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Notarization and Stapling Failing for Signed PKG & DMG with Error 65 Despite Successful Notary Submission
Dear Apple Developer Technical Support, I am encountering an issue with notarizing and stapling both PKG and DMG installers for our Electron-based macOS application COSGrid. Despite receiving successful notarization submission responses via notarytool, the stapling process fails with Error 65. Environment: App Name: COSGrid Bundle Identifier: com.cosgrid.pkg.COSGrid Developer ID Team ID: YB8S2XZ98K macOS Version: macOS [15.1] Xcode Version: [16.0 (16A242d)] Workflow Summary: For PKG: Build via yarn build (Vite + Electron Builder) Package with pkgbuild Sign using productsign Submit for notarization: xcrun notarytool submit COSGridMZA-2.1.10-arm64.pkg --apple-id "..." --team-id YB8S2XZ98K --password "..." --wait Conducting pre-submission checks for COSGridMZA-2.1.10-arm64.pkg and initiating connection to the Apple notary service... Submission ID received id: a8ff8e09-1ab4-49ed-9f6b-4afb9f09e53a Upload progress: 100.00% (235 MB of 235 MB) Successfully uploaded file id: a8ff8e09-1ab4-49ed-9f6b-4afb9f09e53a path: /Users/murugavel/Documents/MZA/mza/release/2.1.10/COSGridMZA-2.1.10-arm64.pkg Waiting for processing to complete. Current status: Accepted..................... Processing complete id: a8ff8e09-1ab4-49ed-9f6b-4afb9f09e53a status: Accepted Receive notarization success Stapling fails: xcrun stapler staple COSGridMZA-2.1.10-arm64.pkg Could not validate ticket... The staple and validate action failed! Error 65. For DMG: Sign via codesign Submit to notarization — success Attempt to staple: xcrun stapler staple -v COSGrid-2.1.10-arm64.dmg Could not validate ticket... The staple and validate action failed! Error 65. Additional Verification: I verified the DMG’s code signature integrity: Command: codesign --verify --verbose=4 COSGrid-2.1.10-arm64.dmg Output: COSGrid-2.1.10-arm64.dmg: valid on disk COSGrid-2.1.10-arm64.dmg: satisfies its Designated Requirement Command: codesign -dvv COSGrid-2.1.10-arm64.dmg Output: Executable=/Users/murugavel/Documents/MZA/mza/release/2.1.10/COSGrid-2.1.10-arm64.dmg Identifier=COSGrid-2.1.10-arm64 Format=disk image CodeDirectory v=20200 size=308 flags=0x0(none) hashes=1+6 location=embedded Signature size=9013 Authority=Developer ID Application: COSGrid Systems Private Limited (YB8S2XZ98K) Authority=Developer ID Certification Authority Authority=Apple Root CA Timestamp=1 Jul 2025 at 11:34:05 AM Info.plist=not bound TeamIdentifier=YB8S2XZ98K Sealed Resources=none Internal requirements count=1 size=180 **Verified Signature for .pkg ** pkgutil --check-signature COSGridMZA-2.1.10-arm64.pkg Package "COSGridMZA-2.1.10-arm64.pkg": Status: signed by a developer certificate issued by Apple for distribution Signed with a trusted timestamp on: 2025-06-30 13:57:19 +0000 Certificate Chain: 1. Developer ID Installer: COSGrid Systems Private Limited (teamID) Expires: 2027-02-01 22:12:15 +0000 2. Developer ID Certification Authority Expires: 2027-02-01 22:12:15 +0000 3. Apple Root CA Expires: 2035-02-09 21:40:36 +0000 Diagnostic Logs Attached: Stapler verbose logs for both PKG and DMG codesign verification output for both PKG and DMG Notarytool submission logs Ticket JSON response from Apple API API request/response headers Effective electron-builder.yaml config Key Observations: codesign verification passes successfully for both artifacts Notarization submission reports success via notarytool Stapler fails with Error 65 for both PKG and DMG Ticket JSON fetched from CloudKit API appears valid No provisioning profile used (Developer ID distribution only) Request: Could you please help investigate: Why is the stapler unable to validate or attach the ticket even though notarization completes successfully? Are there any known issues, entitlements, or workflow adjustments recommended in this case? Is any special handling required for Electron apps’ PKG/DMG packages or Hardened Runtime configurations during stapling? I can provide the signed DMG/PKG and full notarization logs upon request. Thank you very much for your assistance — looking forward to your guidance. Best regards, Murugavel COSGrid Systems Private Limited
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124
Jul ’25
Main Camera Access Entitlement Bug
Hello everyone can you help me, i have requested main camera access API Enterprise and have got the license to, and i have setting up the project main camera access demo from apple with my new license and have create app bundle and identifier for it but when i tried to deploy it test flight i got some error say "Profile doesn't support Main Camera Access" and "Profile doesn't include the com.apple.developer.arkit.main-camera-access.alow entitlement, even have do it it app Certificates, Identifiers & Profiles and add the additional capability Main Camera Access. can you help me fixing this so that i can use Main Camera Access Entitlement
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230
Jul ’25
Notarization: The operation couldn't be completed. (SotoS3.S3ErrorType.multipart error 1.)
Hello, For my macOS app, on Xcode version 15.4 (15F31d) on macOS 14.5 (23F79) I follow Organizer > Distribute App > Direct Distribution, and I get a Notary Error "The operation couldn't be completed. (SotoS3.S3ErrorType.multipart error 1.)" It's been happening since 3 days. In the IDEDistribution.verbose.log file I see: https://gist.github.com/atacan/5dec7a5e26dde0ec06a5bc4eb3607461
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1.8k
Apr ’25
productbuild hangs with no output in github actions
I am running into this error with productbuild in github actions where the program hangs with a specific developer id. I have verified that my certification files are properly uploaded etc. and i am able to run this without the --sign command online and with --sign offline. if i sign with a "3rd party mac developer installer: ***" it will run but then crash on stapling because this isn't the actual org i want to staple and don't really need to verify that i could staple with this other license since it is my personal license and i will be leaving this job soon so setting up all my other certs is a waste of time since it doesn't solve the problem. When i use my bosses/org "Developer ID Installer: ***" productbuild just hangs. I am at a loss here... the acutal command running is productbuild --resources ./resources --distribution distribution.xml --sign "${{ secrets.DEVELOPER_ID_INSTALLER }}" --timestamp "${{ env.ARTIFACT_NAME }}.pkg" I have confirmed that my distribution file is fine etc. because I can productbuild without signing fine. Any suggestions on where to go?
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185
May ’25
Provisioning Profile, Automatic Sign In Failures
Hello, I'm working in Xcode Version 16.4. I have not been able to sign in without errors. I've paid for the dev account. I've created certificates. Downloaded and uploaded CSRs. Use background mode, not used background mode. Nothing seems to work. Thank you for looking into this! Hopefully you can point me in the right direction or find a solution. Attached screenshots with errors.
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448
Aug ’25
Broadcast-Upload Entitlement
Hi, I am developing an iOS app that includes a ReplayKit Broadcast Upload Extension which requires the com.apple.developer.broadcast-upload entitlement. The app is intended for internal development and testing on my own devices and is not yet distributed on the App Store. Even after setting com.apple.developer.broadcast-upload=true in my .entitlements file, and linking it in Build Settings > Code Signing Entitlements; my downloaded provisional profile still did not contain the broadcast-upload entitlement. May I know if I need explicit Apple's approval for adding the broadcast-upload entitlement; even if it's just for testing on my own devices? Thanks.
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307
Jul ’25
App Groups Entitlement: ad hoc signing
On MacOS, I know that App Groups (com.apple.security.application-groups) do not require a provisioning profile. I was wondering if it's possible to sign them "ad hoc" and have it work? So maybe use a random TEAMID prefix and have it work? I would only need the app to work locally (for testing), not be distributed in that fashion, of course.
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497
Mar ’25
Issues Signing .app with Developer ID Certificate — Missing Private Key and Pipeline Concerns
I’m having issues trying to codesign a .app file. We generated the Developer ID Application certificate using the organization owner’s account. I downloaded the certificate to my Mac and imported it into my keychain, but when I run the codesign command below, I get the following error. Could you help me? What am I doing wrong? Is there any other way to sign the .app executable? From what I’ve seen in other posts, it looks like the certificate needs to have a private key, but the certificate I download from the developer portal doesn’t include the key. Also, about exporting it as a .p12 — I couldn’t quite understand if that’s considered a safe practice, since the organization owner’s private key would be included in this certificate that we plan to use in our pipeline.
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177
May ’25
Notarization Issue – Team Not Configured
I came across your contact on the Apple Developer Forums. I'm encountering an unusual issue during the notarization process. The error message states: "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions." Any guidance you could provide would be greatly appreciated. Here are the error details for reference: json { "logFormatVersion": 1, "jobId": "b6023a7c-dc85-4fa5-91dd-fba92c9ed831", "status": "Rejected", "statusSummary": "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.", "statusCode": 7000, "archiveFilename": "Bytemonk.dmg", "uploadDate": "2025-07-02T07:07:07.945Z", "sha256": "b9494170cc040a76045ed263de22e6b89a5455142af16ce502530e1c1ee72ddf", "ticketContents": null, "issues": null }
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148
Jul ’25
Is "library-validation" implied by hardened runtime?
We recently had an external pentest for one of our company's macOS applications and they brought up the topic of library validation. Our app has hardened runtime enabled and passes notarization. The codesign verification output includes: flags=0x10000(runtime) The pentesters brought up that both validation and runtime should be present, so I discovered that you could also add library validation by augmenting our flags with: OTHER_CODE_SIGN_FLAGS = --timestamp -o library which changes the flags to: flags=0x12000(library-validation,runtime) The pentesters insist that both options are necessary, especially to avoid library injection when SIP is off, but Apple's docs say that hardened runtime already implies library validation (see here ) My question is: does explicitly specifying library validation provide something that hardened runtime does not already? Or is it correct that hardened runtime already imply library validation? For what it's worth, I did a quick scan of some of the apps on my system, interesting some of the Apple system apps have only library validation (e.g. Safari, Photos), some have both (e.g. Podcasts), some have only hardened runtime (e.g. Mail). So that didn't help answer the question. Thank you!
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233
Jul ’25
Signed application crashed at launch
We are building an installer application to install a dext. Building in Xcode, the installer app launches fine locally and installs the dext. We then try to sign it with the company Developer ID application certificate. However after doing so we cannot launch the application anymore as we get the following crash at launch: Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: CODESIGNING 1 Taskgated Invalid Signature Triggered by Thread: 0 Thread 0 Crashed: 0 dyld_path_missing 0x102e187c0 _dyld_start + 0 Thread 0 crashed with ARM Thread State (64-bit): x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000000000000 x4: 0x0000000000000000 x5: 0x0000000000000000 x6: 0x0000000000000000 x7: 0x0000000000000000 x8: 0x0000000000000000 x9: 0x0000000000000000 x10: 0x0000000000000000 x11: 0x0000000000000000 x12: 0x0000000000000000 x13: 0x0000000000000000 x14: 0x0000000000000000 x15: 0x0000000000000000 x16: 0x0000000000000000 x17: 0x0000000000000000 x18: 0x0000000000000000 x19: 0x0000000000000000 x20: 0x0000000000000000 x21: 0x0000000000000000 x22: 0x0000000000000000 x23: 0x0000000000000000 x24: 0x0000000000000000 x25: 0x0000000000000000 x26: 0x0000000000000000 x27: 0x0000000000000000 x28: 0x0000000000000000 fp: 0x0000000000000000 lr: 0x0000000000000000 sp: 0x000000016d13fba0 pc: 0x0000000102e187c0 cpsr: 0x00000000 far: 0x0000000000000000 esr: 0x00000000 Address size fault Binary Images: 0x102e14000 - 0x102eaffff dyld_path_missing (*) <9cf0401a-a938-389e-a77d-9e9608076ccf> /dyld_path_missing 0x102cc0000 - 0x102cc3fff main_executable_path_missing (*) <5fb2bea6-ba11-340d-a7a4-8657d5a736e2> /main_executable_path_missing 0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ??? Error Formulating Crash Report: dyld_process_snapshot_get_shared_cache failed Following the different help pages from Apple, the application seems to be correctly signed. Looking at the Console, we are seeing the following message at launch: "Unsatisfied entitlements: com.apple.developer.system-extension.install, com.apple.developer.driverkit". However, the entitlement file I am using to sign the installer app contains those entitlements. We are looking at different possible issues for days now and can't figure it out. Any advice or thought would be appreciated.
Topic: Code Signing SubTopic: General
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447
Jul ’25
macOS Malware Warning Despite Successful Notarization Validation
Hello, I recently had my Electron app notarized by Apple and then performed the following steps: Stapling the Notarization Ticket: xcrun stapler staple "appPath/Aiparalegal.app" Zipping the App for Distribution: ditto -c -k --keepParent "appPath/Aiparalegal.app" theAIParalegal.zip However, after unzipping and attempting to launch the app, macOS displays the following message: Apple could not verify "theAIParalegal" is free of malware that may harm your Mac or compromise your privacy. Yet, when I run validation using: xcrun stapler validate "theAIParalegal.app" I receive confirmation: The validate action worked! spctl -a -vvv -t install "theAIParalegal.app" theAIParalegal.app: accepted source=Notarized Developer ID origin=Developer ID Application: NIPartnership LLC (M92N2796Q9) Could you help me understand why the notarization validation appears successful, yet macOS still displays this security warning? Any advice on how to resolve this would be greatly appreciated. Thank you!
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227
Apr ’25
Xcode:Automatic signing failed
In xcode, the signing&amp;capabilities TAB for ios says: Automatic signing failed Xcode failed to provision this target. Please file a bug report at https://feedbackassistant.apple.com and include the Update Signing report from the Report navigator. Provisioning profile "iOS Team Provisioning Profile: com.kikk.morsecode" doesn't include the com.apple.developer.in-app-purchase entitlement. Even though I've already configured the corresponding Certificates, Identifiers &amp; Profiles in developer Does anyone have the same problem? My Version of xcode is Version 15.4 (15F31d), running on m2pro.
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1k
Jul ’25
App works fine in development but crashes in hardened runtime
I am building an application using .NET and Avalonia UI. The application is cross-platform. One of the tasks of the application is to coordinate data collection that is then routed into a Docker container for analysis. Everything works as expected in Windows. Everything works as expected in macOS on the development workstation and before packaging. After I package/codesign into a hardened runtime, I start seeing crashes at the moment when I try to execute the system calls to Docker. I am reasonably confident that this has something to do with an entitlement flag or some other permissions issue. I have been trying to sort this on my own for a while. I am only hoping someone can nudge me in the right direction. Thanks, Kevin
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Jul ’25
Disabling Hardened Runtime For Ad Hoc Signing Only
How can I disable Hardened Runtime in Xcode only when signing ad hoc? If I make a new project, Xcode will say Disabling hardened runtime with ad-hoc codesigning. at the beginning of the build logs. However, somehow my project isn't doing this -- it's still hardening the runtime when ad-hoc signing. What should I do to debug this?
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181
May ’25
Can't fix "Provisioning profile doesn't include com.apple.InAppPurchase entitlement" even after resetting everything
Hi everyone, I’ve been struggling for days with a recurring issue in my iOS app build. The build fails with the following error: Provisioning profile "iOS Team Provisioning Profile: com.myapp.bundleid" doesn't include the com.apple.InAppPurchase entitlement. Here’s what I’ve already tried: Created a new Bundle ID with correct capabilities (In-App Purchase, Push Notifications, Sign in with Apple). Created a new provisioning profile manually from Apple Developer Console. Used EAS CLI (Expo) and Xcode to regenerate all certificates and provisioning profiles. Ensured that the In-App Purchase capability is enabled in the App ID (it's greyed out but enabled). Made sure all subscriptions and products in App Store Connect are “Ready to Submit”. Followed all steps from RevenueCat and Apple documentation. Cleaned entitlements in .entitlements file and tried both and variations. Tried building both locally and with EAS – same error every time. Sent multiple tickets to Apple Developer Support, but no helpful reply yet. Extra Notes: I'm using react-native-purchases and RevenueCat, already integrated and working before this started. The error began randomly; before that, I was able to build successfully with in-app purchases. Even creating a completely fresh app from scratch results in the same entitlement missing error. Has anyone faced this exact problem where the provisioning profile fails to include com.apple.InAppPurchase, even though everything is correctly set up? Any help or insights would be greatly appreciated. Thanks in advance!
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419
Jul ’25
Need help with code signing.
My app designer cannot sign his code changes. He says the only way he can sign his code is for me to give him my Admin privileges. I have revoked and recreated my certificate, hoping to get a private passkey, but there was no private passkey issued with the certificate. Help, please?
Topic: Code Signing SubTopic: General
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Apr ’25
I got my app notarized but I am still getting the malware warning message
Hello, I recently had my Electron app notarized by Apple and then performed the following steps: Stapling the Notarization Ticket: xcrun stapler staple "appPath/Aiparalegal.app" Zipping the App for Distribution: ditto -c -k --keepParent "appPath/Aiparalegal.app" theAIParalegal.zip However, after unzipping and attempting to launch the app, macOS displays the following message: Apple could not verify "theAIParalegal" is free of malware that may harm your Mac or compromise your privacy. Yet, when I run validation using: xcrun stapler validate "theAIParalegal.app" I receive confirmation: The validate action worked! I then tried restarting my computer but the problem persist Could you help me understand why the notarization validation appears successful, yet macOS still displays this security warning? Any advice on how to resolve this would be greatly appreciated. Thank you!
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144
Apr ’25
App Signing and Uploading Intel/Apple
Hello, I am normally a windows programmer, but I am trying to get my PySide/Qt app into the app store. I'm almost there, I just have a couple of questions about the signing process. I have two laptops, one intel silicon, one mac silicon. I created 2 CSR's, one on each laptop and used them to generate 2 Mac Installer Distribution certificates and 2 Mac App Distribution certificates. When it came to downloading the provisioning profile, I selected one Mac App Distrbution Certificate on the interface at developer.apple.com, saved it and then downloaded to the appropriate laptop. I then switched the provisioning profile to the other Mac App Distribution Certificate and downloaded it to the other laptop. I then built the app and uploaded everything using xcrun altool. On the intel machine only(which has the first provisioning profile) I successfully uploaded the package but I get an email identifying lots of similar errors of the type (Lets call it error1): ITMS-90284: Invalid Code Signing - The executable XXXXX must be signed with the certificate that is contained in the provisioning profile. On the ARM machine only i get the following error (Lets call it error2): ITMS-91109: Invalid package contents - The package contains one or more files with the com.apple.quarantine extended file attribute, such as XXXXXXXX embedded.provisionprofile”. This attribute isn’t permitted in macOS apps distributed on TestFlight or the App Store. Please remove the attribute from all files within your app and upload again. On both I get the following error lets call it error3: ITMS-90886: 'Cannot be used with TestFlight because the signature for the bundle at XXXXX is missing an application identifier but has an application identifier in the provisioning profile for the bundle. Bundles with application identifiers in the provisioning profile are expected to have the same identifier signed into the bundle in order to be eligible for TestFlight.' My first inclination is that all the error1's are coming from having two sets of CSRs, Mac Distribution certificates, provisioning profiles etc. Should I have only used one CSR and made one each of the Certificates? I don't know why I have error2. I don't know where the quarantine attribute is coming from and why it would affect the mac silicon and not the intel. Any ideas? my entitlements file has the following: <key>com.apple.security.cs.allow-jit</key> <true/> <key>com.apple.security.cs.allow-unsigned-executable-memory</key> <true/> <key>com.apple.security.cs.disable-library-validation</key> <true/> <key>com.apple.security.app-sandbox</key> <true/> <key>com.apple.security.device.bluetooth</key> Error3 is the one where I need to try a few things but knowing what is expected will help. In the provisioning profile when viewed at developer.apple.com it has the APP ID listed as the 10 digit id followed by the bundle ID but I sometimes see just the 10 digit app ID being used and sometimes the bundle ID. I know that it's up to me to figure out how to get it into the build, but knowing what it should be would be helpful. On the other hand the text "Bundles with application identifiers in the provisioning profile ..." indicates that if the application identifier was not in the provisioning profile i might get away with it, but this might be grasping at straws. If you have made it this far, thank you for reading.
Topic: Code Signing SubTopic: General
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May ’25
Notarization and Stapling Failing for Signed PKG & DMG with Error 65 Despite Successful Notary Submission
Dear Apple Developer Technical Support, I am encountering an issue with notarizing and stapling both PKG and DMG installers for our Electron-based macOS application COSGrid. Despite receiving successful notarization submission responses via notarytool, the stapling process fails with Error 65. Environment: App Name: COSGrid Bundle Identifier: com.cosgrid.pkg.COSGrid Developer ID Team ID: YB8S2XZ98K macOS Version: macOS [15.1] Xcode Version: [16.0 (16A242d)] Workflow Summary: For PKG: Build via yarn build (Vite + Electron Builder) Package with pkgbuild Sign using productsign Submit for notarization: xcrun notarytool submit COSGridMZA-2.1.10-arm64.pkg --apple-id "..." --team-id YB8S2XZ98K --password "..." --wait Conducting pre-submission checks for COSGridMZA-2.1.10-arm64.pkg and initiating connection to the Apple notary service... Submission ID received id: a8ff8e09-1ab4-49ed-9f6b-4afb9f09e53a Upload progress: 100.00% (235 MB of 235 MB) Successfully uploaded file id: a8ff8e09-1ab4-49ed-9f6b-4afb9f09e53a path: /Users/murugavel/Documents/MZA/mza/release/2.1.10/COSGridMZA-2.1.10-arm64.pkg Waiting for processing to complete. Current status: Accepted..................... Processing complete id: a8ff8e09-1ab4-49ed-9f6b-4afb9f09e53a status: Accepted Receive notarization success Stapling fails: xcrun stapler staple COSGridMZA-2.1.10-arm64.pkg Could not validate ticket... The staple and validate action failed! Error 65. For DMG: Sign via codesign Submit to notarization — success Attempt to staple: xcrun stapler staple -v COSGrid-2.1.10-arm64.dmg Could not validate ticket... The staple and validate action failed! Error 65. Additional Verification: I verified the DMG’s code signature integrity: Command: codesign --verify --verbose=4 COSGrid-2.1.10-arm64.dmg Output: COSGrid-2.1.10-arm64.dmg: valid on disk COSGrid-2.1.10-arm64.dmg: satisfies its Designated Requirement Command: codesign -dvv COSGrid-2.1.10-arm64.dmg Output: Executable=/Users/murugavel/Documents/MZA/mza/release/2.1.10/COSGrid-2.1.10-arm64.dmg Identifier=COSGrid-2.1.10-arm64 Format=disk image CodeDirectory v=20200 size=308 flags=0x0(none) hashes=1+6 location=embedded Signature size=9013 Authority=Developer ID Application: COSGrid Systems Private Limited (YB8S2XZ98K) Authority=Developer ID Certification Authority Authority=Apple Root CA Timestamp=1 Jul 2025 at 11:34:05 AM Info.plist=not bound TeamIdentifier=YB8S2XZ98K Sealed Resources=none Internal requirements count=1 size=180 **Verified Signature for .pkg ** pkgutil --check-signature COSGridMZA-2.1.10-arm64.pkg Package "COSGridMZA-2.1.10-arm64.pkg": Status: signed by a developer certificate issued by Apple for distribution Signed with a trusted timestamp on: 2025-06-30 13:57:19 +0000 Certificate Chain: 1. Developer ID Installer: COSGrid Systems Private Limited (teamID) Expires: 2027-02-01 22:12:15 +0000 2. Developer ID Certification Authority Expires: 2027-02-01 22:12:15 +0000 3. Apple Root CA Expires: 2035-02-09 21:40:36 +0000 Diagnostic Logs Attached: Stapler verbose logs for both PKG and DMG codesign verification output for both PKG and DMG Notarytool submission logs Ticket JSON response from Apple API API request/response headers Effective electron-builder.yaml config Key Observations: codesign verification passes successfully for both artifacts Notarization submission reports success via notarytool Stapler fails with Error 65 for both PKG and DMG Ticket JSON fetched from CloudKit API appears valid No provisioning profile used (Developer ID distribution only) Request: Could you please help investigate: Why is the stapler unable to validate or attach the ticket even though notarization completes successfully? Are there any known issues, entitlements, or workflow adjustments recommended in this case? Is any special handling required for Electron apps’ PKG/DMG packages or Hardened Runtime configurations during stapling? I can provide the signed DMG/PKG and full notarization logs upon request. Thank you very much for your assistance — looking forward to your guidance. Best regards, Murugavel COSGrid Systems Private Limited
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1
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124
Activity
Jul ’25
Main Camera Access Entitlement Bug
Hello everyone can you help me, i have requested main camera access API Enterprise and have got the license to, and i have setting up the project main camera access demo from apple with my new license and have create app bundle and identifier for it but when i tried to deploy it test flight i got some error say "Profile doesn't support Main Camera Access" and "Profile doesn't include the com.apple.developer.arkit.main-camera-access.alow entitlement, even have do it it app Certificates, Identifiers &amp; Profiles and add the additional capability Main Camera Access. can you help me fixing this so that i can use Main Camera Access Entitlement
Replies
5
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0
Views
230
Activity
Jul ’25
Notarization: The operation couldn't be completed. (SotoS3.S3ErrorType.multipart error 1.)
Hello, For my macOS app, on Xcode version 15.4 (15F31d) on macOS 14.5 (23F79) I follow Organizer > Distribute App > Direct Distribution, and I get a Notary Error "The operation couldn't be completed. (SotoS3.S3ErrorType.multipart error 1.)" It's been happening since 3 days. In the IDEDistribution.verbose.log file I see: https://gist.github.com/atacan/5dec7a5e26dde0ec06a5bc4eb3607461
Replies
14
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0
Views
1.8k
Activity
Apr ’25
productbuild hangs with no output in github actions
I am running into this error with productbuild in github actions where the program hangs with a specific developer id. I have verified that my certification files are properly uploaded etc. and i am able to run this without the --sign command online and with --sign offline. if i sign with a "3rd party mac developer installer: ***" it will run but then crash on stapling because this isn't the actual org i want to staple and don't really need to verify that i could staple with this other license since it is my personal license and i will be leaving this job soon so setting up all my other certs is a waste of time since it doesn't solve the problem. When i use my bosses/org "Developer ID Installer: ***" productbuild just hangs. I am at a loss here... the acutal command running is productbuild --resources ./resources --distribution distribution.xml --sign "${{ secrets.DEVELOPER_ID_INSTALLER }}" --timestamp "${{ env.ARTIFACT_NAME }}.pkg" I have confirmed that my distribution file is fine etc. because I can productbuild without signing fine. Any suggestions on where to go?
Replies
3
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0
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185
Activity
May ’25
Provisioning Profile, Automatic Sign In Failures
Hello, I'm working in Xcode Version 16.4. I have not been able to sign in without errors. I've paid for the dev account. I've created certificates. Downloaded and uploaded CSRs. Use background mode, not used background mode. Nothing seems to work. Thank you for looking into this! Hopefully you can point me in the right direction or find a solution. Attached screenshots with errors.
Replies
2
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0
Views
448
Activity
Aug ’25
Broadcast-Upload Entitlement
Hi, I am developing an iOS app that includes a ReplayKit Broadcast Upload Extension which requires the com.apple.developer.broadcast-upload entitlement. The app is intended for internal development and testing on my own devices and is not yet distributed on the App Store. Even after setting com.apple.developer.broadcast-upload=true in my .entitlements file, and linking it in Build Settings &gt; Code Signing Entitlements; my downloaded provisional profile still did not contain the broadcast-upload entitlement. May I know if I need explicit Apple's approval for adding the broadcast-upload entitlement; even if it's just for testing on my own devices? Thanks.
Replies
2
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0
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307
Activity
Jul ’25
SIGABRT loading signed application
All libraries are getting rejected with errors like: not valid for use in process: mapping process and mapped file (non-platform) have different Team IDs
Topic: Code Signing SubTopic: General
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2
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0
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89
Activity
Apr ’25
App Groups Entitlement: ad hoc signing
On MacOS, I know that App Groups (com.apple.security.application-groups) do not require a provisioning profile. I was wondering if it's possible to sign them "ad hoc" and have it work? So maybe use a random TEAMID prefix and have it work? I would only need the app to work locally (for testing), not be distributed in that fashion, of course.
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3
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0
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497
Activity
Mar ’25
Issues Signing .app with Developer ID Certificate — Missing Private Key and Pipeline Concerns
I’m having issues trying to codesign a .app file. We generated the Developer ID Application certificate using the organization owner’s account. I downloaded the certificate to my Mac and imported it into my keychain, but when I run the codesign command below, I get the following error. Could you help me? What am I doing wrong? Is there any other way to sign the .app executable? From what I’ve seen in other posts, it looks like the certificate needs to have a private key, but the certificate I download from the developer portal doesn’t include the key. Also, about exporting it as a .p12 — I couldn’t quite understand if that’s considered a safe practice, since the organization owner’s private key would be included in this certificate that we plan to use in our pipeline.
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1
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0
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177
Activity
May ’25
Notarization Issue – Team Not Configured
I came across your contact on the Apple Developer Forums. I'm encountering an unusual issue during the notarization process. The error message states: "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions." Any guidance you could provide would be greatly appreciated. Here are the error details for reference: json { "logFormatVersion": 1, "jobId": "b6023a7c-dc85-4fa5-91dd-fba92c9ed831", "status": "Rejected", "statusSummary": "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.", "statusCode": 7000, "archiveFilename": "Bytemonk.dmg", "uploadDate": "2025-07-02T07:07:07.945Z", "sha256": "b9494170cc040a76045ed263de22e6b89a5455142af16ce502530e1c1ee72ddf", "ticketContents": null, "issues": null }
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1
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0
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148
Activity
Jul ’25
Is "library-validation" implied by hardened runtime?
We recently had an external pentest for one of our company's macOS applications and they brought up the topic of library validation. Our app has hardened runtime enabled and passes notarization. The codesign verification output includes: flags=0x10000(runtime) The pentesters brought up that both validation and runtime should be present, so I discovered that you could also add library validation by augmenting our flags with: OTHER_CODE_SIGN_FLAGS = --timestamp -o library which changes the flags to: flags=0x12000(library-validation,runtime) The pentesters insist that both options are necessary, especially to avoid library injection when SIP is off, but Apple's docs say that hardened runtime already implies library validation (see here ) My question is: does explicitly specifying library validation provide something that hardened runtime does not already? Or is it correct that hardened runtime already imply library validation? For what it's worth, I did a quick scan of some of the apps on my system, interesting some of the Apple system apps have only library validation (e.g. Safari, Photos), some have both (e.g. Podcasts), some have only hardened runtime (e.g. Mail). So that didn't help answer the question. Thank you!
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2
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0
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233
Activity
Jul ’25
Signed application crashed at launch
We are building an installer application to install a dext. Building in Xcode, the installer app launches fine locally and installs the dext. We then try to sign it with the company Developer ID application certificate. However after doing so we cannot launch the application anymore as we get the following crash at launch: Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: CODESIGNING 1 Taskgated Invalid Signature Triggered by Thread: 0 Thread 0 Crashed: 0 dyld_path_missing 0x102e187c0 _dyld_start + 0 Thread 0 crashed with ARM Thread State (64-bit): x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000000000000 x4: 0x0000000000000000 x5: 0x0000000000000000 x6: 0x0000000000000000 x7: 0x0000000000000000 x8: 0x0000000000000000 x9: 0x0000000000000000 x10: 0x0000000000000000 x11: 0x0000000000000000 x12: 0x0000000000000000 x13: 0x0000000000000000 x14: 0x0000000000000000 x15: 0x0000000000000000 x16: 0x0000000000000000 x17: 0x0000000000000000 x18: 0x0000000000000000 x19: 0x0000000000000000 x20: 0x0000000000000000 x21: 0x0000000000000000 x22: 0x0000000000000000 x23: 0x0000000000000000 x24: 0x0000000000000000 x25: 0x0000000000000000 x26: 0x0000000000000000 x27: 0x0000000000000000 x28: 0x0000000000000000 fp: 0x0000000000000000 lr: 0x0000000000000000 sp: 0x000000016d13fba0 pc: 0x0000000102e187c0 cpsr: 0x00000000 far: 0x0000000000000000 esr: 0x00000000 Address size fault Binary Images: 0x102e14000 - 0x102eaffff dyld_path_missing (*) <9cf0401a-a938-389e-a77d-9e9608076ccf> /dyld_path_missing 0x102cc0000 - 0x102cc3fff main_executable_path_missing (*) <5fb2bea6-ba11-340d-a7a4-8657d5a736e2> /main_executable_path_missing 0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ??? Error Formulating Crash Report: dyld_process_snapshot_get_shared_cache failed Following the different help pages from Apple, the application seems to be correctly signed. Looking at the Console, we are seeing the following message at launch: "Unsatisfied entitlements: com.apple.developer.system-extension.install, com.apple.developer.driverkit". However, the entitlement file I am using to sign the installer app contains those entitlements. We are looking at different possible issues for days now and can't figure it out. Any advice or thought would be appreciated.
Topic: Code Signing SubTopic: General
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2
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0
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447
Activity
Jul ’25
macOS Malware Warning Despite Successful Notarization Validation
Hello, I recently had my Electron app notarized by Apple and then performed the following steps: Stapling the Notarization Ticket: xcrun stapler staple "appPath/Aiparalegal.app" Zipping the App for Distribution: ditto -c -k --keepParent "appPath/Aiparalegal.app" theAIParalegal.zip However, after unzipping and attempting to launch the app, macOS displays the following message: Apple could not verify "theAIParalegal" is free of malware that may harm your Mac or compromise your privacy. Yet, when I run validation using: xcrun stapler validate "theAIParalegal.app" I receive confirmation: The validate action worked! spctl -a -vvv -t install "theAIParalegal.app" theAIParalegal.app: accepted source=Notarized Developer ID origin=Developer ID Application: NIPartnership LLC (M92N2796Q9) Could you help me understand why the notarization validation appears successful, yet macOS still displays this security warning? Any advice on how to resolve this would be greatly appreciated. Thank you!
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1
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0
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227
Activity
Apr ’25
Xcode:Automatic signing failed
In xcode, the signing&amp;capabilities TAB for ios says: Automatic signing failed Xcode failed to provision this target. Please file a bug report at https://feedbackassistant.apple.com and include the Update Signing report from the Report navigator. Provisioning profile "iOS Team Provisioning Profile: com.kikk.morsecode" doesn't include the com.apple.developer.in-app-purchase entitlement. Even though I've already configured the corresponding Certificates, Identifiers &amp; Profiles in developer Does anyone have the same problem? My Version of xcode is Version 15.4 (15F31d), running on m2pro.
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2
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0
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1k
Activity
Jul ’25
App works fine in development but crashes in hardened runtime
I am building an application using .NET and Avalonia UI. The application is cross-platform. One of the tasks of the application is to coordinate data collection that is then routed into a Docker container for analysis. Everything works as expected in Windows. Everything works as expected in macOS on the development workstation and before packaging. After I package/codesign into a hardened runtime, I start seeing crashes at the moment when I try to execute the system calls to Docker. I am reasonably confident that this has something to do with an entitlement flag or some other permissions issue. I have been trying to sort this on my own for a while. I am only hoping someone can nudge me in the right direction. Thanks, Kevin
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5
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0
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605
Activity
Jul ’25
Disabling Hardened Runtime For Ad Hoc Signing Only
How can I disable Hardened Runtime in Xcode only when signing ad hoc? If I make a new project, Xcode will say Disabling hardened runtime with ad-hoc codesigning. at the beginning of the build logs. However, somehow my project isn't doing this -- it's still hardening the runtime when ad-hoc signing. What should I do to debug this?
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5
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0
Views
181
Activity
May ’25
Can't fix "Provisioning profile doesn't include com.apple.InAppPurchase entitlement" even after resetting everything
Hi everyone, I’ve been struggling for days with a recurring issue in my iOS app build. The build fails with the following error: Provisioning profile "iOS Team Provisioning Profile: com.myapp.bundleid" doesn't include the com.apple.InAppPurchase entitlement. Here’s what I’ve already tried: Created a new Bundle ID with correct capabilities (In-App Purchase, Push Notifications, Sign in with Apple). Created a new provisioning profile manually from Apple Developer Console. Used EAS CLI (Expo) and Xcode to regenerate all certificates and provisioning profiles. Ensured that the In-App Purchase capability is enabled in the App ID (it's greyed out but enabled). Made sure all subscriptions and products in App Store Connect are “Ready to Submit”. Followed all steps from RevenueCat and Apple documentation. Cleaned entitlements in .entitlements file and tried both and variations. Tried building both locally and with EAS – same error every time. Sent multiple tickets to Apple Developer Support, but no helpful reply yet. Extra Notes: I'm using react-native-purchases and RevenueCat, already integrated and working before this started. The error began randomly; before that, I was able to build successfully with in-app purchases. Even creating a completely fresh app from scratch results in the same entitlement missing error. Has anyone faced this exact problem where the provisioning profile fails to include com.apple.InAppPurchase, even though everything is correctly set up? Any help or insights would be greatly appreciated. Thanks in advance!
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3
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0
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419
Activity
Jul ’25
Need help with code signing.
My app designer cannot sign his code changes. He says the only way he can sign his code is for me to give him my Admin privileges. I have revoked and recreated my certificate, hoping to get a private passkey, but there was no private passkey issued with the certificate. Help, please?
Topic: Code Signing SubTopic: General
Replies
1
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0
Views
79
Activity
Apr ’25
I got my app notarized but I am still getting the malware warning message
Hello, I recently had my Electron app notarized by Apple and then performed the following steps: Stapling the Notarization Ticket: xcrun stapler staple "appPath/Aiparalegal.app" Zipping the App for Distribution: ditto -c -k --keepParent "appPath/Aiparalegal.app" theAIParalegal.zip However, after unzipping and attempting to launch the app, macOS displays the following message: Apple could not verify "theAIParalegal" is free of malware that may harm your Mac or compromise your privacy. Yet, when I run validation using: xcrun stapler validate "theAIParalegal.app" I receive confirmation: The validate action worked! I then tried restarting my computer but the problem persist Could you help me understand why the notarization validation appears successful, yet macOS still displays this security warning? Any advice on how to resolve this would be greatly appreciated. Thank you!
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1
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0
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144
Activity
Apr ’25
App Signing and Uploading Intel/Apple
Hello, I am normally a windows programmer, but I am trying to get my PySide/Qt app into the app store. I'm almost there, I just have a couple of questions about the signing process. I have two laptops, one intel silicon, one mac silicon. I created 2 CSR's, one on each laptop and used them to generate 2 Mac Installer Distribution certificates and 2 Mac App Distribution certificates. When it came to downloading the provisioning profile, I selected one Mac App Distrbution Certificate on the interface at developer.apple.com, saved it and then downloaded to the appropriate laptop. I then switched the provisioning profile to the other Mac App Distribution Certificate and downloaded it to the other laptop. I then built the app and uploaded everything using xcrun altool. On the intel machine only(which has the first provisioning profile) I successfully uploaded the package but I get an email identifying lots of similar errors of the type (Lets call it error1): ITMS-90284: Invalid Code Signing - The executable XXXXX must be signed with the certificate that is contained in the provisioning profile. On the ARM machine only i get the following error (Lets call it error2): ITMS-91109: Invalid package contents - The package contains one or more files with the com.apple.quarantine extended file attribute, such as XXXXXXXX embedded.provisionprofile”. This attribute isn’t permitted in macOS apps distributed on TestFlight or the App Store. Please remove the attribute from all files within your app and upload again. On both I get the following error lets call it error3: ITMS-90886: 'Cannot be used with TestFlight because the signature for the bundle at XXXXX is missing an application identifier but has an application identifier in the provisioning profile for the bundle. Bundles with application identifiers in the provisioning profile are expected to have the same identifier signed into the bundle in order to be eligible for TestFlight.' My first inclination is that all the error1's are coming from having two sets of CSRs, Mac Distribution certificates, provisioning profiles etc. Should I have only used one CSR and made one each of the Certificates? I don't know why I have error2. I don't know where the quarantine attribute is coming from and why it would affect the mac silicon and not the intel. Any ideas? my entitlements file has the following: <key>com.apple.security.cs.allow-jit</key> <true/> <key>com.apple.security.cs.allow-unsigned-executable-memory</key> <true/> <key>com.apple.security.cs.disable-library-validation</key> <true/> <key>com.apple.security.app-sandbox</key> <true/> <key>com.apple.security.device.bluetooth</key> Error3 is the one where I need to try a few things but knowing what is expected will help. In the provisioning profile when viewed at developer.apple.com it has the APP ID listed as the 10 digit id followed by the bundle ID but I sometimes see just the 10 digit app ID being used and sometimes the bundle ID. I know that it's up to me to figure out how to get it into the build, but knowing what it should be would be helpful. On the other hand the text "Bundles with application identifiers in the provisioning profile ..." indicates that if the application identifier was not in the provisioning profile i might get away with it, but this might be grasping at straws. If you have made it this far, thank you for reading.
Topic: Code Signing SubTopic: General
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3
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0
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224
Activity
May ’25