I have followed this post for creating a Launch Agent that provides an XPC service on macOS using Swift-
post link - https://rderik.com/blog/creating-a-launch-agent-that-provides-an-xpc-service-on-macos/
In the swift code the interface of the XPC service is defined by protocols which makes the code nice and neat. I want to implement the XPC service using C APIs for XPC, and C APIs send and receive messages using dictionaries, which need manual handling with conditional statements.
I want to know if its possible to go with the protocol based approach with C APIs.
Processes & Concurrency
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I have BGProcessingTask & BGAppRefreshTask working fine. The main purpose of my use of BGProcessingTask is to upload a file to AWS S3 using multipart/form-data. I have found that any file above about 2.5MB times out after running almost four minutes. If I run the same RESTful api using curl or Postman, I can upload a 25MB file in 3 seconds or less.
I have tried to deliberately set .earliestBeginDate to 01:00 or 02:00 local time on the iPhone, but that does not seem to help.
I use the delegate (yes, I am writing in Objective C) - URLSession:task:didSendBodyData:totalBytesSent:totalBytesExpectedToSend: and find that the iOS system uploads about 140kB every 15 seconds or so.
I am looking for recommendations or insight into how I might enable uploads of 25MB files. I would be happy it I could do just one a day for my use case.
I provide code on how I set up the NSURLSession and NSURLSessionDownloadTask, as it is my guess that if there is something that needs to be modified it is there.
I have to believe there is a solution for this since I read in many posts here and in StackOverflow how developers are using this functionality for uploading many, many files.
NSURLSessionConfiguration *sConf = [NSURLSessionConfiguration backgroundSessionConfigurationWithIdentifier:bkto.taskIdentifier];
sConf.URLCache = [NSURLCache sharedURLCache];
sConf.waitsForConnectivity = YES;
sConf.allowsCellularAccess = NO;
sConf.networkServiceType = NSURLNetworkServiceTypeVideot;
sConf.multipathServiceType = NSURLSessionMultipathServiceTypeNone;
sConf.discretionary = YES;
sConf.timeoutIntervalForResource = kONEHOURINTERVAL;
sConf.timeoutIntervalForRequest = kONEMINUTEINTERVAL;
sConf.allowsExpensiveNetworkAccess = NO ;
sConf.allowsConstrainedNetworkAccess = NO;
sConf.sessionSendsLaunchEvents = YES;
myURLSession = [NSURLSession sessionWithConfiguration:sConf delegate:self delegateQueue:nil];
And then later in the code...
NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:pth]];
request.HTTPMethod = kHTTPPOST;
request.HTTPBody = [NSData my body data];
request.timeoutInterval = 60;
[request setValue:@"*/*" forHTTPHeaderField:@"Accept"];
[request setValue:@"en-us,en" forHTTPHeaderField:@"Accept-Language"];
[request setValue:@"gzip, deflate, br" forHTTPHeaderField:@"Accept-Encoding"];
[request setValue:@"ISO-8859-1,utf-8" forHTTPHeaderField:@"Accept-Charset"];
[request setValue:@"600" forHTTPHeaderField:@"Keep-Alive"];
[request setValue:@"keep-alive" forHTTPHeaderField:@"Connection"];
NSString *contType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@",bnd];
[request setValue:contType forHTTPHeaderField:@"Content-Type"];
[request addValue:[NSString stringWithFormat:@"%lu",(unsigned long)myData.length] forHTTPHeaderField:@"Content-Length"];
and here are a few lines from my logs to show the infrequent multi-part uploads of only small chunks of data by the iOS system:
-[BKSessionManager URLSession:task:didSendBodyData:totalBytesSent:totalBytesExpectedToSend:]: bytesSent = 393,216
-[BKSessionManager URLSession:task:didSendBodyData:totalBytesSent:totalBytesExpectedToSend:]: totalBytesSent = 393,216
-[BKSessionManager URLSession:task:didSendBodyData:totalBytesSent:totalBytesExpectedToSend:]: task = BackgroundDownloadTask <76A81A80-4703-4686-8742-A0048EB65108>.<2>, time Fri Mar 7 16:25:27 2025
-[BKSessionManager URLSession:task:didSendBodyData:totalBytesSent:totalBytesExpectedToSend:]: bytesSent = 131,072
-[BKSessionManager URLSession:task:didSendBodyData:totalBytesSent:totalBytesExpectedToSend:]: totalBytesSent = 524,288
-[BKSessionManager URLSession:task:didSendBodyData:totalBytesSent:totalBytesExpectedToSend:]: task = BackgroundDownloadTask <76A81A80-4703-4686-8742-A0048EB65108>.<2>, time Fri Mar 7 16:25:42 2025
-[BKSessionManager URLSession:task:didSendBodyData:totalBytesSent:totalBytesExpectedToSend:]: bytesSent = 131,072
-[BKSessionManager URLSession:task:didSendBodyData:totalBytesSent:totalBytesExpectedToSend:]: totalBytesSent = 655,360
-[BKSessionManager URLSession:task:didSendBodyData:totalBytesSent:totalBytesExpectedToSend:]: task = BackgroundDownloadTask <76A81A80-4703-4686-8742-A0048EB65108>.<2>, time Fri Mar 7 16:25:56 2025
-[BKSessionManager URLSession:task:didSendBodyData:totalBytesSent:totalBytesExpectedToSend:]: bytesSent = 131,072
-[BKSessionManager URLSession:task:didSendBodyData:totalBytesSent:totalBytesExpectedToSend:]: totalBytesSent = 786,432
Hello 👋
Our team added com.apple.security.temporary-exception.apple-events: com.apple.Terminal recently to our Mac app to be able to tell the terminal to execute a specific command line automatically for the user when clicking a button but we've been rejected during review because of this entitlement so for now we've deleted it and deleted the associated feature.
It concerns the following feature (see attachment).
Context:
Among other things the application enable to review pull request changes (remote) and we would like a button to automatically clone the pull request on disk when user click a button. We would like to use terminal for security reason as when cloning using git command we need ssh keys or other credential and there's no reason (rather than technical ones) that the user provide us such private information that is stored in the ~/.ssh. We prefer think the other way around and tell the user what to execute instead (no credentials involved or shared).
We referred to: https://developer.apple.com/library/archive/documentation/Miscellaneous/Reference/EntitlementKeyReference/Chapters/AppSandboxTemporaryExceptionEntitlements.html
I admit it's unclear for me if this will imply a 100% rejection or if these entitlements are deprecated.
Is "com.apple.security.temporary-exception.apple-events: com.apple.Terminal" an entitlement that is reserved for special Apple partners ?
Is it an entitlement that we should demonstrate usage first ? Or should we completely remove the feature if we distribute through the App Store ?
Is Apple advice for other APIs to develop such features (execute command line for the user) when distributing through the App Store ?
As said we've disabled the feature for now.
Thank you in advance for those who will take time to answer this,
Hi, I'm working on an application on MacOS. It contains a port-forward feature on TCP protocol.
This application has no UI, but a local HTTP server where user can access to configure this application.
I found that my application always exit for unknown purpose after running in backgruond for minutes. I think this is about MacOS's background process controlling.
Source codes and PKG installers are here: https://github.com/burningtnt/Terracotta/actions/runs/16494390417
Recently, after updating the Developer app to the latest version, my iPad has been unable to open this app as it crashes immediately upon launch. Prior to the update, the app functioned normally. My device is an 11-inch iPad Pro from 2021, running iPadOS 17.3. I have tried troubleshooting steps such as reinstalling the app and restarting the device, but these actions have not resolved the issue. However, I need to use this specific version of the system, iPadOS 17.3, for software testing purposes and cannot upgrade the system. Other apps on my device work normally without any issues. Is there a solution to this problem? I have attempted to contact the developer support team in China, but they were also unable to provide a resolution. This issue is reproducible 100% of the time on my iPad.
I'm developing a macOS application that tracks the duration of a user's session using a timer, which is displayed both in the main window and in an menu bar extra view. I have a couple of questions regarding the timer's behavior:
What happens to the timer if the user closes the application's window (causing the app to become inactive) but does not fully quit it? Does the timer continue to run, pause, or behave in some other way?
Will the app nap feature stop the timer when app is in-active state?
My app does really large uploads. Like several GB. We use the AWS SDK to upload to S3.
It seemed like using BGContinuedProcessingTask to complete a set of uploads for a particular item may improve UX as well as performance and reliability.
When I tried to get BGContinuedProcessingTask working with the AWS SDK I found that the task would fail after maybe 30 seconds. It looked like this was because the app stopped receiving updates from the AWS upload and the task wants consistent updates. The AWS SDK always uses a background URLSession and this is not configurable. I understand the background URLSession runs in a separate process from the app and maybe that is why progress updates did not continue when the app was in the background.
Is it expected that BGContinuedProcessingTask and background URLSession are not really compatible? It would not be shocking since they are 2 separate background APIs.
Would the Apple recommendation be to use a normal URLSession for this, in which case AWS would need to change their SDK?
Or does Apple think that BGContinuedProcessingTask should just not be used with uploads? In other words use an upload specific API.
Thanks!
Topic:
App & System Services
SubTopic:
Processes & Concurrency
Tags:
iOS
Beta
Background Tasks
CFNetwork
Hi! I've been developing iOS and macOS apps for many years, but now I am looking to dive into smth i have never touched before, namely privileged helpers, and i am struggling hard trying to find my footing.
Here’s my use case: I have a CLI tool that requires elevated privileges. I want to create a menu bar app that can interact with this tool, but I’m struggling to find solid documentation or examples of how to accomplish this using SMAppService. I might just be missing something obvious.
If anyone could point me toward relevant documentation, examples, articles, tutorials, or even a WWDC session that covers running privileged helpers with SMAppService, I would greatly appreciate it.
Thanks in advance!
Hello,
I am trying to implement a subscriber which specifies its own demand for how many elements it wants to receive from a publisher.
My code is below:
import Combine
var array = [1, 2, 3, 4, 5, 6, 7]
struct ArraySubscriber<T>: Subscriber {
typealias Input = T
typealias Failure = Never
let combineIdentifier = CombineIdentifier()
func receive(subscription: any Subscription) {
subscription.request(.max(4))
}
func receive(_ input: T) -> Subscribers.Demand {
print("input,", input)
return .max(4)
}
func receive(completion: Subscribers.Completion<Never>) {
switch completion {
case .finished:
print("publisher finished normally")
case .failure(let failure):
print("publisher failed due to, ", failure)
}
}
}
let subscriber = ArraySubscriber<Int>()
array.publisher.subscribe(subscriber)
According to Apple's documentation, I specify the demand inside the receive(subscription: any Subscription) method, see link.
But when I run this code I get the following output:
input, 1
input, 2
input, 3
input, 4
input, 5
input, 6
input, 7
publisher finished normally
Instead, I expect the subscriber to only "receive" elements 1, 2, 3, 4 from the array.
How can I accomplish this?
Hi,
I’m using a Local Push Connectivity Extension and encountering an issue with DispatchSourceTimer.
In my extension, I create a DispatchSourceTimer that is supposed to fire every 1 second. It works as expected at first. However, when the app is in the foreground and the device is locked, the timer eventually stops firing after 1–3 hours.
The extension process is still alive, and no errors are thrown
Has anyone experienced this behavior?
Is this a known limitation for timers inside NEAppPushProvider, or is the extension being deprioritized silently by the system?
Any insights or suggestions would be greatly appreciated.
Thanks!
On MacOS 26 Tahoe, we are getting a background warning message stating, “App is running in the background…”
Is this expected behavior on the new OS?
Thanks
Asutos
Topic:
App & System Services
SubTopic:
Processes & Concurrency
https://idmsa.apple.com/IDMSWebAuth/signin?path=%2F%2Fforums%2Fpost%2Fquestion%3Flogin%3Dtrue&language=US-EN&instanceId=EN&appIdKey=25138a77e3499638936f018102a53961c923f72b517d4a4d6aee9f09529baca9&rv=4
Topic:
App & System Services
SubTopic:
Processes & Concurrency
Hi all,
I’ve built an Electron application that uses two child processes:
An Express.js server
A Python executable (packaged .exe/binary)
During the development phase, everything works fine — the Electron app launches, both child processes start, and the app functions as expected.
But when I create a production build for macOS, the child processes don’t run.
Here’s a simplified snippet from my electron.mjs:
import { app, BrowserWindow } from "electron";
import { spawn } from "child_process";
import path from "path";
let mainWindow;
const createWindow = () => {
mainWindow = new BrowserWindow({
width: 1200,
height: 800,
webPreferences: {
nodeIntegration: true,
},
});
mainWindow.loadFile("index.html");
// Start Express server
const serverPath = path.join(process.resourcesPath, "app.asar.unpacked", "server", "index.js");
const serverProcess = spawn(process.execPath, [serverPath], {
stdio: "inherit",
});
// Start Python process
const pythonPath = path.join(process.resourcesPath, "app.asar.unpacked", "python", "myapp");
const pythonProcess = spawn(pythonPath, [], {
stdio: "inherit",
});
serverProcess.on("error", (err) => console.error("Server process error:", err));
pythonProcess.on("error", (err) => console.error("Python process error:", err));
};
app.whenReady().then(createWindow);
I’ve already done the following:
Configured package.json with the right build settings
Set up extraResources / asarUnpack to include the server and Python files
Verified both child processes work standalone
Questions:
What’s the correct way to package and spawn these child processes for macOS production builds?
Do I need to move them into a specific location (like Contents/Resources/app.asar.unpacked) and reference them differently?
Is there a more reliable pattern for handling Express + Python child processes inside an Electron app bundle?
Any insights or working examples would be really appreciated!
I'm working on a Mac app that receives a process ID via NSXPCConnection, and I'm trying to figure out the best way to determine whether that process is a native macOS app like Safari—with bundles and all—or just a script launched by something like Node or Python. The executable is signed with a Team ID using codesign.
I was thinking about getting the executable's path as one way to handle it, but I’m wondering if there’s a more reliable method than relying on the folder structure.
Topic:
App & System Services
SubTopic:
Processes & Concurrency
Tags:
XPC
Inter-process communication
Hi all,
Our company has an application that runs on several machines, this app is launched via a deamon that keeps it alive.
One of the feature of this app, is to start a headless electron application to run some tests. When spawning this electron application with the new arm64 OS, we are getting this issue:
Silent Test Agent Worker exited with code: 133
[ERROR] [75873:0205/135842.347044:ERROR:mach_port_rendezvous.cc(384)] bootstrap_look_up com.hivestreaming.silenttestagent.MachPortRendezvousServer.1: Permission denied (1100)
[ERROR] [75873:0205/135842.347417:ERROR:shared_memory_switch.cc(237)] No rendezvous client, terminating process (parent died?)
[ERROR] [75872:0205/135842.347634:ERROR:mach_port_rendezvous.cc(384)] bootstrap_look_up com.hivestreaming.silenttestagent.MachPortRendezvousServer.1: Permission denied (1100)
[ERROR] [75872:0205/135842.347976:ERROR:shared_memory_switch.cc(237)] No rendezvous client, terminating process (parent died?)
Both application (main app and electron one) are signed and notarized, but it seems that there is some other permission issue.
If we run the electron application manually, all runs as expected.
I added the crash report as attachment
CrashReport.log
Hello im creating an expo module using this new API, but the problem i found currently testing this functionality is that when the task fails, the notification error doesn't go away and is always showing the failed task notification even if i start a new task and complete that one.
I want to implement this module into the production app but i feel like having always the notification error might confuse our users or find it a bit bothersome.
Is there a way for the users to remove this notification?
Best regards!
I have followed these steps as mentioned in this link :(https://developer.apple.com/forums/thread/721737)
My projects app bundle structure is like this :
TWGUI.app
TWGUI.app/Contents
TWGUI.app/Contents/_CodeSignature
TWGUI.app/Contents/_CodeSignature/CodeResources
TWGUI.app/Contents/MacOS
TWGUI.app/Contents/MacOS/TWAgent
TWGUI.app/Contents/MacOS/TWGUI
TWGUI.app/Contents/Resources
TWGUI.app/Contents/Library
TWGUI.app/Contents/Library/LaunchAgents
TWGUI.app/Contents/Library/LaunchAgents/com.example.TWGUI.agent.plist
TWGUI.app/Contents/Info.plist
TWGUI.app/Contents/PkgInfo
TWGUI is my main GUI App , i which i want to embed TWAgent (a command line tool target) and register it using SMAppServices so that launchd can launch it.
In TWGUI, code for registering to launchd using SMAppServices is structure as follow :
import SwiftUI
import ServiceManagement
struct ContentView: View {
let agent = SMAppService.agent(plistName: "com.example.TWGUI.agent.plist")
var body: some View {
VStack {
Button("Register Agent") {
RegisterAgent ()
}
.padding()
Button("Unregister Agent") {
UnregisterAgent ()
}
.padding()
}
}
func RegisterAgent() {
DispatchQueue.global(qos: .background).async {
do {
print("Registering Agent. Status: \(agent.status.rawValue)")
try agent.register()
print("Agent registered")
} catch {
print("Failed to register agent: \(error)")
}
}
}
func UnregisterAgent() {
DispatchQueue.global(qos: .background).async {
do {
print("Unregistering Agent. Status: \(agent.status.rawValue)")
try agent.unregister()
print("Agent unregistered")
} catch {
print("Failed to unregister agent: \(error)")
}
}
}
}
com.example.TWGUI.agent.plist :
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs$
<plist version="1.0">
<dict>
<key>Label</key>
<string>com.example.TWGUI.agent</string>
<key>ProgramArguments</key>
<array>
<string>Contents/MacOS/TWAgent</string>
</array>
<key>RunAtLoad</key>
<true/>
<key>KeepAlive</key>
<true/>
</dict>
</plist>
I have used ProgramArguements instead of using Program in above plist because i was getting this error when i was using Program earlier :
Registering Agent. Status: 3
Failed to register agent: Error Domain=SMAppServiceErrorDomain Code=111 "Invalid or missing Program/ProgramArguments" UserInfo={NSLocalizedFailureReason=Invalid or missing Program/ProgramArguments}
TWGUI apps Info.plist is :
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildMachineOSBuild</key>
<string>23C71</string>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>TWGUI</string>
<key>CFBundleIdentifier</key>
<string>com.example.TWAgent</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>TWGUI</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>MacOSX</string>
</array>
<key>CFBundleVersion</key>
<string>1</string>
<key>DTCompiler</key>
<string>com.apple.compilers.llvm.clang.1_0</string>
<key>DTPlatformBuild</key>
<string></string>
<key>DTPlatformName</key>
<string>macosx</string>
<key>DTPlatformVersion</key>
<string>14.2</string>
<key>DTSDKBuild</key>
<string>23C53</string>
<key>DTSDKName</key>
<string>macosx14.2</string>
<key>DTXcode</key>
<string>1510</string>
<key>DTXcodeBuild</key>
<string>15C65</string>
<key>LSMinimumSystemVersion</key>
<string>14.2</string>
</dict>
</plist>
TWAgent target has main.swift file which does this :
import Foundation
let startTime = CFAbsoluteTimeGetCurrent()
func logTimeSinceStart() {
let elapsedTime = CFAbsoluteTimeGetCurrent() - startTime
NSLog("Time since program started: \(elapsedTime) seconds")
}
func startLoggingTime() {
Timer.scheduledTimer(withTimeInterval: 1.0, repeats: true) { _ in
logTimeSinceStart()
}
}
// Start logging time
startLoggingTime()
// Keep the run loop running
CFRunLoopRun()
I followed these exact same steps in another project earlier and my agent was getting registered, although i lost that project due to some reasons.
But now i am getting this error when i am registering or unregistering agent using SMAppServices from the code above :
Registering Agent. Status: 3
Failed to register agent: Error Domain=SMAppServiceErrorDomain Code=1 "Operation not permitted" UserInfo={NSLocalizedFailureReason=Operation not permitted}
I tried diffrent fixes for like this :
Moved app bundle to /applications folder
Gave permission for full disc access to this app .
Code sign again (both agent and TWGUI
...
But nothing seems to work , getting same error.
I tried to launch agent using :
Launchctl load com.example.TWGUI.agent.plist
and it worked , so there is no issue with my plist implementation.
Can someone help me understand how can i solve this issue ? or if i am following right steps ? Can give steps need to follow to implement this and steps so that i can register and start my agent using SMAppServices?
And i also tried the project give in apples official documentation : [https://developer.apple.com/documentation/servicemanagement/updating-your-app-package-installer-to-use-the-new-service-management-api)
but got same error in this project as well .
I'm using libxpc in a C server and Swift client. I set up a code-signing requirement in the server using xpc_connection_set_peer_code_signing_requirement(). However, when the client doesn't meet the requirement, the server just closes the connection, and I get XPC_ERROR_CONNECTION_INTERRUPTED on the client side instead of XPC_ERROR_PEER_CODE_SIGNING_REQUIREMENT, making debugging harder.
What I want:
To receive XPC_ERROR_PEER_CODE_SIGNING_REQUIREMENT on the client when code-signing fails, for better debugging.
What I’ve tried:
Using xpc_connection_set_peer_code_signing_requirement(), but it causes the connection to be dropped immediately.
Questions:
Why does the server close the connection without sending the expected error?
How can I receive the correct error on the client side?
Are there any other methods for debugging code-signing failures with libxpc?
Thanks for any insights!
Topic:
App & System Services
SubTopic:
Processes & Concurrency
Tags:
XPC
Signing Certificates
Code Signing
Some users of my Mac app are complaining of redrawing delays. Based on what I see in logs, my GCD timer event handlers are not being run in a timely manner although the runloop is still pumping events: sometimes 500ms pass before a 15ms timer runs. During this time, many keypresses are routed through -[NSApplication sendEvent:], which is how I know it's not locked up in synchronous code.
This issue has not been reported in older versions of macOS.
I start the timer like this:
_gcdUpdateTimer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, dispatch_get_main_queue());
dispatch_source_set_timer(_gcdUpdateTimer,
dispatch_time(DISPATCH_TIME_NOW, period * NSEC_PER_SEC),
period * NSEC_PER_SEC,
0.0005 * NSEC_PER_SEC);
dispatch_source_set_event_handler(_gcdUpdateTimer, ^{
…redraw…
});
XPC is the preferred inter-process communication (IPC) mechanism on Apple platforms. XPC has three APIs:
The high-level NSXPCConnection API, for Objective-C and Swift
The low-level Swift API, introduced with macOS 14
The low-level C API, which, while callable from all languages, works best with C-based languages
General:
Forums subtopic: App & System Services > Processes & Concurrency
Forums tag: XPC
Creating XPC services documentation
NSXPCConnection class documentation
Low-level API documentation
XPC has extensive man pages — For the low-level API, start with the xpc man page; this is the original source for the XPC C API documentation and still contains titbits that you can’t find elsewhere. Also read the xpcservice.plist man page, which documents the property list format used by XPC services.
Daemons and Services Programming Guide archived documentation
WWDC 2012 Session 241 Cocoa Interprocess Communication with XPC — This is no longer available from the Apple Developer website )-:
Technote 2083 Daemons and Agents — It hasn’t been updated in… well… decades, but it’s still remarkably relevant.
TN3113 Testing and Debugging XPC Code With an Anonymous Listener
XPC and App-to-App Communication forums post
Validating Signature Of XPC Process forums post
This forums post summarises the options for bidirectional communication
This forums post explains the meaning of privileged flag
Related tags include:
Inter-process communication, for other IPC mechanisms
Service Management, for installing and uninstalling Service Management login items, launchd agents, and launchd daemons
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"