When I try to archive an app in order to submit it to the App Store I receive the following errors I do not know how to fix:
error: Framework /Users/fbartolom/Library/Developer/Xcode/DerivedData/Virtual_Tags-apzduassdiglhcapscsllvzbfgid/Build/Intermediates.noindex/ArchiveIntermediates/Virtual Tags/InstallationBuildProductsLocation/Applications/VirtualTags.app/Frameworks/StoreKit.framework did not contain an Info.plist (in target 'VirtualTags' from project 'Virtual Tags') error: Framework /Users/fbartolom/Library/Developer/Xcode/DerivedData/Virtual_Tags-apzduassdiglhcapscsllvzbfgid/Build/Intermediates.noindex/ArchiveIntermediates/Virtual Tags/InstallationBuildProductsLocation/Applications/VirtualTags.app/Frameworks/Security.framework did not contain an Info.plist (in target 'VirtualTags' from project 'Virtual Tags') error: Framework /Users/fbartolom/Library/Developer/Xcode/DerivedData/Virtual_Tags-apzduassdiglhcapscsllvzbfgid/Build/Intermediates.noindex/ArchiveIntermediates/Virtual Tags/InstallationBuildProductsLocation/Applications/VirtualTags.app/Frameworks/CloudKit.framework did not contain an Info.plist (in target 'VirtualTags' from project 'Virtual Tags')
MacBook Pro M5, Tahoe 26.1, Xcode 26.1.1
Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.
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Hi everyone,
I’m having trouble getting remote push notifications working on iOS for a production Flutter app, and it looks like it’s related to the provisioning profile / entitlements used during signing.
Context
Platform: Flutter
Push provider: OneSignal (backend is Supabase; Android push works fine)
CI: Codemagic
Target: iOS TestFlight / App Store builds
I’m on Windows, so I cannot open Xcode locally. All iOS builds happen via Codemagic.
Capabilities / entitlements
In the Apple Developer portal, my App ID for com.zachspizza.app has:
Push Notifications capability enabled
A separate Broadcast capability is listed but currently not checked.
In my repo,
ios/Runner/Runner.entitlements
contains:
xml
aps-environment
production
So the project is clearly requesting the push entitlement.
Codemagic signing setup
For my App Store workflow (ios_appstore_release in
codemagic.yaml
):
I use a combination of manual and automatic signing:
Environment variables can provide:
P12_BASE64 + P12_PASSWORD (distribution certificate)
MOBILEPROVISION_BASE64 (a .mobileprovision file)
A script in the workflow:
Creates a temporary keychain.
Imports the .p12 and installs the .mobileprovision into ~/Library/MobileDevice/Provisioning Profiles.
For the final export, I generate an exportOptions.plist that does:
If a profile name/UUID is provided via env (PROV_PROFILE_SPEC, PROV_PROFILE_UUID, PROVISIONING_PROFILE_SPECIFIER, PROVISIONING_PROFILE):
xml
signingStylemanual
provisioningProfiles
com.zachspizza.app[profile name or UUID]
Otherwise, it falls back to:
xml
signingStyleautomatic
After archiving and exporting, my script runs:
bash
codesign -d --entitlements :- "$ARCHIVE_PATH/Products/Applications/Runner.app"
...
and again on the signed Runner.app inside the exported IPA
codesign -d --entitlements :- "$SIGNED_APP"
In both cases, the effective entitlements output does not show aps-environment, even though:
The App ID has push enabled.
Runner.entitlements
includes aps-environment = production.
Observed behavior
iOS devices (TestFlight build) do not receive remote push notifications at all.
Android devices receive notifications as expected with the same backend payloads.
OneSignal configuration and backend are verified; this appears to be an APNs / signing / entitlements problem.
The Codemagic logs strongly suggest that the provisioning profile being used for signing does not carry aps-environment.
Questions
Under what conditions would a distribution provisioning profile (for an App ID with Push Notifications enabled) result in a signed app without aps-environment, even when:
The entitlements file in the project includes aps-environment, and
The App ID in the Developer portal has Push Notifications enabled?
Does using a CI flow like the above (custom .p12 + .mobileprovision installed via script, exportOptions with signingStyle=manual) increase the chances of:
Xcode ignoring the requested entitlements, or
Selecting a provisioning profile variant that does not include the push entitlement?
Is there a recommended way, from the Apple side, to verify that a given .mobileprovision (the one I’m base64-encoding and installing in CI) definitely includes the aps-environment entitlement for my bundle ID?
i.e., a canonical method to inspect the profile and confirm that APNs is included before using it in CI?
Are there any known edge cases where:
The project entitlements include aps-environment,
The App ID has Push Notifications enabled,
But the final signed app still has no aps-environment, due to profile mismatch or signing configuration?
Given that I’m on Windows and can’t open Xcode to manage signing directly, I’d really appreciate guidance on how to ensure that the correct push-enabled provisioning profile is being used in this CI/manual-signing setup, and how to debug why aps-environment is being stripped or not applied.
CodeMagic Signing/Export Step:
Signing / entitlements output from Codemagic
Dumping effective entitlements for Runner.app in archive...
/Users/builder/clone/build/ios/archive/Runner.xcarchive/Products/Applications/Runner.app: code object is not signed at all
Failed to dump entitlements
Exporting IPA with exportOptions.plist...
2025-11-20 22:25:00.111 xcodebuild[4627:42054] [MT] IDEDistribution: -[IDEDistributionLogging _createLoggingBundleAtPath:]: Created bundle at path "/var/folders/w2/rrf5p87d1bbfyphxc7jdnyvh0000gn/T/Runner_2025-11-20_22-25-00.110.xcdistributionlogs".
2025-11-20 22:25:00.222 xcodebuild[4627:42054] [MT] IDEDistribution: Command line name "app-store" is deprecated. Use "app-store-connect" instead.
▸ Export Succeeded
Dumping entitlements from signed Runner.app inside exported IPA...
Executable=/private/var/folders/w2/rrf5p87d1bbfyphxc7jdnyvh0000gn/T/tmp.LHkTK7Zar0/Payload/Runner.app/Runner
warning: Specifying ':' in the path is deprecated and will not work in a future release
application-identifier.com.zachspizza.app
beta-reports-active
com.apple.developer.team-identifier
get-task-allow
As you can see, the signed app’s entitlements do not contain aps-environment at all, even though
Runner.entitlements
in the project has aps-environmentproduction and the App ID has Push Notifications enabled.
Thanks in advance for any help and pointers.
Hello everyone,
I am developing a Flutter iOS application that includes a Widget Extension + Live Activity (ActivityKit).
The project runs successfully on the iOS simulator when
launched directly from Xcode, but it cannot be signed properly via Flutter and I cannot upload the build to App Store Connect due to the following CodeSign error:
Command CodeSign failed with a nonzero exit code
Provisioning profile "…" doesn't include the entitlement:
com.apple.developer.activitykit.allow-third-party-activity
This error never goes away no matter what I try.
And the main problem is that my App ID does NOT show any ActivityKit or Live Activity capability in the Apple Developer portal → Identifiers → App ID.
So I cannot enable it manually.
However:
Xcode requires this entitlement
Flutter requires this entitlement
When I add the entitlement manually in the .entitlements file, Xcode says:
“This entitlement must be enabled in your Developer account. It cannot be added manually.”
So I am stuck in a loop where:
Apple Developer portal does not show ActivityKit capability
Xcode demands the ActivityKit entitlement
Signing fails
App Store upload fails
And Live Activity is a critical feature of my app
What I have already done
✔ “Automatically manage signing” is enabled
✔ Correct Team is selected for both Runner and the Widget Extension
✔ Bundle IDs are correct:
com.yksbuddy.app
com.yksbuddy.app.TimerWidgetExtension
✔ Deleted Derived Data completely
✔ Tried removing all ActivityKit-related entitlement keys manually
✔ Deleted Pods, reinstalled, rebuilt
✔ App Group settings match between Runner and Extension
✔ The same Live Activity code works perfectly in a clean Xcode-only project
✔ But fails only inside a Flutter project structure
✔ Xcode builds & runs on simulator, but App Store upload always fails due to missing entitlement
Core Problem:
In my Apple Developer “Identifiers → App ID” page, the Live Activity / ActivityKit capability does NOT appear at all, so I cannot enable:
Live Activities
ActivityKit
Third-party activity entitlement
Without being able to enable this capability, I cannot create a valid provisioning profile that includes:
com.apple.developer.activitykit.allow-third-party-activity
Flutter + Xcode insists this entitlement must exist, but Apple Developer portal does not give any option to enable it.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
WidgetKit
ActivityKit
Entitlements
Today, I used xcrun notarytool submit to upload my packaged Electron app for macOS—once as a .zip file and once as a .dmg—for Apple notarization. However, both submissions have been stuck at "Current status: In Progress" for several hours now.
I’ve also checked the status using xcrun notarytool info, and it keeps returning status: In Progress.
Could someone please help me understand what might be going wrong?
This is quite urgent—if a technical support engineer or anyone from the team could take a look, I’d be glad to provide the UUIDs of my notarization requests.
Topic:
Code Signing
SubTopic:
Notarization
Validation failed (409)
Missing Code Signing Entitlements. No entitlements found in bundle 'com.seeyon.yiboyun.child' for executable 'Payload/M3.app/PlugIns/CMPSharePublish.appex/CMPSharePublish'." (ID: 6e5429ed-b896-45a0-ab23-bb8fcb472072)
Topic:
Code Signing
SubTopic:
Entitlements
Hi everyone,
I'm trying to add the Side Button Access entitlement to my voice-based conversational app following the documentation, but I'm unable to find it in Xcode.
Steps I followed:
Selected my app target in Xcode project navigator
Went to the Signing & Capabilities tab
Clicked the + Capability button
Searched for "Side Button Access"
Problem:
The "Side Button Access" option does not appear in the capabilities list at all.
Environment:
I'm developing and testing in Japan (where this feature should be available)
Xcode version: Xcode 26.2 beta 3
iOS deployment target: iOS 26.2
Questions:
Is there any pre-registration or special approval process required from Apple before this entitlement becomes available?
Are there any additional requirements or prerequisites I need to meet?
Is this feature already available, or is it still in a limited beta phase?
Any guidance would be greatly appreciated. Thank you!
Unable to notarize Electron-based application. All notarization attempts fail with
"The signature of the binary is invalid" for main executable and Electron Framework,
despite passing local codesign verification.
ENVIRONMENT:
macOS: 24.6.0 (Sequoia)
Hardware: Apple M4 Max (arm64)
electron-builder: 26.0.12
Electron: 36.9.5 (also tested 37.10.2, 38.2.0)
Certificate: Developer ID Application: AS LIVE MEDIA SP Z O O
Team ID: 2KJ532SU3G
Certificate validity: Oct 7 2025 - Oct 8 2030
PROBLEM:
Every notarization submission fails with identical error for two binaries:
Contents/MacOS/PresentClic Desktop
Contents/Frameworks/Electron Framework.framework/Versions/A/Electron Framework
Error message: "The signature of the binary is invalid."
Architectures affected: Both x86_64 and arm64
CRITICAL CONTRADICTION:
✅ Local verification PASSES:
$ codesign --verify --deep --strict "PresentClic Desktop.app"
Result: valid on disk, satisfies Designated Requirement
❌ Apple notarization service FAILS:
Error: "The signature of the binary is invalid"
LATEST SUBMISSION ID: 11e1a452-4ea7-4562-ac8e-5e76c39eeb6c
Local verification output shows all components validated:
Electron Framework: validated ✅
All helper apps: validated ✅
All frameworks: validated ✅
Main executable: valid on disk ✅
Authority chain: Developer ID Application → Developer ID CA → Apple Root CA ✅
Timestamp: Present ✅
Runtime Version: 15.4.0 ✅
CONFIGURATION:
Entitlements (build/entitlements.mac.plist):
com.apple.security.cs.allow-jit: true
com.apple.security.cs.allow-unsigned-executable-memory: true
com.apple.security.cs.disable-library-validation: true
com.apple.security.cs.allow-dyld-environment-variables: true
com.apple.security.automation.apple-events: true
Standard device/network/file entitlements
Build configuration:
hardenedRuntime: true
gatekeeperAssess: false (tested both true and false)
entitlements and entitlementsInherit: properly configured
TROUBLESHOOTING STEPS ATTEMPTED (ALL FAILED):
✅ Updated electron-builder from 24.13.3 to 26.0.12
✅ Downgraded Electron 38 → 37 → 36
✅ Tested x86_64 and arm64 separately
✅ Regenerated certificate via Xcode (new cert generated 23/11/2025)
✅ Configured App Store Connect API for notarization
✅ Tested multiple entitlements combinations
✅ Manual component-by-component re-signing
✅ Removed all metadata files (._ files)
✅ Tested both ZIP and DMG formats
✅ Automatic electron-builder notarization
✅ Manual notarization via xcrun notarytool
✅ Custom afterSign hooks for re-signing
✅ gatekeeperAssess true and false
✅ Clean builds (removed dist/ directory)
ALL attempts result in identical failure. Local codesign verification ALWAYS passes.
QUESTIONS:
Why does local codesign --verify pass but Apple notarization service fails?
Is there a known issue with Electron Framework notarization on macOS Sequoia +
Apple Silicon?
3. Are there undocumented requirements for Electron apps that could cause this?
4. Could this be a bug in the notarization service for this specific configuration?
ADDITIONAL CONTEXT:
Multiple notarization attempts over 24+ hours
Different certificates, configurations, architectures - all fail identically
No similar reports found in forums or GitHub issues
Application functions correctly when Gatekeeper is bypassed
This is blocking production distribution to macOS users
This appears to be either:
A bug in Apple notarization service for Electron apps
An incompatibility between electron-builder 26 + Electron 36/37 + macOS Sequoia +
Apple Silicon
The fact that local verification passes but notarization fails suggests the issue is
with the notarization service validation logic, not the actual code signatures.
REQUEST:
Need guidance on resolving this issue. Standard documentation and troubleshooting
steps have not resolved the problem.
Thank you for any assistance. Staszek Pliszko
Topic:
Code Signing
SubTopic:
Notarization
Hi everyone,
I am trying to generate an .ipa file for my .NET MAUI (net9.0-ios) application, but every attempt fails with the same codesigning error. I have tried multiple approaches, including building from Windows paired to macOS, and directly building through the macOS terminal, but nothing is working.
Below are the exact steps I followed:
Steps I Performed
1.>Generated the Apple Development certificate using Keychain Access on macOS.
2.>Added that certificate into my developer account and created the corresponding provisioning profile.
3.>Created an App ID, attached the App ID to the provisioning profile, and downloaded it.
4.>Added the provisioning profile into Xcode.
Verified that the certificate is correctly visible in Keychain Access (private key available).
Attempted to build/publish the MAUI app to generate the .ipa file.
Issue
Whenever I run the publish command or build via Windows/macOS, codesigning fails with the following error:
/usr/bin/codesign exited with code 1:
Frameworks/libSkiaSharp.framework: replacing existing signature
Warning: unable to build chain to self-signed root for signer "Apple Development: Created via API (8388XAA3RT)"
Frameworks/libSkiaSharp.framework: errSecInternalComponent
Failed to codesign 'PCS_EmpApp.app/Frameworks/libSkiaSharp.framework':
Warning: unable to build chain to self-signed root for signer "Apple Development: Created via API (8388XAA3RT)"
PCS_EmpApp.app: errSecInternalComponent
Build failed with 4 error(s) and 509 warning(s)
Environment
.NET: 9.0
MAUI: latest tools
Xcode: 26.0.1
macOS: 26.0.1
Building for ios-arm64 (device)
What I suspect
It looks like the signer certificate might not be trusted, or the certificate chain cannot connect to an Apple root CA. But the certificate was created using the Developer website and appears valid.
Need Help With
Why is codesign unable to build the certificate chain?
Do I need a different type of certificate? (App Store / Distribution vs Development?)
How can I successfully generate the .ipa file?
Any guidance will be greatly appreciated. Thank you!
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
I am making an iOS step counting app and I have included a widget in the design. I would like to get the widget to pull data from the main app to display step count etc so I created a bundle id for the widget and have been trying to use a group id to link them together. The group capabilities for both seem to be set up/enabled properly with the same App Groups id, but I've been getting an error in xcode which says, "
'Provisioning Profile: "BUNDLE_ID" doesn't include the com.apple.developer.security.application-groups entitlement.' Try Again
But the identifiers do have the App Group id enabled. I have tried automatic signing, manual signing with generated profiles, unchecking and rechecking auto-signing, removing and re-adding the group capability. Creating a new bundle id from scratch, creating a new group id from scratch. Always I get the error. I've really pulled my hair out troubleshooting this and would appreciate support.
I'm happy to answer and questions or share details.
Thank you.
Hi, I'm currently at 19 hours waiting for notarization. My dev account is new and this is the first time I'm submitting anything to be notarized. I've gathered from my research that this is normal (unfortunately). I figure the only thing I can do is wait, but is there any way for me to know if I'm waiting for a human to manually review it? I was going to file a support request, but I saw that they won't be responding to any support requests until after their Thanksgiving break, and I assume nobody is manually reviewing notary submissions for the next week+. I attached the submission below, thanks!
createdDate: 2025-11-21T21:17:10.082Z
id: c9746d42-1dc7-4641-aec1-62c6cedff1a2
name: ***********.zip
status: In Progress
Topic:
Code Signing
SubTopic:
Notarization
Can someone please explain why Mac app packaging is so farcically convoluted?
Windows app packaging can be picked up in an hour or so.
But I've spent longer trying to fathom how to package the Mac version than I did building the app.
And it's not done with me yet.
Every single line of code requires a deep dive into a new, unrelated skillset.
So, it’s sidebar after sidebar.
Kafka’s ‘The Trial’ comes to mind.
Why does it have to be like this?
Topic:
Code Signing
SubTopic:
Notarization
Hi,
I'm trying to create a FairPlay Streaming Certificate for the SDK 26.x version.
Worth to mention that we already have 2 (1024 and 2048) and we only have the possibility to use our previous 1024-bit certificate (which we do not want because we want a 2048 cert)
Our main issue is that when I upload a new "CSR" file, the "Continue" button is still on "gray" and cannot move forward on the process.
The CSR file has been created with this command:
openssl req -out csr_2048.csr -new -newkey rsa:2048
-keyout priv_key_2048.pem
-subj /CN=SubjectName/OU=OrganizationalUnit/O=Organization/C=US
Some help will be appreciated.
Thanks in advance
Best,
I am using a Sonoma VM (14.6) where i have installed xcode 16.2. When i try login into apple id into xcode, i am getting this error. I know i am entering the correct credentials.
Not sure why this issue is.
In other Sequioa and Tahoe VM , i was able to login.
Hello,
I've been developing a mac app built with Electron Builder. In August, I was successfully notarizing my app and able to send it to testers without them receiving a malware warning. I took a two month break. When I came back in October, I am not able to distribute my app without the malware warning.
I can't for the life of me figure out what I could be missing, unless my developer account was flagged by Apple for some reason. All the diagnostics I run on my app package show that it is properly signed, notarized, and stapled.
Here are some diagnostics I have run on the app:
Command: codesign -dv --verbose=4 "/Volumes/Form Desktop 1/Form.app"
Output:
Executable=/Volumes/Form Desktop 1/Form.app/Contents/MacOS/Form
Identifier=co.Form.desktop
Format=app bundle with Mach-O thin (arm64)
CodeDirectory v=20500 size=763 flags=0x10000(runtime) hashes=13+7 location=embedded
VersionPlatform=1
VersionMin=720896
VersionSDK=917504
Hash type=sha256 size=32
CandidateCDHash sha256=cedcaef933c003c01b4d9ef6925a413fe6b4a585
CandidateCDHashFull sha256=cedcaef933c003c01b4d9ef6925a413fe6b4a585bf61e19751e8158775600b00
Hash choices=sha256
CMSDigest=cedcaef933c003c01b4d9ef6925a413fe6b4a585bf61e19751e8158775600b00
CMSDigestType=2
Executable Segment base=0
Executable Segment limit=16384
Executable Segment flags=0x1
Page size=4096
CDHash=cedcaef933c003c01b4d9ef6925a413fe6b4a585
Signature size=8973
Authority=Developer ID Application: Jacob LEELAND (92D98F49FU)
Authority=Developer ID Certification Authority
Authority=Apple Root CA
Timestamp=Nov 14, 2025 at 8:25:09 PM
Notarization Ticket=stapled
Info.plist entries=30
TeamIdentifier=92D98F49FU
Runtime Version=14.0.0
Sealed Resources version=2 rules=13 files=35090
Internal requirements count=1 size=176
RESULT: ✅ SIGNED WITH DEVELOPER ID
✅ NOTARIZATION TICKET STAPLED
✅ HARDENED RUNTIME ENABLED
----------------------------------------------------------------
Command: spctl --assess --verbose=4 --type execute "/Volumes/Form Desktop 1/Form.app"
Output:
/Volumes/Form Desktop 1/Form.app: accepted
source=Notarized Developer ID
RESULT: ✅ GATEKEEPER ACCEPTS APPLICATION
----------------------------------------------------------------
Command: xattr -l "/Volumes/Form Desktop 1/Form.app"
Output:
(No extended attributes)
----------------------------------------------------------------
Command: stapler validate "/Volumes/Form Desktop 1/Form.app"
Output:
Processing: /Volumes/Form Desktop 1/Form.app
The validate action worked!
RESULT: ✅ NOTARIZATION TICKET VALID
[signing-verification-report.txt](https://developer.apple.com/forums/content/attachment/45b41936-6e7a-4f4f-8e80-bc1e3136c84e)
code-block
I have attached a more complete diagnostic text file as well. I have tried notarizing the .dmg in addition to the app bundle, but no combination seems to work as far as I can tell.
I appreciate any help or point in the right direction. I've wasted many days of development time on this, lol.
Hi everyone,
We're trying to prepare a DriverKit App for a client test, and we've run into an unavoidable signing conflict that seems to be caused by the Xcode Archive process itself.
Background & Environment:
Environment: macOS 15.6.1, Xcode 16.4
Our project consists of a main App Target and a DEXT Target.
Both the Debug and Release configurations for both targets are set to Xcode's default: Automatically manage signing.
Our developer account holds a valid, active Developer ID Application (With Kext) certificate, which we use for signing our legacy KEXT.
The Action That Triggers Failure:
From this clean state, we execute Product -> Archive.
The Archive process fails during the signing validation phase and presents the following three errors, completely halting the process:
There is a problem with the request entity - You already have a current Developer ID Application Managed (With Kext) certificate...
No profiles for 'com.company.Acxxx.driver' were found...
No profiles for 'com.company.Acxxx.app' were found...
This error seems to indicate that the Xcode Archive process:
Ignores the project's Release configuration (even the default 'Auto' setting).
Attempts to automatically create a new, standard Developer ID certificate for us.
This action conflicts with the existing (With Kext) certificate in our account, causing the entire Archive process to fail.
The "Failed Experiment" to Resolve This:
To work around this automation conflict, we tried the solution: configuring a fully manual signing process for the Release configuration to explicitly tell Xcode to use our existing KEXT certificate.
Our Steps: We disabled automatic signing for both the App and DEXT targets for the Release configuration and manually assigned the Developer ID Provisioning Profiles created for our Developer ID (With Kext) certificate.
The New Problem: After doing this, the Signing Certificate field for the DEXT Target's Signing & Capabilities interface now shows None, accompanied by the misleading warning about needing a DriverKit development profile.
The Outcome: This None issue now prevents us from even starting the Archive process, as the project fails to build due to the incorrect signing configuration. We've tried every debugging step — including rebuilding profiles, validating the keychain, and clearing caches — but nothing resolves this None issue.
Our Dilemma:
State A (Fully Automatic Signing): The Archive process fails due to the KEXT certificate conflict.
State B (Manual Release Signing): The project fails to build due to the Signing Certificate: None issue, preventing us from initiating an Archive.
For a development team holding a KEXT Developer ID certificate, how should an Xcode project be configured when migrating to DriverKit, so that the Archive process:
Does not trigger the flawed automation logic that attempts to create a new certificate?
And, does not fall into the Signing Certificate: None configuration trap?
Related Forum Threads We've Studied:
https://developer.apple.com/forums/thread/781932
https://developer.apple.com/forums/thread/751490
https://developer.apple.com/forums/thread/767152
https://developer.apple.com/forums/thread/721563
Best Reagrds,
Charles
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
SCSIControllerDriverKit
PCIDriverKit
DriverKit
Hi Team,
i'm running into same issue with notarization time. I create new, small app for a customer but however the notarization is running since this morning, so almost a few hours.
This isn't normal or ?
Is there anything what i can do ?
Best regard,
Lars
Topic:
Code Signing
SubTopic:
Notarization
Hi everyone,
I’m trying to notarize a macOS app for direct distribution in Xcode. The upload finished, but the notarization has been stuck on “In Progress” for hours. I’m not getting any emails or errors, and the status log in Organizer only shows the same “In Progress” message without any extra details.
I tried reopening Organizer and creating a new archive, but it always ends up in the same state.
Is this normal, or is there something I should check on my side? Any help would be appreciated.
Thanks!
I'm experiencing an issue when exporting an Enterprise distribution certificate where the certificate and private key won't export together - the private key keeps getting left out.
I'm running macOS Tahoe. Has anyone encountered the same issue or know of a solution? Any help would be appreciated.
Topic:
Code Signing
SubTopic:
General
I have a free developer account, and I have been creating applications. When I tried to open one of them, it said that this app has been flagged as malware. It is not malware, so I don't know why it has been flagged as this. Not just this app, but suddenly a whole bunch of my apps have been flagged as malware as well!
The app I have been developing is basically a windows Taskbar for my macbook air, and it has been working well until the latest update i made where it hides in full screen, suddenly it started taking up significant energy, so i reverted to an older version while i was fixing it. Then, when i try to open it another time, it starts to open, and it says "Malware Blocked and Moved to Bin" “Taskbar.app” was not opened because it contains malware. This action did not harm your Mac”. All versions of the taskbar now contain this message. I try opening some of my other apps, a shared storage client and a shared storage server (where i was testing with app groups), and they couldn't open either, the same malware message appeared. ProPermission couldn't open either (changes permissions on files for me so i don't have to use the terminal or finder). I can run these apps through the Xcode environment (attached process), but when I archieve it into an app bundle, the malware flag appears.
Please note that I am certain that these apps do not contain malware, apparently XProtect has incorrectly flagged my apps as malware. Because I do not have the paid developer account, I cannot notarize my apps.
I am using MacOS Tahoe 26.1 with Xcode 26.0, and I have tested it with a iMac Intel 2017 with MacOS Ventura.
Hello Quinn and Apple Developer Support,
We are encountering an issue where our notarization queue appears to be stuck, and we would greatly appreciate your help.
A few days ago, we assisted another team by submitting their app for notarization using our own Apple Developer account, because their own notarization attempts were getting stuck. However, the submission we made for them under our account has now been stuck in the “In Progress” state for about 5 days.
Later, their own submission (using their account) was rejected after 2–3 days, but our submission for them (under our account) has never completed.
Since then, all our subsequent notarization requests have also remained “In Progress”, which strongly suggests that the stuck submission is blocking our entire notarization queue.
Here are the details from our submission history:
xcrun notarytool history --apple-id "xxx" --team-id "xxx" --password "xxx"
Partial results:
id: 0bafa66f-4f47-4327-811f-a05481be5d0b status: In Progress
id: 2d00b75a-a17a-44fc-afa1-71e0e39ec2cd status: In Progress
The first ID is our own app’s submission.
The second ID belongs to the submission we made for the other team.
Both have been stuck in “In Progress” for several days, which seems abnormal.
Could you please help us clear or reset the notarization queue for our account so that we can continue submitting our own apps?
Thank you very much for your time and assistance!
Best regards,
gongcj
Topic:
Code Signing
SubTopic:
Notarization