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Project xcodeproj file can no longer by iCloud Sync
Following an unexpected error message while working in Xcode, the project file xcodeproj is no longer synced in iCloud Drive. The Finder shows a cloud icon with a ! and an error message : (NSFileProviderErrorDomain error -2005.) If the local file is zipped, and unzipped elsewhere on iCloud Drive, then the unzipped file can still not be iCloud Synced. Restoring the file from a Time Machine archive does not solve the issue. Apple Care Support finds that iCloud Drive is working fine except for this xcodeproj file and says the issue is Xcode related.
7
0
331
Apr ’26
90714: Invalid binary.
90714: Invalid binary. The app contains one or more corrupted binaries. Please rebuild the app and resubmit. 我开发的OC项目,三个月前打包分发还没有问题,半个月前开始就一直报这个错。查了很多资料都无法解决,所有的SDK也都升级了,还是报这个错,麻烦Apple的工程师帮忙指正一下问题,如何解决这个问题。
7
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742
Dec ’25
Xcode 26.0 Share Extension crashes with NSInternalInconsistencyException on iOS 26.0
Issue : When creating a new project in Xcode 26.0 and adding a Share Extension target without modifying any code, the app crashes upon displaying the extension screen with the following error: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'The layout constraints still need update after sending -updateConstraints to <_UINavigationBarTitleControl: 0x105b9cc00; frame = (0 0; 0 0); layer = <CALayer: 0x10b834270>>. _UINavigationBarTitleControl or one of its superclasses may have overridden -updateConstraints without calling super. Or, something may have dirtied layout constraints in the middle of updating them. Both are programming errors.' Environment : Xcode 26.0 iOS 26.0 (physical device) Note: This issue does not occur when running on iOS 18.3.1 (physical device). Temporary Workaround : Adding the following implementation to the isContentValid method prevents the exception from occurring: Objective-C- (BOOL)isContentValid { // Do validation of contentText and/or NSExtensionContext attachments here if (@available(iOS 26, *)) { self.navigationController.navigationBarHidden = YES; } return YES; } Questions : Is there any alternative way to avoid this exception? Since this crash occurs with the default implementation generated by Xcode, is there any plan to fix it in future updates?
7
1
693
Dec ’25
The identity used to sign the executable is no longer valid
Hi there, When I deploy my app to the iPhone for testing, I get the following error: Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.4gpZFc/extracted/c_mll.app : 0xe8008018 (The identity used to sign the Please ensure that the certificates used to sign your app have not expired. If this issue persists, please attach an IPA of your app when sending a report to Apple. executable is no longer valid.) My account was mistakenly deactivated by Apple last month. After appealing, Apple restored it at the end of last month. Currently, my Apple Developer account seems to be working fine. Today, I recreated the developer certificate and identifier, added the account in XCode, everything seemed fine, and I clicked the XCode button (Start the active scheme). The build was successful, but I got the error: Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.4gpZFc/extracted/c_mll.app : 0xe8008018 (The identity used to sign the executable is no longer valid.) Both my certificate and identifier were created just a few hours ago and show no issues. Before my account was deactivated, everything was working fine. I used a regular non-Apple developer account in XCode and performed the same steps, and it worked fine. I looked at relevant posts on the forum and tried the suggestions, but none of them solved my problem.
7
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607
Jan ’26
Xcode 26 + iOS 26 debugging is extremely slow
Since upgrading my iPhone 13 Pro Max to iOS 26, apps have become nearly impossible to debug. The recent update to iOS 26.1 has made this even worse. Going from app start to a fully rendered & responding screen takes <1 second on a Debug build when no debugger is attached, but with the debugger attached I get these times (measured manually with a stopwatch): First render: <1 second without debugger 5 seconds on USB debugger 30 seconds on wireless debugger Data loaded from webserver and UI responding: <1 second without debugger 19 seconds on USB debugger 5 minutes on wireless debugger! Doing an online speed test reports 55 Mbps for the phone and 60 Mbps on the MacBook, so I doubt it's my WiFi. Having a debugger attached used to make minimal difference on iOS 18, but the performance has tanked completely since the last major release. What happened?
7
8
1k
Nov ’25
StoreKit testing not working on iOS26.5 simulator
Hi, I'm trying to run our StoreKit unit tests with Xcode26.5 on an iOS26.5 simulator. Host computer has macOS26.5. All tests are failing and in the console I see logs such as [SKTestSession] Error saving configuration file: Error Domain=SKInternalErrorDomain Code=3 "(null)" [SKTestSession] Error deleting all transactions: Error Domain=SKInternalErrorDomain Code=3 "(null)" [SKTestSession] Error clearing overrides: Error Domain=SKInternalErrorDomain Code=3 "(null)" [SKTestSession] Error setting value to 1 for identifier 2 for jp.unext.mediaplayer: Error Domain=SKInternalErrorDomain Code=3 "(null)" And the simulator asks me to provide my AppleID. Tests have been broken since at least 26.4 The release notes claims that it has been fixed but not for me. https://developer.apple.com/documentation/ios-ipados-release-notes/ios-ipados-26_5-release-notes#StoreKit-Testing-in-Xcode Does anyone else have the same issue? Reported FB22774836 just in case.
6
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568
2w
The async/await API crashes in Xcode 16.3 and later
We use several UIKit and AVFoundation APIs in our project, including: setAlternateIconName(_:completionHandler:) getAllTasks(completionHandler:) loadMediaSelectionGroup(for:completionHandler:) Moreover, we use the Swift Concurrency versions for these APIs: @MainActor func setAlternateIconName(_ alternateIconName: String?) async throws var allTasks: [URLSessionTask] { get async } func loadMediaSelectionGroup(for mediaCharacteristic: AVMediaCharacteristic) async throws -> AVMediaSelectionGroup? Everything worked well with these APIs in Xcode 16.2 and earlier, but starting from Xcode 16.3 (and in 16.4), they cause crashes. We've rewritten the APIs to use completion blocks instead of async/await, and this approach works. Stack traces: setAlternateIconName(_:completionHandler:) var allTasks: [URLSessionTask] { get async } loadMediaSelectionGroup(for:completionHandler:) Also, I attached some screenshots from Xcode 16.4.
6
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492
Jul ’25
swift package with arm64e
I use spm manage swift package, now i want my macos app support arm64e,so i add arm64e in Build Srtting -> Architectures. but i got error Could not find module 'SwiftyJSON' for target 'arm64e-apple-macos'; found: arm64-apple-macos, x86_64-apple-macos Apparently, if no limit in Package.swift, SPM will only compile versions for x86 and ARM64 architectures by default. now, how should I configure SPM to compile the arm64e version? thanks
6
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611
Mar ’26
App can't debug on iOS 26 device, but can on iOS 18
This is from Mac OS 26 or the prior version. It seems to be trying to include XCTest, but its no where in the build phases or frameworks? Anyone seen this issue? Failed to install the app on the device. Domain: com.apple.dt.CoreDeviceError Code: 3002 User Info: { DVTErrorCreationDateKey = "2025-06-11 15:28:16 +0000"; IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker; NSURL = "file:///Users/ekaplan/Library/Developer/Xcode/DerivedData/dormway-mobile-feckueenojzruoaobakflnuqoglk/Build/Products/Debug-iphoneos/dormway-mobile.app"; } Unable to Install “DormWay” Domain: IXUserPresentableErrorDomain Code: 1 Failure Reason: Please try again later. Recovery Suggestion: Failed to iterate on macho slices for input file: /private/var/containers/Bundle/Application/D920CF2A-E16B-403F-B2DB-8F1732CA3D5F/dormway-mobile.app/Frameworks/XCTest.framework/XCTest Failed to iterate on macho slices for input file: /private/var/containers/Bundle/Application/D920CF2A-E16B-403F-B2DB-8F1732CA3D5F/dormway-mobile.app/Frameworks/XCTest.framework/XCTest Domain: MIInstallerErrorDomain Code: 73 User Info: { FunctionName = MIMachOFileIterateImageVersions; SourceFileLine = 129; } parse_macho_iterate_slices failed for /private/var/containers/Bundle/Application/D920CF2A-E16B-403F-B2DB-8F1732CA3D5F/dormway-mobile.app/Frameworks/XCTest.framework/XCTest Domain: NSPOSIXErrorDomain Code: 62 Failure Reason: Too many levels of symbolic links User Info: { FunctionName = MIMachOFileIterateImageVersions; SourceFileLine = 129; }
6
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486
Jul ’25
Xcode 27 for Intel Macs
According to the release notes (https://developer.apple.com/documentation/xcode-release-notes/xcode-27-release-notes), "Xcode 27 beta requires a Mac running macOS Tahoe 26.4 or later." I've tried it on my Intel MacBook running macOS Tahoe 26.5, and it wouldn't run. Looking into it, the binary for the application is an arm64 executable only (which explains why it wouldn't run). Is that a mistake in the release notes, or a mistake with the Xcode 27 beta?
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242
18h
Xcode 26 beta 3 - Metal toolchain installed but not working
Under Xcode 26 beta 3 I'm trying to build a project which uses Metal. I've installed the Metal Toolchain 26.0 under Settings -> Components, but when I start a build it fails during the "Prepare build" step with the following error (repeated many times): stat(/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.1.5276.7.Pb9SLL/Metal.xctoolchain/usr/bin/clang): No such file or directory (2) I've confirmed that there is in fact no 'clang' binary in that directory. I've tried using xcode-select to set the Xcode 26 Beta app as the active developer directory, and xcodebuild -version shows: Xcode 26.0 Build version 17A5276g Any ideas on other things to try?
6
1
894
Sep ’25
Xcode26: download stuck on 'fetching'
I just downloaded Xcode26, and am trying to download the new simulator to be able to run and test my app. But the downloads folder just shows that it's stuck on "Fetching download information ..." even 15 minutes after it started. I tried restarting Xcode but didn't help. Internet connection is good. Any tips to get it working?
6
3
473
Jul ’25
Can't install Universal Simulator with Xcode-beta 5
When I try to install the iOS 26.0 Universal Simulator component with Xcode-beta 5 I get the following error: Download failed. Domain: DVTDownloadableErrorDomain Code: 41 User Info: { DVTErrorCreationDateKey = "2025-08-11 14:39:06 +0000"; } -- Download failed. Domain: DVTDownloadableErrorDomain Code: 41 -- System Information macOS Version 15.6 (Build 24G84) Xcode 26.0 (24198.5) (Build 17A5295f) Timestamp: 2025-08-11T17:39:06+03:00
6
2
463
Aug ’25
static analyzer error in std::sort
I'm getting a static analysis warning on the following code. I don't think it could be my error, but I guess it's more likely a static analysis false positive than a C++ standard library bug. The warning says "Method called on moved-from object of type 'std::basic_string'". Tested in Xcode 26.5 RC. Reported as FB22735405. #include <algorithm> #include <string> #include <vector> #include <CoreFoundation/CoreFoundation.h> template < class traits = std::char_traits<char>, class Allocator = std::allocator<char> > struct UTF8StringLess { bool operator()( const std::basic_string<char, traits, Allocator>& inFirst, const std::basic_string<char, traits, Allocator>& inSecond ) const; }; template<class traits, class Allocator> inline bool UTF8StringLess<traits, Allocator>::operator()( const std::basic_string<char, traits, Allocator>& inFirst, const std::basic_string<char, traits, Allocator>& inSecond ) const { CFStringRef theFirst = ::CFStringCreateWithCString( nullptr, inFirst.c_str(), kCFStringEncodingUTF8 ); CFStringRef theSecond = ::CFStringCreateWithCString( nullptr, inSecond.c_str(), kCFStringEncodingUTF8 ); CFComparisonResult compResult = ::CFStringCompare( theFirst, theSecond, kCFCompareCaseInsensitive ); bool isLess = (compResult == kCFCompareLessThan); ::CFRelease( theFirst ); ::CFRelease( theSecond ); return isLess; } int main(int argc, const char * argv[]) { std::vector<std::string> names{ "obey", "Zorro", "can" }; std::sort( names.begin(), names.end(), UTF8StringLess() ); return EXIT_SUCCESS; }
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100
May ’26
Project xcodeproj file can no longer by iCloud Sync
Following an unexpected error message while working in Xcode, the project file xcodeproj is no longer synced in iCloud Drive. The Finder shows a cloud icon with a ! and an error message : (NSFileProviderErrorDomain error -2005.) If the local file is zipped, and unzipped elsewhere on iCloud Drive, then the unzipped file can still not be iCloud Synced. Restoring the file from a Time Machine archive does not solve the issue. Apple Care Support finds that iCloud Drive is working fine except for this xcodeproj file and says the issue is Xcode related.
Replies
7
Boosts
0
Views
331
Activity
Apr ’26
90714: Invalid binary.
90714: Invalid binary. The app contains one or more corrupted binaries. Please rebuild the app and resubmit. 我开发的OC项目,三个月前打包分发还没有问题,半个月前开始就一直报这个错。查了很多资料都无法解决,所有的SDK也都升级了,还是报这个错,麻烦Apple的工程师帮忙指正一下问题,如何解决这个问题。
Replies
7
Boosts
0
Views
742
Activity
Dec ’25
Xcode 26.0 Share Extension crashes with NSInternalInconsistencyException on iOS 26.0
Issue : When creating a new project in Xcode 26.0 and adding a Share Extension target without modifying any code, the app crashes upon displaying the extension screen with the following error: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'The layout constraints still need update after sending -updateConstraints to <_UINavigationBarTitleControl: 0x105b9cc00; frame = (0 0; 0 0); layer = <CALayer: 0x10b834270>>. _UINavigationBarTitleControl or one of its superclasses may have overridden -updateConstraints without calling super. Or, something may have dirtied layout constraints in the middle of updating them. Both are programming errors.' Environment : Xcode 26.0 iOS 26.0 (physical device) Note: This issue does not occur when running on iOS 18.3.1 (physical device). Temporary Workaround : Adding the following implementation to the isContentValid method prevents the exception from occurring: Objective-C- (BOOL)isContentValid { // Do validation of contentText and/or NSExtensionContext attachments here if (@available(iOS 26, *)) { self.navigationController.navigationBarHidden = YES; } return YES; } Questions : Is there any alternative way to avoid this exception? Since this crash occurs with the default implementation generated by Xcode, is there any plan to fix it in future updates?
Replies
7
Boosts
1
Views
693
Activity
Dec ’25
The identity used to sign the executable is no longer valid
Hi there, When I deploy my app to the iPhone for testing, I get the following error: Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.4gpZFc/extracted/c_mll.app : 0xe8008018 (The identity used to sign the Please ensure that the certificates used to sign your app have not expired. If this issue persists, please attach an IPA of your app when sending a report to Apple. executable is no longer valid.) My account was mistakenly deactivated by Apple last month. After appealing, Apple restored it at the end of last month. Currently, my Apple Developer account seems to be working fine. Today, I recreated the developer certificate and identifier, added the account in XCode, everything seemed fine, and I clicked the XCode button (Start the active scheme). The build was successful, but I got the error: Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.4gpZFc/extracted/c_mll.app : 0xe8008018 (The identity used to sign the executable is no longer valid.) Both my certificate and identifier were created just a few hours ago and show no issues. Before my account was deactivated, everything was working fine. I used a regular non-Apple developer account in XCode and performed the same steps, and it worked fine. I looked at relevant posts on the forum and tried the suggestions, but none of them solved my problem.
Replies
7
Boosts
0
Views
607
Activity
Jan ’26
Xcode 26 + iOS 26 debugging is extremely slow
Since upgrading my iPhone 13 Pro Max to iOS 26, apps have become nearly impossible to debug. The recent update to iOS 26.1 has made this even worse. Going from app start to a fully rendered & responding screen takes <1 second on a Debug build when no debugger is attached, but with the debugger attached I get these times (measured manually with a stopwatch): First render: <1 second without debugger 5 seconds on USB debugger 30 seconds on wireless debugger Data loaded from webserver and UI responding: <1 second without debugger 19 seconds on USB debugger 5 minutes on wireless debugger! Doing an online speed test reports 55 Mbps for the phone and 60 Mbps on the MacBook, so I doubt it's my WiFi. Having a debugger attached used to make minimal difference on iOS 18, but the performance has tanked completely since the last major release. What happened?
Replies
7
Boosts
8
Views
1k
Activity
Nov ’25
"CLIENT OF UIKIT REQUIRES UPDATE: This process does not adopt UIScene lifecycle. This will become an assert in a future version."
I just noticed this today while building a React Native app. Anybody else seen this and know what it means/how to track it down/how to fix it
Replies
7
Boosts
1
Views
1.2k
Activity
Jun ’25
StoreKit testing not working on iOS26.5 simulator
Hi, I'm trying to run our StoreKit unit tests with Xcode26.5 on an iOS26.5 simulator. Host computer has macOS26.5. All tests are failing and in the console I see logs such as [SKTestSession] Error saving configuration file: Error Domain=SKInternalErrorDomain Code=3 "(null)" [SKTestSession] Error deleting all transactions: Error Domain=SKInternalErrorDomain Code=3 "(null)" [SKTestSession] Error clearing overrides: Error Domain=SKInternalErrorDomain Code=3 "(null)" [SKTestSession] Error setting value to 1 for identifier 2 for jp.unext.mediaplayer: Error Domain=SKInternalErrorDomain Code=3 "(null)" And the simulator asks me to provide my AppleID. Tests have been broken since at least 26.4 The release notes claims that it has been fixed but not for me. https://developer.apple.com/documentation/ios-ipados-release-notes/ios-ipados-26_5-release-notes#StoreKit-Testing-in-Xcode Does anyone else have the same issue? Reported FB22774836 just in case.
Replies
6
Boosts
9
Views
568
Activity
2w
Xcode 26 installation error on macOS Tahoe
Hey guys, I updated to macOS Tahoe and after that I tried installing Xcode 26, but I always get an error message saying it can’t complete the installation, both through the App Store and via direct download from Apple’s website. Is anyone else having this same issue?
Replies
6
Boosts
4
Views
1k
Activity
Nov ’25
Xcode 26 RC & App Store Connect
Will RC be allowed to upload to App Store Connect? I have tried a couple of times with 17A321 and I keep getting unsupported SDK or Xcode version. Submitted feedback FB20178551
Replies
6
Boosts
6
Views
240
Activity
Sep ’25
How to delete rogue iOS simulators and reclaim disk space?
I have three rogue iOS simulators, how to correctly delete them and reclaim the disk space? These img files are costing me 18gb of storage.
Replies
6
Boosts
0
Views
845
Activity
Mar ’26
The async/await API crashes in Xcode 16.3 and later
We use several UIKit and AVFoundation APIs in our project, including: setAlternateIconName(_:completionHandler:) getAllTasks(completionHandler:) loadMediaSelectionGroup(for:completionHandler:) Moreover, we use the Swift Concurrency versions for these APIs: @MainActor func setAlternateIconName(_ alternateIconName: String?) async throws var allTasks: [URLSessionTask] { get async } func loadMediaSelectionGroup(for mediaCharacteristic: AVMediaCharacteristic) async throws -> AVMediaSelectionGroup? Everything worked well with these APIs in Xcode 16.2 and earlier, but starting from Xcode 16.3 (and in 16.4), they cause crashes. We've rewritten the APIs to use completion blocks instead of async/await, and this approach works. Stack traces: setAlternateIconName(_:completionHandler:) var allTasks: [URLSessionTask] { get async } loadMediaSelectionGroup(for:completionHandler:) Also, I attached some screenshots from Xcode 16.4.
Replies
6
Boosts
0
Views
492
Activity
Jul ’25
swift package with arm64e
I use spm manage swift package, now i want my macos app support arm64e,so i add arm64e in Build Srtting -> Architectures. but i got error Could not find module 'SwiftyJSON' for target 'arm64e-apple-macos'; found: arm64-apple-macos, x86_64-apple-macos Apparently, if no limit in Package.swift, SPM will only compile versions for x86 and ARM64 architectures by default. now, how should I configure SPM to compile the arm64e version? thanks
Replies
6
Boosts
1
Views
611
Activity
Mar ’26
App can't debug on iOS 26 device, but can on iOS 18
This is from Mac OS 26 or the prior version. It seems to be trying to include XCTest, but its no where in the build phases or frameworks? Anyone seen this issue? Failed to install the app on the device. Domain: com.apple.dt.CoreDeviceError Code: 3002 User Info: { DVTErrorCreationDateKey = "2025-06-11 15:28:16 +0000"; IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker; NSURL = "file:///Users/ekaplan/Library/Developer/Xcode/DerivedData/dormway-mobile-feckueenojzruoaobakflnuqoglk/Build/Products/Debug-iphoneos/dormway-mobile.app"; } Unable to Install “DormWay” Domain: IXUserPresentableErrorDomain Code: 1 Failure Reason: Please try again later. Recovery Suggestion: Failed to iterate on macho slices for input file: /private/var/containers/Bundle/Application/D920CF2A-E16B-403F-B2DB-8F1732CA3D5F/dormway-mobile.app/Frameworks/XCTest.framework/XCTest Failed to iterate on macho slices for input file: /private/var/containers/Bundle/Application/D920CF2A-E16B-403F-B2DB-8F1732CA3D5F/dormway-mobile.app/Frameworks/XCTest.framework/XCTest Domain: MIInstallerErrorDomain Code: 73 User Info: { FunctionName = MIMachOFileIterateImageVersions; SourceFileLine = 129; } parse_macho_iterate_slices failed for /private/var/containers/Bundle/Application/D920CF2A-E16B-403F-B2DB-8F1732CA3D5F/dormway-mobile.app/Frameworks/XCTest.framework/XCTest Domain: NSPOSIXErrorDomain Code: 62 Failure Reason: Too many levels of symbolic links User Info: { FunctionName = MIMachOFileIterateImageVersions; SourceFileLine = 129; }
Replies
6
Boosts
0
Views
486
Activity
Jul ’25
Xcode 27 for Intel Macs
According to the release notes (https://developer.apple.com/documentation/xcode-release-notes/xcode-27-release-notes), "Xcode 27 beta requires a Mac running macOS Tahoe 26.4 or later." I've tried it on my Intel MacBook running macOS Tahoe 26.5, and it wouldn't run. Looking into it, the binary for the application is an arm64 executable only (which explains why it wouldn't run). Is that a mistake in the release notes, or a mistake with the Xcode 27 beta?
Replies
6
Boosts
1
Views
242
Activity
18h
Xcode 26 beta 3 - Metal toolchain installed but not working
Under Xcode 26 beta 3 I'm trying to build a project which uses Metal. I've installed the Metal Toolchain 26.0 under Settings -> Components, but when I start a build it fails during the "Prepare build" step with the following error (repeated many times): stat(/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.1.5276.7.Pb9SLL/Metal.xctoolchain/usr/bin/clang): No such file or directory (2) I've confirmed that there is in fact no 'clang' binary in that directory. I've tried using xcode-select to set the Xcode 26 Beta app as the active developer directory, and xcodebuild -version shows: Xcode 26.0 Build version 17A5276g Any ideas on other things to try?
Replies
6
Boosts
1
Views
894
Activity
Sep ’25
What happened to CMD-Option-Click?
What happened to CMD-Option-Click in Xcode 26 for opening a symbol in a new editor split pane? This was one of the most usefull shortcuts. Xcode 26 is a pain to use without it.
Replies
6
Boosts
0
Views
274
Activity
Sep ’25
When I run my app for Mac on XCode register .app takes more than 15 minutes
Whenever I hit play on my app to test it on the Mac the register .app part starts taking more than 15 minutes, this is severely impacting my work. There's no indication on what's wrong and how can I fix this.
Replies
6
Boosts
0
Views
229
Activity
Oct ’25
Xcode26: download stuck on 'fetching'
I just downloaded Xcode26, and am trying to download the new simulator to be able to run and test my app. But the downloads folder just shows that it's stuck on "Fetching download information ..." even 15 minutes after it started. I tried restarting Xcode but didn't help. Internet connection is good. Any tips to get it working?
Replies
6
Boosts
3
Views
473
Activity
Jul ’25
Can't install Universal Simulator with Xcode-beta 5
When I try to install the iOS 26.0 Universal Simulator component with Xcode-beta 5 I get the following error: Download failed. Domain: DVTDownloadableErrorDomain Code: 41 User Info: { DVTErrorCreationDateKey = "2025-08-11 14:39:06 +0000"; } -- Download failed. Domain: DVTDownloadableErrorDomain Code: 41 -- System Information macOS Version 15.6 (Build 24G84) Xcode 26.0 (24198.5) (Build 17A5295f) Timestamp: 2025-08-11T17:39:06+03:00
Replies
6
Boosts
2
Views
463
Activity
Aug ’25
static analyzer error in std::sort
I'm getting a static analysis warning on the following code. I don't think it could be my error, but I guess it's more likely a static analysis false positive than a C++ standard library bug. The warning says "Method called on moved-from object of type 'std::basic_string'". Tested in Xcode 26.5 RC. Reported as FB22735405. #include <algorithm> #include <string> #include <vector> #include <CoreFoundation/CoreFoundation.h> template < class traits = std::char_traits<char>, class Allocator = std::allocator<char> > struct UTF8StringLess { bool operator()( const std::basic_string<char, traits, Allocator>& inFirst, const std::basic_string<char, traits, Allocator>& inSecond ) const; }; template<class traits, class Allocator> inline bool UTF8StringLess<traits, Allocator>::operator()( const std::basic_string<char, traits, Allocator>& inFirst, const std::basic_string<char, traits, Allocator>& inSecond ) const { CFStringRef theFirst = ::CFStringCreateWithCString( nullptr, inFirst.c_str(), kCFStringEncodingUTF8 ); CFStringRef theSecond = ::CFStringCreateWithCString( nullptr, inSecond.c_str(), kCFStringEncodingUTF8 ); CFComparisonResult compResult = ::CFStringCompare( theFirst, theSecond, kCFCompareCaseInsensitive ); bool isLess = (compResult == kCFCompareLessThan); ::CFRelease( theFirst ); ::CFRelease( theSecond ); return isLess; } int main(int argc, const char * argv[]) { std::vector<std::string> names{ "obey", "Zorro", "can" }; std::sort( names.begin(), names.end(), UTF8StringLess() ); return EXIT_SUCCESS; }
Replies
6
Boosts
0
Views
100
Activity
May ’26