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Unusually long “Waiting for Review” times this week (App Store + TestFlight delays?)
Hi everyone, I’m currently experiencing unusually long review waiting times and wanted to ask if others see the same behavior this week. My situation: • App Store update has been in “Waiting for Review” significantly longer than usual • A newly submitted build also seems stuck • TestFlight processing is slower than I normally see • Expedited review request and contact attempts didn’t change the status so far What confuses me is that I still see other apps receiving updates, so I’m unsure whether this is a broader review delay or something submission-specific. I’m not trying to escalate anything — just looking to understand if this is currently affecting more developers. Would really appreciate hearing about your recent experiences. Thanks and good luck to everyone waiting 🙂
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9.9k
4w
[iOS 18] Screen Time Passcode is still NOT compatible with screen time permissions for 3rd party-apps
⬇️ ANYONE ON APPLE'S SCREEN TIME TEAM, PLEASE READ THIS ⬇️ Let's summarize the situation. 3rd-party apps with screen time access can be disabled by going to Settings > Screen Time > Apps with Screen Time Access. That's fine. Now, if I want to make it harder to remove my restrictions, I can ask a friend to enter a Screen Time Passcode for me. Great idea! The problem is my Screen Time Passcode isn't requested when disabling permissions for a third-party app. It's required for modifying any other Screen Time setting EXCEPT permissions for 3rd party apps. This is frustrating. The Screen Time passcode is a great feature. Making it compatible with permissions granted through the Family Controls framework is our NUMBER ONE REQUEST from tens of thousands of users. This feature has been requested for a long time (iOS 16, iOS 17, …): https://forums.developer.apple.com/forums/thread/714651 https://forums.developer.apple.com/forums/thread/727291 https://discussions.apple.com/thread/255421819 FB13548526
 If you're a developer working on Screen Time, share your feedback below or file one using Feedback Assistant. It is very disappointing to see it wasn't implemented for iOS 18. I can't believe this would require tremendous work from the Screen Time team to make it happen, but it would be a significant improvement for the Family Controls Framework and a ray of sunshine for all the developers who have worked really hard to deliver high-quality apps using the Screen Time API. Could an Apple engineer or a Screen Time team member give us any updates? Implementing this before the public release of iOS 18 would make A LOT of developers happy.
19
30
4.3k
3w
"Unable to Add for Review" DAC7 Error, can no longer submit App Updates
Hello everyone, Since roughly 12 hours i can no longer submit updated to my Apps, i always get a "Unable to Add for Review" with "To submit new apps or avoid potential payment blocks, add compliance information for Directive on Administrative Cooperation–7th Amendment (DAC7).". I of course already a few weeks ago went to the Business sections and selected "No" as it does not apply to us. I tried a lot but cannot make submissions work. I also contacted the Apple support but got no Feedback yet, does anyone have the same issue? What i tried: Switching DAC7 from No to Yes and then back to No again Private Browsing (Cache reset) Checked all other Agreementes, all is fine and "active" I fail to see any issue and assume it is an Apple central issue as they 1st of April rolled out the new DAC7 compliance check. With many greetings Robert
63
21
2.1k
1w
Developer Program enrollment still pending after payment
Hi everyone, I subscribed to the Apple Developer Program on Tuesday evening, November 4th, 2025. The payment has already been charged to my bank account, but my account still shows the status “Pending” with the message “Subscribe your membership”. It’s now been several days, and I haven’t received any confirmation email or any request for additional information. I already contacted Apple Support by email, but I’d like to know if other developers have experienced the same situation and how long it took before their account was activated. Thanks in advance for your help and feedback! — Martin
69
24
7.3k
1d
Xcode 26.4 rc
Since 26.4 beta 3 I've been having errors after a few hours of using Claude Agent. I get an error stating that I am not authed. If I go into Xcode settings, it still shows I am signed into Claude Agent. I have click sign out and then go through the whole auth process again to start using the agent again. This is on two separate computers. Is there anything I can do to stop this behaviour and stay logged in for longer? It worked fine in 26.3.
24
10
1.8k
2w
TESTFLIGHT: The requested app is not available or doesn t exist
Hello, I created an app using the latest version of Xcode (16.2), and I'm having a problem testing this app on my iPhones. I created this app just like all the others I've made for my clients, including one on (03/24/25), but when I went to upload another App to App Store Connect on (03/26/25) I couldn't test it on my phone. Points to consider: The app runs perfectly on the Emulator. All my terms and agreements with Apple are up to date. I tried to download the apps through Testflight on 2 different devices, iPhone 7 Plus (iOS 15.8.1) and iPhone 15 Pro Max (iOS 18.3.2), and I was unsuccessful in neither attempt. I can send my app to the internal testers, but when I click download, the following message appears: Could not install [APP NAME]. The requested App is not available or doesn't exist. I imagine this problem is with Apple itself, I have already contacted support, but I need to resolve this urgently for my customers. Has anyone experienced this and resolved it?
21
11
2k
3w
Unable to Accept Invite
I am getting this issue when trying to accept an invite to a new test version of our app. ****Unable to Accept invite This invitation cannot be accepted because your Apple Account, xxxxxxxx.me.com, has already been associated to this app.**** Can you help please?
14
11
5.3k
1d
iOS 26 WKWebView STScreenTimeConfigurationObserver KVO Crash
Fatal Exception: NSInternalInconsistencyException Cannot remove an observer <WKWebView 0x135137800> for the key path "configuration.enforcesChildRestrictions" from <STScreenTimeConfigurationObserver 0x13c6d7460>, most likely because the value for the key "configuration" has changed without an appropriate KVO notification being sent. Check the KVO-compliance of the STScreenTimeConfigurationObserver [class.] I noticed that on iOS 26, WKWebView registers STScreenTimeConfigurationObserver, Is this an iOS 26 system issue? What should I do?
Topic: UI Frameworks SubTopic: UIKit Tags:
18
17
2.3k
4w
Unable to enroll into the Apple Developer Program
Hello! Every time I attempt to enroll into the program I get hit with one of the following two errors: Unknown Error Please try again. Apple ID Issue The region of the Apple ID that's signed in to Settings or System Preferences is different than the region of the Apple ID with which you signed into the Apple Developer app. Sign in to Settings or System Preferences with an Apple ID that has the same region. I’m very confused by this message because I have never changed the region of my Apple ID - it should be United States. How can I complete my enrollment?
17
6
43k
2w
Building macOS apps with Xcode 26 on macOS 26 VM
I'm trying to setup a macOS 26 build environment in a VM (using UTM and the virtualization framework Apple provides). I have Xcode 26 installed and have logged into my Apple ID and verified that the team and other configuration looks fine in Xcode settings. When trying to build the macOS app, I see errors saying the VM's device ID has not been registered. I have confirmed that the device ID is registered both in the Provisioning portal AND the downloaded .provisionprofiles (in Library > Developer > Xcode > UserData). This problem appears on multiple targets (e.g. the main app and extensions). If I try to manually provision the app, using the Provisioning portal, I can build the product, but it will not launch because of Gatekeeper issues. Finally, signing to run locally doesn't work either. As the app launches, frameworks refuse to load because Team IDs don't match. With ad hoc provisioning, there are no Team IDs. I've come to the conclusion that this just isn't possible. Which is a shame because I need to support products with a build environment on macOS 15 and cannot move over to macOS 26 yet. I suspect many developers outside of Apple are in a similar position.
47
11
9.7k
1w
Xcode now hangs; SDKs are "status unavailable"
My development work is paused as Xcode is now non-functional on my Macs. Loading any project into Xcode soon leads to a hang and Force Quit. The SDKs are listed as "status unavailable". No Simulators are available. I've tried previous versions of Xcode; removing everything and re-installing; installation from the Store and direct from the Apple Developer site. I've created a Feedback issue. This happens on both of my Mac minis. I'm running Tahoe 26.4 (25E246) on both.
33
13
2.5k
1w
Invitation problem
I was invited to join development team. so after receiving mail to my account I clicked accept invitation button in email. but the page of appstoreconnect shows that link is expired or invalid. however admin Is inviting me 2 min ago. how can I solve this problem? what should I do?
20
10
781
2w
Keyboard Toolbar Padding iOS26
When I create a SwiftUI toolbar item with placement of .keyboard on iOS 26, the item appears directly on top of and in contact with the keyboard. This does not look good visually nor does it match the behavior seen in Apple's apps, such as Reminders. Adding padding to the contents of the toolbar item only expands the size of the item but does not separate the capsule background of the item from the keyboard. How can I add vertical padding or spacing to separate the toolbar item capsule from the keyboard?
Topic: UI Frameworks SubTopic: SwiftUI
10
8
1.2k
4w
Xcode 26.4: Regressions in Intelligence features
Just installed the new Xcode 26.4 RC build (17E192) after happily using 26.3 for a few months. I'm noticing some immediate regressions in the Intelligence features: Frequent losing of OAuth token (Claude Agent). This had previously been fixed and now is back. Agent "Thinking" is constrained to thought bubble windows, which are (a) too small to read, (b) not scrollable when thinking goes beyond a few paragraphs. Yes they are tappable when thinking is finished, but this doesn't help. Due to (2), in deep thinking, it's impossible to follow progress beyond the visible window, so impossible to know if the agent is going off the rails. I'm noticing just more general slowness to complete tasks. Not just complete them -- it seems like it takes longer to START tasks, which is really weird. It sits there thinking for longer. Same project, same model as before. Every time you tap "New Chat" it presents both Claude and Codex choices, even if you're only signed into one. This turned a simple single tap into now a required two taps. Overall this feels like a frustrating setback after a very positive user experience in 26.3.
16
9
797
3d
Open parent app from ShieldAction extension in iOS
When I tap on one of the buttons in the ShieldAction extension I want to close the shield and open the parent app instead of the shielded app. Is there any way of doing this using the Screen Time API? class ShieldActionExtension: ShieldActionDelegate {      override func handle(action: ShieldAction, for application: ApplicationToken, completionHandler: @escaping (ShieldActionResponse) -> Void) {     // Handle the action as needed.           let store = ManagedSettingsStore()               switch action {     case .primaryButtonPressed:       //TODO - open parent app       completionHandler(.defer)     case .secondaryButtonPressed:       //remove shield       store.shield.applications?.remove(application)       completionHandler(.defer)         @unknown default:       fatalError()     }   }   }
14
9
6.3k
1w
ChatGPT in Xcode 26 not recognizing Plus subscription
Hi all, Has anyone else run into this issue in Xcode 26? I’m logged into my paid ChatGPT Plus account, but the Xcode integration doesn’t seem to recognize the subscription. After a short period of use, I get the following error: “Over daily limit. ChatGPT in Xcode will be unavailable for up to 24 hours. For higher limits, sign in with a paid ChatGPT account.” Since I’m already signed in with a paid account, this looks like either a bug or a limitation specific to Xcode. Is this expected behavior, or has anyone found a workaround to make Xcode properly recognize Plus accounts? Thanks in advance for any guidance.
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3k
1d
Provisioning profiles marked "Ineligible" for Contactless Pass Provisioning even though entitlement is present in profile
We are seeing what looks like a signing / managed-capability mismatch for Contactless Pass Provisioning. Environment Team ID: S7AUTD2C2B Bundle IDs: com.swiftpass.ios com.swiftpass.ios.dev Xcode: 26.4 macOS: 26.4 Problem Our app has had Contactless Pass Provisioning approved by Apple for a long time, and builds were working until a few days ago. Without any intentional signing/capability changes on our side, Xcode started failing with the following error: Provisioning profile "Swiftpass prod Appstore" doesn't include the Contactless Pass Provisioning capability. Contactless Pass Provisioning capability needs to be assigned to your team and bundle identifier by Apple in order to be included in a profile. Observed behavior Xcode marks the relevant provisioning profiles as "Ineligible" in the profile selector. This affects both development/debug and release/App Store builds. If we remove Contactless Pass Provisioning from the app entitlements/capabilities, the exact same profiles immediately become eligible and the signing error disappears. Important detail The downloaded provisioning profiles already contain the entitlement that Xcode claims is missing. We verified the downloaded profile with: security cms -D -i /Users/sergej/Downloads/Swiftpass_prod_Appstore\(1\).mobileprovision and it contains: <key>com.apple.developer.contactless-payment-pass-provisioning</key> <array> <string>shareablecredential</string> </array> So the issue appears to be that the profile contents look correct the capability is still present in the developer portal but Xcode's eligibility check still says the profile does not include the capability What we verified Contactless Pass Provisioning is still enabled for the App ID in the Apple Developer portal Newly recreated / redownloaded profiles still contain the entitlement Both dev and distribution profiles are affected The behavior is reproducible across profile refreshes and local cleanup What we already tried Reinstalled Xcode Updated Xcode and macOS Updated command line tools Cleaned DerivedData Deleted local provisioning profile cache Refreshed/redownloaded profiles from Xcode Recreated provisioning profiles in the developer portal Removed and re-added the capability in Xcode Expected behavior If the downloaded provisioning profile contains com.apple.developer.contactless-payment-pass-provisioning, Xcode should treat that profile as eligible. Actual behavior Xcode reports that the capability is missing and marks the profile as ineligible, even though the entitlement is present in the downloaded profile. Question Has anyone seen this specific mismatch with Contactless Pass Provisioning or other managed capabilities? This currently looks like either: an Apple backend/App ID capability-assignment sync problem, or an Xcode eligibility-validation bug for managed capabilities Feedback Assistant ID: FB22439399. It contains screenshots that showcase the issue as well.
26
7
1.7k
2d
Can’t paste into Simulator after updating to Xcode 26.4
After updating to Xcode 26.4 (public release), I’m no longer able to paste from the Mac clipboard into the Simulator. Automatically Sync Pasteboard is on, and I have content on the clipboard, but paste doesn’t work—Cmd+V does nothing, and there’s no Paste option in the context menu. Is anyone else seeing this?
Replies
42
Boosts
40
Views
8.6k
Activity
1d
Unusually long “Waiting for Review” times this week (App Store + TestFlight delays?)
Hi everyone, I’m currently experiencing unusually long review waiting times and wanted to ask if others see the same behavior this week. My situation: • App Store update has been in “Waiting for Review” significantly longer than usual • A newly submitted build also seems stuck • TestFlight processing is slower than I normally see • Expedited review request and contact attempts didn’t change the status so far What confuses me is that I still see other apps receiving updates, so I’m unsure whether this is a broader review delay or something submission-specific. I’m not trying to escalate anything — just looking to understand if this is currently affecting more developers. Would really appreciate hearing about your recent experiences. Thanks and good luck to everyone waiting 🙂
Replies
52
Boosts
35
Views
9.9k
Activity
4w
[iOS 18] Screen Time Passcode is still NOT compatible with screen time permissions for 3rd party-apps
⬇️ ANYONE ON APPLE'S SCREEN TIME TEAM, PLEASE READ THIS ⬇️ Let's summarize the situation. 3rd-party apps with screen time access can be disabled by going to Settings > Screen Time > Apps with Screen Time Access. That's fine. Now, if I want to make it harder to remove my restrictions, I can ask a friend to enter a Screen Time Passcode for me. Great idea! The problem is my Screen Time Passcode isn't requested when disabling permissions for a third-party app. It's required for modifying any other Screen Time setting EXCEPT permissions for 3rd party apps. This is frustrating. The Screen Time passcode is a great feature. Making it compatible with permissions granted through the Family Controls framework is our NUMBER ONE REQUEST from tens of thousands of users. This feature has been requested for a long time (iOS 16, iOS 17, …): https://forums.developer.apple.com/forums/thread/714651 https://forums.developer.apple.com/forums/thread/727291 https://discussions.apple.com/thread/255421819 FB13548526
 If you're a developer working on Screen Time, share your feedback below or file one using Feedback Assistant. It is very disappointing to see it wasn't implemented for iOS 18. I can't believe this would require tremendous work from the Screen Time team to make it happen, but it would be a significant improvement for the Family Controls Framework and a ray of sunshine for all the developers who have worked really hard to deliver high-quality apps using the Screen Time API. Could an Apple engineer or a Screen Time team member give us any updates? Implementing this before the public release of iOS 18 would make A LOT of developers happy.
Replies
19
Boosts
30
Views
4.3k
Activity
3w
"Unable to Add for Review" DAC7 Error, can no longer submit App Updates
Hello everyone, Since roughly 12 hours i can no longer submit updated to my Apps, i always get a "Unable to Add for Review" with "To submit new apps or avoid potential payment blocks, add compliance information for Directive on Administrative Cooperation–7th Amendment (DAC7).". I of course already a few weeks ago went to the Business sections and selected "No" as it does not apply to us. I tried a lot but cannot make submissions work. I also contacted the Apple support but got no Feedback yet, does anyone have the same issue? What i tried: Switching DAC7 from No to Yes and then back to No again Private Browsing (Cache reset) Checked all other Agreementes, all is fine and "active" I fail to see any issue and assume it is an Apple central issue as they 1st of April rolled out the new DAC7 compliance check. With many greetings Robert
Replies
63
Boosts
21
Views
2.1k
Activity
1w
Developer Program enrollment still pending after payment
Hi everyone, I subscribed to the Apple Developer Program on Tuesday evening, November 4th, 2025. The payment has already been charged to my bank account, but my account still shows the status “Pending” with the message “Subscribe your membership”. It’s now been several days, and I haven’t received any confirmation email or any request for additional information. I already contacted Apple Support by email, but I’d like to know if other developers have experienced the same situation and how long it took before their account was activated. Thanks in advance for your help and feedback! — Martin
Replies
69
Boosts
24
Views
7.3k
Activity
1d
App Startup with Debugger in Xcode 26 is slow
My app start up has became horrid. It takes 1 minute to open SQLlite database for my rust core. Impossible to work... I have Address Sanitizer, Thread Perf Checker and Thread Sanitizer disabled...
Replies
25
Boosts
6
Views
2.4k
Activity
2w
Xcode 26.4 rc
Since 26.4 beta 3 I've been having errors after a few hours of using Claude Agent. I get an error stating that I am not authed. If I go into Xcode settings, it still shows I am signed into Claude Agent. I have click sign out and then go through the whole auth process again to start using the agent again. This is on two separate computers. Is there anything I can do to stop this behaviour and stay logged in for longer? It worked fine in 26.3.
Replies
24
Boosts
10
Views
1.8k
Activity
2w
TESTFLIGHT: The requested app is not available or doesn t exist
Hello, I created an app using the latest version of Xcode (16.2), and I'm having a problem testing this app on my iPhones. I created this app just like all the others I've made for my clients, including one on (03/24/25), but when I went to upload another App to App Store Connect on (03/26/25) I couldn't test it on my phone. Points to consider: The app runs perfectly on the Emulator. All my terms and agreements with Apple are up to date. I tried to download the apps through Testflight on 2 different devices, iPhone 7 Plus (iOS 15.8.1) and iPhone 15 Pro Max (iOS 18.3.2), and I was unsuccessful in neither attempt. I can send my app to the internal testers, but when I click download, the following message appears: Could not install [APP NAME]. The requested App is not available or doesn't exist. I imagine this problem is with Apple itself, I have already contacted support, but I need to resolve this urgently for my customers. Has anyone experienced this and resolved it?
Replies
21
Boosts
11
Views
2k
Activity
3w
Unable to Accept Invite
I am getting this issue when trying to accept an invite to a new test version of our app. ****Unable to Accept invite This invitation cannot be accepted because your Apple Account, xxxxxxxx.me.com, has already been associated to this app.**** Can you help please?
Replies
14
Boosts
11
Views
5.3k
Activity
1d
iOS 26 WKWebView STScreenTimeConfigurationObserver KVO Crash
Fatal Exception: NSInternalInconsistencyException Cannot remove an observer <WKWebView 0x135137800> for the key path "configuration.enforcesChildRestrictions" from <STScreenTimeConfigurationObserver 0x13c6d7460>, most likely because the value for the key "configuration" has changed without an appropriate KVO notification being sent. Check the KVO-compliance of the STScreenTimeConfigurationObserver [class.] I noticed that on iOS 26, WKWebView registers STScreenTimeConfigurationObserver, Is this an iOS 26 system issue? What should I do?
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
18
Boosts
17
Views
2.3k
Activity
4w
Unable to enroll into the Apple Developer Program
Hello! Every time I attempt to enroll into the program I get hit with one of the following two errors: Unknown Error Please try again. Apple ID Issue The region of the Apple ID that's signed in to Settings or System Preferences is different than the region of the Apple ID with which you signed into the Apple Developer app. Sign in to Settings or System Preferences with an Apple ID that has the same region. I’m very confused by this message because I have never changed the region of my Apple ID - it should be United States. How can I complete my enrollment?
Replies
17
Boosts
6
Views
43k
Activity
2w
Building macOS apps with Xcode 26 on macOS 26 VM
I'm trying to setup a macOS 26 build environment in a VM (using UTM and the virtualization framework Apple provides). I have Xcode 26 installed and have logged into my Apple ID and verified that the team and other configuration looks fine in Xcode settings. When trying to build the macOS app, I see errors saying the VM's device ID has not been registered. I have confirmed that the device ID is registered both in the Provisioning portal AND the downloaded .provisionprofiles (in Library > Developer > Xcode > UserData). This problem appears on multiple targets (e.g. the main app and extensions). If I try to manually provision the app, using the Provisioning portal, I can build the product, but it will not launch because of Gatekeeper issues. Finally, signing to run locally doesn't work either. As the app launches, frameworks refuse to load because Team IDs don't match. With ad hoc provisioning, there are no Team IDs. I've come to the conclusion that this just isn't possible. Which is a shame because I need to support products with a build environment on macOS 15 and cannot move over to macOS 26 yet. I suspect many developers outside of Apple are in a similar position.
Replies
47
Boosts
11
Views
9.7k
Activity
1w
Xcode now hangs; SDKs are "status unavailable"
My development work is paused as Xcode is now non-functional on my Macs. Loading any project into Xcode soon leads to a hang and Force Quit. The SDKs are listed as "status unavailable". No Simulators are available. I've tried previous versions of Xcode; removing everything and re-installing; installation from the Store and direct from the Apple Developer site. I've created a Feedback issue. This happens on both of my Mac minis. I'm running Tahoe 26.4 (25E246) on both.
Replies
33
Boosts
13
Views
2.5k
Activity
1w
Invitation problem
I was invited to join development team. so after receiving mail to my account I clicked accept invitation button in email. but the page of appstoreconnect shows that link is expired or invalid. however admin Is inviting me 2 min ago. how can I solve this problem? what should I do?
Replies
20
Boosts
10
Views
781
Activity
2w
Keyboard Toolbar Padding iOS26
When I create a SwiftUI toolbar item with placement of .keyboard on iOS 26, the item appears directly on top of and in contact with the keyboard. This does not look good visually nor does it match the behavior seen in Apple's apps, such as Reminders. Adding padding to the contents of the toolbar item only expands the size of the item but does not separate the capsule background of the item from the keyboard. How can I add vertical padding or spacing to separate the toolbar item capsule from the keyboard?
Topic: UI Frameworks SubTopic: SwiftUI
Replies
10
Boosts
8
Views
1.2k
Activity
4w
Xcode 26.4: Regressions in Intelligence features
Just installed the new Xcode 26.4 RC build (17E192) after happily using 26.3 for a few months. I'm noticing some immediate regressions in the Intelligence features: Frequent losing of OAuth token (Claude Agent). This had previously been fixed and now is back. Agent "Thinking" is constrained to thought bubble windows, which are (a) too small to read, (b) not scrollable when thinking goes beyond a few paragraphs. Yes they are tappable when thinking is finished, but this doesn't help. Due to (2), in deep thinking, it's impossible to follow progress beyond the visible window, so impossible to know if the agent is going off the rails. I'm noticing just more general slowness to complete tasks. Not just complete them -- it seems like it takes longer to START tasks, which is really weird. It sits there thinking for longer. Same project, same model as before. Every time you tap "New Chat" it presents both Claude and Codex choices, even if you're only signed into one. This turned a simple single tap into now a required two taps. Overall this feels like a frustrating setback after a very positive user experience in 26.3.
Replies
16
Boosts
9
Views
797
Activity
3d
Open parent app from ShieldAction extension in iOS
When I tap on one of the buttons in the ShieldAction extension I want to close the shield and open the parent app instead of the shielded app. Is there any way of doing this using the Screen Time API? class ShieldActionExtension: ShieldActionDelegate {      override func handle(action: ShieldAction, for application: ApplicationToken, completionHandler: @escaping (ShieldActionResponse) -> Void) {     // Handle the action as needed.           let store = ManagedSettingsStore()               switch action {     case .primaryButtonPressed:       //TODO - open parent app       completionHandler(.defer)     case .secondaryButtonPressed:       //remove shield       store.shield.applications?.remove(application)       completionHandler(.defer)         @unknown default:       fatalError()     }   }   }
Replies
14
Boosts
9
Views
6.3k
Activity
1w
ChatGPT in Xcode 26 not recognizing Plus subscription
Hi all, Has anyone else run into this issue in Xcode 26? I’m logged into my paid ChatGPT Plus account, but the Xcode integration doesn’t seem to recognize the subscription. After a short period of use, I get the following error: “Over daily limit. ChatGPT in Xcode will be unavailable for up to 24 hours. For higher limits, sign in with a paid ChatGPT account.” Since I’m already signed in with a paid account, this looks like either a bug or a limitation specific to Xcode. Is this expected behavior, or has anyone found a workaround to make Xcode properly recognize Plus accounts? Thanks in advance for any guidance.
Replies
36
Boosts
22
Views
3k
Activity
1d
Provisioning profiles marked "Ineligible" for Contactless Pass Provisioning even though entitlement is present in profile
We are seeing what looks like a signing / managed-capability mismatch for Contactless Pass Provisioning. Environment Team ID: S7AUTD2C2B Bundle IDs: com.swiftpass.ios com.swiftpass.ios.dev Xcode: 26.4 macOS: 26.4 Problem Our app has had Contactless Pass Provisioning approved by Apple for a long time, and builds were working until a few days ago. Without any intentional signing/capability changes on our side, Xcode started failing with the following error: Provisioning profile "Swiftpass prod Appstore" doesn't include the Contactless Pass Provisioning capability. Contactless Pass Provisioning capability needs to be assigned to your team and bundle identifier by Apple in order to be included in a profile. Observed behavior Xcode marks the relevant provisioning profiles as "Ineligible" in the profile selector. This affects both development/debug and release/App Store builds. If we remove Contactless Pass Provisioning from the app entitlements/capabilities, the exact same profiles immediately become eligible and the signing error disappears. Important detail The downloaded provisioning profiles already contain the entitlement that Xcode claims is missing. We verified the downloaded profile with: security cms -D -i /Users/sergej/Downloads/Swiftpass_prod_Appstore\(1\).mobileprovision and it contains: <key>com.apple.developer.contactless-payment-pass-provisioning</key> <array> <string>shareablecredential</string> </array> So the issue appears to be that the profile contents look correct the capability is still present in the developer portal but Xcode's eligibility check still says the profile does not include the capability What we verified Contactless Pass Provisioning is still enabled for the App ID in the Apple Developer portal Newly recreated / redownloaded profiles still contain the entitlement Both dev and distribution profiles are affected The behavior is reproducible across profile refreshes and local cleanup What we already tried Reinstalled Xcode Updated Xcode and macOS Updated command line tools Cleaned DerivedData Deleted local provisioning profile cache Refreshed/redownloaded profiles from Xcode Recreated provisioning profiles in the developer portal Removed and re-added the capability in Xcode Expected behavior If the downloaded provisioning profile contains com.apple.developer.contactless-payment-pass-provisioning, Xcode should treat that profile as eligible. Actual behavior Xcode reports that the capability is missing and marks the profile as ineligible, even though the entitlement is present in the downloaded profile. Question Has anyone seen this specific mismatch with Contactless Pass Provisioning or other managed capabilities? This currently looks like either: an Apple backend/App ID capability-assignment sync problem, or an Xcode eligibility-validation bug for managed capabilities Feedback Assistant ID: FB22439399. It contains screenshots that showcase the issue as well.
Replies
26
Boosts
7
Views
1.7k
Activity
2d
App Store Connect Subscriptions page fails to load
After clicking on our subscription group name, app store connect is hanging and does not load. After a few minutes it will give an error. I've tried on Safari and Chrome and have tried on multiple computers. fter
Replies
7
Boosts
4
Views
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