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Family Controls entitlement: no response for over 1 month
Hi, I submitted my Family Controls entitlement requests on April 15 for my iOS app, but I still haven’t received an approval, rejection, or any status update. This is blocking my ability to properly test and move forward with the app, since it depends on the Screen Time / Family Controls APIs. I've tried contact to apple developer support and filed a code-level support on app connect dashboard. and still nothing received. Here is the request information: code-level support case id: 19834379 apple developer support case id: 102878196850 Family Controls Distribution RequestId: BT4C47F5VB,SLP56WRZ3J,BZ7MF3R4FF,5HAY5UF5X2,P49SM5C859,KG2T2X2L76,N353H759C4 Thanks.
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Developer ID Application certificate creation
Hello, We are currently in the process of creating our Developer ID Application certificate which is due to expire. While creating the certificate, we were posed with the option of choosing a Developer ID Certificate Intermediary G2 Sub CA which is supported by Xcode 11.4.1 and later Previous Sub CA We currently build our application out of Xcode using Make or CMake files and perform the codesign and productsign using the codesign commands. We also use 2 different build machines, Ventura with Xcode 14.3 for our latest releases High Sierra (10.13) with Xcode 10.1 for legacy releases to support some customers. Can you please let us know which Developer ID Certificate Intermediary we should choose for generating the new Developer ID Application certificate?
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15h
Apple Watch Series 9 not appearing as connected device in Xcode 16.4
Hi, Have old equipment. I know I should upgrade but new to the Apple development environment (very new) so please excuse my ignorance. Just trying things out for the first time. Hardware & OS: Mac Mini 2018, macOS Sequoia 15.7.2 iPhone SE 3rd gen, iOS 18.7.8 (dev device) Apple Watch Series 9, watchOS 11.6.2 Xcode 16.4 (16F6) Setup: The Apple Watch was freshly erased and re-paired to the iPhone SE via the Watch app. Developer Mode is enabled on the iPhone. The iPhone connects to Xcode and appears under Window → Devices and Simulators. However the Apple Watch shows as Disconnected in Xcode even though: The Watch app on the SE shows the watch as paired Bluetooth on the SE shows the watch as connected Both devices are on the same WiFi network The watch is unlocked and worn Error seen previously with Xcode 16.0: "Internal logic error: Connection was invalidated" After upgrading to Xcode 16.4, the watch appears in the device list but shows as Disconnected. Restarting both the iPhone and the watch does not resolve it. Replugging the USB cable causes the iPhone to reconnect but the watch remains disconnected. Has anyone seen this with a freshly paired watch on a dev-only iPhone? Any suggestions appreciated. Just a newbie.
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AUV3 effects in Swift Playground iPad - info.plist
Hi everyon. I‘d like to ask If there’s a way of including info.plist into swift playground on the iPad. I’m currently developing a daw on the iPad, I can see and use Apple’s auv3 plugins but can’t see third party apps like fab filter etc installed on the iPad. I think it’s needs inter app or auv3 entitlement. Is there a work around? I have attached my code for auv3 section. if anyone is interested , here is a video of my progress so far https://youtu.be/_2-L3oowfd0?si=cbr_9vYc3DOXV3R1 AUV3Diagnostic.swift
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how to delete notification preview data that existed before the 26.4.2 patch
I understand that with the 26.4.2 patch, when you click on a notification preview to check a text message, the saved preview data is deleted. So, what should I do to delete the preview data that was left over from clicking on notification previews before the 26.4.2 patch? First of all, I don't want to do a factory reset. So I'm just want to know about this.
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Family Control Request for Approval Issue
Hi everyone, I'm dealing with a critical issue regarding the Screen Time API and hoping someone here has experienced something similar. We recently completed an app transfer to a new developer account. Upon successful transfer, the app completely lost its previously approved "Family Controls" entitlement. We immediately submitted a new request for the entitlement on the new account, but it has now been stuck on "Pending Approval" for over 12 days. We haven't received any feedback, emails, or status changes, and Developer Support has been unresponsive so far. This is completely blocking our production updates. Has anyone successfully transferred a parental control / Screen Time app recently? Is it normal to lose the entitlement during a transfer? For those who had to reapply, how long did the approval take? Are there any effective ways to escalate this to get an actual human review? Any advice, workarounds, or shared experiences would be hugely appreciated. Thanks in advance!
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UI layout overlaps in bottom sheet upon screen rotation during NFC Reader session
Hello I am experiencing a layout issue where UI components overlap in a bottom sheet during screen rotation while an NFC Reader session is active. The NFC Reader session initializes and displays the bottom sheet properly. However, if the device is rotated while this sheet is on screen, the layout breaks, and elements appear overlapped. I have attached a sample image demonstrating this rendering issue. Is there a known workaround to fix this layout distortion or force a proper layout update during an active NFC session?Any insights or suggestions would be greatly appreciated. Thanks!
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16h
Bottom sheet does not adapt to screen rotation after presenting NFC Reader session
Hello I am implementing an NFC Reader session in my app, and presenting the bottom sheet works completely fine. However, I am facing an issue with screen rotation. If I rotate the device while the NFC bottom sheet is active, the sheet does not adapt or resize according to the new screen orientation. Is there a way to force the NFC bottom sheet to update its layout or fix this rotation issue?Any help or workarounds would be greatly appreciated. Thanks!
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17h
User not being debited after 3-day trial
We are seeing trial conversions for our auto-renewable monthly subscription wingman_monthly (App ID 6758346525) land in a persistent "Pending" state in users' iOS Purchase History after the 3-day free trial ends, with no debit reaching the user's payment method. App Store Server Notifications V2 indicate the renewals succeeded — each affected transaction is delivered as DID_RENEW (subType BILLING_RECOVERY not present) with is_trial_conversion: true, period_type: NORMAL, a new expires_date set 31 days in the future, AUD 19.99 attributed, no expirationIntent, no is_in_billing_retry_period, and no cancellation_reason. So Apple's billing layer reports the renewals as successful, but settlement does not appear to complete. The same trial-to-paid flow on our yearly product wingman_yearly in the same subscription group converts and debits cleanly. The pattern is specific to wingman_monthly.
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First-Time Non-Consumable IAP Stuck in "In Review" After Rejection, Cannot Re-attach to New App Version
Hello everyone, I'm encountering a blocking issue with my first-time Non-Consumable In-App Purchase​ after a rejection. Here is the exact workflow: Initial State: My App and IAP (com.marryflow.app.premium.lifetime) were linked and submitted together for the first time. Rejection: The IAP was rejected, and the App was consequently rejected as well (metadata rejection). Resubmission: I fixed the IAP issues and submitted it again. Its status is now "In Review". The Block: When I uploaded a new binary and went to the App Version page (under the "In-App Purchases" or "Subscriptions" section), the IAP that is "In Review" does not appear in the list. The interface only seems to allow selecting IAPs with "Ready to Submit" status. My Questions: Is this an expected system restriction? Meaning, once a first-time IAP enters a standalone review cycle, it cannot be manually re-attached to an App version? If so, is the correct resolution to ask the App Review team to reset the IAP's status back to "Ready to Submit"​ so that I can select it on the App Version page and submit them together? Currently, my App is submitted (without the IAP attached) and the IAP is stuck in "In Review". Any guidance on the proper workflow would be greatly appreciated. Thank you!
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18h
Camera launched via Camera Control is terminated with “AVCaptureEventInteraction not installed” when viewing/editing photos
I’m seeing a reproducible system-level Camera crash/termination on iPhone Air running iOS 26.4.2. Steps to reproduce: Press Camera Control to launch the Camera app. Tap the lower-left thumbnail to enter the recent photo view. Browse photos, or tap Edit and start cropping a photo. The Camera/Photos flow unexpectedly exits and returns to the Home Screen or widget view. Additional detail: The issue can happen whether or not a new photo is taken after launching Camera with Camera Control. In other words, using Camera Control as a shortcut into Camera, then tapping the lower-left thumbnail to browse photos, can trigger the issue. Sometimes it happens while only browsing photos, without entering Edit. Expected result: The photo viewer/editor should stay open and allow normal browsing or cropping. Actual result: The flow exits unexpectedly. Mac Console evidence: Around 2026-05-12 21:53:59-21:54:00, Console showed SpringBoard/RunningBoard terminating com.apple.camera. Relevant log excerpt: Capture Application Requirements Unmet: "AVCaptureEventInteraction not installed" reportType: CrashLog ReportCrash Parsing corpse data for pid 94087 com.apple.camera: Foreground: false Storage is sufficient. Restart/reset-style support steps have already been tried and did not resolve the issue. This appears specific to the Camera Control launch path, not normal Photos app browsing. Has anyone else seen this on iOS 26.x, or is this a known Camera Control / AVCaptureEventInteraction regression? Already Filed as FB22766094.
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error occured when to use apple in app purchase
Hi, I got the error( IAPError(code: storekit_no_response, source: app_store, message: StoreKit: Failed to get response from platform., details: null) ) when run the code ( final InAppPurchase _iap = InAppPurchase.instance; Set kids = {‘some_available_product_id’} _iap.queryProductDetails(_kIds); ) from flutter I don’t know why this happened, can you let me know this?
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19h
Bug in the Agentic Coding chat box
Since a few days ago, I noticed that every time you go to the top of the text in the Agentic Coding chat box, if you keep pressing the up arrow, the current message is replaced by the previous one. It's like someone decided to allow users to use the arrows to navigate to previous conversations in the same context, but this means that you are constantly jumping to previous messages by accident. The "feature" is error prone, confusing, and extremely annoying. If someone knows of an option in setting to disable it, please let me know. I'm constantly making mistakes, wasting tokens, editing the wrong message, and making the conversation confusing by sending the wrong message to the agent.
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My app is still waiting for review
The first review was on May 5th and got rejection with 2.1 (b) and 3.1.2(c). I took my time to localize screenshots, app metadata, and the subscription pricing and re-submitted for review (also replied to the early rejection) on May 10th. It's been more than 48 hours, but the status is still 'waiting for review'. I wonder if it's normal or if I should reply to the rejection again? Thanks!
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MCRestrictionsPayload (allowListedAppBundleIDs) breaks Apple Watch native app enumeration — `nanotimekitcompaniond` reports "Missing .app from directory: /Watch/"
forum-post-v2-evidence.log MCRestrictionsPayload (allowListedAppBundleIDs) breaks Apple Watch app enumeration — nanotimekitcompaniond reports "Missing .app from directory: /Watch/" Summary Installing a Configuration Profile with com.apple.applicationaccess payload containing allowListedAppBundleIDs causes native Apple Watch apps to disappear from the paired Watch — even when their bundle IDs are explicitly in the whitelist. Log analysis shows this is not a bundle ID matching problem: nanotimekitcompaniond on the iPhone fails to enumerate the <companion>.app/Watch/ subdirectories where native watchOS app stubs live. Follow-up to https://developer.apple.com/forums/thread/745585 — community-confirmed but received no official response. Environment iPhone 16 (iPhone17,3), iOS 26.4.2 (23E261), supervised Apple Watch paired via Bridge.app Profile installed locally via Apple Configurator (no MDM server required) Smoking gun Within ~5 seconds of profile install, two processes (nanotimekitcompaniond and NTKFaceSnapshotService) log identical errors for eight companion-app paths: nanotimekitcompaniond[1498] <Error>: Missing .app from directory: file:///Applications/MobilePhone.app/Watch/ nanotimekitcompaniond[1498] <Error>: Missing .app from directory: .../Calculator.app/Watch/ nanotimekitcompaniond[1498] <Error>: Missing .app from directory: .../Bridge.app/Watch/ nanotimekitcompaniond[1498] <Error>: Missing .app from directory: .../MobileTimer.app/Watch/ nanotimekitcompaniond[1498] <Error>: Missing .app from directory: .../Camera.app/Watch/ nanotimekitcompaniond[1498] <Error>: Missing .app from directory: .../VoiceMemos.app/Watch/ nanotimekitcompaniond[1498] <Error>: Missing .app from directory: .../MobileMail.app/Watch/ nanotimekitcompaniond[1498] <Error>: Missing .app from directory: .../FindMy.app/Watch/ NTKFaceSnapshotService[3758] <Error>: Missing .app from directory: <same 8 paths> The Watch's app icons and face complications both go through these processes, which explains the symptoms users see. iOS itself flags the payload as Watch-incompatible — but applies it anyway profiled[179] <Notice>: Payload class MCRestrictionsPayload (com.apple.applicationaccess) is not supported on any Watch version profiled[179] <Notice>: Payload class MCRestrictionsPayload (com.apple.applicationaccess) is not available on HomePod profiled[179] <Notice>: Beginning profile installation... profiled[179] <Notice>: Profile "...v2..." installed. So profiled knows the payload doesn't target watchOS — yet its side effects clearly manifest there. Tests performed Test Bundle IDs in whitelist Result v1 249 (every installed iOS app: Apple + 3rd party) Walkie-Talkie, Messages, Find My + more disappear from Watch v2 295 (v1 + every Apple extension/Nano* daemon seen in syslog: *.MessagesActionExtension, *.FindMyNotifications*Extension, *.FindMyWidget*, com.apple.NanoBackup, com.apple.NanoMusicSync, com.apple.NanoPreferencesSync, com.apple.NanoTimeKit.face, com.apple.NanoUniverse.AegirProxyApp, com.apple.tursd, com.apple.FaceTime.FTConversationService, com.apple.Bridge.GreenfieldThumbnailExtension, etc.) Identical Missing-.app errors. Same apps disappear. Conclusion: this is not a bundle ID matching issue — adding more IDs doesn't help. The system fails to enumerate <companion-iOS-app>.app/Watch/ regardless of whitelist contents. Many users in my prior thread reported trying 100+ bundle ID combinations without success; this evidence explains why. Reproduction (no MDM required) Pair Apple Watch with iPhone normally. Generate a Configuration Profile with com.apple.applicationaccess + any non-empty allowListedAppBundleIDs array. Install via Apple Configurator's cfgutil install-profile, or AirDrop + Settings → Install. Within ~5 s, nanotimekitcompaniond errors appear (visible via idevicesyslog). Native Watch apps backed by an iOS companion stub disappear from the Watch's app grid and from face complications. Hypothesis MCRestrictionsPayload applies an enumeration filter that does not descend into .app/Watch/ subdirectories when computing visible apps. nanotimekitcompaniond consequently sees those directories as missing, the Watch's Carousel (SpringBoard equivalent) hides the apps, and NTKFaceSnapshotService can't load corresponding complications. Because profiled itself logs the payload as "not supported on any Watch version", this appears to be unintended bleed-through. Questions for Apple Is MCRestrictionsPayload / allowListedAppBundleIDs officially supposed to affect Apple Watch apps? profiled says no. Is there an undocumented bundle ID pattern (e.g. <companion>.watchapp, or a Bridge.app/Watch/ prefix) that needs whitelisting to keep native Watch apps visible? Is the recommended workaround to use blacklistedAppBundleIDs instead? Should the enumeration error (Missing .app from directory: .../Watch/) be tracked as a separate watchOS framework bug? Artifacts Curated evidence log with timestamps, profile installer events, and the eight Missing-.app errors is attached as forum-post-v2-evidence.log. Full idevicesyslog captures (multiple install/remove cycles, ~2M log lines) and the .mobileconfig files are available on request. Thanks — looking forward to guidance.
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Guidelines 5.1.1(i) Help Needed
So i submitted my app what seems like a dozen times now and they keep rejecting it due to Guidelines 5.1.1(i) - Privacy - Data Collection and 5.1.2(i) - Legal - Privacy - Data. The full section is: Issue Description The app appears to share the user’s personal data with a third-party AI service but the app does not clearly explain what data is sent, identify who the data is sent to, and ask the user’s permission before sharing the data. Apps may only use, transmit, or share personal data after they meet all of the following requirements: - Disclose what data will be sent - Specify who the data is sent to - Obtain the user’s permission before sending data - Identify in the privacy policy what data the app collects, how it collects that data, all uses of that data, and confirm any third party the app shares data with provides the same or equal protection Next Steps If the app sends user data to a third-party AI service, revise the app to explain what data is sent, identify who the data is sent to, and ask the user’s permission before sharing personal data with a third-party AI service. If it does not already, the app’s privacy policy must also identify what data the app collects, how it collects that data, and all uses of that data, including if it is shared with a third-party AI service. Note that only including this information in the app's Terms of Service or Privacy Policy is not sufficient. If the app does not send user data to a third-party AI service or does not include a third-party AI service, reply to this rejection to confirm and add this information to the App Review Information section of App Store Connect. So i did this. My app uses 3rd party Ai services for facial scans and Ai morph features. Ive explained what data is used, what data i sent, etc. This is in my Privacy Policy and ive aded a section in both pages for Scans and Ai Morph since they are 2 seperate operations, but there a notification that pops up when the user first uses the feature and on the same screen theres a text that says 'By using Facial Scanning you agree to our Privacy Policy and Terms" and the same for Ai Morph except it says Ai Morph Feature and not face scan.. And yet Apple keeps rejecting it. So what else do they require me to do?
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Organization Development Account Creation issue
I submitted my paperwork on May 5 to development support to verify my organization and my signing ability for my organization and I have not heard anything back to this day. I know that these things are supposed to only take two business days. So I’ve also emailed and have not heard back. Has anybody ever had these issues before? And is there a way to contact Apple that’s not requesting a phone call I work full-time and cannot receive phone calls while I’m at work so that’s not a feasible option for me. Hopefully somebody will see this from support and respond to my emails and or submission.
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Family Controls entitlement: no response for over 1 month
Hi, I submitted my Family Controls entitlement requests on April 15 for my iOS app, but I still haven’t received an approval, rejection, or any status update. This is blocking my ability to properly test and move forward with the app, since it depends on the Screen Time / Family Controls APIs. I've tried contact to apple developer support and filed a code-level support on app connect dashboard. and still nothing received. Here is the request information: code-level support case id: 19834379 apple developer support case id: 102878196850 Family Controls Distribution RequestId: BT4C47F5VB,SLP56WRZ3J,BZ7MF3R4FF,5HAY5UF5X2,P49SM5C859,KG2T2X2L76,N353H759C4 Thanks.
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40
Activity
13h
Developer ID Application certificate creation
Hello, We are currently in the process of creating our Developer ID Application certificate which is due to expire. While creating the certificate, we were posed with the option of choosing a Developer ID Certificate Intermediary G2 Sub CA which is supported by Xcode 11.4.1 and later Previous Sub CA We currently build our application out of Xcode using Make or CMake files and perform the codesign and productsign using the codesign commands. We also use 2 different build machines, Ventura with Xcode 14.3 for our latest releases High Sierra (10.13) with Xcode 10.1 for legacy releases to support some customers. Can you please let us know which Developer ID Certificate Intermediary we should choose for generating the new Developer ID Application certificate?
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61
Activity
15h
How to optimize SwiftData performance in large lists?
I’m building a SwiftUI application using SwiftData for local storage. When loading large lists with images, scrolling performance becomes slower. What are the best practices to optimize SwiftData fetch performance in SwiftUI apps?
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15h
Apple Watch Series 9 not appearing as connected device in Xcode 16.4
Hi, Have old equipment. I know I should upgrade but new to the Apple development environment (very new) so please excuse my ignorance. Just trying things out for the first time. Hardware & OS: Mac Mini 2018, macOS Sequoia 15.7.2 iPhone SE 3rd gen, iOS 18.7.8 (dev device) Apple Watch Series 9, watchOS 11.6.2 Xcode 16.4 (16F6) Setup: The Apple Watch was freshly erased and re-paired to the iPhone SE via the Watch app. Developer Mode is enabled on the iPhone. The iPhone connects to Xcode and appears under Window → Devices and Simulators. However the Apple Watch shows as Disconnected in Xcode even though: The Watch app on the SE shows the watch as paired Bluetooth on the SE shows the watch as connected Both devices are on the same WiFi network The watch is unlocked and worn Error seen previously with Xcode 16.0: "Internal logic error: Connection was invalidated" After upgrading to Xcode 16.4, the watch appears in the device list but shows as Disconnected. Restarting both the iPhone and the watch does not resolve it. Replugging the USB cable causes the iPhone to reconnect but the watch remains disconnected. Has anyone seen this with a freshly paired watch on a dev-only iPhone? Any suggestions appreciated. Just a newbie.
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Activity
15h
AUV3 effects in Swift Playground iPad - info.plist
Hi everyon. I‘d like to ask If there’s a way of including info.plist into swift playground on the iPad. I’m currently developing a daw on the iPad, I can see and use Apple’s auv3 plugins but can’t see third party apps like fab filter etc installed on the iPad. I think it’s needs inter app or auv3 entitlement. Is there a work around? I have attached my code for auv3 section. if anyone is interested , here is a video of my progress so far https://youtu.be/_2-L3oowfd0?si=cbr_9vYc3DOXV3R1 AUV3Diagnostic.swift
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15h
how to delete notification preview data that existed before the 26.4.2 patch
I understand that with the 26.4.2 patch, when you click on a notification preview to check a text message, the saved preview data is deleted. So, what should I do to delete the preview data that was left over from clicking on notification previews before the 26.4.2 patch? First of all, I don't want to do a factory reset. So I'm just want to know about this.
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16h
Family Control Request for Approval Issue
Hi everyone, I'm dealing with a critical issue regarding the Screen Time API and hoping someone here has experienced something similar. We recently completed an app transfer to a new developer account. Upon successful transfer, the app completely lost its previously approved "Family Controls" entitlement. We immediately submitted a new request for the entitlement on the new account, but it has now been stuck on "Pending Approval" for over 12 days. We haven't received any feedback, emails, or status changes, and Developer Support has been unresponsive so far. This is completely blocking our production updates. Has anyone successfully transferred a parental control / Screen Time app recently? Is it normal to lose the entitlement during a transfer? For those who had to reapply, how long did the approval take? Are there any effective ways to escalate this to get an actual human review? Any advice, workarounds, or shared experiences would be hugely appreciated. Thanks in advance!
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16h
UI layout overlaps in bottom sheet upon screen rotation during NFC Reader session
Hello I am experiencing a layout issue where UI components overlap in a bottom sheet during screen rotation while an NFC Reader session is active. The NFC Reader session initializes and displays the bottom sheet properly. However, if the device is rotated while this sheet is on screen, the layout breaks, and elements appear overlapped. I have attached a sample image demonstrating this rendering issue. Is there a known workaround to fix this layout distortion or force a proper layout update during an active NFC session?Any insights or suggestions would be greatly appreciated. Thanks!
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Activity
16h
Bottom sheet does not adapt to screen rotation after presenting NFC Reader session
Hello I am implementing an NFC Reader session in my app, and presenting the bottom sheet works completely fine. However, I am facing an issue with screen rotation. If I rotate the device while the NFC bottom sheet is active, the sheet does not adapt or resize according to the new screen orientation. Is there a way to force the NFC bottom sheet to update its layout or fix this rotation issue?Any help or workarounds would be greatly appreciated. Thanks!
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Activity
17h
User not being debited after 3-day trial
We are seeing trial conversions for our auto-renewable monthly subscription wingman_monthly (App ID 6758346525) land in a persistent "Pending" state in users' iOS Purchase History after the 3-day free trial ends, with no debit reaching the user's payment method. App Store Server Notifications V2 indicate the renewals succeeded — each affected transaction is delivered as DID_RENEW (subType BILLING_RECOVERY not present) with is_trial_conversion: true, period_type: NORMAL, a new expires_date set 31 days in the future, AUD 19.99 attributed, no expirationIntent, no is_in_billing_retry_period, and no cancellation_reason. So Apple's billing layer reports the renewals as successful, but settlement does not appear to complete. The same trial-to-paid flow on our yearly product wingman_yearly in the same subscription group converts and debits cleanly. The pattern is specific to wingman_monthly.
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17h
Still waiting to hear about my Dev program enrollment
On my Apple Developer Account, all I see is "Your enrollment is being processed. Your enrollment ID is JYD86Q79DM." This has been ongoing for almost a week now. This is the first time I am enrolling to the program and need to know how much time it takes and if I am missing any steps? Please advise
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58
Activity
18h
First-Time Non-Consumable IAP Stuck in "In Review" After Rejection, Cannot Re-attach to New App Version
Hello everyone, I'm encountering a blocking issue with my first-time Non-Consumable In-App Purchase​ after a rejection. Here is the exact workflow: Initial State: My App and IAP (com.marryflow.app.premium.lifetime) were linked and submitted together for the first time. Rejection: The IAP was rejected, and the App was consequently rejected as well (metadata rejection). Resubmission: I fixed the IAP issues and submitted it again. Its status is now "In Review". The Block: When I uploaded a new binary and went to the App Version page (under the "In-App Purchases" or "Subscriptions" section), the IAP that is "In Review" does not appear in the list. The interface only seems to allow selecting IAPs with "Ready to Submit" status. My Questions: Is this an expected system restriction? Meaning, once a first-time IAP enters a standalone review cycle, it cannot be manually re-attached to an App version? If so, is the correct resolution to ask the App Review team to reset the IAP's status back to "Ready to Submit"​ so that I can select it on the App Version page and submit them together? Currently, my App is submitted (without the IAP attached) and the IAP is stuck in "In Review". Any guidance on the proper workflow would be greatly appreciated. Thank you!
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67
Activity
18h
Camera launched via Camera Control is terminated with “AVCaptureEventInteraction not installed” when viewing/editing photos
I’m seeing a reproducible system-level Camera crash/termination on iPhone Air running iOS 26.4.2. Steps to reproduce: Press Camera Control to launch the Camera app. Tap the lower-left thumbnail to enter the recent photo view. Browse photos, or tap Edit and start cropping a photo. The Camera/Photos flow unexpectedly exits and returns to the Home Screen or widget view. Additional detail: The issue can happen whether or not a new photo is taken after launching Camera with Camera Control. In other words, using Camera Control as a shortcut into Camera, then tapping the lower-left thumbnail to browse photos, can trigger the issue. Sometimes it happens while only browsing photos, without entering Edit. Expected result: The photo viewer/editor should stay open and allow normal browsing or cropping. Actual result: The flow exits unexpectedly. Mac Console evidence: Around 2026-05-12 21:53:59-21:54:00, Console showed SpringBoard/RunningBoard terminating com.apple.camera. Relevant log excerpt: Capture Application Requirements Unmet: "AVCaptureEventInteraction not installed" reportType: CrashLog ReportCrash Parsing corpse data for pid 94087 com.apple.camera: Foreground: false Storage is sufficient. Restart/reset-style support steps have already been tried and did not resolve the issue. This appears specific to the Camera Control launch path, not normal Photos app browsing. Has anyone else seen this on iOS 26.x, or is this a known Camera Control / AVCaptureEventInteraction regression? Already Filed as FB22766094.
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93
Activity
18h
error occured when to use apple in app purchase
Hi, I got the error( IAPError(code: storekit_no_response, source: app_store, message: StoreKit: Failed to get response from platform., details: null) ) when run the code ( final InAppPurchase _iap = InAppPurchase.instance; Set kids = {‘some_available_product_id’} _iap.queryProductDetails(_kIds); ) from flutter I don’t know why this happened, can you let me know this?
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32
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19h
Work with Reality Composer Pro content in Xcode
May I ask if there is a complete source code project for this instructional video that needs to be learned. Work with Reality Composer Pro content in Xcode
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109
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19h
Bug in the Agentic Coding chat box
Since a few days ago, I noticed that every time you go to the top of the text in the Agentic Coding chat box, if you keep pressing the up arrow, the current message is replaced by the previous one. It's like someone decided to allow users to use the arrows to navigate to previous conversations in the same context, but this means that you are constantly jumping to previous messages by accident. The "feature" is error prone, confusing, and extremely annoying. If someone knows of an option in setting to disable it, please let me know. I'm constantly making mistakes, wasting tokens, editing the wrong message, and making the conversation confusing by sending the wrong message to the agent.
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Activity
21h
My app is still waiting for review
The first review was on May 5th and got rejection with 2.1 (b) and 3.1.2(c). I took my time to localize screenshots, app metadata, and the subscription pricing and re-submitted for review (also replied to the early rejection) on May 10th. It's been more than 48 hours, but the status is still 'waiting for review'. I wonder if it's normal or if I should reply to the rejection again? Thanks!
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21h
MCRestrictionsPayload (allowListedAppBundleIDs) breaks Apple Watch native app enumeration — `nanotimekitcompaniond` reports "Missing .app from directory: /Watch/"
forum-post-v2-evidence.log MCRestrictionsPayload (allowListedAppBundleIDs) breaks Apple Watch app enumeration — nanotimekitcompaniond reports "Missing .app from directory: /Watch/" Summary Installing a Configuration Profile with com.apple.applicationaccess payload containing allowListedAppBundleIDs causes native Apple Watch apps to disappear from the paired Watch — even when their bundle IDs are explicitly in the whitelist. Log analysis shows this is not a bundle ID matching problem: nanotimekitcompaniond on the iPhone fails to enumerate the <companion>.app/Watch/ subdirectories where native watchOS app stubs live. Follow-up to https://developer.apple.com/forums/thread/745585 — community-confirmed but received no official response. Environment iPhone 16 (iPhone17,3), iOS 26.4.2 (23E261), supervised Apple Watch paired via Bridge.app Profile installed locally via Apple Configurator (no MDM server required) Smoking gun Within ~5 seconds of profile install, two processes (nanotimekitcompaniond and NTKFaceSnapshotService) log identical errors for eight companion-app paths: nanotimekitcompaniond[1498] <Error>: Missing .app from directory: file:///Applications/MobilePhone.app/Watch/ nanotimekitcompaniond[1498] <Error>: Missing .app from directory: .../Calculator.app/Watch/ nanotimekitcompaniond[1498] <Error>: Missing .app from directory: .../Bridge.app/Watch/ nanotimekitcompaniond[1498] <Error>: Missing .app from directory: .../MobileTimer.app/Watch/ nanotimekitcompaniond[1498] <Error>: Missing .app from directory: .../Camera.app/Watch/ nanotimekitcompaniond[1498] <Error>: Missing .app from directory: .../VoiceMemos.app/Watch/ nanotimekitcompaniond[1498] <Error>: Missing .app from directory: .../MobileMail.app/Watch/ nanotimekitcompaniond[1498] <Error>: Missing .app from directory: .../FindMy.app/Watch/ NTKFaceSnapshotService[3758] <Error>: Missing .app from directory: <same 8 paths> The Watch's app icons and face complications both go through these processes, which explains the symptoms users see. iOS itself flags the payload as Watch-incompatible — but applies it anyway profiled[179] <Notice>: Payload class MCRestrictionsPayload (com.apple.applicationaccess) is not supported on any Watch version profiled[179] <Notice>: Payload class MCRestrictionsPayload (com.apple.applicationaccess) is not available on HomePod profiled[179] <Notice>: Beginning profile installation... profiled[179] <Notice>: Profile "...v2..." installed. So profiled knows the payload doesn't target watchOS — yet its side effects clearly manifest there. Tests performed Test Bundle IDs in whitelist Result v1 249 (every installed iOS app: Apple + 3rd party) Walkie-Talkie, Messages, Find My + more disappear from Watch v2 295 (v1 + every Apple extension/Nano* daemon seen in syslog: *.MessagesActionExtension, *.FindMyNotifications*Extension, *.FindMyWidget*, com.apple.NanoBackup, com.apple.NanoMusicSync, com.apple.NanoPreferencesSync, com.apple.NanoTimeKit.face, com.apple.NanoUniverse.AegirProxyApp, com.apple.tursd, com.apple.FaceTime.FTConversationService, com.apple.Bridge.GreenfieldThumbnailExtension, etc.) Identical Missing-.app errors. Same apps disappear. Conclusion: this is not a bundle ID matching issue — adding more IDs doesn't help. The system fails to enumerate <companion-iOS-app>.app/Watch/ regardless of whitelist contents. Many users in my prior thread reported trying 100+ bundle ID combinations without success; this evidence explains why. Reproduction (no MDM required) Pair Apple Watch with iPhone normally. Generate a Configuration Profile with com.apple.applicationaccess + any non-empty allowListedAppBundleIDs array. Install via Apple Configurator's cfgutil install-profile, or AirDrop + Settings → Install. Within ~5 s, nanotimekitcompaniond errors appear (visible via idevicesyslog). Native Watch apps backed by an iOS companion stub disappear from the Watch's app grid and from face complications. Hypothesis MCRestrictionsPayload applies an enumeration filter that does not descend into .app/Watch/ subdirectories when computing visible apps. nanotimekitcompaniond consequently sees those directories as missing, the Watch's Carousel (SpringBoard equivalent) hides the apps, and NTKFaceSnapshotService can't load corresponding complications. Because profiled itself logs the payload as "not supported on any Watch version", this appears to be unintended bleed-through. Questions for Apple Is MCRestrictionsPayload / allowListedAppBundleIDs officially supposed to affect Apple Watch apps? profiled says no. Is there an undocumented bundle ID pattern (e.g. <companion>.watchapp, or a Bridge.app/Watch/ prefix) that needs whitelisting to keep native Watch apps visible? Is the recommended workaround to use blacklistedAppBundleIDs instead? Should the enumeration error (Missing .app from directory: .../Watch/) be tracked as a separate watchOS framework bug? Artifacts Curated evidence log with timestamps, profile installer events, and the eight Missing-.app errors is attached as forum-post-v2-evidence.log. Full idevicesyslog captures (multiple install/remove cycles, ~2M log lines) and the .mobileconfig files are available on request. Thanks — looking forward to guidance.
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Guidelines 5.1.1(i) Help Needed
So i submitted my app what seems like a dozen times now and they keep rejecting it due to Guidelines 5.1.1(i) - Privacy - Data Collection and 5.1.2(i) - Legal - Privacy - Data. The full section is: Issue Description The app appears to share the user’s personal data with a third-party AI service but the app does not clearly explain what data is sent, identify who the data is sent to, and ask the user’s permission before sharing the data. Apps may only use, transmit, or share personal data after they meet all of the following requirements: - Disclose what data will be sent - Specify who the data is sent to - Obtain the user’s permission before sending data - Identify in the privacy policy what data the app collects, how it collects that data, all uses of that data, and confirm any third party the app shares data with provides the same or equal protection Next Steps If the app sends user data to a third-party AI service, revise the app to explain what data is sent, identify who the data is sent to, and ask the user’s permission before sharing personal data with a third-party AI service. If it does not already, the app’s privacy policy must also identify what data the app collects, how it collects that data, and all uses of that data, including if it is shared with a third-party AI service. Note that only including this information in the app's Terms of Service or Privacy Policy is not sufficient. If the app does not send user data to a third-party AI service or does not include a third-party AI service, reply to this rejection to confirm and add this information to the App Review Information section of App Store Connect. So i did this. My app uses 3rd party Ai services for facial scans and Ai morph features. Ive explained what data is used, what data i sent, etc. This is in my Privacy Policy and ive aded a section in both pages for Scans and Ai Morph since they are 2 seperate operations, but there a notification that pops up when the user first uses the feature and on the same screen theres a text that says 'By using Facial Scanning you agree to our Privacy Policy and Terms" and the same for Ai Morph except it says Ai Morph Feature and not face scan.. And yet Apple keeps rejecting it. So what else do they require me to do?
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21h
Organization Development Account Creation issue
I submitted my paperwork on May 5 to development support to verify my organization and my signing ability for my organization and I have not heard anything back to this day. I know that these things are supposed to only take two business days. So I’ve also emailed and have not heard back. Has anybody ever had these issues before? And is there a way to contact Apple that’s not requesting a phone call I work full-time and cannot receive phone calls while I’m at work so that’s not a feasible option for me. Hopefully somebody will see this from support and respond to my emails and or submission.
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