage-subscriptions/set-up-introductory-offers-for-auto-renewable-subscriptions/). The storekit file in Xcode is synced with the App Store. In debug build, this works and appears correctly, showing the free trial offer: But in release build, the free trial offer is not shown: The code is very simple: SubscriptionStoreView(productIDs: [ "[PRODUCT ID FOR ANNUAL SUBSCRIPTION]", "[PRODUCT ID FOR BIMONTHLY SUBSCRIPTION]" ]) Does anyone have a solution? Thank you. (Xcode 16.3, macOS 15.5, iOS 18.5)
0
0
121
May ’25
Show Price Increase Consent
I'm currently still on StoreKit 1, and am testing the paymentQueueShouldShowPriceConsent delegate function. In my local .storekit file, I have a renewable subscription set up with a promotional offer. My test flow is as follows: User subscribes to renewable subscription Let subscription auto-renew once or twice User subscribes to renewable subscription with promotional offer with significant price reduction Promotional offer lapses and price increases to normal Expect paymentQueueShouldShowPriceConsent delegate function to trigger However, #5 never does get invoked, despite re-trying the subscription and promotional offers in various configurations. Manually triggering the Request Price Increase Consent option in the Xcode StoreKit transactions list does invoke the delegate function, but letting the promotional offer lapse does not. My storefront is set to Korea, and my simulator region is set to Korea as well. According to the documentation here and here, consent is required for all price increases in Korea. Is there some way I could check if things are working as intended?
0
0
80
Apr ’25