Posts under Developer Tools & Services topic

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Unable to reset simulators
I'm unable to reset simulators using the menu or the xcrun simctl tool: <output of xcrun simctl list> == Devices == -- iOS 17.5 -- iPhone SE (3rd generation) (5A06623A-173D-4C96-8DD3-3E9FE39A06F1) (Shutdown) iPhone 15 (iOS 17.5) (F4329E8D-29BB-4EA7-8465-C11A98D04ED7) (Shutdown) -- iOS 18.0 -- iPhone SE (3rd generation) (2DDE8F03-F8E1-4C1B-8E28-CD9B208F3FFA) (Shutdown) iPhone 16 Pro (DE788688-8AC6-40A0-B25C-A56AA423798E) (Shutdown) iPhone 16 Pro Max (1405184C-36A9-40F3-B0D0-4EEB88452883) (Shutdown) iPhone 16 (0CBBA7DB-B20E-4F17-BBC5-910F1F6E1A0A) (Shutdown) iPhone 16 Plus (95421C27-11A0-4FCF-A889-DAAE8557B271) (Shutdown) == Device Pairs == ~/Library`` ❯ xcrun simctl erase 0CBBA7DB-B20E-4F17-BBC5-910F1F6E1A0A An error was encountered processing the command (domain=NSCocoaErrorDomain, code=513): “data” couldn’t be moved because you don’t have permission to access “Deleting-8FEDFF47-5B2F-4534-BCA2-036BBE68CE37”. You don’t have permission. To view or change permissions, select the item in the Finder and choose File > Get Info. Underlying error (domain=NSPOSIXErrorDomain, code=1): The operation couldn’t be completed. Operation not permitted Operation not permitted Xcode Version 16.0 (16A242d) MacOS 15.0.1 (24A348)
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Developer Program enrollment stuck for over 2 weeks — "cannot be completed at this time", case escalated with no updates
Hi all, I'm hoping someone here has been through this and can offer some insight, because I've run out of visibility through the normal support channel. The situation: I tried to enroll in the Apple Developer Program and got the error "Your enrollment could not be completed at this time." I opened a support case (ref: 102910424858) on June 7. Support told me my trusted device/phone number is already associated with an existing Apple Developer account. I checked my Account Security settings at account.apple.com — all trusted devices and phone numbers belong to me, and I'm not aware of any other developer account linked to my details. I submitted my passport as requested on June 10. On June 12 I was told the case was escalated to senior advisors. It's now June 19 — a full week of silence since the escalation, and nearly two weeks since I opened the case. No update, no timeline, and no indication of whether anything is still needed from my end. My questions: Has anyone resolved the "trusted device already associated with an existing developer account" block? How long did it take, and what actually unblocked it? Is there a way to find out which account my trusted device is supposedly linked to? Support hasn't told me, and I genuinely don't know of another account. Are there any escalation routes beyond replying to the existing case? (e.g., a different contact form, phone support, a feedback channel that actually gets a response.) I understand these reviews take time, but a full week of total silence after escalation — with my development work blocked the whole time — is hard to plan around. Any pointers from people who've hit the same wall would be hugely appreciated. Thanks.
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Frustrating Experience and Need Help enrolling into Apple Developer
Hi, I really need suggestion on how to get into Apple's Development Payment Department team's attention. I'm using Singaporean contact and address, but currently has to be in Indonesia for quite a while. I registered and put in my creditcard detail, and later got the email from Apple that I need to contact my card provider, which is a frustrating and expensive experience since I have to call roaming, and the line keeps dropping after few mins call. I tried emailing Apple Dev/Payment requesting different payment method, but so far have not received any feedback, and I need to import my flutter into ios apps for closed testing and presenting it early next week. Please, if anyone knows how to I should be able to get them to respond, there will be great. Thank you.
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Payment captured but enrollment still shows "Purchase your membership" (individual, KR)
I enrolled in the Apple Developer Program as an individual on June 12, 2026. My card was charged and the payment was settled (captured) on June 13, but developer.apple.com/account still shows "Purchase your membership / Your purchase may take up to 48 hours to process." It has now been 7 days (5 business days). I have already opened a support case (email + callback request) but received no response yet. Could an Apple team member please look into this and manually link the completed payment to my enrollment? I can provide the order/approval details privately through my existing support case. Existing support case: 102917857067 Thank you.
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App stuck in "Waiting for Review" for 8 days - no response to expedite request or email
Hello, My app has been stuck in "Waiting for Review" status for 8 days now (since June 11), well beyond the standard 24-48h window. This is a resubmission after addressing all issues from a previous rejection. I have already: Submitted an expedited review request (no response) Sent an email to App Review 3 days ago (no response) Submission ID: cd753837-a630-460f-9459-46881ef599cd Has anyone experienced similar delays recently? Any advice on how to get an update would be appreciated. Thank you.
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refund of my Apple Developer Program membership fee.
[102878946356] Apple Developer Support - App Review - 6762326235 Hello, I would like to formally request a refund of my Apple Developer Program membership fee. I purchased the membership specifically to publish my application on the App Store. The application was submitted for review but remained pending for several months without approval or rejection. During this period, I was unable to distribute my application despite maintaining an active paid developer membership. I believe the service I paid for was not delivered within a reasonable timeframe, and I therefore request a full refund of my developer membership fee as a gesture of good faith. I would appreciate an escalation of this request to a supervisor or manager if necessary. Thank you for your consideration.
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Xcode Cloud cannot be setup from Xcode 27
I'm trying to start using Xcode Cloud from a project, but the only thing I get is the message saying "Failed to create workflow" with the actual error being "Could not find item. Domain: XcodeCloudKit.XcodeCloudCommandHandler.CommandHandlerError Code: 5". Initially, it did lead me to configuring permissions on GitHub. But it failed in the end probably because the git remote of the project was pointing to another organisation, that transferred the ownership to me. I switched remote to my org, but it didn't help. So, I revoked the permission and deleted Xcode Cloud app from my GitHub in hopes that the config process would start again. It does not. All I get is this senseless error. Is Xcode Cloud functionality functioning at all in Xcode beta 27 for anyone?
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Xcode 27: spike in "Class X is implemented in both" warnings
Anyone else seeing a lot more "Class X is implemented in both ..." warnings on Xcode 27 than on Xcode 26? Same source, same flags, the count goes from a handful to a couple thousand, and some now correlate with real crashes (cast failures, missing protocol conformances) instead of the usual harmless first-wins behavior. Is this a known change in Swift 6.4 / Xcode 27? Is there a new flag I should be passing? Any suggestions welcome.
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7000 - "Team is not yet configured for notarization" error
I'm trying to notarize a macOS app. Every time, I get an error: "Team is not yet configured for notarization". This has been an issue for a few weeks now. I've contacted Developer support (https://developer.apple.com/support/) repeatedly. I've been asked to provide personal information and to upload a government ID. Did everything, nobody got back to me. This is very distressing - we've had this issue in total for almost a month, are about to deploy our app to real customers, and this is completely blocking. Not sure what to do here. Apple is blocking us completely and is not responding.
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Organization enrollment blocked across 3 full cycles since May 26: payment never reaches the bank, Developer app locked
Hi, I am posting here because my organization enrollment has been stuck since May 26, 2026, across three full cycles with the same outcome each time, and first level support has not been able to resolve it. I am hoping someone with backend access can inspect my account and clear whatever is blocking it. Enrollment ID: 8X76A9G2JF Support Case ID: 102917486425 Entity: Organization enrollment, company based in Brazil. Current status: My documents were reviewed and accepted. I accepted the Program License Agreement. The only remaining step is payment, and that is where it fails. What happens at payment: In the Apple Developer app I cannot proceed. It shows: "Enrollment through the Apple Developer app is not available for this Apple Account." On the web, I fill in the payment details and the process simply returns to pending and never completes. My bank confirmed that the transaction request never reaches them. There is no declined charge, no attempt, nothing arrives. The exact same card works normally for purchases on the Apple Store. This tells me the payment is being blocked on Apple's side before it ever leaves, so it is not a card or bank issue. It looks like a backend block tied to my account or enrollment record. Why I am posting publicly: This is the third time I go through the entire process, waiting around three weeks each cycle, and each time it ends at the same payment block. Resetting and retrying clearly does not fix it, since the result is identical every time. An earlier issue where Apple's identity verification read my name incorrectly ("Makcu" instead of "Marco") was already corrected, so that is not the blocker anymore. What I am asking: Could someone with the right access please inspect my account and enrollment record to find why payment is blocked at the backend, and clear it so I can complete a fresh payment? I am happy to pay as many times as needed once the block is removed, and I can provide any additional information through the existing support case. Thank you.
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Apps Built with Xcode 26 Fail to Launch on iOS 12 Devices While the Same Project Works Correctly When Built with Xcode 16
PLATFORM AND VERSION iOS Development environment: Xcode 26.4.1 (17E202) (or Xcode26.3 and Xcode26.5), macOS 26.4.1 (25E253) Run-time configuration: iOS iOS12.5.7 DESCRIPTION OF PROBLEM Applications built with Xcode 26 fail to launch on iOS 12 devices. The application installs successfully, but terminates immediately after launch. The application does not reach application startup code, including application:didFinishLaunchingWithOptions:. The same project, source code, build configuration, and deployment target work correctly on the same iOS 12 devices when built using Xcode 16. This issue appears to be related to binaries generated by Xcode 26 and is reproducible across multiple builds and devices running iOS 12. We would like to confirm whether iOS 12 is expected to remain supported when building applications with Xcode 26 and whether this behavior is a known issue. STEPS TO REPRODUCE Open an existing iOS application project. Set the deployment target to iOS 12.x. Build and archive the application using Xcode 26. Install the application on a physical device running iOS 12.x. Launch the application.
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our enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time.
I tried to enroll, went thru the whole process, but now I'm stuck on "Enrollement not completed - Your enrollment in the Apple Developper pogram could not be completed at this time." I have raised the issue and contacted Developer Support team but there is no email or response. Can you help me resolve this?
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Annoying popup window in Xcode Previews when the initial controller of the main storyboard is a macOS window
I started a project targeting macOS and used Storyboard app lifecycle. I also used Xcode Previews in this project. If I: Keep the entry point of the main storyboard to a window controller. (as default setup in macOS), Turn the Xcode window into full-screen, That window controller would pop up its window every time Xcode Previews refreshes. I tested in Xcode 26.3 RC and many versions before.
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xcodebuild test (CLI) does not sync .storekit to storekitd on iOS 26.5 — SKTestSession unusable in CI
On iOS 26.5 simulator runtime, running UI tests via xcodebuild test from the command line does not push the scheme's StoreKitConfigurationFileReference to the destination simulator's storekitd AppGroup Octane container. As a consequence, SKTestSession(configurationFileNamed:) either silently falls through to the production App Store (surfacing a "Sign in to Apple Account" SpringBoard alert during paywall tests), or throws SKInternalErrorDomain Code=3 "Error saving configuration file" if you call any SKTestSession instance method. The same project, same scheme, same .storekit file works correctly when launched via Xcode IDE (Cmd+R / Cmd+U) — which uses DVTDevice.handleStoreKitConfigurationSyncForBundleID:configurationFilePath: via an internal IDELaunchSession XPC path that the public xcodebuild CLI does not invoke. This regression makes StoreKit Test unusable in CI for any project using xcodebuild test or xcodebuild test-without-building against an iOS 26.5 simulator. Environment macOS: 26.x Xcode: 26.4.1 (25E253) iOS Simulator runtime affected: 26.5 iOS Simulator runtime that does not exhibit the bug: 26.1 Test target: XCTest UI tests Test plan: *.xctestplan with "storeKitConfiguration": "MyApp.storekit" in defaultOptions Affected scheme actions: Test (CLI) Not affected: Run, Test (Xcode IDE) Steps to Reproduce Create a SwiftUI iOS app com.example.MyApp. Add a MyApp.storekit with one auto-renewable subscription. Add a UI test target. In the xctestplan: defaultOptions.storeKitConfiguration = "MyApp.storekit". In the UI test base case: private var storeKitSession: SKTestSession? override func setUpWithError() throws { storeKitSession = try SKTestSession(configurationFileNamed: "MyApp") app.launch() } Boot a fresh iOS 26.5 simulator. Run via CLI: xcodebuild test \ -project MyApp.xcodeproj \ -scheme MyApp \ -testPlan MyAppUITests \ -destination "platform=iOS Simulator,name=iPhone 17 Pro" In the test, trigger paywall and call Product.purchase(). Expected Product.purchase() presents the StoreKit Test sheet labeled "[Environment] Xcode". Same behavior as Xcode IDE Cmd+U. Actual Production App Store flow triggers. SpringBoard alert "Sign in to Apple Account" appears. Tests waiting on the "Xcode"-labeled sheet fail with Element does not exist. Evidence The simulator's ~/Library/Developer/CoreSimulator/Devices/<UDID>/data/Containers/Shared/AppGroup/<storekit-AGID>/Documents/Persistence/Octane/com.example.MyApp/Configuration.storekit: Present (≈100 KB) when launched via Xcode IDE. Missing when launched via xcodebuild test CLI on the same simulator UDID. Workarounds Attempted (all fail on iOS 26.5) No-op XCTestCase "warmup" that calls XCUIApplication.launch() + sleep — does not trigger the sync because XCUIApplication.launch() routes through XCTRunner, not IDELaunchSession. Multi-destination xcodebuild test with -parallelize-tests-among-destinations. Manually cp-ing the .storekit file into the AppGroup Octane container — storekitd only loads via the XPC channel. launchctl kickstart -k system/com.apple.storekitd — wipes in-memory state, does not pick up disk file. Only working workaround: open project in Xcode IDE, Cmd+R, wait ~20–30 sec, Cmd+., then Cmd+U. Not viable for CI. Related Open Feedback FB22237318 — SKTestSession instance methods (clearTransactions(), failTransactionsEnabled = true) throw SKInternalErrorDomain Code=3 "Error saving configuration file". Discussion thread: https://developer.apple.com/forums/thread/808030 The iOS 26.5 Release Notes (https://developer.apple.com/documentation/ios-ipados-release-notes/ios-ipados-26_5-release-notes) under StoreKit Test list this issue as resolved in 26.5: "Fixed: SKTestSession may fail to save its configuration file when invoked outside of an Xcode debug session." However, on the public iOS 26.5 simulator runtime the behavior is unchanged — SKTestSession still hits Code=3 on any mutation, and xcodebuild test from CLI still does not sync the .storekit configuration. The 26.5 fix either did not actually ship, or this report describes a distinct but related issue that the fix did not cover. Impact Any CI/CD pipeline running UI tests for apps with StoreKit subscriptions is broken when targeting an iOS 26.5 simulator. Workarounds are either: Pin CI simulator runtime to iOS 26.1. Manually run the project in Xcode IDE before each test run (impossible headless). Has anyone found a CLI-friendly workaround? Or is there an undocumented xcodebuild flag / simctl command that can trigger the same DVTDevice sync from outside the IDE?
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Xcode 26: The horror of S-L-O-W T-Y-P-I-N-G returns
FB22844728 Xcode 26.5, macOS 26.5, MacStudio M1 64 GB The disaster of S-L-O-W T-Y-P-I-N-G that plagued Xcode several years ago returns. I guess all the ultra-advanced LLM neuroneirowebs still can't advise those at Apple who develop the Xcode app how to provide this uber-exotic, unheard-of functionality: JUST TYPING THE CODE. This disaster doesn't affect all projects, but it does affect the exact one I'm working on, and I need to type a lot of code there. Significant time is already wasted. I performed all the recommended steps like relaunching, restarting, and deleting deprived data with no effect. Hope something can be done about it..
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Provisioning with Virtualization framework fails with Threading warning
Hi, I saw the mac os 27 new features video https://developer.apple.com/videos/play/wwdc2026/224/?time=64 and was trying Provisioning and i get this warning [Internal] Thread running at User-interactive quality-of-service class waiting on a lower QoS thread running at Default quality-of-service class. Investigate ways to avoid priority inversions at the line try startupOptions.setGuestProvisioning(opts) i have my vm q declared like this let vmQueue = DispatchQueue(label: "VZVirtualMachineQueue", qos: .userInteractive) and i am executing like this self.vmQueue.async { [weak self] in ......... ......... let startupOptions = VZMacOSVirtualMachineStartOptions() try? startupOptions.setGuestProvisioning(opts) vm.start(startupOptions) } and it fails with treading warning and provisioning does not happen. Thanks in advance for the help
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Unable to reset simulators
I'm unable to reset simulators using the menu or the xcrun simctl tool: <output of xcrun simctl list> == Devices == -- iOS 17.5 -- iPhone SE (3rd generation) (5A06623A-173D-4C96-8DD3-3E9FE39A06F1) (Shutdown) iPhone 15 (iOS 17.5) (F4329E8D-29BB-4EA7-8465-C11A98D04ED7) (Shutdown) -- iOS 18.0 -- iPhone SE (3rd generation) (2DDE8F03-F8E1-4C1B-8E28-CD9B208F3FFA) (Shutdown) iPhone 16 Pro (DE788688-8AC6-40A0-B25C-A56AA423798E) (Shutdown) iPhone 16 Pro Max (1405184C-36A9-40F3-B0D0-4EEB88452883) (Shutdown) iPhone 16 (0CBBA7DB-B20E-4F17-BBC5-910F1F6E1A0A) (Shutdown) iPhone 16 Plus (95421C27-11A0-4FCF-A889-DAAE8557B271) (Shutdown) == Device Pairs == ~/Library`` ❯ xcrun simctl erase 0CBBA7DB-B20E-4F17-BBC5-910F1F6E1A0A An error was encountered processing the command (domain=NSCocoaErrorDomain, code=513): “data” couldn’t be moved because you don’t have permission to access “Deleting-8FEDFF47-5B2F-4534-BCA2-036BBE68CE37”. You don’t have permission. To view or change permissions, select the item in the Finder and choose File > Get Info. Underlying error (domain=NSPOSIXErrorDomain, code=1): The operation couldn’t be completed. Operation not permitted Operation not permitted Xcode Version 16.0 (16A242d) MacOS 15.0.1 (24A348)
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Developer Program enrollment stuck for over 2 weeks — "cannot be completed at this time", case escalated with no updates
Hi all, I'm hoping someone here has been through this and can offer some insight, because I've run out of visibility through the normal support channel. The situation: I tried to enroll in the Apple Developer Program and got the error "Your enrollment could not be completed at this time." I opened a support case (ref: 102910424858) on June 7. Support told me my trusted device/phone number is already associated with an existing Apple Developer account. I checked my Account Security settings at account.apple.com — all trusted devices and phone numbers belong to me, and I'm not aware of any other developer account linked to my details. I submitted my passport as requested on June 10. On June 12 I was told the case was escalated to senior advisors. It's now June 19 — a full week of silence since the escalation, and nearly two weeks since I opened the case. No update, no timeline, and no indication of whether anything is still needed from my end. My questions: Has anyone resolved the "trusted device already associated with an existing developer account" block? How long did it take, and what actually unblocked it? Is there a way to find out which account my trusted device is supposedly linked to? Support hasn't told me, and I genuinely don't know of another account. Are there any escalation routes beyond replying to the existing case? (e.g., a different contact form, phone support, a feedback channel that actually gets a response.) I understand these reviews take time, but a full week of total silence after escalation — with my development work blocked the whole time — is hard to plan around. Any pointers from people who've hit the same wall would be hugely appreciated. Thanks.
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Frustrating Experience and Need Help enrolling into Apple Developer
Hi, I really need suggestion on how to get into Apple's Development Payment Department team's attention. I'm using Singaporean contact and address, but currently has to be in Indonesia for quite a while. I registered and put in my creditcard detail, and later got the email from Apple that I need to contact my card provider, which is a frustrating and expensive experience since I have to call roaming, and the line keeps dropping after few mins call. I tried emailing Apple Dev/Payment requesting different payment method, but so far have not received any feedback, and I need to import my flutter into ios apps for closed testing and presenting it early next week. Please, if anyone knows how to I should be able to get them to respond, there will be great. Thank you.
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Payment captured but enrollment still shows "Purchase your membership" (individual, KR)
I enrolled in the Apple Developer Program as an individual on June 12, 2026. My card was charged and the payment was settled (captured) on June 13, but developer.apple.com/account still shows "Purchase your membership / Your purchase may take up to 48 hours to process." It has now been 7 days (5 business days). I have already opened a support case (email + callback request) but received no response yet. Could an Apple team member please look into this and manually link the completed payment to my enrollment? I can provide the order/approval details privately through my existing support case. Existing support case: 102917857067 Thank you.
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App stuck in "Waiting for Review" for 8 days - no response to expedite request or email
Hello, My app has been stuck in "Waiting for Review" status for 8 days now (since June 11), well beyond the standard 24-48h window. This is a resubmission after addressing all issues from a previous rejection. I have already: Submitted an expedited review request (no response) Sent an email to App Review 3 days ago (no response) Submission ID: cd753837-a630-460f-9459-46881ef599cd Has anyone experienced similar delays recently? Any advice on how to get an update would be appreciated. Thank you.
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refund of my Apple Developer Program membership fee.
[102878946356] Apple Developer Support - App Review - 6762326235 Hello, I would like to formally request a refund of my Apple Developer Program membership fee. I purchased the membership specifically to publish my application on the App Store. The application was submitted for review but remained pending for several months without approval or rejection. During this period, I was unable to distribute my application despite maintaining an active paid developer membership. I believe the service I paid for was not delivered within a reasonable timeframe, and I therefore request a full refund of my developer membership fee as a gesture of good faith. I would appreciate an escalation of this request to a supervisor or manager if necessary. Thank you for your consideration.
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Xcode Cloud cannot be setup from Xcode 27
I'm trying to start using Xcode Cloud from a project, but the only thing I get is the message saying "Failed to create workflow" with the actual error being "Could not find item. Domain: XcodeCloudKit.XcodeCloudCommandHandler.CommandHandlerError Code: 5". Initially, it did lead me to configuring permissions on GitHub. But it failed in the end probably because the git remote of the project was pointing to another organisation, that transferred the ownership to me. I switched remote to my org, but it didn't help. So, I revoked the permission and deleted Xcode Cloud app from my GitHub in hopes that the config process would start again. It does not. All I get is this senseless error. Is Xcode Cloud functionality functioning at all in Xcode beta 27 for anyone?
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Xcode 27: spike in "Class X is implemented in both" warnings
Anyone else seeing a lot more "Class X is implemented in both ..." warnings on Xcode 27 than on Xcode 26? Same source, same flags, the count goes from a handful to a couple thousand, and some now correlate with real crashes (cast failures, missing protocol conformances) instead of the usual harmless first-wins behavior. Is this a known change in Swift 6.4 / Xcode 27? Is there a new flag I should be passing? Any suggestions welcome.
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7000 - "Team is not yet configured for notarization" error
I'm trying to notarize a macOS app. Every time, I get an error: "Team is not yet configured for notarization". This has been an issue for a few weeks now. I've contacted Developer support (https://developer.apple.com/support/) repeatedly. I've been asked to provide personal information and to upload a government ID. Did everything, nobody got back to me. This is very distressing - we've had this issue in total for almost a month, are about to deploy our app to real customers, and this is completely blocking. Not sure what to do here. Apple is blocking us completely and is not responding.
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Organization enrollment blocked across 3 full cycles since May 26: payment never reaches the bank, Developer app locked
Hi, I am posting here because my organization enrollment has been stuck since May 26, 2026, across three full cycles with the same outcome each time, and first level support has not been able to resolve it. I am hoping someone with backend access can inspect my account and clear whatever is blocking it. Enrollment ID: 8X76A9G2JF Support Case ID: 102917486425 Entity: Organization enrollment, company based in Brazil. Current status: My documents were reviewed and accepted. I accepted the Program License Agreement. The only remaining step is payment, and that is where it fails. What happens at payment: In the Apple Developer app I cannot proceed. It shows: "Enrollment through the Apple Developer app is not available for this Apple Account." On the web, I fill in the payment details and the process simply returns to pending and never completes. My bank confirmed that the transaction request never reaches them. There is no declined charge, no attempt, nothing arrives. The exact same card works normally for purchases on the Apple Store. This tells me the payment is being blocked on Apple's side before it ever leaves, so it is not a card or bank issue. It looks like a backend block tied to my account or enrollment record. Why I am posting publicly: This is the third time I go through the entire process, waiting around three weeks each cycle, and each time it ends at the same payment block. Resetting and retrying clearly does not fix it, since the result is identical every time. An earlier issue where Apple's identity verification read my name incorrectly ("Makcu" instead of "Marco") was already corrected, so that is not the blocker anymore. What I am asking: Could someone with the right access please inspect my account and enrollment record to find why payment is blocked at the backend, and clear it so I can complete a fresh payment? I am happy to pay as many times as needed once the block is removed, and I can provide any additional information through the existing support case. Thank you.
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need help with enrollment
Can someone explain why my account shows pending while ive paid for the developer program?
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Apps Built with Xcode 26 Fail to Launch on iOS 12 Devices While the Same Project Works Correctly When Built with Xcode 16
PLATFORM AND VERSION iOS Development environment: Xcode 26.4.1 (17E202) (or Xcode26.3 and Xcode26.5), macOS 26.4.1 (25E253) Run-time configuration: iOS iOS12.5.7 DESCRIPTION OF PROBLEM Applications built with Xcode 26 fail to launch on iOS 12 devices. The application installs successfully, but terminates immediately after launch. The application does not reach application startup code, including application:didFinishLaunchingWithOptions:. The same project, source code, build configuration, and deployment target work correctly on the same iOS 12 devices when built using Xcode 16. This issue appears to be related to binaries generated by Xcode 26 and is reproducible across multiple builds and devices running iOS 12. We would like to confirm whether iOS 12 is expected to remain supported when building applications with Xcode 26 and whether this behavior is a known issue. STEPS TO REPRODUCE Open an existing iOS application project. Set the deployment target to iOS 12.x. Build and archive the application using Xcode 26. Install the application on a physical device running iOS 12.x. Launch the application.
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I have two well-known files for one domain
I'm integrating apple pay with two payment providers: 2c2p and finix. I setup 2c2p merchant in my own apple account and I got a well-known file from apple developer dashbard. But in finix dashboard I got another well-know file to support apple pay. Now I have two well-known files for one domain url. How to deal with this case?
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our enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time.
I tried to enroll, went thru the whole process, but now I'm stuck on "Enrollement not completed - Your enrollment in the Apple Developper pogram could not be completed at this time." I have raised the issue and contacted Developer Support team but there is no email or response. Can you help me resolve this?
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Codex integration just stopped working
Nothing changed on my end, Pro subscription still active, but Xcode 26.5 (17F42) simply does not want to log into Codex anymore. It opens the OAuth flow and after finishing and closing the window, it still says "Not Signed In". Codex login works everywhere else, including the Codex app. What to do?
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Model switching inside Coding Assistant
Is anyone else finding model switching a bit disruptive during longer coding sessions? As we start using different models for exploration, implementation and review, having to go through settings interrupts the workflow. I would love to see model and reasoning controls directly inside the Coding Assistant UI.
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75
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Annoying popup window in Xcode Previews when the initial controller of the main storyboard is a macOS window
I started a project targeting macOS and used Storyboard app lifecycle. I also used Xcode Previews in this project. If I: Keep the entry point of the main storyboard to a window controller. (as default setup in macOS), Turn the Xcode window into full-screen, That window controller would pop up its window every time Xcode Previews refreshes. I tested in Xcode 26.3 RC and many versions before.
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329
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xcodebuild test (CLI) does not sync .storekit to storekitd on iOS 26.5 — SKTestSession unusable in CI
On iOS 26.5 simulator runtime, running UI tests via xcodebuild test from the command line does not push the scheme's StoreKitConfigurationFileReference to the destination simulator's storekitd AppGroup Octane container. As a consequence, SKTestSession(configurationFileNamed:) either silently falls through to the production App Store (surfacing a "Sign in to Apple Account" SpringBoard alert during paywall tests), or throws SKInternalErrorDomain Code=3 "Error saving configuration file" if you call any SKTestSession instance method. The same project, same scheme, same .storekit file works correctly when launched via Xcode IDE (Cmd+R / Cmd+U) — which uses DVTDevice.handleStoreKitConfigurationSyncForBundleID:configurationFilePath: via an internal IDELaunchSession XPC path that the public xcodebuild CLI does not invoke. This regression makes StoreKit Test unusable in CI for any project using xcodebuild test or xcodebuild test-without-building against an iOS 26.5 simulator. Environment macOS: 26.x Xcode: 26.4.1 (25E253) iOS Simulator runtime affected: 26.5 iOS Simulator runtime that does not exhibit the bug: 26.1 Test target: XCTest UI tests Test plan: *.xctestplan with "storeKitConfiguration": "MyApp.storekit" in defaultOptions Affected scheme actions: Test (CLI) Not affected: Run, Test (Xcode IDE) Steps to Reproduce Create a SwiftUI iOS app com.example.MyApp. Add a MyApp.storekit with one auto-renewable subscription. Add a UI test target. In the xctestplan: defaultOptions.storeKitConfiguration = "MyApp.storekit". In the UI test base case: private var storeKitSession: SKTestSession? override func setUpWithError() throws { storeKitSession = try SKTestSession(configurationFileNamed: "MyApp") app.launch() } Boot a fresh iOS 26.5 simulator. Run via CLI: xcodebuild test \ -project MyApp.xcodeproj \ -scheme MyApp \ -testPlan MyAppUITests \ -destination "platform=iOS Simulator,name=iPhone 17 Pro" In the test, trigger paywall and call Product.purchase(). Expected Product.purchase() presents the StoreKit Test sheet labeled "[Environment] Xcode". Same behavior as Xcode IDE Cmd+U. Actual Production App Store flow triggers. SpringBoard alert "Sign in to Apple Account" appears. Tests waiting on the "Xcode"-labeled sheet fail with Element does not exist. Evidence The simulator's ~/Library/Developer/CoreSimulator/Devices/<UDID>/data/Containers/Shared/AppGroup/<storekit-AGID>/Documents/Persistence/Octane/com.example.MyApp/Configuration.storekit: Present (≈100 KB) when launched via Xcode IDE. Missing when launched via xcodebuild test CLI on the same simulator UDID. Workarounds Attempted (all fail on iOS 26.5) No-op XCTestCase "warmup" that calls XCUIApplication.launch() + sleep — does not trigger the sync because XCUIApplication.launch() routes through XCTRunner, not IDELaunchSession. Multi-destination xcodebuild test with -parallelize-tests-among-destinations. Manually cp-ing the .storekit file into the AppGroup Octane container — storekitd only loads via the XPC channel. launchctl kickstart -k system/com.apple.storekitd — wipes in-memory state, does not pick up disk file. Only working workaround: open project in Xcode IDE, Cmd+R, wait ~20–30 sec, Cmd+., then Cmd+U. Not viable for CI. Related Open Feedback FB22237318 — SKTestSession instance methods (clearTransactions(), failTransactionsEnabled = true) throw SKInternalErrorDomain Code=3 "Error saving configuration file". Discussion thread: https://developer.apple.com/forums/thread/808030 The iOS 26.5 Release Notes (https://developer.apple.com/documentation/ios-ipados-release-notes/ios-ipados-26_5-release-notes) under StoreKit Test list this issue as resolved in 26.5: "Fixed: SKTestSession may fail to save its configuration file when invoked outside of an Xcode debug session." However, on the public iOS 26.5 simulator runtime the behavior is unchanged — SKTestSession still hits Code=3 on any mutation, and xcodebuild test from CLI still does not sync the .storekit configuration. The 26.5 fix either did not actually ship, or this report describes a distinct but related issue that the fix did not cover. Impact Any CI/CD pipeline running UI tests for apps with StoreKit subscriptions is broken when targeting an iOS 26.5 simulator. Workarounds are either: Pin CI simulator runtime to iOS 26.1. Manually run the project in Xcode IDE before each test run (impossible headless). Has anyone found a CLI-friendly workaround? Or is there an undocumented xcodebuild flag / simctl command that can trigger the same DVTDevice sync from outside the IDE?
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594
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Xcode 26: The horror of S-L-O-W T-Y-P-I-N-G returns
FB22844728 Xcode 26.5, macOS 26.5, MacStudio M1 64 GB The disaster of S-L-O-W T-Y-P-I-N-G that plagued Xcode several years ago returns. I guess all the ultra-advanced LLM neuroneirowebs still can't advise those at Apple who develop the Xcode app how to provide this uber-exotic, unheard-of functionality: JUST TYPING THE CODE. This disaster doesn't affect all projects, but it does affect the exact one I'm working on, and I need to type a lot of code there. Significant time is already wasted. I performed all the recommended steps like relaunching, restarting, and deleting deprived data with no effect. Hope something can be done about it..
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5
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327
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Provisioning with Virtualization framework fails with Threading warning
Hi, I saw the mac os 27 new features video https://developer.apple.com/videos/play/wwdc2026/224/?time=64 and was trying Provisioning and i get this warning [Internal] Thread running at User-interactive quality-of-service class waiting on a lower QoS thread running at Default quality-of-service class. Investigate ways to avoid priority inversions at the line try startupOptions.setGuestProvisioning(opts) i have my vm q declared like this let vmQueue = DispatchQueue(label: "VZVirtualMachineQueue", qos: .userInteractive) and i am executing like this self.vmQueue.async { [weak self] in ......... ......... let startupOptions = VZMacOSVirtualMachineStartOptions() try? startupOptions.setGuestProvisioning(opts) vm.start(startupOptions) } and it fails with treading warning and provisioning does not happen. Thanks in advance for the help
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6
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242
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