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Problems With Car Connectivity
The latest Beta update 18.5.4 has caused connectivity problems with my car (Skoda Enyaq) whereby there is no connection via Bluetooth or the cars internal WiFi. Also contacts will not download to the care which is very frustrating.
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Apr ’25
iOS 18.4 Upgrade Causes Installed Apps to Revert to Older Versions
We have observed an issue where upgrading an iPhone to iOS 18.4 causes installed apps to revert to significantly older versions. For example, if the App Store version is 1.0.284 and the user had 1.0.283 installed before the upgrade, after updating to iOS 18.4, the app version reverts to 1.0.208—which is nearly a year old. We suspect this may be related to iCloud backup restoration. Has Apple encountered similar cases, and is there a known resolution for this issue?
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97
Apr ’25
Swift Student Challenge 2025 results not out yet
It's Thursday, March 27th 2025 and I'm living in the UK, I have completed my project and submitted it before February 23rd and got the confirmation email and on March 27th, it says results are out but even after I wait for a long time, I still get the same message: We’ve received your submission. We'll send you an email when results are posted. Even after I come back 16 hours into the day which is 4PM GMT, so I want to know where to see the results anywhere else or if it's just a delay.
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220
Apr ’25
tvOS 26.2 Glitch
Hi @DTS Engineer in tvOS 26.2 Beta is still this annoying Shadow Glitch… 😔 I have submitted an Bug-Report, but dont get an Answer… FB18719371 The Animation is not smooth and the Shadow is abruptly „jumping“… I don’t get any Response from the Apple Engineers. But this GUI Glitch makes the otherwise very high-quality tvOS GUI appear very unprofessional. Could you please help me? 🤔
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3d
How do I achieve this function?
So, I'm new to Swift, but I'm trying to get my app idea off the ground and am trying to find a way to create the main module of the app - two users see in real time, where the other one touches their screen. So, each of them see a red dot light up on their screen wherever the other one touched it. Ideally dot should change in diameter based on the pressure of the touch.
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194
Jun ’25
Mail server connection problem.
Hello, i am currently running iOS 18.4 Public Beta (22E5232a) on an iPhone 16 Pro and i have problems with getting emails in the native mail app. i cannot receive any email from some of my email addresses. there is an “account error“ message that says: “Cannot get mail, The connection to the server failed.” When i enter my password again in settings it works for 1-2 days then stop working. On my iPhone X running iOS 16.7.10 it works perfectly. Only bugs on my iPhone 16 Pro.
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Mar ’25
IOS 26.1 Issue
When I updated IOS 26.1, When someone call me over voice call phone kept vibrating after call has been picked for 15 sec. Can you please check what’s the issue
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3w
MacPro 2019 Boot Screen Selection?
hi. I have a MacPro 2019, and I'm running Monterey at the moment. I have three screens. Two 4k screens, and a XDR in the center of them. My MacPro 2019 boots with the left screen showing the startup and login screen. I've previously had it boot to my XDR before the others. I'm not entirely sure why it moved to the left, but I need it back on the center screen. We used to just drag a happy mac icon from screens in the displays system preference. I don't see any method to change this startup and login screen. How do I choose the permanent bootup and startup screen (as my XDR!). Thanks. Dave
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556
Jan ’25
Ghost entry remains in “Allow in Menu Bar” after app deletion — macOS Tahoe beta
I’m experiencing an issue on macOS Tahoe (Developer Beta, July 2025) related to the new “Allow in Menu Bar” section in System Settings. After uninstalling the application Backdrop (developer: Cindori), the entry com.cindori.Backdrop.Wallpaper still appears in the list of apps allowed to show in the menu bar, even though: — The app and all its associated files have been fully deleted. — The LaunchAgents files in ~/Library/LaunchAgents and /Library/LaunchAgents have been removed. — Preferences have been deleted via defaults delete com.cindori.Backdrop and defaults delete com.cindori.Backdrop.Wallpaper. — The system has been restarted. It seems the “Allow in Menu Bar” section keeps phantom references to apps or agents even after complete cleanup. Could you please confirm if this is expected behavior (perhaps for future reactivation) or a bug? Is there any official method or recommended command to permanently remove such residual entries from this list? Thank you very much for your help and clarifications.
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522
Oct ’25
Very strange behavoir of Safari.app, Notes.app on MacBook Pro
Is there a way to check whether third-party code can be inserted into parts of the ARM CPU architecture from outside? I have the paranoid impression that my MacBook Pro, M2 processor is being manipulated from outside. For example: Safari, when opened, displays pages scaled down without my conscious intervention, when clicked on the original size it scales back to normal for a short time and then implodes again; I use the navigation bar on the left excessively, it is my most important tool in Safari, today it was impossible to insert a link using drag & drop, the bar scrolls up or down very quickly; a behavior that I only know from Intel processors. For example, notes, I encrypted an important note, no problem even though photos and links are inserted, yesterday I could no longer open the note, neither on the MacBook Pro nor on the iPhone. When opening the notes app in the terminal on the MacBook Pro, an EXEC_CRASH report was generated. I have a terrible suspicion that the Apple branch in Munich is tampering with the devices and software of users in Germany. Sorry, I'm a big fan of Apple and its products, but this is very spooky. I just wanted to share my distrust with you!
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236
Mar ’25
My Apple developer account has been locked and cannot be used
Dear Apple Developer Community, I hope this message finds you well. I'm seeking guidance regarding an issue with my Apple Developer account and the future status of my app. Issue Summary: Account Status: My Apple Developer account has been locked (cannot be used) without any clear reason. Despite contacting both Apple Support and Apple Developer Support, I haven't received a workable solution to regain access. App Status: Currently, my mobile app remains visible and downloadable on the Apple App Store. Concerns: Future of the App: I'm concerned about the future availability of my app. I've heard that apps associated with locked or inactive developer accounts might be archived or removed after a certain period. Is this accurate? If so, what is the typical timeframe for such actions? Similar Experiences: Has anyone in the community encountered a similar situation with their developer account being locked and cannot be used? If so, were you able to resolve it, and how? I appreciate any insights or advice from those who have faced similar challenges or have knowledge in this area. Your assistance would be invaluable in helping me navigate this situation.
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653
Jan ’25
tvOS 26 Bugs – Persistent UI animation issues: app launch stutter, text rendering jumps, shadow jumps, abrupt swipe transitions
Hello :-) I‘m not entirely sure, if I‘m on the correct Place here. But I would like to report some Bugs with tvOS 26 (Beta 6) to the Apple Engineers! Description I am reporting multiple persistent UI animation issues observed in tvOS 26 (Beta 3). These issues have been reproducible across multiple tvOS releases. They are subtle but noticeable, and they affect the overall polish and perceived quality of the system. I am happy to provide high-quality video captures for each of the issues described below. ⸻ Bug #1: App launch animation stutter/jump Summary: The zoom-in animation from a Springboard icon to full-screen app stutters or jumps at the moment the app becomes full screen. Steps to reproduce: 1. On Springboard, select any app icon. 2. Observe the zoom-in animation. Expected result: Smooth, continuous zoom without frame drops or jumps. Actual result: Animation visibly stutters/jumps at the full-screen transition. Possible cause: Timing issue in Core Animation interpolation or abrupt view hierarchy switch. ⸻ Bug #2: Text rendering weight change (“jump”) during transitions Summary: Text inside apps changes visual weight mid-transition from scaled preview to full screen. Steps to reproduce: 1. From Springboard or App Switcher, launch an app with visible text. 2. Observe text during the zoom animation — initially slightly bolder, then thinner once full screen. Also occurs in: • Top Shelf banners in the Dock • App Switcher → full-screen transitions Expected result: Consistent text rendering throughout the transition. Actual result: Visible “pop” in text weight/anti-aliasing during transition. Possible cause: Different rasterization/anti-aliasing mode between preview snapshot (CALayer.contents) and live CoreText/UIKit rendering. ⸻ Bug #3: Focus shadow jumps instead of interpolating smoothly Summary: Shadows around focused UI elements (icons, buttons) change abruptly during focus transitions. Steps to reproduce: 1. Navigate between focusable UI elements on Springboard or in apps. 2. Observe the shadow effects. Expected result: Shadows interpolate smoothly (offset, opacity, radius) during focus transitions. Actual result: Shadows “jump” abruptly, breaking animation smoothness. Possible cause: UIFocusEngine not interpolating shadow parameters consistently. ⸻ Bug #4: Abrupt jumps when swiping horizontally between content items Summary: In horizontally scrollable poster/content rows, focus snaps abruptly instead of scrolling smoothly. Steps to reproduce: 1. In the TV app or any app with horizontal poster rows, swipe left/right. 2. Observe the transition between focused items. Expected result: Smooth horizontal navigation with continuous motion. Actual result: Occasional abrupt snapping/jumping between items. ⸻ Impact While none of these bugs block core functionality, they degrade the premium feel and visual polish of tvOS. They are persistent across releases and occur in core system UI, so they are visible to all users. Note I can provide video recordings for each bug to assist engineering in reproducing and analyzing the issues.
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450
Sep ’25
Files app iOS 26
Ok, so I’ve downloaded iOS 26 for the iPhone and iPad and there are a couple of points bugging me. Why oh why would somebody think that it was a good idea to remove the ability to scroll through photos in a folder in files? Where in their tiny minds did they think that opening a photo, viewing said photo, then closing photo to then open the next photo in sequence was a better or more productive way than just swiping left and right? I mean, seriously!!! And why the need for a separate Preview app when it worked fine opening files in the Files app?! I deleted the Preview app from my iPhone to see what difference it would make, but alas it made things worse. Now, because there’s no Preview app, Files wants to open my photos in an image editing app called Afterlite! I checked settings for the files app, and the only options I have for opening photos are Afterlite (which it’s decided to make default), the Photoshop app, or iMovie! Does anyone have any ideas how to get photos stored in the Files app to open IN the Files app or at least the Photos app? Just when I thought they’d come to their senses and sorted out that god awful iOS 18 Photos app, they go and do something like this! Also, can someone explain to me what the point is of having a month and year view in the Photos app? When I sort by month and pick a particular month or date in a month, instead of showing just those images taken that month, it just takes you back to the view with ALL of your photos? Surely if you have thousands of photos on your device and you want to see only photos on a particular date, it would make sense to show only the photos from that date. Even if it generated automatic albums under the album view for each month and year that would be something!
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443
Sep ’25
Which device is used to test Swift Student Challenge submissions?
Hi there, I intend to submit an app playground for the Swift Student Challenge this year. I am currently using the Swift Playgrounds app to develop a playground. Now I understand that when submitting I can choose the option of having my app playground to be tested on Swift Playgrounds on either iPadOS or macOS. But I would also like to know on which screen size is my app going to be tested. Let's say I want my app playground to run on macOS, now is there a way to also select the MacBook model, like 14-inch or 16-inch? This would give the participants a better idea of where the app playground will be tested.
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501
Feb ’25
[CarPlay] CPNowPlayingTemplate not being accepted when being passed to pushTemplate:animated:completion
Hey team, I have an app in CarPlay where i was pushing the CPNowPlayingTemplate as follows: self.interfaceController.pushTemplate(CPNowPlayingTemplate.shared(), animated: true) This used to work perfectly, but suddenly I have started to get this error NSInvalidArgumentException: Unsupported object <CPNowPlayingTemplate: 0x119a0b5c0> <identifier: 6EE4E5A9-B1FB-4341-A485-78D7DDEBD8D0, userInfo: (null), tabTitle: (null), tabImage: (null), showsTabBadge: 0> passed to pushTemplate:animated:completion:. Allowed classes: {( CPActionSheetTemplate, CPAlertTemplate, CPVoiceControlTemplate, CPTabBarTemplate, CPListTemplate, CPInformationTemplate, CPContactTemplate, CPMapTemplate, CPGridTemplate, CPSearchTemplate )} How is this possible? Even on Apple docs, it says to pushTemplate Refer https://developer.apple.com/download/files/CarPlay-Developer-Guide.pdf https://developer.apple.com/documentation/carplay/cpnowplayingtemplate/
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2w
How Should a Beginner Properly Start iOS Development? Seeking Advice from Experienced Developers
Hello everyone, I'm a 2nd-year Computer Science student who's excited to dive into iOS development, and I'd really appreciate some guidance from the experienced developers in this community. MY CURRENT BACKGROUND I have a solid foundation in programming fundamentals through my university coursework (data structures, algorithms, OOP concepts), and I'm familiar with general software development principles. However, iOS development is entirely new territory for me, and I want to make sure I start on the right foot. WHAT I'M LOOKING TO UNDERSTAND Learning Path & Technologies Should I start with UIKit or SwiftUI? I've heard conflicting opinions about this How important is it to learn Objective-C in 2025, or should I focus solely on Swift? Are there any foundational Apple frameworks I should prioritize learning early on? Roadmap & Structured Learning Is there a recommended roadmap or learning sequence I should follow? What skills/topics should I master before moving to more advanced concepts? Should I learn iOS development in a linear fashion, or is it better to learn as I build projects? Are there any official Apple learning paths or certifications worth pursuing? Common Mistakes to Avoid What are the most common pitfalls beginners face when starting iOS development? Are there any bad habits or patterns I should consciously avoid from day one? What misconceptions did you have as a beginner that you wish someone had corrected earlier? Project-Based Learning What types of projects would you recommend for someone at my level? Should I build several small apps or focus on one comprehensive project? At what point should I start contributing to open-source iOS projects? Best Practices & Design Patterns Which iOS-specific design patterns (MVC, MVVM, etc.) should I learn first? How can I develop good habits around memory management and app architecture from the beginning? What resources do you recommend for learning iOS best practices, not just syntax? Apple Ecosystem & Tools Beyond Xcode, what tools should be in my toolkit? How important is it to learn about TestFlight, Instruments, and other Apple developer tools early on? Should I get comfortable with CocoaPods/SPM from the start, or wait until I'm more experienced? MY GOALS My goal is to build a solid foundation over the next 6-8 months, create a few portfolio-worthy apps and pursuing iOS development as a career path after graduation. SPECIFIC QUESTIONS How many hours per week would you recommend dedicating to learning iOS development while managing university coursework? What's the best way to stay updated with Apple's annual changes and new frameworks? When should I start thinking about publishing apps to the App Store? Are there any mentorship programs or communities specifically for beginner iOS developers you'd recommend? I know this is a lot of questions, but I genuinely want to learn the right way rather than picking up bad habits I'll have to unlearn later. Any advice, resources, or personal experiences you're willing to share would be incredibly valuable to me. Thank you in advance for taking the time to help a beginner. I'm committed to putting in the work and learning properly!
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244
Oct ’25
MetalTools.framework Missing/Corrupted
Like I said in the title, it looks like MetalTools.framework is missing or corrupted. I think I saw that the symbolic link was broken. They look like aliases in the finder, but I can't find the original. This was a problem with Ventura (using the last compatible Xcode version) and Sequoia 15.2 (Xcode 16.2). I didn't use Xcode before that. Note that none of my apps need Metal API (I don't think). I only noticed it when Xcode gave an error regarding Metal. Sorry this is so long; I hope the Terminal info will help. I don't want to reinstall Sequoia and this has been a problem since at least Ventura. Recommendations? ls -l /System/Library/PrivateFrameworks/MetalTools.framework/ total 0 lrwxr-xr-x 1 root wheel 27 Dec 7 01:11 MetalTools -> Versions/Current/MetalTools lrwxr-xr-x 1 root wheel 26 Dec 7 01:11 Resources -> Versions/Current/Resources drwxr-xr-x 4 root wheel 128 Dec 7 01:11 Versions ls -la /System/Library/PrivateFrameworks/MetalTools.framework/ total 0 drwxr-xr-x 5 root wheel 160 Dec 7 01:11 . drwxr-xr-x 1885 root wheel 60320 Dec 7 01:11 .. lrwxr-xr-x 1 root wheel 27 Dec 7 01:11 MetalTools -> Versions/Current/MetalTools lrwxr-xr-x 1 root wheel 26 Dec 7 01:11 Resources -> Versions/Current/Resources drwxr-xr-x 4 root wheel 128 Dec 7 01:11 Versions codesign -v /System/Library/PrivateFrameworks/MetalTools.framework/MetalTools /System/Library/PrivateFrameworks/MetalTools.framework/MetalTools: No such file or directory ls -la /System/Library/PrivateFrameworks/MetalTools.framework/Versions/ total 0 drwxr-xr-x 4 root wheel 128 Dec 7 01:11 . drwxr-xr-x 5 root wheel 160 Dec 7 01:11 .. drwxr-xr-x 4 root wheel 128 Dec 7 01:11 A lrwxr-xr-x 1 root wheel 1 Dec 7 01:11 Current -> A ls -la /System/Library/PrivateFrameworks/MetalTools.framework/Versions/A/ total 0 drwxr-xr-x 4 root wheel 128 Dec 7 01:11 . drwxr-xr-x 4 root wheel 128 Dec 7 01:11 .. drwxr-xr-x 10 root wheel 320 Dec 7 01:11 Resources drwxr-xr-x 3 root wheel 96 Dec 7 01:11 _CodeSignature Note - -rwxr-xr-x 1 root wheel MetalTools should be in the above list (according to ChatGPT) system_profiler SPDisplaysDataType Intel UHD Graphics 630 and AMD Radeon Pro 5500M (includes: Metal Support: Metal 3 Playground code => "Metal is supported." Default device: Apple iOS simulator GPU. Thanks, Ashley
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598
Dec ’24
USB audio/midi interface with OS 26 Tahoe
The first Beta install stopped recognizing a Yamaha USB audio interface. The next two installs brought the recognition back. The last Beta install doesn't recognize the interface completely. The midi implementation works but the audio implementation isn't recognized in Audio/Midi setup. This might be something to look at in the next Beta release or something audio interface venders should look at in their next driver release.
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507
Sep ’25