The "Remind me later" button doesn't work on the "Customize your experience with Apple Developer" page on the Developer Forums. It just redirects me back to the same page.
https://github.com/feedback-assistant/reports/issues/723
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My Xcode crashed over and over again while I searing spefic file like "TingMusic". I have tried uninstall and install Xcode from 16.0 to 16.4, clear derived data folder, reboot my Mac, but none of these working. 😭
Translated Report (Full Report Below)
Process: Xcode [1811]
Path: /Applications/Xcode.app/Contents/MacOS/Xcode
Identifier: com.apple.dt.Xcode
Version: 16.4 (23792)
Build Info: IDEApplication-23792000000000000~2 (16F6)
App Item ID: 497799835
App External ID: 874973124
Code Type: ARM-64 (Native)
Parent Process: launchd [1]
User ID: 501
Date/Time: 2025-09-02 10:51:26.8582 +0800
OS Version: macOS 15.6 (24G84)
Report Version: 12
Anonymous UUID: 9835064A-AD7C-EE47-64DE-49587A7EC956
Time Awake Since Boot: 320 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Termination Reason: Namespace SIGNAL, Code 6 Abort trap: 6
Terminating Process: Xcode [1811]
Application Specific Information:
abort() called
Application Specific Signatures:
isSameDocumentAsURL
Kernel Triage:
VM - (arg = 0x3) mach_vm_allocate_kernel failed within call to vm_map_enter
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x186d5e388 __pthread_kill + 8
1 libsystem_pthread.dylib 0x186d9788c pthread_kill + 296
2 libsystem_c.dylib 0x186ca0a3c abort + 124
3 IDEKit 0x10890d888 +[IDEAssertionHandler _handleAssertionWithLogString:assertionSignature:assertionReason:extraBacktrace:] + 964
4 IDEKit 0x10890dcf8 -[IDEAssertionHandler handleFailureInMethod:object:fileName:lineNumber:assertionSignature:messageFormat:arguments:] + 872
5 DVTFoundation 0x1047839a0 _DVTAssertionHandler + 412
6 DVTFoundation 0x104783b04 _DVTAssertionFailureHandler + 196
7 IDEKit 0x1086e5178 -[IDENavigableItemCoordinator _navigableItemForFilePath:inWorkspace:withSeenFileReferences:computedNavItemsByContainerFilePath:allowLeaf:] + 2240
8 IDEKit 0x1086e3d24 -[IDENavigableItemCoordinator _structureNavigableItemForFileURL:inWorkspace:error:] + 268
9 IDEKit 0x1086e4658 -[IDENavigableItemCoordinator structureNavigableItemForDocumentURL:inWorkspace:error:] + 152
10 IDEKit 0x1086e89bc +[IDENavigableItemCoordinator temporaryStructureItemForDocumentURL:forWorkspace:error:inScope:] + 116
11 IDEKit 0x1088689e0 +[IDEOpenQuicklySubpathGenerator subpathForURL:lineNumber:isFromProject:showFileName:fromWorkspace:withAttributes:] + 716
12 IDEKit 0x108869a88 -[IDEOpenQuicklyResult(SubPath) subPathForWorkspace:withAttributes:] + 356
13 IDEKit 0x1088eee54 -[IDEOpenQuicklyResultDisplayRecord subtitle] + 172
14 IDEKit 0x10894bb1c -[IDEOpenQuicklyResult(ViewExtension) cellViewForOutlineView:displayRecord:delegate:] + 596
15 IDEKit 0x108849564 -[IDEQuickSearchWindowController outlineView:viewForTableColumn:item:] + 72
16 AppKit 0x18ae314a8 -[NSTableView(NSTableViewViewBased) makeViewForTableColumn:row:] + 176
17 AppKit 0x18ae30c0c -[NSTableRowData _addViewToRowView:atColumn:row:] + 228
18 AppKit 0x18ae2ed5c -[NSTableRowData _initializeRowView:atRow:] + 328
19 AppKit 0x18ae2d8ec -[NSTableRowData _preparedRowViewForRow:storageHandler:] + 140
20 AppKit 0x18ae2d7bc -[NSTableRowData _addRowViewForVisibleRow:withPriorView:] + 268
21 AppKit 0x18ae2d5e4 -[NSTableRowData _addRowViewForVisibleRow:] + 316
22 AppKit 0x18ae2cdf0 -[NSTableRowData _updateVisibleRowEntries] + 640
23 AppKit 0x18ae2c854 -[NSTableRowData updateVisibleRowViews] + 612
24 AppKit 0x18ae2bf08 -[NSTableView layout] + 148
25 AppKit 0x18b8d0fa8 ___NSViewLayout_block_invoke + 632
26 AppKit 0x18ade7000 NSPerformVisuallyAtomicChange + 108
27 AppKit 0x18adeb8d8 _NSViewLayout + 96
28 AppKit 0x18b8c72cc __36-[NSView _layoutSubtreeWithOldSize:]_block_invoke + 372
29 AppKit 0x18ade7000 NSPerformVisuallyAtomicChange + 108
30 AppKit 0x18adeb86c -[NSView _layoutSubtreeWithOldSize:] + 100
31 AppKit 0x18b8c7410 __36-[NSView _layoutSubtreeWithOldSize:]_block_invoke + 696
32 AppKit 0x18ade7000 NSPerformVisuallyAtomicChange + 108
33 AppKit 0x18adeb86c -[NSView _layoutSubtreeWithOldSize:] + 100
34 AppKit 0x18b8c7410 __36-[NSView _layoutSubtreeWithOldSize:]_block_invoke + 696
35 AppKit 0x18ade7000 NSPerformVisuallyAtomicChange + 108
36 AppKit 0x18adeb86c -[NSView _layoutSubtreeWithOldSize:] + 100
37 AppKit 0x18b8c7410 __36-[NSView _layoutSubtreeWithOldSize:]_block_invoke + 696
38 AppKit 0x18ade7000 NSPerformVisuallyAtomicChange + 108
39 AppKit 0x18adeb86c -[NSView _layoutSubtreeWithOldSize:] + 100
40 AppKit 0x18b8c7410 __36-[NSView _layoutSubtreeWithOldSize:]_block_invoke + 696
41 AppKit 0x18ade7000 NSPerformVisuallyAtomicChange + 108
42 AppKit 0x18adeb86c -[NSView _layoutSubtreeWithOldSize:] + 100
43 AppKit 0x18b8c7410 __36-[NSView _layoutSubtreeWithOldSize:]_block_invoke + 696
My device with Device ID (00008130-001E35840483401C) is stuck in Processing state and cannot be activated. Please refresh or delete it.
Hi everyone,
I am trying to generate an .ipa file for my .NET MAUI (net9.0-ios) application, but every attempt fails with the same codesigning error. I have tried multiple approaches, including building from Windows paired to macOS, and directly building through the macOS terminal, but nothing is working.
Below are the exact steps I followed:
Steps I Performed
Generated the Apple Development certificate using Keychain Access on macOS.
Added that certificate into my developer account and created the corresponding provisioning profile.
Created an App ID, attached the App ID to the provisioning profile, and downloaded it.
Added the provisioning profile into Xcode.
Verified that the certificate is correctly visible in Keychain Access (private key available).
Attempted to build/publish the MAUI app to generate the .ipa file.
Issue
Whenever I run the publish command or build via Windows/macOS, codesigning fails with the following error:
/usr/bin/codesign exited with code 1:
Frameworks/libSkiaSharp.framework: replacing existing signature
Warning: unable to build chain to self-signed root for signer "Apple Development: Created via API (8388XAA3RT)"
Frameworks/libSkiaSharp.framework: errSecInternalComponent
Failed to codesign 'PCS_EmpApp.app/Frameworks/libSkiaSharp.framework':
Warning: unable to build chain to self-signed root for signer "Apple Development: Created via API (8388XAA3RT)"
PCS_EmpApp.app: errSecInternalComponent
Build eventually fails with:
Build failed with 4 error(s) and 509 warning(s)
Environment
.NET: 9.0
MAUI: latest tools
Xcode: 26.0.1
macOS: 26.0.1
Building for ios-arm64 (device)
What I suspect
It looks like the signer certificate might not be trusted, or the certificate chain cannot connect to an Apple root CA. But the certificate was created using the Developer website and appears valid.
Need Help With
Why is codesign unable to build the certificate chain?
Do I need a different type of certificate? (App Store / Distribution vs Development?)
Is there any special configuration required for MAUI apps using native frameworks like libSkiaSharp.framework?
How can I successfully generate the .ipa file?
Any guidance will be greatly appreciated. Thank you!
After having used Obj-C and C++ for years, I recently (~6 months) moved to Swift, which is hard for me but most often sends less obscure error messages (not always). My trouble is 1- why is it soooooo long (sometimes up to 20s - that's horrible) to get an object's variables accessible in the debugger? 2- In Xcode 16 why is it no longer possible to arrange my files as I did before (organised into folders from within Xcode - horrible when you get a bigger and bigger project)? 3- Why has it become impossible to see the retention cycles and retaining objects from with the memoryGraph (it's worth ~nothing) now !
When I try to validate my app I get the following error:
Invalid bundle. Because your app supports Multitasking on iPad, you need to include the LaunchScreen.storyboard launch storyboard file in your com.augmentedReality.virtualTags bundle. Use UlLaunchScreen instead if the app's MinimumOSVersion is 14 or higher and you prefer to configure the launch screen without storyboards. For details, see: https:// developer.apple.com/documentation/bundleresources/information_property_list/
uilaunchstoryboardname (ID: 236f630a-a014-48e8-910a-77d9c0ff6f51)
What should I do to fix it?
In the previous Xcode version and on another app it did not appear.
MacBook Pro M5, Tahow 26.1, Xcode 26.1.1
Hi, We are trying to use Apple Security API for KeyChain Services. The motive is to store some sensitive data in the KeyChain. Our app has Network extensions enabled which share a common app group and we want to access the data stored in the KeyChain from the extensions as well. Specifically we were exploring the SecItemAdd, SecItemCopyMatching etc family of APIs. We tried a few methods:
Using the common App Group : Specifying the common app group in the "kSecAttrAccessGroup" field of the KeyChain query, allowed us to have a shared keychains for different apps (targets) in the app group, but this did not work for extensionsEnabling the KeyChain Sharing capability : We enabled the KeyChain Sharing Ability in the extensions and the app target as well, giving a common KeyChain Access group. Specifying this in the kSecAttrAccessGroup field also did not work.We tried specifying "$AppIdentifier.KeyChainSharingGroup" in the kSecAttrAccessGroup field , but this did not work as wellThe error code which we get in all these 3 cases when trying to access the Keychain from the extension is error code 25291 (errSecNotAvailable). The Documentation says this error comes when "No Trust Results are available" and printing the error in xcode using the status says "No keychain is available. You may need to restart your computer". The online Documentation says that it is possible to share keychain with extensions, but by far we are unable to do it with the methods suggested.Do we need any special entitlement for this or is there something we are missing while using these APIs?If this is possible Is there any internal/open source wrapper for Keychain APIs, that we can use?We will really appreciate help in solving this issue!Thanks!
Currently Xcode has iOS simulators that allow easily testing apps on older versions of iOS. It would be helpful if there was also a macOS simulator for testing apps on older versions of macOS.
FB21229682
https://github.com/feedback-assistant/reports/issues/724
The Test target not build for not such file or directory: 'CoreGraphics'.
Not sure why I get this error, but I configured the target without forgetting the variables BUNDLE_LOADER with $(BUILT_PRODUCTS_DIR)/MyExistingApp.app/MyExistingApp value and TEST_HOST with $(BUNDLE_LOADER) value.
App target (not the test target), the Symbols Hidden by Default build setting its equal to NO, unlike the Test target that is set to YES.
Any variable more for this? I'm not sure if I should take anything into account when using Xcode 26.1.1 and Swift Testing framework.
I am a developer with a free developer account, and my account is under the legal age of majority. I know that, according to the terms in Section 6 of the Apple Developer Agreement, I must be the legal age of majority to use pre-release software, and yet the Software Update section of Settings on my device would allow me to install a beta release of iOS 26.
Is there a way for me to hide/remove this option without signing out of my account, and not have it appear again as an option until I reach the age of majority?
Topic:
Developer Tools & Services
SubTopic:
General
When I try to get a new API Key I get the following error.
"API Keys cannot be created due to an invalid Program License Agreement. Please update this agreement and try your request again."
I have been to the agreement section, and it says:
"Issued October 8, 2025. Accepted November 19, 2025."
Any idea why I still get this error??
Not sure if that makes a difference. I had a paid account, but I didn't renew it because I don't need it anymore, and I was told that I can still use this account for free for app testing.
Long Story Short: I got started, and bought the apple developer account for ~ $99, and It just said me the payment was successful, and:
How many days more should I be waiting ?
Also one more question, would I be able to test my apps over my iphone after having an active Apple Developer Account ?
Any help is much appreciated.
Hi everyone,
after enabling CloudKit in my project, my app started showing conflicts between MusicKit and CloudKit entitlements — and now Xcode is failing to generate the provisioning profile entirely.
Current issue (Signing / Provisioning Profile Failure)
Xcode shows this error:
“Provisioning profile ‘iOS Team Provisioning Profile: team8.groovefy.dev’ doesn’t include the entitlements:
com.apple.developer.media-library,
com.apple.developer.music-user-token,
com.apple.developer.musickit,
com.apple.developer.playable-content,
com.apple.security.exception.mach-lookup.global-name”
Automatic signing fails, and Xcode cannot create or update the provisioning profile.
This started right after CloudKit was enabled in the project.
Context
Before enabling CloudKit, MusicKit worked normally, including Apple Music authentication and playlist creation.
After activating CloudKit capabilities:
MusicKit stopped generating the Apple Music user token
Playlist creation broke
Now the provisioning profile cannot be rebuilt because the required MusicKit-related entitlements are no longer included
Even after removing CloudKit entirely, the issue persists — as if the App ID or entitlements on the server side became inconsistent or corrupted.
I already tried:
Recreating App Identifier
Recreating provisioning profiles
Resetting capabilities
Cleaning and reinitializing the Xcode project settings
But Xcode still refuses to generate a valid provisioning profile that includes the MusicKit entitlements.
Summary
Enabling CloudKit caused MusicKit entitlements to collide, and now the provisioning profile no longer includes the required MusicKit entitlements — preventing the app from signing, running, or creating playlists.
If anyone has faced this type of entitlements/provisioning corruption or knows how to reset the App ID entitlements on Apple’s side, any help would be greatly appreciated.
Hi, my developer account has been pending for more than 48 hours and I haven't received any followup email as well. Can someone pls provide guidance on this?
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
I use CI/CD dsym, downloaded into local directories, but there seems no direct way using it in Xcode
We are preparing to transfer one of our live applications to a different Apple Developer Organization and need clarification to avoid service disruption.
We would like guidance on the following points:
Sign in with Apple and Service ID Transfer:
We want to confirm whether the Service ID used for Sign in with Apple must be transferred along with the app, or if its configuration will automatically migrate as part of the transfer.
Additionally, is there a way to verify whether the app currently has any explicit association or dependency with the existing Service ID on the current developer account?
As per our findings, we do not have a ServiceID associated with SIWA. The SIWA is handled natively by iOS.
Creating or Updating a Service ID Before Transfer:
Since, the ServiceID is not associated, if we create a new Service ID now and assign it to the existing app for Sign in with Apple, will this have any impact on users who are already using the live app? Specifically, will creating or modifying a Service ID change the authorization state for currently authenticated Apple Sign In users?
Transfer Identifier Timing:
The transfer process requires generating a transfer identifier. Should this be done ahead of the Account Migration or only at the start of the transfer?
Also, will generating or using the transfer identifier require any change on the client side related to Apple Sign In?
We would appreciate recommendation for these steps and whether users should expect any authentication or billing disruptions during or after the app transfer.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
Accounts
Sign in with Apple
I want to create a dynamic library for my iOS project, which would be loaded at runtime.
In Xcode, there are templates available for creating a static/dynamic lib for MacOS. But under the iOS tab, there is only a "static library" template.
So, I used the "static library" template and in its build settings I changed the Mach-O type to "dynamic library".
Now after building it, I use the file command on the generated file and it tells me it is a dynamic lib.
But the generated file still has .a extension, which is usually for static libs.
I'm aware we can tell Xcode in build settings to change the .a extension to something else, say .dylib but this seems like a hacky way to create a dynamic library.
What is the correct way?
I am aware that standalone dylibs are not supported on iOS, and we need to wrap them in a framework.
For my use case, the framework will literally be a wrapper, it won't have any source files of its own. It should only contain the dynamic lib generated from some independent codebase. I am not sure how to place the dylib in the framework.
Tech stack: React Native + Expo. We are using two solo developer accounts (not a business or team account).
Context: Friend and I set out to make an app together. Friend created app and set it up on Apple.
We worked on it together. He controlled devops (builds and submission).
Friend no longer can commit to development.
Wants to transfer to me. I create apple developer account.
After app transfer, my phone (deviceid) underwent a 14 day soft ban preventing builds. That has since been lifted.
There seems to be something in place preventing me from making dev builds on the original dev bundleid. It says it's still owned by him despite the app transfer.
Bottom line: what needs to happen so 1 can make dev builds?
nice to have: is there a way for us to both make dev builds under the same bundleid?
I’m using Swift Playgrounds on macOS 26 to learn app development, starting with the “Get Started with Apps” template. Every time I run the template, macOS shows a popup asking:
“Get Started with Apps” wants to access data from other apps. Allow / Don’t Allow
I’ve already tried:
Granting Playgrounds Full Disk Access in System Settings → Privacy & Security
Checking Automation / App Permissions
Restarting Playgrounds and macOS
…but the popup still appears every run. I’m aware this is related to App Sandbox and privacy restrictions, but I’m looking for a way to:
Suppress this popup entirely while running playgrounds code, or
Run the template in a way that avoids triggering this permission request.
macOS version: 26.1
Playgrounds app version: 4.6.4
Topic:
Developer Tools & Services
SubTopic:
Swift Playground
Tech stack: React Native + Expo. We are using two solo developer accounts (not a business or team account).
Context: Friend and I set out to make an app together. Friend created app and set it up on Apple.
We worked on it together. He controlled devops (builds and submission).
Friend no longer can commit to development.
Wants to transfer to me. I create apple developer account.
After app transfer, my phone (deviceid) underwent a 14 day soft ban preventing builds. That has since been lifted.
There seems to be something in place preventing me from making dev builds on the original dev bundleid. It says it's still owned by him despite the app transfer.
Bottom line: what needs to happen so I can make dev builds?
Nice to have: we can both make dev builds under the same bundleid