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MailCore.swift
Hi, is there a compiled version of MailCore.swift? I want to build an easy-to-use mail app for my mother, who is 97, has a MacBook Air, but Apple Mail is too complicated for her. chatGPT said I am too stupid to compile it by myself. Regards Stephan
0
0
82
Oct ’25
Is the new iPadOS/macOS 26 help icon available in SF Symbols?
Under macOS 26 and iPadOS, the Help menu in many cases has a menu item for "App Help". This item has the following icon: I need to use this in my own app. I am unable to find this icon in SF Symbols 7 beta. I've scanned all of the icons under "What's New". I've searched for "help", "light", and "bulb" and this icon does not appear. Does anyone know if it's even a new SF Symbol? Or does anyone know of a way to use this icon?
2
0
200
Jul ’25
Fake JournalingSuggestions for testing?
I want to test different types of journaling suggestions, like for example photo/video containing ones but as a developer I have no control over what's shown in the Journaling Suggestions sheet. And this makes it really difficult to develop or test any suggestion type other than "reflection". Please let us have a fake suggestions sheet that includes all kinds of suggestion types so we can test. We could toggle it under Developer settings I think.
1
0
93
Oct ’25
How are Assets removed?
Hello, I'm trying to figure out the behavior of AssetPackManager.shared.remove(assetPackWithID: ). I'm working with MapKit tiles and currently working on trying projecting them correctly which involves serving the AssetPack locally, downloading, checking alignment, and then deleting and changing. My question is that remove(assetPackWithID: ) completes successfully and the asset pack is removed. This is confirmed by trying to remove the AssetPack again which throws an error. However, the asset is still appearing on MapKit after the removal. This is a bit odd as this persists not only with force killing, but also restarting the device. Please advise on how to properly remove an AssetPack. Thank you iPhone 15 Pro Max (iOS 26.0.1) iPhone 17 Pro Max (iOS 26.0.1)
6
1
528
Nov ’25
Help Analyzing Crash Logs – Auto Layout Threading Violation, Memory Pressure, CPU Usage
We're facing critical stability issues with a Xamarin-based iOS warehouse management app and need expert validation of our crash log analysis. We’re seeing recurring issues related to: Auto Layout Threading Violations Memory Pressure Terminations CPU Resource Usage Violations These are causing app crashes and performance degradation in production. We've attached representative crash logs to this post. Technical Validation Questions: Do the crash logs point to app-level defects (e.g., threading/memory management), or could user behavior be a contributing factor? Is ~1.8GB memory usage acceptable for enterprise apps on iOS, or does it breach platform best practices? Do the threading violations suggest a fundamental architectural or concurrency design flaw in the codebase? Would you classify these as enterprise-grade stability concerns requiring immediate architectural refactoring? Do the memory logs indicate potential leaks, or are the spikes consistent with expected usage patterns under load? Could resolving the threading violation eliminate or reduce the memory and CPU issues (i.e., a cascading failure)? Are these issues rooted in Xamarin framework limitations, or do they point more toward app-specific implementation problems? Documentation & UX Questions: What Apple-recommended solutions exist for these specific issues? (e.g., memory management, thread safety, layout handling) From your experience, how would these issues manifest for users? (e.g., crashes, slow performance, logout events, unresponsive UI, etc. JetsamEvent-2025-05-27-123434_REDACTED.ips ) WarehouseApp.iOS.cpu_resource-2025-05-30-142737_REDACTED.ips WarehouseApp.iOS-2025-05-27-105134_REDACTED.ips Any insights, analysis, or references would be incredibly helpful. Thanks in advance!
0
0
172
Jun ’25
Attach a debugger to app launched via `devicectrl`
With the latest (26) version of Apple's developer tools, is there a way to manually attach a debugger (other than lldb) to an iOS app launched with "devicectl device process launch --start-stopped"? In the past, this was possible via the ios-deploy third-party tool (now defunct), which provided a debugserver port. This information is notably missing when using devicectrl – although the process ID of the launch process is provided, and the tool is clearly aimed at letting you launch and attach to processes from the command line. lldb can, of course, attach via its built-in support for this using the device set of commands. But I'm explicitly looking for a way to attach my own debugger via the GDB-compatible debug proxy.
2
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217
Oct ’25
Apple 1-Hour Security Feature Keeps Triggering When Registering iPhone (Starlink User)
Hi everyone, I’m hoping someone here can shed some light on what’s going on with Apple’s one-hour security delay when trying to register an iPhone for development use. I’m currently setting up an app build using Expo / EAS and a paid Apple Developer account. Every time I scan the device registration QR code or try to authorise my iPhone as a development device, I get hit with a “security delay — try again in one hour” message. This happens every single time, even if I wait the full hour. The device is the same iPhone I always use, signed in to the same Apple ID, and verified with 2FA. The only thing unusual about my setup is that I’m using Starlink for internet access. Because Starlink uses dynamic IP routing and your exit node changes frequently (depending on which satellite or ground station you’re on), it looks like I’m signing in from a new location each time — sometimes even hundreds of miles apart. It seems that Apple’s security system flags each of these as a “new login” or “new device registration,” then enforces a one-hour safety lockout. That makes it basically impossible to register my device and proceed with iOS builds or testing. Has anyone else run into this problem while using Starlink (or other dynamic-routing connections like VPNs or cellular hotspots)? And if so — is there any known workaround or setting to whitelist a device, stabilise verification, or bypass the repeated one-hour wait? This feels like an over-protective security feature that doesn’t play well with modern satellite internet setups. Any insights from the Apple engineers or other developers would be hugely appreciated. Thanks, Tim Lazenby
0
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94
Oct ’25
Apple Watch Missing Developer Mode Option
I have an iPhone 14 running iOS 16.1 and my series 5 watch running watchOS 9.1. I was able to turn on Developer Mode on the phone by going to Settings--> Privacy & Security --> Developer Mode. On the watch however (I'm doing this directly on the watch and not on the watch app on the phone) once I'm in Privacy & Security, there is no option to select Developer Mode. How do I get my watch in Developer Mode in order to get a successful build in xCode?
43
9
26k
Apr ’26
My Apple developer certificates expire soon. Is it necessary to create new certificates?
My Apple developer certificates(4 certificates) expire soon. I'm developing an application for iOS but the application is not yet released in the App Store, only Testflight releases for private testing. Is it necessary to create 4 new certificates or can I edit the current certificates so that they don't expire soon?
1
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171
Oct ’25
Firebase FCM iOS Notifications Not Sending – APNs "Auth Error from APNs or Web Push"
Hi everyone. I’m working on an iOS app that uses Firebase Cloud Messaging (FCM) to send push notifications. I’m encountering an issue when trying to send notifications either from Firebase Functions or directly using the FCM token with the Firebase Admin SDK and REST API. Error Message: FirebaseMessagingError: Auth error from APNS or Web Push Service code: 'messaging/third-party-auth-error' message: 'Auth error from APNS or Web Push Service' What I’ve Set Up: iOS App Registered in Firebase Bundle ID: Kilovative-Designs.ParkAware APNs Key downloaded from Apple Developer Portal Team ID and Key ID correctly entered in Firebase Console Firebase Admin SDK Service Account setup and used for sending Device is successfully receiving FCM tokens Subscribed to topics and calling Messaging.messaging().subscribe(toTopic:) works Using firebase-admin to send FCM messages via sendToDevice or sendToTopic What I’ve Tried: Tested push via firebase-admin in Node.js (got same APNs auth error) Tested with both topic-based and direct token-based push Confirmed the .p8 key is uploaded in Firebase, with correct Key ID and Team ID Tried generating a new APNs Auth Key Firebase Admin SDK is initialized with the correct service account Using Node.js firebase-admin with a known good FCM token, and sending this payload: { notification: { title: "Test Notification", body: "This is a direct FCM test" }, token: "cxleOwi73EhFh9C5_V4hED:APA91bE3W..." } Returns: FirebaseMessagingError: Auth error from APNS or Web Push Service Questions: Are there known conditions under which Firebase throws this error even if the APNs Auth Key is present? Does the Bundle ID need to start with com. in the Apple Developer Portal and Firebase for APNs authentication to work? Could this be a certificate or provisioning profile mismatch issue (even when using a .p8 key)? Is there a way to manually validate APNs authentication from Firebase outside of actual push delivery? Any insight or guidance would be incredibly helpful. I’m new to developing and have tried repeated efforts to fix this issue but still haven’t resolved it. Thanks in advance!
0
0
146
Jul ’25
Missing Apple-Hosted Background Assets info
After combing the forums and release nodes, here are some extra notes to help other developers using Apple-Hosted Background Assets. I don't promise I got this perfect, but it may help direct you. AssetPack.Status is an OptionSet (not an enum!) - Critical API detail missing from guide It's a bitmask where values can be combined 2⁰ (1) = available to download 2¹ (2) = update available 2² (4) = up to date 2⁶ (64) = downloaded Example: status value 69 = 0b1000101 = available + up to date + downloaded Use .contains() method to check specific flags AssetPack.version property - Undocumented feature Auto-assigned by App Store Connect for Apple-hosted packs Increments with each upload of same asset pack ID No file deduplication across asset packs Same file in two packs = counts twice toward 200GB limit Best practice: create separate pack for shared files Shared namespace path requirements Asset pack ID is NOT part of file path Each file must have unique relative path across ALL app's asset packs Example: Foo/10/239/414.png and Bar/10/239/414.png are distinct and won't collide Additional url(for:) bugs beyond iOS 26.1 fix iOS 26 Beta 5: "item with same name already exists" error Workaround: Request URL for directory, then manually append filename TestFlight-only availability - Major limitation not mentioned! Apple-hosted packs currently ONLY work for internal testers on TestFlight or from App Store. Won't work from Xcode until "later this year" HTTP 400 errors expected for non-TestFlight installs ba-serve port workaround URL override port bug exists on multiple device types Use ba-serve -p 443 instead of custom ports
1
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352
Oct ’25
macOS .chm viewer
For the Linux version of my application which is written in C++ using Qt, I display the CHM format help files with this code: QString helpFile{ QCoreApplication::applicationDirPath() + "/Help/" + tr("DeepSkyStacker Help.chm","IDS_HELPFILE") }; QString program{ "kchmviewer" }; QStringList arguments{ "-token", "com.github.deepskystacker", helpFile }; helpProcess->startDetached(program, arguments); (helpProcess is a pointer to a QProcess object) The -token com.github.deepskystackerpart of that ensures that only a single instance of the viewer is used for any code that uses that invocation. Are there any chm file viewers for macOS that are capable of that sort of trick? The ones I've found on the App Store give minimal information and appear to be very simple minded tools that are not not intended for integration into an application as above. I know that MacPorts offers ports of kchmviewer but I'd prefer not to use either that or HomeBrew ... David
0
0
183
Jun ’25
Regarding Launch Screens
When building an app with iOS26 beta3, I received a warning saying "Launch screens will soon be required." Does this mean that, similar to the thread below, the app might not launch in builds for iOS27 and later (including iOS27)? https://developer.apple.com/forums/thread/789004
1
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150
Jul ’25
Speech Recognition Entitlement Not Appearing in App ID Capabilities
Hello, I recently enrolled in the Apple Developer Program and created an App ID with the bundle ID com.echo.eyes.voice. I am trying to enable Speech Recognition in the App ID capabilities list, but the option does not appear — even after waiting over a week since my membership was activated. I’ve already: Confirmed my Apple Developer account is active Checked the Identifiers section in the Developer portal Tried editing the App ID, but Speech Recognition is not listed Contacted both Developer Support and Developer Technical Support (Case #102594089120), but was told to post here for help My app uses Capacitor + the @capacitor-community/speech-recognition plugin. I need the com.apple.developer.speech-recognition entitlement to appear so I can use native voice input in iOS. I would really appreciate help from an Apple engineer or anyone who has faced this issue. Thank you, — Daniel Colyer
3
0
195
Jun ’25
MailCore.swift
Hi, is there a compiled version of MailCore.swift? I want to build an easy-to-use mail app for my mother, who is 97, has a MacBook Air, but Apple Mail is too complicated for her. chatGPT said I am too stupid to compile it by myself. Regards Stephan
Replies
0
Boosts
0
Views
82
Activity
Oct ’25
Is the new iPadOS/macOS 26 help icon available in SF Symbols?
Under macOS 26 and iPadOS, the Help menu in many cases has a menu item for "App Help". This item has the following icon: I need to use this in my own app. I am unable to find this icon in SF Symbols 7 beta. I've scanned all of the icons under "What's New". I've searched for "help", "light", and "bulb" and this icon does not appear. Does anyone know if it's even a new SF Symbol? Or does anyone know of a way to use this icon?
Replies
2
Boosts
0
Views
200
Activity
Jul ’25
Fake JournalingSuggestions for testing?
I want to test different types of journaling suggestions, like for example photo/video containing ones but as a developer I have no control over what's shown in the Journaling Suggestions sheet. And this makes it really difficult to develop or test any suggestion type other than "reflection". Please let us have a fake suggestions sheet that includes all kinds of suggestion types so we can test. We could toggle it under Developer settings I think.
Replies
1
Boosts
0
Views
93
Activity
Oct ’25
I can't find speech recognition option in + capability
How to add speech recognition in + capability in Xcode there is no "Speech Recognition" in the list.
Replies
1
Boosts
0
Views
190
Activity
Jun ’25
How are Assets removed?
Hello, I'm trying to figure out the behavior of AssetPackManager.shared.remove(assetPackWithID: ). I'm working with MapKit tiles and currently working on trying projecting them correctly which involves serving the AssetPack locally, downloading, checking alignment, and then deleting and changing. My question is that remove(assetPackWithID: ) completes successfully and the asset pack is removed. This is confirmed by trying to remove the AssetPack again which throws an error. However, the asset is still appearing on MapKit after the removal. This is a bit odd as this persists not only with force killing, but also restarting the device. Please advise on how to properly remove an AssetPack. Thank you iPhone 15 Pro Max (iOS 26.0.1) iPhone 17 Pro Max (iOS 26.0.1)
Replies
6
Boosts
1
Views
528
Activity
Nov ’25
Can the bundle ID for an unsubmitted app be reused?
I was developing an app using a certain bundle ID, but then had to delete it (and I also removed the app ID Identifier) My question is, can I make a new app with the exact same bundle ID as I was using on the removed one? Since the old app never went into production I don't see why that would be a problem
Replies
2
Boosts
0
Views
519
Activity
Jul ’25
URL Scheme For Apple Developer App
In our App we have a need to open Apple Developer App from our iOS App to guide user to Developer App. But looks like there is no confirmed URL Scheme provided. Can you help on this.
Replies
2
Boosts
0
Views
188
Activity
Oct ’25
Help Analyzing Crash Logs – Auto Layout Threading Violation, Memory Pressure, CPU Usage
We're facing critical stability issues with a Xamarin-based iOS warehouse management app and need expert validation of our crash log analysis. We’re seeing recurring issues related to: Auto Layout Threading Violations Memory Pressure Terminations CPU Resource Usage Violations These are causing app crashes and performance degradation in production. We've attached representative crash logs to this post. Technical Validation Questions: Do the crash logs point to app-level defects (e.g., threading/memory management), or could user behavior be a contributing factor? Is ~1.8GB memory usage acceptable for enterprise apps on iOS, or does it breach platform best practices? Do the threading violations suggest a fundamental architectural or concurrency design flaw in the codebase? Would you classify these as enterprise-grade stability concerns requiring immediate architectural refactoring? Do the memory logs indicate potential leaks, or are the spikes consistent with expected usage patterns under load? Could resolving the threading violation eliminate or reduce the memory and CPU issues (i.e., a cascading failure)? Are these issues rooted in Xamarin framework limitations, or do they point more toward app-specific implementation problems? Documentation & UX Questions: What Apple-recommended solutions exist for these specific issues? (e.g., memory management, thread safety, layout handling) From your experience, how would these issues manifest for users? (e.g., crashes, slow performance, logout events, unresponsive UI, etc. JetsamEvent-2025-05-27-123434_REDACTED.ips ) WarehouseApp.iOS.cpu_resource-2025-05-30-142737_REDACTED.ips WarehouseApp.iOS-2025-05-27-105134_REDACTED.ips Any insights, analysis, or references would be incredibly helpful. Thanks in advance!
Replies
0
Boosts
0
Views
172
Activity
Jun ’25
Attach a debugger to app launched via `devicectrl`
With the latest (26) version of Apple's developer tools, is there a way to manually attach a debugger (other than lldb) to an iOS app launched with "devicectl device process launch --start-stopped"? In the past, this was possible via the ios-deploy third-party tool (now defunct), which provided a debugserver port. This information is notably missing when using devicectrl – although the process ID of the launch process is provided, and the tool is clearly aimed at letting you launch and attach to processes from the command line. lldb can, of course, attach via its built-in support for this using the device set of commands. But I'm explicitly looking for a way to attach my own debugger via the GDB-compatible debug proxy.
Replies
2
Boosts
0
Views
217
Activity
Oct ’25
Marking video as watched doesn’t work in Apple’s Developer iOS app
I’m using Developer iOS app to watch WWDC session videos. i notice it doesn’t record a video as watched after I watched it and even manual marking it using Mark as Watch has no effect. I remember the issue started several years ago because some old WWDC videos were marked watches.
Replies
0
Boosts
0
Views
117
Activity
Jul ’25
Apple 1-Hour Security Feature Keeps Triggering When Registering iPhone (Starlink User)
Hi everyone, I’m hoping someone here can shed some light on what’s going on with Apple’s one-hour security delay when trying to register an iPhone for development use. I’m currently setting up an app build using Expo / EAS and a paid Apple Developer account. Every time I scan the device registration QR code or try to authorise my iPhone as a development device, I get hit with a “security delay — try again in one hour” message. This happens every single time, even if I wait the full hour. The device is the same iPhone I always use, signed in to the same Apple ID, and verified with 2FA. The only thing unusual about my setup is that I’m using Starlink for internet access. Because Starlink uses dynamic IP routing and your exit node changes frequently (depending on which satellite or ground station you’re on), it looks like I’m signing in from a new location each time — sometimes even hundreds of miles apart. It seems that Apple’s security system flags each of these as a “new login” or “new device registration,” then enforces a one-hour safety lockout. That makes it basically impossible to register my device and proceed with iOS builds or testing. Has anyone else run into this problem while using Starlink (or other dynamic-routing connections like VPNs or cellular hotspots)? And if so — is there any known workaround or setting to whitelist a device, stabilise verification, or bypass the repeated one-hour wait? This feels like an over-protective security feature that doesn’t play well with modern satellite internet setups. Any insights from the Apple engineers or other developers would be hugely appreciated. Thanks, Tim Lazenby
Replies
0
Boosts
0
Views
94
Activity
Oct ’25
Apple Watch Missing Developer Mode Option
I have an iPhone 14 running iOS 16.1 and my series 5 watch running watchOS 9.1. I was able to turn on Developer Mode on the phone by going to Settings--> Privacy & Security --> Developer Mode. On the watch however (I'm doing this directly on the watch and not on the watch app on the phone) once I'm in Privacy & Security, there is no option to select Developer Mode. How do I get my watch in Developer Mode in order to get a successful build in xCode?
Replies
43
Boosts
9
Views
26k
Activity
Apr ’26
My Apple developer certificates expire soon. Is it necessary to create new certificates?
My Apple developer certificates(4 certificates) expire soon. I'm developing an application for iOS but the application is not yet released in the App Store, only Testflight releases for private testing. Is it necessary to create 4 new certificates or can I edit the current certificates so that they don't expire soon?
Replies
1
Boosts
0
Views
171
Activity
Oct ’25
Firebase FCM iOS Notifications Not Sending – APNs "Auth Error from APNs or Web Push"
Hi everyone. I’m working on an iOS app that uses Firebase Cloud Messaging (FCM) to send push notifications. I’m encountering an issue when trying to send notifications either from Firebase Functions or directly using the FCM token with the Firebase Admin SDK and REST API. Error Message: FirebaseMessagingError: Auth error from APNS or Web Push Service code: 'messaging/third-party-auth-error' message: 'Auth error from APNS or Web Push Service' What I’ve Set Up: iOS App Registered in Firebase Bundle ID: Kilovative-Designs.ParkAware APNs Key downloaded from Apple Developer Portal Team ID and Key ID correctly entered in Firebase Console Firebase Admin SDK Service Account setup and used for sending Device is successfully receiving FCM tokens Subscribed to topics and calling Messaging.messaging().subscribe(toTopic:) works Using firebase-admin to send FCM messages via sendToDevice or sendToTopic What I’ve Tried: Tested push via firebase-admin in Node.js (got same APNs auth error) Tested with both topic-based and direct token-based push Confirmed the .p8 key is uploaded in Firebase, with correct Key ID and Team ID Tried generating a new APNs Auth Key Firebase Admin SDK is initialized with the correct service account Using Node.js firebase-admin with a known good FCM token, and sending this payload: { notification: { title: "Test Notification", body: "This is a direct FCM test" }, token: "cxleOwi73EhFh9C5_V4hED:APA91bE3W..." } Returns: FirebaseMessagingError: Auth error from APNS or Web Push Service Questions: Are there known conditions under which Firebase throws this error even if the APNs Auth Key is present? Does the Bundle ID need to start with com. in the Apple Developer Portal and Firebase for APNs authentication to work? Could this be a certificate or provisioning profile mismatch issue (even when using a .p8 key)? Is there a way to manually validate APNs authentication from Firebase outside of actual push delivery? Any insight or guidance would be incredibly helpful. I’m new to developing and have tried repeated efforts to fix this issue but still haven’t resolved it. Thanks in advance!
Replies
0
Boosts
0
Views
146
Activity
Jul ’25
Missing Apple-Hosted Background Assets info
After combing the forums and release nodes, here are some extra notes to help other developers using Apple-Hosted Background Assets. I don't promise I got this perfect, but it may help direct you. AssetPack.Status is an OptionSet (not an enum!) - Critical API detail missing from guide It's a bitmask where values can be combined 2⁰ (1) = available to download 2¹ (2) = update available 2² (4) = up to date 2⁶ (64) = downloaded Example: status value 69 = 0b1000101 = available + up to date + downloaded Use .contains() method to check specific flags AssetPack.version property - Undocumented feature Auto-assigned by App Store Connect for Apple-hosted packs Increments with each upload of same asset pack ID No file deduplication across asset packs Same file in two packs = counts twice toward 200GB limit Best practice: create separate pack for shared files Shared namespace path requirements Asset pack ID is NOT part of file path Each file must have unique relative path across ALL app's asset packs Example: Foo/10/239/414.png and Bar/10/239/414.png are distinct and won't collide Additional url(for:) bugs beyond iOS 26.1 fix iOS 26 Beta 5: "item with same name already exists" error Workaround: Request URL for directory, then manually append filename TestFlight-only availability - Major limitation not mentioned! Apple-hosted packs currently ONLY work for internal testers on TestFlight or from App Store. Won't work from Xcode until "later this year" HTTP 400 errors expected for non-TestFlight installs ba-serve port workaround URL override port bug exists on multiple device types Use ba-serve -p 443 instead of custom ports
Replies
1
Boosts
0
Views
352
Activity
Oct ’25
macOS .chm viewer
For the Linux version of my application which is written in C++ using Qt, I display the CHM format help files with this code: QString helpFile{ QCoreApplication::applicationDirPath() + "/Help/" + tr("DeepSkyStacker Help.chm","IDS_HELPFILE") }; QString program{ "kchmviewer" }; QStringList arguments{ "-token", "com.github.deepskystacker", helpFile }; helpProcess->startDetached(program, arguments); (helpProcess is a pointer to a QProcess object) The -token com.github.deepskystackerpart of that ensures that only a single instance of the viewer is used for any code that uses that invocation. Are there any chm file viewers for macOS that are capable of that sort of trick? The ones I've found on the App Store give minimal information and appear to be very simple minded tools that are not not intended for integration into an application as above. I know that MacPorts offers ports of kchmviewer but I'd prefer not to use either that or HomeBrew ... David
Replies
0
Boosts
0
Views
183
Activity
Jun ’25
Compatibility issue with iPhone 15
My App is not compatible with iPhone 15 but can run on iPhone 14 perfectly fine, what could be the problem? I am new to App development.
Replies
1
Boosts
0
Views
478
Activity
Oct ’25
Regarding Launch Screens
When building an app with iOS26 beta3, I received a warning saying "Launch screens will soon be required." Does this mean that, similar to the thread below, the app might not launch in builds for iOS27 and later (including iOS27)? https://developer.apple.com/forums/thread/789004
Replies
1
Boosts
0
Views
150
Activity
Jul ’25
Stuck at the developer mode startup interface and unable to enter.
iphone 15 pro max ios 26 Stuck at the developer mode startup interface and unable to swipe up.
Replies
0
Boosts
0
Views
84
Activity
Oct ’25
Speech Recognition Entitlement Not Appearing in App ID Capabilities
Hello, I recently enrolled in the Apple Developer Program and created an App ID with the bundle ID com.echo.eyes.voice. I am trying to enable Speech Recognition in the App ID capabilities list, but the option does not appear — even after waiting over a week since my membership was activated. I’ve already: Confirmed my Apple Developer account is active Checked the Identifiers section in the Developer portal Tried editing the App ID, but Speech Recognition is not listed Contacted both Developer Support and Developer Technical Support (Case #102594089120), but was told to post here for help My app uses Capacitor + the @capacitor-community/speech-recognition plugin. I need the com.apple.developer.speech-recognition entitlement to appear so I can use native voice input in iOS. I would really appreciate help from an Apple engineer or anyone who has faced this issue. Thank you, — Daniel Colyer
Replies
3
Boosts
0
Views
195
Activity
Jun ’25