I am trying to create a phone app that can receive incoming call notifications using CallKit, as described in Apple's CallKit documentation.
Added the com.apple.developer.calling-app entitlement in my .entitlements file. Implemented CXProvider and set up the delegate methods (provider:perform: and providerDidReset). Added UIBackgroundModes with voip in Info.plist. Configured CXProviderConfiguration to support phone numbers.
I expected to receive incoming call notifications when my app was set as the default calling app. However, I am not receiving any notifications when an incoming call arrives.
How can I properly detect and handle incoming calls in my default calling app? Is there any additional configuration required for iOS 18.2+?
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I am using HelloPhotogrammetry in Xcode
I can make one model with something like
HelloPhotogrammetry.main([path_to_folder_of images, path_to_output/model.usdz, "-d", "medium", "-o", "unordered", "-f", "high" ])
But how would I request several models simultaneously? I only want to vary the detail.
[
("/Users/you/Desktop/model_medium.usdz", detail: .medium),
("/Users/you/Desktop/model_full.usdz", detail: .full),
("/Users/you/Desktop/model_raw.usdz", detail: .raw
]
i am using this code
public static bool CheckForForceUpdate()
{
try
{
Version latestVersion = new(GetLatestVersion());
Version currentVersion = new(AppInfo.VersionString);
if (latestVersion != null && currentVersion < latestVersion)
{
NSUserDefaults.StandardUserDefaults.SetBool(true, StorageKey.IsForceUpdate);
return true;
}
else
{
NSUserDefaults.StandardUserDefaults.SetBool(false, StorageKey.IsForceUpdate);
return false;
}
}
catch (Exception ex)
{
Console.WriteLine("CheckForForceUpdate....." + ex.Message);
return false;
}
}
public static string GetLatestVersion()
{
try
{
string appId = "1586153397"; // Replace with your App Store app ID
string url = $"https://itunes.apple.com/lookup?id={appId}";
using (HttpClient client = new HttpClient())
{
var response = client.GetStringAsync(url).GetAwaiter().GetResult();
var json = JObject.Parse(response);
var latestVersion = json["results"]?[0]?["version"]?.ToString();
return latestVersion;
}
}
catch (Exception ex)
{
Console.WriteLine("GetLatestVersion..." + ex.Message);
return null;
}
}
The value of latestVersion should 2.1 in my production app i am not able to get this
hence i am not able to achieve Force Update functionality
Topic:
Community
SubTopic:
Apple Developers
Bluetooth is no more working with the upgrade to iOS 18.3.1 I loaded this night !!! (iPhone SE model III).
Please debug it!
Topic:
Community
SubTopic:
Apple Developers
Is there any limit on refreshing the access token for a user.
any time based limit or total number of access token limit?
Topic:
Community
SubTopic:
Apple Developers
How to Check Apple Development, iCloud ,Apple ID or Apple Account got some criminal act with Old Business Partners System and Fake reality shows to Stole my system Identity and Money. Can hear the sounds from up area in the air! and the accents and contenxt very bad behavior act! i tried to stop them on 2022, I know who they are, they **** up the reality bank , hospital ,apartment fire and lobby packages systems. and they got seriously damaged the other contries and humans body healthy system! and all my creations works.
When using a VStack containing two TextFields inside a ScrollView on an iPad running iOS 18.0, the FocusState of the topmost TextField does not trigger, while the second TextField's FocusState works correctly. Adding an invisible TextField on top resolves the issue, but it appears to be a bug specifically in iOS 18.0 on iPads. This issue does not occur on iOS versions below or above 18.0 (including iOS 18.1).
Code that is not working
struct ContentView: View {
@State var text: String = ""
@FocusState
private var focusState: Bool
var body: some View {
ScrollView(.vertical, content: {
VStack(spacing: 0) {
TextField(text: $text) {
Text("Hello, World!")
}
.border(focusState ? Color.red : Color.gray)
.focused($focusState)
.onChange(of: focusState) { oldValue, newValue in
print(newValue)
}
.onChange(of: text) { oldValue, newValue in
focusState = true
}
}
})
.padding()
}
}
Code that is working
struct ContentView: View {
@State var text: String = ""
@FocusState
private var focusState: Bool
var body: some View {
ScrollView(.vertical, content: {
VStack(spacing: 0) {
// Invisible Text Field
TextField("", text: .constant(""))
.frame(height: 0)
TextField(text: $text) {
Text("Hello, World!")
}
.border(focusState ? Color.red : Color.gray)
.focused($focusState)
.onChange(of: focusState) { oldValue, newValue in
print(newValue)
}
.onChange(of: text) { oldValue, newValue in
focusState = true
}
}
})
.padding()
}
}
Hi everyone,
We're hoping someone here can help us out.
We've run into a consistent issue when trying to enroll a new Apple Developer account as an organisation using our DUNS number. Here's what we've experienced:
Individual enrollment through the Developer app works perfectly with a new Apple ID.
However, when using an existing Apple ID and selecting organization enrollment, the process gets stuck:
The payment button is greyed out in the Developer app.
We're then locked out of enrolling through the app entirely.
4. When trying to complete the enrollment via the Developer website, there’s no valid payment method available (e.g., VISA option missing CVV field), and any attempts to proceed just loop without success.
We're essentially stuck in a limbo state where we can’t proceed.
We’ve gone through all the support channels:
The automated assistant (Gaby) is unable to resolve the issue or understand the full context.
Live chat support for both individual and business accounts told us they can’t assist and referred us back to the developer support system—which leads us back to square one.
All members of our team were able to enroll individually without issue, but organisation enrollment consistently failed.
Business support and Commercial support (spoken to supervisors) are unable to assist. They really tried and made an effort.
Has anyone experienced this before? Is there a way to get in touch with a real person at Apple who can actually resolve this? What are our next steps?
Any advice would be greatly appreciated.
Thanks!
Topic:
Community
SubTopic:
Apple Developers
When dealing with SwiftUI and searchable modifier, I know you can use URL or hard code data to search when building projects in Xcode.
I am looking to see if you can use a txt file as a way or storing string data of lists to search from when your device is offline when using the search modifier. Then when connected to internet you can update the search with url connection that then updates the txt file so you can do new searches the next time you are offline again.
Is this something that is possible?
For 9 Glorious Months, My MacBook Pro & J5 Create JCD543 HUB Were Best Friends… Until I Updated macOS
For nearly a year, my MacBook Pro 14” (2023, M2 Pro, 16GB RAM) worked flawlessly with my J5 Create JCD543 HUB, allowing me to run:
✅ 4 External Displays (Samsung, LG, Insignia, Samsung)
A setup that worked perfectly… until I updated macOS.
Then Came the Update… and the Issues Began
First, I updated last week. Two of my four displays stopped working. No big deal, I thought—I’ve dealt with display quirks before.
Then, like an optimist ignoring red flags, I updated again last night to 15.4 Beta (24E5222f) and… well, now things are completely broken.
My Once-Perfect Setup (Now a Display Disaster)
JCD543 HUB → 2 HDMI displays (not working)
JUD380 HUB → 1 HDMI display (partially working, unstable)
MacBook HDMI port → 1 HDMI display (working, but feeling abandoned)
JCA365 USB-C to Dual HDMI Adapter (Not part of my setup, but tested—also not working)
What I’ve Tried (aka My Troubleshooting Journey)
✔ Restarted my Mac multiple times
✔ Uninstalled and reinstalled J5 drivers
✔ Swapped cables, unplugged/replugged everything, tested known-working HDMI cables (they work fine on other devices)
✔ Deleted /Library/Preferences/com.apple.windowserver.displays.plist (this fixed a similar issue in the past, but the file no longer exists in this update)
The Likely Culprit?
It seems to be a J5 driver issue triggered by the macOS update—and I’m not alone. Others are reporting similar problems.
Apple… Any Fixes?
I just want my four screens back. The setup worked flawlessly for 9 months, so it’s hard to believe it was never meant to work.
If anyone has a workaround, I’m open to testing any solution—whether it’s a driver update, system tweak, or hidden macOS setting that might bring my displays back to life.
Any advice would be greatly appreciated! Thanks in advance.
(P.S. Apple, if you’re reading this—please look into this issue!)
Hi Everyone,
I’m currently working on an app that uses NFC functionality, and I’ve hit a roadblock during the App Store review process. The review team has requested a demo video that demonstrates the app’s NFC functionality in use, as per Guideline 2.1.
Here are the details I’ve received from the App Store team:
• The demo video should show the app running on a physical iOS device, not on a simulator.
• It needs to clearly document the NFC-related app features, user permission requests, and how the app interacts with NFC tags.
My Challenges:
1. I’m unsure about the best way to visually capture the NFC interaction, as it involves scanning physical tags.
2. Are there any recommended tools or techniques for recording a demo on an iOS device that complies with Apple’s guidelines?
3. Has anyone successfully submitted an NFC app with a similar requirement? If so, I’d appreciate tips or examples of how you structured your video.
I want to make sure I meet all the necessary requirements so the app passes review. Any advice or guidance would be greatly appreciated!
Thank you in advance for your help.
Best regards,
Edwin
Topic:
Community
SubTopic:
Apple Developers
After Updating My iPhone 15 Pro To IOS 18.3 beta, 1 Day Later A Pixel seemed stuck or burnt,
and then after 1 Day on 25 Dec The Screen Went Black Or Turned Off But Responded To My Touch,
the reason i suppose the screen went black would be a memory glitch happening when i opened the camera from the Lock Screen or a graphica card issue
if anyone can help I would appreciate it
Topic:
Community
SubTopic:
Apple Developers
Hi everyone,
We’re seeing a rare but frustrating issue in our iOS VoIP app and would appreciate any advice.
What’s happening:
In some VoIP calls between two users (let’s say A and B), B can’t hear A’s voice, but A can still hear B just fine.
It doesn’t happen often, but once it does, the issue persists until the device is restarted.
Users who experience this issue typically have other voice or conferencing apps installed and actively use them.
They report that when our app runs into this problem, those other apps continue to work normally.
⸻
What we’ve ruled out:
• AVAudioSession has microphone permission, and audio input works under normal conditions
• Network conditions are stable
• App-side logic seems solid — the issue occurs extremely rarely (e.g., 1 out of several thousand calls), making it unlikely to be caused by a consistent bug in our call flow
⸻
What we’ve tried to fix it (all ineffective):
Restarting the call — no effect
Force-quitting and relaunching the app — no effect
Toggling Bluetooth: disconnecting and reconnecting audio route, or switching back to built-in mic — no effect
Replugging wired headphones or switching to the default iPhone audio input — no effect
⸻
What actually works (so far):
• Restarting the device — this is the only action that reliably fixes the issue
⸻
What we’re looking for help with:
1. Does this sound like an iOS-level AVAudioSession routing or audio stack issue?
2. Is there any way to recover from this state without rebooting the device — either through iOS system settings or programmatically?
3. Are there any known audio routing or input bugs in iOS that match this behavior?
Thanks in advance — any suggestions or pointers would be greatly appreciated!
Topic:
Community
SubTopic:
Apple Developers
We are a technical team of a large enterprise whose main business depends on internally developed iOS applications. Our Apple enterprise developer account expires on February 16th, and we filled in the renewal application form before that, but it was rejected by Apple. We contacted the Apple consultant through Apple's official website, and they said that the enterprise department is a separate department, and they could not solve my problem. Later, after efforts, I directly contacted the email address of the enterprise department, and I explained our situation. After their review, the final plan still could not renew, but only extended the use of our P12 certificate, and the maximum extension was one year in the end, so that we can deal with the application that is being distributed by the enterprise as soon as possible. May I ask if there is any better way to successfully renew my account? We only extended the certificate, which is not what we want, but this is the only way at present. If there is a good way to communicate, please check my personal information and have my email address for communication. Thank you all
Hello Devs,
I wanted to bring this up to display the frustration that I have obtaining the CarPlay entitlements. First and foremost they don't give you a set timeline and there is no contact number to speak to someone about this. When you call developer support they go on and say it is a different department. There is an email but all I have received is an automated response back to me.
Has anyone received the navigation entitlements and if so what was the timeline of you receiving it?
I have the following questions that need official answers:
1: Whether the Bluetooth scanning cycle can be controlled through the software level. If it can be controlled, please tell me how to control it.
2: Now the IOS mobile phone scanning strategy, how long is the scanning cycle, and what is the scanning duty cycle in this scanning cycle
Topic:
Community
SubTopic:
Apple Developers
My imessage has been acting up for 1 month now. It fails to activate my phone number and prefers my email. This is a beta issue Apple support has told me and it needs fixing asap.
Topic:
Community
SubTopic:
Apple Developers
I have updated my ipad 7th gen to ipados18.3 Beta last week and I realized that there is no sound at all no sound from speakers and no sound from bluetooth devices and no sound from airplay, I've checked google and reddit and alot of research people told me its a software bug, i submitted a bug report and now im still waiting for a bug fix update, youtube dosent work neither spotify aswell their UI stops working when i try to use it, So how long do i have to wait for a bug fix? Thanks apple.
It works if Bluetooth is on for a long time, is there any problem?
I'm developing an app using beacon and Bluetooth, and I have to operate the app in the background, and after spending the weekend, I have to detect the beacon and revive the app. I can see that there is an app in the background, but the app is not coming back to life.
How can I solve this problem?
Or is the OS team working on something to block it?
The test model is Iphone16Plus.
Topic:
Community
SubTopic:
Apple Developers
説明ではApple Accountが無くても回答可能とあるが、招待された画面を開きメールアドレスを入力するとApple acountのパスワードを入れるか、新規にacountを作成する画面になる。
Apple Accountが無い人は何も出来ないのか?それともあのパスワード欄は新規にパスワード登録するためのもの?
また、招待を送ったメールアドレスとApple acountのメールアドレスが違う場合はどうなるのだろう?
誰か試した人いますか?
Topic:
Community
SubTopic:
Apple Developers