Certificates, Identifiers & Profiles

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Discuss the technical details of security certificates, identifiers, and profiles used by the OS to ensure validity of apps and services on device.

Certificates, Identifiers & Profiles Documentation

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How does xpc_connection_set_peer_code_signing_requirement work?
I have created a XPC server and client using C APIs. I want to ensure that I trust the client, so I want to have a codesigning requirement on the server side, something like - xpc_connection_set_peer_code_signing_requirement(listener, "anchor apple generic and certificate leaf[subject.OU] = \"1234567\"") This checks if the client code was signed by a code-signing-identity issued by Apple and that the teamID in the leaf certificate is 1234567. My questions are- Is using teamID as a signing requirement enough? What else can I add to this requirement to make it more secure? How does xpc_connection_set_peer_code_signing_requirement work internally? Does it do any cryptographic operations to verify the clients signature or does it simply do string matching on the teamID? Is there a way actually verify the clients signature(cryptographically) before establishing a connection with the server? (so we know the client is who he claims to be)
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589
Feb ’25
Bundle Identifier and development team when running playground on xcode
Hi everyone, I am doing my app playground, when I change the development team or try to clear it, this bug happend? So I wonder do I have to remove it when I submit my work or just leave it there. Signing for "myapp" requires a development team. Select a development team in the Signing & Capabilities editor.
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377
Feb ’25
Unable to edit problematic keychain-access-groups setting of downloaded provisioningprofile for signing
In an expo managed project which utilizes custom expo plugins, we're having trouble getting the keychain-access-groups entitlement inserted to our provisioningprofile for signing. The provisioning profile we download from apple dev portal contains: <key>keychain-access-groups</key> <array> <string>56APMZ7FZY.*</string> <string>com.apple.token</string> </array> and this is not recognized by xcode for signing; an error is thrown: Provisioning profile "ccpp" doesn't include the com.apple.developer.keychain-access-groups entitlement. A matching error is thrown during EAS build. So we need to find a way to modify the ccpp.mobileprovision locally and then sign the build using the modified ccpp.mobileprovision. Or, we need guidance on the proper way to resolve this situation. Questions: why does the downloaded mobileprovision file have the keychain-access-groups key, and not com.apple.developer.keychain-access-groups? Both Xcode and EAS appear to demand the latter keyname. when I use expo prebuild, I am able to see the following in the .entitlements file: <key>com.apple.developer.keychain-access-groups</key> <array> <string>$(AppIdentifierPrefix)com.myapp</string> </array> I am adding this entitlement using a custom expo plugin. However, the mobileprovision file downloaded from apple developer portal has no knowledge of this setting which is only applied through expo prebuild. So what I am left with at the end is an entitlements file generated by my expo prebuild which has the correct setting, and a provisioningprofile downloaded from dev portal with an incorrect setting, and I don't know how to mend the downloaded provisioningprofile (incorrect setting) with my local entitlements file (correct setting).
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698
Feb ’25
App Group ID access for files after transfer ios
I have some questions regarding App Group Id's and use of the FileManager during an Appstore iOS transfer. I've read a lot of the topics here that cover app groups and iOS, but it's still unclear exactly what is going to happen during transfer when we try to release an updated version of the app from the new account. We're using this method FileManager.default.containerURL(forSecurityApplicationGroupIdentifier: "group.com.foo.bar") to store files on the device that are important for app launch and user experience. Once we transfer the app and begin the process of creating a new version under the new account will we be able to read the files that are stored using this app group id under the new account? What steps do we need to take in order to handle this and continue being able to access these files? It seems like the app group is not transferred in the process? I've seen some users mention they removed the app group from the original account and created it again under the receiving account (with notes mentioning this is undocumented behavior). These conversations we're centered around Shared user defaults, and that applies as well but I'm more concerned with reading the values from the file system. Thanks!
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577
Feb ’25
errSecInternalComponent Issues
I have read the posted solution threads and am still stuck with solving this issue. I have created a python app that works perfect on my machine and I would like to distribute externally via .zip file. I have created a certificate and downloaded it (G2 Sub-CA (Xcode 11.4.1 or later)) Next i have installed the Çert into the login keychain along with the Matching G2 Intermediate Cert (in system) and the proper Root Cert. However I am still not getting a proper chain when evaluating the developer certificate and I am at a loss at this point. I would love to pay someone to simply walk me through it if anyone has some time to solve this problem with me so I can run the notarytool and then distribute my application. Thanks!
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498
Feb ’25
provisioning profile does not include the currently selected device
I am trying to build/deploy app to my phone however I get this message: "provisioning profile doesn't include the currently selected device" My developer account is pretty old one and used to be one the paid-version one. My understanding is that I should be able to deploy apps using free account but I don't see where I can add or delete devices....stuck in the loop over here! :-) I've created support request via email but I don't know if that is being worked or not...four days since I put it in. I suppose my other options are new apple-id or pay $99 and hope apple pays attention then? Any other suggestions?
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722
Feb ’25
In-App Purchase Grayed Out & Provisioning Profile Error
Hello, I’m facing an issue with enabling In-App Purchases (IAP) for my iOS app, and it’s causing provisioning errors during the build process. Issue: • In Apple Developer Portal → Certificates, Identifiers & Profiles, the In-App Purchase capability is checked but grayed out, so I can’t modify it. • In Xcode, under Signing & Capabilities, I don’t see In-App Purchase listed. • When trying to build, I get the following error: Provisioning profile “BillionMines_Dev_Profile” doesn’t include the com.apple.developer.in-app-purchase entitlement. • Automatic signing in Xcode fails with: Xcode failed to provision this target. What I Have Tried: 1. Verified that my App ID is explicitly defined (not a wildcard ID). 2. Regenerated and downloaded a new Provisioning Profile, ensuring it matches my app. 3. Confirmed that In-App Purchase is enabled in App Store Connect under Features. 4. Cleaned the build folder and restarted Xcode. 5. Manually added com.apple.developer.in-app-purchase to my .entitlements file. Questions: • Why is the In-App Purchase option grayed out in Certificates, Identifiers & Profiles? • How can I ensure my provisioning profile includes the com.apple.developer.in-app-purchase entitlement? • Are there additional steps required to fully activate In-App Purchases? Any help would be greatly appreciated! Thanks in advance.
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556
Mar ’25
Codesign Error When Publishing iOS MAUI App in Visual Studio Code
I am experiencing an issue when publishing my .NET MAUI application for iOS using Visual Studio Code. During the publishing process, I encountered a codesign error. Hope someone can help me. This is the error: Warning: unable to build chain to self-signed root for signer "Apple Distribution: SOFTBUILDER SDN. BHD. (********)" /Users/frankongthuanhong/Desktop/App/MLBusinessCafe_Maui/MLBusinessCafe_Maui/bin/Release/net8.0-ios/ios-arm64/MLBusinessCafe_Maui.app: errSecInternalComponent /usr/local/share/dotnet/packs/Microsoft.iOS.Sdk.net8.0_18.0/18.0.8316/tools/msbuild/iOS/Xamarin.Shared.targets(2335,3): error : /usr/bin/codesign exited with code 1: [/Users/frankongthuanhong/Desktop/App/MLBusinessCafe_Maui/MLBusinessCafe_Maui/MLBusinessCafe_Maui.csproj::TargetFramework=net8.0-ios] /usr/local/share/dotnet/packs/Microsoft.iOS.Sdk.net8.0_18.0/18.0.8316/tools/msbuild/iOS/Xamarin.Shared.targets(2335,3): error : Warning: unable to build chain to self-signed root for signer "Apple Distribution: SOFTBUILDER SDN. BHD. (U44UY7DYY7)" [/Users/frankongthuanhong/Desktop/App/MLBusinessCafe_Maui/MLBusinessCafe_Maui/MLBusinessCafe_Maui.csproj::TargetFramework=net8.0-ios] /usr/local/share/dotnet/packs/Microsoft.iOS.Sdk.net8.0_18.0/18.0.8316/tools/msbuild/iOS/Xamarin.Shared.targets(2335,3): error : /Users/frankongthuanhong/Desktop/App/MLBusinessCafe_Maui/MLBusinessCafe_Maui/bin/Release/net8.0-ios/ios-arm64/MLBusinessCafe_Maui.app: errSecInternalComponent [/Users/frankongthuanhong/Desktop/App/MLBusinessCafe_Maui/MLBusinessCafe_Maui/MLBusinessCafe_Maui.csproj::TargetFramework=net8.0-ios] /usr/local/share/dotnet/packs/Microsoft.iOS.Sdk.net8.0_18.0/18.0.8316/tools/msbuild/iOS/Xamarin.Shared.targets(2335,3): error : Failed to codesign '/Users/frankongthuanhong/Desktop/App/MLBusinessCafe_Maui/MLBusinessCafe_Maui/bin/Release/net8.0-ios/ios-arm64/MLBusinessCafe_Maui.app': Warning: unable to build chain to self-signed root for signer "Apple Distribution: SOFTBUILDER SDN. BHD. (U44UY7DYY7)" [/Users/frankongthuanhong/Desktop/App/MLBusinessCafe_Maui/MLBusinessCafe_Maui/MLBusinessCafe_Maui.csproj::TargetFramework=net8.0-ios] /usr/local/share/dotnet/packs/Microsoft.iOS.Sdk.net8.0_18.0/18.0.8316/tools/msbuild/iOS/Xamarin.Shared.targets(2335,3): error : /Users/frankongthuanhong/Desktop/App/MLBusinessCafe_Maui/MLBusinessCafe_Maui/bin/Release/net8.0-ios/ios-arm64/MLBusinessCafe_Maui.app: errSecInternalComponent [/Users/frankongthuanhong/Desktop/App/MLBusinessCafe_Maui/MLBusinessCafe_Maui/MLBusinessCafe_Maui.csproj::TargetFramework=net8.0-ios] /usr/local/share/dotnet/packs/Microsoft.iOS.Sdk.net8.0_18.0/18.0.8316/tools/msbuild/iOS/Xamarin.Shared.targets(2335,3): error : [/Users/frankongthuanhong/Desktop/App/MLBusinessCafe_Maui/MLBusinessCafe_Maui/MLBusinessCafe_Maui.csproj::TargetFramework=net8.0-ios] /usr/local/share/dotnet/packs/Microsoft.iOS.Sdk.net8.0_18.0/18.0.8316/tools/msbuild/iOS/Xamarin.Shared.targets(2335,3): error : [/Users/frankongthuanhong/Desktop/App/MLBusinessCafe_Maui/MLBusinessCafe_Maui/MLBusinessCafe_Maui.csproj::TargetFramework=net8.0-ios]
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359
Mar ’25
Apple Developer Certificate not recognized for codesigning
I’m building an Electron app for macOS that I plan to distribute to users in a .dmg outside the Mac App Store. I have a Developer ID Application certificate (from Apple’s Developer Portal) and a private key, and I can see “Developer ID Certification Authority” in my System Roots keychain. • My Developer ID Application certificate is in the login keychain, and it shows up under “My Certificates” with its private key. • On Keychain, certificate shows red message "not trusted", but when I evaluate and check it specifically for codesigning it shows a green checkmark and success • Developer ID Certification Authority is in System Roots. • security find-identity -p codesigning – shows my certificate, but shows 0 valid identities • Updated operating system and deleted and recreated a new certificate, still get the same issue
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167
Mar ’25
codesign - edited signature
Hey all! I'm building a Python based app with PySide6-deploy. This gives me a .app directory with all the necessary things already in it. To be able to distribute this I provided just the .app path to the codesign looking like this: codesign -s "My Name" --keychain "keychain" -f --deep RenderRob.app If I try to check or sign the package, it looks promising: codesign --verify ... RenderRob.app: valid on disk RenderRob.app: satisfies its Designated Requirement Unfortunately this signed package does not work when checking with spctl. spctl --assess --verbose RenderRob.app/Contents/MacOS/libcrypto.3.dylib RenderRob.app/Contents/MacOS/libcrypto.3.dylib: rejected If I look in the log of the notarizing, I saw that something is off with signature of the binary dependencies. Then I checked the binary dependencies, it turns out it complains about an edited signature: codesign -dv -verbose=4 RenderRob.app/Contents/MacOS/libcrypto.3.dylib RenderRob.app/Contents/MacOS/libcrypto.3.dylib: edited signature Mach-O thin (arm64) [com.dreisicht.renderrob] I then also tried to move this into RendeRob.app/Contents/Frameworks, but there it's also having the same issue. Any idea what this could be?
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98
Apr ’25
CodeSign with out Certificate and Profile
We are facing issue with resigning the app which is developed by 3rd party. In this app we have Sharing functionality feature for which we have enabled Associated Domains capability. When we are signing the app with our certificate and profile this functionality is not working i.e when we are clicking on shared link in the app it is redirecting to app store page instead of content link. However, when 3rd party is directly using our certificate & profile then that functionality is working as expected. Could you please help us with the above issue why it is not working when we are resigning with our certificate and profile?
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157
May ’25
codesign command failed - Requirement syntax error - unexpected token
I am trying to distribute my Unity app to test flight. Build works on iPhone locally, archiving also works but when I start distribution to test flight I get this Error codesign command failed (/var/folders/gn/ql1bht8j2z7b18b3xtt0j7rr0000gn/T/XcodeDistPipeline.~~~2gmyFJ/Root/Payload/TondoJigsaw2.app/Frameworks/UnityFramework.framework: replacing existing signature /var/folders/gn/ql1bht8j2z7b18b3xtt0j7rr0000gn/T/XcodeDistPipeline.~~~2gmyFJ/Root/Payload/TondoJigsaw2.app/Frameworks/UnityFramework.framework: invalid or corrupted code requirement(s) Requirement syntax error(s): line 1:152: unexpected token: sQuaricon ) I am not sure what is the problem Team name is: “sQuaricon” Name Surname s.p. Bundle ID is: com.Squaricon.TondoJigsaw2 When I change bundle ID to com.testasd.TondoJigsaw2 (I do this in Xcode before archiving) that error disappears and I reach the part where I have to pick language. Even though this is not the solution, I think it is interesting, it implies issue might be with Bundle ID but this bundle ID is correct. I am using "automatically manage signing", I did not create any provisioning profile or certificate manually.
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118
May ’25
SecTrustSettingsSetTrustSettings Fails on macOS 14.7.5 (ARM EC2) – "Authorization was denied since no user interaction was possible"
Hello Apple Developer Support, We are experiencing an issue when programmatically installing a trusted root certificate on EC2 macOS instances (ARM-based), running the latest version of macOS 14.7.5 (Build 23H527). We are using the following command as part of our automated setup process: sudo security authorizationdb write com.apple.trust-settings.admin allow sudo security add-trusted-cert -d -r trustRoot -k /Library/Keychains/System.keychain "$CERT_NAME" sudo security authorizationdb remove com.apple.trust-settings.admin This fails with the following message: SecTrustSettingsSetTrustSettings: The authorization was denied since no user interaction was possible In the past, as sugested in other posts (https://developer.apple.com/forums/thread/671582) we were able to bypass this issue by running: sudo security authorizationdb write com.apple.trust-settings.admin allow This worked successfully in prior versions, including earlier 14.x releases, and continues to work on Intel-based macOS instances. However, in macOS 14.7.5 (on ARM), this approach no longer works. We suspect this may be due to a change in how System Integrity Protection (SIP) is enforced, especially on EC2 ARM. Questions: Has Apple introduced any changes in macOS 14.7.5 that prevent modifying trust settings via security CLI on headless or non-interactive sessions? Is there an approved or documented way to install system-level trusted certificates programmatically on macOS 14.7.5 (ARM)? Are there alternatives for setting trustRoot certs in non-GUI environments, such as virtualized or cloud-hosted macOS instances? As further information we were thinking to use MDM Profiles but looks like it is also blocked Thanks
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236
Jun ’25
Apple Certification Expired
Hello everyone. I have a simple doubt, I receive an email informing that the Apple Distribution certificate will expire. I create one new in the Developer portal with one year duration. My doubt is, I need to do something more like open again the app in Xcode, insert new certificate and build it again, send to apple and everything? Or just creating this certification is enough? Is possible to increase this certification time or auto renew? Thank you!!!
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93
Jun ’25
Flutter build fails on iOS physical device in Android Studio, works in Xcode
Hello, I'm encountering an issue when trying to build and launch a Flutter app on a physical iOS device using Android Studio. Here is the full log: `Launching lib/main.dart on (iPhone Name) in debug mode... Automatically signing iOS for device deployment using specified development team in Xcode project: (Project ID) Running Xcode build... Xcode build done. 19.7s Failed to build iOS app Could not build the precompiled application for the device. Error (Xcode): Target debug_unpack_ios failed: Exception: Failed to codesign (Project Names)/build/ios/Debug-iphoneos/Flutter.framework/Flutter with identity (identity ID). Error launching application on (iPhone Name).` This only happens when using Android Studio. When I build the same project using Xcode, it runs fine on the same device. Background: I accidentally deleted all Apple accounts from Xcode recently. In Keychain Access, I had three identical certificates; I deleted the older two and kept the newest one. I suspect this may be related to provisioning or code signing, but I’m not sure how to resolve it within Android Studio. Any advice or steps to fix this would be greatly appreciated. Thanks in advance!
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134
Jun ’25
No Keychain App anymore
The docs here outline how to create a CSR/ and request a certificate. https://developer.apple.com/help/account/certificates/create-a-certificate-signing-request "Accounts preferences Use Accounts preferences to manage developer account assets (signing certificates and provisioning profiles), add repositories, and add servers. To open Accounts preferences, choose Xcode > Preferences and click Accounts." I have the latest version of XCode, I don't see Preferences / Accounts anywhere? I can go here and create a certificate: https://developer.apple.com/account/resources/certificates/add but it wants a CSR, which loops back around to the XCode thing. So, I can't figure out how to create a singing cert for my iOS app. Launch Keychain Access located in /Applications/Utilities. This doesnt seem to exist in Mac OS Sequoia 15.5 https://developer.apple.com/help/account/certificates/create-a-certificate-signing-request
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114
Jun ’25
Xcode:Automatic signing failed
In xcode, the signing&amp;capabilities TAB for ios says: Automatic signing failed Xcode failed to provision this target. Please file a bug report at https://feedbackassistant.apple.com and include the Update Signing report from the Report navigator. Provisioning profile "iOS Team Provisioning Profile: com.kikk.morsecode" doesn't include the com.apple.developer.in-app-purchase entitlement. Even though I've already configured the corresponding Certificates, Identifiers &amp; Profiles in developer Does anyone have the same problem? My Version of xcode is Version 15.4 (15F31d), running on m2pro.
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949
Jul ’25
App Groups Entitlement Mismatch Between Provisioning Profile and Xcode Requirements for iOS App Extension
Hello Apple Developer Community, I'm experiencing a persistent issue with App Groups configuration for an iOS app extension that I can't resolve despite trying multiple approaches. I hope someone can help identify what I'm missing. Problem Description I'm getting this error when trying to build my iOS App Extension: Provisioning profile "iOS Team Provisioning Profile: com.idlrapp.Spleeft.SpleeftDataSaver" doesn't include the com.apple.developer.app-groups entitlement. My Setup Main App Bundle ID: com.idlrapp.Spleeft Extension Bundle ID: com.idlrapp.Spleeft.SpleeftDataSaver App Group ID: group.com.idlrapp.spleeft.shared Extension Type: Action Extension (Share Sheet) What I've Verified App Group Creation ✅ Created App Group group.com.idlrapp.spleeft.shared in Apple Developer Portal ✅ App Group shows as "Active" in the portal App ID Configuration ✅ Both App IDs (com.idlrapp.Spleeft and com.idlrapp.Spleeft.SpleeftDataSaver) have "App Groups" capability enabled ✅ Both App IDs are configured with the same App Group: group.com.idlrapp.spleeft.shared Entitlements Files Main App (Spleeft.entitlements): Extension (SpleeftDataSaver.entitlements): Xcode Configuration ✅ Both targets use "Automatically manage signing" ✅ Same Apple Developer Team selected for both ✅ App Groups capability shows correctly in Signing & Capabilities for both targets The Issue When I examine the downloaded .mobileprovision file, I can see it contains: However, Xcode expects to find: What I've Tried Multiple regenerations of provisioning profiles: Deleted all local provisioning profiles Toggled "Automatically manage signing" off/on Downloaded manual profiles from Developer Portal Verified App Group configuration: Double-checked App Group exists and is active Confirmed both App IDs have App Groups capability enabled Verified App Group assignment in both App IDs Entitlements cleanup: Ensured consistent App Group IDs across all files Removed duplicate/conflicting entries Clean builds and cache clearing: Product → Clean Build Folder Derived Data deletion Xcode restart Key Observation The provisioning profile contains com.apple.security.application-groups (which appears to be macOS-style) but Xcode expects com.apple.developer.app-groups (iOS-style) for the App Extension. The main app builds fine, but the extension consistently fails with this entitlement mismatch. Questions Is there a known issue with App Groups entitlement generation for iOS App Extensions? Should the provisioning profile contain com.apple.developer.app-groups instead of com.apple.security.application-groups? Is there a way to force regeneration of provisioning profiles with the correct entitlements? Are there additional steps required for App Extensions that differ from main apps? Any guidance would be greatly appreciated. This is blocking our App Extension development and we've exhausted our troubleshooting options. Environment: Xcode: [Tu versión de Xcode] iOS Deployment Target: [Tu target] Developer Account: [Paid/Individual/Team] Thank you for your time and assistance.
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215
Jul ’25
Provisioning Profiles Missing Family Controls Child Entitlements Despite Development Approval
Hello everyone, I'm facing a critical build issue related to Family Controls entitlements and would appreciate any insights or help from the community or Apple engineers. My Goal: I am trying to build and run my app on a physical device to test my DeviceActivityMonitor and ShieldConfigurationExtension. I have already been approved for the Family Controls (Development) entitlement. The Problem: When I try to build, Xcode fails with the following errors, preventing me from testing: For my DeviceActivityMonitor target: Provisioning profile "..." doesn't include the com.apple.developer.deviceactivity entitlement. For my SOSAppShieldExtension target: Provisioning profile "..." doesn't include the com.apple.developer.screen-time-api entitlement. The Core Evidence: This seems to be a server-side issue with how the provisioning profiles are generated. I have used the security cms -D -i command to inspect the downloaded .mobileprovision files. The inspection reveals that the profiles do contain the parent com.apple.developer.family-controls entitlement. However, they are missing the required child entitlements: The profile for my monitor extension is missing com.apple.developer.deviceactivity. The profile for my shield extension is missing com.apple.developer.screen-time-api. Troubleshooting Steps I've Already Taken: I believe I have exhausted all possible client-side fixes. Here is what I have tried over the past few days: Confirmed Approval: I am fully approved for the Family Controls (Development) entitlement. Enabled Capabilities: The "Family Controls" capability is checked and enabled for all three relevant App IDs (main app, monitor extension, shield extension) on the developer portal. Profile Regeneration: I have deleted and regenerated all provisioning profiles for all targets multiple times. Forcing a Server Refresh: I have toggled the "Family Controls" capability off, saved, and then toggled it back on and saved again for each App ID. Creating New Identifiers: I created a brand new, clean App ID for the DeviceActivityMonitor extension (com.sosapp.ios.devicemonitor) and created a new profile for it, but the error persists. Xcode Configuration: I am using manual signing in Xcode and have double-checked that each target is pointing to the correct, newly downloaded provisioning profile. I have also cleaned the build folder and deleted Derived Data multiple times. My Question: Given that my account is approved and the capability is enabled, but the generated profiles are provably missing the necessary child entitlements, this points directly to a bug in the profile generation service on Apple's backend. Has anyone else experienced this specific issue where the parent entitlement is present but the required child entitlements are missing? Is there a known workaround, or can an Apple engineer please investigate the profile generation for my Team ID? Any help would be greatly appreciated. Thank you!
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144
Aug ’25
XCode Refuses to Load Team
I have a team I was added to for development XCode refuses to do it's job. It literally only displays 3 teams, and it refuses to acknowledge the fact that it's missing one of the development teams I am on. All I want to do is test this damn app. I have tried the following: Signing out and back in Clearing the cache at ~/Library/Caches/com.dt.XCode or whatever Clearing the cache at ~/Library/Support/XCode or whatever I really can't be bothered to remember, seeing as how they didn't matter I have tried searching high and low, manually installing certificates, I nuked my keychain after logging out and then restarted, logged back in, STILL NOTHING. I genuinely don't know what to do, and it's so frustrating because this is like, an issue I should have in 2005, not in 2025. Syncing a team from an account should not be something I have to search high and low for, find no answers, and then end up here, posting, when it's literally a GET/POST request. If I am doing something wrong, lord knows what it is. I can sign my other apps no problem.
2
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358
Sep ’25