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Screen-time in Device Activity Report Extension vs In Phone Settings
Am showing daily screen-time of a user in my app in Device Activity Report Extension. The only way to get that is to sum up all the activityDuration of apps/categories/domains. But it differs a lot from phone's settings screen-time, why? I have debugged in details and counted manually the time spent on each app and it turned out that the calculation is appearing correctly in my app but Phone settings showing quite less time on top (Day).
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392
Jan ’25
Secure Integration of Apple Calendar (iCalendar) in a Third-Party App
Hi everyone, We’re integrating Apple Calendar (iCalendar) into our Codapet app but haven’t found any official Apple APIs for event management and synchronisation. Currently, we use CalDAV with Apple ID authentication and an app-specific password (ASP), storing the ASP encrypted in our database and decrypting it for each API call. We’re looking for a more secure and recommended approach to this integration. Does Apple provide dedicated APIs for calendar sync, or is there a better alternative to avoid sending the ASP with every request? Any guidance or best practices would be greatly appreciated! Thanks!
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142
Mar ’25
Message Filter Extension Not Triggering on iPhone 12 Pro (iOS 16.7) but Works on iPhone 11 (iOS 16.6)
Hi Team, We’re encountering a device-specific issue with our SMS Message Filter extension. The extension works as expected on an iPhone 11 running iOS 16.6, but it does not trigger on an iPhone 12 Pro running iOS 16.7. Key Observations: The extension is implemented using ILMessageFilterExtension and calls messageFilterOffline(appGroupIdentifier:for:) from our shared library. The App Group is properly configured and accessible across the app and extension. The extension is enabled under Settings > Messages > Unknown & Spam. There are no crashes or error logs reported on the affected device. The issue is consistently reproducible — it works on one device but not the other. We’re wondering if this could be a regression or a device-specific behavior change introduced in iOS 16.7. Has anyone encountered similar inconsistencies in Message Filter extensions across different iOS versions or device models? Any guidance or suggestions would be greatly appreciated. Thanks in advance!
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118
Apr ’25
Can anyone help?
I recently used Open core legacy patcher to update my old 2012 Macbook pro to run a new pice of dj software. the update went smooth but now the Dj software wont open just gives me a crash report. Im totally stumped. the crash report. Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 4 Illegal instruction: 4 Terminating Process: exc handler [3839] Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 Engine DJ 0x10c9e3d81 0x10c28f000 + 7687553 1 dyld 0x7ff807632729 invocation function for block in dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const + 241 2 dyld 0x7ff80766b34e invocation function for block in dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const + 133 3 dyld 0x7ff80765fb73 invocation function for block in dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const + 543 4 dyld 0x7ff80761a07b dyld3::MachOFile::forEachLoadCommand(Diagnostics&, void (load_command const*, bool&) block_pointer) const + 249 5 dyld 0x7ff80765ebe8 dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const + 176 6 dyld 0x7ff807661266 dyld3::MachOFile::forEachInitializerPointerSection(Diagnostics&, void (unsigned int, unsigned int, bool&) block_pointer) const + 116 7 dyld 0x7ff80766b084 dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const + 390 8 dyld 0x7ff8076325c2 dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const + 150 9 dyld 0x7ff807638af7 dyld4::JustInTimeLoader::runInitializers(dyld4::RuntimeState&) const + 21 10 dyld 0x7ff807632928 dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&, dyld3::Array<dyld4::Loader const*>&) const + 276 11 dyld 0x7ff807636141 dyld4::Loader::runInitializersBottomUpPlusUpwardLinks(dyld4::RuntimeState&) const::$_0::operator()() const + 147 12 dyld 0x7ff8076329bc dyld4::Loader::runInitializersBottomUpPlusUpwardLinks(dyld4::RuntimeState&) const + 90 13 dyld 0x7ff80764e1f7 dyld4::APIs::runAllInitializersForMain() + 277 14 dyld 0x7ff80761f52e dyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*) + 3433 15 dyld 0x7ff80761e792 dyld4::start(dyld4::KernelArgs*, void*, void*)::$_0::operator()() const + 572 16 dyld 0x7ff80761e27f start + 1727 Thread 1: 0 libsystem_pthread.dylib 0x7ff8079a8bcc start_wqthread + 0 Thread 2: 0 libsystem_pthread.dylib 0x7ff8079a8bcc start_wqthread + 0 Thread 0 crashed with X86 Thread State (64-bit): rax: 0x00006000012acc80 rbx: 0x00006000032b3c90 rcx: 0x00006000012acd00 rdx: 0x000000011008e000 rdi: 0x0000000000000000 rsi: 0x00006000012ac000 rbp: 0x00007ff7b3c5a9f0 rsp: 0x00007ff7b3c5a9c0 r8: 0x0000000000000002 r9: 0x000000000000001b r10: 0x00000000001ff800 r11: 0x0000000000000080 r12: 0x000000010eeae278 r13: 0x000000010c28f6e8 r14: 0x00007ff84a461050 r15: 0x00007ff84a4614a0 rip: 0x000000010c9e3d81 rfl: 0x0000000000010207 cr2: 0x0000000000000000 Logical CPU: 2 Error Code: 0x00000000 Trap Number: 6
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180
Dec ’24
Subject: Call Directory Extension Enable Failure for Individual User
Subject: Call Directory Extension Enable Failure for Individual User Dear Apple Developer Support, We are experiencing an issue with our Call Directory Extension where one specific user cannot enable it, while thousands of other users on the same iOS version can enable it successfully. Issue Details: App: 美信 (Midea Connect) Problem: Extension fails to enable with error: "请求'美信'的数据时失败" (Failed to request data from app) Affected: 1 user out of thousands iOS Version: 26.0.1 What Works: All other users can enable the extension normally Same iOS version, no issues App Group and Extension identifier are correctly configured User Has Tried: Reinstall app - No effect Toggle extension off/on - Still fails Restart device - No improvement
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53
Oct ’25
CNContact poster
Hi all, From what I’ve seen on forums and other sources, it appears that nothing can be done to set the contact poster programmatically. Setting the imageData property affects only the thumbnail image. Does anyone know if this is explicitly documented somewhere? I need this information for a POC document. I watched the iOS 17 keynote (where it was introduced), the Platform State of Union, and other WWDC videos, but I couldn’t find any mention of it. The Contacts framework documentation only explains what can be retrieved from this property and doesn’t mention any way to set the contact poster. If anyone has any information on this, please help! Thanks in advance!
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67
Mar ’25
macOS app can be excluded from the ‘Screen Time’ statistics?
I am a macOS software developer using Xcode and Objective-C. I have a wallpaper app on the App Store, and recently, a few users have asked if the app can be excluded from the ‘Screen Time’ statistics. Is there a way to allow users to choose whether or not the app should appear in the ‘Screen Time’ tracking? I have already set LSUIElement to YES in the info.plist, but the app is still being tracked in ‘Screen Time.
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173
Feb ’25
How to provide a driving destination to CarPlay, like Calendar
If I have, say a doctor appointment in the Calendar app, and I'm leaving to go to it, the address will appear in Apple Maps on CarPlay. Forgive if I'm getting the details wrong, but I believe if I bring up the Map, it will be available to tap on, so I can quickly go there. I think it may also show up on one on the car-play screens that shows a few different panels. The point is, I really like this feature, and want to do it in my app. In my iOS app, the user can order food from a restaurant, and pick it up. I'm not ready to make this app a "quick service" app, but I want to give the user an easy to get to her location. Since I just ordered food, this means that I'll need to leave fairly quickly to go to the location. The Calendar app is able to offer a location because of scheduling, I'd like to do the same.
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119
Jun ’25
LiveCommunicationKit
What I want to achieve now is that when the app is not running, upon receiving a notification, it displays an interface similar to CallKit with accept and decline buttons. Here is part of my code: @available(iOS 17.4, *) class LiveCommunicationManager: NSObject, ConversationManagerDelegate { static let shared = LiveCommunicationManager() var isInvalidate:Bool = false var configuration: ConversationManager! override init() { let config = ConversationManager.Configuration( ringtoneName: "notes_of_the_optimistic", iconTemplateImageData: UIImage(named: "AppIcon")?.pngData(), // 图标的 PNG 数据 maximumConversationGroups: 1, // 最大对话组数 maximumConversationsPerConversationGroup: 1, // 每个对话组内最大对话数 includesConversationInRecents: false, // 是否在通话记录中显示 supportsVideo: false, // 是否支持视频 supportedHandleTypes: [.generic,.phoneNumber,.emailAddress] // 支持的通话类型 ) configuration = ConversationManager.init(configuration: config) } func reportIncomingCall(uuid: UUID, callerName: String) { configuration.delegate = self let local = Handle(type: .generic, value: callerName, displayName: callerName) let update = Conversation.Update(localMember: local,members: [local],activeRemoteMembers: [local]) Task{ do { try await configuration.reportNewIncomingConversation(uuid: uuid, update: update) print("成功报告新来电") } catch { print("报告新来电失败: \(error.localizedDescription)") } } } func conversationManager(_ manager: ConversationManager, conversationChanged conversation: Conversation) { print("会话状态改变了") } func conversationManagerDidBegin(_ manager: ConversationManager) { print("会话已经开始了") manager.delegate = self } func conversationManagerDidReset(_ manager: ConversationManager) { print("会话将要清除了") } func conversationManager(_ manager: ConversationManager, perform action: ConversationAction) { print("会话接听了") configuration.invalidate() } func conversationManager(_ manager: ConversationManager, timedOutPerforming action: ConversationAction) { print("会话超时了") } func conversationManager(_ manager: ConversationManager, didActivate audioSession: AVAudioSession) { print("会话激活了") } func conversationManager(_ manager: ConversationManager, didDeactivate audioSession: AVAudioSession) { print("会话死亡了") } } 在Appdelegate里设置了这些: func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any], fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -&gt; Void) { // 在这里处理离线推送通知 completionHandler(.noData) // 返回后台任务完成 if let aps = userInfo["aps"] as? [String: Any], let alert = aps["alert"] as? [String : Any]{ // 静默推送的处理逻辑 if #available(iOS 17.4, *) { let manager = LiveCommunicationManager.shared if manager.isInvalidate { return } if let msgType = userInfo["msgType"] as? Int{ if msgType == 5{ manager.configuration.invalidate() }else{ let callerName = alert["title"] as? String ?? "Fanvil" manager.reportIncomingCall(uuid: UUID(), callerName: callerName) } } } } } Xcode has been configured with the necessary capabilities, such as Background Fetch, Voice over IP, Background Processing, and Push Notification. The issue now is that sometimes the code works as expected, allowing the app to wake up when not running and displaying the system interface with accept and decline buttons. However, after a few successful attempts, the app stops waking up, and no notification appears. But when I manually open the app, the didReceiveRemoteNotification method gets triggered. I’d like to know why this stops working after a few times.
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198
Apr ’25
Is it work startMonitoring from DeviceActivityMonitorExtension's eventDidReachThreshold function?
I want to monitor again from the bellow function of DeviceActivityMonitorExtension. I have the function of startMonitoring like this. override func eventDidReachThreshold(_ event: DeviceActivityEvent.Name, activity: DeviceActivityName) { super.eventDidReachThreshold(event, activity: activity) startMonitoring() } public func startMonitoring() { let startTime = DateComponents(hour: 0, minute: 0, second: 0) let endTime = DateComponents(hour: 23, minute: 59, second: 59)//DateComponents(hour: 11, minute: 0, second: 0)// let schedule = DeviceActivitySchedule( intervalStart: startTime,//DateComponents(hour: 0, minute: 0, second: 0), intervalEnd: endTime, repeats: true //warningTime: DateComponents(minute:1) ) let selection: FamilyActivitySelection = savedSelection() ?? FamilyActivitySelection() let center = DeviceActivityCenter() let selections = self.savedSelection() ?? FamilyActivitySelection() let applications = selections.applicationTokens let categories = selections.categoryTokens let webCategories = selections.webDomainTokens let store = ManagedSettingsStore() store.shield.applicationCategories = ShieldSettings.ActivityCategoryPolicy.specific(categories, except: Set()) store.shield.applications = applications store.shield.webDomains = webCategories let scheduleHard = DeviceActivitySchedule( intervalStart: startTime,//DateComponents(hour: 0, minute: 0, second: 0), intervalEnd: endTime, repeats: true //warningTime: DateComponents(minute:1) ) let event = DeviceActivityEvent( applications: selection.applicationTokens, categories: selection.categoryTokens, webDomains: selection.webDomainTokens, threshold: DateComponents(minute: 0)//timeLimitToUseApp i.e for 15 mins ) do { try center.startMonitoring( .weekend, during: scheduleHard, events: [ .weekend: event, ] ) print("ScreenTime Monitoring Started") } catch let error { print(error.localizedDescription) } } Please provide us with a solution about starting monitoring from DeviceActivityMonitoringExtension's eventDidReachThreshold function or if there is any other way.
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318
Mar ’25
Universal Link always shows “Open App A?” banner instead of redirecting automatically
We have a login flow where the user authenticates in Safari, and at the end of the process the authentication server redirects back to our app using a Universal Link. On most devices, the app opens automatically without any confirmation banner. However, on several iPads, Safari always shows the “Open App A?” banner after the redirect. The user must tap Open every time. Other devices running the same iOS version do not show this issue. Expected Flow (working devices): Start authentication Safari login Authentication server redirects using a Universal Link App A opens automatically Problematic Flow (several iPads): Start authentication Safari login Authentication server redirects using a Universal Link Safari shows “Open App A?” confirmation banner User must tap Open App A starts Questions: Is this a known issue in iOS? Or is this expected behavior under certain conditions (i.e., is there a specific Safari/iOS specification that causes this banner to appear)? Is there any way to prevent Safari from showing the “Open App A?” banner and allow automatic redirection? *This issue did not occur on iOS 16, but it started appearing after updating to iOS 17. Devices : iPad 9th Gen/iPad 10th Gen
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74
2w
optimize Application performance about background exit
Hello, I am currently optimizing the performance of my application. I would like to obtain information about users being killed after leaving the application in the background, in order to evaluate whether the application is running normally in the background. I noticed that there is a Background Termination information in Xcode ->Organizer that records background exits. I would like to know the rules for obtaining this information and what is the health standard for this indicator on the Apple side?
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313
Dec ’24
Presumably its not possible to use declared age range in an extension?
Its possible to add the Declared Age Range entitlement to extensions, in particular I'm looking at a Notification Service Extension. However the DAR requestAgeRange() API takes a view controller as a parameter. Presumably therefore its not possible for a notification service extension to obtain the age range itself directly? Yes the extension can read it from shared groups if the app reads it and set it into the group. However the scenario I'm thinking of is this: App runs and gets the age range. Sets its functionality accordingly. The server sends pushes which are intercepted by the notification service extension, the extension adjusts its functionality based upon what the app wrote to shared groups The user changes the age range setting, but the app doesn't run. The extension keeps receiving pushes but its functionality is now out of sync with the age range as its not able to obtain it directly
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75
Oct ’25
Embedding automation command line tool into an AppStore app
I am developing a macOS word-processing app that should be distributed via the Apple App Store. Some of the app's functions like generating HTML and PDF exports should be automatable via Shortcuts and via shell scripts. To support the latter, I plan to include a command line tool inside the app that can be called from the Terminal or a shell script. The tool should be able to instruct the main app to then perform the desired commands. A well-known AppStore app that uses this design is BBEdit which also contains multiple command line tools that offer functionality from the main app to users of the Terminal. My technical questions now are: Should the command line tool executable be sandboxed and if yes, how? Even after many trials, I have not found a way to make a working sandboxed command line tool. If a sandboxed tool is started from the Terminal, it is immediately terminated with an exception in _libsecinit_appsandbox.cold.12. I am aware of the Apple developer documentation article Embedding A Helper Tool In A Sandboxed App, but it addresses a different architecture in which the helper tool is started from the main app and therefore is able to inherit its sandbox. BBEdit is only sandboxing the main app, but not its embedded command line tools and is still allowed in the App Store. Is this the way to go for me as well or does BBEdit get some special treatment in the App Store? How can the command line tool pass the permission to access files to the main app? As my main app is sandboxed, it needs explicit permission from the user to be able to access files. Users of a command line tool give this permission by providing file paths as arguments. How can I pass these permissions along to the main app? BBEdit is able to do this even when the user has not given it full-disk access. I know that it is using Apple Events for the communication between the command line tool and the main app, but I am not sure how this allows to pass permissions. Can anyone shed light on how to implement a solution here? Thanks!
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385
Dec ’24
How to stop today's instance of repeating alarms in AlarmKit without affecting future days?
I'm using the new AlarmKit framework to build a Swift app that lets users schedule multiple repeating alarms. The goal is to allow users to stop all alarms for today if they wake up early, but the alarms should still ring on their scheduled days in the future (for example, every Monday). What I tried: When the user chooses to stop alarms for today, I delete all alarms and re-add them. However, this doesn't work as expected. If today is Monday and I delete and re-add the alarm with .weekday = .monday, it still rings today. That means re-adding the alarm doesn't skip today's instance, even though it's repeating. What I want to achieve: Skip or suppress today's alarms when the user stops them manually Keep the same alarms active for their scheduled days in the future Questions: Is there a way in AlarmKit to prevent a repeating alarm from ringing today if it was just re-added or there are better alternatives to this problem? Is the only workaround to delay re-adding until after today’s alarms would have fired? What is the best approach to achieve this?
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87
Aug ’25
UE 5.4 Game Instantly Crash on iOS devices on Testflight
Hi, I'm working on a game for the past few years using first Unreal Engine 4, and now Unreal Engine 5.4.4. I'm experiencingan unusual crash on startup on some devices . The crash is so fast that I'm barely able to see the launching screen sometimes because the app closes itself before that. I got a EXC_CRASH (SIGABRT) so I know that it's a null pointer reference, but I can't quite wrap my head about the cause, I think that's something messed up in the packaging of the app, but here is where I'm blocked, I'm not that accustomed with apple devices. If someone has some advise to give, please, any help will be very valuable. Many thanks. Log : Crash Log on Ipad
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523
Feb ’25